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+16
-15
@@ -1,19 +1,20 @@
|
||||
Welcome to the UnrealIRCd configuration program. This program
|
||||
will help you compile your IRC server by asking you questions
|
||||
regarding your system and how you want the ircd to function.
|
||||
|
||||
If you need help setting up your server, mail
|
||||
supporters@lists.unrealircd.org or ask on IRC:
|
||||
/server irc.ircsystems.net, /join #unreal-support
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _ | | | | | / | | / _ |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Regardless, please read Unreal.nfo first along with all documentation
|
||||
and FAQ's in doc/. If you do not do this, we will NOT help you!
|
||||
|
||||
If the code is changed in any way, or the version string is modified,
|
||||
we will _NOT_ support the product. (Unless of course you got explicit
|
||||
permission from one of the UnrealIRCd coders.)
|
||||
Configuration Program
|
||||
for Unreal3.2
|
||||
|
||||
This program will help you to compile your IRC server, and ask you
|
||||
questions regarding the compile-time settings of it during the process.
|
||||
regarding the setup of it, during the process.
|
||||
|
||||
Finally, unofficial UnrealIRCd/32 builds (if it doesn't say "genuine"
|
||||
in the display) are _NOT_ supported.
|
||||
If you have problems regarding the setup & compile, read Unreal.nfo to get
|
||||
more information on where to get help. Please, before running this setup,
|
||||
read the documentation in the "doc" folder. Docs are also avail online @
|
||||
http://www.unrealircd.com/unreal32docs.html
|
||||
|
||||
-Luke (maintainer of UnrealIRCd 3.1.x)
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
|
||||
Configuration rant, by Stskeeps
|
||||
--------------------------------
|
||||
|
||||
Right.. so you think you are done now, you can boot your IRCd and be happy,
|
||||
and it just works. No, you still got a lot to do. You need to read all of
|
||||
the documentation through. Would you even have made it this far without
|
||||
makeconf?.
|
||||
|
||||
Well, today, people think they can be 3 months on IRC, and be ready to run
|
||||
an IRC daemon. I hate to say this, but I don't think so.
|
||||
|
||||
If you cannot read an IRC help file, or understand what stuff like "desynch",
|
||||
"masskill", "k-line", or what "mode # +l 5" means - or you got no experince
|
||||
in the UNIX field at all, like, you MUST know how to invoke a editor in a
|
||||
shell, or to unzip a file. If you don't know/can do these things, I suggest
|
||||
you stop trying to set this up, and go read on some UNIX tutorials, and IRC
|
||||
tutorials. It takes a LOT of work to run a IRC server good.
|
||||
|
||||
I mean. I sit on the #unreal-support support channel each day, and I see
|
||||
countless questions about stuff that IS IN the documentation. Numerous
|
||||
people don't even bother to look at the config files (CONFIG_FILE_STOP
|
||||
problem).
|
||||
|
||||
You need to look at the documentation now. You need to see how to "include"
|
||||
other configuration files. You need to know how to work out how to use
|
||||
doc/example.settings. I can only tell you, if you ask for support, and it
|
||||
is for errors that you could solve by reading the first lines of a document,
|
||||
then you'll be firmly ignored. I'm sorry, we cannot help your laziness.
|
||||
|
||||
Anyhow, good luck with setting this up. Hope you understand what I am saying
|
||||
here. You will learn a lot more reading, than just ignoring what we are
|
||||
saying.
|
||||
|
||||
--Stskeeps
|
||||
@@ -1,8 +0,0 @@
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
| UnrealIRCD Custom Create Network Configuration|
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
| |
|
||||
| This will not be too hard, just follow the |
|
||||
| instructions, and answer the questions... |
|
||||
| |
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
+44
-24
@@ -1,30 +1,50 @@
|
||||
|
||||
Unreal3.1.4-Meadows Release Notes
|
||||
===================================
|
||||
Unreal3.2 Release Notes
|
||||
========================
|
||||
|
||||
* This is yet another significant upgrade over the last version. Most notable
|
||||
compatibility wise is the backporting of the new host cloaking from 3.2.
|
||||
As a result of this, we strongly recommend that you convert all of your servers
|
||||
to 3.1.4 and avoid running a network with mixed versions. They'll link fine
|
||||
and operate okay, but the differences in cloaking will make it easier for
|
||||
individuals to evade bans by simply switching servers.
|
||||
==[ GENERAL INFORMATION ]==
|
||||
* If you are upgrading, make sure you run make clean and ./Config before doing make
|
||||
* The official UnrealIRCd documentation is doc/unreal32docs.html
|
||||
online version at: http://www.vulnscan.org/UnrealIrcd/unreal32docs.html
|
||||
FAQ: http://www.vulnscan.org/UnrealIrcd/faq/
|
||||
Read them before asking for help.
|
||||
* Report bugs at http://bugs.unrealircd.org/
|
||||
|
||||
* Also, before this version if a 3.2 server with IPv6 enabled was linked to the
|
||||
network, and a client connected using IPv6, it caused 3.1.x servers to segfault,
|
||||
as the cloaking routine was unable to deal with IPv6 format addresses. This is
|
||||
also corrected in this version
|
||||
== [ NEW ]==
|
||||
- Added german docs (doc/unreal32docs.de.html)
|
||||
- In a spamfilter reason field '_' gets converted to a space (' '),
|
||||
now also added '__' which gets converted to underscore itself ('_').
|
||||
|
||||
* Please Note: There have been a couple of configuration file changes! This is
|
||||
IMPORTANT. Your IRCd WILL NOT START if you don't change the cloak key values found
|
||||
in unrealircd.conf. Additionally, it would be prudent to note that there is a
|
||||
new directive in unrealircd.conf, exempt_all, which permits exempt lines in
|
||||
ircd.conf to match glines in addition to klines. It defaults to 1. Finally, both
|
||||
version numbers in the .network file and unrealircd.conf have been changed. In
|
||||
unrealircd.conf, because of the 4 new directives. In the .network file because
|
||||
we removed techadmin, and the host directive for it. We will NOT bring techadmin
|
||||
back. If you don't like it, readd it yourself, and be sure to note that we won't
|
||||
provide support for modified versions of Unreal.
|
||||
==[ MAJOR BUGS FIXED ]==
|
||||
- '/spamfiltere remove' was often removing the wrong entry (RC2 bug)
|
||||
- The TRE regex library was sometimes matching too much if [range].+
|
||||
was used multiple times.
|
||||
- Fixed a remote include issue and added timeouts in case a connection/transfer fails
|
||||
|
||||
* The rest of the changes can be found (obviously) in the Changes file.
|
||||
==[ MINOR BUGS FIXED ]==
|
||||
- Sometimes hosts were not resolved on Windows due to a resolver bug
|
||||
- spamfilter and sqline: memory leak on /rehash (a few kb)
|
||||
- spamfilter: protect against insane long reason/regex fields in configfile
|
||||
- set::modes-on-join now accepts extended channelmodes
|
||||
- Opteron: various crashbugs fixed, should work ok now.
|
||||
- Win32 GUI "rehash all" option did not reload motd/rules.
|
||||
- Same for ./unreal rehash on *NIX
|
||||
- Usermode 'r' (registered) was unset if you changed the case of your
|
||||
nick (eg: 'blah'->'Blah'), this affected at least ircservices.
|
||||
- vhost::swhois wasn't shown if you did a remote /whois.
|
||||
- Made './curlinstall' work with new c-ares-1.0.0.
|
||||
- Fixed compile problem on some machines related to TRE / libintl.
|
||||
- /who +m was incorrectly hiding +H users even for opers.
|
||||
- Fixed /rehash bug if an .so or remote include didn't load properly
|
||||
|
||||
* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
|
||||
==[ CHANGED ]==
|
||||
- spamfilter.conf: fixed fyle sig, added sigs for: soex, Nkie, LOI, Gaggle,
|
||||
changed a lot of sigs from block to gline.
|
||||
- Windows: now using new Inno Setup which made the installer 300k smaller
|
||||
- Docs, help.conf and other text updates.
|
||||
|
||||
==[ COMMING UP ]==
|
||||
- You can expect module support on windows in a nearby release.
|
||||
|
||||
==[ ADDITIONAL INFO ]==
|
||||
* See Changelog
|
||||
|
||||
@@ -4,14 +4,12 @@
|
||||
| some kind of Certification Authority (CA), so your users can check that |
|
||||
| they are really connected to the real server, so they feel secure? |
|
||||
| |
|
||||
| An initiative has been started, to help this problem, as more and more |
|
||||
| SSL-enabled IRC servers will be started in the future, and people will |
|
||||
| have trouble authenticating that they are really at the right server. |
|
||||
| This initiative is called OpenIRC CA - They offer you to sign |
|
||||
| SSL certificates for use with your IRCd for free, |
|
||||
| so your users can be sure that they can trust you and your server. |
|
||||
| To get a signed certificate from them please visit the website |
|
||||
| http://www.openirc-ca.eu.org |
|
||||
| There is an initiative at CACert.org - They offer SSL Certificates |
|
||||
| for use with your IRCd for free, so your users can be sure that they |
|
||||
| can trust you and your server. |
|
||||
| |
|
||||
| To get a free signed certificate please visit http://www.CACert.org |
|
||||
| _________________________|
|
||||
| | Press enter to continue |
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
|
||||
@@ -0,0 +1,77 @@
|
||||
#
|
||||
# UnrealIRCd Bug Reporting Script
|
||||
# Copyright (c) 2001, The UnrealIRCd Team
|
||||
# All rights reserved
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
# provided that the following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
# and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
# and the following disclaimer in the documentation and/or other materials provided with the
|
||||
# distribution.
|
||||
# * Neither the name of the The UnrealIRCd Team nor the names of its contributors may be used
|
||||
# to endorse or promote products derived from this software without specific prior written permission.
|
||||
# * The source code may not be redistributed for a fee or in closed source
|
||||
# programs, without expressed oral consent by the UnrealIRCd Team, however
|
||||
# for operating systems where binary distribution is required, if URL
|
||||
# is passed with the package to get the full source
|
||||
# * No warranty is given unless stated so by the The UnrealIRCd Team
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR
|
||||
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
# FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
|
||||
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
||||
# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# First we define some nice settings and some nice functions
|
||||
set print pretty on
|
||||
|
||||
# dumplist <linked list> <structure format>
|
||||
define dumplist
|
||||
echo Dumping linked list $arg0 in format $arg1\n
|
||||
set $p = $arg0
|
||||
while $p
|
||||
print *($arg1 *) $p
|
||||
set $p = $p->next
|
||||
end
|
||||
end
|
||||
|
||||
# dumparray <name> <size>
|
||||
define dumparray
|
||||
echo Dumping array $arg0 size $arg1\n
|
||||
set $p = 0
|
||||
while $p < $arg1
|
||||
if $arg0[$p]
|
||||
print *$arg0[$p]
|
||||
end
|
||||
set $p = $p + 1
|
||||
end
|
||||
end
|
||||
|
||||
echo Full backtrace:\n
|
||||
echo ---------------\n
|
||||
echo \n
|
||||
bt full
|
||||
echo \n
|
||||
echo Backup parse() buffer:\n
|
||||
echo ----------------------\n
|
||||
echo \n
|
||||
print backupbuf
|
||||
echo \n
|
||||
echo me output:\n
|
||||
echo ----------------------\n
|
||||
print me
|
||||
echo \n
|
||||
echo IRCstats:\n
|
||||
echo ----------------------\n
|
||||
print IRCstats
|
||||
echo \n
|
||||
echo Modules:\n
|
||||
echo ----------------------\n
|
||||
dumparray Modules 50
|
||||
quit
|
||||
@@ -0,0 +1,6 @@
|
||||
ircdcron/ircd.cron
|
||||
ircdcron/ircdchk
|
||||
src/modules/Makefile
|
||||
src/ssl.rnd
|
||||
src/win32/devel/StackTrace.lib
|
||||
src/win32/gnu_regex.lib
|
||||
@@ -1,15 +1,32 @@
|
||||
UnrealIRCd is a free program, but we do put a lot of time, effort, and money
|
||||
into creating and maintaining Unreal. To make it easier for user's to show their
|
||||
appreciation, the Unreal team has decided to accept donations through PayPal. If
|
||||
you like Unreal, and you'd like to see it continue to exist, please consider making
|
||||
a donation. We're not asking for anything huge, whatever you can afford is fine.
|
||||
|
||||
PayPal Donation Link:
|
||||
<https://www.paypal.com/xclick/business=donation%40unrealircd.com&
|
||||
item_name=UnrealIRCd+Donation&no_shipping=1&cn=Comments&tax=0¤cy_code=USD>
|
||||
|
||||
Or simply send a payment through PayPal to:
|
||||
donation@unrealircd.com
|
||||
|
||||
If you don't want to use PayPal, or you want to donate something other than money
|
||||
(old computer hardware, etc.), contact Stskeeps (stskeeps@unrealircd.com) and send
|
||||
your donation to:
|
||||
|
||||
Send donations to:
|
||||
------------------
|
||||
UnrealIRCd Project
|
||||
C/O Carsten Munk
|
||||
P.O.Box 52
|
||||
7400 Herning
|
||||
Denmark
|
||||
|
||||
(if you want to that is .. it will just make us a little more able to code
|
||||
even more on this project. You will get in /credits if you do so).
|
||||
All those who donate at least $10 USD will have their name and/or company listed in /credits.
|
||||
Additionally, all donators will be listed on the website (regardless of the amount). To make
|
||||
this possible, please include along with your donation the name (or nickname) you want to
|
||||
appear in the list as well as the company name (or IRC server) to list.
|
||||
|
||||
-- Stskeeps
|
||||
Thank you for your support,
|
||||
The UnrealIRCd Team
|
||||
|
||||
[ $Id$ ]
|
||||
|
||||
@@ -1,156 +0,0 @@
|
||||
$Id$
|
||||
|
||||
Installation Procedures for the UnrealIRCD:
|
||||
=======================================================================
|
||||
Created by Stskeeps <stskeeps@tspre.org>
|
||||
=======================================================================
|
||||
|
||||
This document describes how to install ircd, the unix daemon that acts as
|
||||
an IRC server.
|
||||
|
||||
For more information on UnrealIRCD contact us at
|
||||
unreal-dev@lists.sourceforge.net
|
||||
|
||||
The UnrealIRCD is available from http://www.unrealircd.com
|
||||
along with the latest copy of this document.
|
||||
|
||||
|
||||
=======================================================================
|
||||
This version of the UnrealIRCD is known to compile on the following
|
||||
platforms, and with the following compilers. If you wish to add to this
|
||||
list, send the relevant information to us.
|
||||
|
||||
OS and Version Compiler and Version Comments
|
||||
------------------- ------------------------ -------------------------------
|
||||
NetBSD 1.2B gcc 2.7.2
|
||||
|
||||
FreeBSD 2.1.0 gcc 2.6.3 Do NOT use crypt at all...
|
||||
|
||||
SunOS 4.1.4 gcc 2.7-96q1 (Cygnus)
|
||||
|
||||
Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4)
|
||||
|
||||
Solaris 2.5 SunWorks Pro C (SunOS 5.5.1)
|
||||
cc: SC4.0 18 Oct 1995 C 4.0
|
||||
|
||||
Digital Unix 3.2 gcc 2.7-96q3 (Cygnus)
|
||||
|
||||
Linux 2.0.24 gcc 2.7.2.1
|
||||
|
||||
HPUX 9.01 gcc 2.6.3
|
||||
|
||||
HPUX 10.01 gcc 2.7-96q3 (Cygnus)
|
||||
|
||||
Linux PPC (iMac)
|
||||
|
||||
AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA)
|
||||
|
||||
Windows NT/95 MSVC++ 4.0
|
||||
|
||||
Linux Mandrake Read FAQ
|
||||
|
||||
Linux 2.3.x gcc 2.95.2 glibc 2.1.3
|
||||
|
||||
=======================================================================
|
||||
Unpacking the Distribution
|
||||
|
||||
If you are reading this, you have most likely already done this, but to
|
||||
recap:
|
||||
|
||||
The UnrealIRCD server comes tarred and gziped. To uncompress it and expand
|
||||
it, use the following commands at the Unix prompt:
|
||||
|
||||
gzip -d Unreal3.1.tar.gz
|
||||
tar -xvf Unreal3.1.tar
|
||||
|
||||
This will create a new directory called Unreal3.0 and unpack the source
|
||||
into it.
|
||||
|
||||
=======================================================================
|
||||
Editing the Configuration Files
|
||||
|
||||
In previous versions of the source code many files had to be edited to
|
||||
make things right for any given server.
|
||||
|
||||
In this version you DO NOT NEED TO EDIT THE Makefile OR ANY FILES
|
||||
IN include! That is, unless you set some strange options. If you
|
||||
find the need to edit include/config.h, for example,
|
||||
mail us and tell us why ; Config can be made smarter, and that will make
|
||||
it so you won't have to edit anything for the next version.
|
||||
|
||||
=======================================================================
|
||||
Compiling Your Server
|
||||
|
||||
Windows users: You must compile the Config program first. To do this
|
||||
run the following command: $CC src\Config.c
|
||||
where $CC is the name of your compiler. for MSVC users that is 'cl'
|
||||
|
||||
To build the server, simply run
|
||||
% ./Config
|
||||
to start the configuraton program. This program looks at your system
|
||||
and generate the include/setup.h, include/settings.h, and Options files.
|
||||
You will be asked some questions. Usually the default answers are the best
|
||||
ones and most correct. To accept the default, just hit RETURN.
|
||||
|
||||
Next, type 'make'. This will compile your server. Depending on your system,
|
||||
this may be a good time for a caffeine break. (MSVC users run 'nmake')
|
||||
|
||||
Hopefully, the server will compile without incident. If it does not, and
|
||||
you are not able to determine the error, please email
|
||||
unreal-dev@lists.sourceforge.net and hopefully someone will be able to help you with the problem. If you
|
||||
do need to fix something, mail there with a patch.
|
||||
|
||||
BE CERTAIN TO INCLUDE OPERATING SYSTEM INFORMATION (uname -a) AND COMPILER
|
||||
VERSION (gcc -v, for instance) IN ALL BUG REPORTS.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Installing the Files
|
||||
|
||||
'make install' does not work in this release -- it doesn't do anything
|
||||
except a compile if that is needed.
|
||||
|
||||
The only files you need are the binary from src/ircd and and an ircd.conf
|
||||
(see below for copying doc/example.conf as your initial ircd.conf). You
|
||||
probably will want to create a MOTD file too, as well as place the man
|
||||
pages from the doc directory to appropriate place in your system.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Configuring Your Server
|
||||
|
||||
The previous step places a file named 'example.conf' into your irc
|
||||
directory you specified to Config.
|
||||
|
||||
To create an IRC configuration file, edit: ircd.conf
|
||||
|
||||
Now edit this file to reflect your server. The file is mainly
|
||||
self-explanatory. Note that if you plan to use your server on ROXnet,
|
||||
make sure that you have the following line:
|
||||
|
||||
U:services.roxnet.org:*:*
|
||||
|
||||
If you need help configuring your file, please connect to ROXnet,
|
||||
(irc.flirt.org or irc.roxnet.org) - go to channel #UnrealIRCd, and ask.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Starting Your Server
|
||||
|
||||
Simply enter the complete path to the executable into the Unix command
|
||||
line, then hit return. Your server is now operational, assuming that you
|
||||
have completed all the steps described above.
|
||||
|
||||
NOTE: If you get something like the following when running ircd:
|
||||
|
||||
ircd fd table too big
|
||||
Hard Limit: 256 IRC max: 1024
|
||||
Fix MAXCONNECTIONS
|
||||
|
||||
You need to change config.h and recompile. Find the line that says
|
||||
"#define MAXCONNECTIONS 1024", and change it to the number given after
|
||||
"Hard Limit" (most likely 256), then make the server again, following the
|
||||
above instructions.
|
||||
|
||||
Enjoy!
|
||||
- The UnrealIRCd Team - unreal-dev@lists.sourceforge.net
|
||||
@@ -0,0 +1,23 @@
|
||||
**** Remote Includes ****
|
||||
|
||||
Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
|
||||
download c-ares. C-ares can be downloaded from <http://daniel.haxx.se/projects/c-ares/>
|
||||
download the latest version of c-ares and extract the .tar.gz somewhere.
|
||||
|
||||
Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
|
||||
again, extract the tar.gz somewhere.
|
||||
|
||||
Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
|
||||
as follows:
|
||||
|
||||
./curlinstall ares_path curl_path
|
||||
|
||||
Paths should be complete pathnames. If you extracted c-ares to /home/username/c-ares-1.0.0
|
||||
and curl to /home/username/curl-7.11.0 then you would run:
|
||||
|
||||
./curlinstall /home/username/c-ares-1.0.0 /home/username/curl-7.11.0
|
||||
|
||||
Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
|
||||
for the path curl was installed to include the path that is printed out after ./curlinstall
|
||||
completes. Then simply run make to compile Unreal as usual and remote includes should work
|
||||
fine.
|
||||
+63
-55
@@ -19,10 +19,11 @@
|
||||
#* $Id$
|
||||
#*/
|
||||
|
||||
CC=gcc
|
||||
CC=@CC@
|
||||
INCLUDEDIR=../include
|
||||
NETWORKSDIR=
|
||||
FROMDOS=/home/cmunk/bin/4dos
|
||||
|
||||
# [CHANGEME]
|
||||
# Default flags:
|
||||
# Change XCFLAGS if you don't like what Config puts there. Same with
|
||||
@@ -31,10 +32,13 @@ FROMDOS=/home/cmunk/bin/4dos
|
||||
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
|
||||
# IRCDLIBS blank. If that fails, try recomendations below.
|
||||
#
|
||||
XCFLAGS=
|
||||
IRCDLIBS=
|
||||
CRYPTOLIB=
|
||||
|
||||
#XCFLAGS=-O -g -export-dynamic
|
||||
IRCDLIBS=@IRCDLIBS@ @TRELIBS@
|
||||
CRYPTOLIB=@CRYPTOLIB@
|
||||
OPENSSLINCLUDES=
|
||||
|
||||
XCFLAGS=-I@TREINCDIR@ @CFLAGS@
|
||||
#
|
||||
# use the following on MIPS:
|
||||
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
|
||||
@@ -88,64 +92,49 @@ IRCDMODE = 711
|
||||
# [CHANGEME]
|
||||
# IRCDDIR must be the same as DPATH in include/config.h
|
||||
#
|
||||
IRCDDIR=/usr/local/lib/ircd
|
||||
IRCDDIR=@IRCDDIR@
|
||||
|
||||
# [CHANGEME]
|
||||
# Some SunOS versions want this. Try it without first.
|
||||
#RES=res_init.o res_comp.o res_mkquery.o
|
||||
# BSDI systems want this.
|
||||
#RES=res_skipname.o
|
||||
# The rest are perfectly content with this.
|
||||
RES=
|
||||
|
||||
#
|
||||
# If your system is lacking regex, uncomment this line
|
||||
#
|
||||
#REGEX=../extras/regex/regex.o
|
||||
REGEX=
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get a compile-time error dealing with u_int32_t, comment out
|
||||
# this line.
|
||||
# NEED_U_INT32_T= -DNEED_U_INT32_T
|
||||
NEED_U_INT32_T=
|
||||
URL=@URL@
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get a link-time error dealing with strtoul, comment out
|
||||
# this line.
|
||||
# STRTOUL= strtoul.o
|
||||
STRTOUL=
|
||||
STRTOUL=@STRTOUL@
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get crashes around a specific number of clients, and that client
|
||||
# load comes close or a little over the system-defined value of FD_SETSIZE,
|
||||
# override it here and see what happens.
|
||||
FD_SETSIZE=
|
||||
FD_SETSIZE=@FD_SETSIZE@
|
||||
|
||||
# Where is your openssl binary
|
||||
OPENSSLPATH=
|
||||
OPENSSLPATH=@OPENSSLPATH@
|
||||
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) @LDFLAGS@ $(FD_SETSIZE)
|
||||
|
||||
SHELL=/bin/sh
|
||||
SUBDIRS=src
|
||||
BINDIR=$(IRCDDIR)
|
||||
MANDIR=/usr/local/man
|
||||
INSTALL=/usr/bin/install
|
||||
RM=rm
|
||||
CP=cp
|
||||
TOUCH=touch
|
||||
|
||||
BINDIR=@BINDIR@
|
||||
INSTALL=@INSTALL@
|
||||
RM=@RM@
|
||||
CP=@CP@
|
||||
TOUCH=@TOUCH@
|
||||
RES=
|
||||
all: build
|
||||
|
||||
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
|
||||
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
|
||||
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
|
||||
'RES=${RES}' 'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
|
||||
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
|
||||
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
|
||||
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
|
||||
'CRYPTOLIB=${CRYPTOLIB}' 'REGEX=${REGEX}' \
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}'
|
||||
'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
|
||||
'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
|
||||
'CRYPTOLIB=${CRYPTOLIB}' \
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}' 'URL=${URL}'
|
||||
|
||||
custommodule:
|
||||
cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodule
|
||||
|
||||
server:
|
||||
build:
|
||||
@@ -159,13 +148,9 @@ build:
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
|
||||
done
|
||||
@echo ' __________________________________________________ '
|
||||
@echo '| Compile is now complete. Now you have to go do |'
|
||||
@echo '| The load-time configuration - try go read the |'
|
||||
@echo '| file "dynconf" using your favourite viewer or |'
|
||||
@echo '| editor. The file will contain instructions on how|'
|
||||
@echo '| to do the dynamic configuration :) |'
|
||||
@echo '| You might want to see include/config.h to adjust |'
|
||||
@echo '| some settings |'
|
||||
@echo '| Compile is now complete. |'
|
||||
@echo '| You should now read the documentation and learn |'
|
||||
@echo '| how to configure your IRCd. |'
|
||||
@echo '| |'
|
||||
@echo '| If you really like UnrealIRCd, and would like to |'
|
||||
@echo '| make a donation, please read the Donation file in|'
|
||||
@@ -185,16 +170,13 @@ clean:
|
||||
-@if [ -f include/setup.h ] ; then \
|
||||
echo "To really restart installation, remove include/setup.h" ; \
|
||||
fi
|
||||
-@if [ -f include/settings.h ] ; then \
|
||||
echo "and include/settings.h" ; \
|
||||
fi
|
||||
|
||||
cleandir: clean
|
||||
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
|
||||
rm -rf include/networks.h include/setup.h Makefile Settings
|
||||
|
||||
makex:
|
||||
chmod +x Config newnet ircd ircdcron/ircdchk killircd
|
||||
chmod +x makeconf rehash ircdreg
|
||||
chmod +x rehash ircdreg
|
||||
|
||||
fromdos: cleandir
|
||||
$(FROMDOS) -dv *
|
||||
@@ -219,11 +201,27 @@ depend:
|
||||
done
|
||||
|
||||
install: all
|
||||
@echo "Now install by hand; make install is broken."
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 src/ircd $(BINDIR)
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0600 networks/*.network $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0700 networks/makenet $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0600 networks/networks.ndx $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/doc
|
||||
$(INSTALL) -m 0600 doc/Authors doc/example.conf doc/example.settings doc/coding-guidelines doc/tao.of.irc doc/unreal32docs.html $(IRCDDIR)/doc
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/aliases
|
||||
$(INSTALL) -m 0600 aliases/*.conf $(IRCDDIR)/aliases
|
||||
$(TOUCH) $(IRCDDIR)/unrealircd.conf
|
||||
chmod 0600 $(IRCDDIR)/unrealircd.conf
|
||||
$(INSTALL) -m 0600 badwords.*.conf help.conf LICENSE Donation $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 unreal $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/modules
|
||||
$(INSTALL) -m 0700 src/modules/*.so $(IRCDDIR)/modules
|
||||
|
||||
pem: src/ssl.cnf
|
||||
@echo "Generating certificate request .. "
|
||||
$(OPENSSLPATH) req -new -config src/ssl.cnf -out server.req.pem \
|
||||
$(OPENSSLPATH) req -new \
|
||||
-config src/ssl.cnf -out server.req.pem \
|
||||
-keyout server.key.pem -nodes
|
||||
@echo "Generating self-signed certificate .. "
|
||||
$(OPENSSLPATH) req -x509 -days 365 -in server.req.pem \
|
||||
@@ -231,8 +229,18 @@ pem: src/ssl.cnf
|
||||
@echo "Generating fingerprint .."
|
||||
$(OPENSSLPATH) x509 -subject -dates -fingerprint -noout \
|
||||
-in server.cert.pem
|
||||
|
||||
@echo "Setting o-rwx & g-rwx for files... "
|
||||
chmod o-rwx server.req.pem server.key.pem server.cert.pem
|
||||
chmod g-rwx server.req.pem server.key.pem server.cert.pem
|
||||
@echo "Done!"
|
||||
@echo "Done!. If you want to encrypt the private key, run"
|
||||
@echo "make encpem"
|
||||
|
||||
encpem: server.key.pem
|
||||
@echo "Encrypting server key .."
|
||||
$(OPENSSLPATH) rsa -in server.key.pem -out server.key.c.pem -des3
|
||||
-@if [ -f server.key.c.pem ] ; then \
|
||||
echo "Replacing unencrypted with encrypted .." ; \
|
||||
cp server.key.c.pem server.key.pem ; \
|
||||
rm -f server.key.c.pem ; \
|
||||
fi
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
==[ COMPILING ]==
|
||||
To build the ircd, run:
|
||||
./Config
|
||||
make
|
||||
|
||||
If you specified an alternative location during ./Config you also need
|
||||
to run "make install".
|
||||
|
||||
==[ MAKING A CONFIG FILE ]==
|
||||
If you are new, then you need to create your own configfile:
|
||||
|
||||
copy doc/example.conf to your main UnrealIRCd directory and call
|
||||
it unrealircd.conf .
|
||||
Then open it in an editor and carefully modify it, consult the docs
|
||||
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
|
||||
for more information about every block/setting.
|
||||
Common problems are explained in the FAQ, which is located at:
|
||||
http://www.vulnscan.org/UnrealIrcd/faq/ .
|
||||
|
||||
==[ BOOTING YOUR IRCD ]==
|
||||
Just type: ./unreal start
|
||||
Note that after booting the errors are usually logged to ircd.log,
|
||||
so check that file if you have any problems.
|
||||
Again, check the FAQ (and docs) if you have any boot problems.
|
||||
@@ -1,37 +0,0 @@
|
||||
#!/bin/sh
|
||||
clear
|
||||
echo "Starting up UnrealIRCd Setup"
|
||||
echo ""
|
||||
echo "Press enter to proceed to setup..."
|
||||
read cc
|
||||
more -d Unreal.nfo
|
||||
echo "Press enter to proceed to FAQ..."
|
||||
read cc
|
||||
more -d doc/faq
|
||||
echo "Press enter to proceed to configuration..."
|
||||
read cc
|
||||
if [ "$1" != "-noconfig" ] ; then
|
||||
./Config
|
||||
fi
|
||||
|
||||
echo "Press enter to proceed to compiling..."
|
||||
read cc
|
||||
make
|
||||
echo "Press enter to proceed to ircd.conf making..."
|
||||
read cc
|
||||
./makeconf
|
||||
echo "Press enter to proceed to network configuration..."
|
||||
read cc
|
||||
clear
|
||||
echo "Do you want to use one of these network files, or make your own?"
|
||||
cd networks
|
||||
ls *.network
|
||||
echo "[Type "no" if you want to make your own]"
|
||||
read cc
|
||||
if [ "$cc" == "no" ] ; then
|
||||
./makenet
|
||||
fi
|
||||
echo "Press enter to proceed to dynamic ircd configuration..."
|
||||
read cc
|
||||
pico unrealircd.conf
|
||||
echo "You should be able to run UnrealIRCd using ./ircd now".
|
||||
+54
-43
@@ -1,59 +1,70 @@
|
||||
===============================================
|
||||
= UnrealIRCd v3.1.4 =
|
||||
= UnrealIRCd v3.2 =
|
||||
===============================================
|
||||
Was brought to you by:
|
||||
* Stskeeps <stskeeps@unrealircd.com>
|
||||
|
||||
The core team:
|
||||
==============
|
||||
* Stskeeps <stskeeps@tspre.org>
|
||||
* codemastr <codemastr@unrealircd.com>
|
||||
* Syzop <syzop@unrealircd.org>
|
||||
* Luke <luke@unrealircd.com>
|
||||
|
||||
Contributors
|
||||
============
|
||||
* McSkaf <mcskaf@unrealircd.org>
|
||||
* Zogg <zogg@unrealircd.org>
|
||||
* NiQuiL <niquil@unrealircd.org>
|
||||
* assyrian <assyrian@unrealircd.org>
|
||||
* nighthawk <nighthawk@unrealircd.com>
|
||||
* DrBin <drbin@unrealircd.com>
|
||||
* llthangel <llthangel@unrealircd.org>
|
||||
* Griever <griever@unrealircd.com>
|
||||
|
||||
Documentation:
|
||||
==============
|
||||
* CKnight^ <cknight@unrealircd.com>
|
||||
|
||||
Precenses on the Internet:
|
||||
* http://www.unrealircd.com
|
||||
|
||||
CVS:
|
||||
To get anonymous access: (read only)
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
|
||||
CVS
|
||||
====
|
||||
To get anonymous access: (read only)
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
|
||||
|
||||
press enter when asked for password
|
||||
press enter when asked for password
|
||||
Then, choose the appropiate branch you want:
|
||||
|
||||
and to get latest stable:
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
|
||||
latest 3.2 release ("stable"):
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
|
||||
|
||||
latest beta:
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r beta -d Unreal-beta unreal"
|
||||
latest 3.2 fixes / development ("unreal3_2_fixes"):
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r unreal3_2_fixes -d Unreal-stable unreal"
|
||||
|
||||
* To get support
|
||||
================
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
|
||||
[Note: Please be patient after asking questions, we may do other stuff
|
||||
or we're away. Don't repeat questions, we heard you first time,
|
||||
READ THE TOPIC before you ask anything. We do this on a free
|
||||
base so we are volunteeringly helping you, but we are humans
|
||||
like you, and we got to have peace at times as well.]
|
||||
* Mailing list: unreal-support@lists.sourceforge.net (for support)
|
||||
* READ doc/faq BEFORE ASKING QUESTIONS!
|
||||
|
||||
* Got a bug to report?
|
||||
======================
|
||||
* If the server crashes and dumps core do this:
|
||||
* Go into the Unreal directory and type this:
|
||||
gdb src/ircd core.filename
|
||||
where core.filename is the filename in the dumping core message
|
||||
if it loads gdb, (not saying "command not found" etc), type "bt" in
|
||||
the program (type "quit" to get out again)
|
||||
|
||||
The output coming out there please mail it to
|
||||
unreal-dev@lists.sourceforge.net, along with OS type,
|
||||
what "uname -a" says, any clues what it is, if you did anything etc
|
||||
etc. Please keep the core dump files if we ask you to mail us them
|
||||
if needed
|
||||
To get support
|
||||
================
|
||||
Before asking others for help you MUST:
|
||||
* read the docs (doc/unreal32docs.html or online: www.unrealircd.com/unreal32docs.html)
|
||||
* check the FAQ (www.vulnscan.org/UnrealIrcd/faq/)
|
||||
|
||||
* If you experince any wierdnesses (that doesnt crash the server)
|
||||
please mail unreal-dev@lists.sourceforge.net with any clues on what
|
||||
you did, what you experinced etc.
|
||||
Means of support:
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
|
||||
[Note: Follow the bots instructions in order to get voice.
|
||||
Please be patient after asking questions, we may do other stuff
|
||||
or we're away. Don't repeat questions, we heard you first time,
|
||||
READ THE TOPIC before you ask anything. We do this on a free
|
||||
base so we are volunteeringly helping you, but we are humans
|
||||
like you, and we got to have peace at times as well.]
|
||||
* Forum: http://forums.unrealircd.com/
|
||||
* Mailing list: unreal-users@lists.sourceforge.net
|
||||
(http://lists.sourceforge.net/lists/listinfo/unreal-users also
|
||||
has links to the archive).
|
||||
|
||||
* Got a suggestion?
|
||||
===================
|
||||
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
|
||||
the Unreal team online on IRC:)
|
||||
UnrealIRCd Bugtracker (Where to report bugs or make suggestions)
|
||||
==================================================================
|
||||
http://bugs.unrealircd.org
|
||||
|
||||
|
||||
Want to discuss, chat, etc?
|
||||
=============================
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #UnrealIRCd
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
/* Standard Aliases */
|
||||
|
||||
alias identify {
|
||||
format "^#" {
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
|
||||
alias services {
|
||||
format "^#" {
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
|
||||
alias register {
|
||||
format "^#" {
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
/* Anope Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias botserv { type services; };
|
||||
alias bs { nick botserv; type services; };
|
||||
alias hostserv { type services; };
|
||||
alias hs { nick hostserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
/* Auspice Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias rootserv { type services; };
|
||||
alias rs { nick rootserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,12 @@
|
||||
/* Cygnus Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias rootserv { type services; };
|
||||
alias rs { nick rootserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,16 @@
|
||||
/* Epona Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias botserv { type services; };
|
||||
alias bs { nick botserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,14 @@
|
||||
/* Generic Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,4 @@
|
||||
/* Generic StatServ Aliases */
|
||||
|
||||
alias statserv { type stats; };
|
||||
alias ss { nick statserv; type stats; };
|
||||
@@ -0,0 +1,17 @@
|
||||
/* IRCServices Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias irciihelp { type services; };
|
||||
alias statserv { type services; };
|
||||
alias ss { nick statserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,6 @@
|
||||
/* OperStats Aliases */
|
||||
|
||||
alias operserv { type stats; };
|
||||
alias os { nick operserv; type stats; };
|
||||
alias statserv { type stats; };
|
||||
alias ss { nick statserv; type stats; };
|
||||
@@ -0,0 +1,3 @@
|
||||
all:
|
||||
@autoconf
|
||||
cp configure ..
|
||||
Vendored
+141
@@ -0,0 +1,141 @@
|
||||
dnl aclocal.m4 generated automatically by aclocal 1.4-p4
|
||||
|
||||
dnl Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
|
||||
dnl This file is free software; the Free Software Foundation
|
||||
dnl gives unlimited permission to copy and/or distribute it,
|
||||
dnl with or without modifications, as long as this notice is preserved.
|
||||
|
||||
dnl This program is distributed in the hope that it will be useful,
|
||||
dnl but WITHOUT ANY WARRANTY, to the extent permitted by law; without
|
||||
dnl even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
dnl PARTICULAR PURPOSE.
|
||||
|
||||
dnl Macro: unet_CHECK_TYPE_SIZES
|
||||
dnl
|
||||
dnl Check the size of several types and define a valid int16_t and int32_t.
|
||||
dnl
|
||||
AC_DEFUN(unreal_CHECK_TYPE_SIZES,
|
||||
[dnl Check type sizes
|
||||
AC_CHECK_SIZEOF(short)
|
||||
AC_CHECK_SIZEOF(int)
|
||||
AC_CHECK_SIZEOF(long)
|
||||
if test "$ac_cv_sizeof_int" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, int)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, short)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned short)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 16 bits])
|
||||
fi
|
||||
if test "$ac_cv_sizeof_int" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, int)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, short)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned short)
|
||||
elif test "$ac_cv_sizeof_long" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, long)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned long)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
|
||||
fi
|
||||
AC_CHECK_SIZEOF(rlim_t)
|
||||
if test "$ac_cv_sizeof_rlim_t" = 8 ; then
|
||||
AC_DEFINE(LONG_LONG_RLIM_T)
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN(CHECK_LIBCURL,
|
||||
[
|
||||
AC_ARG_ENABLE(libcurl,
|
||||
[AC_HELP_STRING([--enable-libcurl=DIR],[enable libcurl (remote include) support])],
|
||||
[
|
||||
CURLCFLAG=`$enableval/bin/curl-config --cflags`
|
||||
CFLAGS="$CFLAGS $CURLCFLAG -DUSE_LIBCURL"
|
||||
CURLLIBS=`$enableval/bin/curl-config --libs`
|
||||
|
||||
dnl curl-7.11.0 and up will include the ares info, older versions do not
|
||||
if test "x`echo $CURLLIBS |grep .*ares.*`" = x ; then
|
||||
CURLLIBS="$CURLLIBS -lares"
|
||||
fi
|
||||
IRCDLIBS="$IRCDLIBS $CURLLIBS"
|
||||
URL="url.o"
|
||||
AC_SUBST(URL)
|
||||
])
|
||||
])
|
||||
|
||||
dnl the following 2 macros are based on CHECK_SSL by Mark Ethan Trostler <trostler@juniper.net>
|
||||
|
||||
AC_DEFUN([CHECK_SSL],
|
||||
[
|
||||
AC_ARG_ENABLE(ssl,
|
||||
[AC_HELP_STRING([--enable-ssl=],[enable ssl will check /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr])],
|
||||
[
|
||||
AC_MSG_CHECKING(for openssl)
|
||||
for dir in $enableval /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr; do
|
||||
ssldir="$dir"
|
||||
if test -f "$dir/include/openssl/ssl.h"; then
|
||||
AC_MSG_RESULT(found in $ssldir/include/openssl)
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break;
|
||||
fi
|
||||
if test -f "$dir/include/ssl.h"; then
|
||||
AC_MSG_RESULT(found in $ssldir/include)
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
done
|
||||
if test x_$found_ssl != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
AC_WARN(disabling ssl support)
|
||||
else
|
||||
CRYPTOLIB="-lssl -lcrypto";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib";
|
||||
fi
|
||||
AC_DEFINE(USE_SSL)
|
||||
fi
|
||||
],
|
||||
)
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_ZLIB],
|
||||
[
|
||||
AC_ARG_ENABLE(ziplinks,
|
||||
[AC_HELP_STRING([--enable-ziplinks],[enable ziplinks will check /usr/local /usr /usr/pkg])],
|
||||
[
|
||||
AC_MSG_CHECKING(for zlib)
|
||||
for dir in $enableval /usr/local /usr /usr/pkg; do
|
||||
zlibdir="$dir"
|
||||
if test -f "$dir/include/zlib.h"; then
|
||||
AC_MSG_RESULT(found in $zlibdir)
|
||||
found_zlib="yes";
|
||||
if test "$zlibdir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -DZIP_LINKS";
|
||||
else
|
||||
CFLAGS="$CFLAGS -I$zlibdir/include -DZIP_LINKS";
|
||||
fi
|
||||
break;
|
||||
fi
|
||||
done
|
||||
if test x_$found_zlib != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
AC_WARN(disabling ziplink support)
|
||||
else
|
||||
IRCDLIBS="$IRCDLIBS -lz";
|
||||
if test "$zlibdir" != "/usr" ; then
|
||||
LDFLAGS="$LDFLAGS -L$zlibdir/lib";
|
||||
fi
|
||||
HAVE_ZLIB=yes
|
||||
fi
|
||||
AC_SUBST(HAVE_ZLIB)
|
||||
],
|
||||
)
|
||||
])
|
||||
@@ -0,0 +1,400 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
AC_INIT(src/ircd.c)
|
||||
if test $# = 0; then
|
||||
echo "You might want to run ./Config or provide some parameters to this script."
|
||||
echo "./configure --help for information about this script"
|
||||
exit 0
|
||||
fi
|
||||
AC_CONFIG_HEADER(include/setup.h)
|
||||
AC_PROG_CC
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
CFLAGS="$CFLAGS -funsigned-char"
|
||||
AC_CACHE_CHECK(if gcc has a working -pipe, ac_cv_pipe, [
|
||||
save_cflags="$CFLAGS"
|
||||
CFLAGS="$CFLAGS -pipe"
|
||||
AC_TRY_COMPILE(,, ac_cv_pipe="yes", ac_cv_pipe="no")
|
||||
CFLAGS="$save_cflags"
|
||||
])
|
||||
if test "$ac_cv_pipe" = "yes"; then
|
||||
CFLAGS="-pipe $CFLAGS"
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_PATH_PROG(RM,rm)
|
||||
AC_PATH_PROG(CP,cp)
|
||||
AC_PATH_PROG(TOUCH,touch)
|
||||
AC_PATH_PROG(OPENSSLPATH,openssl)
|
||||
AC_PATH_PROG(INSTALL,install)
|
||||
AC_CHECK_PROG(MAKER, gmake, gmake, make)
|
||||
AC_PATH_PROG(GMAKE,gmake)
|
||||
AC_PATH_PROG(GUNZIP, gunzip)
|
||||
AC_PATH_PROG(PKGCONFIG, pkg-config)
|
||||
|
||||
dnl Checks for libraries.
|
||||
AC_CHECK_LIB(descrypt, crypt, [AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-ldescrypt " MKPASSWDLIBS="-ldescrypt"],
|
||||
AC_CHECK_LIB(crypt, crypt,[ AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-lcrypt " MKPASSWDLIBS="-lcrypt"]))
|
||||
AC_CHECK_LIB(socket, socket,IRCDLIBS="$IRCDLIBS-lsocket " SOCKLIB="-lsocket")
|
||||
AC_CHECK_LIB(nsl, inet_ntoa,IRCDLIBS="$IRCDLIBS-lnsl " INETLIB="-lnsl")
|
||||
|
||||
AC_SUBST(IRCDLIBS)
|
||||
AC_SUBST(MKPASSWDLIBS)
|
||||
|
||||
dnl module checking based on Hyb7's module checking code
|
||||
AC_DEFUN(AC_ENABLE_DYN,
|
||||
[
|
||||
AC_CHECK_FUNC(dlopen,, AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS -ldl",
|
||||
[
|
||||
AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found)
|
||||
AC_DEFINE(STATIC_LINKING)
|
||||
]))
|
||||
|
||||
hold_cflags=$CFLAGS
|
||||
CFLAGS="$CFLAGS -export-dynamic"
|
||||
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
|
||||
AC_TRY_LINK(, [int i];, ac_cv_export_dynamic=yes, ac_cv_export_dynamic=no)])
|
||||
if test "$ac_cv_export_dynamic" = "no"; then
|
||||
CFLAGS=$hold_cflags
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
ac_cv_pic="-fPIC -DPIC -shared"
|
||||
case `uname -s` in
|
||||
Darwin*[)]
|
||||
ac_cv_pic="-bundle -flat_namespace -undefined suppress"
|
||||
;;
|
||||
esac
|
||||
else
|
||||
case `uname -s` in
|
||||
SunOS*[)]
|
||||
ac_cv_pic="-KPIC -DPIC -G"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
])
|
||||
AC_CACHE_CHECK(if your system prepends an underscore on symbols,ac_cv_underscore,[
|
||||
cat >uscore.c << __EOF__
|
||||
int main() {
|
||||
return 0;
|
||||
}
|
||||
__EOF__
|
||||
$CC -o uscore $CFLAGS uscore.c 1>&5
|
||||
if test -z "`strings -a uscore |grep '^_main$'`"; then
|
||||
ac_cv_underscore=no
|
||||
else
|
||||
ac_cv_underscore=yes
|
||||
fi
|
||||
rm -f uscore uscore.c
|
||||
])
|
||||
if test "$ac_cv_underscore" = "yes"; then
|
||||
AC_DEFINE(UNDERSCORE)
|
||||
fi
|
||||
|
||||
MODULEFLAGS=$ac_cv_pic
|
||||
AC_DEFINE(DYNAMIC_LINKING)
|
||||
])
|
||||
AC_DEFUN(AC_ENABLE_INET6,[
|
||||
AC_CACHE_CHECK(if your system has IPv6 support, ac_cv_ip6, [
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB"
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
int main() {
|
||||
if (socket(AF_INET6, SOCK_STREAM, 0) < 0)
|
||||
exit(1);
|
||||
exit(0);
|
||||
}
|
||||
], ac_cv_ip6=yes, ac_cv_ip6=no)
|
||||
])
|
||||
if test "$ac_cv_ip6" = "no"; then
|
||||
AC_MSG_WARN(Your system does not support IPv6 so it will not be enabled)
|
||||
else
|
||||
AC_DEFINE(INET6)
|
||||
fi
|
||||
LIBS="$save_libs"
|
||||
])
|
||||
AC_CHECK_HEADER(sys/param.h,AC_DEFINE(PARAMH))
|
||||
AC_CHECK_HEADER(stdlib.h,AC_DEFINE(STDLIBH))
|
||||
AC_CHECK_HEADER(stddef.h,AC_DEFINE(STDDEFH))
|
||||
AC_CHECK_HEADER(sys/syslog.h,AC_DEFINE(SYSSYSLOGH))
|
||||
AC_CHECK_HEADER(unistd.h,AC_DEFINE(UNISTDH))
|
||||
AC_CHECK_HEADER(string.h,AC_DEFINE(STRINGH))
|
||||
AC_CHECK_HEADER(strings.h,AC_DEFINE(STRINGSH))
|
||||
AC_CHECK_HEADER(malloc.h,AC_DEFINE(MALLOCH,<malloc.h>))
|
||||
AC_CHECK_HEADER(sys/rusage.h,AC_DEFINE(RUSAGEH))
|
||||
AC_CHECK_HEADER(glob.h,AC_DEFINE(GLOBH))
|
||||
dnl Checks for typedefs, structures, and compiler characteristics.
|
||||
AC_C_CONST
|
||||
AC_C_INLINE
|
||||
AC_TYPE_SIZE_T
|
||||
AC_HEADER_TIME
|
||||
AC_STRUCT_TM
|
||||
AC_TYPE_UID_T
|
||||
unreal_CHECK_TYPE_SIZES
|
||||
|
||||
AC_CACHE_CHECK(what kind of nonblocking sockets you have, ac_cv_nonblocking,[
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB"
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(1);
|
||||
}
|
||||
int main() {
|
||||
#ifdef O_NONBLOCK
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, O_NONBLOCK))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
}
|
||||
],ac_cv_nonblocking=O_NONBLOCK,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(0);
|
||||
}
|
||||
int main() {
|
||||
#ifdef O_NDELAY
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, O_NDELAY))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
}],ac_cv_nonblocking=O_NDELAY,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(1);
|
||||
}
|
||||
int main() {
|
||||
#ifdef FIONBIO
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, FIONBIO))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
], ac_cv_nonblocking=FIONBIO,ac_cv_nonblocking=none)])])])
|
||||
if test "$ac_cv_nonblocking" = "O_NONBLOCK"; then
|
||||
AC_DEFINE(NBLOCK_POSIX)
|
||||
elif test "$ac_cv_nonblocking" = "O_NDELAY"; then
|
||||
AC_DEFINE(NBLOCK_BSD)
|
||||
elif test "$ac_cv_nonblocking" = "FIONBIO"; then
|
||||
AC_DEFINE(NBLOCK_SYSV)
|
||||
fi
|
||||
LIBS="$save_libs"
|
||||
dnl Checks for library functions.
|
||||
AC_PROG_GCC_TRADITIONAL
|
||||
AC_FUNC_SETPGRP
|
||||
AC_FUNC_SETVBUF_REVERSED
|
||||
AC_CHECK_FUNCS(snprintf,AC_DEFINE(HAVE_SNPRINTF))
|
||||
AC_CHECK_FUNCS(vsnprintf,AC_DEFINE(HAVE_VSNPRINTF))
|
||||
AC_CHECK_FUNCS(strlcpy, AC_DEFINE(HAVE_STRLCPY))
|
||||
AC_CHECK_FUNCS(strlcat, AC_DEFINE(HAVE_STRLCAT))
|
||||
AC_CHECK_FUNCS(strlncat, AC_DEFINE(HAVE_STRLNCAT))
|
||||
|
||||
AC_CACHE_CHECK(if we can set the core size to unlimited, ac_cv_force_core,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/time.h>
|
||||
#include <sys/resource.h>
|
||||
#include <unistd.h>
|
||||
int main() {
|
||||
struct rlimit corelim;
|
||||
corelim.rlim_cur = corelim.rlim_max = RLIM_INFINITY;
|
||||
if (setrlimit(RLIMIT_CORE, &corelim))
|
||||
exit(1);
|
||||
exit(0);
|
||||
}
|
||||
],ac_cv_force_core=yes,ac_cv_force_core=no)
|
||||
])
|
||||
if test "$ac_cv_force_core" = "yes"; then
|
||||
AC_DEFINE(FORCE_CORE)
|
||||
fi
|
||||
AC_FUNC_VPRINTF
|
||||
AC_CHECK_FUNCS(gettimeofday,AC_DEFINE(GETTIMEOFDAY),[AC_CHECK_FUNCS(lrand48,AC_DEFINE(LRADN48))])
|
||||
AC_CHECK_FUNCS(getrusage,AC_DEFINE(GETRUSAGE_2),[AC_CHECK_FUNCS(times,AC_DEFINE(TIMES_2))])
|
||||
AC_CHECK_FUNCS(setproctitle,AC_DEFINE(HAVE_SETPROCTITLE),[
|
||||
AC_CHECK_LIB(util,setproctitle,AC_DEFINE(HAVE_SETPROCTITLE) IRCDLIBS="$IRCDLIBS-lutil",[
|
||||
AC_EGREP_HEADER([#define.*PS_STRINGS.*],sys/exec.h,AC_DEFINE(HAVE_PSSTRINGS),[
|
||||
AC_CHECK_FUNCS(pstat,AC_DEFINE(HAVE_PSTAT))
|
||||
])
|
||||
])
|
||||
])
|
||||
AC_CACHE_CHECK(what type of signals you have, ac_cv_sigtype, [
|
||||
AC_TRY_RUN([
|
||||
#include <signal.h>
|
||||
int main() {
|
||||
sigaction(SIGTERM, (struct sigaction *)0L, (struct sigaction *)0L);
|
||||
}
|
||||
], ac_cv_sigtype=POSIX, [
|
||||
AC_TRY_RUN([
|
||||
#include <signal.h>
|
||||
int calls = 0;
|
||||
void handler()
|
||||
{
|
||||
if (calls)
|
||||
return;
|
||||
calls++;
|
||||
kill(getpid(), SIGTERM);
|
||||
sleep(1);
|
||||
}
|
||||
|
||||
int main() {
|
||||
signal(SIGTERM, handler);
|
||||
kill(getpid(), SIGTERM);
|
||||
exit(0);
|
||||
}
|
||||
], ac_cv_sigtype=BSD,ac_cv_sigtype=SYSV)])])
|
||||
|
||||
if test "$ac_cv_sigtype" = "POSIX"; then
|
||||
AC_DEFINE(POSIX_SIGNALS)
|
||||
elif test "$ac_cv_sigtype" = "BSD"; then
|
||||
AC_DEFINE(BSD_RELIABLE_SIGNALS)
|
||||
else
|
||||
AC_DEFINE(SYSV_UNRELIABLE_SIGNALS)
|
||||
fi
|
||||
AC_CHECK_FUNCS(strtoken,,AC_DEFINE(NEED_STRTOKEN))
|
||||
AC_CHECK_FUNCS(strtok,,AC_DEFINE(NEED_STRTOK))
|
||||
AC_CHECK_FUNCS(strerror,,AC_DEFINE(NEED_STRERROR))
|
||||
AC_CHECK_FUNCS(index,,AC_DEFINE(NOINDEX))
|
||||
AC_CHECK_FUNCS(strtoul,,STRTOUL="strtoul.o")
|
||||
AC_CHECK_FUNCS(bcopy,,AC_DEFINE(NEED_BCOPY))
|
||||
AC_CHECK_FUNCS(bcmp,,AC_DEFINE(NEED_BCMP))
|
||||
AC_CHECK_FUNCS(bzero,,AC_DEFINE(NEED_BZERO))
|
||||
AC_CHECK_FUNCS(strcasecmp,AC_DEFINE(GOT_STRCASECMP))
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB $INETLIB"
|
||||
AC_CHECK_FUNCS(inet_addr,,AC_DEFINE(NEED_INET_ADDR))
|
||||
AC_CHECK_FUNCS(inet_ntoa,,AC_DEFINE(NEED_INET_NTOA))
|
||||
AC_CHECK_FUNCS(inet_netof,,AC_DEFINE(NEED_INET_NETOF))
|
||||
LIBS="$save_libs"
|
||||
AC_CHECK_FUNCS(syslog,AC_DEFINE(HAVE_SYSLOG))
|
||||
AC_CHECK_FUNCS(vsyslog,AC_DEFINE(HAVE_VSYSLOG))
|
||||
AC_SUBST(STRTOUL)
|
||||
AC_SUBST(CRYPTOLIB)
|
||||
AC_SUBST(MODULEFLAGS)
|
||||
AC_ARG_WITH(listen, [AC_HELP_STRING([--with-listen=backlog],[Specify the listen backlog value])],
|
||||
AC_DEFINE_UNQUOTED(LISTEN_SIZE,$withval),AC_DEFINE(LISTEN_SIZE,5))
|
||||
AC_ARG_WITH(nick-history, [AC_HELP_STRING([--with-nick-history=length],[Specify the length of the nickname history])],
|
||||
AC_DEFINE_UNQUOTED(NICKNAMEHISTORYLENGTH,$withval), AC_DEFINE(NICKNAMEHISTORYLENGTH,2000))
|
||||
AC_ARG_WITH(sendq, [AC_HELP_STRING([--with-sendq=maxsendq],[Specify the max sendq for the server])],
|
||||
AC_DEFINE_UNQUOTED(MAXSENDQLENGTH,$withval),AC_DEFINE(MAXSENDQLENGTH,3000000))
|
||||
AC_ARG_WITH(bufferpool, [AC_HELP_STRING([--with-bufferpool=size],[Specify the size of the buffer pool])],
|
||||
AC_DEFINE_UNQUOTED(BUFFERPOOL,[($withval * MAXSENDQLENGTH)]),AC_DEFINE(BUFFERPOOL,[(18 * MAXSENDQLENGTH)]))
|
||||
AC_ARG_WITH(hostname, [AC_HELP_STRING([--with-hostname=host],[Specify the local hostname of the server])], AC_DEFINE_UNQUOTED(DOMAINNAME,"$withval"),AC_DEFINE_UNQUOTED(DOMAINNAME,"`hostname`"))
|
||||
AC_DEFINE_UNQUOTED(MYOSNAME,"`uname -a`")
|
||||
AC_ARG_WITH(permissions, [AC_HELP_STRING([--with-permissions=permissions],[Specify the default permissions for
|
||||
configuration files])], AC_DEFINE_UNQUOTED(DEFAULT_PERMISSIONS,$withval), AC_DEFINE(DEFAULT_PERMISSIONS, 0600))
|
||||
AC_ARG_WITH(dpath, [AC_HELP_STRING([--with-dpath=path],[Specify the path where configuration files are stored])],
|
||||
AC_DEFINE_UNQUOTED(DPATH, "$withval") IRCDDIR="$withval"; mkdir $withval/tmp, AC_DEFINE_UNQUOTED(DPATH,"`pwd`") IRCDDIR="`pwd`" mkdir `pwd`/tmp)
|
||||
AC_ARG_WITH(fd-setsize, [AC_HELP_STRING([--with-fd-setsize=size],[Specify the max file descriptors to use])],
|
||||
ac_fd=$withval, ac_fd=1024)
|
||||
AC_DEFINE_UNQUOTED(MAXCONNECTIONS, $ac_fd)
|
||||
AC_ARG_WITH(spath, [AC_HELP_STRING([--with-spath],[Specify the location of the executable])],
|
||||
AC_DEFINE_UNQUOTED(SPATH,"$withval") BINDIR="$withval",AC_DEFINE_UNQUOTED(SPATH,"`pwd`/src/ircd") BINDIR="`pwd`/src/ircd")
|
||||
AC_ARG_ENABLE(nospoof, [AC_HELP_STRING([--enable-nospoof],[Enable spoofing protection])], AC_DEFINE(NOSPOOF))
|
||||
AC_ARG_ENABLE(prefixaq, [AC_HELP_STRING([--enable-prefixaq],[Enable chanadmin and chanowner prefixes])], AC_DEFINE(PREFIX_AQ))
|
||||
AC_ARG_ENABLE(hub, [AC_HELP_STRING([--enable-hub],[Compile as a hub server])], AC_DEFINE(HUB))
|
||||
CHECK_SSL
|
||||
CHECK_ZLIB
|
||||
CHECK_LIBCURL
|
||||
AC_ARG_ENABLE(dynamic-linking, [AC_HELP_STRING([--enable-dynamic-linking],[Make the IRCd dynamically link shared objects rather than statically])], AC_ENABLE_DYN, AC_DEFINE(STATIC_LINKING))
|
||||
AC_ARG_ENABLE(inet6, [AC_HELP_STRING([--enable-inet6],[Make the IRCd support IPv6])], AC_ENABLE_INET6)
|
||||
AC_SUBST(IRCDDIR)
|
||||
AC_SUBST(BINDIR)
|
||||
AC_MSG_CHECKING(if FD_SETSIZE is large enough to allow $ac_fd file descriptors)
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
int main() {
|
||||
if (FD_SETSIZE >= $ac_fd)
|
||||
exit(0);
|
||||
exit(1);
|
||||
}
|
||||
], AC_MSG_RESULT(yes), [
|
||||
FD_SETSIZE="-DFD_SETSIZE=$ac_fd"
|
||||
AC_MSG_RESULT(no)
|
||||
])
|
||||
AC_SUBST(FD_SETSIZE)
|
||||
case `uname -s` in
|
||||
*SunOS*)
|
||||
CFLAGS="$CFLAGS -D_SOLARIS"
|
||||
IRCDLIBS="$IRCDLIBS -lresolv "
|
||||
;;
|
||||
*solaris*)
|
||||
CFLAGS="$CFLAGS -D_SOLARIS"
|
||||
IRCDLIBS="$IRCDLIBS -lresolv "
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl REMEMBER TO CHANGE WITH A NEW RELEASE!
|
||||
tre_version="0.6.6"
|
||||
AC_MSG_RESULT(extracting TRE regex library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old tre directory to force a recompile...
|
||||
rm -rf tre-$tre_version
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz tre.tar.gz
|
||||
else
|
||||
cp tre.tar.gz tre.tar.gz.bak
|
||||
gunzip -f tre.tar.gz
|
||||
cp tre.tar.gz.bak tre.tar.gz
|
||||
tar xf tre.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring TRE regex library)
|
||||
cd tre-$tre_version
|
||||
./configure --disable-agrep --disable-shared --disable-system-abi --disable-wchar --disable-multibyte --prefix=$cur_dir/extras/regexp
|
||||
AC_MSG_RESULT(compiling TRE regex library)
|
||||
$ac_cv_prog_MAKER
|
||||
AC_MSG_RESULT(installing TRE regex library)
|
||||
$ac_cv_prog_MAKER install
|
||||
TREINCDIR="$cur_dir/extras/regexp/include"
|
||||
AC_SUBST(TREINCDIR)
|
||||
if test "x$ac_cv_path_PKGCONFIG" = "x" ; then
|
||||
TRELIBS="-L../extras/regexp/lib -ltre"
|
||||
else
|
||||
TRELIBS=`$ac_cv_path_PKGCONFIG --libs tre.pc`
|
||||
fi
|
||||
AC_SUBST(TRELIBS)
|
||||
cd $cur_dir
|
||||
AC_OUTPUT(Makefile src/modules/Makefile unreal ircdcron/ircdchk)
|
||||
chmod 0700 unreal
|
||||
chmod 0700 ircdcron/ircdchk
|
||||
+52
-53
@@ -1,53 +1,52 @@
|
||||
#
|
||||
# Unreal Internet Relay Chat Daemon
|
||||
# Copyright (C) Carsten V. Munk 2000
|
||||
#
|
||||
# NOTE: Those words are not meant to insult you (the user)
|
||||
# but is meant to be a list of words so that the +G channel/user mode
|
||||
# will work properly. You can easily modify this file at your will.
|
||||
# If you got words to add to this file, please mail badwords@tspre.org
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
# This is some filling space, scroll down to see the words
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
pussy
|
||||
fuck
|
||||
whore
|
||||
slut
|
||||
shit
|
||||
asshole
|
||||
bitch
|
||||
cunt
|
||||
vagina
|
||||
penis
|
||||
jackass
|
||||
*fucker*
|
||||
faggot
|
||||
fag
|
||||
horny
|
||||
gay
|
||||
dickhead
|
||||
sonuvabitch
|
||||
*fuck*
|
||||
boobs
|
||||
tits
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badwords@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword channel { word "pussy"; };
|
||||
badword channel { word "fuck"; };
|
||||
badword channel { word "whore"; };
|
||||
badword channel { word "slut"; };
|
||||
badword channel { word "shit"; };
|
||||
badword channel { word "asshole"; };
|
||||
badword channel { word "bitch"; };
|
||||
badword channel { word "cunt"; };
|
||||
badword channel { word "vagina"; };
|
||||
badword channel { word "penis"; };
|
||||
badword channel { word "jackass"; };
|
||||
badword channel { word "*fucker*"; };
|
||||
badword channel { word "faggot"; };
|
||||
badword channel { word "fag"; };
|
||||
badword channel { word "horny"; };
|
||||
badword channel { word "gay"; };
|
||||
badword channel { word "dickhead"; };
|
||||
badword channel { word "sonuvabitch"; };
|
||||
badword channel { word "*fuck*"; };
|
||||
badword channel { word "tits"; };
|
||||
|
||||
+52
-53
@@ -1,53 +1,52 @@
|
||||
#
|
||||
# Unreal Internet Relay Chat Daemon
|
||||
# Copyright (C) Carsten V. Munk 2000
|
||||
#
|
||||
# NOTE: Those words are not meant to insult you (the user)
|
||||
# but is meant to be a list of words so that the +G channel/user mode
|
||||
# will work properly. You can easily modify this file at your will.
|
||||
# If you got words to add to this file, please mail badwords@tspre.org
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
# This is some filling space, scroll down to see the words
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
pussy
|
||||
fuck
|
||||
whore
|
||||
slut
|
||||
shit
|
||||
asshole
|
||||
bitch
|
||||
cunt
|
||||
vagina
|
||||
penis
|
||||
jackass
|
||||
*fucker*
|
||||
faggot
|
||||
fag
|
||||
horny
|
||||
gay
|
||||
dickhead
|
||||
sonuvabitch
|
||||
*fuck*
|
||||
boobs
|
||||
tits
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badword messages@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword message { word "pussy"; };
|
||||
badword message { word "fuck"; };
|
||||
badword message { word "whore"; };
|
||||
badword message { word "slut"; };
|
||||
badword message { word "shit"; };
|
||||
badword message { word "asshole"; };
|
||||
badword message { word "bitch"; };
|
||||
badword message { word "cunt"; };
|
||||
badword message { word "vagina"; };
|
||||
badword message { word "penis"; };
|
||||
badword message { word "jackass"; };
|
||||
badword message { word "*fucker*"; };
|
||||
badword message { word "faggot"; };
|
||||
badword message { word "fag"; };
|
||||
badword message { word "horny"; };
|
||||
badword message { word "gay"; };
|
||||
badword message { word "dickhead"; };
|
||||
badword message { word "sonuvabitch"; };
|
||||
badword message { word "*fuck*"; };
|
||||
badword message { word "tits"; };
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that quit message censoring
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badword badwords@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword quit { word "pussy"; };
|
||||
badword quit { word "fuck"; };
|
||||
badword quit { word "whore"; };
|
||||
badword quit { word "slut"; };
|
||||
badword quit { word "shit"; };
|
||||
badword quit { word "asshole"; };
|
||||
badword quit { word "bitch"; };
|
||||
badword quit { word "cunt"; };
|
||||
badword quit { word "vagina"; };
|
||||
badword quit { word "penis"; };
|
||||
badword quit { word "jackass"; };
|
||||
badword quit { word "*fucker*"; };
|
||||
badword quit { word "faggot"; };
|
||||
badword quit { word "fag"; };
|
||||
badword quit { word "horny"; };
|
||||
badword quit { word "gay"; };
|
||||
badword quit { word "dickhead"; };
|
||||
badword quit { word "sonuvabitch"; };
|
||||
badword quit { word "*fuck*"; };
|
||||
badword quit { word "tits"; };
|
||||
Vendored
+1360
File diff suppressed because it is too large
Load Diff
Vendored
+1375
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,40 +0,0 @@
|
||||
#************************************************************************
|
||||
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
|
||||
#* Copyright (C) 1991 Darren Reed
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*/
|
||||
#
|
||||
# Change this to the path of your local ircd.conf file
|
||||
#
|
||||
|
||||
IRCDCONF = ../ircd.conf
|
||||
LIBS=-lcrypt
|
||||
|
||||
all: mkpasswd
|
||||
crypt: install
|
||||
|
||||
mkpasswd: mkpasswd.c
|
||||
cc ${LIBS} -O mkpasswd.c -o mkpasswd
|
||||
|
||||
install:
|
||||
chmod 700 crypter
|
||||
./crypter ${IRCDCONF}
|
||||
@echo 'done.'
|
||||
|
||||
clean:
|
||||
/bin/rm -f mkpasswd
|
||||
@@ -1,63 +0,0 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, ircd/crypt/README
|
||||
* Copyright (C) 1991 Nelson Minar
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
The change implemented here is that the operator password in irc.conf
|
||||
is no longer stored in plaintext form, but is encrypted the same way
|
||||
that user passwords are encrypted on normal UNIX systems. Ie, instead
|
||||
of having
|
||||
|
||||
O:*:goodboy:Nelson
|
||||
|
||||
in your ircd.conf file, you have
|
||||
|
||||
O:*:sCnvYRmbFJ7oI:Nelson
|
||||
|
||||
You still type "/oper Nelson goodboy" to become operator. However, if
|
||||
someone gets ahold of your irc.conf file, they can no longer figure
|
||||
out what the password is from reading it. There are still other
|
||||
security holes, namely server-server passwords, but this closes one
|
||||
obvious problem.
|
||||
|
||||
So how do you generate these icky looking strings for passwords?
|
||||
There's a simple program called mkpasswd to do that for you. Just run
|
||||
mkpasswd, and at the prompt type in your plaintext password. It will
|
||||
spit out the encrypted password, which you should then just copy into
|
||||
the irc.conf file. This should be done only when adding new passwords
|
||||
to your irc.conf file. To change over your irc.conf file to use
|
||||
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
|
||||
need to recompile your server if you already compiled it with this
|
||||
feature disabled. Once compiled, edit the Makefile in this directory
|
||||
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
|
||||
directory to replace all the operator passwords in your irc.conf file
|
||||
with the encrypted format.
|
||||
|
||||
Choose your passwords carefully. Do not choose something in a
|
||||
dictionary, make sure its at least 5 characters. Anything past 8
|
||||
characters is ignored.
|
||||
|
||||
One thing to note about crypt() passwords - for every plaintext, there
|
||||
are 4096 different passwords. Some valid encryptions of "goodboy"
|
||||
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
|
||||
two characters (the "salt") determine which of the 4096 passwords
|
||||
you will get. mkpasswd chooses the salt randomly, or alternately
|
||||
will let you specify one on the command line.
|
||||
|
||||
see also - crypt(3)
|
||||
@@ -1,77 +0,0 @@
|
||||
#!/usr/local/bin/perl
|
||||
#************************************************************************
|
||||
#* IRC - Internet Relay Chat, ircd/crypt/crypter
|
||||
#* Copyright (C) 1991 Sean Batt
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*
|
||||
#*/
|
||||
|
||||
#From Sean Batt sean@coombs.anu.edu.au
|
||||
#
|
||||
#Temporary output file
|
||||
#
|
||||
$tmpfile = "/tmp/ircd.conf.tmp";
|
||||
|
||||
#
|
||||
#Original ircd.conf file
|
||||
#
|
||||
$ircdconf = @ARGV[0];
|
||||
|
||||
$ircdout = "IRCDOUT";
|
||||
|
||||
print "crypting ",$ircdconf,"\n";
|
||||
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
|
||||
|
||||
umask(0077);
|
||||
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
|
||||
|
||||
while ($text = <>) {
|
||||
#if its not an "O" line we can ignore it
|
||||
if ($text =~ /^o/i) {
|
||||
chop($text);
|
||||
@oline = split(':', $text);
|
||||
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$oline[2] = crypt(@oline[2], $salt);
|
||||
print ($ircdout join(':',@oline)."\n");
|
||||
}
|
||||
elsif ($text =~ /^n/i) {
|
||||
chop($text);
|
||||
@nline = split(':', $text);
|
||||
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$nline[2] = crypt(@nline[2], $salt);
|
||||
print ($ircdout join(':',@nline)."\n");
|
||||
}
|
||||
elsif ($text =~ /^x/i) {
|
||||
chop($text);
|
||||
@xline = split(':', $text);
|
||||
$salt1 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$salt2 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$xline[1] = crypt(@xline[1], $salt1);
|
||||
$xline[2] = crypt(@xline[2], $salt2);
|
||||
print ($ircdout join(':',@xline)."\n");
|
||||
}
|
||||
else {
|
||||
print $ircdout "$text";
|
||||
}
|
||||
}
|
||||
close ($ircdout);
|
||||
close ($ircdin);
|
||||
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
|
||||
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
|
||||
|
||||
#unlink($tmpfile);
|
||||
@@ -1,43 +0,0 @@
|
||||
/* simple password generator by Nelson Minar (minar@reed.edu)
|
||||
* copyright 1991, all rights reserved.
|
||||
* You can use this code as long as my name stays with it.
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
extern char *getpass();
|
||||
|
||||
int main(argc, argv)
|
||||
int argc;
|
||||
char *argv[];
|
||||
{
|
||||
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
|
||||
char salt[3];
|
||||
char * plaintext;
|
||||
int i;
|
||||
|
||||
if (argc < 2) {
|
||||
srandom(time(0)); /* may not be the BEST salt, but its close */
|
||||
salt[0] = saltChars[random() % 64];
|
||||
salt[1] = saltChars[random() % 64];
|
||||
salt[2] = 0;
|
||||
}
|
||||
else {
|
||||
salt[0] = argv[1][0];
|
||||
salt[1] = argv[1][1];
|
||||
salt[2] = '\0';
|
||||
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
|
||||
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
|
||||
}
|
||||
|
||||
plaintext = getpass("Enter Password: ");
|
||||
|
||||
printf("Encryption: %s\n", crypt(plaintext, salt));
|
||||
return 0;
|
||||
}
|
||||
|
||||
Executable
+66
@@ -0,0 +1,66 @@
|
||||
#!/bin/sh
|
||||
|
||||
if test "x$1" = x -o "x$2" = x ; then
|
||||
echo "Syntax:"
|
||||
echo "curlinstall ares_path libcurl_path"
|
||||
echo ""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "`eval echo -n 'a'`" = "-n a" ] ; then
|
||||
c="\c"
|
||||
else
|
||||
n="-n"
|
||||
fi
|
||||
|
||||
save_PWD=`pwd`
|
||||
echo "Installing ares"
|
||||
cd $1
|
||||
./configure --prefix=$HOME/ares && make && make install
|
||||
|
||||
SSLFLAG=""
|
||||
while [ -z "$SSLFLAG" ] ; do
|
||||
echo ""
|
||||
echo "Should libcurl be built with SSL support?"
|
||||
echo $n "-> " $c
|
||||
read cc
|
||||
case "$cc" in
|
||||
[Yy]*)
|
||||
SSLFLAG="--with-ssl"
|
||||
;;
|
||||
[Nn]*)
|
||||
SSLFLAG="--without-ssl"
|
||||
;;
|
||||
*)
|
||||
echo ""
|
||||
echo "You must enter either Yes or No"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
if [ -f $HOME/ares/lib/libcares.a ] ; then
|
||||
if [ -f $HOME/ares/lib/libares.a ] ; then
|
||||
rm -f $HOME/ares/lib/libares.a
|
||||
fi
|
||||
cp $HOME/ares/lib/libcares.a $HOME/ares/lib/libares.a
|
||||
fi
|
||||
|
||||
echo "Installing libcurl"
|
||||
cd $2
|
||||
CPPFLAGS="-I$HOME/ares/include" ./configure --prefix=$HOME/curl --disable-shared \
|
||||
--disable-thread --enable-ares=$HOME/ares --disable-ipv6 $SSLFLAG
|
||||
cp -R $HOME/ares/lib ares
|
||||
make && make install
|
||||
|
||||
if [ -f $HOME/curl/lib/libares.a ] ; then
|
||||
rm -f $HOME/curl/lib/libares.a
|
||||
fi
|
||||
cp $HOME/ares/lib/libares.a $HOME/curl/lib
|
||||
|
||||
cd $save_PWD
|
||||
|
||||
echo ""
|
||||
echo ""
|
||||
echo "libcurl has been installed. When running ./Config specify:"
|
||||
echo "$HOME/curl"
|
||||
echo "for the directory you installed libcurl to."
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
on ^367 * if ([$4] != []) {echo *** $1 \($3 - $stime($4)) $2} {echo *** $1-}
|
||||
on ^333 * echo *** Topic for $1 set by $2 on $stime($3)
|
||||
on ^317 * if (index(012345679 $3) != -1) {echo *** $1 has been idle for $2 seconds. Signon at $stime($3)} {echo *** $1 has been idle for $2 seconds.}
|
||||
On ^329 "*" echo *** $1 : created $stime($2)
|
||||
on ^
|
||||
alias silence quote silence
|
||||
alias sile quote silence
|
||||
on ^raw_irc "% SILENCE %" echo *** $*
|
||||
|
||||
@ hideit = 0
|
||||
on ^server_notice "% % NOTICE -- CLIENT*" if (hideit != 1) {echo *** $2-}
|
||||
alias show @ hideit = 0;echo *** You can now see clients connecting/exiting
|
||||
alias hide @ hideit = 1;echo *** You will no longer see clients connecting/exiting
|
||||
|
||||
|
||||
# ctime and sendq written by bry
|
||||
# modified by Mmmm
|
||||
|
||||
alias ctime {
|
||||
^on 211 -
|
||||
if ( [$0] )
|
||||
{ ^assign SS $0- }
|
||||
{ ^assign SS $S }
|
||||
|
||||
^on ^211 * {
|
||||
eval ^assign hrs2 ${ ([$7]/60)/60}
|
||||
eval ^assign min2 ${[$7]/60}
|
||||
|
||||
eval ^assign dys ${[$HRS2]/24}
|
||||
eval ^assign hrs ${[$HRS2]-([$DYS]*24)}
|
||||
eval ^assign min ${[$MIN2] - ( ([$HRS]+([$DYS]*24) )*60)}
|
||||
eval ^assign sec ${[$7]-([$MIN2]*60)}
|
||||
@ a = index(\[ $1) - 1
|
||||
@ b = left($a $1)
|
||||
if (index(. $b) == -1)
|
||||
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
|
||||
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
|
||||
}
|
||||
^stats l $SS
|
||||
}
|
||||
|
||||
alias sendq {
|
||||
eval ^on ^211 "$SRV *" {
|
||||
@ a = index(\[ $1) - 1
|
||||
@ b = left($a $1)
|
||||
if (index(. $b) == -1)
|
||||
{eval echo *** $[11]2 sendq $1}
|
||||
{eval echo *** $[11]2 sendq $1}
|
||||
}
|
||||
if ( [$0] )
|
||||
{ ^assign SRV $0- }
|
||||
{ ^assign SRV $S }
|
||||
stats l $SRV
|
||||
wait -cmd eval ^on ^211 -"$SRV *"
|
||||
}
|
||||
|
||||
# If you use Daveman's toolbox or any auto rejoin line, remove the old
|
||||
# on raw_irc for KICK, and use the foll. one instead: (Run)
|
||||
#
|
||||
#ON ^RAW_IRC "% KICK % % *" {
|
||||
# IF ([$3]==[$N])
|
||||
# {
|
||||
# //QUOTE JOIN $2
|
||||
# ECHO $MID(11 5 $STIME($TIME())) * You have been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
|
||||
# }
|
||||
# {
|
||||
# ECHO $MID(11 5 $STIME($TIME())) * $3 has been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
|
||||
# }
|
||||
# }
|
||||
|
||||
+6
-2
@@ -118,8 +118,12 @@ Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
|
||||
always works on code, so he has to have done alot more than three
|
||||
lines worth. :)
|
||||
|
||||
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
|
||||
* Made many features based on Elite.. :/
|
||||
UnrealIRCd Coders
|
||||
Carsten Munk <stskeeps@unrealircd.com> / May 1999, date
|
||||
Dominick Meglio <codemastr@unrealircd.com> / June 1999, date
|
||||
David Flynn / March 2000, June 2000
|
||||
McSkaf / June 2001, September 2001
|
||||
Finny Merrill <griever@unrealircd.com> / November 2001, date
|
||||
|
||||
Thanks go to those persons not mentioned here who have added their advice,
|
||||
opinions, and code to IRC.
|
||||
|
||||
@@ -1,128 +0,0 @@
|
||||
SmartRoute
|
||||
Rule based connects
|
||||
Draft 4 - Aug 19, 1994
|
||||
by Tony Vencill
|
||||
|
||||
Rule based connects allow an admin to specify under what conditions
|
||||
a connect should not be allowed. If no rules are specified for a
|
||||
given C and/or N line it will be allowed under any condition.
|
||||
|
||||
A rule may consist of any legal combination of the following functions
|
||||
and operators.
|
||||
|
||||
Functions
|
||||
---------
|
||||
connected(targetmask) - true if a server other than that processing
|
||||
the rule is connected that matches the
|
||||
target mask
|
||||
directcon(targetmask) - true if a server other than that processing
|
||||
the rule is directly connected that matches
|
||||
the target mask
|
||||
via(viamask, targetmask) - true if a server other than that processing
|
||||
the rule matches the target mask and is
|
||||
connected via a directly connected server
|
||||
that matches the via mask
|
||||
directop() - true if an oper is directly connected
|
||||
|
||||
Unary operators
|
||||
---------------
|
||||
! eg: !argument - true if the argument is false
|
||||
|
||||
Binary operartors
|
||||
-----------------
|
||||
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|
||||
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
|
||||
|
||||
Parenthesis () are allowed for grouping arguments, but if no parenthesis
|
||||
are included, && will take precedence over ||, ! will take precedence
|
||||
over both && and ||, and the function will be evaluated from left to
|
||||
right. White space in a rule is ignored. Invalid characters in a rule
|
||||
will lead to the rule being ignored.
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
A simple example of a connect rule might be:
|
||||
|
||||
connected(*eu.under*)
|
||||
|
||||
This might be used in a US undernet server for a Europe CN pair to
|
||||
insure that a second Europe link is not allowed if one US-EU link
|
||||
already exists. Note that on the undernet, US server names are
|
||||
city.state.us.undernet.org and Europe server names are
|
||||
city.country.eu.undernet.org.
|
||||
|
||||
A more interesting example might be:
|
||||
|
||||
connected(*eu.under*) &&
|
||||
( !direct(*eu.under*) || via(manhat*, *eu.under*) )
|
||||
|
||||
Imagine the Boston undernet server uses this rule on its Europe CN
|
||||
pairs. This says that if a Europe server is already connected, a
|
||||
Boston-Europe connect will not be allowed. It also says that if a
|
||||
Europe server does already exist and Boston is not directly connected
|
||||
to one or more Europe servers or Manhattan is, the Boston-Europe
|
||||
connect will not be allowed. This has the effect of allowing multiple
|
||||
US-EU links but attempting to limit these links to one server (ie:
|
||||
Boston will not initiate its first Europe link if another server is
|
||||
already linking Europe). This rule will also prefer to let Manhattan
|
||||
handle the US-EU link by disallowing Boston-Europe links if a Europe
|
||||
server is already linked to Manhattan.
|
||||
|
||||
A example of the remaining function, directop(), is:
|
||||
|
||||
connected(*eu.under*) || directop()
|
||||
|
||||
If this line is used on Boston for the Paderborn CN pair, it will allow
|
||||
connects to Paderborn only if another Europe server is not already
|
||||
connected and there is not an oper on Boston. If this rule is
|
||||
overrideable (ie: is applied only to autoconnects as described below),
|
||||
then it will disallow Boston autoconnects to Paderborn while a Boston
|
||||
oper is online, but allow oper-initiated connects to Paderborn under any
|
||||
circumstance. This directop() function could be used to invoke less
|
||||
prefered routes only when an oper is not present to handle routing, or
|
||||
conversly to allow use of less preferable routes only when an oper is
|
||||
present to monitor their performance.
|
||||
|
||||
ircd.conf entries
|
||||
-----------------
|
||||
|
||||
A rule is listed in the ircd.conf file using a D or d line (which can
|
||||
be thought of as a "disallow" line). D lines will apply to all oper
|
||||
and server originated connects, while d lines will apply only to
|
||||
autoconnects (ie: they are overrideable by opers). The formats are:
|
||||
|
||||
D:targetmask::rule
|
||||
d:targetmask::rule
|
||||
|
||||
Remember that newlines are not allowed in conf lines. Two examples
|
||||
(from above) are:
|
||||
|
||||
D:*eu.under*::connected(*eu.under*)
|
||||
d:*eu.under*::connected(*eu.under*) || directop()
|
||||
|
||||
Connects originating from other servers will be checked against and
|
||||
matching D lines, while matching d lines will be ignored as it will not
|
||||
be clear whether or not the connection attempt is oper initiated.
|
||||
|
||||
Checking and viewing rules
|
||||
--------------------------
|
||||
|
||||
The chkconf program that comes with the servers has been modified to
|
||||
also check your connect rules. If running in debug mode, parsing errors
|
||||
will show up at debug level 8. To view rules online, "/stats d" can be
|
||||
used to see all rules and "/stats D" can be used to view those rules
|
||||
which affect oper initiated connects and accepts.
|
||||
|
||||
Processing and storage
|
||||
----------------------
|
||||
|
||||
The rules are parsed when the conf file is read and transformed into a
|
||||
more efficiently computed form, then all applicable rules are
|
||||
evaluated each time a connect command is given or an autoconnect is
|
||||
due. If more than one applicable rule is given, only one need
|
||||
evaluate to true for the connect to be allowed (ie: the rules are ored
|
||||
together). Note that conditions that exist when the connect is
|
||||
initiated might differ from conditions when the link is established.
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -1,16 +0,0 @@
|
||||
The foll. patches are NEW in 19.mu1 (besides the old patches of stats-w,
|
||||
ban, topic, client connect, signon time, trace times in previous .mu
|
||||
versions):
|
||||
|
||||
* All the modifications contained in U3.2, namely - TSpre8, silence, bquiet
|
||||
|
||||
* The K line comments patch.
|
||||
|
||||
* The operfail notification patch
|
||||
|
||||
* The mixed case userid reject patch
|
||||
|
||||
For info on these check the file README.patches
|
||||
|
||||
- Mmmm
|
||||
[ $Id$ ]
|
||||
@@ -1,34 +0,0 @@
|
||||
|
||||
For starters, not a lot is new. What is ?
|
||||
|
||||
* STATS o and STATS h added;
|
||||
|
||||
* most STATS options are no longer oper-only;
|
||||
|
||||
* privacy fixes to all of WHO, WHOIS, TRACE and STATS;
|
||||
|
||||
* more options in the ircd.conf file;
|
||||
|
||||
* non-debilitating DNS/ident use (DNS routines written specifically
|
||||
for ircd which indludes small local cache);
|
||||
|
||||
* less bugs;
|
||||
|
||||
* easier to compile;
|
||||
|
||||
* heaps and heaps of new numerics;
|
||||
|
||||
* more problems for old clients that do stupid things;
|
||||
|
||||
* more numeric replies which replace old NOTICE's;
|
||||
|
||||
* compulsory ident checks and optional result usage;
|
||||
|
||||
* sendQ can now be class dependant;
|
||||
|
||||
* server handles client flooding better;
|
||||
|
||||
* for more information on changes, bug fixes during development, see
|
||||
ircd/ChangeLog and common/ChangeLog
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -1,41 +0,0 @@
|
||||
The Internet Relay Chat Program - IRC
|
||||
|
||||
Author: Jeff Trim, April '89
|
||||
Revised: Greg Lindahl, Oct '90 (gl8f@virginia.edu)
|
||||
Re-Revised: Helen Rose, March '94 (hrose@kei.com)
|
||||
|
||||
Have you ever wanted to talk with other computer users in other parts of
|
||||
the world? Well guess what? You can! The program is called IRC and it
|
||||
is networked much over North America, Europe, and Asia, Oceania, and parts
|
||||
of Africa. This program is a substitution for talk(1), ytalk(1) and many
|
||||
other multiple talk programs you might have read about. When you are
|
||||
talking in IRC, everything you type will instantly be transmitted around
|
||||
the world to other users that might be watching their terminals at the
|
||||
time - they can then type something and RESPOND to your messages - and
|
||||
vise versa. I should warn you that the program can be very addictive once
|
||||
you begin to make friends and contacts on IRC ;-) especially when you
|
||||
learn how to cuss in 14 languages.
|
||||
|
||||
Topics of discussion on IRC are varied, just like the topics of Usenet
|
||||
newsgroups are varied. Technical and political discussions are
|
||||
popular, especially when world events are in progress. IRC is also a
|
||||
way to expand your horizons, as people from many countries and
|
||||
cultures are on, 24 hours a day. Most conversations are in English,
|
||||
but there are always channels in German, Japanese, and Finnish, and
|
||||
occasionally other languages.
|
||||
|
||||
How To Get IRC (technical)
|
||||
|
||||
IRC is a fully-distributed client-server system, much like
|
||||
NNTP-Usenet, with several clients availble in C and elisp. You may ftp
|
||||
documentation and clients from any of the following sites:
|
||||
|
||||
many kinds of clients (C, elisp, X11, VMS, REXX for VM, MSDOS, Macintosh):
|
||||
cs.bu.edu:/irc/clients
|
||||
ftp.acsu.buffalo.edu:/pub/irc
|
||||
ftp.funet.fi:/pub/unix/irc
|
||||
coombs.anu.edu.au:/pub/irc
|
||||
|
||||
If you have any questions about IRC installation, write to hrose@kei.com.
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -1,129 +0,0 @@
|
||||
[ $Id$ ]
|
||||
Take this with a grain of salt.. it's heaps old and this isn't Elite anymore
|
||||
|
||||
|
||||
---------------------------
|
||||
Version Elite2.0 ==========
|
||||
===========================
|
||||
- Since +x was rewritten, the ban bug is 100% fixed. :)
|
||||
- Rewrote +x hidden host function completely.
|
||||
- Fixed FUNNY bug with hiddenhost and /who (Reported by Prod|gy)
|
||||
- Added/Removed irc networks
|
||||
- Fixed bug in /watch (Reported/Fixed by Despise)
|
||||
- Added nick-change flood protection.
|
||||
- Added an awesome manual... ./manual to run
|
||||
- Removed /who notice for opers.
|
||||
- Added protection of /akill *@* :)
|
||||
- Removed java stuff completely. (Java clients are like normal IRC clients...right?)
|
||||
- Added new +a mode. This mode can only be set by +q channel owners. When you are +a in a
|
||||
channel, you cannot be deopped or kicked. (Syntax: /mode #chan +a <nick>)
|
||||
- Added new +q channel mode. ChanServ must set the channel founder +q so they are also
|
||||
known as channel owners via the ircd. Channel owners are protected and may set
|
||||
other users +a which they will also be protected (but not chan owners).
|
||||
(Syntax: /mode #chan +q <nick>)
|
||||
- Re-coded /MAP
|
||||
- Changed GLINE notices from sendto_ops to send to all opers with +e flag on.
|
||||
- Added (addnet) script, you can run this to add your net settings to the next release.
|
||||
- Changed <server> to <ircnetwork> in whois "Blah is an oper on <server>"
|
||||
- Added new +L channel mode. If a #chat has a limit (+l) of 10 users, and +L set to channel
|
||||
#chat2, when a user trys to join #chat, they won't get "#chat is full", they will be
|
||||
auto-joined to #chat2 - (Linked channels in other words).
|
||||
(Syntax: /mode #chan +L <linked chan>)
|
||||
- Changes user@shadow-33.com to user@user-33.one.com (noone will know one.com is the realhost)
|
||||
- Changed +x for IP's from (x.x.x.***) to (x.x.x.network-#)
|
||||
- In oline flags * will introduce +e on oper up. (before: required +e in oline flag)
|
||||
- Removed +t usermode (UMODE_ALL) - wasn't used.
|
||||
- Made 'create your own network setting' feature more stable.
|
||||
- Added new channel mode (+x) to disable colored text in channel.
|
||||
- Added +C (Co Administrator)
|
||||
- Added +T (Technical Administrator)
|
||||
- Changed /map to numerics...
|
||||
- Made startup message when booting more stable.
|
||||
|
||||
Version Elite1.3 (02/23/99)
|
||||
============================
|
||||
- Cleaned up version.c.SH
|
||||
- Added new net settings (netdomain & helpchan)
|
||||
- Added new net config creator in ./Config
|
||||
- Made ./Config more easier...
|
||||
- Created new usermode +j (Java user)
|
||||
- New hostname (java.shadownet.org) for java users.
|
||||
- Removed RUN_SERVICES code from entire ircd.
|
||||
|
||||
Version Elite1.2.4 (02/14/99)
|
||||
============================
|
||||
- Fixed the nick crash bug! (damn m_kill small error)
|
||||
- New network(s) added.
|
||||
- Changed one thing in m_gline (nothing big)
|
||||
|
||||
Version Elite1.2.3 (02/10/99)
|
||||
============================
|
||||
- Removed SOCKS checking. (possibly cause of crashing)
|
||||
- Added new networks
|
||||
|
||||
Version Elite1.2.2 (02/02/99)
|
||||
============================
|
||||
- Fixed the crashing bug. (Changing nicks with linked servers)
|
||||
- Modified AceStar net settings.
|
||||
- Q-line notices are back (except for ULined clients).
|
||||
- Fixed /kill bug with services.
|
||||
|
||||
Version Elite1.2.1 (01/29/99)
|
||||
============================
|
||||
- Fixed multiple notices from +N / -N
|
||||
- Added some text to s_err.c
|
||||
- Possibly fixed the odd crashing... ?
|
||||
|
||||
Version Elite1.2 (01/24/99)
|
||||
============================
|
||||
- Netadmin can be used via +N in the oline slot now.
|
||||
- When +N is executed, net-wide oper msg's are sent about it.
|
||||
- Completely removed the freeze function (it's a toy unlike a command)
|
||||
- Changed abit of the GLINE adding notice.
|
||||
- Added logging to a file for glines (gline.log)
|
||||
- Implemented SOCKS checking (thx Rhom).
|
||||
- Changed channel lists only when 2 ppl in chan to 1.
|
||||
- Changed sendto_ops function in many places in s_user.c/s_serv.c to
|
||||
sendto_locfailops.
|
||||
- Changed GNOTICE in s_user.c/s_serv.c to GLOBOPS
|
||||
- Fixed hiddenhost bug with /kill (+w could see real host of oper)
|
||||
- Fixed hiddenhost bug with /oper (+s could see real host of oper)
|
||||
|
||||
[Special thanks goes out to Rhom for reporting/help patch bugs]
|
||||
|
||||
Version Elite1.1.1 (12/12/98)
|
||||
=============================
|
||||
- Fixed /whois bug (had problems with mIRC clients *sigh*)
|
||||
- Fixed /topic bug (didn't allow topic changes at all.)
|
||||
|
||||
Version Elite1.1 (12/6/98)
|
||||
============================
|
||||
- Fixed ./Config script (Net select)
|
||||
- Fixed /remgline bug.
|
||||
- If ULined clients, channels are not shown which they are in.
|
||||
- Fixed +e / +t / +b (non-opers could get +et before)
|
||||
- Fixed OperMode notice.
|
||||
- Fixed Gline sending extra Global on expire.
|
||||
- Fixed /whowas wrong hostname bug (by Thiago)
|
||||
- Fixed chkconf ZLINE error (by matt)
|
||||
- Added PhazeNet configuration
|
||||
- Added option for auto +x in ./Config
|
||||
- Freeze was disabled in this version (It will be back in 1.2)
|
||||
|
||||
Version Elite1.0 (09/20/98)
|
||||
============================
|
||||
- Changed Shadow3.9 to Elite1.0 (Starting a new IRCD)
|
||||
- Changed some numeric's around in src/s_err.c
|
||||
- Auto +x on Oper up.
|
||||
- Fixed small error in ./ircd script.
|
||||
- Made ./Config more Linux-redhat friendly.
|
||||
- Added RelicNet to the ircd.
|
||||
- include/config.h is much more compatible with all IRC nets.
|
||||
- Added /gline (works 100%) [/gline <user@host> <seconds> <reason>].
|
||||
- Fixed up /map.
|
||||
- Added UMODE's +e & +t
|
||||
* e: EYES [Can see ppl who /whois, and other notices.]
|
||||
* t: ALL [See's all net notices ie: See's all Client connectings...]
|
||||
- Fixed the hiddenhost bug with IP's...
|
||||
- Fixed major bug with hiddenhost which caused coredump.
|
||||
- Made a new script (makeconf) -- generates the ircd.conf file.
|
||||
@@ -1,86 +0,0 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/etiquette
|
||||
* Copyright (C) 1990, Lea Viljanen and Ari Husa
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
HOW TO BEHAVE ON IRC
|
||||
|
||||
Authors: Lea Viljanen (LadyBug) viljanen@kreeta.helsinki.fi
|
||||
Ari Husa (luru) so-luru@tolsun.oulu.fi
|
||||
|
||||
|
||||
1) Language
|
||||
|
||||
The most widely understood and spoken language on IRC is English.
|
||||
However! As IRC is used in many different countries, English is by
|
||||
no means the only language. If you want to speak some other language
|
||||
than English (for example with your friends), go to a separate channel
|
||||
and set the topic (with /topic) to indicate that. For example
|
||||
/topic Finnish only!
|
||||
would mean that this channel would be reserved for Finnish discussion.
|
||||
On the other hand, you should check the topic (with /list command)
|
||||
before you move to a channel to see if there are any restrictions about
|
||||
language.
|
||||
On a channel not restricted by /topic, please speak a language
|
||||
everybody can understand. If you want to do otherwise, change channels
|
||||
and set the topic accordingly.
|
||||
|
||||
|
||||
2) Hello/Goodbye
|
||||
|
||||
It's not necessary to greet everybody on a channel personally.
|
||||
Usually one "Hello" or equivalent is enough. And don't expect everybody
|
||||
to greet you back. On a channel with 20 people that would mean one
|
||||
screenful of hellos. It's sensible not to greet, in order not to be rude
|
||||
to the rest of the channel. If you must say hello, do it with a private /msg.
|
||||
The same applies to goodbyes.
|
||||
|
||||
|
||||
3) Discussion
|
||||
|
||||
When you come to a new channel it's advised you to listen
|
||||
for a while to get an impression of what's discussed. Please feel free
|
||||
to join in, but do not try to force your topic into the discussion
|
||||
if that doesn't come naturally.
|
||||
|
||||
|
||||
4) {}|[]\
|
||||
|
||||
IRC has quite a lot of people from Scandinavian countries,
|
||||
the above characters are letters in their alphabet. This
|
||||
has been explained on IRC about a thousand and one times, so
|
||||
read the following, do not ask it on IRC:
|
||||
|
||||
{ is an A with 2 dots over it
|
||||
} is an A with a small circle above it
|
||||
| is either an O with 2 dots over it or an O with a dash (/) through it
|
||||
[, ], and \ are the preceding three letters in upper case.
|
||||
|
||||
There are a lot of people from Japan as well, who use Kanji characters
|
||||
which may look quite exotic as well. As I don't know Kanji I don't
|
||||
even try to explain any of the characters.
|
||||
|
||||
5) ATTENTION!
|
||||
|
||||
Remember, people on IRC form their opinions about you only by
|
||||
your actions, writings and comments on IRC. So think before you type.
|
||||
Do not "dump" to a channel or user (send large amounts of unwanted
|
||||
information). This is likely to get you /kicked off the channel or
|
||||
/killed off from irc. Dumping causes network 'burbs', connections going
|
||||
down because servers cannot handle the large amount of traffic any more.
|
||||
File diff suppressed because it is too large
Load Diff
-963
@@ -1,963 +0,0 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/INSTALL
|
||||
* Copyright (C) 1990,1991,1992, Jeff Trim, Mike Bolotski,
|
||||
* Jarkko Oikarinen and Darren Reed.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
Installing IRC - The Internet Relay Chat Program
|
||||
|
||||
|
||||
Overview of this document:
|
||||
|
||||
1) The config.h file
|
||||
2) Editing the Makefile
|
||||
3) Compiling IRC
|
||||
4) The ircd.conf file
|
||||
|
||||
|
||||
1) Edit the "config.h" file and make changes to the various #DEFINE's:
|
||||
|
||||
a) Copy the config.h.dist file to config.h before editing.
|
||||
|
||||
b) Define what type of UNIX your machine uses.
|
||||
|
||||
Pick the machine type which best describes your machine and change
|
||||
the #undef to #define (if needed). Some flavours of Unix require no
|
||||
#define and in such cases all others should be #undef'd.
|
||||
|
||||
c) DEBUGMODE
|
||||
|
||||
Define DEBUGMODE if you want to see the ircd debugging information
|
||||
as the daemon is running. Normally this function will be undefined
|
||||
as ircd produces a considerable amount of output. DEBUGMODE must be
|
||||
defined for either of -t or -x command line options to work.
|
||||
|
||||
d) DPATH, SPATH, CPATH, MPATH, LPATH, PPATH
|
||||
|
||||
DPATH is provided so that the other pathnames (SPATH, CPATH, etc)
|
||||
may be provided in just filename form. When the server starts, it
|
||||
chdir's to DPATH before chroot or any other file operation, making
|
||||
it the "current directory" for the server. This is where core files
|
||||
will go if it core dumps.
|
||||
|
||||
Define SPATH to be the directory path to ircd. This is usually
|
||||
/usr/local/bin/ircd, unless you don't have installation permission
|
||||
there.
|
||||
|
||||
Define CPATH to be the directory path to the "irc.conf" file.
|
||||
This path is usually /usr/local/lib/irc.conf. The format of this file
|
||||
will be discussed later.
|
||||
|
||||
The LPATH #define should be set to "/dev/null" unless you plan to
|
||||
debug the program. Note that the logfile grows very quickly.
|
||||
|
||||
Define MPATH to be the path to the 'motd' (message of the day) file
|
||||
for the server. Keep in mind this is displayed whenever anyone
|
||||
signs on to your server.
|
||||
|
||||
The PPATH is optional, but if defined, should point to a file which
|
||||
either doesn't exist (but is creatable) or a previously used PPATH
|
||||
file. It is used for storing the server's PID so a ps(1) isn't
|
||||
necessary.
|
||||
|
||||
e) CHROOTDIR
|
||||
|
||||
To use the CHROOTDIR feature, make sure it is #define'd and that
|
||||
the server is being run as root. The server will chroot to the
|
||||
directory name provded by DPATH.
|
||||
|
||||
f) ENABLE_SUMMON, ENABLE_USERS
|
||||
|
||||
For security conscious server admins, they may wish to leave
|
||||
ENABLE_USERS undefined, disabling the USERS command which can be used
|
||||
to glean information the same as finger can. ENABLE_SUMMON toggles
|
||||
whether the server will attempt to summon local users to irc by
|
||||
writing a message similar to that from talk(1) to a user's tty.
|
||||
|
||||
g) SHOW_INVISIBLE_LUSERS, NO_DEFAULT_INVISIBLE
|
||||
|
||||
On large IRC networks, the number of invisible users is likely to
|
||||
be large and reporting that number cause no pain. To aid and effect
|
||||
this, SHOW_INVISIBLE_LUSERS is provided to cause the LUSERS command
|
||||
to report the number of invisible users to all people and not just
|
||||
operators. The NO_DEFAULT_INVISIBLE define is used to toggle whether
|
||||
clients are automatically made invisible when they register.
|
||||
|
||||
h) OPER_KILL, OPER_REHASH, OPER_RESTART, LOCAL_KILL_ONLY
|
||||
|
||||
The three operator only commands, KILL, REHASH and RESTART, may all
|
||||
be disabled to ensure that an operator who does not have the correct
|
||||
privilidges does not have the power to cause untoward things to occur.
|
||||
To further curb the actions of guest operators, LOCAL_KILL_ONLY can
|
||||
be defined to only allow locally connected clients to be KILLed.
|
||||
|
||||
i) The rest of the user changable #define's should be pretty much self
|
||||
explanatory in the config.h file. It is *NOT* recommended that any
|
||||
of the file undef the line with "STOP STOP" in it be changed.
|
||||
|
||||
3) Configure and compile the code.
|
||||
|
||||
Edit the root Makefile for the server, uncomment/comment the correct
|
||||
CFLAGS/IRCDLIBS lines as appropriate for your system.
|
||||
Change DESTDIR to be the same as the path for DPATH in config.h.
|
||||
Type "make". This will compile the server, the client, and the services.
|
||||
At the end of this step, the server directory will contain 'ircd',
|
||||
and the client directory will contain 'irc'. To get the server installed,
|
||||
type "make install" which will build a default m4 file for preprocessing,
|
||||
copy example.conf and put the server all in DESTDIR. The irc client and
|
||||
a copy of the server will also be placed in BINDIR and the modes set
|
||||
accordingly.
|
||||
|
||||
4) The ircd.conf file.
|
||||
|
||||
After installing the ircd and irc programs, edit the irc.conf file
|
||||
as per the instructions in this section and install it in the
|
||||
location you specified in the config.h file. There is a sample
|
||||
conf file called example.conf in the /doc directory.
|
||||
|
||||
Appendix A describes the differences between IP addresses and host
|
||||
names. If you are unfamiliar with this, you should probably scan
|
||||
through it before proceeding.
|
||||
|
||||
The irc.conf file contains various records that specify configuration
|
||||
options. The record types are as follows:
|
||||
|
||||
1. Server connections (C,N)
|
||||
2. Machine information (M)
|
||||
3. Client connections (I)
|
||||
4. Default local server (U)
|
||||
5. Operator priviliges (O)
|
||||
6. Administrative info (A)
|
||||
7. Excluded accounts (K)
|
||||
8. Excluded machines (Q)
|
||||
9. Connection Classes (Y)
|
||||
10. Leaf connections (L)
|
||||
11. Service connections (S)
|
||||
12. Port connections (P)
|
||||
13. Hub connections (H)
|
||||
|
||||
|
||||
1. SERVER CONNECTIONS: How to connect to other servers
|
||||
How other servers can connect to you
|
||||
|
||||
WARNING:
|
||||
The hostnames used as examples are really only examples and
|
||||
not meant to be used (simply because they don't work) in real life.
|
||||
|
||||
Now you must decide WHICH hosts you want to connect to and WHAT ORDER you
|
||||
want to connect to them in. For my example let us assume I am on the
|
||||
machine "rieska.oulu.fi" and I want to connect to irc daemons on 3 other
|
||||
machines:
|
||||
|
||||
"garfield.mit.edu" - Tertiary Connection
|
||||
"irc.nada.kth.se" - Secondary Connection
|
||||
"nic.funet.fi" - Primary Connection
|
||||
|
||||
And I prefer to connect to them in that order, meaning I first want to
|
||||
try connecting to "nic.funet.fi", then to "irc.nada.kth.edu", and
|
||||
finally to "garfield.mit.edu". So if "nic.funet.fi" is down or
|
||||
unreachable, the program will try to connect to "irc.nada.kth.se".
|
||||
If irc.nada.kth.se is down it will try to connect to garfield and so forth.
|
||||
PLEASE limit the number of hosts you will attempt to connect to down to 3.
|
||||
This is because of two main reasons:
|
||||
a) to save your server from causing extra load and delays
|
||||
to users
|
||||
b) to save internet from extra network traffic
|
||||
(remember the old rwho program with traffic problems when
|
||||
the number of machines increased).
|
||||
|
||||
The format for the CONNECT entry in the "irc.conf" is:
|
||||
|
||||
C:<TARGET Host Addr>:<Password>:<TARGET Host NAME>:<TARGET Host PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
for example:
|
||||
|
||||
C:nic.funet.fi:passwd:nic.funet.fi:6667
|
||||
|
||||
- or -
|
||||
|
||||
C:128.214.6.100:passwd:nic.funet.fi:6667
|
||||
|
||||
- or -
|
||||
|
||||
C:root@nic.funet.fi:passwd:nic.funet.fi:6667
|
||||
|
||||
|
||||
Explanation:
|
||||
|
||||
Each field is separated with a ":" charcter:
|
||||
|
||||
Field 1: Field 1 tells the IRC program which option is being configured.
|
||||
"C" corresponds to a server Connect option.
|
||||
|
||||
Field 2: Specifies the host name or IP address of the machine to connect
|
||||
to. If "user@" prefixes the actual hostname or IP address
|
||||
the server will require that the remote username returned by
|
||||
the ident server be the same as the one given before the "@".
|
||||
|
||||
Field 3: The password of the other host. A password must always be
|
||||
present for the line to be recognized.
|
||||
|
||||
Field 4: The full hostname of the target machine. This is the name that
|
||||
the TARGET server will identify itself with when you connect
|
||||
to it. If you were connecting to nic.funet.fi you would receive
|
||||
"nic.funet.fi" and that is what you should place in
|
||||
this field.
|
||||
|
||||
Field 5: The INTERNET Port that you want to connect to on the TARGET
|
||||
machine. Most of the time this will be set to "6667".
|
||||
If this field is left blank, then no connections will
|
||||
be attempted to the TARGET host, and your host will accept
|
||||
connections FROM the TARGET host instead.
|
||||
|
||||
Some examples:
|
||||
|
||||
C:nic.funet.fi::nic.funet.fi:6667
|
||||
|
||||
This reads: Connect to host "nic.funet.fi", with no password
|
||||
and expect this server to identify itself to you as
|
||||
"nic.funet.fi". Your machine will connect to this host to
|
||||
PORT 6667.
|
||||
|
||||
C:18.72.0.252:Jeff:garfield.mit.edu:6667
|
||||
|
||||
This reads: Connect to a host at address "18.72.0.252", using a
|
||||
password of "Jeff". The TARGET server should identify
|
||||
itself as "garfield.mit.edu". You will connect to Internet
|
||||
Port 6667 on this host.
|
||||
|
||||
C:irc.nada.kth.se::irc.nada.kth.se
|
||||
|
||||
This reads: do not attempt to connect to "irc.nada.kth.se",
|
||||
but if "irc.nada.kth.se" requests a connection,
|
||||
allow it to connect.
|
||||
|
||||
Now back to our original problem, we wanted OUR server CONNECT to 3
|
||||
hosts, "nic.funet.fi", "irc.nada.kth.se" and "garfield.mit.edu" in
|
||||
that order. So as we enter these entries into the file they must be
|
||||
done in REVERSE order of how we could want to connect to them.
|
||||
|
||||
Here's how it would look if we connected "nic.funet.fi" first:
|
||||
|
||||
C:garfield.mit.edu::garfield.mit.edu:6667
|
||||
C:irc.nada.kth.se::irc.nada.kth.se:6667
|
||||
C:nic.funet.fi::nic.funet.fi:6667
|
||||
|
||||
Ircd will attempt to connect to nic.funet.fi first, then to irc.nada
|
||||
and finally to garfield.
|
||||
|
||||
Reciprocal entries:
|
||||
|
||||
Each "C" entry requires a corresponding 'N' entry that specifies
|
||||
connection priviliges to other hosts. The 'N' entry contains
|
||||
the password, if any, that you require other hosts to have before
|
||||
they can connect to you. These entries are of the same format as
|
||||
the "C" entries.
|
||||
|
||||
Let us assume that "garfield.mit.edu" connects to your server
|
||||
and you want to place password authorization authorization on garfield.
|
||||
The "N" entry would be:
|
||||
|
||||
N:garfield.mit.edu:golden:garfield.mit.edu
|
||||
|
||||
This line says: expect a connection from host "garfield.mit.edu",
|
||||
and expect a login password of "golden"
|
||||
and expect the host to identify itself as "garfield.mit.edu".
|
||||
|
||||
N:18.72.0.252::garfield.mit.edu
|
||||
|
||||
This line says: expect a Connection from host "18.72.0.252", and
|
||||
don't expect login password. The connecting host should identify itself
|
||||
as "garfield.mit.edu".
|
||||
|
||||
|
||||
Wildcards domains:
|
||||
To reduce the great amount of servers in IRCnet wildcard
|
||||
DOMAINS were introduced in 2.6. To explain the usage of
|
||||
wildcard domains we take an example of such:
|
||||
*.de - a domain name matching all machines
|
||||
in Germany.
|
||||
Wildcard domains are useful in that ALL SERVERS in Germany
|
||||
(or any other domain area) can be shown as one to the
|
||||
rest of the world. Imagine 100 servers in Germany, it
|
||||
would be incredible waste of netwotk bandwidth to broadcast
|
||||
all of them to all servers around the world.
|
||||
|
||||
So wildcard domains are a great help, but how to use them ?
|
||||
They can be defined in the N-line for a given connection,
|
||||
in place of port number you write a magic number called
|
||||
wildcard count.
|
||||
|
||||
Wildcard count tells you HOW MANY PARTS of your server's name
|
||||
should be replaced by a wildcard. For example, your server's
|
||||
name is "tolsun.oulu.fi" and you want to represent it as
|
||||
"*.oulu.fi" to "nic.funet.fi". In this case the wildcard count
|
||||
is 1, because only one word (tolsun) is replaced by a wildcard.
|
||||
If the wildcard count would be 2, then the wildcard domain would
|
||||
be "*.fi". Note that with wildcard name "*.fi" you could NOT
|
||||
connect to "nic.funet.fi", because that would result in a server
|
||||
name COLLISION (*.fi matches nic.funet.fi).
|
||||
|
||||
I advice you to not to use wildcard servers before you know
|
||||
for sure how they are used, they are mostly beneficial for
|
||||
backbones of countries and other large areas with common domain.
|
||||
|
||||
|
||||
2. MACHINE INFORMATION
|
||||
|
||||
IRC needs to know a few things about your UNIX site, and the "M" command
|
||||
specifies this information for IRC. The fomat of this command is:
|
||||
|
||||
M:<YOUR Host NAME>:xxx:<Geographic Location>:<Internet Port>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "M" specifies a Machine description line
|
||||
|
||||
Field 2: The name of YOUR host adding any Internet DOMAINNAME that
|
||||
might also be present.
|
||||
|
||||
Field 3: -- NOT USED --: Set to Value NULL (No spaces at ALL!).
|
||||
|
||||
Field 4: Geographic Location is used to say WHERE YOUR SEVRER is,
|
||||
and gives people in other parts of the world a good
|
||||
idea of where you are! If your server is in the USA, it is
|
||||
usually best to say: <CITY> <STATE>, USA. Like for Denver
|
||||
I say: "Denver Colorado, USA". Finnish sites (like
|
||||
tolsun.oulu.fi generally say something like "Oulu, Finland".
|
||||
|
||||
Field 5: The Internet port your server will use. Should be set to
|
||||
the same value as in the config.h file.
|
||||
|
||||
|
||||
Example:
|
||||
M:tolsun.oulu.fi::Oulu, Finland:6667
|
||||
|
||||
This line reads: My Host's name is "tolsun.oulu.fi" and
|
||||
my site is located in "Oulu, Finland". My ircd will use
|
||||
Internet Port 6667.
|
||||
|
||||
|
||||
M:orion.cair.du.edu::Denver Colorado, USA:6667
|
||||
|
||||
This line reads: My Hosts name is "orion.cair.du.edu"
|
||||
and my site is located in "Denver Colorado, USA".
|
||||
I have defined Internet Port number "6667" to be used
|
||||
as my IRCD Socket Port.
|
||||
|
||||
|
||||
3. CLIENT CONNECTIONS - How to let clients connect to your IRCD.
|
||||
|
||||
A client is a program that connects to the ircd daemon (ircd). Currently
|
||||
there are clients written in C and in GNU Emacs Lisp. The "irc"
|
||||
program is the C client. Each person that talks via IRC is running
|
||||
their own client.
|
||||
|
||||
The irc.conf files contains entries that specify which clients are allowed
|
||||
to connect to your irc daemon. Obviously you want to allow your cwn
|
||||
machine's clients to connect. You may want to allow clients from
|
||||
other sites to connect. These remote clients will use your server
|
||||
as a connection point. All messages sent by these clients will pass
|
||||
through your machine.
|
||||
|
||||
The format of this entry in the conf file is:
|
||||
|
||||
I:<TARGET Host Addr>:<Password>:<TARGET Hosts NAME>:<Internet Port>
|
||||
Field:1 2 3 4 5
|
||||
|
||||
|
||||
For example, if you were installing IRC on tolsun.oulu.fi and you wanted
|
||||
to allow examples sake let us assume you were making this file for
|
||||
tolsun and you wanted to let your own clients to connect to your
|
||||
server, you would add this entry to the file:
|
||||
|
||||
I:128.214.5.6::tolsun.oulu.fi
|
||||
or
|
||||
I:tolsun.oulu.fi::tolsun.oulu.fi
|
||||
|
||||
If you wanted to let remote clients connect, you could add the
|
||||
following lines:
|
||||
|
||||
I:*.du.edu::*.du.edu
|
||||
|
||||
Allow any clients from machines whose names end in "du.edu" to connect
|
||||
with no password.
|
||||
|
||||
I:128.214.6.100::nic.funet.fi
|
||||
|
||||
Allow clients from a machine with that IP number and the name
|
||||
nic.funet.fi to connect.
|
||||
|
||||
I:*.tut.fi:secret:*.tut.fi
|
||||
|
||||
Allow clients from machines matching *.tut.fi to connect
|
||||
with the password 'secret'.
|
||||
|
||||
I:*::*
|
||||
|
||||
Allow anyone from anywhere to connect your server.
|
||||
This is the easiest way, but it also allows people to for example
|
||||
dump files to your server, or connect 1000 (or how many open
|
||||
sockets per process your OS allows) clients to your machine
|
||||
and take your network ports. Of course the same things can be
|
||||
done by simply telnetting to your machine's SMTP port (for example).
|
||||
|
||||
NEW!!!
|
||||
As of the 2.7.2d version of the server, the server is able to accept
|
||||
connections on multiple ports. I-lines are required for each P-line
|
||||
to allow connections to be accepted. For unix sockets, this means
|
||||
either adding I:/path/port::/path/port or some variation (wildcards
|
||||
are recognised here). For internet ports, there must be an I-line
|
||||
which allows the host access as normal, but the port field of the
|
||||
I-line must match that of the port of the socket accepting the
|
||||
connectiion. A port number of 0 is a wildcard (matches all ports).
|
||||
|
||||
4. DEFAULT HOSTS (for local clients)
|
||||
|
||||
This defines the default connection for the irc client. If you are
|
||||
running an ircd server on the same machine, you will want to define
|
||||
this command to connect to your own host. If your site is not running
|
||||
a server then this command should contain the TARGET host's connection
|
||||
information and password (if any). The format for this command is:
|
||||
|
||||
U:<TARGET Host addr>:<Password>:<TARGET Host NAME>:<Internet Port>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
|
||||
For example:
|
||||
|
||||
U:tolsun.oulu.fi::tolsun.oulu.fi:6667
|
||||
U:128.214.5.6::tolsun.oulu.fi:6667
|
||||
U:tolsun.oulu.fi::tolsun.oulu.fi
|
||||
|
||||
If the port number is omitted, irc will default to using 6667.
|
||||
|
||||
5. OPERATOR Privileges: How to become the IRC administrator on your site
|
||||
|
||||
To become an IRC Administrator, IRC must know who is authorized to become
|
||||
an operator and what their "Nickname" and "Password" is. To add this
|
||||
information, EDIT your "irc.conf" file and add the following command
|
||||
line to it:
|
||||
|
||||
O:<TARGET Host NAME>:<password>:<nickname>:<port>:<class>
|
||||
Field: 1 2 3 4 5 6
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: Speficies Operator record. If you use capital letter ('O')
|
||||
in it, it specifies a global operator. Small letter ('o')
|
||||
specifies a local operator. Local operator has basically the
|
||||
same rights except global operator with some restrictions.
|
||||
|
||||
Field 2: Tells IRC which host you have the privileges FROM. This
|
||||
means that you should be logged into this host when you
|
||||
ask for the priviliges. If you specify "tolsun.oulu.fi"
|
||||
then IRC will expect your CLIENT to be connected at
|
||||
"tolsun.oulu.fi" - when you ask for OPERATOR privileges
|
||||
from "tolsun.oulu.fi". You cannot be logged in at any
|
||||
other host and be able to use your OPERATOR privileges
|
||||
at tolsun, only when you are connected at TOLSUN will this
|
||||
work - this is a safeguard against unauthorized sites.
|
||||
|
||||
|
||||
Field 3: If your AUTHORIZATION Password - this is the password that
|
||||
let's IRC know you are who you say you are! Never tell anyone
|
||||
your password and always keep the "irc.conf" file protected
|
||||
from all of the other users.
|
||||
|
||||
Field 4: The Nickname you usually go by - but you can make this what
|
||||
you want. It is better to make this a NICKNAME that no one
|
||||
else knows, but anything will do. I usually use my own
|
||||
loginname.
|
||||
|
||||
Field 5: Unused.
|
||||
|
||||
Field 6: The class field should refer to an existing class (preferably
|
||||
having a lower number than that for the relevant I-line) and
|
||||
determines the maximum number of simultaneous uses of the
|
||||
O-line allowable through the max. links field in the Y-line.
|
||||
|
||||
Example:
|
||||
O:orion.cair.du.edu:pyunxc:Jeff
|
||||
|
||||
There is an OPERATOR at "orion.cair.du.edu" that can get
|
||||
Operator priviliges if he specifies a password of "pyunxc"
|
||||
and uses a NICKNAME of "Jeff".
|
||||
|
||||
|
||||
|
||||
6. ADMINISTRATIVE INFORMATION
|
||||
|
||||
The "A" command is used for administrative information about a site.
|
||||
The e-mail address of the person running the server should be included
|
||||
here in case problems arise.
|
||||
|
||||
|
||||
A:<Your Name/Location>:<Your Electronic Mailing Addr>:<other>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "A" specifies an Admin record.
|
||||
|
||||
|
||||
Field 2: Use this field to say tell your FULL NAME and where in the
|
||||
world your machine is. Be sure to add your City,
|
||||
State/Province and Country.
|
||||
|
||||
|
||||
Field 3: Use this field to specify your Electronic Mailing Address
|
||||
preferably your Internet Mailing Address. If you have
|
||||
a UUCP or ARAPnet address - please add that as well. Be
|
||||
sure to add any extra DOMAIN information that is needed,
|
||||
for example "mail jtrim@orion" probably won't work as a
|
||||
mail address to me if you happen to be in Alaska. But
|
||||
"mail jtrim@orion.cair.du.edu" would work because you
|
||||
know that "orion" is part of the DOMAIN "cair.du.edu".
|
||||
So be sure to add your DOMAINNAMES to your mailing addresses.
|
||||
|
||||
Field 4: Is really an OTHER field - you can add what you want here,
|
||||
|
||||
|
||||
Examples (the line is just one line in the confuration file, here it
|
||||
is cut into two lines to make it clearer to read):
|
||||
|
||||
A:Jeff Trim - Denver Colorado, USA:INET jtrim@orion.cair.du.edu UUCP {hao,
|
||||
isis}!udenva!jtrim:Terve! Heippa! Have you said hello in Finnish today?;)
|
||||
|
||||
Would look like this when printed out with the /admin command:
|
||||
|
||||
Jeff Trim - Denver Colorado, USA
|
||||
INET jtrim@orion.cair.du.edu UUCP {hao,isis}!udenva!jtrim
|
||||
Terve! Hei! Heippa! Have you said hello in Finnish today? ;)
|
||||
|
||||
|
||||
Note that the A record cannot be split across multiple lines; it will
|
||||
typically be longer than 80 characters and will therefore wrap around
|
||||
the screen.
|
||||
|
||||
|
||||
7. REMOVING A USER FROM IRC Remove an errant user from IRC on your site.
|
||||
|
||||
Obviously it is hoped that you wouldn't have to use this command.
|
||||
Unfortunately sometimes a user can become unmanageable and this is your
|
||||
only recourse - the KILL USER command. THIS COMMAND ONLY AFFECTS YOUR
|
||||
SERVER - If this user can connect to another SERVER somewhere else in
|
||||
the IRC-Network then you would have to talk to the administrator on that
|
||||
site to disable his access from that IRCD Server as well.
|
||||
|
||||
The format of this command is:
|
||||
|
||||
K:<Host Name>:<time interval(s)>:<User>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "K" tells the IRCD that you are making a KILL USER command
|
||||
entry.
|
||||
|
||||
Field 2: In this field you specify the Hostname that the user is
|
||||
connecting from. If you wanted to REMOVE connects
|
||||
to IRC from "orion.cair.du.edu" then you would want to enter
|
||||
"orion.cair.du.edu". If you want to REMOVE ALL HOSTS
|
||||
access you can use '*' (Wild Card notation) and no matter
|
||||
what host the USERNAME (specified in Field 4) connects from
|
||||
s/he will be denied access. Removing all hosts isn't
|
||||
very smart thing to do though, why would you run an ircd
|
||||
if you allow nobody to connect to it anyways ?
|
||||
|
||||
Field 3: Either leave this field empty (no spaces), then then lines
|
||||
is active continuously for the specified user/host machine.
|
||||
You may also specify intervals during the line should be
|
||||
active, see examples above.
|
||||
|
||||
Field 4: The USERNAME of the user you want removed from IRC. For
|
||||
example 'root'.
|
||||
|
||||
|
||||
Some Examples:
|
||||
K:orion.cair.du.edu::jtrim
|
||||
|
||||
If user 'jtrim' connects to IRC from host "orion.cair.du.edu"
|
||||
then IMMEDIATELY REMOVE HIM from my IRCD.
|
||||
|
||||
K:*.cair.du.edu::root
|
||||
|
||||
If user 'root' connects to IRC from any host that has the
|
||||
suffix "cair.du.edu" - then IMMEDIATELY REMOVE THEM from
|
||||
my IRCD.
|
||||
|
||||
K:*::vijay
|
||||
|
||||
This line reads "I don't care WHAT HOST user 'vijay' is on,
|
||||
I will NEVER allow username 'vijay' to login to my IRCD.
|
||||
|
||||
K:*.oulu.fi:0800-1200,1400-1900:*
|
||||
|
||||
This disallows all users from hosts with enddomain 'oulu.fi'
|
||||
access to your server between 8 and 12am, 2 and 7pm.
|
||||
Users get kicked off if they're already signed on when the
|
||||
line becomes active (they'll get a warning 5 minutes ago).
|
||||
|
||||
8. Disallowing SERVERS in your irc net.
|
||||
|
||||
In some cases people run into difficulties in net administration.
|
||||
For one reason or another you do not want a certain server to be
|
||||
in your net (for example because of the security holes it opens
|
||||
for every server if it's not secured carefully). In that case
|
||||
you should use Q-lines in your server. When you specify a server
|
||||
name in Q-line, everytime some server link tries to introduce you
|
||||
a server (remember, all server names are broadcast around the net),
|
||||
that name is checked if it matches the Q-lines in your server.
|
||||
If it matches, then your server disconnects the link. Note that
|
||||
just placing Q-lines to your server probably results in your server
|
||||
being left alone, unless other servers have agreed to have the
|
||||
same Q-line in their ircd configuration files as well.
|
||||
|
||||
Example:
|
||||
Q::of the security holes:foo.bar.baz
|
||||
|
||||
This command excludes a server named "foo.bar.baz", the reason
|
||||
is given to be security holes (you should give a reason, it is
|
||||
polite). The first field is unused, so leave it empty.
|
||||
|
||||
9. Connection Classes.
|
||||
|
||||
To enable more efficient use of MAXIMUM_LINKS, connection classes
|
||||
were implemented. To give a connection a class, add another field
|
||||
(a sixth) to the C/N lines for a particular server.
|
||||
Each line for a server should have the same number as the sixth
|
||||
field. If it is absent, the server deaults it to 0, using the
|
||||
defaults from the config.h file. To define a connection class,
|
||||
you need to include a Y: line in the irc.conf file. This enables
|
||||
you to define the ping frequency, connection frequency and maximum
|
||||
number of links that class should have. Currently, the Y: line MUST
|
||||
appear in the irc.conf file BEFORE it is used in any other way.
|
||||
|
||||
The format for the line is:
|
||||
|
||||
Y:<CLASS>:<PING FREQUENCY>:<CONNECT FREQUENCY>:<MAX LINKS>:<SENDQ>
|
||||
Field: 1 2 3 4 5 6
|
||||
|
||||
Field 2: This is the class number which gains the following attributes
|
||||
and should match that which is on the end of the C/N line.
|
||||
|
||||
Field 3: This field defines how long the server will let the connection
|
||||
remain "silent" before sending a PING message to make sure it is still
|
||||
alive. Unless you are sure of what you are doing, use the default value
|
||||
which is in your config.h file.
|
||||
|
||||
Field 4: By changing this number, you change how often your server
|
||||
checks to see if it can connect to this server. If you want to check
|
||||
very occasionally, use a large value, but if it is an important
|
||||
connection, you might want a smaller value so that you connect to it
|
||||
as soon as possible.
|
||||
|
||||
Field 5: This field defines the maximum number of links this class
|
||||
will allow from automatic connections. Using /CONNECT overrides this
|
||||
feature.
|
||||
|
||||
Field 6: This field defines the 'sendq' value for this class. If this
|
||||
field is not present, the default (from config.h) is assigned.
|
||||
|
||||
NOTE: leaving any of the fields out means their value is 0 (ZERO)!!
|
||||
|
||||
example:
|
||||
|
||||
Y:23:120:300:5
|
||||
|
||||
define class 23 to allow 5 auto-connections, which are checked every
|
||||
300 seconds. The connection is allowed to remain silent for 120
|
||||
seconds before a PING is sent. NOTE: fields 3 & 4 are in seconds.
|
||||
|
||||
You may also give I lines a class (again the sixth field to define
|
||||
which class). This is only usefull (currently) for redefining the
|
||||
ping frequency. It can also be useful as a diagnostic to see how
|
||||
much each I line is used when combined with the TRACE output.
|
||||
|
||||
Another feature of connection class is the ability to do automatic
|
||||
routing by using the class as a 'priority'. If you are connected
|
||||
to a server which has a class lower than one of the servers that is
|
||||
'behind' it, the server will disconnect the lower class one and
|
||||
schedule a 'new' connection for the higher class server.
|
||||
|
||||
10. Leaf Connections.
|
||||
|
||||
To stop servers which should only act as leaves from hubs becoming
|
||||
hubs accidently, the L line was introduced so that hubs can be aware
|
||||
of which servers should and shouldnt be treated as leaves. A leaf
|
||||
server is supposed to remain a node for the entirity of its life
|
||||
whilst connected to the IRC server network. It is quite easy, however
|
||||
for a leaf server to be incorrectly setup and create problems by
|
||||
becoming a node of 2 or more servers, ending its life as a leaf. The
|
||||
L line enables the administrator of an IRC 'Hub server' to 'stop' a
|
||||
server which is meant to act as a leaf trying to make itself a hub.
|
||||
If, for example, the leaf server connects to another server which doesnt
|
||||
have an L-line for it, the one which does will drop the connection, once
|
||||
again making the server a leaf.
|
||||
|
||||
L:<SERVER MASK>:*:<SERVER NAME>:<MAX DEPTH>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Field 2 is a mask of which servers the leaf-like attributes are used on
|
||||
when the server receives SERVER messages. The wildcards * and ? may be
|
||||
used within this field for matching purposes. If this field is empty,
|
||||
it acts the same as if it were a single * (ie matches everything).
|
||||
|
||||
Field 4 is the the server connectted to you that for which you want to
|
||||
enforce leaf-like attributes upon.
|
||||
|
||||
Field 5 is the maximum depth allowed on that leaf and if not specified,
|
||||
a value of 1 is assumed. The depth is checked each time a SERVER message
|
||||
is received by the server, the hops to the server being the field checked
|
||||
against this max depth and if greater, the connection to the server that
|
||||
made its leaf too deep has its connection dropped.
|
||||
For the L-line to come into effect, both fields, 2 and 4, must match up
|
||||
with the new server being introduced and the server which is responsible
|
||||
for introducing this new server.
|
||||
|
||||
11. Service Connections (Not yet implemented)
|
||||
|
||||
Introduction.
|
||||
The Service is a special kind of IRC client. It does not have the full
|
||||
abilities of a normal user but can behave in a more active manner than
|
||||
a normal client. Services as they stand now are not fully implemented.
|
||||
The following line can be added to your ircd.conf file to enable a
|
||||
service:
|
||||
|
||||
S:<TARGET Host Mask>:<password>:<service_name>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 2:
|
||||
The host mask should be set to match the hosts(s) from which the
|
||||
service will be connecting from. This may be either an IP# or full
|
||||
name (prefered).
|
||||
|
||||
Field 3:
|
||||
This is the password which must be passed in the SERVICE command.
|
||||
|
||||
Field 4:
|
||||
The 'service name' is only used for the purpose of finding the
|
||||
right S-line from the ircd.conf file for password matching. The
|
||||
actual service name used is that set by NICK commands prior to
|
||||
SERVICE being sent.
|
||||
|
||||
To connect a service to your server, you must first create an S-line
|
||||
entry in your ircd.conf file and get your server to read this in (ie
|
||||
rehash or reboot). Once your server has updated itself, you can then
|
||||
attempt to register your connection as a service.
|
||||
Registering as a service is similar to registering as a normal user
|
||||
except that you must send NICK first and then SERVICE. The service
|
||||
command should look something like this:
|
||||
|
||||
SERVICE secretpassword referencename :Service information
|
||||
|
||||
A successfull registering of a service at the server will result in
|
||||
a RPL_YOURESERVICE (383) being sent back to you. Any other reply as
|
||||
a result of sending service indicates an error has occured.
|
||||
|
||||
A service is not a very useful sort of client, it cannot join channels
|
||||
or issue certain commands although most are available to it. Services,
|
||||
however, are not affected by flood control. It is therefore wise to
|
||||
oversee the use of S-lines with some care.
|
||||
|
||||
12. Port Connections
|
||||
|
||||
Introduction.
|
||||
The port line adds flexibility to the server's ability to accept
|
||||
connections. By use of this line in the ircd.conf file, it is easy
|
||||
to setup both Unix Domain ports for the server to accept connections
|
||||
on as well as extra internet ports.
|
||||
|
||||
P:<Internet IP# Mask>:<*>:<*>:<PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
or
|
||||
|
||||
P:<Directory>:<*>:<*>:<PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Explanation
|
||||
Internet Ports
|
||||
Field 1
|
||||
The internet IP mask defines where connections may come from and
|
||||
be accepted. The IP mask uses either *'s or 0's as wildcards. The
|
||||
following two lines are the same:
|
||||
|
||||
P:128.2.*:::6664
|
||||
P:128.2.0.0:::6664
|
||||
|
||||
The incoming isnt matched against the mask, rather the ip# string
|
||||
is decoded and compared segment by segment. Thus
|
||||
P:128.2*.1.2:::6664
|
||||
will not match 128.20.1.2.
|
||||
|
||||
Field 5
|
||||
The port number field tells the server which port number it should
|
||||
listen on for incoming connections.
|
||||
|
||||
Unix Socket Ports.
|
||||
Field 1
|
||||
The path set in field 1 should be the directory name in which to
|
||||
create the unix socket for later listening to. The server will
|
||||
attempt to create the directory before creating the unix socket.
|
||||
|
||||
Field 5
|
||||
The port field when used in combination with a pathname in a P-line
|
||||
is the filename created in the directory set in Field 1.
|
||||
|
||||
Example:
|
||||
P:/tmp/.ircd:::6667
|
||||
|
||||
Creates a unix socket in the /tmp/.ircd directory called "6667".
|
||||
The unix socket (file) must be a numerical.
|
||||
|
||||
13. Hub Connections
|
||||
|
||||
In direct contrast to L-lines, the server also implements H-lines to
|
||||
determine which servers may act as a hub and what they may 'hub for'.
|
||||
If a server is only going to supply its own name (ie act as a solitary
|
||||
leaf) then no H-line is required for, else a H-line must be added as
|
||||
follows:
|
||||
|
||||
H:<SERVER MASK>:*:<SERVER NAME>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
Field 2
|
||||
All servers that are allowed via this H-line must match the mask
|
||||
given in this field.
|
||||
|
||||
Field 4
|
||||
This field is used to match exactly against a server name, wildcards
|
||||
being treated as literal characters.
|
||||
|
||||
Examples:
|
||||
|
||||
H:*.edu:*:*.bu.edu
|
||||
|
||||
Allows a server named "*.bu.edu" to introduce only servers that
|
||||
match the "*.edu" name mask.
|
||||
|
||||
H:*:*:eff.org
|
||||
|
||||
Allow "eff.org" to introduce (and act as a hub for) any server.
|
||||
|
||||
Note: It is possible to have and use multiple H-lines (or L-lines) for
|
||||
the one server. eg:
|
||||
|
||||
H:*.edu:*:*.bu.edu
|
||||
H:*.au:*:*.bu.edu
|
||||
|
||||
is allowed as is
|
||||
|
||||
L:*.edu:*:*.au
|
||||
L:*.com:*:*.au
|
||||
|
||||
|
||||
Appendix A: Difference between IP addresses and hostnames
|
||||
|
||||
|
||||
There are 2 different types of INTERNET addresses, NAME addresses and
|
||||
NUMERIC addresses. NAME addresses look like ENGLISH words (and indeed
|
||||
they are ENGLISH words that refer to a given host). A NAME address looks
|
||||
like "tolsun.oulu.fi" - and that particular address refers to the machine
|
||||
named TOLSUN in Finland. It is a UNIQUE address because no other machine
|
||||
in the world has its NAME address the same as "tolsun.oulu.fi". Anytime
|
||||
you say "telnet tolsun.oulu.fi" - you would always connect to TOLSUN in
|
||||
Finland. NUMERIC addresses refer to those addresses that are made up of
|
||||
NUMBERS for example "128.214.5.6" is the NUMERIC address for TOLSUN. This
|
||||
address is also UNIQUE in that no other machine in the world will be use
|
||||
those NUMERIC numbers. The NUMERIC address is usually more reliable than
|
||||
the NAME address because not all sites can recognize and translate the
|
||||
NAME address into it's numeric counterpart. NUMERIC always seems to work
|
||||
best, but use a NAME address when you can because it is easier to tell
|
||||
what host you are connected to.
|
||||
|
||||
|
||||
Every Unix machine has a file called "/etc/hosts" on it. This file
|
||||
contains NAME and NUMERIC addresses. When you supply IRC with a NAME
|
||||
address it will at first try to find it in /etc/hosts, and then (if it's
|
||||
really smart), use the local Domain Name Server (DNS) to find the NUMERIC
|
||||
address for the host you want to connect to. Thus if you plan to use NAME
|
||||
addresses keep in mind that on SOME sites the entry for the TARGET machine
|
||||
must be found in /etc/hosts or the NAME address will fail. A typical
|
||||
entry in /etc/hosts looks like this:
|
||||
|
||||
130.253.1.15 orion.cair.du.edu orion.du.edu orion # BSD 4.3
|
||||
|
||||
This particular example is the Host ORION at the University of Denver.
|
||||
Notice that on the far left is the NUMERIC Address for orion. The
|
||||
next few ENGLISH words are the NAME addresses that can be used for orion,
|
||||
"orion.cair.du.edu", "orion.du.edu", "orion". ALL of these NAME addresses
|
||||
will return the NUMERIC address "130.253.1.15" which IRC will use to
|
||||
connect to the TARGET UNIX. (when I say TARGET UNIX I am refering to the
|
||||
UNIX you want to connect to for IRC). Any futher questions about
|
||||
/etc/hosts should be directed to "man hosts".
|
||||
|
||||
|
||||
Appendix B: Enabling Summon Messages
|
||||
|
||||
+-----------------------------------------------------------------------+
|
||||
| E N A B L I N G / S U M M O N M E S S A G E S |
|
||||
+-----------------------------------------------------------------------+
|
||||
|
||||
*NOTE* You must have ROOT or special access to the GROUP tty ('/dev')
|
||||
to do this. If you want to allow users around the world to summon
|
||||
users at your site to irc, then you should make sure that summon works.
|
||||
|
||||
The "IRCD" program needs access to the GROUP of '/dev'. This
|
||||
directory is where user TTY's are stored (as UNIX treats each Terminal
|
||||
as a FILE!) IRCD needs GROUP ACCESS to /dev so that users can be
|
||||
SUMMONED to the program by others users that are *in* the program.
|
||||
This allows people from other Universities around the world to SUMMON
|
||||
your users to IRC so that they can chat with them. Berkeley, SUN, HP-UX
|
||||
and most of the newer versions of UNIX check to see if a USER is
|
||||
accepting MESSAGES via the GROUP access rights on their TTY listing
|
||||
in the /dev directory. For example an entry in '/dev' looks like this:
|
||||
|
||||
(Unix Path on BSD 4.3 UNIX is: /dev/ttyp0)
|
||||
|
||||
crw------- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
|
||||
|
||||
You will note that 'jtrim' OWNS this terminal and can READ/WRITE to this
|
||||
terminal as well (which makes sense because I am ENTERING DATA and
|
||||
RECEIVEING DATA back from the UNIX). I logged into this particular
|
||||
UNIX on "April 29th" at "10:35am" and my TTY is "ttyp0". But further
|
||||
of *note* is that I do not have my MESSAGES ON! (mesg n) -- This is
|
||||
how my terminal would look with MESSAGES ON (mesg y):
|
||||
|
||||
crw--w---- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
|
||||
|
||||
With my MESSAGES ON (mesg y) I can receive TALK(1) requests, use the
|
||||
UNIX WRITE(1) command and other commands that allow users to talk
|
||||
to one another. In IRC this would also allow me to get IRC /SUMMON
|
||||
messages. To set up the "IRCD" program to work with /SUMMON type
|
||||
the following: (using ROOT or an account that has access to '/dev').
|
||||
|
||||
% chgrp tty ircd
|
||||
% chmod 6111 ircd
|
||||
|
||||
The above commands read: "Give IRCD access to GROUP tty (which is /dev)
|
||||
and then when ANYONE runs the IRCD allow SETUID and SETGID priviliges
|
||||
so that they can use the /SUMMON command.
|
||||
-382
@@ -1,382 +0,0 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/MANUAL
|
||||
* Copyright (C) 1990, Karl Kleinpaste
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
Date: 04 Apr 1989
|
||||
Author: Karl Kleinpaste
|
||||
karl@cis.ohio-state.edu
|
||||
|
||||
Last modification: 15 May 1992
|
||||
by Mauri Haikola
|
||||
mjh@stekt.oulu.fi
|
||||
|
||||
|
||||
INTERNET RELAY CHAT
|
||||
a real-time conversational system
|
||||
|
||||
|
||||
* 1: Irc - replacement for talk(1)
|
||||
|
||||
Irc is a functional replacement for and improvement to talk(1). Talk
|
||||
is an old, primitive, atrocious, minimalist sort of keyboard/screen
|
||||
conversation tool, using a grotesque, machine-dependent protocol.
|
||||
Irc does everything talk does, but with a better protocol, allowing
|
||||
more than 2 users to talk at once, with access across the aggregate
|
||||
Internet, and providing a whole raft of other useful features.
|
||||
|
||||
* 2: Entering Internet Relay Chat
|
||||
|
||||
There are two ways to enter Internet Relay Chat. If you are using the
|
||||
emacs lisp client, you need to load the client into your Emacs session
|
||||
and then M-x irc. If you are using the C client (easier for beginners)
|
||||
then type (usually) irc. If you wish to be known by a nickname which
|
||||
is not one's login name, type `irc chosen-nickname' instead.
|
||||
|
||||
* 3: How much can be seen from here
|
||||
|
||||
The universe - seriously.
|
||||
|
||||
This is most formally called Internet Relay Chat. Server hosts are
|
||||
connected via a tree structure. The various servers relay control and
|
||||
message data among themselves to advertise the existence of other
|
||||
servers, users, and the channels and other resources being occupied by
|
||||
those users.
|
||||
|
||||
* 4: Structure
|
||||
|
||||
There is quite a lot of structure to the operation of irc, as
|
||||
compared to crufty old talk(1). Since so little could be done with
|
||||
talk(1), it needed little structure. But to keep track of people
|
||||
spread literally around the world (the system was written by Jarkko
|
||||
Oikarinen of Finland, usually seen on the system as `Wiz'), the
|
||||
structure is useful so that one can speak to exactly those people with
|
||||
whom one wishes to speak.
|
||||
|
||||
** 4.1: Nicknames
|
||||
|
||||
All users of irc are known to the system by a `nickname.' By
|
||||
default, one's nickname is one's login name. Nickname clashes are not
|
||||
allowed; this is enforced by the servers. If one's intended nickname
|
||||
clashes with someone else as one enters chat, one will not be able to
|
||||
complete entry to irc until one changes one's nickname to something
|
||||
else.
|
||||
|
||||
** 4.2: Presence on a channel
|
||||
|
||||
Fundamental to the operation of irc is the concept of a channel. All
|
||||
users are `on a channel' while inside irc. One enters the `null
|
||||
channel' first. One cannot send any messages while not in any
|
||||
chatting channel unless one has set up a private conversation in some
|
||||
way. The number of channels is essentially unlimited - whatever will
|
||||
fit in a string of some ungodly length, that must start with a # sign.
|
||||
|
||||
** 4.3: Main modes of channels
|
||||
|
||||
Public
|
||||
|
||||
This is the default mode for a channel. When one is on a public
|
||||
channel, one can be seen by all other users (if one's own user mode
|
||||
permits this). Anyone can notice users on a public channel and join
|
||||
such a channel's conversation.
|
||||
|
||||
Private
|
||||
|
||||
This means that, although anyone can see that one is using chat, no
|
||||
one can tell what channel one is using unless one is already on that
|
||||
channel with oneself. Since the number of potential channels is in
|
||||
the billions, this is quite some security - all one gives away is the
|
||||
acknowledgement that one is using chat.
|
||||
|
||||
Secret
|
||||
|
||||
While one is on a secret channel, no one who is not on one's channel
|
||||
with oneself can even see that one is there. One's name does not show
|
||||
up in a list of active users. The only indication of one's presence
|
||||
is that, when entering chat, all new users are told that there are "N
|
||||
users on P servers." If one checks on all users and finds less than N
|
||||
of them, one knows that others are hiding on secret channels. But a
|
||||
secret channel user still cannot be found except by brute-force
|
||||
checking through all channels, a hopeless proposition in the face of
|
||||
the huge number of possible channel names. Security through obscurity
|
||||
finally means something.
|
||||
|
||||
Changing the mode
|
||||
|
||||
The mode of a channel (private, secret, invite-only, moderated,
|
||||
topic-limited, person-number-limited, no-messages-to-channel, ban
|
||||
someone from channel) is set by the channel operator, who is the
|
||||
first person to join a channel, or someone who has had channel
|
||||
operatorship bestowed on them by another channel operator.
|
||||
|
||||
|
||||
*** 4.4: Conversations not using channels
|
||||
|
||||
It is possible to conduct conversations with others without using the
|
||||
formalized channel structure. Doing so requires that two people set
|
||||
themselves up for private conversation using special commands; see
|
||||
User Commands below.
|
||||
|
||||
* 5: Screen/keyboard structure
|
||||
|
||||
Chat is a full-screen utility. It takes over the screen, with the
|
||||
bulk of activity happening in the top N-2 lines, a modeline (vaguely
|
||||
emacs-like) on the next to last line, and one's input being entered on
|
||||
the last line. A very good version of client is the IRC-II client,
|
||||
avaliable on anonymous ftp from various sites around the world.
|
||||
|
||||
** 5.1: Keyboard input
|
||||
|
||||
When typing commands at irc, one has a minimalist line-editing
|
||||
facility in an emacs style. That is, ^A moves the cursor to the
|
||||
beginning of the line, ^E goes to the end, ^D deletes the character
|
||||
under the cursor, ^K kills from the cursor to the end, and so on.
|
||||
|
||||
** 5.2: Screen activity
|
||||
|
||||
Almost everything happens in the upper bulk of the screen. This
|
||||
includes both messages from other users, as well as the output of the
|
||||
control commands.
|
||||
|
||||
Normal messages from other users appear with the originating nickname
|
||||
in <angle brackets>. Private messages arrive with the originating
|
||||
nickname in *asterisks*. Messages which one sends to everyone appear
|
||||
with a preceding "> " whereas messages which one sends privately to
|
||||
one other user appear with "-> *nickname*."
|
||||
|
||||
Other output (e.g., /who commands, invitations from other users to
|
||||
join channels, and so forth) appears interspersed with other activity
|
||||
on the screen.
|
||||
|
||||
* 6: Command structure
|
||||
|
||||
Ordinary text typed at irc is sent as one's messages to everyone else
|
||||
on the same channel, modulo personal choices for private messages and
|
||||
the like. Commands to irc itself all begin with a command character,
|
||||
which is initially `/' but may be changed to any other character
|
||||
desired.
|
||||
|
||||
Commands may in general be abbreviated to a unique prefix.
|
||||
|
||||
** 6.1: Leaving irc
|
||||
|
||||
The way to get out of irc is to enter the /signoff command. "/si" is
|
||||
sufficient. Also equivalent are "/exit," "/bye," and "/quit." A
|
||||
signoff command may include a comment which will be seen by everyone
|
||||
on the current channel of the person who left.
|
||||
|
||||
** 6.2: Getting help
|
||||
|
||||
Type "/help." Follow the instructions.
|
||||
|
||||
** 6.3: User commands
|
||||
|
||||
The most important commands supported by irc are:
|
||||
|
||||
help signoff who whois
|
||||
list topic join channel
|
||||
links msg invite ignore
|
||||
users stats nick away
|
||||
info clear query cmdch
|
||||
date mode
|
||||
|
||||
*** 6.3.1: help
|
||||
|
||||
Information on how to use the rest of the system is available via
|
||||
/help. The modeline says so as well.
|
||||
|
||||
*** 6.3.2: signoff {comment}
|
||||
|
||||
/signoff exits chat. Optional comment may be included; see above.
|
||||
|
||||
*** 6.3.3: who
|
||||
|
||||
/who returns information on who is using chat. /who without arguments
|
||||
prints info on all users that can be seen. Users of public channels
|
||||
show up with their channel identified. Users of private channels
|
||||
appear, but they are specified as being on a private, unspecified
|
||||
channel. Users of secret channels and users whose user mode is +i
|
||||
(invisible) do not appear at all.
|
||||
|
||||
Giving a channel name as an argument to /who returns only those users of the
|
||||
specified channel. This still doesn't show users of secret channel or
|
||||
invisible users one is actually on the same channel with them. Users
|
||||
of private channels are shown, if an exact channel name is given.
|
||||
|
||||
*** 6.3.4: whois
|
||||
|
||||
This returns information about individual users. Say "/whois
|
||||
nickname" to get information on the login name and host from which the
|
||||
nicknamed user comes.
|
||||
|
||||
*** 6.3.5: topic
|
||||
|
||||
Channels can be given off-the-cuff "topics." Saying "/topic some
|
||||
string of text" will associate that topic with the current channel.
|
||||
|
||||
*** 6.3.6: list
|
||||
|
||||
/list will give lists of active channels, the number of users of each,
|
||||
and the topics therewith associated. Again, secret channels do not
|
||||
appear and private channels only appear as Prv.
|
||||
|
||||
*** 6.3.7: join & channel
|
||||
|
||||
/join or /channel are the means to enter a channel. Give the channel
|
||||
name as an argument. If this is a secret or hidden channel, /who
|
||||
commands will show oneself and any other users of one's channel.
|
||||
|
||||
One's arrival on a channel is announced to the rest of the users
|
||||
already on that channel. Silent, anonymous "lurking" is not
|
||||
supported.
|
||||
|
||||
*** 6.3.8: links
|
||||
|
||||
/links lists the currently-active set of chat servers. Beware: this
|
||||
list can be quite long, and will undoubtedly get longer as chat gains
|
||||
wider use. As of 15 May, 1992, about 130 servers is typical.
|
||||
|
||||
*** 6.3.9: msg
|
||||
|
||||
A single message can be sent privately to a certain user with /msg.
|
||||
Type /msg nickname and the text to be sent. It will be sent privately
|
||||
to the indicated nickname.
|
||||
|
||||
*** 6.3.10: invite
|
||||
|
||||
If there is a user online to whom one wishes to speak, one may invite
|
||||
that user to join oneself on a certain channel. One types "/invite
|
||||
nickname" with an optional channel number. The receiving user gets a
|
||||
one-line message indicating the sender and the invitation. The
|
||||
receiving user is free to ignore the invitation, of course.
|
||||
|
||||
*** 6.3.11: ignore
|
||||
|
||||
If one wants to ignore messages sent by some other user or users, it
|
||||
may be done with /ignore command. One can ignore someone by their
|
||||
nickname, or by their user@host data. Wildcards may be used.
|
||||
|
||||
*** 6.3.12: users
|
||||
|
||||
/users will return a list of the users logged into one's system. With
|
||||
an optional hostname identifying a chat server host, the users logged
|
||||
into that system will be listed.
|
||||
|
||||
*** 6.3.13: stats
|
||||
|
||||
This command returns counts of various protocol operations of one's
|
||||
chat server. It is neither particularly useful nor interesting to
|
||||
users other than operators.
|
||||
|
||||
*** 6.3.14: nick
|
||||
|
||||
One can change nicknames by issuing "/nick new-nickname." All users
|
||||
on one's channel will be advised of the change. NOTE: If one enters
|
||||
chat with a nickname clash (e.g., one's login name is the same as
|
||||
someone else's, and the other user got there first), the system will
|
||||
not let one enter until one issues a /nick command with a unique
|
||||
nickname.
|
||||
|
||||
*** 6.3.15: away
|
||||
|
||||
Sometimes, one wishes to remain connected to the chat system, but one
|
||||
must be elsewhere for a while. One can issue an /away command with
|
||||
arbitrary text as argument, which will mark oneself as being away. If
|
||||
someone sends an away'd user a private message (via /msg or in a
|
||||
private session set up via /query; see below), the sender will get a
|
||||
message back from the server indicating the away-ness and the message
|
||||
which was set.
|
||||
|
||||
*** 6.3.16: info
|
||||
|
||||
/info returns information regarding the author and copyright of the
|
||||
chat system.
|
||||
|
||||
*** 6.3.17: clear
|
||||
|
||||
At times, one wishes that one's screen weren't so cluttered. /clear
|
||||
makes it so.
|
||||
|
||||
*** 6.3.18: query
|
||||
|
||||
This command is used to set up private communications `outside' the
|
||||
normal channel system.
|
||||
|
||||
When one enters "/query nickname," the indicated nickname is set up as
|
||||
the sole recipient of anything which one types thereafter. Thus, if
|
||||
user A executes "/query B" and user B executes "/query A," they have
|
||||
set up a private communication between themselves. Significantly, it
|
||||
remains possible for them to stay on their respective channels, which
|
||||
need not be the same, and listen to whatever conversation is going on
|
||||
around them as well, though they cannot respond to that ambient
|
||||
conversation without leaving the private conversation they have set up.
|
||||
|
||||
One leaves this private mode by issuing /query without arguments.
|
||||
|
||||
*** 6.3.19: cmdch
|
||||
|
||||
The `/' character may not be best for some people to use as their
|
||||
command character. It can be changed with "/cmdch <character>."
|
||||
|
||||
*** 6.3.20: mode
|
||||
|
||||
This command can be used for altering the various modes of a channel
|
||||
(see the explanation of channel modes above). /mode command can only
|
||||
be issued by channel operators.
|
||||
|
||||
** 6.4: Operator commands
|
||||
|
||||
The chat system administrators on each host have additional
|
||||
responsibilities and power over the configuration and operation of the
|
||||
servers. The commands to do so are delineated below.
|
||||
|
||||
*** 6.4.1: oper
|
||||
|
||||
Users who have the potential for operator privileges initially invoke
|
||||
those privileges by "/oper nickname password," where nickname is the
|
||||
nickname under which operation is intended, and password is the
|
||||
password known to the chat system for that nickname.
|
||||
|
||||
*** 6.4.2: kill
|
||||
|
||||
Obnoxious users had best beware the operator who's fast on the /kill
|
||||
command. "/kill nickname" blows any given nickname completely out of
|
||||
the chat system.
|
||||
|
||||
Obnoxiousness is not to be tolerated. But operators should not use
|
||||
/kill lightly.
|
||||
|
||||
*** 6.4.3: quote
|
||||
|
||||
Raw access to the underlying server protocol is possible through the
|
||||
user of the /quote command. "/quote any text at all" is used to send
|
||||
direct, unmodified commands to the servers. This has a wide variety
|
||||
of uses, such as deliberately killing a local or remote chat daemon,
|
||||
invoking operator privileges for otherwise-operator-priv-forbidden
|
||||
users, and related tasks. It is, again, a very powerful operation,
|
||||
and not to be used lightly.
|
||||
|
||||
* 7: Questions, problems, troubles?
|
||||
|
||||
If you have problems, please contact Christopher Davis (ckd@eff.org) or
|
||||
Helen Rose (hrose@eff.org). Known as "ckd" and "Trillian" on irc,
|
||||
respectively. You can also ask for help on some of the operator
|
||||
channels on irc, for example #twilight_zone and #eu-opers. They will
|
||||
be able to assist you in whatever problems you are having with IRC.
|
||||
|
||||
-241
@@ -1,241 +0,0 @@
|
||||
Internet Relay Chat Operator Etiquette Guide (May, 1992)
|
||||
[ $Id$ ]
|
||||
|
||||
Welcome! You've either been selected to be an IRC Operator or you have set
|
||||
up your server and thus have taken on the dual task of IRC Server
|
||||
Administrator and IRC Operator. Your future days will be filled with hours
|
||||
of fun chatting on IRC, and then wondering why everyone you talked to went
|
||||
away, because the links had apparently broken.
|
||||
|
||||
Linking:
|
||||
========
|
||||
|
||||
You will be assigned links from the IRC Routing Coordinators. Please
|
||||
use these links and these links ONLY. The links have been designed to
|
||||
maximize efficiency and make delays in chatting minimal. You will
|
||||
usually be given two links, one to each regional backbone site.
|
||||
Connect to the primary site first and then to the secondary site. You
|
||||
should not need to connect to any other sites. You will be informed if
|
||||
this policy changes.
|
||||
|
||||
Kills
|
||||
=====
|
||||
|
||||
/kill is a special operator command. You should use it with
|
||||
care, and only if absolutely needed. The format is as follows:
|
||||
/kill NICKNAME comment. Comment can be a phrase of almost any length
|
||||
(within reason) and should be used for specifying the reason of the kill.
|
||||
Example: /kill Trillian She's a Ghost
|
||||
IRC Ghosts are created after a net split has occured and the net has yet to
|
||||
relink.
|
||||
|
||||
/wallops PHRASE This is used to talk to those users who have their
|
||||
user mode set to +w. /wallops used to be a way for operators to talk
|
||||
about important matters in linking etc., but it has little use
|
||||
nowadays.
|
||||
|
||||
/TRACE command /TRACE is useful to know what servers are connected to
|
||||
what. Sometimes /trace can be confusing, especially if you are using
|
||||
it for the first time. Here is an example of a trace from
|
||||
stekt1.oulu.fi to cdc835.cdc.polimi.it.
|
||||
|
||||
/TRACE cdc835.cdc.polimi.it
|
||||
|
||||
*** Link stekt1.oulu.fi<2.7.2> ==> cdc835.cdc.polimi.it
|
||||
*** Link rieska.oulu.fi<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link nic.funet.fi<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link ircserver.et.tudelft.nl<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link vesuv.unisg.ch<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link apollo.di.unipi.it<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Oper Class[10] ==> Allanon[cdc835.cdc.polimi.it]
|
||||
*** User Class[11] ==> Lupandy[plus2.usr.dsi.unimi.it]
|
||||
*** Serv Class[3] ==> apollo.di.unipi.it[131.114.4.36] 132S 445C
|
||||
*** User Class[11] ==> Punk[pluto.sm.dsi.unimi.it]
|
||||
*** User Class[11] ==> TheEdge[pluto.sm.dsi.unimi.it]
|
||||
*** User Class[10] ==> Mork[cdc835.cdc.polimi.it]
|
||||
*** User Class[11] ==> Lollo[c700-2.sm.dsi.unimi.it]
|
||||
*** User Class[11] ==> Attila[hp2.sm.dsi.unimi.it]
|
||||
*** Class 0 Entries linked 1
|
||||
*** Class 11 Entries linked 5
|
||||
*** Class 10 Entries linked 2
|
||||
*** Class 3 Entries linked 1
|
||||
|
||||
From this output you can see that the route goes first to
|
||||
rieska.oulu.fi (running version 2.7.1e), then nic.funet.fi,
|
||||
ircserver.et.tudelft.nl, vesuv.unisg.ch, and apollo.di.unipi.it, after
|
||||
which cdc835 is the next server. Then we see the connections on
|
||||
cdc835: One operator (Allanon) and 6 users are on line. The class of
|
||||
each connection is given. There is only one server connected to cdc835
|
||||
at the moment, and that server is apollo.di.unipi.it (cdc835 is said
|
||||
to be a "leaf" server at the moment). The numbers 132S 445C in the end
|
||||
of line tell us, that there are 132 servers and 445 clients connected
|
||||
to the servers from apollo onwards. Finally we see a grand total of
|
||||
connections in each connection class.
|
||||
|
||||
|
||||
/SQUIT server {comment}
|
||||
/squit isolates a specified server from the next closest server, when
|
||||
you look at it along the trace path starting from your server.
|
||||
This is usually used in conjunction with CONNECT (explained later) to
|
||||
reroute traffic. This will be described in detail in the section
|
||||
"routing", preceding CONNECT.
|
||||
|
||||
Usage (and examples):
|
||||
|
||||
/squit E
|
||||
|
||||
If the network looks like this initially (and you are on server A)
|
||||
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E <---> F <---> ... (rest of the net)
|
||||
|
||||
|
||||
Then after issuing the previous /squit the network would look like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
|
||||
|
||||
G <---> E <---> F <---> ...
|
||||
|
||||
|
||||
/squit E {comment}
|
||||
|
||||
It usually helps to give a reason why you are sending a
|
||||
SQUIT for a server. This can be accomplished by sending
|
||||
the command "/squit server This link is making the US route
|
||||
through Finland". The SQUIT will then be sent out, and the
|
||||
server sending the squit will WALLOP sending the comment
|
||||
so all operators can see it.
|
||||
|
||||
/CONNECT server {portnum server2}
|
||||
/connect is used to establish a link between two servers. These
|
||||
connections must be authorized by each server's ircd.conf file, but
|
||||
any operator can issue a CONNECT between authorized servers. This
|
||||
command is most often used in conjunction with SQUIT to reroute
|
||||
traffic.
|
||||
If only one argument is given, this command causes the server you
|
||||
are on to attempt to connect to the server specified. For example,
|
||||
"/connect B" (in the previous example) would cause your server (A) to
|
||||
connect to B.
|
||||
Suppose you wanted to reconnect server F to server E? You cannot
|
||||
contact server F since it is no longer part of your network. However,
|
||||
you can tell server E to connect to it. A remote CONNECT can be issued
|
||||
to server E.
|
||||
|
||||
Examples (assume you are on server A):
|
||||
|
||||
/connect B
|
||||
|
||||
If the network initially looks like this:
|
||||
|
||||
A B <---> ... (rest of network)
|
||||
|
||||
Then afterwards (if the connection succeeds) the network will look
|
||||
like this:
|
||||
|
||||
A <---> B <---> ...
|
||||
|
||||
|
||||
In the example where you wanted to reconnect server E to F, the
|
||||
following syntax would be appropriate (note: we are assuming that
|
||||
F's irc socket port is 6667, which is the default)
|
||||
|
||||
/connect F 6667 E
|
||||
|
||||
If the network initially looks like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E F <---> ...
|
||||
|
||||
Then after your CONNECT request the network topology will look like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E <---> F <---> ...
|
||||
|
||||
Be careful when connecting servers that you know which command to
|
||||
use! If you simply issued "/connect F" from your server, the
|
||||
network would look like this:
|
||||
|
||||
|
||||
... <---> F <---> A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E
|
||||
|
||||
which for various reasons (discussed below) might be very
|
||||
undesirable.
|
||||
|
||||
Routing
|
||||
=======
|
||||
|
||||
When and how should you do rerouting? This depends on where your
|
||||
server is topologically located and whether you route traffic. If you
|
||||
are a leaf node (i.e. only connect to one server at a time) then
|
||||
chances are you won't need to do any routing at all. Your ircd.conf
|
||||
file should be written to connect to the best possible servers first
|
||||
before trying alternates. At the most, you may decide to squit an
|
||||
alternate server and connect to your primary if/when it goes back up.
|
||||
This only involves local squits, however.
|
||||
|
||||
If you are operating a backbone site, you may find yourself
|
||||
rerouting things quite often. If the servers badger.ugcs.caltech.edu
|
||||
(Pasadena, CA), irc.mit.edu (Boston, MA), minnie.cc.utexas.edu
|
||||
(Austin, TX) and ucsu.colorado.edu (Boulder, CO) were routing traffic
|
||||
in the following way:
|
||||
|
||||
... <---> minnie <---> badger <---> bucsd <---> ucsu <---> ...
|
||||
|
||||
It would make sense to either squit ucsu and reconnect it to minnie,
|
||||
or disconnect minnie from badger and connect to ucsu, because
|
||||
topologically (and geographically) ucsu and minnie are rather close.
|
||||
There are occasions when US traffic for some reasons winds up being
|
||||
routed through Australia. This is another case where traffic should
|
||||
definitely be rerouted. However, there are sometimes occasions when
|
||||
routing is going through "backdoor" methods. If you see something
|
||||
totally outrageous (like the east coast and the west coast being
|
||||
connected by eff.org) please ask for example on channel #twilight_zone
|
||||
before you send any squits, because chances are, it's like that for a
|
||||
reason.
|
||||
|
||||
Of course, any operator can remotely squit or connect servers, so
|
||||
if you see a problem and you're sure you know how to fix it, it's a
|
||||
good idea to do so. If the operator of a server which is is being
|
||||
routed poorly is online, it's probably best to contact him/her first,
|
||||
though.
|
||||
|
||||
Chances are that hub operators will be more familiar with the
|
||||
general topology of the network and which servers connect to which
|
||||
(which is why most of the manual routing is left to them), so if you
|
||||
have any problems, talk to the other operators on operator channels
|
||||
(#twilight_zone, #eu-opers etc.) That's what they are there for!
|
||||
Also, be aware that servers will notify all the operators online of
|
||||
remote SQUITs and CONNECTs via WALLOPS.
|
||||
|
||||
Please let us know if there should be any additions to this guide. Again,
|
||||
this is not MANDATORY, this is just a GUIDE. Please conduct yourself as
|
||||
an IRC Operator would...you are looked upon for assistance, both emotional
|
||||
and mental.
|
||||
|
||||
Helen Rose Christopher Davis Noah Friedman
|
||||
<hrose@cs.bu.edu> <ckd@cs.bu.edu> <friedman@ai.mit.edu>
|
||||
|
||||
January, 1991
|
||||
|
||||
|
||||
Updated by
|
||||
|
||||
Mauri Haikola
|
||||
<mjh@stekt.oulu.fi>
|
||||
|
||||
May, 1992
|
||||
@@ -0,0 +1,195 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>UnrealIRCd - 3.2 - Offical Documentation</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<p> <font size="-1">I M P O R T A N T R E A D I N G</font></p>
|
||||
<p><font size="-1">(YES, YOU WILL NEED TO READ ALL OF THIS)</font></p>
|
||||
<p><font size="-1">* Unreal3.2 is a lot different than Unreal3.1.1. Forget
|
||||
all you have learned about setting up Unreal3.1.1 - this is a lot different.
|
||||
We have got a new configuration format that integrates all the former config
|
||||
files,ircd.conf, vhost.conf, chrestrict.conf, unrealircd.conf, into to one newunrealircd.conf
|
||||
(what the ircd.conf is called now). See doc/ for more information on the configuration
|
||||
format</font></p>
|
||||
<p><font size="-1">* THIS IS A BETA VERSION, REPORT BUGS ON http://bugs.unrealircd.org</font></p>
|
||||
<p><font size="-1">* We have introduced a new cloaking algorithm (+x), which makes
|
||||
it incompatible with Unreal3.1.1 - these can however still link, but the hostname
|
||||
will look different. This is made of three big numbers, configured in the config
|
||||
file - and these MUST be the same on all servers on the network. Keep these
|
||||
numbers secret, and the cloaking algorithm is uncrackable (within 55 years,
|
||||
that is). The +x algorithm was changed slightly to fix a method of cracking
|
||||
that was found. #define COMPAT_BETA4_KEYS to use the beta4 system for compatibility
|
||||
with older betas.</font></p>
|
||||
<p><font size="-1">* If you use Linux and have problems where the IRCd complains
|
||||
that MAXCONNECTIONS is larger than FD_SETSIZE, you need to get your root to
|
||||
edit /usr/include/bits/types.h - #define __FD_SETSIZE 1024 to be somenumber
|
||||
that is equal or higher than MAXCONNECTIONS. This is a problem with Linux that
|
||||
it is hard coded and non override able in some distributions. We recommend you
|
||||
use FreeBSD or the variants of this if you need to run high load IRC servers.</font></p>
|
||||
<p><font size="-1">* We use autoconf to help with compilation, and this should
|
||||
make us able to a lot more platform (we have even ported to BeOS).</font></p>
|
||||
<p><font size="-1">* We require a pthreads library for the SOCKS scan now - and
|
||||
this is now done in the background (no more waiting!).</font></p>
|
||||
<p><font size="-1">* The IRCd is now modularized, and you load modules with the
|
||||
loadmodule command. You will most likely want to add these lines:<br>
|
||||
loadmodule "src/modules/commands.so";<br>
|
||||
loadmodule "src/modules/scan.so";<br>
|
||||
loadmodule "src/modules/scan_socks.so";<br>
|
||||
loadmodule "src/modules/scan_http.so";</font></p>
|
||||
<p><font size="-1"> If you would like to code a module, doc/ will contain a module
|
||||
guide,and we got an example module in src/modules/m_dummy.c.</font></p>
|
||||
<p><font size="-1">* We have some IPv6 support, and there are some minor bugs
|
||||
in it.</font></p>
|
||||
<p><font size="-1">* The documentation is NOT yet 100% complete</font></p>
|
||||
<p><font size="-1">* We have added snomask (similar to ircu), basically this allowed
|
||||
us to remove several modes. Modes +cfFkje are gone, but don't worry, you can
|
||||
still use them. They are now added like this:</font></p>
|
||||
<p><font size="-1"> /mode yournick +s +cF</font></p>
|
||||
<p><font size="-1"> You set the flags in the second parameter of the mode command
|
||||
for a mode change +s, setting -s with no parameters removes all your snomask.
|
||||
You can remove a specific snomask by doing:</font></p>
|
||||
<p><font size="-1"> /mode yournick -s -c</font></p>
|
||||
<p><font size="-1">The current snomasks are:</font></p>
|
||||
<p><font size="-1"> c - local connects<br>
|
||||
F - far connects<br>
|
||||
f - flood notices<br>
|
||||
k - kill notices<br>
|
||||
e - 'eyes' notices<br>
|
||||
j - 'junk' notices<br>
|
||||
v - vhost notices<br>
|
||||
G - gline/shun notices<br>
|
||||
n - nick change notices<br>
|
||||
q - deny nick (Q:line) rejection notices</font></p>
|
||||
<p><font size="-1"> It shouldn't be too hard to figure out, just play around with
|
||||
it a bit :)</font></p>
|
||||
<p><font size="-1">* /who needs testing it was recorded and may contain bugs</font></p>
|
||||
<p><font size="-1">* We have added alias {} which allows you to dynamically create
|
||||
commands such as /nickserv Read example.conf for more information on how to
|
||||
create your own. To use standard ones include one of the following files</font></p>
|
||||
<p><font size="-1"> aliases/ircservices.conf (IRCServices, Daylight)<br>
|
||||
aliases/epona.conf (Epona)<br>
|
||||
aliases/auspice.conf (Auspice)<br>
|
||||
aliases/generic.conf (Magick, Sirius, Wrecked)<br>
|
||||
aliases/operstats.conf (OperStats)<br>
|
||||
aliases/genericstats.conf (GeoStats, NeoStats)</font></p>
|
||||
<p><font size="-1">* You can now use an IP in the oper::from and vhost::from fields
|
||||
even if the host resolves</font></p>
|
||||
<p><font size="-1">* Added an http proxy scanner (scan_http.so)</font></p>
|
||||
<p><font size="-1">* Added oper::snomask to specify default oper snomask modes</font></p>
|
||||
<p><font size="-1">* /helpop text has been moved to a config directive, help {}.
|
||||
To keep the standard help text you need to include help.conf so add include
|
||||
"help.conf"; to your config file.</font></p>
|
||||
<p><font size="-1">* To be able to use G:lines you must now have the can_gkline
|
||||
flag (or t if old style flags)</font></p>
|
||||
<p><font size="-1">* Usermode +T (Tech Admin) has been removed, since it is 100%
|
||||
useless</font></p>
|
||||
<p><font size="-1">* Added a make install to copy files to the installation location</font></p>
|
||||
<p><font size="-1">* Removed ./ircd, ./killircd, crypt/mkpasswd, ./rehash and
|
||||
merged them into a new ./unreal [start|stop|rehash|mkpasswd] for mkpasswd the
|
||||
format is</font></p>
|
||||
<p><font size="-1"> ./unreal mkpasswd [method] [password]</font></p>
|
||||
<p><font size="-1">* Added a new system for crypting passwords. You now do for
|
||||
example password "my password" { crypt; }; This allows you to have
|
||||
some crypted passwords and others not. If you have SSL enabled you may also
|
||||
use the md5 and sha1 methods.</font></p>
|
||||
<p><font size="-1">* The old blackhole is now set::scan::endpoint and specifies
|
||||
an IP and port to tell proxies to connect to.</font></p>
|
||||
<p><font size="-1">* You can now specify a cipher list for SSL links (read doc/conf.doc
|
||||
for more info)</font></p>
|
||||
<p><font size="-1">* +I is now in invisibility.so so it is easily disabled</font></p>
|
||||
<p><font size="-1">* set::socks has been replaced by set::scan (read doc/conf.doc
|
||||
for more info)</font></p>
|
||||
<p><font size="-1">* If you experience problems with the scanners, perhaps check
|
||||
out BOPM (http://www.blitzed.org/bopm)</font></p>
|
||||
<p><font size="-1">* log {} syslog support added (read doc/unreal32docs.html for
|
||||
more info)</font></p>
|
||||
<p><font size="-1">* Added ripemd-160 password encryption support</font></p>
|
||||
<p><font size="-1">* Enabled sha1 and md5 password encryption on Win32 regardless
|
||||
of whether SSL is used.</font></p>
|
||||
<p><font size="-1">* Added WinNT/2k/XP service support (experimental) To use this
|
||||
you use the unreal.exe utility: unreal install -installs the service<br>
|
||||
unreal uninstall -uninstalls the service <br>
|
||||
unreal start -starts the service <br>
|
||||
unreal stop -stops the service<br>
|
||||
unreal restart -restarts the service<br>
|
||||
unreal rehash -rehashes the config file</font></p>
|
||||
<p><font size="-1"> Config errors and crashes are now logged to service.log when
|
||||
in service mode.</font></p>
|
||||
<p><font size="-1">* Implemented a new win32 debugger to make fixing bugs much
|
||||
easier.</font></p>
|
||||
<p><font size="-1">* Added a win32 installer to simplify installing under Windows.</font></p>
|
||||
<p><font size="-1">* AKILL/RAKILL is deprecated. Server command still works but
|
||||
will be removed eventually (aliases to TKL G). For normal opers it notices that
|
||||
the commands are deprecated.</font></p>
|
||||
<p><font size="-1">Made the config parser smarter when it comes to time values
|
||||
and size values. Entries are no longer limited to 1d2h1m. You can now enter
|
||||
"1day 2 hours 1 minute" for example. See doc/conf.doc for more information.</font></p>
|
||||
<p><font size="-1">* The oper override code has been rewritten to be less intrusive.
|
||||
You can now no longer automatically join a channel for which you must override
|
||||
a mode. You must /invite yourself to the channel. The idea behind this is it
|
||||
prevents the accidental "rejoin on kick" ban override and joining
|
||||
a +s channel without realizing it is +s and therefore you shouldn't know it
|
||||
exists.</font></p>
|
||||
<p><font size="-1">* If you use the SSL features of Unreal, you should use OpenSSL
|
||||
0.9.6e or later. This is important as the older versions may make the program
|
||||
exploitable. See http://www.openssl.org for more information</font></p>
|
||||
<p><font size="-1">* We have made a lot of changes to deal with SSL, and if you
|
||||
find any flaws or problems, please contact the coder team. We however think
|
||||
that the changes will make SSL more transparent and make it work more efficiently.</font></p>
|
||||
<p><font size="-1">* Added technical documentation in doc/technical. This directory
|
||||
will contain information about the protocol used by Unreal.</font></p>
|
||||
<p><font size="-1">* Added EGD support for SSL. EGD allows entropy to be gathered
|
||||
on systems that do not have a random device (/dev/random or /dev/urandom) or
|
||||
have an unreliable random device. Unreal has been tested using EGADS (http://www.securesoftware.com/egads.php)
|
||||
[With EGD support enabled], PRNGD (http://www.aet.tu-cottbus.de/personen/jaenicke/postfix_tls/prngd.html),
|
||||
and EGD (http://egd.sourceforge.net). Other EGD compatible programs should work
|
||||
as well.</font></p>
|
||||
<p><font size="-1">* We have created a new complete set of docs! doc/unreal32docs.html
|
||||
is now a complete<br>
|
||||
set of docs! It is still not finished, however it contains atleast what was
|
||||
already<br>
|
||||
avail. in the other doc files. <br>
|
||||
It can also be view online @ http://www.unrealircd.com/unreal32docs.html</font></p>
|
||||
<p><font size="-1">* We have removed ./Setup - Please read the new docs for information
|
||||
on configuring &<br>
|
||||
setting up Unreal3.2</font></p>
|
||||
<p><font size="-1">* Removed makeconf - Read the docs to make a config file</font></p>
|
||||
<p><font size="-1">* Added set::ssl::options with the following options:<br>
|
||||
fail-if-no-clientcert - If SSL client connects and doesn't provide a client<br>
|
||||
certificate, abort connection immediately<br>
|
||||
verify-certificate - Check the certificate's validity using X509 methods, check if<br>
|
||||
we trust CA's, etc. <br>
|
||||
It however does slip self signed certificates through UNLESS<br>
|
||||
no-self-signed - Don't allow self-signed certificates through (requires<br>
|
||||
verify-certificate)</font></p>
|
||||
|
||||
<p><font size="-1">* Added the ability specify which CA's are trusted using set::ssl::trusted-ca-file</font></p>
|
||||
|
||||
<p><font size="-1">* A new configuration system has been added. The system is a bit more strict (meaning it
|
||||
will complain more often) but it will never crash due to configuration errors, just
|
||||
display a message saying errors exist.</font></p>
|
||||
|
||||
<p><font size="-1">* SVSLUSERS was added to all U:lines to change local and global max user counts (this is
|
||||
NOT meant so you can make the max count higher than it really should be.)</font></p>
|
||||
|
||||
<p><font size="-1">* A new oper flag, can_override/v has been added. This is an attempt to stop oper abuse.
|
||||
All opers can no longer use oper-override, this oflag MUST be in place for oper-override
|
||||
to be allowed. Can_override is NOT assumed to be present no matter what your flags,
|
||||
meaning you could be +N but still not be allowed to use oper-override.</font></p>
|
||||
|
||||
<p><font size="-1">* UNKLINE and UNZLINE have been removed in favor of a system like G:lines, to remove you
|
||||
now /kline -user@host or /zline -user@host</font></p>
|
||||
<p><font size="-1">* MAKE SURE YOU RERUN ./Config AND RUN make clean BEFORE USING
|
||||
THIS VERSION!!!</font></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
<p><font size="+2"><strong>Notes on compatibility</strong><a name="notesoncompatibility" id="notesoncompatibility"></a></font><br>
|
||||
</p>
|
||||
<p>Unreal 3.2 is ONLY compatible with Unreal3.1.4 and Unreal3.2 servers. DO NOT
|
||||
ATTEMPT to link to servers that it is NOT compatible with.</p>
|
||||
<p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
Some minor rules about patches & modifications to UnrealIRCd
|
||||
|
||||
1. When making a change, always add a small description in Changes, in the
|
||||
BOTTOM
|
||||
|
||||
2. If new files are made, it must contain proper copyright headers,
|
||||
and a $Id$ somewhere.
|
||||
|
||||
3. /*
|
||||
* These kind of comments
|
||||
*/
|
||||
|
||||
NOT
|
||||
|
||||
// These kind of comments
|
||||
|
||||
4. if (something == 1)
|
||||
{
|
||||
moo; /* comment */
|
||||
/* This does what what what */
|
||||
cow(go(moo));
|
||||
}
|
||||
|
||||
NOT
|
||||
|
||||
if (something == 1) {
|
||||
}
|
||||
|
||||
5. Do not touch version.c.SH or version.h, unless you are a head coder
|
||||
if you need a credit in, contact us
|
||||
|
||||
6. Patches are submitted to coders@lists.unrealircd.org,
|
||||
using "cvs diff -u > patchname". A submision must contain description of
|
||||
what it does, etc.
|
||||
|
||||
7. Protocol changes must be discussed before making patches for it.
|
||||
|
||||
8. We do NOT rip people off. If we use other people's code, it MUST be
|
||||
properly credited.
|
||||
|
||||
@@ -1,329 +0,0 @@
|
||||
Written by ^MrMike^ (mike@sector001.org) for the UnrealIRCd
|
||||
Modified by codemastr to include a few other commands
|
||||
(note, this file will be updated in CVS asap)
|
||||
|
||||
PRIVMSG
|
||||
- Used to send a message to a person or a channel
|
||||
Syntax: MSG <nick>,<nick2>,<nick3>,<nick4> <text>
|
||||
Example: PRIVMSG Stskeeps :Hello. Unreal is a very good ircd.
|
||||
Example: PRIVMSG Stskeeps,codemastr,DrBin :Hello Unreal Coding Team
|
||||
|
||||
NOTICE
|
||||
- Mainly used for one-time communication or for the results of a command.
|
||||
Syntax: NOTICE <nick>,<nick2>,<nick3>,<nick4> <text>
|
||||
Example: NOTICE codemastr :Hi. How are you?
|
||||
Example: NOTICE codemastr,Stskeeps :Hi codemastr and Stskeeps.
|
||||
|
||||
MODE
|
||||
- Used to change the mode of a channel or a user. You can only change modes for channel you are an Operator or Half-Op on. Also, you can only changes user modes for yourself.
|
||||
Syntax: MODE <channel/user> <mode>
|
||||
Example: MODE #UnrealIRCD +tn
|
||||
Example: MODE #UnrealIRCD +ootn codemastr Stskeeps
|
||||
|
||||
NICK
|
||||
- Changes your "online identity" on a server. All those in the channel you are in will be alerted of your nickname change.
|
||||
Syntax: NICK <new nickname>
|
||||
Example: NICK |codemastr|
|
||||
|
||||
JOIN
|
||||
- Used to enter one or more channels on an IRC server. All occupants of the channel will be notified of your arrival.
|
||||
Syntax: JOIN <chan>,<chan2>,<chan3>
|
||||
Example: JOIN #UnrealIRCD
|
||||
Example: JOIN #UnrealIRCD,#OperHelp
|
||||
|
||||
PING
|
||||
- Determines the amount of lag (time it takes for a response to reach a person and come back) between yourself and someone else.
|
||||
Syntax: PING <user>
|
||||
Example: PING Stskeeps
|
||||
|
||||
WHOIS
|
||||
- Shows information about the user in question, such as their "name", channels they are currently in, their hostmask, etc.
|
||||
Syntax: WHOIS <user>
|
||||
Example: WHOIS DrBin
|
||||
|
||||
ISON
|
||||
- Used to determine of a certain user or users are currently on the IRC server based upon their nickname.
|
||||
Syntax: ISON <user> <user2> <user3> <user4>
|
||||
Example: ISON Stskeeps DrBin codemastr NickServ ChanServ OperServ MemoServ
|
||||
|
||||
USER
|
||||
- Used during registration to server (i.e. during inital connection sequence.)
|
||||
|
||||
PART
|
||||
- Used to part (or leave) a channel you currently occupy. All those in the channel will be notified of your departure.
|
||||
Syntax: PART <chan>,<chan2>,<chan3>,<chan4>
|
||||
Example: PART #UnrealIRCD
|
||||
Example: PART #UnrealIRCD,#OperHelp
|
||||
|
||||
QUIT
|
||||
- Disconnects you from the IRC server. Those in the channels you occupy will be notified of your departure. If you do not specify a reason, your nickname becomes the reason.
|
||||
Syntax: QUIT <reason>
|
||||
Example: QUIT Leaving!
|
||||
|
||||
USERHOST
|
||||
- Returns the userhost of the user in question. Usually used by scripts or bots to retrieve userhost information.
|
||||
Syntax: USERHOST <nickname>
|
||||
Example: USERHOST codemastr
|
||||
|
||||
SVSNICK
|
||||
- Can only be used by a U:Lined server (i.e. services). Changes the nickname of the user in question.
|
||||
Syntax: SVSNICK <nickname> <new nickname> :<timestamp>
|
||||
Example: SVSNICK Stskeeps Techie :963086432
|
||||
|
||||
SVSMODE
|
||||
- Can only be used by a U:Lined server (i.e. services). Changes the mode of the channel or user in question.
|
||||
Syntax: SVSMODE <channel/user> :<mode>
|
||||
Example: SVSMODE #UnrealIRCD :+o Stskeeps
|
||||
Example: SVSMODE codemastr :+i
|
||||
|
||||
LUSERS
|
||||
- Provides local and global user information (such as current and maximum user count).
|
||||
Syntax: LUSERS <server>
|
||||
|
||||
CHANSERV
|
||||
- Will send a secure message to ChanServ. Similar to /msg ChanServ, but more secure. May not work if server is configured improperly.
|
||||
|
||||
TOPIC
|
||||
- Sets/Changes the topic of the channel in question, or just display the current topic.
|
||||
Syntax: TOPIC <channel>
|
||||
Syntax: TOPIC <channel> <topic>
|
||||
Example: TOPIC #operhelp
|
||||
Example: TOPIC #UnrealIRCD Welcome to the Unreal IRCD Home Channel.
|
||||
|
||||
INVITE
|
||||
- Sends a user an invitation to join a perticular channel. You must be an operator on the channel in order to invite a user into it.
|
||||
Syntax: INVITE <user> <channel>
|
||||
Example: INVITE codemastr #OperHelp
|
||||
|
||||
KICK
|
||||
- Removes a user from a channel. Can only be used by Operators or Half-Ops. If no reason is specified, your nickname becomes the reason.
|
||||
Syntax: KICK <channel> <user> <reason>
|
||||
|
||||
WALLOPS
|
||||
- Sends a "message" to all those with the umode +w. Only IRCops can send wallops, while anyone can view them.
|
||||
Syntax: WALLOPS <message>
|
||||
|
||||
KILL
|
||||
- Forcefully disconnects a user from an IRC Sever. Can only be used by IRCops.
|
||||
Syntax: KILL <user> <reason>
|
||||
Example: KILL Clone5 Cloning is not allowed
|
||||
|
||||
AWAY
|
||||
- Sets your online status to "away".
|
||||
Syntax: AWAY <reason> (AWAY without a reason will unset you away)
|
||||
Example: AWAY Walking the dog...
|
||||
|
||||
SQUIT
|
||||
- Disconnects an IRC Server from the network
|
||||
Syntax: SQUIT <server>
|
||||
Example: SQUIT leaf.*
|
||||
|
||||
WHO
|
||||
- Searches user information (-i users only) for supplied information. IRCops are a ble to search +i users.
|
||||
Syntax: WHO <search>
|
||||
Example: WHO *.aol.com
|
||||
|
||||
WHOWAS
|
||||
- Retrieves previous 'WHOIS' information for users no longer connected to the server.
|
||||
Syntax: WHOWAS <nickname>
|
||||
Example: WHOWAS Stskeeps
|
||||
|
||||
LIST
|
||||
- Provides a complete listing of all channels on the network. If a search string is specified, it will only show those matching the search string.
|
||||
Syntax: LIST <search string>
|
||||
Example: LIST
|
||||
Example: LIST *ircd*
|
||||
|
||||
NAMES
|
||||
- Provides a list of users on the specified channel.
|
||||
Syntax: NAMES <channel>
|
||||
Example: NAMES #help
|
||||
|
||||
OPER
|
||||
- Attempts to give a user IRCop status.
|
||||
Syntax: OPER <uid> <pass>
|
||||
Example: OPER codemastr codeit
|
||||
|
||||
CONNECT
|
||||
- Links another IRC server to the one you are currently on. Remote connections are also possible.
|
||||
Syntax: CONNECT <server>
|
||||
Syntax: <CONNECT> <hub> <port> <leaf>
|
||||
Example: CONNECT leaf.*
|
||||
Example: CONNECT hub.* 6667 leaf.*
|
||||
|
||||
VERSION
|
||||
- Provides version information of the IRCD software in usage.
|
||||
Syntax: VERSION
|
||||
|
||||
STATS
|
||||
- Provides certain statistical information about the server (for example, u will provide uptime information).
|
||||
Syntax: STATS <letter>
|
||||
Example: STATS u
|
||||
|
||||
LINKS
|
||||
- Lists all of the servers currently linked to the network.
|
||||
Syntax: LINKS
|
||||
|
||||
ADMIN
|
||||
- Provides administrative information regarding the server.
|
||||
Syntax: ADMIN <server>
|
||||
|
||||
SAMODE
|
||||
- Allowed a services administrator to change the mode on a channel, without having operator status.
|
||||
Syntax: SAMODE <channel> <mode>
|
||||
Example: SAMODE #UnrealIRCD +m
|
||||
|
||||
SVSKILL
|
||||
- Can only be used by a U:Lined server. Forcefully disconnects a user from the network.
|
||||
Syntax: SVSKILL <user> <reason>
|
||||
Example: SVSKILL codemastr Goodbye
|
||||
|
||||
SVSNOOP
|
||||
- Can only be used by a U:Lined server. Enabled or disables whether Global IRCop functions exist on the server in question or not.
|
||||
Syntax: SVSNOOP <server> <+/->
|
||||
Example: SVSNOOP leaf.* -
|
||||
|
||||
MOTD
|
||||
- Displays the Message of the Day.
|
||||
Syntax: MOTD
|
||||
Syntax: MOTD <server>
|
||||
|
||||
KLINE
|
||||
- "Bans" a hostmask from connection to the IRC server.
|
||||
Syntax: KLINE <hostmask> <reason>
|
||||
Example: KLINE *@*.aol.com Abuse
|
||||
|
||||
UNKLINE
|
||||
- Removes a k:line from the server.
|
||||
Syntax: UNKLINE <hostmask>
|
||||
Example: UNKLINE *@*.aol.com
|
||||
|
||||
ZLINE
|
||||
- Disables all access to the IRC server from a specified IP.
|
||||
Syntax: ZLINE <ip>
|
||||
Example: ZLINE 127.0.0.1
|
||||
|
||||
UNZLINE
|
||||
- Removes a currently active z:Line.
|
||||
Syntax: UNZLINE <ip>
|
||||
Example: ZLINE 127.0.0.1
|
||||
|
||||
GLOBOPS
|
||||
- Sends a global "message" to all IRCops. Only viewable by IRCops (unlike WallOps, which can be viewed by normal users).
|
||||
Syntax: GLOBOPS <message>
|
||||
Example: GLOBOPS Going to be akilling those clones...
|
||||
|
||||
CHATOPS
|
||||
- GLOBOPS is usually reserved for important network information. Therefore, for Oper Chat, CHATOPS was invented. IRCops with the +c flag enabled will be able to send/receive CHATOPS messages.
|
||||
Syntax: CHATOPS <message>
|
||||
Example: CHATOPS How's everyone doing today?
|
||||
|
||||
LOCOPS
|
||||
- Similar to GLOBOPS, except only received by those IRCops local to your server.
|
||||
Syntax: LOCOPS <message>
|
||||
Example: LOCOPS Going to be adding a temp k:line for that user...
|
||||
|
||||
REHASH
|
||||
- Prompts the server to reread its configuration file (ircd.conf). Will also remove any temporarly lines (i.e. k:line).
|
||||
Syntax: REHASH
|
||||
|
||||
RESTART
|
||||
- Kills and restarts the irc daemon, disconnecting all users currently on that server.
|
||||
Syntax: RESTART
|
||||
Syntax: RESTART <password>
|
||||
|
||||
DIE
|
||||
- Kills the irc daemon, disconnecting all users currently on that server.
|
||||
Syntax: DIE
|
||||
Syntax: DIE <password>
|
||||
|
||||
RULES
|
||||
- Reads the rules.conf file and sends the contents to the user.
|
||||
Syntax: RULES
|
||||
|
||||
MAP
|
||||
- Provides a "network map" of the IRC network. Mainly used for routing purposes.
|
||||
Syntax: MAP
|
||||
|
||||
DALINFO
|
||||
- Original DALnet ircd credits.
|
||||
Syntax: DALINFO
|
||||
|
||||
MKPASSWD
|
||||
- Used for generating an encrypted password. Mainly used for encrypted O:Line passwords.
|
||||
Syntax: MKPASSWD <password>
|
||||
Example: MKPASSWD codeit
|
||||
|
||||
ADDLINE
|
||||
- Adds a line to the server's ircd.conf file. After added, you must REHASH the server for it to take affect.
|
||||
Syntax: ADDLINE <line>
|
||||
Example: ADDLINE C:127.0.0.1:server.dal.net:linking:7325:50
|
||||
|
||||
NACHAT
|
||||
- Similar to CHATOPS, but only Network Admins are able to send/recieve messages.
|
||||
Syntax: NACHAT <message>
|
||||
Example: NACHAT Linking a new server in a couple minutes...
|
||||
|
||||
KNOCK
|
||||
- For channels which are invite only, you can "knock" on the channel to request an invite.
|
||||
Syntax: KNOCK <channel> <message>
|
||||
Example: KNOCK #secret_chan I'm an op, let me in!
|
||||
|
||||
CREDITS
|
||||
- Credits for Unreal IRCD.
|
||||
Syntax: CREDITS
|
||||
|
||||
LICENSE
|
||||
- GPL information.
|
||||
Syntax: LICENSE
|
||||
|
||||
SVSJOIN
|
||||
- Forces a user to join a channel. Can only be used by a U:Lined server.
|
||||
Syntax: SVSJOIN <nick> <channel>
|
||||
Example: SVSJOIN codemastr #jail
|
||||
|
||||
SAJOIN
|
||||
- Forces a user to join a channel. Can only be used by a Services Admin.
|
||||
Syntax: SAJOIN <nick> <channel>
|
||||
Example: SAJOIN Stskeeps #OperHelp
|
||||
|
||||
SVSPART
|
||||
- Forces a user to leave a channel. Can only be used by a U:Lined server.
|
||||
Syntax: SVSPART <nick> <channel>
|
||||
Example: SVSPART codemastr #jail
|
||||
|
||||
SAPART
|
||||
- Forces a user to leave a channel. Can only be used by a Services Admin.
|
||||
Syntax: SAPART <nick> <channel>
|
||||
Example: SAPART Stskeeps #OperHelp
|
||||
|
||||
SETHOST
|
||||
- Changes the hostname of yourself. Only available to IRCops.
|
||||
Syntax: SETHOST <host>
|
||||
Example: SETHOST coder.tspre.org
|
||||
|
||||
SETIDENT
|
||||
- Changes the ident of yourself. Only available to IRCops.
|
||||
Syntax: SETIDENT <ident>
|
||||
Example: SETIDENT coder
|
||||
|
||||
SETNAME
|
||||
- Changes the "IRC Name" (or "Real Name") of yourself. Available to everyone.
|
||||
Syntax: SETNAME <name>
|
||||
Example: SETNAME Unreal Coding Team Member
|
||||
|
||||
CHGHOST
|
||||
- Changes the hostname of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGHOST <nick> <host>
|
||||
Example: CHGHOST codemastr coder.tspre.org
|
||||
|
||||
CHGIDENT
|
||||
- Changes the ident of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGIDENT <nick> <ident>
|
||||
Example: CHGIDENT codemastr coder
|
||||
|
||||
CHGNAME
|
||||
- Changes the "IRC Name" (or "Real Name") of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGNAME <nick> <name>
|
||||
Example: CHGNAME codemastr Unreal Coding Team Member
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
==[ IMPORTANT MESSAGE ABOUT DISABLING NOSPOOF ]==
|
||||
Disabling NOSPOOF at windows (w9x, nt, w2k, xp) is NOT recommended since this
|
||||
will allow users to use "spoofed hosts" (like the IP of someone you trust).
|
||||
|
||||
If you got problems with NOSPOOF fix your client (bot?) instead (you should
|
||||
PONG back to the initial PING at connect).
|
||||
|
||||
==[ HOW TO COMPILE UNREALIRCD WITHOUT SSL AT WINDOWS ]==
|
||||
First of all you need Microsoft Visual C++, compiling with cygwin
|
||||
is not supported.
|
||||
|
||||
== "old" VC++ 6.0 ==
|
||||
1. You need the Platform SDK (PSDK)
|
||||
Grab it at: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ ->
|
||||
core sdk -> install this sdk.
|
||||
Note that this can take some time to download because it's >200Mb
|
||||
(450mb installed) [!].
|
||||
2. To compile:
|
||||
start -> programs -> platform sdk blabla -> open build env. -> (choose os) ->
|
||||
set blabla build env (debug). This will launch a DOS window.
|
||||
3. Go to your UnrealIrcd dir (like: cd \dev\unreal3.2) and then compile with:
|
||||
nmake -f makefile.win32
|
||||
This will generate a wircd.exe and unreal.exe
|
||||
4. Copy the src\win32\tre.dll to your UnrealIrcd main dir.
|
||||
5. Done!
|
||||
|
||||
== VC++ 7.x (.NET) ==
|
||||
1. Start the Visual Studio .NET Command Prompt
|
||||
2. Go to your UnrealIrcd dir (like: cd \dev\unreal3.2) and then compile with:
|
||||
nmake -f makefile.win32
|
||||
This will generate a wircd.exe and unreal.exe
|
||||
3. Copy the src\win32\tre.dll to your UnrealIrcd main dir.
|
||||
4. Done!
|
||||
|
||||
==[ HOW TO COMPILE UNREALIRCD WITH SSL AT WINDOWS ]==
|
||||
Ouch, that's much work ;).
|
||||
You need to compile openssl yourself.
|
||||
Then have a look at makefile.win32 for instruction on how
|
||||
to enable / specify path / etc...
|
||||
DO NOT ask us for help with compiling openssl!
|
||||
|
||||
==[ AND ZIP LINKS SUPPORT? ]==
|
||||
See makefile.win32 for instructions.
|
||||
-1741
File diff suppressed because it is too large
Load Diff
+784
-521
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Example set {} block
|
||||
*/
|
||||
|
||||
set {
|
||||
/*
|
||||
* This is the mail users will get shown when k-lined
|
||||
*/
|
||||
kline-address "mail.to.mail.to";
|
||||
/*
|
||||
* What modes will users get when connecting to this server
|
||||
*/
|
||||
modes-on-connect "+ix";
|
||||
/* What channels users will autojoin */
|
||||
auto-join "0";
|
||||
/* What channels opers will autojoin on connect*/
|
||||
oper-auto-join "0";
|
||||
dns {
|
||||
/* What IP has our DNS server got? */
|
||||
nameserver 127.0.0.1;
|
||||
/* How long time will we wait for each attempt? */
|
||||
timeout 2s;
|
||||
/* How many attempts will we do */
|
||||
retries 2s;
|
||||
};
|
||||
options {
|
||||
enable-opermotd;
|
||||
enable-chatops;
|
||||
hide-ulines;
|
||||
// webtv-support;
|
||||
identd-check;
|
||||
};
|
||||
|
||||
/*
|
||||
* How many channels each user can join
|
||||
*/
|
||||
maxchannelsperuser 10;
|
||||
/*
|
||||
* This is a new thing in Unreal3.2.
|
||||
* You _need_ to make three numbers up, bigger than 100000
|
||||
* These MUST be the SAME on EVERY server in your NETWORK
|
||||
* If people discover these keys, it is easier for them to crack
|
||||
* the +x algoritm.
|
||||
*/
|
||||
cloak-keys
|
||||
{
|
||||
0;
|
||||
0;
|
||||
0;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
@@ -1,144 +0,0 @@
|
||||
[ $Id$ ]
|
||||
|
||||
UnrealIRCd FAQ
|
||||
Made by Stskeeps
|
||||
|
||||
This file will contain frequently asked questions about
|
||||
Unreal IRCd. If you need more help email stskeeps@tspre.org
|
||||
|
||||
1) * I compile and everything seems fine during the compiling, but when it
|
||||
comes time for the program to link, I get errors complaining about dns and
|
||||
res things. What causes this?
|
||||
|
||||
A: You need to make sure -lresolv is included in the "extra libraries"
|
||||
option of ./Config (or IRCDLIBS in top-level makefile)
|
||||
|
||||
2) * When I start up the IRCd it complains about something with chdir()?
|
||||
|
||||
A: You need to make sure the right directory is specified when you was
|
||||
asked about "What directory are all the server configuration files in?"
|
||||
./Config question
|
||||
|
||||
3) The server says like:
|
||||
*** Link server1 -> server2 is now synced [secs: 30 recv: 130.4 sent: 120.0]
|
||||
when I link two servers together, what does that mean?
|
||||
|
||||
A: That means the link is "synced" (all infodata transfered about the server).
|
||||
The "secs" (30 in this example) means it took 30 seconds to do the sync
|
||||
"recv: 130.4" means there was recieved 130 KiloBytes and 4 bytes.
|
||||
"sent: 120.0" means there was sent 120 kilobytes from my side.
|
||||
|
||||
4) What is a negative TS split?
|
||||
|
||||
A: Every computer/server has got a time (so they can do TimeStamps) ..
|
||||
When the clock on the computer is set wrong and the computer it links
|
||||
upto is wrong it creates a Negative TS split (means time is lower it
|
||||
actually is. How to fix this is contacting the root of the machine
|
||||
and ask him to fix the time (when you made sure it's YOUR server that's
|
||||
wrong)
|
||||
|
||||
5) What is an uProtocol ?
|
||||
|
||||
A: UnrealIRCd uses numbers to check if a link is compatible with itself
|
||||
F.x Unreal v2.1.3 has got number 2103 while version 2.1 only has got
|
||||
2100 - This means .. if the number is lower/higher than the uProtocol
|
||||
the server uses, it's an incompatible link (of some reasons)
|
||||
|
||||
6) How does T:Lines work and what are they?
|
||||
|
||||
A: T:Lines is a new Unreal feature that makes it able to show different
|
||||
MOTDs and RULES to people who matches a certain hostmask . Lemme show you some examples:
|
||||
|
||||
T:*.dk:motds/danish.motd:rules/danish.rules
|
||||
T:*.fr:motds/french.motd:rules/french.rules
|
||||
|
||||
This will get people from Denmark to see the "Danish" MOTD and the "Dandish" RULLES
|
||||
and people from France to see the French ones:)
|
||||
|
||||
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
|
||||
it should be at the top so the other motd lines can work as well
|
||||
|
||||
7) Where can i download updates to Unreal?
|
||||
|
||||
A: Mostly you can download the newest version at
|
||||
http://www.unrealircd.com
|
||||
|
||||
Versions may be spewed out regulary due to new features and bugs..
|
||||
|
||||
10) Hosts show up as (null).network.net !!
|
||||
A: This is because you have forgotten to include the network file.
|
||||
The correct form is (in unrealircd.conf)
|
||||
Include ..........: <network file>
|
||||
|
||||
If this doesn't work .. seek me at irc.ircsystems.net #unrealircd
|
||||
|
||||
12) My IRCd which runs on a FreeBSD says something about FDs and
|
||||
Max: 0 What shall I do??
|
||||
A: Well it's somekinda bug but you can workaround it by removing those
|
||||
lines in src/s_bsd.c: (init_sys())
|
||||
|
||||
<- snippet 1 ->
|
||||
#ifdef RLIMIT_FD_MAX
|
||||
struct rlimit limit;
|
||||
int pid;
|
||||
|
||||
if (!getrlimit(RLIMIT_FD_MAX, &limit))
|
||||
{
|
||||
# ifdef pyr
|
||||
if (limit.rlim_cur < MAXCONNECTIONS)
|
||||
#else
|
||||
if (limit.rlim_max < MAXCONNECTIONS)
|
||||
# endif
|
||||
{
|
||||
(void)fprintf(stderr,"ircd fd table too big\n");
|
||||
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
|
||||
limit.rlim_max, MAXCONNECTIONS);
|
||||
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
|
||||
exit(-1);
|
||||
}
|
||||
# ifndef pyr
|
||||
limit.rlim_cur = limit.rlim_max; /* make soft limit the max */
|
||||
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
|
||||
{
|
||||
(void)fprintf(stderr,"error setting max fd's to %d\n",
|
||||
limit.rlim_cur);
|
||||
exit(-1);
|
||||
}
|
||||
# endif
|
||||
}
|
||||
#endif
|
||||
|
||||
<-snippet 2->
|
||||
#ifdef sequent
|
||||
# ifndef DYNIXPTX
|
||||
int fd_limit;
|
||||
|
||||
fd_limit = setdtablesize(MAXCONNECTIONS + 1);
|
||||
if (fd_limit < MAXCONNECTIONS)
|
||||
{
|
||||
(void)fprintf(stderr,"ircd fd table too big\n");
|
||||
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
|
||||
fd_limit, MAXCONNECTIONS);
|
||||
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
|
||||
exit(-1);
|
||||
}
|
||||
# endif
|
||||
#endif
|
||||
|
||||
13) I run debian-sparc and i get errors when compiling in match.c
|
||||
What should I do?
|
||||
A: If it says like this
|
||||
<-snippet->
|
||||
match.c: In function 'myncmp':
|
||||
match.c:247: argument 'str1' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
match.c:247: argument 'str2' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
match.c:247: argument 'n' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
<-end of snippet>
|
||||
|
||||
Then go into include/setup.h and add this line:
|
||||
#define GOT_STRCASECMP
|
||||
|
||||
(C) Carsten Munk 1999-2000
|
||||
@@ -1,109 +0,0 @@
|
||||
|
||||
RPL_PROTOCTL (RPL_ISUPPORT):
|
||||
version: 2.1+ (new version: 3.1+)
|
||||
|
||||
This sends a numeric during client signon that lists various features that
|
||||
Unreal supports. This allows client and script writers to know what features
|
||||
they can use, and various parameters about the irc server. The numeric
|
||||
used is '005' to try and maintain some semblance of compatibility with
|
||||
DALnet which has a similar feature. The 005 numeric may be split across
|
||||
multiple lines if the length exceeds 512 characters.
|
||||
|
||||
The format is:
|
||||
:servername 005 target feature1 feature2... :are supported by this server.
|
||||
:servername 005 target feature200... :are supported by this server.
|
||||
|
||||
features are either a word describing the feature eg: 'SILENCE', or a word
|
||||
describing the feature and an equals and a list of parameters.
|
||||
eg: SILENCE=15 (says that we support silence, and we support up to 15 of
|
||||
them per user), or FOO=12,3 (says we support FOO with parameters 12 and 3)
|
||||
for example ircu2.10.08 lists:
|
||||
|
||||
:test.undernet.org 005 test SILENCE=15 WHOX WALLCHOPS USERIP CPRIVMSG
|
||||
CNOTICE MODES=6 MAXCHANNELS=10 MAXBANS=30 NICKLEN=9 TOPICLEN=160
|
||||
KICKLEN=160
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
UnrealIRCd Supports:
|
||||
|
||||
:unreal.server 005 nick MAP KNOCK SAFELIST HCN WATCH=%i SILENCE=%i MODES=%i
|
||||
MAXCHANNELS=%i MAXBANS=%i NICKLEN=%i TOPICLEN=%i
|
||||
KICKLEN=%i CHANTYPES=# PREFIX=%s :are supported by this server
|
||||
|
||||
Feature "MAP"
|
||||
-------------
|
||||
|
||||
/map shows the servers as the server percieves them, who's connected
|
||||
to who in a pretty display, with number of users attached to each server
|
||||
|
||||
Numerics used:
|
||||
|
||||
RPL_MAP (006)
|
||||
RPL_MAPEND (007)
|
||||
|
||||
Feature "KNOCK"
|
||||
---------------
|
||||
|
||||
Command: /KNOCK #Channel :<Reason>
|
||||
|
||||
This command will only work if you are not a member of the channel and the
|
||||
+K (No knocks) mode is not on, and the channel is not +i (and you are not
|
||||
banned). This will send a notice to ops in the channel, about that the user
|
||||
"knocked".
|
||||
|
||||
Feature "SAFELIST"
|
||||
------------------
|
||||
|
||||
|
||||
This note means that the user will not get disconnected when doing a /list,
|
||||
as some IRC networks do
|
||||
|
||||
Feature "HCN"
|
||||
-------------
|
||||
|
||||
This is a special feature that you activate using /protoctl +HCN,
|
||||
that will cause +c notices when being oper, being in the Hybrid IRCd style
|
||||
|
||||
Feature "WATCH"
|
||||
---------------
|
||||
|
||||
Parameters: How many watch entries are possible
|
||||
|
||||
This will ensure the server is able to do the DALnet WATCH command
|
||||
|
||||
|
||||
Feature "SILENCE"
|
||||
-----------------
|
||||
Parameters: How many silence entries you can have
|
||||
Version: unknown, ircu2.9.32 at least.
|
||||
|
||||
Silence is a server side ignore. You can /silence +hostmask or
|
||||
/silence +nick, to add someone to your silence list, or use /silence
|
||||
-hostmask to remove it. /silence will list your 'silence list'.
|
||||
you can /silence nick, to see someone elses silence list (useful for
|
||||
helping someone). Silence is preferably used as a last resort as it
|
||||
tends to use server CPU time.
|
||||
|
||||
Syntax:
|
||||
SILENCE +hostmask
|
||||
SILENCE +nick
|
||||
SILENCE -hostmask
|
||||
SILENCE -nick
|
||||
SILENCE nick
|
||||
|
||||
reply:
|
||||
RPL_SILELIST 217
|
||||
RPL_ENDOFSILELIST 218
|
||||
|
||||
|
||||
Feature/Modifier "MODES"
|
||||
------------------------
|
||||
Parameters: How many modes with parameters you can use in one /mode buffer
|
||||
|
||||
|
||||
Feature/Modifier "MAXCHANNELS"
|
||||
------------------------------
|
||||
Parameters: How many channels a normal user can join (opers may have
|
||||
unlimited)
|
||||
|
||||
Feature/Modifier "MAXBANS"
|
||||
@@ -1,82 +0,0 @@
|
||||
.\" $Id$
|
||||
.TH IRC 1 "7 October 1990"
|
||||
.SH NAME
|
||||
irc \- User Interface to Internet Relay Chat Protocol
|
||||
.SH SYNOPSIS
|
||||
\fBirc\fP [\fB-p\fP \fIportnum\fP] [\fB-c\fP \fIchannel\fP] [ \fInickname\fP [ \fIserver\fP ]]
|
||||
.SH DESCRIPTION
|
||||
.LP
|
||||
\fBIrc\fP is a user interface to the Internet Relay Chat, a CB-like
|
||||
interactive discussion environment. It is structured into \fIchannels\fP,
|
||||
which are public discussion forums, and also allows for private intercommunication.
|
||||
Each participant has a \fInickname\fP, which is the one specified in the command
|
||||
line or else his login name.
|
||||
.LP
|
||||
Once invoked, \fBirc\fP connects as a client to the specified server,
|
||||
\fIserver\fP or to the default one (see below). The screen splits into a dialogue
|
||||
window (the major part
|
||||
of the screen) and a command line, from which messages can be sent and
|
||||
commands given to control irc.
|
||||
.SH COMMAND SYNTAX
|
||||
The syntax of irc commands is of the form \fB/COMMAND\fP. The most notable
|
||||
ones are listed below. For an uptodate list, use the \fBHELP\fP command
|
||||
of \fBirc\fP. Case is ignored.
|
||||
.IP "\fB/ADMIN\fR [\fIserver\fP]"
|
||||
Prints administrative information about an IRC \fIserver\fP.
|
||||
.IP "\fB/AWAY\fP [\fImessage\fP]"
|
||||
Mark yourself as being away (with an automatic reply \fImessage\fP
|
||||
if specified)
|
||||
.IP "\fB/BYE\fR, \fB/EXIT\fR, \fB/QUIT\fR"
|
||||
Terminate the session
|
||||
.IP "\fB/CHANNEL\fR [\fIchannel\fP]"
|
||||
Join another \fIchannel\fP
|
||||
.IP "\fB/CLEAR\fR"
|
||||
Clear the screen
|
||||
.IP "\fB/HELP\fR [\fIcommand\fP]"
|
||||
Display a brief description of the \fIcommand\fP (or list all commands, if none
|
||||
specified).
|
||||
.IP "\fB/SUMMON\fR \fIuser\fP"
|
||||
Allows to summon a \fIuser\fP specified as a full Internet address, i.e.,
|
||||
\fIlogin@host.domain\fP, to an IRC dialogue session (in much the same
|
||||
way as the talk(1) command). It is usable ONLY if the irc daemon runs on
|
||||
the target machine (host.domain).
|
||||
.IP "\fB/TOPIC\fR \fItopic\fP"
|
||||
Sets the \fItopic\fP for the current channel
|
||||
.IP "\fB/WHO\fR [\fIchannel\fP|*]"
|
||||
Lists all users of IRC if no argument, of the specified \fIchannel\fP or of the
|
||||
current channel (*).
|
||||
.SH ARGUMENTS
|
||||
.IP "\fB-p\fP \fIportnum\fP"
|
||||
TCP/IP "port number. Default is 6667 and this option should seldom if ever"
|
||||
be used.
|
||||
.IP "\fB-c\fP \fIchannel\fP"
|
||||
\fIChannel\fP number to join upon beginning of the session. Default is no channel.
|
||||
.IP "\fInickname\fP"
|
||||
\fINickname\fP used in the session (can be changed with the \fB/NICK\fP command).
|
||||
Default is user login name.
|
||||
.IP "\fIserver\fP"
|
||||
\fIServer\fP to connect to. Default is specified in the irc system configuration
|
||||
file, and can be superseded with the environment variable IRCSERVER.
|
||||
.SH EXAMPLE
|
||||
.RS
|
||||
.nf
|
||||
tolmoon% \fBirc -p6667 Wizard tolsun\fP
|
||||
.fi
|
||||
.RE
|
||||
.LP
|
||||
connects you to irc server in host tolsun (port 6667) with nickname Wizard
|
||||
.SH COPYRIGHT
|
||||
Copyright (c) 1988 University of Oulu, Computing Center, Finland.
|
||||
.nf
|
||||
Copyright (c) 1988,1989,1990 Jarkko Oikarinen
|
||||
.nf
|
||||
All rights reserved.
|
||||
For full COPYRIGHT see LICENSE file with IRC package.
|
||||
.SH "SEE ALSO"
|
||||
ircd(8)
|
||||
.SH BUGS
|
||||
What bugs ?
|
||||
.SH AUTHOR
|
||||
Jarkko Oikarinen <jto@tolsun.oulu.fi>
|
||||
.nf
|
||||
Manual page updated by Michel Fingerhut <Michel.Fingerhut@ircam.fr>
|
||||
-140
@@ -1,140 +0,0 @@
|
||||
.\" $Id$
|
||||
.TH IRCD 8 "29 March 1989"
|
||||
.SH NAME
|
||||
ircd \- The Internet Relay Chat Program Server
|
||||
.SH SYNOPSIS
|
||||
.hy 0
|
||||
.IP \fBircd\fP
|
||||
[-a] [-c] [-i] [-o] [-q] [-t] [-d directory]
|
||||
[-f configfile] [-x debuglevel] [-h hostname] [-p portnum]
|
||||
.SH DESCRIPTION
|
||||
.LP
|
||||
\fIircd\fP is the server (daemon) program for the Internet Relay Chat
|
||||
Program. The \fIircd\fP is a server in that its function is to "serve"
|
||||
the client program \fIirc(1)\fP with messages and commands. All commands
|
||||
and user messages are passed directly to the \fIircd\fP for processing
|
||||
and relaying to other ircd sites. The \fIirc(1)\fP program depends upon
|
||||
there being an \fIircd\fP server running somewhere (either on your local
|
||||
UNIX site or a remote ircd site) so that it will have somewhere to connect
|
||||
to and thus allow the user to begin talking to other users.
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B \-d directory
|
||||
This option tells the server to change to that directory and use
|
||||
that as a reference point when opening \fIircd.conf\fP and other startup
|
||||
files.
|
||||
.TP
|
||||
.B \-o
|
||||
Starts up a local ircdaemon. Standard input can be used to send IRC
|
||||
commands to the daemon. The user logging in from standard input will
|
||||
be given operator privileges on this local ircd. If ircd is a setuid program,
|
||||
it will call setuid(getuid()) before going to local mode. This option
|
||||
can be used in inetd.conf to allow users to open their own irc clients
|
||||
by simply connecting their clients to the correct ports. For example:
|
||||
.TP
|
||||
.B
|
||||
irc stream tcp nowait irc /etc/ircd ircd \\-f/etc/ircd.conf \\-o
|
||||
|
||||
allows users connecting to irc port (specified in /etc/services) to start
|
||||
up their own ircdaemon. The configuration file should be used to check from
|
||||
which hosts these connections are allowed from. This option also turns
|
||||
on the autodie option -a.
|
||||
.TP
|
||||
.B \-a
|
||||
Instructs the server to automatically die off if it loses all it's clients.
|
||||
.TP
|
||||
.B \-t
|
||||
Instructs the server to direct debugging output to standard output.
|
||||
.TP
|
||||
.B \-x#
|
||||
Defines the debuglevel for ircd. The higher the debuglevel, the more stuff
|
||||
gets directed to debugging file (or standard output if -t option was used
|
||||
as well).
|
||||
.TP
|
||||
.B \-i
|
||||
The server was started by inetd and it should start accepting connections
|
||||
from standard input. The following inetd.conf-line could be used to start
|
||||
up ircd automatically when needed:
|
||||
.TP
|
||||
.B
|
||||
ircd stream tcp wait irc /etc/ircd ircd \-i
|
||||
|
||||
allows inetd to start up ircd on request.
|
||||
.TP
|
||||
.B \-f filename
|
||||
Specifies the ircd.conf file to be used for this ircdaemon. The option
|
||||
is used to override the default ircd.conf given at compile time.
|
||||
.TP
|
||||
.B \-c
|
||||
This flag must be given if you are running ircd from \fI/dev/console\fP or
|
||||
any other situation where fd 0 isnt a tty and you want the server to fork
|
||||
off and run in the background. This needs to be given if you are starting
|
||||
\fIircd\fP from an \fIrc\fP (such as \fI/etc/rc.local\fP) file.
|
||||
.TP
|
||||
.B \-q
|
||||
Using the -q option stops the server from doing DNS lookups on all the
|
||||
servers in your \fIircd.conf\fP file when it boots. This can take a lengthy
|
||||
amount of time if you have a large number of servers and they are not all
|
||||
close by.
|
||||
.TP
|
||||
.B \-h hostname
|
||||
Allows the user to manually set the server name at startup. The default
|
||||
name is hostname.domainname.
|
||||
.B \-p portname
|
||||
Specifies the port where the daemon should start waiting for connections.
|
||||
This overrides the default which is given at compile time.
|
||||
.TP
|
||||
.SH
|
||||
If you plan to connect your \fIircd\fP server to an existing Irc-Network,
|
||||
you will need to alter your local IRC CONFIGURATION FILE (typically named
|
||||
"ircd.conf") so that it will accept and make connections to other \fIircd\fP
|
||||
servers. This file contains the hostnames, Network Addresses, and sometimes
|
||||
passwords for connections to other ircds around the world. Because
|
||||
description of the actual file format of the "ircs.conf" file is beyond the
|
||||
scope of this document, please refer to the file INSTALL in the IRC source
|
||||
files documentation directory.
|
||||
.LP
|
||||
BOOTING THE SERVER: The \fIircd\fP server can be started as part of the
|
||||
UNIX boot procedure or just by placing the server into Unix Background.
|
||||
Keep in mind that if it is *not* part of your UNIXES Boot-up procedure
|
||||
then you will have to manually start the \fIircd\fP server each time your
|
||||
UNIX is rebooted. This means if your UNIX is prone to crashing
|
||||
or going for for repairs a lot it would make sense to start the \fIircd\fP
|
||||
server as part of your UNIX bootup procedure. In some cases the \fIirc(1)\fP
|
||||
will automatically attempt to boot the \fIircd\fP server if the user is
|
||||
on the SAME UNIX that the \fIircd\fP is supposed to be running on. If the
|
||||
\fIirc(1)\fP cannot connect to the \fIircd\fP server it will try to start
|
||||
the server on it's own and will then try to reconnect to the newly booted
|
||||
\fIircd\fP server.
|
||||
.SH EXAMPLE
|
||||
.RS
|
||||
.nf
|
||||
tolsun% \fBircd\fP
|
||||
.fi
|
||||
.RE
|
||||
.LP
|
||||
Places \fIircd\fP into UNIX Background and starts up the server for use.
|
||||
Note: You do not have to add the "&" to this command, the program will
|
||||
automatically detach itself from tty.
|
||||
.SH COPYRIGHT
|
||||
(c) 1988,1989 University of Oulu, Computing Center, Finland,
|
||||
.LP
|
||||
(c) 1988,1989 Department of Information Processing Science,
|
||||
University of Oulu, Finland
|
||||
.LP
|
||||
(c) 1988,1989,1990,1991 Jarkko Oikarinen
|
||||
.LP
|
||||
For full COPYRIGHT see LICENSE file with IRC package.
|
||||
.LP
|
||||
.RE
|
||||
.SH FILES
|
||||
/etc/utmp
|
||||
"irc.conf"
|
||||
.SH "SEE ALSO"
|
||||
irc(1)
|
||||
.SH BUGS
|
||||
None... ;-) if somebody finds one, please inform author
|
||||
.SH AUTHOR
|
||||
Jarkko Oikarinen, currently jto@tolsun.oulu.fi,
|
||||
manual page written by Jeff Trim, jtrim@orion.cair.du.edu,
|
||||
later modified by jto@tolsun.oulu.fi.
|
||||
@@ -1,47 +0,0 @@
|
||||
[ $Id$ ]
|
||||
The following macros are included in "ircd.m4" for use with the m4 text
|
||||
preprocessor. "ircd.m4" is parsed before the IRC server conf file so they
|
||||
are all available for use with that.
|
||||
|
||||
NOTE: The "ircd.m4" file is *ONLY* created by a "make install".
|
||||
|
||||
VERSION - current version string as in patchlevel.h
|
||||
DEBUGMODE - if DEBUGMODE is define in config.h, is also defined for m4.
|
||||
HOSTNAME - taken from hostname(1)
|
||||
USER - username of person doing the "make install"
|
||||
PORT - default port number as in config.h
|
||||
PFREQ - default ping frequency as in config.h
|
||||
CFREQ - default connect frequency as in config.h
|
||||
MAXSENDQ - default max sendq as in config.h
|
||||
CL - use this to wrap a class number
|
||||
HOST - use this to wrap a hostname
|
||||
HOSTM - use this to wrap the hostmask number in N-lines
|
||||
ID - when wrapping the host field in an I-line, causes ident string return
|
||||
to be used instead of user supplised username.
|
||||
PASS - use this to wrap passwords in C/N/I/O lines
|
||||
PING - use this to wrap the ping value in Y-lines
|
||||
APORT - use this to wrap the port number in I-lines
|
||||
CPORT - use this to wrap the port number in C-lines
|
||||
SERV - use this to wrap server names
|
||||
|
||||
You might use some of these as
|
||||
C:foo.bar.edu:PASS(boo):foo.bar.edu:APORT(6667)
|
||||
I:ID(128.250.*)::ID(*.mu.oz.au):CPORT(6667)
|
||||
|
||||
In addition to these (rather weak macros), some more complete ones are
|
||||
defined which already perform the above.
|
||||
|
||||
ADMIN - provide fields to it as you would an A-line
|
||||
ALLOW - provide fields to it as you would an N-line
|
||||
BAN - provide fields to it as you would an K-line
|
||||
CLASS - provide fields to it as you would an Y-line
|
||||
CLIENT - provide fields to it as you would an I-line
|
||||
CONNECT - provide fields to it as you would an C-line
|
||||
ME - provide fields to it as you would an M-line
|
||||
HUB - first parameter is server you want to hub, second is optional and is
|
||||
a mask against which other servers introduced must match against.
|
||||
LEAF - works like HUB, except that the mask is matched against server names
|
||||
to check if the link should be dropped.
|
||||
SERVER - uses 6 fields, the first 4 as are found in an N-line, the last two
|
||||
should be as you would use in a C-line. It expands out to provide
|
||||
both a C and N line.
|
||||
@@ -1,294 +0,0 @@
|
||||
[ $Id$ ]
|
||||
From: Carlo Kid - Runaway <carlo@sg.tn.tudelft.nl>
|
||||
Subject: GUIDE for compiling your server
|
||||
To: wastelanders@rush.cc.edu (New Wastelanders MailingList)
|
||||
Date: Thu, 26 May 94 13:44:10 METDST
|
||||
Cc: carlo@sg.tn.tudelft.nl
|
||||
Mailer: Elm [revision: 66.33]
|
||||
Status: RO
|
||||
|
||||
GUIDE for compiling your server, by Runaway
|
||||
===============================================
|
||||
|
||||
First of all you must get all the files you need, as an example
|
||||
I will explain how to compile irc2.8.19.U3.2.
|
||||
The files you'll need in general are:
|
||||
|
||||
- irc2.8.19.U3.2.tar.gz
|
||||
|
||||
Or, when you already have an older version -say irc2.8.19.U3.1- a patch:
|
||||
|
||||
- irc2.8.19.U3.1-2.patch
|
||||
|
||||
It is possible you need more then one patch, especially when you already
|
||||
upgraded more often. But in that case you already have those old patches.
|
||||
Of course, in that case, you also already have the old directory tree:
|
||||
|
||||
/home..../yourname/....ircd/irc2.8.19.U3.1/
|
||||
|
||||
Scripts, patches and directory trees
|
||||
====================================
|
||||
|
||||
It is good practise to:
|
||||
1) Call the directory tree after the version
|
||||
2) Let this directory ONLY contain what comes with the .tar.gz file!
|
||||
Thus: Do NOT put ircd.conf, or any patches etc in it!!!
|
||||
In general, you must be able to delete this whole directory tree
|
||||
when you still have the original .tar.gz file and patches applied to it.
|
||||
3) Put it in a directory ending on /ircd, THIS directory will contain
|
||||
your ircd.motd, ircd.pid, ircd.conf and patches...
|
||||
|
||||
So, you end up with:
|
||||
|
||||
...ircd/irc2.8.19.U3.1-2.patch
|
||||
...ircd/irc2.8.19.U3.1.tar.gz
|
||||
|
||||
or just:
|
||||
|
||||
...ircd/irc2.8.19.U3.2.tar.gz
|
||||
|
||||
at once.
|
||||
|
||||
Before you can delete the old directory tree, you must be SURE to save
|
||||
everything thats in it. This is thus the .tar.gz file, all patches but
|
||||
ALSO the following files:
|
||||
|
||||
Makefile
|
||||
include/config.h
|
||||
include/setup.h
|
||||
|
||||
You should always keep a copy of those files OUTSIDE the irc2.8.19.U3.2/
|
||||
directory tree. For instance:
|
||||
|
||||
...ircd/irc.personal/Makefile
|
||||
...ircd/irc.personal/include/config.h
|
||||
...ircd/irc.personal/include/setup.h
|
||||
|
||||
To make these backups easy, you should make a script, called backup.personal
|
||||
containing:
|
||||
|
||||
cp Makefile ../irc.personal/Makefile
|
||||
cp include/config.h ../irc.personal/include/config.h
|
||||
cp include/setup.h ../irc.personal/include/setup.h
|
||||
|
||||
If you also change anything in the other Makefiles (ircd/Makefile and
|
||||
common/Makefile) you can add those too. Be sure to make the directories
|
||||
by hand first.
|
||||
|
||||
Make the script 'backup.personal' executable with:
|
||||
chmod 700 backup.personal
|
||||
You must be able to run it from any directory, so put it in your ..bin/
|
||||
|
||||
Ok... so now you have a backup of everything. If you wanted to start
|
||||
ALL over you could delete the directory tree, unzip and untar the archive
|
||||
again, apply all patches to it, change the Makefile and config.h again,
|
||||
put setup.h back, recompile and reinstall.
|
||||
In some cases it is easy to do this with an other script, I call it 'repatch',
|
||||
it provides you with an easy-to-change overview of the patched you have used.
|
||||
Here is how my 'repatch' looks now (it is located in .../ircd/repatch).
|
||||
|
||||
cd ~/irc/ircd
|
||||
rm -rf irc2.8.19 irc2.8.19.U3.2
|
||||
zcat irc2.8.19.tar.gz | tar xf -
|
||||
mv irc2.8.19 irc2.8.19.U3.2
|
||||
cd irc2.8.19.U3.2
|
||||
#patch -p1 < ../Makefile.config.h.patch 2> ../patch.out
|
||||
#cp ../setup.h include/setup.h
|
||||
patch -p1 < ../irc2.8.19-TSpre8.2.patch 2>> ../patch.out
|
||||
patch -p1 < ../irc2.8.19.TSpre8-note.patch 2>> ../patch.out
|
||||
patch -p1 < ../irc2.8.19.TSpre8-wallops.patch 2>> ../patch.out
|
||||
patch -p1 < ../irc2.8.19.TSpre8-bquiet.patch 2>> ../patch.out
|
||||
patch -p1 < ../irc2.8.19.TSpre8-silence.2.patch 2>> ../patch.out
|
||||
#patch -p1 < ../irc2.8.19.U3-ban.patch 2>> ../patch.out
|
||||
make clean
|
||||
vi include/patchlevel.h
|
||||
grep -e '\.rej' -e '[Ff]ail' -e fuzz ../patch.out
|
||||
|
||||
As you can see I commented out the patches Makefile.config.h.patch and
|
||||
irc2.8.19.U3-ban.patch, and don't copy setup.h here. This is because
|
||||
I wanted to make a virgin .U3.2.tar.gz for distribution via ftp-sites.
|
||||
If I change the name of the directory, I have to change it in three
|
||||
places :/
|
||||
This script forces me to edit the patchlevel.h :) :)
|
||||
The last grep warns me if anything went wrong with the patches.
|
||||
|
||||
Moreover, as you can see, I have a 'Makefile.config.h.patch'.
|
||||
You should make your own as soon as you completely installed
|
||||
and tested your server. It is very handy for re-installing a new
|
||||
version.
|
||||
|
||||
To make this patch, edit the Makefile's and and config.h and type:
|
||||
|
||||
backup.personal
|
||||
cd ..
|
||||
rm -rf irc2.8.19
|
||||
zcat irc2.8.19.tar.gz | tar xf -
|
||||
diff -rc irc2.8.19 irc.personal > Makefile.config.h.patch
|
||||
|
||||
Check it with an editor if it looks ok. In the above, 'irc2.8.19.tar.gz'
|
||||
is the virgin 'Avalon' version, I change the Makefiles in the .U3
|
||||
however also, so you might wanna use the virgin .U3.2.tar.gz.
|
||||
|
||||
Starting ALL over (or begining for the first time)
|
||||
==================================================
|
||||
|
||||
This is about EDITTING the Makefile(s) and config.h, and creating the
|
||||
setup.h for the first time.
|
||||
|
||||
2.8.19 is different from 2.8.16 and before. You will have to EDIT the
|
||||
Makefile and config.h that comes with the distribution. You can NOT
|
||||
use the old Makefile and config.h you had !
|
||||
|
||||
First write down the path you want to use where you are going to put
|
||||
the ircd.conf etc...
|
||||
|
||||
Edit the Makefile. Comments are in it. You should simply define that
|
||||
what is needed for your Operating System.
|
||||
|
||||
Then edit the config.h
|
||||
|
||||
Then run ./Config to create setup.h ... at first simply hit return all the
|
||||
time. If you insist on using gcc instead of cc, you must edit that in your
|
||||
Makefile BEFORE running setup.h. You can't change that running Config,
|
||||
although it asks for it. If you have more then one cc, you can add the
|
||||
right path to in the Makefile (if it uses the wrong one).
|
||||
|
||||
Since U3.2, I changed the Makefile and config.h a little. The changes are:
|
||||
- I added note.o to the dependency
|
||||
- I added *.orig files to the 'make clean' (otherwise the *.orig generated
|
||||
by some 'patch' programs will be left).
|
||||
If you want this too, and you have .U3.1, you can get the patch from
|
||||
sg.tn.tudelft.nl (file: Makefile.conf.U3.patch).
|
||||
|
||||
As soon as you are done, run backup.personal. To stay up to date with your
|
||||
backup.
|
||||
|
||||
Then make the Makefile.conf.patch as described above. (or wait with that
|
||||
till you are sure it works... otherwise it might be done more then once
|
||||
which is a waste of time).
|
||||
|
||||
Special remarks
|
||||
---------------
|
||||
|
||||
Makefile:
|
||||
First occurance of
|
||||
CC=cc
|
||||
Change this NOT if you want another compiler, add another CC= later, close
|
||||
to your OS specific #defines...
|
||||
|
||||
# IRCDDIR must be the same as DPATH in include/config.h
|
||||
#
|
||||
IRCDDIR=/sb/users/carlo/irc/ircd
|
||||
Make sure you use the same path in the config.h :)
|
||||
|
||||
SUBDIRS=common ircd
|
||||
By removing the 'irc' from this line, you stop 'make' from making the client
|
||||
as well.
|
||||
|
||||
config.h:
|
||||
/*
|
||||
* NOTE: On some systems, valloc() causes many problems.
|
||||
*/
|
||||
#undef VALLOC /* Define this if you have valloc(3) */
|
||||
I never try it, even if I have it.
|
||||
|
||||
#define USE_VARARGS
|
||||
For defines like this, you best check the online manual if you have them
|
||||
(man vprintf in this case)... I didn't have man page for vscanf() but it
|
||||
still worked... (I DO have them for vprintf and vsprinf).
|
||||
|
||||
#undef DEBUGMODE /* define DEBUGMODE to enable debugging mode.*/
|
||||
Debug mode uses a lot more memory and is a lot slower. ONLY define
|
||||
when your server gives problems like crashing/coredumping, or other
|
||||
things like not wanting to startup etc. In other words: when you are really
|
||||
*USING* this feature to do DEBUGing !
|
||||
|
||||
#define NPATH "/sb/users/carlo/irc/server/Undernet/.ircdnote"
|
||||
The '#ifdef notdef' '#endif' around NPATH mean: notdef = NOT DEFINED.
|
||||
You should *never* #define notdef... It is used to "comment out" *examples*.
|
||||
By defining it, you enable all examples (like making your server SUI :/)
|
||||
Simply *remove* the lines '#ifdef notdef' and '#endif' around the NPATH.
|
||||
|
||||
#define DPATH "/sb/users/carlo/irc/ircd"
|
||||
Must be the same as in the Makefile!
|
||||
#define SPATH "/sb/users/carlo/bin/ircd" /* path to server executeable */
|
||||
This is used when you do a /RESTART. For fast restarting a NEW version (upgrade)you can let this point to a symbolic link, and then change this link to the
|
||||
new executable. Do a 'restart' and voila...
|
||||
For instance:
|
||||
.../bin/ircd.U3.2*
|
||||
.../bin/ircd -> ircd.U3.2
|
||||
The last made with:
|
||||
ln -s ircd.U3.2 ircd
|
||||
Then when you upgrade:
|
||||
rm ircd
|
||||
ln -s ircd.U3.3 ircd
|
||||
and a /RESTART
|
||||
|
||||
#undef CRYPT_LINK_PASSWORD
|
||||
Make sure your ircd.conf isn't world readable like on pasadena :/
|
||||
(and on ircserver.et.tudelft.nl once - we DID have to change all passwords
|
||||
then)
|
||||
|
||||
Compiling the server
|
||||
====================
|
||||
|
||||
*** FIRST edit your include/patchlevel.h ***
|
||||
|
||||
If you don't want to compile the client, you can change the Makefile
|
||||
as mentioned above, or type:
|
||||
make server
|
||||
|
||||
After a succesfull compilation (ignore warning ;), you can type
|
||||
make install
|
||||
or just
|
||||
cp ircd/ircd ~/bin/ircd.U3.2
|
||||
cd ~/bin
|
||||
chmod 700 ircd.U3.2
|
||||
rm ircd
|
||||
ln -s ircd.U3.2 ircd
|
||||
|
||||
I changed my Makefile to do the latter thing when I type 'make install'
|
||||
|
||||
Then run the server by typing 'ircd'. Don't do this on the
|
||||
...ircd/irc2.8.19.U3.2/ircd/ directory, because when in your PATH the
|
||||
'.' comes before your '~/bin' you start up THAT exucutable, disallowing
|
||||
you to recompile later (text file busy).
|
||||
|
||||
Compile errors
|
||||
==============
|
||||
|
||||
If anything goes wrong with note, it most likely is because you
|
||||
1) Didn't define NPATH correctly
|
||||
2) Didn't add the note.o to the dependencies.. remove note.o and recompile.
|
||||
|
||||
[ For a non-undernet version: irc2.8.19.tar.gz is bugged, get the -note.patch
|
||||
from ftp.undernet.org. ]
|
||||
|
||||
If you get problems while linking saying it has undefined _something
|
||||
and something is something with 'res', you must add -lresolv to your
|
||||
IRCDLIBS in the Makefile.
|
||||
|
||||
If you get problems with any function beging defines twice are giving
|
||||
errors like not compatible with previous definition (likely atol() in
|
||||
note.c), just remove that whole function from the .c file (put #ifdef notdef
|
||||
around it). You have it already in your system libraries.
|
||||
|
||||
Last remarks
|
||||
============
|
||||
|
||||
Add those U: lines!!!
|
||||
And change your ircd.motd to reflect the new commands/features :)
|
||||
( /MOTD uxb* -- Nice motd RedRum! :)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
|
||||
Run
|
||||
|
||||
--
|
||||
-------------------------------------------------------------------------------
|
||||
| carlo@sg.tn.tudelft.nl | Run @ IRC |
|
||||
| | Admin of Delft.NL.EU.undernet.org |
|
||||
| * Don't expect anything of live, | and Ircserver.et.tudelft.nl |
|
||||
| or you'll miss all the rest of it.| |
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
Numeric 005 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Numeric 005 allows the server to inform the client of any protocol specific features in the
|
||||
IRCd. The numeric is sent at connection time immediately after numeric 004. Additionally
|
||||
the numeric is sent when a /version request is made by a local user, for remote users
|
||||
numeric 105 is used but contains the same information.
|
||||
|
||||
Due to the limit imposed by RFC1459 on both the buffer size (512) and the amount of
|
||||
parameters that can be sent in a single command (15) a total of 13 parameters may be
|
||||
specified in each 005. Because of this, a client must be able to accept multiple 005s
|
||||
consecutively. The format for the 005 message is as follows:
|
||||
|
||||
":" <servername> "005" SPACE <nickname> SPACE <token[=value]> SPACE ... ":are supported
|
||||
by this server"
|
||||
|
||||
Currently UnrealIRCd supports several tokens that are included in numeric 005. A list of
|
||||
all tokens, their respective value and a brief description are listed below.
|
||||
|
||||
Token Value Default Value Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
MAP none none Informs the client that the /map
|
||||
command is present.
|
||||
|
||||
KNOCK none none Informs the client that the /knock
|
||||
command is present.
|
||||
|
||||
SAFELIST none none The LIST command is sent in
|
||||
multiple iterations so that the
|
||||
client's queue does not get filled
|
||||
causing the user to be killed.
|
||||
|
||||
HCN none none The server supports the HCN
|
||||
(Hybrid Connect Notice) protocol.
|
||||
|
||||
MAXCHANNELS number 10 The maximum number of channels a
|
||||
user may join.
|
||||
|
||||
MAXBANS number 60 The maximum number of bans that
|
||||
may be placed for a channel.
|
||||
|
||||
NICKLEN number 30 Maximum length of a user's
|
||||
nickname.
|
||||
|
||||
TOPICLEN number 307 Maximum length of a channel's
|
||||
topic.
|
||||
|
||||
KICKLEN number 307 Maximum length of a kick reason.
|
||||
|
||||
MAXTARGETS number 20 Maximum targets for the PRIVMSG
|
||||
command.
|
||||
|
||||
AWAYLEN number 307 Maximum length of an away message.
|
||||
|
||||
WALLCHOPS none none Indicates that you may use
|
||||
NOTICE/PRIVMSG to send to +ohv by
|
||||
using PRIVMSG/NOTICE [@|%|+]#channel.
|
||||
|
||||
WATCH number 128 Indicates the presence of the
|
||||
WATCH command and specifies the
|
||||
maximum number of watch entries.
|
||||
|
||||
SILENCE number 15 Indicates the maximum number of
|
||||
entries on the silence list.
|
||||
|
||||
MODES number 13 Indicates the number of channel
|
||||
modes with parameters that may be
|
||||
sent at one time.
|
||||
|
||||
CHANTYPES chars # Indicates the prefixes available
|
||||
for channels.
|
||||
|
||||
PREFIX (modes)prefixes (qaohv)~&@%+ Indicates the modes on a channel
|
||||
that corespond to the given
|
||||
nickname prefixes.
|
||||
|
||||
CHANMODES A,B,C,D be,k,lfL, Specifies how each channel mode is
|
||||
psmntirRcOAQKVHGCuzN set/unset. The A section specifies
|
||||
modes that add a nick/mask to a
|
||||
list. The B section specifies
|
||||
modes that require a parameter
|
||||
to be both set and unset. The C
|
||||
section specifies modes that
|
||||
only require a parameter to be
|
||||
set, and the D section
|
||||
specifies modes that require no
|
||||
parameters.
|
||||
|
||||
NETWORK string no default value Specifies the name of the
|
||||
network that the server is
|
||||
connected to.
|
||||
|
||||
CASEMAPPING string ascii Specifies what definition the
|
||||
server uses when determining if
|
||||
characters are upper/lowercase
|
||||
of eachother.
|
||||
|
||||
EXTBAN prefix,types ~,cqr Specifies what extbans are
|
||||
supported by the server. The prefix
|
||||
defines which character indicates
|
||||
an extban and the types defines
|
||||
which extbans the server supports.
|
||||
@@ -0,0 +1,11 @@
|
||||
base64 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
The base64 system used by Unreal is defined as follows:
|
||||
|
||||
0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T
|
||||
U V W X Y Z a b c d e f g h i j k l m n o p q r s t u v w x
|
||||
y z { }
|
||||
|
||||
These numbers are translated to and from their decimal equivilents of 0-64 in order to
|
||||
provide a shorter way of expressing a number.
|
||||
@@ -0,0 +1,130 @@
|
||||
PROTOCTL Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
The PROTOCTL command allows servers to negotiate protocol specific features when a link
|
||||
occurs. The PROTOCTL command is sent during a link before the SERVER and PASS commands. The
|
||||
command contains tokens that list what protocols the server supports.
|
||||
|
||||
PROTOCTL SPACE <token> SPACE ...
|
||||
|
||||
UnrealIRCd supports several tokens that add additional protocol support to the server. A
|
||||
list of all supported tokens and their function listed below.
|
||||
|
||||
Token Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
NOQUIT Informs the server it need not send out a QUIT for each user on the server
|
||||
when an SQUIT occurs. Instead an SQUIT is sent out for each server that has
|
||||
been disconnected from the network and the server can then assume all users
|
||||
that were on those servers have left as well.
|
||||
|
||||
TOKEN Informs the server that it may send "tokenized commands", that is a shortened
|
||||
name for the commands. This allows the server to save bandwidth by sending
|
||||
less information to other servers. See doc/technical/token.txt for a list of
|
||||
all commands and their respective token.
|
||||
|
||||
NICKv2 Notifies the server that it supports the extended NICK command (version 2),
|
||||
this command allows the server to specify more information in the NICK
|
||||
command rather than having to send out a NICK, MODE, and CHGHOST
|
||||
command. This token only affects a NICK command introducing a client, not one
|
||||
in which a client is changing his/her nickname. The format for a NICKv2 NICK
|
||||
command is:
|
||||
|
||||
:<sender> NICK <nickname> <hops> <TS> <username> <host> <server>
|
||||
<servicestamp> <umodes> <vhost> :<info>
|
||||
|
||||
If the user has no modes set the umodes parameter is a +, if the user has no
|
||||
vhost set the vhost parameter is an *.
|
||||
|
||||
SJOIN SJOIN is an obsolete token that is only supported for backwards
|
||||
compatibility. It should not be used.
|
||||
|
||||
SJOIN2 SJOIN2 is an obsolete token that is only supported for backwards
|
||||
compatibility. It should not be used.
|
||||
|
||||
UMODE2 Informs the server that support for the UMODE2 command exists. The UMODE2
|
||||
command is a shortened form of the MODE command but only applys to
|
||||
usermodes. In a normal MODE command, when applied to usermodes, the nickname
|
||||
is specified two times. Both as the sender prefix and as the first parameter,
|
||||
UMODE2 solves this problem in order to save bandwidth, the format for UMODE2
|
||||
is as follows:
|
||||
|
||||
:<sender> UMODE2 <modes>
|
||||
|
||||
VL Notifies the server that Vline information is included in the info field of
|
||||
the SERVER command. Vline information consists of the protocol number of the
|
||||
server and compiletime options supported. This allows denial of a server
|
||||
based on version and/or features supported. The VL information is passed only
|
||||
during connection, it is not filtered to other servers on the network, only
|
||||
the uplink. The syntax for a VL supporting SERVER command is:
|
||||
|
||||
SERVER <servername> <hops> :U<protocol>-<versionflags> <info>
|
||||
|
||||
If an * appears for either protocol and/or versionflags no Vline checking is
|
||||
done, this is often used by services programs where support for all versions
|
||||
is desired. See doc/technical/vl.txt for a list of version flags and protocol
|
||||
numbers.
|
||||
|
||||
SJ3 Notifies the server that the SJOIN command with SJ3 syntax is
|
||||
supported. SJOIN is used at link time to inform servers about the channels on
|
||||
the server. It is a combination of the JOIN commands, and MODE commands
|
||||
associated with distribution of channel information. The syntax for the SJOIN
|
||||
command with SJ3 syntax is:
|
||||
|
||||
:<sender> SJOIN <ts> <chname> [<modes>] [<mode para> ...] :<[[*~@%+]member] ...
|
||||
[&"ban/except] ...>
|
||||
|
||||
The ts parameter is the time at which the channel, chname, was created. The
|
||||
modes parameter is only included if modes are set, if not modes and mode para
|
||||
are excluded. If modes exists and modes requiring parameters (+klLf) are set,
|
||||
one mode para parameter is included for each value. The last parameter
|
||||
specifies a list of channel members and the channel ban and except list. The
|
||||
members are listed with the prefixes they have. * = +q, ~ = +a, @ = +o, % =
|
||||
+h, + = +v. If no prefix is specified for the member then the user is a
|
||||
normal user. The & prefix is used to denote a +b, and the " prefix denotes a
|
||||
+e. It is important that if a & or " is encountered that you do not continue
|
||||
to check that entry for other prefixes as a ban/except may contain *~@
|
||||
characters which will intefere with prefixes.
|
||||
|
||||
When synching, if ts lower than the local value, the information supplied by
|
||||
the remote server replaces the local (ie remove local +ohv that are not
|
||||
recorded on the remote server). The opposite is true when the ts is
|
||||
higher. Bans/excepts do not apply to the previous rule. If the ts is the
|
||||
same, information is merged therefore the modes from both servers are added
|
||||
together. If +l is set and both servers have different values, the highest is
|
||||
choosen, for +f the highest of each param, N:M is chosen, and if one server
|
||||
has * set, then it is included. For +k and +L the "highest" in a string
|
||||
comparison is used.
|
||||
|
||||
NS When specified informs the server that numeric server names are
|
||||
supported. Numeric server names are a base64 number that is associated with
|
||||
each server. This number is used as a shorthand name for the server. It is
|
||||
used in the server parameter of the NICK command and can also be used in the
|
||||
prefix for a message. In the event that the prefix is an NS, rather than
|
||||
using :<sender>, the format is @<ns> the ns should be translated into the
|
||||
server name so that the message can be processed. The format for a SERVER
|
||||
message (at sync time) that supports NS is:
|
||||
|
||||
SERVER <servername> <hops> :U<protocol>-<versionflags>-<numeric> <info>
|
||||
|
||||
The VL protocol must also be supported. The numeric is passed to all servers
|
||||
on the network through the SERVER command using the syntax:
|
||||
|
||||
:<sender> SERVER <servername> <hops> <numeric> :<info>
|
||||
|
||||
Note: anywhere a :<sender> is expected an @<ns> may be received if the source
|
||||
is a server. See doc/technical/base64.txt for information on the base64
|
||||
system used.
|
||||
|
||||
SJB64 This token allows timestamps to be specified in base64 notation to conserve
|
||||
bandwidth. When SJB64 is supported, anywhere a timestamp can appear may be in
|
||||
base64 notation. A base64 timestamp is preceeded by a ! to identify that it
|
||||
is an sjb64 rather than a regular timestamp, if this is the case the
|
||||
characters following the ! represent the timestamp in base64. See
|
||||
doc/technical/base64.txt for information on the base64 system used.
|
||||
|
||||
ZIP If both servers have this set then the link will be (zlib) compressed after
|
||||
the SERVER message. If one of the servers does not have ZIP in his PROTOCTL
|
||||
message then the link stays uncompressed.
|
||||
|
||||
TKLEXT This allows 10 instead of 8 parameters in TKL's for spamfilter, see s_kline.c
|
||||
function m_tkl for more info on this (added in 3.2RC2).
|
||||
@@ -0,0 +1,122 @@
|
||||
Token List (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Command Token
|
||||
------------------------------------------------------------------------------------------------
|
||||
PRIVMSG !
|
||||
WHO \
|
||||
WHOIS #
|
||||
WHOWAS $
|
||||
USER %
|
||||
NICK &
|
||||
SERVER '
|
||||
LIST (
|
||||
TOPIC )
|
||||
INVITE *
|
||||
VERSION +
|
||||
QUIT ,
|
||||
SQUIT -
|
||||
KILL .
|
||||
INFO /
|
||||
LINKS 0
|
||||
SUMMON 1
|
||||
STATS 2
|
||||
USERS 3
|
||||
HELP 4
|
||||
HELPOP 4
|
||||
ERROR 5
|
||||
AWAY 6
|
||||
CONNECT 7
|
||||
PING 8
|
||||
PONG 9
|
||||
OPER ;
|
||||
PASS <
|
||||
WALLOPS =
|
||||
TIME >
|
||||
NAMES ?
|
||||
ADMIN @
|
||||
NOTICE B
|
||||
JOIN C
|
||||
PART D
|
||||
LUSERS E
|
||||
MOTD F
|
||||
MODE G
|
||||
KICK H
|
||||
USERHOST J
|
||||
ISON K
|
||||
REHASH O
|
||||
RESTART P
|
||||
CLOSE Q
|
||||
DIE R
|
||||
HASH S
|
||||
DNS T
|
||||
SILENCE U
|
||||
AKILL V
|
||||
KLINE W
|
||||
UNKLINE X
|
||||
RAKILL Y
|
||||
GNOTICE Z
|
||||
GOPER [
|
||||
GLOBOPS ]
|
||||
LOCOPS ^
|
||||
PROTOCTL _
|
||||
WATCH `
|
||||
TRACE b
|
||||
SQLINE c
|
||||
UNSQLINE d
|
||||
SVSNICK e
|
||||
SVSNOOP f
|
||||
SVSKILL h
|
||||
SVSMODE n
|
||||
SAMODE o
|
||||
CHATOPS p
|
||||
ZLINE q
|
||||
UNZLINE r
|
||||
RULES t
|
||||
MAP u
|
||||
SVS2MODE v
|
||||
DALINFO w
|
||||
ADCHAT x
|
||||
MKPASSWD y
|
||||
ADDLINE z
|
||||
GLINE }
|
||||
SETHOST AA
|
||||
NACHAT AC
|
||||
SETIDENT AD
|
||||
SETNAME AE
|
||||
LAG AF
|
||||
SDESC AG
|
||||
KNOCK AI
|
||||
CREDITS AJ
|
||||
LICENSE AK
|
||||
CHGHOST AL
|
||||
RPING AM
|
||||
RPONG AN
|
||||
NETINFO AO
|
||||
SENDUMODE AP
|
||||
ADDMODE AQ
|
||||
ADDOMODE AR
|
||||
SVSMODE AS
|
||||
SMO AU
|
||||
OPERMOTD AV
|
||||
TSCTL AW
|
||||
SAJOIN AX
|
||||
SAPART AY
|
||||
CHGIDENT AZ
|
||||
SWHOIS BA
|
||||
SVSO BB
|
||||
SVSFLINE BC
|
||||
TKL BD
|
||||
VHOST BE
|
||||
BOTMOTD BF
|
||||
HTM BH
|
||||
SHUN BL
|
||||
SVSJOIN BR
|
||||
SVSPART BT
|
||||
SJOIN ~
|
||||
UMODE2 |
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
VL Information (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Protocol Version
|
||||
------------------------------------------------------------------------------------------------
|
||||
2303 3.2-Selene
|
||||
2302 3.1.1-Darkshades, 3.1.2-Darkshades, 3.1.3-Komara, 3.1.4-Meadows
|
||||
2301 3.1-Silverheart
|
||||
2300 3.0-Morrigana
|
||||
|
||||
Flag Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
c Server is chrooted
|
||||
C command line config enabled
|
||||
D Server is in debugmode
|
||||
F Using file descriptor lists
|
||||
h Compiled as a hub
|
||||
i Shows invisible users in /trace
|
||||
n NOSPOOF enabled
|
||||
V Uses valloc()
|
||||
W Windows version
|
||||
Y Syslog logging enabled
|
||||
K No ident checking (?)
|
||||
6 IPv6 supported
|
||||
X STRIPBADWORDS enabled (chmode/umode +G)
|
||||
P Uses poll()
|
||||
e SSL supported
|
||||
O OperOverride enabled
|
||||
o OperOverride without verify
|
||||
Z Zip links supported
|
||||
3 3rd party modules (were) loaded
|
||||
E Extended channel modes supported
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
-1060
File diff suppressed because it is too large
Load Diff
@@ -1,16 +0,0 @@
|
||||
Compiling UnrealIRCd 3.1.x for Windows
|
||||
--------------------------------------
|
||||
This document assumes you have a working build environment for
|
||||
Visual Studio .NET or Visual Studio 6.0. Other versions may work
|
||||
as well, but have not been tested.
|
||||
|
||||
1. Copy include/win32/settings.h and setup.h to include/
|
||||
2. Copy extras/regex/regex.h to include/
|
||||
3. Copy extras/regex/regex.c to src/
|
||||
4. Edit include/settings.h to your liking (pretty much change DOMAINNAME)
|
||||
5. Unzip src/win32/unrealircd.bmp.gz
|
||||
6. Execute "nmake makefile.win32"
|
||||
|
||||
Congratulations, you should have a functioning win32 binary.
|
||||
|
||||
--Luke (luke@unrealircd.com)
|
||||
@@ -1,20 +0,0 @@
|
||||
Dynamic Configuration Guide
|
||||
|
||||
Okay first you have to go edit the file "unrealircd.conf" in
|
||||
the directory "networks/". In that file you see a field with
|
||||
name "Include" .. if you want to create your own network file
|
||||
(IRC network specification) you have to write like
|
||||
"networks/<irc network>.network" like "networks/myircnetwork.network"
|
||||
|
||||
If there is already a network file you can just put in the path
|
||||
like : "networks/dragonwings.org"
|
||||
|
||||
If you want to create your own network file
|
||||
copy the file "template.network" to the name you want to use for
|
||||
your network file and edit it.
|
||||
|
||||
If you experince any problems email me at stskeeps@tspre.org
|
||||
or try msg me at /server irc.ircsystems.net : #UnrealIRCd
|
||||
My nick is mostly Stskeeps or Techie (or Nightwalker if i had a bad night:P)
|
||||
|
||||
--Stskeeps
|
||||
@@ -136,7 +136,10 @@ int create_client(const char *hostname, const int hostport) {
|
||||
socket_address hostaddr;
|
||||
int adlen;
|
||||
|
||||
/* winlocal
|
||||
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) < 0)
|
||||
*/
|
||||
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) == -1) // winlocal
|
||||
fatal("socket");
|
||||
|
||||
name_to_number(AF_INET, hostname, hostport, &hostaddr, &adlen);
|
||||
|
||||
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* IRC - Internet Relay Chat, src/modules/channeldumper.c
|
||||
* (C) 2002 Carsten V. Munk <stskeeps@tspre.org>
|
||||
*
|
||||
*
|
||||
* See file AUTHORS in IRC package for additional names of
|
||||
* the programmers.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
#include "config.h"
|
||||
#include "struct.h"
|
||||
#include "common.h"
|
||||
#include "sys.h"
|
||||
#include "numeric.h"
|
||||
#include "msg.h"
|
||||
#include "channel.h"
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
#include "h.h"
|
||||
#include "proto.h"
|
||||
#ifdef STRIPBADWORDS
|
||||
#include "badwords.h"
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
#include "version.h"
|
||||
#endif
|
||||
|
||||
#ifndef DYNAMIC_LINKING
|
||||
ModuleHeader channeldumper_Header
|
||||
#else
|
||||
#define channeldumper_Header Mod_Header
|
||||
ModuleHeader Mod_Header
|
||||
#endif
|
||||
= {
|
||||
"channeldumper",
|
||||
"$Id$",
|
||||
"Channel dump to text timed",
|
||||
"3.2-b8-1",
|
||||
NULL
|
||||
};
|
||||
|
||||
static ModuleInfo ChannelDumperModInfo;
|
||||
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Init(ModuleInfo *modinfo)
|
||||
#else
|
||||
int channeldumper_Init(ModuleInfo *modinfo)
|
||||
#endif
|
||||
{
|
||||
tainted++;
|
||||
bcopy(modinfo,&ChannelDumperModInfo, modinfo->size);
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
EVENT(e_channeldump);
|
||||
static Event *ChannelDumpEvent = NULL;
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Load(int module_load)
|
||||
#else
|
||||
int channeldumper_Load(int module_load)
|
||||
#endif
|
||||
{
|
||||
LockEventSystem();
|
||||
ChannelDumpEvent = EventAddEx(ChannelDumperModInfo.handle, "e_channeldump", 5, 0, e_channeldump, NULL);
|
||||
UnlockEventSystem();
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Unload(int module_unload)
|
||||
#else
|
||||
int channeldumper_Unload(int module_unload)
|
||||
#endif
|
||||
{
|
||||
tainted--;
|
||||
LockEventSystem();
|
||||
EventDel(ChannelDumpEvent);
|
||||
UnlockEventSystem();
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
EVENT(e_channeldump)
|
||||
{
|
||||
aChannel *chptr;
|
||||
unsigned int hashnum;
|
||||
Member *m;
|
||||
FILE *f;
|
||||
|
||||
f = fopen("ircd.channeldump", "w");
|
||||
if (!f)
|
||||
return;
|
||||
for (hashnum = 0; hashnum < CH_MAX; hashnum++)
|
||||
{
|
||||
for (chptr = (aChannel *)hash_get_chan_bucket(hashnum); chptr; chptr
|
||||
= chptr->hnextch)
|
||||
{
|
||||
if (SecretChannel(chptr))
|
||||
continue;
|
||||
fprintf(f, "C %s %s\r\n",
|
||||
chptr->chname, chptr->topic ? chptr->topic : "");
|
||||
for (m = chptr->members; m; m = m->next)
|
||||
fprintf(f, "M %s\r\n",
|
||||
m->cptr->name);
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
return;
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
/*
|
||||
* Defizzer, 3rd party module for Unreal3.2-beta15 and up
|
||||
* (C) Carsten V. Munk 2003 <stskeeps@tspre.org>
|
||||
* You can do everything you desire with this module, under the condition that if you
|
||||
* meet the author, you must buy him a drink of his choice.
|
||||
* Copyright notice must ALWAYS stay in place.
|
||||
*
|
||||
* Removes unidented fizzer clients from the network pre-local-connect
|
||||
*/
|
||||
#include "config.h"
|
||||
#include "struct.h"
|
||||
#include "common.h"
|
||||
#include "sys.h"
|
||||
#include "numeric.h"
|
||||
#include "msg.h"
|
||||
#include "channel.h"
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
#include "h.h"
|
||||
#ifdef STRIPBADWORDS
|
||||
#include "badwords.h"
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
#include "version.h"
|
||||
#endif
|
||||
DLLFUNC int h_defizzer_connect(aClient *sptr);
|
||||
|
||||
static Hook *LocConnect = NULL;
|
||||
ModuleInfo DefizzerModInfo;
|
||||
|
||||
#ifndef DYNAMIC_LINKING
|
||||
ModuleHeader defizzer_Header
|
||||
#else
|
||||
#define defizzer_Header Mod_Header
|
||||
ModuleHeader Mod_Header
|
||||
#endif
|
||||
= {
|
||||
"defizzer", /* Name of module */
|
||||
"$Id$", /* Version */
|
||||
"de-Fizzer", /* Short description of module */
|
||||
"3.2-b8-1",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
/* The purpose of these ifdefs, are that we can "static" link the ircd if we
|
||||
* want to
|
||||
*/
|
||||
|
||||
/* This is called on module init, before Server Ready */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Init(ModuleInfo *modinfo)
|
||||
#else
|
||||
int defizzer_Init(ModuleInfo *modinfo)
|
||||
#endif
|
||||
{
|
||||
bcopy(modinfo,&DefizzerModInfo,modinfo->size);
|
||||
LocConnect = HookAddEx(DefizzerModInfo.handle, HOOKTYPE_PRE_LOCAL_CONNECT, h_defizzer_connect);
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
/* Is first run when server is 100% ready */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Load(int module_load)
|
||||
#else
|
||||
int defizzer_Load(int module_load)
|
||||
#endif
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/* Called when module is unloaded */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Unload(int module_unload)
|
||||
#else
|
||||
int defizzer_Unload(int module_unload)
|
||||
#endif
|
||||
{
|
||||
HookDel(LocConnect);
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
static void ban_fizzer(aClient *cptr)
|
||||
{
|
||||
int i;
|
||||
aClient *acptr;
|
||||
char hostip[128], mo[100], mo2[100];
|
||||
char *tkllayer[9] = {
|
||||
me.name, /*0 server.name */
|
||||
"+", /*1 +|- */
|
||||
"z", /*2 G */
|
||||
"*", /*3 user */
|
||||
NULL, /*4 host */
|
||||
NULL,
|
||||
NULL, /*6 expire_at */
|
||||
NULL, /*7 set_at */
|
||||
NULL /*8 reason */
|
||||
};
|
||||
|
||||
strlcpy(hostip, Inet_ia2p(&cptr->ip), sizeof(hostip));
|
||||
|
||||
tkllayer[4] = hostip;
|
||||
tkllayer[5] = me.name;
|
||||
ircsprintf(mo, "%li", 86400 + TStime());
|
||||
ircsprintf(mo2, "%li", TStime());
|
||||
tkllayer[6] = mo;
|
||||
tkllayer[7] = mo2;
|
||||
tkllayer[8] = "Fizzer";
|
||||
m_tkl(&me, &me, 9, tkllayer);
|
||||
return;
|
||||
}
|
||||
|
||||
DLLFUNC int h_defizzer_connect(aClient *sptr)
|
||||
{
|
||||
char user[USERLEN + 1];
|
||||
char *infobackup;
|
||||
char *s1, *s2;
|
||||
|
||||
/*
|
||||
* Algorithm is basically like this, inspired by Zaphod:
|
||||
* Exchange first word with second in realname, prepend with
|
||||
* ~, then add in second word and first word upto limit of username.
|
||||
* sounds fun?
|
||||
*/
|
||||
infobackup = strdup(sptr->info);
|
||||
if (!(s1 = strtok(infobackup, " ")))
|
||||
{
|
||||
free(infobackup);
|
||||
return 0;
|
||||
}
|
||||
if (!(s2 = strtok(NULL, " ")))
|
||||
{
|
||||
free(infobackup);
|
||||
return 0;
|
||||
}
|
||||
snprintf(user, sizeof(user), "%s%s%s", (IDENT_CHECK ? "~" : ""), s2, s1);
|
||||
free(infobackup);
|
||||
if (!strcmp(user, sptr->user->username))
|
||||
{
|
||||
ircstp->is_ref++;
|
||||
ban_fizzer(sptr);
|
||||
return exit_client(sptr, sptr, &me, "Fizzer client");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
+43
-1
@@ -1 +1,43 @@
|
||||
...
|
||||
|
||||
These are 3rd party programs modules, or unsupported modules.
|
||||
|
||||
Custom modules are compiled by copying them to src/modules
|
||||
and running from the root directory
|
||||
|
||||
$ make custommodule MODULEFILE=modulename
|
||||
|
||||
This will produce a .so you can load. Upon load, this will show a "3" in the
|
||||
/version flags, as it contains third party modules (we do not support if it
|
||||
crashes because of the tainted module)
|
||||
|
||||
======================
|
||||
Name: burst.c
|
||||
Description:
|
||||
Little program to test out the different aspects of the unreal protocol and
|
||||
produce net.burst dumps
|
||||
|
||||
=======================
|
||||
Name: m_rawto.c
|
||||
Is a 3rd party module
|
||||
Description:
|
||||
|
||||
Implements the RAWTO command, will allow U:lines to send raw data to
|
||||
anywhere it pleases.
|
||||
|
||||
:uline.server RAWTO towho :what to send
|
||||
|
||||
=========================
|
||||
|
||||
Name: channeldumper.c
|
||||
Is a 3rd party module
|
||||
Description:
|
||||
|
||||
Dumps a list of non secret channels to ircd.channels or something every 5 seconds,
|
||||
|
||||
C #channel topic
|
||||
M member1
|
||||
M member2
|
||||
C #channel2 topic
|
||||
M member3
|
||||
|
||||
You can't rely on topic being there
|
||||
|
||||
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* Unreal Internet Relay Chat Daemon, m_rawto.c
|
||||
* (C) 2002 Carsten V. Munk
|
||||
* RAWTO Module - 3rd party
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* Use of this module will make it a 3rd party module, and will
|
||||
* add to your /version thing. We DO NOT SUPPORT THIS.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "struct.h"
|
||||
#include "common.h"
|
||||
#include "sys.h"
|
||||
#include "numeric.h"
|
||||
#include "msg.h"
|
||||
#include "channel.h"
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#endif
|
||||
#include <fcntl.h>
|
||||
#include "h.h"
|
||||
#include "proto.h"
|
||||
#ifdef STRIPBADWORDS
|
||||
#include "badwords.h"
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
#include "version.h"
|
||||
#endif
|
||||
|
||||
DLLFUNC int m_rawto(aClient *cptr, aClient *sptr, int parc, char *parv[]);
|
||||
|
||||
/* Place includes here */
|
||||
#define MSG_RAWTO "RAWTO" /* */
|
||||
#define TOK_RAWTO "3A" /* 112 */
|
||||
|
||||
|
||||
#ifndef DYNAMIC_LINKING
|
||||
ModuleHeader m_rawto_Header
|
||||
#else
|
||||
#define m_rawto_Header Mod_Header
|
||||
ModuleHeader Mod_Header
|
||||
#endif
|
||||
= {
|
||||
"rawto", /* Name of module */
|
||||
"$Id$", /* Version */
|
||||
"command /rawto", /* Short description of module */
|
||||
"3.2-b5",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
/* The purpose of these ifdefs, are that we can "static" link the ircd if we
|
||||
* want to
|
||||
*/
|
||||
|
||||
/* This is called on module init, before Server Ready */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Init(int module_load)
|
||||
#else
|
||||
int m_rawto_Init(int module_load)
|
||||
#endif
|
||||
{
|
||||
/*
|
||||
* We call our add_Command crap here
|
||||
*/
|
||||
add_Command(MSG_RAWTO, TOK_RAWTO, m_rawto, 2);
|
||||
tainted++;
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
/* Is first run when server is 100% ready */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Load(int module_load)
|
||||
#else
|
||||
int m_rawto_Load(int module_load)
|
||||
#endif
|
||||
{
|
||||
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
/* Called when module is unloaded */
|
||||
#ifdef DYNAMIC_LINKING
|
||||
DLLFUNC int Mod_Unload(int module_unload)
|
||||
#else
|
||||
int m_rawto_Unload(int module_unload)
|
||||
#endif
|
||||
{
|
||||
if (del_Command(MSG_RAWTO, TOK_RAWTO, m_rawto) < 0)
|
||||
{
|
||||
sendto_realops("Failed to delete commands when unloading %s",
|
||||
m_rawto_Header.name);
|
||||
}
|
||||
tainted--;
|
||||
return MOD_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* m_rawto Send a raw string to anywhere
|
||||
* if you are U:line
|
||||
* parv[0] = sender prefix
|
||||
* parv[1] = whoto
|
||||
* parv[2] = string
|
||||
*/
|
||||
|
||||
DLLFUNC int m_rawto(aClient *cptr, aClient *sptr, int parc, char *parv[])
|
||||
{
|
||||
aClient *acptr = NULL;
|
||||
if (!IsULine(sptr))
|
||||
{
|
||||
sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);
|
||||
return -1;
|
||||
}
|
||||
if (parc < 3)
|
||||
{
|
||||
sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS),
|
||||
me.name, parv[0], "RAWTO");
|
||||
return -1;
|
||||
}
|
||||
if ((acptr = find_client(parv[1], NULL)))
|
||||
{
|
||||
if (MyConnect(acptr))
|
||||
{
|
||||
sendto_one(acptr, "%s", parv[2]);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sendto_one(acptr, ":%s %s %s :%s",
|
||||
parv[0], IsToken(acptr->from) ? TOK_RAWTO : MSG_RAWTO,
|
||||
parv[1], parv[2]);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
+5563
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -1,12 +0,0 @@
|
||||
all: client server
|
||||
|
||||
client:
|
||||
gcc -o tsp-client tsp-client.c sscript.c
|
||||
|
||||
server:
|
||||
gcc -o tsp-server-run tsp-server-run.c
|
||||
gcc -o tsp-skin socker.c
|
||||
|
||||
clean:
|
||||
rm -f *~
|
||||
rm -f tsp-server-run tsp-client tsp-skin
|
||||
@@ -1,26 +0,0 @@
|
||||
|
||||
how to use tsp-client:
|
||||
|
||||
first make it "make"
|
||||
|
||||
then run it like this:
|
||||
$ ./tsp-client <tsp server> <port>
|
||||
|
||||
do this a couple of times
|
||||
if the answers come within 1 second count its right
|
||||
then take the most common time difference count and do in UnrealIRCd like
|
||||
this:
|
||||
|
||||
/quote tsctl offset + <difference count>
|
||||
|
||||
then your server is time synched
|
||||
|
||||
current tsp servers online:
|
||||
|
||||
server port
|
||||
-----------------------------
|
||||
irc.flirt.org 6100
|
||||
|
||||
|
||||
if you want to make your own TSP server (must be a box using NTP)
|
||||
run ./tsp-server, it will then start running on port 6100
|
||||
@@ -1,40 +0,0 @@
|
||||
|
||||
|
||||
Socket Script C library
|
||||
-----------------------
|
||||
|
||||
Home page:
|
||||
http://www.linsupport.com
|
||||
|
||||
This is a simple library that provides usefull functions for C
|
||||
networking applications. It's based on the Socket Script scripting
|
||||
language, but meant for C programmers. These functions are really
|
||||
shortcuts to C functions, meant to make their use simple.
|
||||
|
||||
This can create a static lib: libsscript.a
|
||||
|
||||
To compile:
|
||||
|
||||
make
|
||||
|
||||
Then to install it:
|
||||
|
||||
make install
|
||||
|
||||
|
||||
(C) Copyright 1998-2000 Patrick Lambert <drow@post.com>
|
||||
|
||||
This library is under the LGPL license which means:
|
||||
|
||||
1- You can copy and use this program freely.
|
||||
|
||||
2- You may not claim that you wrote it.
|
||||
|
||||
3- If you want to include parts of this software in your own product,
|
||||
you can do so if that product stays under free software and if all
|
||||
copyright notices in source and documentation, as well as the no warranty
|
||||
comment, remains.
|
||||
|
||||
4- This program is distributed without ANY WARRANTY, without even
|
||||
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
PURPOSE.
|
||||
@@ -1,149 +0,0 @@
|
||||
/*
|
||||
SOCKER Socket redirector version 0.1
|
||||
Patrick Doyle Oct 1998
|
||||
Based on tserver by Michael Johnson and Erik Troan
|
||||
|
||||
Puts a normal stdin & stdout based program up on a port
|
||||
as a server process. Each connection spawns a new copy
|
||||
of the program.
|
||||
|
||||
Please notify me of any changes to this code tha you
|
||||
subsequently redistribute. I can be contacted at
|
||||
patrick@minotaursoftware.com.
|
||||
|
||||
Also, please leave my name and those of Michael Johnson
|
||||
and Erik Troan at the top of this file.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/wait.h>
|
||||
|
||||
#define ZOMBIE /* Causes zombies to be collected. Only works under Linux. */
|
||||
|
||||
#define debug printf
|
||||
#undef debug
|
||||
void debug(char *format, ...){}
|
||||
|
||||
int sock = -1;
|
||||
|
||||
void die(char *msg){
|
||||
perror(msg);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
void handle_sig(int signum){
|
||||
if(signum == SIGCHLD){
|
||||
/* Collect exit statuses. Prevent zombies. */
|
||||
int status;
|
||||
while(0 < waitpid(-1, &status, WNOHANG));
|
||||
}else{
|
||||
fprintf(stderr, "\nSocker exiting normally.\n");
|
||||
close(sock);
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
#define asizeof(x) (sizeof(x)/sizeof(x[0]))
|
||||
|
||||
void setup_sig_handler(){
|
||||
int sa_num;
|
||||
static int sigs[] = {
|
||||
SIGHUP, SIGINT, SIGQUIT, SIGXCPU, SIGXFSZ, SIGTERM
|
||||
# ifdef ZOMBIE
|
||||
, SIGCHLD
|
||||
# endif
|
||||
};
|
||||
static struct sigaction sig_actions[asizeof(sigs)];
|
||||
debug("Starting setup_sig_handler\n");
|
||||
memset(sig_actions, 0, sizeof(sig_actions));
|
||||
sig_actions[0].sa_handler = handle_sig;
|
||||
sigemptyset(&(sig_actions[0].sa_mask));
|
||||
for(sa_num=1; sa_num < asizeof(sigs); sa_num++){
|
||||
memcpy(sig_actions+sa_num, sig_actions, sizeof(sig_actions[0]));
|
||||
}
|
||||
for(sa_num=0; sa_num < asizeof(sigs); sa_num++){
|
||||
if(sigaction(sigs[sa_num], sig_actions+sa_num, NULL))
|
||||
die("sigaction");
|
||||
}
|
||||
# ifdef ZOMBIE
|
||||
siginterrupt(SIGCHLD, 0); /* Don't let SIGCHLD interrupt socket calls */
|
||||
# endif
|
||||
debug("Ending setup_sig_handler\n");
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
struct sockaddr_in address;
|
||||
int conn, i, portnum;
|
||||
size_t addrLength = sizeof(struct sockaddr_in);
|
||||
|
||||
fprintf(stderr, "SOCKER Socket Redirector Patrick Doyle Oct 1998\n");
|
||||
|
||||
if (argc < 3 || !(portnum = atoi(argv[1]))){
|
||||
fprintf(stderr, "Usage: socker {port_num} {command}\n");
|
||||
fprintf(stderr, "Waits for TCP connections on the given port, and then\n");
|
||||
fprintf(stderr, "spawns a new process executing {command} for each connection.\n");
|
||||
fprintf(stderr, "Exit status: 0=caught signal and exited; 1=error\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if ((sock = socket(PF_INET, SOCK_STREAM, 0)) < 0)
|
||||
die("socket");
|
||||
|
||||
debug("Calling setup_sig_handler\n");
|
||||
setup_sig_handler();
|
||||
|
||||
/* Let the kernel reuse the socket address. This lets us run
|
||||
twice in a row, without waiting for the (ip, port) tuple
|
||||
to time out. */
|
||||
i = 1;
|
||||
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*)&i, i);
|
||||
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_port = htons(portnum);
|
||||
memset(&address.sin_addr, 0, sizeof(address.sin_addr));
|
||||
|
||||
if (bind(sock, (struct sockaddr *) &address, sizeof(address)))
|
||||
die("bind");
|
||||
|
||||
if (listen(sock, 5))
|
||||
die("listen");
|
||||
|
||||
while ((conn = accept(sock, (struct sockaddr *) &address, &addrLength)) >= 0) {
|
||||
if(fork()){ /* Parent; loop back to accept another */
|
||||
close(conn);
|
||||
}else{ /* Child; exec given command line */
|
||||
close(sock);
|
||||
/* Redirect stdin & stdout to socket */
|
||||
if(0 != dup2(conn, 0) || 1 != dup2(conn, 1))
|
||||
die("dup2 redirection");
|
||||
/* Turn off buffering */
|
||||
/* Note: this seems to have no effect beyond execvp */
|
||||
setbuf(stdin, 0);
|
||||
setbuf(stdout, 0);
|
||||
setbuf(stderr, 0);
|
||||
/* Execute command */
|
||||
execvp(argv[2], argv+2);
|
||||
/* Error if we get here */
|
||||
fprintf(stderr, "execvp failed. Please make sure that '%s' refers to a valid program.\n", argv[2]);
|
||||
_exit(1)/*
|
||||
man fork says _exit should be called to prevent parent from
|
||||
being corrupted.
|
||||
*/;
|
||||
}
|
||||
}
|
||||
|
||||
if (conn < 0)
|
||||
die("accept");
|
||||
|
||||
/* Shouldn't get here */
|
||||
close(sock);
|
||||
return 2;
|
||||
}
|
||||
@@ -1,115 +0,0 @@
|
||||
Socket Script Library 2.0
|
||||
-------------------------
|
||||
|
||||
Here are the functions and errno code numbers returned by some of SScript's
|
||||
functions:
|
||||
|
||||
errno:
|
||||
SSCRIPT_SOCKET_FAILED 10
|
||||
SSCRIPT_BIND_FAILED 11
|
||||
SSCRIPT_GETSOCKETNAME_FAILED 12
|
||||
SSCRIPT_FLAGS_FAILED 13
|
||||
SSCRIPT_CONNECT_FAILED 20
|
||||
SSCRIPT_UDPSEND_FAILED 31
|
||||
SSCRIPT_UDPRECEIVE_FAILED 32
|
||||
SSCRIPT_READ_FAILED 33
|
||||
|
||||
The following are the SScript functions available in this library.
|
||||
They return either a string, an int or void. If an error occurs, it returns
|
||||
NULL (in case of a string) or -1 (in case of an int) and sets errno to
|
||||
the right error code (see above). Note that since each connection is
|
||||
associated with a socket number (sockfd), it is possible to make
|
||||
multiple connections.
|
||||
|
||||
- char *sscript_lindex(char *input_string, int word_number);
|
||||
Get <word_number> from <input_string>. Returns the requested word.
|
||||
|
||||
- char *sscript_lrange(char *input_string, int starting_at);
|
||||
Return everything after <starting_at> in <input_string>.
|
||||
|
||||
- int sscript_connect(char *server, int port, char *virtual);
|
||||
Connect to <server> at port <port>, binding to virtual address
|
||||
<virtual>. If no binding is required, use NULL. Returns the socket
|
||||
number.
|
||||
|
||||
- int sscript_server(int port);
|
||||
Initialize a server socket. Returns the socket number.
|
||||
|
||||
- int sscript_wait_clients(int sockfd, int port, int forking);
|
||||
Listen to port <port> and wait for clients. This function is a
|
||||
blocking function. It will stay there untill it gets a client, and when
|
||||
it does, it will create a child and return its associated socket number.
|
||||
The child will go in the background if <forking> is set to 1
|
||||
(required for multithreading). This returns the child' sockfd.
|
||||
|
||||
- char *sscript_get_remote_ip();
|
||||
This function returns the IP that connected to a server-oriented program.
|
||||
|
||||
- void sscript_disconnect(int sockfd);
|
||||
Diconnects the connection pointed by <sockfd>.
|
||||
|
||||
- void sscript_dump(int sockfd, char *filename);
|
||||
Dumps the content of <filename> to the connection pointed by <sockfd>.
|
||||
|
||||
- void sscript_ping(char *hostname);
|
||||
Sends a TCP ping (echo to port 7) to <hostname>. This is a blocking
|
||||
function and only returns if the ping worked.
|
||||
|
||||
- int sscript_test(char *hostname, int port);
|
||||
This tests if port <port> from <hostname> is open. Returns 0 if it is.
|
||||
|
||||
- char *sscript_version();
|
||||
Returns the current library version.
|
||||
|
||||
- char *sscript_read(int sockfd, int chop);
|
||||
Read from the connection pointed by <sockfd> and clear the last
|
||||
char if <chop> is set to 1.
|
||||
|
||||
- void sscript_write(int sockfd, char *string);
|
||||
Write <string> to the connection pointed by <sockfd>.
|
||||
|
||||
- int sscript_udp_send(char *hostname, int port, char *msg);
|
||||
Send an UDP packet to <hostname> at port <port> containing the message <msg>
|
||||
|
||||
- char *sscript_udp_listen(int port);
|
||||
Listen for UDP packets on port <port>. Available to root only.
|
||||
|
||||
- char *sscript_icmp_detect();
|
||||
Listen for ICMP messages and return the type (see ICMP.types) and the IP
|
||||
that sent one. Available to root only.
|
||||
|
||||
- char *sscript_resolve_host(char *hostname);
|
||||
Resolve <hostname> into an IP.
|
||||
|
||||
- char *sscript_resolve_ip(char *ip);
|
||||
Resolve <ip> into an hostname.
|
||||
|
||||
- char *sscript_get_localhost();
|
||||
Get the local hostname.
|
||||
|
||||
- void sscript_binary_send(int sockfd, char *filename);
|
||||
This function sends a binary file.
|
||||
|
||||
- void sscript_binary_get(int sockfd);
|
||||
This function receives a binary file.
|
||||
|
||||
- char *sscript_login_to_passwd(char *login)
|
||||
This function converts a login name to its crypted password.
|
||||
|
||||
- char *sscript_uid_to_login(long uid)
|
||||
This function finds the login name for the UID provided.
|
||||
|
||||
- int sscript_sokstat(char *option, int sockfd)
|
||||
This will give the settings for the currently open socket sockfd. Option
|
||||
is what you want the setting of and can be sendbuf, recvbuf, error or type.
|
||||
|
||||
- char *sscript_time_read(int sockfd, int time);
|
||||
This function reads from sockfd for time secs, and then returns what it
|
||||
read, or "timeout".
|
||||
|
||||
- void sscript_redir(int sockfd1, int sockfd2);
|
||||
This function will redirect packets from sockfd1 to sockfd2, and the
|
||||
other way around.
|
||||
|
||||
- void sscript_nodelay(int sockfd);
|
||||
Set the socket in non-blocking mode.
|
||||
@@ -1,509 +0,0 @@
|
||||
/*
|
||||
* SScript - See the sscript.doc
|
||||
* (C) 1998 Drow <drow@wildstar.net>
|
||||
* http://devplanet.fastethernet.net
|
||||
*/
|
||||
|
||||
#include "sscript.h"
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/time.h>
|
||||
#include <netinet/in.h>
|
||||
#include <net/if.h>
|
||||
#include <strings.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
#include <netdb.h>
|
||||
#include <arpa/inet.h>
|
||||
#ifndef FNDELAY
|
||||
#define FNDELAY O_NONBLOCK
|
||||
#endif
|
||||
#ifdef POSIX
|
||||
#include <pwd.h>
|
||||
#include <sys/utsname.h>
|
||||
#endif
|
||||
|
||||
char global_var[9][1024]; /* need to find why gcc outputs warns without this */
|
||||
char remoteIP[30];
|
||||
|
||||
char *sscript_lindex(char *input_string, int word_number)
|
||||
{
|
||||
char *tokens[1024];
|
||||
static char tmpstring[1024];
|
||||
int i;
|
||||
strncpy(tmpstring,input_string,1024);
|
||||
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
|
||||
while (((char *)tokens[++i] = (char *)strtok(NULL, " ")));
|
||||
tokens[i] = NULL;
|
||||
return(tokens[word_number]);
|
||||
}
|
||||
|
||||
int sscript_connect(char *server, int port, char *virtual)
|
||||
{
|
||||
struct sockaddr_in address;
|
||||
struct sockaddr_in la;
|
||||
int len, sockfd;
|
||||
sockfd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if(sockfd<1)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return -1;
|
||||
}
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = inet_addr(server);
|
||||
address.sin_port = htons(port);
|
||||
len = sizeof(address);
|
||||
if(virtual!=NULL)
|
||||
{
|
||||
la.sin_family = AF_INET;
|
||||
la.sin_addr.s_addr = inet_addr(virtual);
|
||||
la.sin_port = 0;
|
||||
bind(sockfd, (struct sockaddr *)&la, sizeof(la));
|
||||
}
|
||||
if(connect(sockfd, (struct sockaddr *)&address, len)<0)
|
||||
{
|
||||
errno = SSCRIPT_CONNECT_FAILED;
|
||||
return -1;
|
||||
}
|
||||
return sockfd;
|
||||
}
|
||||
|
||||
int sscript_server(int port)
|
||||
{
|
||||
int sockfd2, listen_len;
|
||||
struct sockaddr_in listen_addr;
|
||||
sockfd2 = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if(sockfd2<1)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return -1;
|
||||
}
|
||||
listen_addr.sin_family = AF_INET;
|
||||
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
listen_addr.sin_port = htons(port);
|
||||
listen_len = sizeof(listen_addr);
|
||||
if(bind(sockfd2, (struct sockaddr *)&listen_addr, listen_len))
|
||||
{
|
||||
errno = SSCRIPT_BIND_FAILED;
|
||||
return -1;
|
||||
}
|
||||
return sockfd2;
|
||||
}
|
||||
|
||||
int sscript_wait_clients(int sockfd2, int port, int forking)
|
||||
{
|
||||
int sockfd=(int)NULL,len,from_len,pid;
|
||||
struct sockaddr_in address;
|
||||
struct sockaddr_in from_addr;
|
||||
struct sockaddr_in listen_addr;
|
||||
listen_addr.sin_family = AF_INET;
|
||||
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
listen_addr.sin_port = htons(port);
|
||||
len = sizeof(address);
|
||||
listen(sockfd2, 5);
|
||||
for(;;)
|
||||
{
|
||||
if(forking) if(sockfd!=(int)NULL) close(sockfd);
|
||||
sockfd = accept(sockfd2, (struct sockaddr *)&address, &len);
|
||||
if(forking) if((pid=fork())) break;
|
||||
}
|
||||
from_len=sizeof(from_addr);
|
||||
memset(&from_addr, 0, sizeof(from_addr));
|
||||
if(getpeername(sockfd, (struct sockaddr *)&from_addr,&from_len) < 0)
|
||||
{
|
||||
strcpy(remoteIP,"unknown");
|
||||
}
|
||||
else
|
||||
{
|
||||
strcpy(remoteIP,inet_ntoa(from_addr.sin_addr));
|
||||
}
|
||||
return sockfd;
|
||||
}
|
||||
|
||||
char *sscript_get_remote_ip()
|
||||
{
|
||||
return remoteIP;
|
||||
}
|
||||
|
||||
void sscript_disconnect(int sockfd)
|
||||
{
|
||||
shutdown(sockfd,2);
|
||||
close(sockfd);
|
||||
}
|
||||
|
||||
void sscript_dump(int sockfd, char *filename)
|
||||
{
|
||||
char temp[1024]="";
|
||||
FILE *fpa;
|
||||
fpa=fopen(filename,"r");
|
||||
if(fpa==NULL) return;
|
||||
while(fgets(temp,1024,fpa)!=NULL)
|
||||
write(sockfd, temp, strlen(temp));
|
||||
fclose(fpa);
|
||||
}
|
||||
|
||||
void sscript_ping(char *hostname)
|
||||
{
|
||||
struct sockaddr_in other_addr;
|
||||
int sockfd, result;
|
||||
char temp[255];
|
||||
sockfd=socket(AF_INET, SOCK_STREAM, 0);
|
||||
if(sockfd<0)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return;
|
||||
}
|
||||
other_addr.sin_family = AF_INET;
|
||||
other_addr.sin_addr.s_addr = inet_addr(hostname);
|
||||
other_addr.sin_port = htons(7);
|
||||
connect(sockfd, (struct sockaddr*) &other_addr,sizeof(other_addr));
|
||||
result=write(sockfd,"ping\n",strlen("ping\n"));
|
||||
result=read(sockfd,temp,result);
|
||||
close(sockfd);
|
||||
}
|
||||
|
||||
int sscript_test(char *hostname, int port)
|
||||
{
|
||||
int sockfd;
|
||||
struct sockaddr_in other_addr;
|
||||
if((sockfd=socket(AF_INET, SOCK_STREAM, 0))<0)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return -1;
|
||||
}
|
||||
other_addr.sin_family = AF_INET;
|
||||
other_addr.sin_addr.s_addr = inet_addr(hostname);
|
||||
other_addr.sin_port = htons(port);
|
||||
if(connect(sockfd, (struct sockaddr*)&other_addr,sizeof(other_addr))==-1)
|
||||
{
|
||||
errno = SSCRIPT_CONNECT_FAILED;
|
||||
close(sockfd);
|
||||
return -1;
|
||||
}
|
||||
close(sockfd);
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *sscript_version()
|
||||
{
|
||||
return ABOUT;
|
||||
}
|
||||
|
||||
char *sscript_read(int sockfd, int chop)
|
||||
{
|
||||
int i, result;
|
||||
char inchar;
|
||||
char string[1024];
|
||||
bzero(string,1024);
|
||||
strcpy(string,"");
|
||||
for(i=0;(result=read(sockfd,&inchar,1))!='\0';i++)
|
||||
{
|
||||
string[i]=inchar;
|
||||
if(inchar=='\n') break;
|
||||
}
|
||||
if (chop) string[i-1]=' ';
|
||||
strcpy(global_var[0],string);
|
||||
return global_var[0];
|
||||
}
|
||||
|
||||
void sscript_write(int sockfd, char *string)
|
||||
{
|
||||
write(sockfd, string, strlen(string));
|
||||
}
|
||||
|
||||
int sscript_compare(char *case1, char *case2)
|
||||
{
|
||||
return (strcmp(case1,case2));
|
||||
}
|
||||
|
||||
char *sscript_lrange(char *input_string, int starting_at)
|
||||
{
|
||||
char *tokens[555];
|
||||
static char tmpstring[512]="";
|
||||
int i;
|
||||
char out_string[512]="";
|
||||
strcpy(out_string,"");
|
||||
if(input_string==NULL) {
|
||||
strcpy(out_string," ");
|
||||
strcat(out_string,NULL);
|
||||
strcpy(global_var[1],out_string);
|
||||
return global_var[1]; }
|
||||
strcpy(tmpstring,input_string);
|
||||
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
|
||||
while(((char *)tokens[++i] = (char *)strtok(NULL, " ")));
|
||||
tokens[i] = NULL;
|
||||
i++;
|
||||
if(i<starting_at) return (int)NULL;
|
||||
while(tokens[starting_at] != NULL)
|
||||
{
|
||||
strcat(out_string,tokens[starting_at]);
|
||||
strcat(out_string, " ");
|
||||
starting_at++;
|
||||
}
|
||||
strcpy(global_var[2],out_string);
|
||||
return global_var[2];
|
||||
}
|
||||
|
||||
int sscript_udp_send(char *hostname, int port, char *msg)
|
||||
{
|
||||
int udpsock;
|
||||
struct sockaddr_in udpaddr;
|
||||
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if(udpsock<0)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return -1;
|
||||
}
|
||||
udpaddr.sin_family = AF_INET;
|
||||
udpaddr.sin_port = htons(port);
|
||||
udpaddr.sin_addr.s_addr = inet_addr(hostname);
|
||||
if(sendto(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
|
||||
{
|
||||
errno = SSCRIPT_UDPSEND_FAILED;
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *sscript_udp_listen(int port)
|
||||
{
|
||||
int udpsock,len;
|
||||
struct sockaddr_in udpaddr, from;
|
||||
char msg[255];
|
||||
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if(udpsock<0)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return (char *)NULL;
|
||||
}
|
||||
udpaddr.sin_family = AF_INET;
|
||||
udpaddr.sin_addr.s_addr = INADDR_ANY;
|
||||
udpaddr.sin_port = htons(port);
|
||||
if(bind(udpsock,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
|
||||
{
|
||||
errno = SSCRIPT_BIND_FAILED;
|
||||
close(udpsock);
|
||||
return (char *)NULL;
|
||||
}
|
||||
len = sizeof(from);
|
||||
if(recvfrom(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&from,&len)<0)
|
||||
{
|
||||
errno = SSCRIPT_UDPRECEIVE_FAILED;
|
||||
close(udpsock);
|
||||
return (char *)NULL;
|
||||
}
|
||||
close(udpsock);
|
||||
strcpy(global_var[3],msg);
|
||||
return global_var[3];
|
||||
}
|
||||
|
||||
char *sscript_icmp_detect()
|
||||
{
|
||||
int icmpsock,len,result,type;
|
||||
struct sockaddr_in icmpaddr;
|
||||
char readbuf[1024]="";
|
||||
char msg[255];
|
||||
if((icmpsock=socket(AF_INET, SOCK_RAW, IPPROTO_ICMP))<0)
|
||||
{
|
||||
errno = SSCRIPT_SOCKET_FAILED;
|
||||
return (char *)NULL;
|
||||
}
|
||||
icmpaddr.sin_family = AF_INET;
|
||||
icmpaddr.sin_addr.s_addr = INADDR_ANY;
|
||||
icmpaddr.sin_port = 0;
|
||||
if(bind(icmpsock,(struct sockaddr *)&icmpaddr,sizeof(icmpaddr))<0)
|
||||
{
|
||||
errno = SSCRIPT_BIND_FAILED;
|
||||
close(icmpsock);
|
||||
return (char *)NULL;
|
||||
}
|
||||
len=sizeof(icmpaddr);
|
||||
if(getsockname(icmpsock,(struct sockaddr *)&icmpaddr,&len)<0)
|
||||
{
|
||||
errno = SSCRIPT_GETSOCKETNAME_FAILED;
|
||||
close(icmpsock);
|
||||
return (char *)NULL;
|
||||
}
|
||||
if((result=read(icmpsock,readbuf,sizeof(readbuf)))<0)
|
||||
{
|
||||
errno = SSCRIPT_READ_FAILED;
|
||||
close(icmpsock);
|
||||
return (char *)NULL;
|
||||
}
|
||||
type=readbuf[20] & 0xff;
|
||||
sprintf(msg,"%d %d.%d.%d.%d ",type,readbuf[12]&0xff,readbuf[13]&0xff,readbuf[14]&0xff,readbuf[15]&0xff);
|
||||
close(icmpsock);
|
||||
strcpy(global_var[4],msg);
|
||||
return global_var[4];
|
||||
}
|
||||
|
||||
char *sscript_resolve_host(char *hostname)
|
||||
{
|
||||
struct hostent *hp;
|
||||
struct sockaddr_in from;
|
||||
char result[255];
|
||||
memset(&from, 0, sizeof(struct sockaddr_in));
|
||||
from.sin_family = AF_INET;
|
||||
hp=gethostbyname(hostname);
|
||||
if(hp==NULL) strcpy(result,"unknown");
|
||||
else
|
||||
{
|
||||
memcpy(&from.sin_addr,hp->h_addr,hp->h_length);
|
||||
strcpy(result,inet_ntoa(from.sin_addr));
|
||||
}
|
||||
strcpy(global_var[5],result);
|
||||
return global_var[5];
|
||||
}
|
||||
|
||||
char *sscript_resolve_ip(char *ip)
|
||||
{
|
||||
struct hostent *hp;
|
||||
struct sockaddr_in from;
|
||||
char result[255];
|
||||
from.sin_family = AF_INET;
|
||||
from.sin_addr.s_addr = inet_addr(ip);
|
||||
hp=gethostbyaddr((char *)&from.sin_addr, sizeof(struct in_addr),from.sin_family);
|
||||
if(hp==NULL) strcpy(result,"unknown");
|
||||
else strcpy(result,(char *)hp->h_name);;
|
||||
strcpy(global_var[6],result);
|
||||
return global_var[6];
|
||||
}
|
||||
|
||||
char *sscript_get_localhost()
|
||||
{
|
||||
char result[255];
|
||||
gethostname(result,sizeof(result));
|
||||
strcpy(global_var[7],result);
|
||||
return global_var[7];
|
||||
}
|
||||
|
||||
void sscript_binary_send(int sockfd, char *string)
|
||||
{
|
||||
char temp4[255], temp2[255];
|
||||
int cnt;
|
||||
FILE *fpa;
|
||||
sprintf(temp4,"uuencode %s %s > %s/.temp.uue 2>/dev/null",string,string,TMP_DIR);
|
||||
system(temp4);
|
||||
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
|
||||
fpa=fopen(temp2,"r");
|
||||
if(fpa==NULL || fileno(fpa)<0) return;
|
||||
else {
|
||||
while((cnt = read(fileno(fpa), temp4, 250))>0)
|
||||
write(sockfd, temp4, cnt);
|
||||
if(fpa!=NULL) fclose(fpa);
|
||||
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
|
||||
system(temp4);
|
||||
}
|
||||
}
|
||||
|
||||
void sscript_binary_get(int sockfd)
|
||||
{
|
||||
char temp2[255], temp4[255], inchar, inall[1024];
|
||||
FILE *fpa;
|
||||
int i;
|
||||
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
|
||||
fpa=fopen(temp2,"w");
|
||||
if(fpa==NULL || fileno(fpa)<0) return;
|
||||
while(strcasecmp(inall,"end\n"))
|
||||
{
|
||||
bzero(inall, 1024);
|
||||
for(i=0;read(sockfd,&inchar,1)!='\0';i++)
|
||||
{
|
||||
inall[i]=inchar;
|
||||
if(inchar=='\n') break;
|
||||
}
|
||||
fputs(inall,fpa);
|
||||
}
|
||||
if(fpa!=NULL) fclose(fpa);
|
||||
sprintf(temp4,"uudecode %s/.temp.uue",TMP_DIR);
|
||||
system(temp4);
|
||||
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
|
||||
system(temp4);
|
||||
}
|
||||
|
||||
char *sscript_login_to_passwd(char *login)
|
||||
{
|
||||
#ifdef POSIX
|
||||
struct passwd *pw;
|
||||
pw = getpwnam(login);
|
||||
if(pw!=NULL) return pw->pw_passwd;
|
||||
#endif
|
||||
return (char *)NULL;
|
||||
}
|
||||
|
||||
char *sscript_uid_to_login(long my_uid)
|
||||
{
|
||||
#ifdef POSIX
|
||||
struct passwd *pw;
|
||||
pw = getpwuid(my_uid);
|
||||
if(pw!=NULL) return pw->pw_name;
|
||||
#endif
|
||||
return (char *)NULL;
|
||||
}
|
||||
|
||||
int sscript_sokstat(char *option, int sockfd)
|
||||
{
|
||||
int optlen=sizeof(int),optval=1;
|
||||
if(!strcasecmp(option,"sendbuf")) getsockopt(sockfd, SOL_SOCKET, SO_SNDBUF, (char *)&optval, &optlen);
|
||||
else if(!strcasecmp(option,"recvbuf")) getsockopt(sockfd, SOL_SOCKET, SO_RCVBUF, (char *)&optval, &optlen);
|
||||
else if(!strcasecmp(option,"error")) getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (char *)&optval, &optlen);
|
||||
else if(!strcasecmp(option,"type")) getsockopt(sockfd, SOL_SOCKET, SO_TYPE, (char *)&optval, &optlen);
|
||||
else optval=-1;
|
||||
return optval;
|
||||
}
|
||||
|
||||
char *sscript_time_read(int sockfd, int time_sec)
|
||||
{
|
||||
struct timeval timeout;
|
||||
int max_fd;
|
||||
fd_set readfs, newfs;
|
||||
timeout.tv_sec=time_sec;
|
||||
timeout.tv_usec=0;
|
||||
FD_ZERO(&readfs);
|
||||
FD_SET(sockfd, &readfs);
|
||||
max_fd = sockfd;
|
||||
memcpy(&newfs, &readfs, sizeof(readfs));
|
||||
select(max_fd+1, &newfs, NULL, NULL, &timeout);
|
||||
if(FD_ISSET (sockfd, &newfs))
|
||||
{
|
||||
read(sockfd, global_var[8], sizeof(global_var[8]));
|
||||
return(global_var[8]);
|
||||
}
|
||||
return("timeout");
|
||||
}
|
||||
|
||||
void sscript_redir(int sockfd, int rsck)
|
||||
{
|
||||
char buf[4096];
|
||||
fd_set readfs, newfs;
|
||||
int max_fd, len;
|
||||
FD_ZERO(&readfs);
|
||||
FD_SET(sockfd, &readfs);
|
||||
FD_SET(rsck, &readfs);
|
||||
if(sockfd>rsck) max_fd = sockfd;
|
||||
else max_fd = rsck;
|
||||
while(1) {
|
||||
memcpy(&newfs, &readfs, sizeof(readfs));
|
||||
select(max_fd+1, &newfs, NULL, NULL, NULL);
|
||||
if(FD_ISSET(sockfd, &newfs))
|
||||
{
|
||||
if((len=read(sockfd, buf, sizeof(buf)))<1) break;
|
||||
if(write(rsck, buf, len)!=len) break;
|
||||
}
|
||||
if(FD_ISSET(rsck, &newfs))
|
||||
{
|
||||
if((len=read(rsck, buf, sizeof(buf)))<1) break;
|
||||
if(write(sockfd, buf, len)!=len) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sscript_nodelay(int sockfd)
|
||||
{
|
||||
int i;
|
||||
if(( i = fcntl(sockfd, F_GETFL, 0)) == -1);
|
||||
else if (fcntl(sockfd, F_SETFL, i | FNDELAY) == -1);
|
||||
}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
|
||||
#define SSCRIPT_SOCKET_FAILED 10
|
||||
#define SSCRIPT_BIND_FAILED 11
|
||||
#define SSCRIPT_GETSOCKETNAME_FAILED 12
|
||||
#define SSCRIPT_FLAGS_FAILED 13
|
||||
#define SSCRIPT_CONNECT_FAILED 20
|
||||
#define SSCRIPT_UDPSEND_FAILED 31
|
||||
#define SSCRIPT_UDPRECEIVE_FAILED 32
|
||||
#define SSCRIPT_READ_FAILED 33
|
||||
|
||||
#define ABOUT "Socket Script library 2.0 by Patrick Lambert (drow@post.com)"
|
||||
#define POSIX
|
||||
#define TMP_DIR "."
|
||||
|
||||
char *sscript_lindex(char *input_string, int word_number);
|
||||
int sscript_connect(char *server, int port, char *virtual);
|
||||
int sscript_server(int port);
|
||||
int sscript_wait_clients(int sockfd2, int port, int forking);
|
||||
char *sscript_get_remote_ip();
|
||||
void sscript_disconnect(int sockfd);
|
||||
void sscript_dump(int sockfd, char *filename);
|
||||
void sscript_ping(char *hostname);
|
||||
int sscript_test(char *hostname, int port);
|
||||
char *sscript_version();
|
||||
char *sscript_read(int sockfd, int chop);
|
||||
void sscript_write(int sockfd, char *string);
|
||||
int sscript_compare(char *case1, char *case2);
|
||||
char *sscript_lrange(char *input_string, int starting_at);
|
||||
int sscript_udp_send(char *hostname, int port, char *msg);
|
||||
char *sscript_udp_listen(int port);
|
||||
char *sscript_icmp_detect();
|
||||
char *sscript_resolve_host(char *hostname);
|
||||
char *sscript_resolve_ip(char *ip);
|
||||
char *sscript_get_localhost();
|
||||
void sscript_binary_send(int sockfd, char *string);
|
||||
void sscript_binary_get(int sockfd);
|
||||
char *sscript_login_to_passwd(char *login);
|
||||
char *sscript_uid_to_login(long my_uid);
|
||||
int sscript_sokstat(char *option, int sockfd);
|
||||
char *sscript_time_read(int sockfd, int time_sec);
|
||||
void sscript_redir(int sockfd, int rsck);
|
||||
void sscript_nodelay(int sockfd);
|
||||
@@ -1,39 +0,0 @@
|
||||
/* compile with: gcc -lsscript -o example example.c */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
/* initializing variables */
|
||||
char result[255]=".";
|
||||
char *p;
|
||||
int port = atoi(argv[2]);
|
||||
int sockfd=0,i;
|
||||
time_t t,d;
|
||||
/* connect somewhere */
|
||||
printf("Connecting to %s:%i .. \n", argv[1], port);
|
||||
/* call to sscript_connect to connect to the server */
|
||||
sockfd=sscript_connect(sscript_resolve_host(argv[1]),port,NULL);
|
||||
|
||||
/* if it returns -1, then print the error code */
|
||||
if(sockfd<1)
|
||||
{
|
||||
printf("An error occured: %d\n",errno);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* call to sscript_read and copy the result in 'result' */
|
||||
p = (char *)sscript_time_read(sockfd,5);
|
||||
if (p)
|
||||
{
|
||||
strcpy(result,p);
|
||||
t = atol(result);
|
||||
d = t - time(NULL);
|
||||
printf("TS difference from timeserver is %li (%li)\n", d, t);
|
||||
}
|
||||
/* print the result */
|
||||
/* disconnects */
|
||||
sscript_disconnect(sockfd);
|
||||
}
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
#!/bin/sh
|
||||
./tsp-skin 6100 ./tsp-server-run &
|
||||
@@ -1,3 +0,0 @@
|
||||
main() {
|
||||
printf("%li", time(0));
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/************************************************************************
|
||||
* Unreal Internet Relay Chat Daemon, include/auth.h
|
||||
* Copyright (C) 2001 Carsten V. Munk (stskeeps@tspre.org)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
char *data;
|
||||
short type;
|
||||
} anAuthStruct;
|
||||
|
||||
#define AUTHTYPE_PLAINTEXT 0
|
||||
#define AUTHTYPE_UNIXCRYPT 1
|
||||
#define AUTHTYPE_MD5 2
|
||||
#define AUTHTYPE_SHA1 3
|
||||
#define AUTHTYPE_SSL_CLIENTCERT 4
|
||||
#define AUTHTYPE_RIPEMD160 5
|
||||
|
||||
#ifdef USE_SSL
|
||||
#define AUTHENABLE_MD5
|
||||
#define AUTHENABLE_SHA1
|
||||
#define AUTHENABLE_SSL_CLIENTCERT
|
||||
#define AUTHENABLE_RIPEMD160
|
||||
/* OpenSSL provides a crypt() */
|
||||
#ifndef AUTHENABLE_UNIXCRYPT
|
||||
#define AUTHENABLE_UNIXCRYPT
|
||||
#if OPENSSL_VERSION_NUMBER >= 0x0090700fL
|
||||
#ifndef HAVE_CRYPT
|
||||
#define crypt DES_crypt
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef AUTHENABLE_MD5
|
||||
#define AUTHENABLE_MD5
|
||||
#endif
|
||||
#ifndef AUTHENABLE_SHA1
|
||||
#define AUTHENABLE_SHA1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
+3
-8
@@ -5,21 +5,16 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef HAVE_REGEX
|
||||
#include <regex.h>
|
||||
#ifndef _WIN32
|
||||
#include "tre/regex.h"
|
||||
#else
|
||||
#include "../extras/regex/regex.h"
|
||||
#include "win32/regex.h"
|
||||
#endif
|
||||
|
||||
#define MAX_MATCH 1
|
||||
#define MAX_WORDLEN 64
|
||||
#define MAX_WORDS 50
|
||||
|
||||
#define PATTERN "\\w*%s\\w*"
|
||||
#define REPLACEWORD "<censored>"
|
||||
|
||||
char *stripbadwords(char *, int);
|
||||
int loadbadwords(char *, int);
|
||||
void freebadwords(void);
|
||||
|
||||
#endif
|
||||
|
||||
+1
-1
@@ -37,7 +37,7 @@
|
||||
* before Dreamforge aren't safe with more than six. -Donwulff
|
||||
*/
|
||||
#include "msg.h"
|
||||
#define MAXMODEPARAMS (MAXPARA-2) /* Maximum modes processed */
|
||||
#define MAXMODEPARAMS (MAXPARA-3) /* Maximum modes processed */
|
||||
#define RESYNCMODES 12 /* Max modes per MODE in resync */
|
||||
#define MODEPARAMS 6 /* Max modes from user */
|
||||
|
||||
|
||||
+8
-16
@@ -22,14 +22,6 @@
|
||||
#ifndef __class_include__
|
||||
#define __class_include__
|
||||
|
||||
#ifndef PROTO
|
||||
#if __STDC__
|
||||
# define PROTO(x) x
|
||||
#else
|
||||
# define PROTO(x) ()
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef struct Class {
|
||||
int class;
|
||||
int conFreq;
|
||||
@@ -59,13 +51,13 @@ typedef struct Class {
|
||||
|
||||
extern aClass *classes;
|
||||
|
||||
extern aClass *find_class PROTO((int));
|
||||
extern int get_conf_class PROTO((aConfItem *));
|
||||
extern int get_client_class PROTO((aClient *));
|
||||
extern int get_client_ping PROTO((aClient *));
|
||||
extern int get_con_freq PROTO((aClass *));
|
||||
extern void add_class PROTO((int, int, int, int, long));
|
||||
extern void check_class PROTO((void));
|
||||
extern void initclass PROTO((void));
|
||||
extern aClass *find_class(int);
|
||||
extern int get_conf_class(aConfItem *);
|
||||
extern int get_client_class(aClient *);
|
||||
extern int get_client_ping(aClient *);
|
||||
extern int get_con_freq(aClass *);
|
||||
extern void add_class(int, int, int, int, long);
|
||||
extern void check_class(void);
|
||||
extern void initclass(void);
|
||||
|
||||
#endif /* __class_include__ */
|
||||
|
||||
+121
-52
@@ -25,27 +25,30 @@
|
||||
#include <time.h>
|
||||
#ifdef _WIN32
|
||||
#include <malloc.h>
|
||||
#ifdef INET6
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#ifndef INET6
|
||||
#include <winsock.h>
|
||||
#endif
|
||||
#include <process.h>
|
||||
#include <io.h>
|
||||
//#include "struct.h"
|
||||
#endif
|
||||
#include "dynconf.h"
|
||||
#include "ircsprintf.h"
|
||||
|
||||
//#include "dynconf.h"
|
||||
#include "config.h"
|
||||
#ifdef PARAMH
|
||||
#include <sys/param.h>
|
||||
#endif
|
||||
|
||||
#ifndef PROTO
|
||||
#if __STDC__
|
||||
# define PROTO(x) x
|
||||
#else
|
||||
# define PROTO(x) ()
|
||||
#endif
|
||||
#if !defined(IN_ADDR)
|
||||
#include "sys.h"
|
||||
#endif
|
||||
|
||||
#include "ircsprintf.h"
|
||||
|
||||
|
||||
#ifdef DEVELOP_CVS
|
||||
#define ID_Copyright(x) static char id_copyright[] = x
|
||||
#define ID_Notes(x) static char id_notes[] = x
|
||||
@@ -90,41 +93,41 @@ void free();
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#define TS time_t
|
||||
|
||||
extern int match PROTO((char *, char *));
|
||||
|
||||
extern int match(char *, char *);
|
||||
#define mycmp(a,b) \
|
||||
( (toupper((a)[0])!=toupper((b)[0])) || smycmp((a)+1,(b)+1) )
|
||||
extern int smycmp PROTO((char *, char *));
|
||||
( (toupper(a[0])!=toupper(b[0])) || smycmp((a)+1,(b)+1) )
|
||||
extern int smycmp(char *, char *);
|
||||
#ifndef GLIBC2_x
|
||||
extern int myncmp PROTO((char *, char *, int));
|
||||
extern int myncmp(char *, char *, int);
|
||||
#endif
|
||||
|
||||
#ifdef NEED_STRTOK
|
||||
extern char *strtok2 PROTO((char *, char *));
|
||||
extern char *strtok2(char *, char *);
|
||||
#endif
|
||||
#ifdef NEED_STRTOKEN
|
||||
extern char *strtoken PROTO((char **, char *, char *));
|
||||
extern char *strtoken(char **, char *, char *);
|
||||
#endif
|
||||
#ifdef NEED_INET_ADDR
|
||||
extern unsigned long inet_addr PROTO((char *));
|
||||
extern unsigned long inet_addr(char *);
|
||||
#endif
|
||||
|
||||
#if defined(NEED_INET_NTOA) || defined(NEED_INET_NETOF) && !defined(_WIN32)
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
#ifdef NEED_INET_NTOA
|
||||
extern char *inet_ntoa PROTO((struct IN_ADDR));
|
||||
extern char *inet_ntoa(struct IN_ADDR);
|
||||
#endif
|
||||
|
||||
#ifdef NEED_INET_NETOF
|
||||
extern int inet_netof PROTO((struct IN_ADDR));
|
||||
extern int inet_netof(struct IN_ADDR);
|
||||
#endif
|
||||
|
||||
int global_count, max_global_count;
|
||||
extern char *myctime PROTO((TS));
|
||||
extern char *strtoken PROTO((char **, char *, char *));
|
||||
extern char *myctime(time_t);
|
||||
extern char *strtoken(char **, char *, char *);
|
||||
|
||||
#define PRECISE_CHECK
|
||||
|
||||
@@ -135,16 +138,20 @@ extern char *strtoken PROTO((char **, char *, char *));
|
||||
#define MIN(a, b) ((a) < (b) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
#define DupString(x,y) do{x=MyMalloc(strlen(y)+1);(void)strcpy(x,y);}while(0)
|
||||
#define DupString(x,y) do{int l=strlen(y);x=MyMalloc(l+1);(void)memcpy(x,y, l+1);}while(0)
|
||||
|
||||
extern u_char tolowertab[], touppertab[];
|
||||
|
||||
#if defined(CHINESE_NICK) || defined(JAPANESE_NICK)
|
||||
#define USE_LOCALE
|
||||
#endif
|
||||
|
||||
#ifndef USE_LOCALE
|
||||
#undef tolower
|
||||
#define tolower(c) (tolowertab[(c)])
|
||||
#define tolower(c) (tolowertab[(u_char)(c)])
|
||||
|
||||
#undef toupper
|
||||
#define toupper(c) (touppertab[(c)])
|
||||
#define toupper(c) (touppertab[(u_char)(c)])
|
||||
|
||||
#undef isalpha
|
||||
#undef isdigit
|
||||
@@ -184,8 +191,8 @@ extern unsigned char char_atribs[];
|
||||
#define islower(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) > 0x5f))
|
||||
#define isupper(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) < 0x60))
|
||||
#define isdigit(c) (char_atribs[(u_char)(c)]&DIGIT)
|
||||
#define isxdigit(c) (isdigit(c) || 'a' <= (c) && (c) <= 'f' || \
|
||||
'A' <= (c) && (c) <= 'F')
|
||||
#define isxdigit(c) (isdigit(c) || ('a' <= (c) && (c) <= 'f') || \
|
||||
('A' <= (c) && (c) <= 'F'))
|
||||
#define isalnum(c) (char_atribs[(u_char)(c)]&(DIGIT|ALPHA))
|
||||
#define isprint(c) (char_atribs[(u_char)(c)]&PRINT)
|
||||
#define isascii(c) ((u_char)(c) >= 0 && (u_char)(c) <= 0x7f)
|
||||
@@ -193,14 +200,25 @@ extern unsigned char char_atribs[];
|
||||
#define ispunct(c) (!(char_atribs[(u_char)(c)]&(CNTRL|ALPHA|DIGIT)))
|
||||
#endif
|
||||
|
||||
#ifndef DMALLOC
|
||||
extern char *MyMalloc();
|
||||
#else
|
||||
#ifndef MALLOCD
|
||||
#define MyFree free
|
||||
#define MyMalloc malloc
|
||||
#define MyRealloc realloc
|
||||
#define MyFree free
|
||||
#else
|
||||
#define MyFree(x) do {debug(DEBUG_MALLOC, "%s:%i: free %02x", __FILE__, __LINE__, x); free(x); } while(0)
|
||||
#define MyMalloc(x) StsMalloc(x, __FILE__, __LINE__)
|
||||
#define MyRealloc realloc
|
||||
static char *StsMalloc(size_t size, char *file, long line)
|
||||
{
|
||||
void *x;
|
||||
|
||||
x = malloc(size);
|
||||
debug(DEBUG_MALLOC, "%s:%i: malloc %02x", file, line, x);
|
||||
return x;
|
||||
}
|
||||
|
||||
#endif
|
||||
extern void flush_connections();
|
||||
|
||||
extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
|
||||
|
||||
/*
|
||||
@@ -210,36 +228,82 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
|
||||
|
||||
/* IRCu/Hybrid/Unreal way now :) -Stskeeps */
|
||||
|
||||
#define PROTOCTL_CLIENT \
|
||||
":%s 005 %s" \
|
||||
" MAP" \
|
||||
#ifdef EXTCMODE
|
||||
#define EXPAR1 extchmstr[0]
|
||||
#define EXPAR2 extchmstr[1]
|
||||
#define EXPAR3 extchmstr[2]
|
||||
#define EXPAR4 extchmstr[3]
|
||||
#else
|
||||
#define EXPAR1 ""
|
||||
#define EXPAR2 ""
|
||||
#define EXPAR3 ""
|
||||
#define EXPAR4 ""
|
||||
#endif /* EXTCMODE */
|
||||
|
||||
#define PROTOCTL_CLIENT_1 \
|
||||
"MAP" \
|
||||
" KNOCK" \
|
||||
" SAFELIST" \
|
||||
" HCN" \
|
||||
" WATCH=%i" \
|
||||
" SILENCE=%i" \
|
||||
" MODES=%i" \
|
||||
" MAXCHANNELS=%i" \
|
||||
" MAXBANS=%i" \
|
||||
" NICKLEN=%i" \
|
||||
" TOPICLEN=%i" \
|
||||
" KICKLEN=%i" \
|
||||
" CHANTYPES=%s" \
|
||||
" PREFIX=%s" \
|
||||
" MAXTARGETS=%i" \
|
||||
" AWAYLEN=%i" \
|
||||
" :are supported by this server"
|
||||
#define PROTOCTL_PARAMETERS_1 \
|
||||
MAXCHANNELSPERUSER, \
|
||||
MAXBANS, \
|
||||
NICKLEN, \
|
||||
TOPICLEN, \
|
||||
TOPICLEN, \
|
||||
MAXTARGETS, \
|
||||
TOPICLEN
|
||||
|
||||
#ifdef PREFIX_AQ
|
||||
#define CHPFIX "(qaohv)~&@%+"
|
||||
#define CHPAR1 "be"
|
||||
#else
|
||||
#define CHPFIX "(ohv)@%+"
|
||||
#define CHPAR1 "beqa"
|
||||
#endif /* PREFIX_AQ */
|
||||
|
||||
#define CHPAR2 "kfL"
|
||||
#define CHPAR3 "l"
|
||||
#define CHPAR4 "psmntirRcOAQKVGCuzNSM"
|
||||
|
||||
#define PROTOCTL_CLIENT_2 \
|
||||
"WALLCHOPS" \
|
||||
" WATCH=%i" \
|
||||
" SILENCE=%i" \
|
||||
" MODES=%i" \
|
||||
" CHANTYPES=%s" \
|
||||
" PREFIX=%s" \
|
||||
" CHANMODES=%s%s,%s%s,%s%s,%s%s" \
|
||||
" NETWORK=%s" \
|
||||
" CASEMAPPING=%s" \
|
||||
" EXTBAN=~,%s" \
|
||||
" :are supported by this server"
|
||||
|
||||
#define PROTOCTL_PARAMETERS MAXWATCH, \
|
||||
MAXSILES, \
|
||||
MAXMODEPARAMS, \
|
||||
MAXCHANNELSPERUSER, \
|
||||
MAXBANS, \
|
||||
NICKLEN, \
|
||||
TOPICLEN, \
|
||||
TOPICLEN, \
|
||||
"#", \
|
||||
"(ohv)@%+"
|
||||
#define PROTOCTL_PARAMETERS_2 \
|
||||
MAXWATCH, \
|
||||
SILENCE_LIMIT, \
|
||||
MAXMODEPARAMS, \
|
||||
"#", \
|
||||
CHPFIX, \
|
||||
CHPAR1, EXPAR1, \
|
||||
CHPAR2, EXPAR2, \
|
||||
CHPAR3, EXPAR3, \
|
||||
"psmntirRcOAQKVGCuzNSM", EXPAR4, \
|
||||
ircnet005, \
|
||||
"ascii", \
|
||||
extbanstr
|
||||
|
||||
/* Server-Server PROTOCTL -Stskeeps */
|
||||
/* Server-Server PROTOCTL -Stskeeps
|
||||
* Please check send_proto() for more. -- Syzop
|
||||
*/
|
||||
#define PROTOCTL_SERVER "NOQUIT" \
|
||||
" TOKEN" \
|
||||
" NICKv2" \
|
||||
@@ -249,7 +313,8 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
|
||||
" VL" \
|
||||
" SJ3" \
|
||||
" NS" \
|
||||
" SJB64"
|
||||
" SJB64" \
|
||||
" TKLEXT"
|
||||
|
||||
#ifdef _WIN32
|
||||
/*
|
||||
@@ -258,6 +323,9 @@ extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
|
||||
*/
|
||||
extern int DisplayString(HWND hWnd, char *InBuf, ...);
|
||||
#undef strerror
|
||||
#else
|
||||
typedef int SOCKET;
|
||||
#define INVALID_SOCKET -1
|
||||
#endif
|
||||
|
||||
#if defined(__FreeBSD__) || defined(__APPLE__)
|
||||
@@ -293,5 +361,6 @@ TS now;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define READBUF_SIZE 8192
|
||||
|
||||
#endif /* __common_include__ */
|
||||
|
||||
+157
-213
@@ -3,7 +3,7 @@
|
||||
* Copyright (C) 1990 Jarkko Oikarinen
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
@@ -23,7 +23,7 @@
|
||||
#define __config_include__
|
||||
|
||||
#include "setup.h"
|
||||
#include "settings.h"
|
||||
|
||||
/*
|
||||
*
|
||||
* NOTICE
|
||||
@@ -35,23 +35,12 @@
|
||||
*
|
||||
*
|
||||
*/
|
||||
/*
|
||||
* To windows porters:
|
||||
* You can specify name and url for their diff wircd sites
|
||||
* #undef WIN32_SPECIFY for not having any notice about it in the wIRCd
|
||||
* --Techie
|
||||
*/
|
||||
#undef WIN32_SPECIFY
|
||||
|
||||
#ifdef WIN32_SPECIFY
|
||||
#define WIN32_PORTER ""
|
||||
#define WIN32_URL ""
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Define this if you're testing/debugging/programming.
|
||||
*/
|
||||
#undef DEBUG
|
||||
*/
|
||||
|
||||
/* Type of host. These should be made redundant somehow. -avalon */
|
||||
|
||||
/* BSD Nothing Needed 4.{2,3} BSD, SunOS 3.x, 4.x */
|
||||
@@ -83,9 +72,9 @@
|
||||
|
||||
/*
|
||||
* Defining this will allow all ircops to see people in +s channels
|
||||
* By default, only net admins can see this
|
||||
* By default, only net/tech admins can see this
|
||||
*/
|
||||
#undef SEE_SECRET
|
||||
#define SHOW_SECRET
|
||||
|
||||
/*
|
||||
* This allows you to see modes in /list
|
||||
@@ -97,8 +86,22 @@
|
||||
*/
|
||||
#define ADMINCHAT 1
|
||||
|
||||
/*
|
||||
* If channel mode is +z, only send to secure links & people
|
||||
*
|
||||
*/
|
||||
#undef SECURECHANMSGSONLYGOTOSECURE
|
||||
|
||||
/*
|
||||
If you want SHUN_NOTICES, define this
|
||||
* be compatible with older cloak keys? If you link to servers beta4 and
|
||||
* earlier without this the cloak keys will produce diff results
|
||||
* Not recommended, however, as beta4 and earlier 3.2 has an insecure
|
||||
* cloak algo -griever
|
||||
*/
|
||||
#undef COMPAT_BETA4_KEYS
|
||||
|
||||
/*
|
||||
If you want SHUN_NOTICES, define this
|
||||
*/
|
||||
#undef SHUN_NOTICES
|
||||
|
||||
@@ -118,6 +121,11 @@
|
||||
*/
|
||||
#define STRIPBADWORDS
|
||||
|
||||
/*
|
||||
* Always strip badwords in channels? (channel does not have to be +G)
|
||||
*/
|
||||
#undef STRIPBADWORDS_CHAN_ALWAYS
|
||||
|
||||
/*
|
||||
* NO_OPEROVERRIDE
|
||||
* This will disable OperMode, OperTopic and Banwalks
|
||||
@@ -125,16 +133,32 @@
|
||||
#undef NO_OPEROVERRIDE
|
||||
|
||||
/*
|
||||
* Disable /sethost, /setident, /chgname, /chghost, /chgident
|
||||
* OPEROVERRIDE_VERIFY
|
||||
* This will prompt opers before permitting them to join +p/+s
|
||||
* channels, decreasing the chances of someone "accidentally"
|
||||
* entering a random channel.
|
||||
*/
|
||||
#undef OPEROVERRIDE_VERIFY
|
||||
|
||||
/*
|
||||
* THROTTLING
|
||||
* This will only allow 1 connection per ip in set::throttle::period time
|
||||
*/
|
||||
#define THROTTLING
|
||||
|
||||
/*
|
||||
* NAZIISH_CHBAN_HANDLING (formerly ANNOYING_BAN_THING)
|
||||
* Reject bans that are matched by existing bans, causes chanserv
|
||||
* To flood-kick an akicked user if their akick is matched by another
|
||||
* Ban, but if you don't mind, this can free up ban list space I guess
|
||||
*/
|
||||
#undef NAZIISH_CHBAN_HANDLING
|
||||
|
||||
/*
|
||||
* Disable /sethost, /setident, /chgname, /chghost, /chgident
|
||||
*/
|
||||
#undef DISABLE_USERMOD
|
||||
|
||||
/*
|
||||
Ident checking
|
||||
#define this to disable ident checking
|
||||
*/
|
||||
#define NO_IDENT_CHECKING
|
||||
|
||||
/*
|
||||
* No spoof code
|
||||
*
|
||||
@@ -142,21 +166,29 @@
|
||||
*/
|
||||
/* #define NOSPOOF 1 */
|
||||
|
||||
|
||||
/*
|
||||
* Enables locops to override the RFC1459 flood control too
|
||||
*/
|
||||
#undef NO_FAKE_LAG_FOR_LOCOPS
|
||||
|
||||
/*
|
||||
* HOSTILENAME - Define this if you want the hostile username patch included,
|
||||
* it will strip characters that are not 0-9,a-z,A-Z,_,- or .
|
||||
*/
|
||||
#define HOSTILENAME /* */
|
||||
#define HOSTILENAME /* [DO NOT CHANGE!] */
|
||||
|
||||
/*
|
||||
** Nick flood limit
|
||||
** Minimum time between nick changes.
|
||||
** (The first two changes are allowed quickly after another however).
|
||||
**
|
||||
** Define NICK_DELAY if you want this feature.
|
||||
* This makes topics include nick!user@host instead of nick in topic whoset,
|
||||
* ALL servers must be Unreal3.2-beta12 or higher, and services may have some
|
||||
* problems with this
|
||||
*/
|
||||
#undef TOPIC_NICK_IS_NUHOST
|
||||
|
||||
#define NICK_DELAY 15 /* recommended value 15 */
|
||||
/*
|
||||
* Use JOIN instead of SJOIN on every remotely sent JOIN
|
||||
*/
|
||||
#undef JOIN_INSTEAD_OF_SJOIN_ON_REMOTEJOIN
|
||||
|
||||
/*
|
||||
** Freelinks garbage collector -Stskeeps
|
||||
@@ -171,10 +203,9 @@
|
||||
#define HOW_MANY_FREELINKS_ALLOWED 200 /* default: 200 */
|
||||
|
||||
/*
|
||||
* Define this if you wish to output a *file* to a K lined client rather
|
||||
* than the K line comment (the comment field is treated as a filename)
|
||||
*/
|
||||
#undef COMMENT_IS_FILE
|
||||
* MAXUNKNOWNCONNECTIONSPERIP
|
||||
*/
|
||||
#define MAXUNKNOWNCONNECTIONSPERIP 3
|
||||
|
||||
|
||||
/* Do these work? I dunno... */
|
||||
@@ -201,9 +232,10 @@
|
||||
* If your host supports varargs and has vsprintf(), vprintf() and vscanf()
|
||||
* C calls in its library, then you can define USE_VARARGS to use varargs
|
||||
* instead of imitation variable arg passing.
|
||||
*/
|
||||
#define USE_VARARGS
|
||||
|
||||
* NOTE: with current server code, varargs doesn't survive because it can't
|
||||
/* NOTE: with current server code, varargs doesn't survive because it can't
|
||||
* be used in a chain of 3 or more funtions which all have a variable
|
||||
* number of params. If anyone has a solution to this, please notify
|
||||
* the maintainer.
|
||||
@@ -211,23 +243,15 @@
|
||||
|
||||
/* #undef DEBUGMODE define DEBUGMODE to enable debugging mode.*/
|
||||
|
||||
/* We not check whether this is ok at compile time -- codemastr */
|
||||
/*
|
||||
* defining FORCE_CORE will automatically "unlimit core", forcing the
|
||||
* server to dump a core file whenever it has a fatal error. -mlv
|
||||
*/
|
||||
/* #define FORCE_CORE */
|
||||
|
||||
/*
|
||||
* Full pathnames and defaults of irc system's support files. Please note that
|
||||
* these are only the recommened names and paths. Change as needed.
|
||||
* You must define these to something, even if you don't really want them.
|
||||
*/
|
||||
#define CPATH "ircd.conf" /* server configuration file */
|
||||
#define CPATH "unrealircd.conf" /* server configuration file */
|
||||
#define MPATH "ircd.motd" /* server MOTD file */
|
||||
#define SMPATH "ircd.smotd" /* short MOTD file */
|
||||
#define RPATH "ircd.rules" /* server rules file */
|
||||
#define ZPATH "ircd.notes" /* server notes */
|
||||
#define ZCONF "networks/unrealircd.conf" /* ircd configuration .. */
|
||||
#define OPATH "oper.motd" /* Operators MOTD file */
|
||||
#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
|
||||
#define PPATH "ircd.pid" /* file for server pid */
|
||||
@@ -236,24 +260,6 @@
|
||||
#define BPATH "bot.motd" /* Bot MOTD */
|
||||
#define IRCDTUNE "ircd.tune" /* tuning .. */
|
||||
|
||||
/*
|
||||
* Define this filename to maintain a list of persons who log
|
||||
* into this server. Logging will stop when the file does not exist.
|
||||
* Logging will be disable also if you do not define this.
|
||||
* FNAME_USERLOG just logs user connections, FNAME_OPERLOG logs every
|
||||
* successful use of /oper. These are either full paths or files within DPATH.
|
||||
*/
|
||||
#define FNAME_USERLOG "users.log"
|
||||
#define FNAME_OPERLOG "opers.log"
|
||||
|
||||
/* FAILOPER_WARN
|
||||
*
|
||||
* When defined, warns users on a failed oper attempt that it was/is logged
|
||||
* Only works when FNAME_OPERLOG is defined, and a logfile exists.
|
||||
* NOTE: Failed oper attempts are logged regardless.
|
||||
*/
|
||||
#define FAILOPER_WARN
|
||||
|
||||
/* CHROOTDIR
|
||||
*
|
||||
* Define for value added security if you are a rooter.
|
||||
@@ -274,36 +280,6 @@
|
||||
*/
|
||||
#define SHOW_INVISIBLE_LUSERS
|
||||
|
||||
/* MAXIMUM LINKS
|
||||
*
|
||||
* This define is useful for leaf nodes and gateways. It keeps you from
|
||||
* connecting to too many places. It works by keeping you from
|
||||
* connecting to more than "n" nodes which you have C:blah::blah:6667
|
||||
* lines for.
|
||||
*
|
||||
* Note that any number of nodes can still connect to you. This only
|
||||
* limits the number that you actively reach out to connect to.
|
||||
*
|
||||
* Leaf nodes are nodes which are on the edge of the tree. If you want
|
||||
* to have a backup link, then sometimes you end up connected to both
|
||||
* your primary and backup, routing traffic between them. To prevent
|
||||
* this, #define MAXIMUM_LINKS 1 and set up both primary and
|
||||
* secondary with C:blah::blah:6667 lines. THEY SHOULD NOT TRY TO
|
||||
* CONNECT TO YOU, YOU SHOULD CONNECT TO THEM.
|
||||
*
|
||||
* Gateways such as the server which connects Australia to the US can
|
||||
* do a similar thing. Put the American nodes you want to connect to
|
||||
* in with C:blah::blah:6667 lines, and the Australian nodes with
|
||||
* C:blah::blah lines. Have the Americans put you in with C:blah::blah
|
||||
* lines. Then you will only connect to one of the Americans.
|
||||
*
|
||||
* This value is only used if you don't have server classes defined, and
|
||||
* a server is in class 0 (the default class if none is set).
|
||||
*
|
||||
*/
|
||||
|
||||
#define MAXIMUM_LINKS 1
|
||||
|
||||
/*
|
||||
* NOTE: defining CMDLINE_CONFIG and installing ircd SUID or SGID is a MAJOR
|
||||
* security problem - they can use the "-f" option to read any files
|
||||
@@ -312,39 +288,9 @@
|
||||
* starts up the server with a new conf file that has some extra
|
||||
* O-lines. So don't use this unless you're debugging.
|
||||
*/
|
||||
#define CMDLINE_CONFIG /* allow conf-file to be specified on command line */
|
||||
#undef CMDLINE_CONFIG /* allow conf-file to be specified on command line */
|
||||
|
||||
/*
|
||||
* If you wish to have the server send 'vital' messages about server
|
||||
* through syslog, define USE_SYSLOG. Only system errors and events critical
|
||||
* to the server are logged although if this is defined with FNAME_USERLOG,
|
||||
* syslog() is used instead of the above file. It is not recommended that
|
||||
* this option is used unless you tell the system administrator beforehand
|
||||
* and obtain their permission to send messages to the system log files.
|
||||
*/
|
||||
#ifndef _WIN32
|
||||
#undef USE_SYSLOG
|
||||
#endif
|
||||
|
||||
#ifdef USE_SYSLOG
|
||||
/*
|
||||
* If you use syslog above, you may want to turn some (none) of the
|
||||
* spurious log messages for KILL/SQUIT off.
|
||||
*/
|
||||
#undef SYSLOG_KILL /* log all operator kills to syslog */
|
||||
#undef SYSLOG_SQUIT /* log all remote squits for all servers to syslog */
|
||||
#undef SYSLOG_CONNECT /* log remote connect messages for other all servs */
|
||||
#undef SYSLOG_USERS /* send userlog stuff to syslog */
|
||||
#undef SYSLOG_OPER /* log all users who successfully become an Op */
|
||||
|
||||
/*
|
||||
* If you want to log to a different facility than DAEMON, change
|
||||
* this define.
|
||||
*/
|
||||
#define LOG_FACILITY LOG_DAEMON
|
||||
#endif /* USE_SYSLOG */
|
||||
|
||||
/*
|
||||
* Size of the LISTEN request. Some machines handle this large
|
||||
* without problem, but not all. It defaults to 5, but can be
|
||||
* raised if you know your machine handles it.
|
||||
@@ -364,7 +310,7 @@
|
||||
* Recommended value is 2 * MAXSENDQLENGTH, for hubs, 5 *.
|
||||
*/
|
||||
#ifndef BUFFERPOOL
|
||||
#define BUFFERPOOL (9 * MAXSENDQLENGTH)
|
||||
#define BUFFERPOOL (18 * MAXSENDQLENGTH)
|
||||
#endif
|
||||
|
||||
/*
|
||||
@@ -373,28 +319,12 @@
|
||||
* If you start the server as root but wish to have it run as another user,
|
||||
* define IRC_UID to that UID. This should only be defined if you are running
|
||||
* as root and even then perhaps not.
|
||||
* use #define IRC_UID <uid>
|
||||
* and #define IRC_GID <gid>
|
||||
*/
|
||||
|
||||
/*
|
||||
* Ok this one is being changed. it is advisable never to run anything that
|
||||
* uses sockets etc. and has the potential for the outside world to connect to it
|
||||
* to run as root... Hackers do things like buffer overruns, and get dumped on
|
||||
* a shell with root access effectivley ... so DONT do it.. if a program uses a
|
||||
* port <1024 it will run as root, once the program has binded to the socket it
|
||||
* will set its uid to something OTHER than root ... you set that in unrealircd.conf
|
||||
*
|
||||
* If you _must_ insist on running as root and not wanting the program to change its
|
||||
* UID, then define BIG_SECURITY_HOLE below
|
||||
*/
|
||||
#if !defined(_WIN32)
|
||||
/* Change This Line Below \/ */
|
||||
#define BIG_SECURITY_HOLE
|
||||
/* Its the one above ^^^^^^^ */
|
||||
#ifndef BIG_SECURITY_HOLE
|
||||
#define IRC_UID un_uid
|
||||
#define IRC_GID un_gid
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#undef IRC_UID
|
||||
#undef IRC_GID
|
||||
|
||||
/*
|
||||
* CLIENT_FLOOD
|
||||
@@ -402,10 +332,18 @@
|
||||
* this controls the number of bytes the server will allow a client to
|
||||
* send to the server without processing before disconnecting the client for
|
||||
* flooding it. Values greater than 8000 make no difference to the server.
|
||||
* NOTE: you can now also set this in class::recvq, if that's not present,
|
||||
* this default value will be used.
|
||||
*/
|
||||
#define CLIENT_FLOOD 8000
|
||||
|
||||
/*
|
||||
/* Anti-Flood options
|
||||
* NO_FLOOD_AWAY - enables limiting of how frequently a client can set /away
|
||||
*/
|
||||
|
||||
#define NO_FLOOD_AWAY
|
||||
|
||||
/*
|
||||
* Define your network service names here.
|
||||
*/
|
||||
#define ChanServ "ChanServ"
|
||||
@@ -416,10 +354,6 @@
|
||||
#define StatServ "StatServ"
|
||||
#define InfoServ "InfoServ"
|
||||
#define BotServ "BotServ"
|
||||
/*
|
||||
* How many seconds in between simultaneous nick changes?
|
||||
*/
|
||||
#define NICK_CHANGE_DELAY 30
|
||||
|
||||
/*
|
||||
* How many open targets can one nick have for messaging nicks and
|
||||
@@ -427,31 +361,7 @@
|
||||
*/
|
||||
|
||||
#define MAXTARGETS 20
|
||||
#define TARGET_DELAY 120
|
||||
|
||||
/*
|
||||
* Would you like all clients to see the progress of their connections?
|
||||
*/
|
||||
|
||||
#define SHOWCONNECTINFO
|
||||
|
||||
/*
|
||||
* SOCKS proxy checker
|
||||
*
|
||||
* At the moment this isn't an ideal solution, however it's better
|
||||
* than nothing. Smaller servers shouldn't notice much of a performance
|
||||
* hit, larger servers might have to reduce their Y-lines. In either
|
||||
* case it's advisable to increase the number of FD's you define by
|
||||
* about 10%.
|
||||
*
|
||||
* This determines the port on the local ircd machine that the open
|
||||
* SOCKS server test attempts to connect back to. The default should
|
||||
* be fine except for those unusual situations where the default
|
||||
* port is in use for some reason.
|
||||
*
|
||||
* Undefining this will eliminate the checker from ircd.
|
||||
*/
|
||||
#define SOCKSPORT 6013
|
||||
#define TARGET_DELAY 15
|
||||
|
||||
/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
|
||||
|
||||
@@ -474,7 +384,7 @@
|
||||
* 1 server = 1 connection, 1 user = 1 connection.
|
||||
* This should be at *least* 3: 1 listen port, 1 dns port + 1 client
|
||||
*
|
||||
* Note: this figure will be too high for most systems. If you get an
|
||||
* Note: this figure will be too high for most systems. If you get an
|
||||
* fd-related error on compile, change this to 256.
|
||||
*
|
||||
* Windows users: This should be a fairly high number. Some operations
|
||||
@@ -507,9 +417,14 @@
|
||||
|
||||
/*
|
||||
* Time interval to wait and if no messages have been received, then check for
|
||||
* PINGFREQUENCY and CONNECTFREQUENCY
|
||||
* PINGFREQUENCY and CONNECTFREQUENCY
|
||||
* Imo this is quite useless nowdays, it only saves _some_ cpu on tiny networks
|
||||
* with like 10 users all of them being inactive. On a normal network with >30
|
||||
* users this value is completely irrelevant.
|
||||
* The original value here was 60 (which was [hopefuly] never reached and was
|
||||
* stupid anyway), changed to 2.
|
||||
*/
|
||||
#define TIMESEC 60 /* Recommended value: 60 */
|
||||
#define TIMESEC 2
|
||||
|
||||
/*
|
||||
* If daemon doesn't receive anything from any of its links within
|
||||
@@ -520,7 +435,7 @@
|
||||
#define PINGFREQUENCY 120 /* Recommended value: 120 */
|
||||
|
||||
/*
|
||||
* If the connection to to uphost is down, then attempt to reconnect every
|
||||
* If the connection to to uphost is down, then attempt to reconnect every
|
||||
* CONNECTFREQUENCY seconds.
|
||||
*/
|
||||
#define CONNECTFREQUENCY 600 /* Recommended value: 600 */
|
||||
@@ -556,14 +471,36 @@
|
||||
*/
|
||||
#define KILLCHASETIMELIMIT 90 /* Recommended value: 90 */
|
||||
|
||||
/*
|
||||
* Use much faster badwords replace routine (>100 times faster).
|
||||
*/
|
||||
#define FAST_BADWORD_REPLACE
|
||||
|
||||
/*
|
||||
* Only important for people using IPv6 (default should be ok for now) -Onliner
|
||||
* Because ip6.arpa is still not delegated for the 6bone (3ffe::/16)
|
||||
* this options allows you to still resolve it using ip6.int.
|
||||
*/
|
||||
#define SIXBONE_HACK
|
||||
|
||||
/*
|
||||
* Extended channel modes. This extends the channel modes with yet another
|
||||
* 32 possible modes which can also be used in modules.
|
||||
*/
|
||||
#define EXTCMODE
|
||||
|
||||
/*
|
||||
* New channelmode +f system which allows flood control for:
|
||||
* msgs, joins, ctcps, nickchanges and /knock.
|
||||
*/
|
||||
#define NEWCHFLOODPROT
|
||||
|
||||
/* ------------------------- END CONFIGURATION SECTION -------------------- */
|
||||
#define MOTD MPATH
|
||||
#define RULES RPATH
|
||||
#define SNOTES ZPATH
|
||||
#define MYNAME SPATH
|
||||
#define CONFIGFILE CPATH
|
||||
#define IRCD_PIDFILE PPATH
|
||||
#define GLINE_LOG GPATH
|
||||
|
||||
#ifdef __osf__
|
||||
#define OSF
|
||||
@@ -595,19 +532,23 @@
|
||||
#endif
|
||||
|
||||
#ifdef DEBUGMODE
|
||||
extern void debug();
|
||||
# define Debug(x) debug x
|
||||
# define LOGFILE LPATH
|
||||
#ifndef _WIN32
|
||||
extern void debug(int, char *, ...);
|
||||
#define Debug(x) debug x
|
||||
#else
|
||||
# define Debug(x) ;
|
||||
# if VMS
|
||||
# define LOGFILE "NLA0:"
|
||||
# else
|
||||
# define LOGFILE "/dev/null"
|
||||
# endif
|
||||
extern void debug(int, char *, ...);
|
||||
#define Debug(x) debug x
|
||||
#endif
|
||||
#define LOGFILE LPATH
|
||||
#else
|
||||
#define Debug(x) ;
|
||||
#if VMS
|
||||
#define LOGFILE "NLA0:"
|
||||
#else
|
||||
#define LOGFILE "/dev/null"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
# undef LEAST_IDLE
|
||||
|
||||
#if defined(mips) || defined(PCS)
|
||||
#undef SYSV
|
||||
@@ -621,14 +562,14 @@ extern void debug();
|
||||
#ifdef BSD_RELIABLE_SIGNALS
|
||||
# if defined(SYSV_UNRELIABLE_SIGNALS) || defined(POSIX_SIGNALS)
|
||||
error You stuffed up config.h signals
|
||||
#defines use only one.
|
||||
#define use only one.
|
||||
# endif
|
||||
#define HAVE_RELIABLE_SIGNALS
|
||||
#endif
|
||||
#ifdef SYSV_UNRELIABLE_SIGNALS
|
||||
# ifdef POSIX_SIGNALS
|
||||
error You stuffed up config.h signals
|
||||
#defines use only one.
|
||||
#define use only one.
|
||||
# endif
|
||||
#undef HAVE_RELIABLE_SIGNALS
|
||||
#endif
|
||||
@@ -653,13 +594,9 @@ error You stuffed up config.h signals
|
||||
# define stricmp strcasecmp
|
||||
# define strnicmp strncasecmp
|
||||
#if defined(CLIENT_FLOOD)
|
||||
# if (CLIENT_FLOOD > 8000)
|
||||
# define CLIENT_FLOOD 8000
|
||||
# else
|
||||
# if (CLIENT_FLOOD < 512)
|
||||
error CLIENT_FLOOD needs redefining.
|
||||
# endif
|
||||
# endif
|
||||
#else
|
||||
error CLIENT_FLOOD undefined
|
||||
#endif
|
||||
@@ -683,7 +620,7 @@ error You stuffed up config.h signals
|
||||
# define BSD_INCLUDES
|
||||
#endif
|
||||
/*
|
||||
* This is just to make Solaris porting easier -- codemastr
|
||||
* This is just to make Solaris porting easier -- codemastr
|
||||
*/
|
||||
#if defined(SOL20) || defined(SOL25) || defined(SOL26) || defined(SOL27)
|
||||
#define _SOLARIS
|
||||
@@ -694,16 +631,23 @@ error You stuffed up config.h signals
|
||||
#ifdef _WIN32
|
||||
# undef FORCE_CORE
|
||||
#endif
|
||||
/* use cflag longmodes */
|
||||
#define USE_LONGMODE
|
||||
#define Reg1 register
|
||||
#define Reg2 register
|
||||
#define Reg3 register
|
||||
#define Reg4 register
|
||||
#define Reg5 register
|
||||
#define Reg6 register
|
||||
#define Reg7 register
|
||||
#define Reg8 register
|
||||
#define Reg9 register
|
||||
#define Reg10 register
|
||||
#ifdef NEED_BCMP
|
||||
#define bcmp memcmp
|
||||
#endif
|
||||
#ifdef NEED_BCOPY
|
||||
#define bcopy(a,b,c) memcpy(b,a,c)
|
||||
#endif
|
||||
#ifdef NEED_BZERO
|
||||
#define bzero(a,b) memset(a,0,b)
|
||||
#endif
|
||||
#ifdef HAVE_CRYPT
|
||||
#define AUTHENABLE_UNIXCRYPT
|
||||
#endif
|
||||
#if defined(AIX) && defined(_XOPEN_SOURCE_EXTENDED) && _XOPEN_SOURCE_EXTENDED
|
||||
# define SOCK_LEN_TYPE size_t
|
||||
#else
|
||||
# define SOCK_LEN_TYPE int
|
||||
#endif
|
||||
|
||||
#endif /* __config_include__ */
|
||||
|
||||
|
||||
+6
-13
@@ -22,14 +22,6 @@
|
||||
#ifndef __dbuf_include__
|
||||
#define __dbuf_include__
|
||||
|
||||
#ifndef PROTO
|
||||
#ifdef __STDC__
|
||||
# define PROTO(x) x
|
||||
#else
|
||||
# define PROTO(x) ()
|
||||
#endif /* __STDC__ */
|
||||
#endif /* ! PROTO */
|
||||
|
||||
/*
|
||||
** dbuf is a collection of functions which can be used to
|
||||
** maintain a dynamic buffering of a byte stream.
|
||||
@@ -76,7 +68,7 @@ typedef struct dbufbuf {
|
||||
** returns > 0, if operation successfull
|
||||
** < 0, if failed (due memory allocation problem)
|
||||
*/
|
||||
int dbuf_put PROTO((dbuf *, char *, int));
|
||||
int dbuf_put(dbuf *, char *, int);
|
||||
/* Dynamic buffer header */
|
||||
/* Pointer to data to be stored */
|
||||
/* Number of bytes to store */
|
||||
@@ -96,7 +88,7 @@ int dbuf_put PROTO((dbuf *, char *, int));
|
||||
** Negative return values indicate some unspecified
|
||||
** error condition, rather fatal...
|
||||
*/
|
||||
int dbuf_get PROTO((dbuf *, char *, int));
|
||||
int dbuf_get(dbuf *, char *, int);
|
||||
/* Dynamic buffer header */
|
||||
/* Pointer to buffer to receive the data */
|
||||
/* Max amount of bytes that can be received */
|
||||
@@ -125,11 +117,11 @@ int dbuf_get PROTO((dbuf *, char *, int));
|
||||
** Note: delete can be used alone, there is no real binding
|
||||
** between map and delete functions...
|
||||
*/
|
||||
char *dbuf_map PROTO((dbuf *, int *));
|
||||
char *dbuf_map(dbuf *, int *);
|
||||
/* Dynamic buffer header */
|
||||
/* Return number of bytes accessible */
|
||||
|
||||
int dbuf_delete PROTO((dbuf *, int));
|
||||
int dbuf_delete(dbuf *, int);
|
||||
/* Dynamic buffer header */
|
||||
/* Number of bytes to delete */
|
||||
|
||||
@@ -147,7 +139,8 @@ int dbuf_delete PROTO((dbuf *, int));
|
||||
** allocated buffers and make it empty.
|
||||
*/
|
||||
#define DBufClear(dyn) dbuf_delete((dyn),DBufLength(dyn))
|
||||
#define NOTINIT "\x53\x50\x59";
|
||||
|
||||
extern int dbuf_getmsg PROTO((dbuf *, char *, int));
|
||||
extern int dbuf_getmsg(dbuf *, char *, int);
|
||||
|
||||
#endif /* __dbuf_include__ */
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user