1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-30 12:26:37 +02:00
Commit Graph

6110 Commits

Author SHA1 Message Date
codemastr d8fc8c0935 Fixed a bug causing SVSNICK not to send out a snomask +n notice 2005-02-25 18:14:35 +00:00
codemastr ab4a0a31b5 Updated wircd.def. Fixed a bug where USERIP would say USERHOST in the not-enough-parameters numeric 2005-02-25 18:09:09 +00:00
Bram Matthys b8c9e4fde5 - NickChars: Added 'icelandic', supplied by Saevar. 2005-02-25 16:28:39 +00:00
Bram Matthys eca350056c - NickChars: Updated polish a bit, and added polish-w1250 which is unfortunately more
common than real latin2 (iso-8859-2), supplied by k4be as well.
2005-02-24 00:09:57 +00:00
Bram Matthys 2a1bd9e244 - Fixed a doc typo, reported by SDF_of_BC. 2005-02-23 22:05:55 +00:00
babass 453d6b3fb6 Modifications de l'aide sur les charsets 2005-02-23 20:46:14 +00:00
Bram Matthys 0e811c403a - Added French example.fr.conf and help.fr.conf, translated/maintained by Babass. 2005-02-23 20:01:24 +00:00
Bram Matthys ad254b94c0 - Added hebrew (iso8859-8I / windows-1255), supplied by PHANTOm. 2005-02-23 19:54:43 +00:00
Bram Matthys 27396e9b26 - Added polish (latin2), submitted by k4be. 2005-02-23 16:32:59 +00:00
Bram Matthys 2c500fcf72 nickchars...
- Build in some additional checks (especially for Chinese).
  - Fixed a bug in chinese character range (affecting 3.2*)
  - Relaxed nick character checking from remote servers (rely on NICKCHARS= PROTOCTL
    to deal with problems). This is useful to prevent any kills in case we slightly
    change the characters that are allowed in a language.
2005-02-22 16:47:20 +00:00
Bram Matthys 8ba098a77a - NickChars:
- Got rid of 'latin7', tiny mistake ;)
  - Removed e' accent from German (used in borrow-words only), reported by Dukat.
  - Added 'swiss-german', which is just German without es-zett, reported by Dukat.
  - Added 'turkish', supplied by Ayberk Yancatoral.
2005-02-21 16:06:08 +00:00
Bram Matthys 97d4be791b - Added NICKCHARS= in PROTOCTL. This indicates which languages are accepted in nicks.
If 2 servers try to link and the allowed nick characters do not fully match, then
  the link will be rejected. Note that this will not prevent you from 3.2.2<->3.2.3/CVS
  charsets mistakes, but only with linking CVS/3.2.3+ servers. Suggested by Troco (#0002360)
  This might need some additional testing, but initial results are positive :).
2005-02-20 22:05:06 +00:00
gsf bff1caa482 Week 7 Doc Updates 2005-02-20 21:46:44 +00:00
babass cedddacbf1 Ajout sur les charsets plus qques autres modifications 2005-02-20 20:02:35 +00:00
Bram Matthys 01262aefd9 - Removed 2 unneeded characters from 'catalan'. 2005-02-20 19:20:15 +00:00
Bram Matthys 67bd44cb77 - set::allowed-nickchars:
- Renamed 'euro-west' to 'latin1' since that's more descriptive/fair ;)
  - Added 'hungarian' [supplied by AngryWolf]
  - Added category 'latin2': just Hungarian for now
  - Added 'catalan' [supplied by Trocotronic]
  - Added 'greek' [supplied by GSF]
  - Added category 'latin7': alias for 'greek'
  - Added category 'gbk': alias for 'chinese'
2005-02-20 17:24:44 +00:00
Bram Matthys 5b5b6ce919 - Various updates to unreal32docs from Ron2K (#0002354). 2005-02-20 16:07:49 +00:00
Bram Matthys c35947553f credit! 2005-02-19 21:58:45 +00:00
Bram Matthys 99d1d11676 - Added swedish support for nicks, supplied by Tank. 2005-02-19 21:58:26 +00:00
Bram Matthys 8650c97cd3 - No longer cutoff nick upon illegal character -- just reject the whole nick. The nick is
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
  so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
  to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
  for a list of available languages and more info on how to use it.
  Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
  chinese-simp, chinese-ja, chinese.
  If you wonder why your language is not yet included or why a certain mistake is present,
  then please understand that we are most likely not experienced (at all) in your language.
  If you are a native of your language (or know the language well), and your language
  is not included yet or you have some corrections, then contact syzop@vulnscan.org or
  report it as a bug on http://bugs.unrealircd.org/
2005-02-19 20:47:41 +00:00
Bram Matthys 6128e121b3 - Some help.conf/005.txt updates, reported by Ron2K (#0002354). 2005-02-19 19:21:09 +00:00
angrywolf af5d1d7196 Doc update (week 07) 2005-02-19 14:39:21 +00:00
stylus740 e2ad6c059d Changes week 07 of doc/unreal32docs.de.html 2005-02-19 09:41:47 +00:00
trocotronic 44dad06890 Cambios semana 7 2005-02-19 09:36:34 +00:00
Bram Matthys 87557e0390 - Added greek docs, translator: GSF. 2005-02-17 19:42:02 +00:00
Bram Matthys db69e18e06 - Fixed a bug where shuns placed on IP's did not take effect to currently connected users.
- Fixed a small doc bug regarding shun in spamfilter, reported by KnuX (#0002338).
2005-02-14 15:28:13 +00:00
babass dcf50597e3 Quelques modifications mineures 2005-02-13 21:38:21 +00:00
Bram Matthys 11cb7a1136 - Fixed shuns not working as target in spamfilter and ban version { }, reported by Bugz
(#0002223).
2005-02-13 00:48:58 +00:00
Bram Matthys ab103a74cd - Docs: log { } from 'optional' -> 'recomended'
- If no log { } block is present a warning will be printed out and we will fallback
  to a default of logging errors to ircd.log. Suggested by w00t (#0002327).
2005-02-13 00:20:11 +00:00
Bram Matthys 9c38686f52 - Fixed SVSNOOP bug where remote servers still thought the opers had privileges, reported
by Zell (#0002185)
2005-02-13 00:01:31 +00:00
Bram Matthys 2665b9f04f updated docs on ~c 2005-02-12 23:40:12 +00:00
Bram Matthys 50520aee84 - Added a feature to +b ~c, ~c:[prefix]<#channel>, prefix can be +/%/@/&/~ and will
check if the user is voiced/halfoped/etc.. Especially useful for +e ~c. Idea from
  Bugz (#0002198). Obviously all servers need to be upgraded to make this work.
2005-02-12 23:33:26 +00:00
angrywolf 878777e642 - Doc update (week 06)
- Minor corrections again
2005-02-12 10:57:44 +00:00
trocotronic 9d541d8ed4 Cambios de la semana 6 2005-02-12 10:04:53 +00:00
stylus740 bfb3e15bce Update doc/unreal32docs.de.html Feb. 12. 2005 2005-02-12 10:04:43 +00:00
Bram Matthys b87e3f82fe made it a tad more clear that +j needs testing ;) 2005-02-12 00:11:12 +00:00
Bram Matthys d3a0bb92f6 - Added channelmode +j (jointhrottle), syntax: /mode #chan +j X:Y, and then it will
throttle the number of joins per-user to X in Y seconds. Idea from Angrywolf (who
  wrote a module that did this before). This might need some more testing :).
  It's enabled by default but can be #undef'ed in include/config.h (line 449).
2005-02-12 00:05:08 +00:00
angrywolf 0441305a3a Doc update (week 05) 2005-02-11 11:56:17 +00:00
codemastr e750d52f9e Made channel mode +S strip RGB color codes 2005-02-06 18:24:19 +00:00
codemastr 2d814ac488 Made channel mode +c block RGB color codes. Fixed a bug with channel alias{}'s where using the format syntax caused a crash. 2005-02-06 17:12:52 +00:00
stylus740 9654db70da changes doc/unreal32docs.de.html week05 2005-02-06 14:57:39 +00:00
Bram Matthys 432e3a3a6c - Win32 crash fixes due to modulizing 2005-02-04 20:03:46 +00:00
Bram Matthys 1790648081 plok 2005-02-04 19:08:26 +00:00
Bram Matthys 0945798211 [..] Also made loading m_*.so work again. 2005-02-04 15:49:29 +00:00
Bram Matthys 82d33e262c - Updated makefile to fix compile problem, reported by vonitsanet (#0002317) [?]. 2005-02-04 14:57:55 +00:00
Bram Matthys 3f46918f24 plok 2005-02-04 01:24:38 +00:00
Bram Matthys 1a655c11ca - Added spamfilter topic support ('t' in /spamfilter, or 'topic' in conf), suggested
by Z3l3zT (#0001929).
2005-02-04 01:05:42 +00:00
Bram Matthys be93950f40 - Fixed mode #chan +O set by locop causing a desynch, reported by Unim4trix0 (#0001946). 2005-02-04 00:42:19 +00:00
Bram Matthys 8eb88be500 - Made unreal_copyfile try hardlinking first, if that fails.. it will try to copy
(perhaps this should be a different function?). Anyway, this means less diskspace
  is needed (~1.5mb or more), and it also makes it a bit easier for RBAC (#2300).
- Made a new function DoMD5() which is ssl/non-ssl independent. Also made the cloaking
  module and the auth functions use it. Hopefully I didn't break anything ;). Suggested
  by Bugz (#2298).
2005-02-04 00:26:37 +00:00
Bram Matthys 3469211b62 plok 2005-02-03 18:33:47 +00:00