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unreal60_dev
..
beta
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| 206dc189ba |
@@ -0,0 +1,20 @@
|
||||
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _ | | | | | / | | / _ |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Configuration Program
|
||||
for Unreal3.2
|
||||
|
||||
This program will help you to compile your IRC server, and ask you
|
||||
questions regarding the compile-time settings of it during the process.
|
||||
regarding the setup of it, during the process.
|
||||
|
||||
If you have problems regarding the setup & compile, read Unreal.nfo to get
|
||||
more information on where to get help. Please, before running this setup,
|
||||
read the documentation in the "doc" folder. Docs are also avail online @
|
||||
http://www.unrealircd.com/unreal32docs.html
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
|
||||
Configuration rant, by Stskeeps
|
||||
--------------------------------
|
||||
|
||||
Right.. so you think you are done now, you can boot your IRCd and be happy,
|
||||
and it just works. No, you still got a lot to do. You need to read all of
|
||||
the documentation through. Would you even have made it this far without
|
||||
makeconf?.
|
||||
|
||||
Well, today, people think they can be 3 months on IRC, and be ready to run
|
||||
an IRC daemon. I hate to say this, but I don't think so.
|
||||
|
||||
If you cannot read an IRC help file, or understand what stuff like "desynch",
|
||||
"masskill", "k-line", or what "mode # +l 5" means - or you got no experince
|
||||
in the UNIX field at all, like, you MUST know how to invoke a editor in a
|
||||
shell, or to unzip a file. If you don't know/can do these things, I suggest
|
||||
you stop trying to set this up, and go read on some UNIX tutorials, and IRC
|
||||
tutorials. It takes a LOT of work to run a IRC server good.
|
||||
|
||||
I mean. I sit on the #unreal-support support channel each day, and I see
|
||||
countless questions about stuff that IS IN the documentation. Numerous
|
||||
people don't even bother to look at the config files (CONFIG_FILE_STOP
|
||||
problem).
|
||||
|
||||
You need to look at the documentation now. You need to see how to "include"
|
||||
other configuration files. You need to know how to work out how to use
|
||||
doc/example.settings. I can only tell you, if you ask for support, and it
|
||||
is for errors that you could solve by reading the first lines of a document,
|
||||
then you'll be firmly ignored. I'm sorry, we cannot help your laziness.
|
||||
|
||||
Anyhow, good luck with setting this up. Hope you understand what I am saying
|
||||
here. You will learn a lot more reading, than just ignoring what we are
|
||||
saying.
|
||||
|
||||
--Stskeeps
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
Unreal3.2 Release Notes
|
||||
========================
|
||||
|
||||
==[ GENERAL INFORMATION ]==
|
||||
* If you are upgrading, make sure you run make clean and ./Config before doing make
|
||||
* The official UnrealIRCd documentation is doc/unreal32docs.html
|
||||
online version at: http://www.vulnscan.org/UnrealIrcd/unreal32docs.html
|
||||
FAQ: http://www.vulnscan.org/UnrealIrcd/faq/
|
||||
Read them before asking for help.
|
||||
* Report bugs at http://bugs.unrealircd.org/
|
||||
|
||||
== [ NEW ]==
|
||||
- Added german docs (doc/unreal32docs.de.html)
|
||||
- In a spamfilter reason field '_' gets converted to a space (' '),
|
||||
now also added '__' which gets converted to underscore itself ('_').
|
||||
|
||||
==[ MAJOR BUGS FIXED ]==
|
||||
- '/spamfiltere remove' was often removing the wrong entry (RC2 bug)
|
||||
- The TRE regex library was sometimes matching too much if [range].+
|
||||
was used multiple times.
|
||||
- Fixed a remote include issue and added timeouts in case a connection/transfer fails
|
||||
|
||||
==[ MINOR BUGS FIXED ]==
|
||||
- Sometimes hosts were not resolved on Windows due to a resolver bug
|
||||
- spamfilter and sqline: memory leak on /rehash (a few kb)
|
||||
- spamfilter: protect against insane long reason/regex fields in configfile
|
||||
- set::modes-on-join now accepts extended channelmodes
|
||||
- Opteron: various crashbugs fixed, should work ok now.
|
||||
- Win32 GUI "rehash all" option did not reload motd/rules.
|
||||
- Same for ./unreal rehash on *NIX
|
||||
- Usermode 'r' (registered) was unset if you changed the case of your
|
||||
nick (eg: 'blah'->'Blah'), this affected at least ircservices.
|
||||
- vhost::swhois wasn't shown if you did a remote /whois.
|
||||
- Made './curlinstall' work with new c-ares-1.0.0.
|
||||
- Fixed compile problem on some machines related to TRE / libintl.
|
||||
- /who +m was incorrectly hiding +H users even for opers.
|
||||
- Fixed /rehash bug if an .so or remote include didn't load properly
|
||||
|
||||
==[ CHANGED ]==
|
||||
- spamfilter.conf: fixed fyle sig, added sigs for: soex, Nkie, LOI, Gaggle,
|
||||
changed a lot of sigs from block to gline.
|
||||
- Windows: now using new Inno Setup which made the installer 300k smaller
|
||||
- Docs, help.conf and other text updates.
|
||||
|
||||
==[ COMMING UP ]==
|
||||
- You can expect module support on windows in a nearby release.
|
||||
|
||||
==[ ADDITIONAL INFO ]==
|
||||
* See Changelog
|
||||
@@ -0,0 +1,15 @@
|
||||
|-------------------------------------------------------------------------|
|
||||
| Congratulations on your new SSL self-signed certificate for your IRCd. |
|
||||
| However, wouldn't it be better that you get your certifcate signed by |
|
||||
| some kind of Certification Authority (CA), so your users can check that |
|
||||
| they are really connected to the real server, so they feel secure? |
|
||||
| |
|
||||
| There is an initiative at CACert.org - They offer SSL Certificates |
|
||||
| for use with your IRCd for free, so your users can be sure that they |
|
||||
| can trust you and your server. |
|
||||
| |
|
||||
| To get a free signed certificate please visit http://www.CACert.org |
|
||||
| _________________________|
|
||||
| | Press enter to continue |
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Update Script v2.0
|
||||
|
||||
What download program do you want to use?
|
||||
-----------------------------------------
|
||||
|
||||
Type "wget" for wget
|
||||
Type "lynx" for lynx
|
||||
|
||||
>
|
||||
@@ -0,0 +1,77 @@
|
||||
#
|
||||
# UnrealIRCd Bug Reporting Script
|
||||
# Copyright (c) 2001, The UnrealIRCd Team
|
||||
# All rights reserved
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
# provided that the following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above copyright notice, this list of conditions
|
||||
# and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
|
||||
# and the following disclaimer in the documentation and/or other materials provided with the
|
||||
# distribution.
|
||||
# * Neither the name of the The UnrealIRCd Team nor the names of its contributors may be used
|
||||
# to endorse or promote products derived from this software without specific prior written permission.
|
||||
# * The source code may not be redistributed for a fee or in closed source
|
||||
# programs, without expressed oral consent by the UnrealIRCd Team, however
|
||||
# for operating systems where binary distribution is required, if URL
|
||||
# is passed with the package to get the full source
|
||||
# * No warranty is given unless stated so by the The UnrealIRCd Team
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR
|
||||
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
# FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
|
||||
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
||||
# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# First we define some nice settings and some nice functions
|
||||
set print pretty on
|
||||
|
||||
# dumplist <linked list> <structure format>
|
||||
define dumplist
|
||||
echo Dumping linked list $arg0 in format $arg1\n
|
||||
set $p = $arg0
|
||||
while $p
|
||||
print *($arg1 *) $p
|
||||
set $p = $p->next
|
||||
end
|
||||
end
|
||||
|
||||
# dumparray <name> <size>
|
||||
define dumparray
|
||||
echo Dumping array $arg0 size $arg1\n
|
||||
set $p = 0
|
||||
while $p < $arg1
|
||||
if $arg0[$p]
|
||||
print *$arg0[$p]
|
||||
end
|
||||
set $p = $p + 1
|
||||
end
|
||||
end
|
||||
|
||||
echo Full backtrace:\n
|
||||
echo ---------------\n
|
||||
echo \n
|
||||
bt full
|
||||
echo \n
|
||||
echo Backup parse() buffer:\n
|
||||
echo ----------------------\n
|
||||
echo \n
|
||||
print backupbuf
|
||||
echo \n
|
||||
echo me output:\n
|
||||
echo ----------------------\n
|
||||
print me
|
||||
echo \n
|
||||
echo IRCstats:\n
|
||||
echo ----------------------\n
|
||||
print IRCstats
|
||||
echo \n
|
||||
echo Modules:\n
|
||||
echo ----------------------\n
|
||||
dumparray Modules 50
|
||||
quit
|
||||
@@ -0,0 +1,6 @@
|
||||
ircdcron/ircd.cron
|
||||
ircdcron/ircdchk
|
||||
src/modules/Makefile
|
||||
src/ssl.rnd
|
||||
src/win32/devel/StackTrace.lib
|
||||
src/win32/gnu_regex.lib
|
||||
@@ -1,2 +0,0 @@
|
||||
github: [syzop]
|
||||
patreon: UnrealIRCd
|
||||
@@ -1,59 +0,0 @@
|
||||
name: Linux CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["unreal60_dev"]
|
||||
pull_request:
|
||||
branches: ["unreal60_dev"]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
packages: read
|
||||
|
||||
env:
|
||||
NOSERVICES: 1
|
||||
RUNTESTFLAGS: "-slightlyfast"
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
compiler:
|
||||
- { c: gcc, cpp: g++ }
|
||||
- { c: clang, cpp: clang++ }
|
||||
|
||||
env:
|
||||
CC: ${{ matrix.compiler.c }}
|
||||
CXX: ${{ matrix.compiler.cpp }}
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
#uses: actions/checkout@v4
|
||||
#no, pin to v4.2.2 for security reasons:
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683
|
||||
#and we don't need the credentials later..
|
||||
with:
|
||||
persist-credentials: false
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo rm -f /var/lib/man-db/auto-update
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends \
|
||||
build-essential pkg-config libssl-dev libpcre2-dev libargon2-dev \
|
||||
libsodium-dev libc-ares-dev libcurl4-openssl-dev libjansson-dev
|
||||
|
||||
- name: Install python dependencies
|
||||
run: |
|
||||
python -m pip install --break-system-packages pyasyncore pyasynchat
|
||||
|
||||
- name: Build
|
||||
run: extras/build-tests/nix/build
|
||||
|
||||
- name: Run tests
|
||||
run: extras/build-tests/nix/run-tests
|
||||
-93
@@ -1,93 +0,0 @@
|
||||
# Ignore configure step
|
||||
aclocal.m4
|
||||
autom4te.cache
|
||||
config.log
|
||||
conftest.*
|
||||
config.settings
|
||||
extras/pcre2*
|
||||
extras/c-ares*
|
||||
config.status
|
||||
extras/ircdcron/ircd.cron
|
||||
extras/ircdcron/ircdchk
|
||||
src/modules/chanmodes/Makefile
|
||||
src/modules/extbans/Makefile
|
||||
src/modules/usermodes/Makefile
|
||||
src/modules/Makefile
|
||||
src/modules/third/Makefile
|
||||
/Makefile
|
||||
/src/Makefile
|
||||
/unrealircd
|
||||
include/setup.h
|
||||
|
||||
# Ignore tags file
|
||||
tags
|
||||
|
||||
# Ignore editor files
|
||||
*\#*
|
||||
*~
|
||||
|
||||
# Ignore SSL Stuff
|
||||
server.cert.pem
|
||||
server.key.pem
|
||||
server.req.pem
|
||||
tls.rnd
|
||||
|
||||
# Ignores for platform stuff
|
||||
.DS_Store
|
||||
[D|d]esktop.ini
|
||||
|
||||
# Ignores for build artifacts
|
||||
*.so
|
||||
*.o
|
||||
*.dSYM
|
||||
*.dylib
|
||||
src/ircd
|
||||
src/version.c
|
||||
src/include
|
||||
|
||||
# Ignores for windows stuff
|
||||
## Binaries
|
||||
*.dll
|
||||
*.exe
|
||||
*.map
|
||||
*.pdb
|
||||
*.lib
|
||||
|
||||
## Build artifacts
|
||||
*.obj
|
||||
*.exp
|
||||
*.ilk
|
||||
*.res
|
||||
##Other
|
||||
*.tmp
|
||||
UnrealIRCd.def*
|
||||
*.nativecodeanalysis.xml
|
||||
|
||||
# Ignores for mac stuff
|
||||
## Various settings
|
||||
*.pbxuser
|
||||
!default.pbxuser
|
||||
*.mode1v3
|
||||
!default.mode1v3
|
||||
*.mode2v3
|
||||
!default.mode2v3
|
||||
*.perspectivev3
|
||||
!default.perspectivev3
|
||||
xcuserdata
|
||||
|
||||
## Other
|
||||
*.xccheckout
|
||||
*.moved-aside
|
||||
*.xcuserstate
|
||||
*.xcscmblueprint
|
||||
|
||||
## Obj-C/Swift specific
|
||||
*.hmap
|
||||
*.ipa
|
||||
|
||||
src/macosx/build/
|
||||
DerivedData
|
||||
src/macosx/pods/
|
||||
|
||||
# Doxygen generated files
|
||||
doc/doxygen/
|
||||
@@ -1,4 +0,0 @@
|
||||
.DONE:
|
||||
@echo "Please use GNU Make (gmake) to build UnrealIRCd"
|
||||
.DEFAULT:
|
||||
@echo "Please use GNU Make (gmake) to build UnrealIRCd"
|
||||
@@ -1,5 +0,0 @@
|
||||
Help out and make UnrealIRCd a better product!
|
||||
|
||||
You can do so by reporting issues, testing, programming, documenting,
|
||||
translating, helping others, and more.
|
||||
See https://www.unrealircd.org/docs/Contributing
|
||||
+1751
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,32 @@
|
||||
UnrealIRCd is a free program, but we do put a lot of time, effort, and money
|
||||
into creating and maintaining Unreal. To make it easier for user's to show their
|
||||
appreciation, the Unreal team has decided to accept donations through PayPal. If
|
||||
you like Unreal, and you'd like to see it continue to exist, please consider making
|
||||
a donation. We're not asking for anything huge, whatever you can afford is fine.
|
||||
|
||||
PayPal Donation Link:
|
||||
<https://www.paypal.com/xclick/business=donation%40unrealircd.com&
|
||||
item_name=UnrealIRCd+Donation&no_shipping=1&cn=Comments&tax=0¤cy_code=USD>
|
||||
|
||||
Or simply send a payment through PayPal to:
|
||||
donation@unrealircd.com
|
||||
|
||||
If you don't want to use PayPal, or you want to donate something other than money
|
||||
(old computer hardware, etc.), contact Stskeeps (stskeeps@unrealircd.com) and send
|
||||
your donation to:
|
||||
|
||||
UnrealIRCd Project
|
||||
C/O Carsten Munk
|
||||
P.O.Box 52
|
||||
7400 Herning
|
||||
Denmark
|
||||
|
||||
All those who donate at least $10 USD will have their name and/or company listed in /credits.
|
||||
Additionally, all donators will be listed on the website (regardless of the amount). To make
|
||||
this possible, please include along with your donation the name (or nickname) you want to
|
||||
appear in the list as well as the company name (or IRC server) to list.
|
||||
|
||||
Thank you for your support,
|
||||
The UnrealIRCd Team
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,23 @@
|
||||
**** Remote Includes ****
|
||||
|
||||
Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
|
||||
download c-ares. C-ares can be downloaded from <http://daniel.haxx.se/projects/c-ares/>
|
||||
download the latest version of c-ares and extract the .tar.gz somewhere.
|
||||
|
||||
Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
|
||||
again, extract the tar.gz somewhere.
|
||||
|
||||
Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
|
||||
as follows:
|
||||
|
||||
./curlinstall ares_path curl_path
|
||||
|
||||
Paths should be complete pathnames. If you extracted c-ares to /home/username/c-ares-1.0.0
|
||||
and curl to /home/username/curl-7.11.0 then you would run:
|
||||
|
||||
./curlinstall /home/username/c-ares-1.0.0 /home/username/curl-7.11.0
|
||||
|
||||
Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
|
||||
for the path curl was installed to include the path that is printed out after ./curlinstall
|
||||
completes. Then simply run make to compile Unreal as usual and remote includes should work
|
||||
fine.
|
||||
+106
-132
@@ -20,7 +20,7 @@
|
||||
#*/
|
||||
|
||||
CC=@CC@
|
||||
INCLUDEDIR=@UNRLINCDIR@
|
||||
INCLUDEDIR=../include
|
||||
NETWORKSDIR=
|
||||
FROMDOS=/home/cmunk/bin/4dos
|
||||
|
||||
@@ -34,11 +34,11 @@ FROMDOS=/home/cmunk/bin/4dos
|
||||
#
|
||||
|
||||
#XCFLAGS=-O -g -export-dynamic
|
||||
IRCDLIBS=@IRCDLIBS@ @PCRE2_LIBS@ @ARGON2_LIBS@ @CARES_LIBS@ @SODIUM_LIBS@ @JANSSON_LIBS@ @PTHREAD_LIBS@
|
||||
IRCDLIBS=@IRCDLIBS@ @TRELIBS@
|
||||
CRYPTOLIB=@CRYPTOLIB@
|
||||
OPENSSLINCLUDES=
|
||||
|
||||
XCFLAGS=@PTHREAD_CFLAGS@ @PCRE2_CFLAGS@ @ARGON2_CFLAGS@ @CARES_CFLAGS@ @SODIUM_CFLAGS@ @JANSSON_CFLAGS@ @CFLAGS@ @HARDEN_CFLAGS@ @CPPFLAGS@
|
||||
XCFLAGS=-I@TREINCDIR@ @CFLAGS@
|
||||
#
|
||||
# use the following on MIPS:
|
||||
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
|
||||
@@ -89,18 +89,30 @@ XCFLAGS=@PTHREAD_CFLAGS@ @PCRE2_CFLAGS@ @ARGON2_CFLAGS@ @CARES_CFLAGS@ @SODIUM_C
|
||||
# you are not defining CMDLINE_CONFIG
|
||||
IRCDMODE = 711
|
||||
|
||||
# Objects that are optional due to optional libraries:
|
||||
# [CHANGEME]
|
||||
# IRCDDIR must be the same as DPATH in include/config.h
|
||||
#
|
||||
IRCDDIR=@IRCDDIR@
|
||||
|
||||
|
||||
URL=@URL@
|
||||
GEOIP_CLASSIC_OBJECTS=@GEOIP_CLASSIC_OBJECTS@
|
||||
GEOIP_CLASSIC_LIBS=@GEOIP_CLASSIC_LIBS@
|
||||
GEOIP_CLASSIC_CFLAGS=@GEOIP_CLASSIC_CFLAGS@
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get a link-time error dealing with strtoul, comment out
|
||||
# this line.
|
||||
# STRTOUL= strtoul.o
|
||||
STRTOUL=@STRTOUL@
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get crashes around a specific number of clients, and that client
|
||||
# load comes close or a little over the system-defined value of FD_SETSIZE,
|
||||
# override it here and see what happens.
|
||||
FD_SETSIZE=@FD_SETSIZE@
|
||||
|
||||
# Where is your openssl binary
|
||||
OPENSSLPATH=@OPENSSLPATH@
|
||||
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS)
|
||||
XLDFLAGS=@LDFLAGS_PRIVATELIBS@ @HARDEN_LDFLAGS@ @LDFLAGS@
|
||||
LDFLAGS=$(XLDFLAGS)
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) @LDFLAGS@ $(FD_SETSIZE)
|
||||
|
||||
SHELL=/bin/sh
|
||||
SUBDIRS=src
|
||||
@@ -115,39 +127,43 @@ all: build
|
||||
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
|
||||
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
|
||||
'RES=${RES}' 'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
|
||||
'INCLUDEDIR=${INCLUDEDIR}' \
|
||||
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
|
||||
'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
|
||||
'SHELL=${SHELL}' \
|
||||
'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
|
||||
'CRYPTOLIB=${CRYPTOLIB}' \
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}' \
|
||||
'URL=${URL}' \
|
||||
'GEOIP_CLASSIC_OBJECTS=${GEOIP_CLASSIC_OBJECTS}' \
|
||||
'GEOIP_CLASSIC_LIBS=${GEOIP_CLASSIC_LIBS}' \
|
||||
'GEOIP_CLASSIC_CFLAGS=${GEOIP_CLASSIC_CFLAGS}'
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}' 'URL=${URL}'
|
||||
|
||||
custommodule:
|
||||
@if test -z "${MODULEFILE}"; then echo "Please set MODULEFILE when calling \`\`make custommodule''. For example, \`\`make custommodule MODULEFILE=callerid''." >&2; exit 1; fi
|
||||
+cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodule
|
||||
cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodule
|
||||
|
||||
server: Makefile
|
||||
build: Makefile
|
||||
server:
|
||||
build:
|
||||
-@if [ ! -f include/setup.h ] ; then \
|
||||
echo "Hmm...doesn't look like you've run Config..."; \
|
||||
echo "Doing so now."; \
|
||||
sh Config; \
|
||||
fi
|
||||
@+for i in $(SUBDIRS); do \
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Building $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
|
||||
done
|
||||
@echo ''
|
||||
@echo '* UnrealIRCd compiled successfully'
|
||||
@echo '* YOU ARE NOT DONE YET! Run "${MAKE} install" to install UnrealIRCd !'
|
||||
@echo ''
|
||||
@echo ' __________________________________________________ '
|
||||
@echo '| Compile is now complete. |'
|
||||
@echo '| You should now read the documentation and learn |'
|
||||
@echo '| how to configure your IRCd. |'
|
||||
@echo '| |'
|
||||
@echo '| If you really like UnrealIRCd, and would like to |'
|
||||
@echo '| make a donation, please read the Donation file in|'
|
||||
@echo '| this archive. :) |'
|
||||
@echo '| |'
|
||||
@echo '| Thanks for using Unreal IRCd! If you are in need |'
|
||||
@echo '| for any kind of help regarding the IRCd please |'
|
||||
@echo '| read the Unreal.nfo file. |'
|
||||
@echo '|__________________________________________________|'
|
||||
|
||||
clean:
|
||||
$(RM) -f *~ \#* core *.orig include/*.orig
|
||||
@+for i in $(SUBDIRS); do \
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Cleaning $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
|
||||
done
|
||||
@@ -156,117 +172,75 @@ clean:
|
||||
fi
|
||||
|
||||
cleandir: clean
|
||||
rm -rf include/setup.h Makefile Settings
|
||||
rm -rf include/networks.h include/setup.h Makefile Settings
|
||||
|
||||
makex:
|
||||
chmod +x Config newnet ircd ircdcron/ircdchk killircd
|
||||
chmod +x rehash ircdreg
|
||||
|
||||
fromdos: cleandir
|
||||
$(FROMDOS) -dv *
|
||||
$(FROMDOS) -dv src/*
|
||||
$(FROMDOS) -dv include/*
|
||||
$(FROMDOS) -dv doc/*
|
||||
$(FROMDOS) -dv crypt/*
|
||||
$(FROMDOS) -dv ircdcron/*
|
||||
makedist: makex
|
||||
echo "Stamping.."
|
||||
|
||||
stamp: makedist
|
||||
echo "/* Auto created release stamping */" > include/stamp.h
|
||||
echo "#define RELEASEID2 \"`date +%s`\"" >> include/stamp.h
|
||||
echo "#define RELEASESTUFF \"`hostname`\"" >> include/stamp.h
|
||||
echo "" >> include/stamp.h
|
||||
|
||||
distclean: cleandir
|
||||
rm -rf extras/*.bak extras/*.tar extras/c-ares
|
||||
rm -rf extras/c-ares-* extras/tre-*
|
||||
rm -rf config.log config.settings *.pem ircd.* unrealircd
|
||||
rm -rf Makefile config.status
|
||||
|
||||
depend:
|
||||
@+for i in $(SUBDIRS); do \
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Making dependencies in $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
|
||||
done
|
||||
|
||||
install: all
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@BINDIR@
|
||||
$(INSTALL) -m 0700 src/ircd $(DESTDIR)@BINDIR@/unrealircd
|
||||
$(INSTALL) -m 0700 src/unrealircdctl $(DESTDIR)@BINDIR@/unrealircdctl
|
||||
$(INSTALL) -m 0700 extras/unrealircd-upgrade-script $(DESTDIR)@BINDIR@/unrealircd-upgrade-script
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@DOCDIR@
|
||||
$(INSTALL) -m 0600 doc/Authors doc/coding-guidelines doc/tao.of.irc doc/KEYS doc/RELEASE-NOTES.md $(DESTDIR)@DOCDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@
|
||||
$(INSTALL) -m 0600 doc/conf/*.default.conf $(DESTDIR)@CONFDIR@
|
||||
$(INSTALL) -m 0600 doc/conf/*.optional.conf $(DESTDIR)@CONFDIR@
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/modules.sources.list" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/modules.sources.list $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/spamfilter.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/spamfilter.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@extras/patches/patch_spamfilter_conf "$(DESTDIR)@CONFDIR@"
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/badwords.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/badwords.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/dccallow.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/dccallow.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/aliases
|
||||
$(INSTALL) -m 0600 doc/conf/aliases/*.conf $(DESTDIR)@CONFDIR@/aliases
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/help
|
||||
$(INSTALL) -m 0600 doc/conf/help/*.conf $(DESTDIR)@CONFDIR@/help
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/examples
|
||||
$(INSTALL) -m 0600 doc/conf/examples/*.conf $(DESTDIR)@CONFDIR@/examples
|
||||
$(INSTALL) -m 0700 unrealircd $(DESTDIR)@SCRIPTDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/*.so $(DESTDIR)@MODULESDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/usermodes
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/usermodes/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/usermodes/*.so $(DESTDIR)@MODULESDIR@/usermodes
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/chanmodes
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/chanmodes/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/chanmodes/*.so $(DESTDIR)@MODULESDIR@/chanmodes
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/extbans
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/extbans/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/extbans/*.so $(DESTDIR)@MODULESDIR@/extbans
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/rpc
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/rpc/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/rpc/*.so $(DESTDIR)@MODULESDIR@/rpc
|
||||
@#If the conf/ssl directory exists then rename it here to conf/tls
|
||||
@#and add a symlink for backwards compatibility (so that f.e. certbot
|
||||
@#doesn't randomly fail after an upgrade to U5).
|
||||
-@if [ -d "$(DESTDIR)@CONFDIR@/ssl" ] ; then \
|
||||
mv "$(DESTDIR)@CONFDIR@/ssl" "$(DESTDIR)@CONFDIR@/tls" ; \
|
||||
ln -s "$(DESTDIR)@CONFDIR@/tls" "$(DESTDIR)@CONFDIR@/ssl" ; \
|
||||
fi
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/tls
|
||||
$(INSTALL) -m 0600 doc/conf/tls/curl-ca-bundle.crt $(DESTDIR)@CONFDIR@/tls
|
||||
$(INSTALL) -m 0600 doc/conf/tls/tls.cnf $(DESTDIR)@CONFDIR@/tls
|
||||
@# delete modules/cap directory, to avoid confusing with U4 to U5 upgrades:
|
||||
rm -rf $(DESTDIR)@MODULESDIR@/cap
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/third
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/third/*.so 1>/dev/null 2>&1
|
||||
@#This step can fail with zero files, so we ignore exit status:
|
||||
-$(INSTALL) -m 0700 src/modules/third/*.so $(DESTDIR)@MODULESDIR@/third
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@TMPDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CACHEDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@PERMDATADIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@LOGDIR@
|
||||
@rm -f $(DESTDIR)@SCRIPTDIR@/source
|
||||
ln -s @BUILDDIR@ $(DESTDIR)@SCRIPTDIR@/source
|
||||
@echo ''
|
||||
@echo '* UnrealIRCd is now installed.'
|
||||
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo '* Leave this directory and run "cd @SCRIPTDIR@" now' ; \
|
||||
fi
|
||||
@echo '* Directory layout:'
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo ' * Base directory: @SCRIPTDIR@' ; \
|
||||
fi
|
||||
@echo ' * Configuration files: @CONFDIR@'
|
||||
@echo ' * Log files: @LOGDIR@'
|
||||
@echo ' * Modules: @MODULESDIR@'
|
||||
@echo '* To start/stop UnrealIRCd run: @SCRIPTDIR@/unrealircd"'
|
||||
@echo ''
|
||||
@echo '* Consult the documentation online at:'
|
||||
@echo ' * https://www.unrealircd.org/docs/'
|
||||
@echo ' * https://www.unrealircd.org/docs/FAQ'
|
||||
@echo ''
|
||||
@echo '* To ensure UnrealIRCd automatically starts on system startup:'
|
||||
@echo ' * Install a cron job: https://www.unrealircd.org/docs/Cron_job'
|
||||
@echo ' * Or, use systemd: https://www.unrealircd.org/docs/Using_systemd_with_UnrealIRCd'
|
||||
@echo ''
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo 'Again, be sure to change to the @SCRIPTDIR@ directory!' ; \
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 src/ircd $(BINDIR)
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0600 networks/*.network $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0700 networks/makenet $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0600 networks/networks.ndx $(IRCDDIR)/networks
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/doc
|
||||
$(INSTALL) -m 0600 doc/Authors doc/example.conf doc/example.settings doc/coding-guidelines doc/tao.of.irc doc/unreal32docs.html $(IRCDDIR)/doc
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/aliases
|
||||
$(INSTALL) -m 0600 aliases/*.conf $(IRCDDIR)/aliases
|
||||
$(TOUCH) $(IRCDDIR)/unrealircd.conf
|
||||
chmod 0600 $(IRCDDIR)/unrealircd.conf
|
||||
$(INSTALL) -m 0600 badwords.*.conf help.conf LICENSE Donation $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 unreal $(IRCDDIR)
|
||||
$(INSTALL) -m 0700 -d $(IRCDDIR)/modules
|
||||
$(INSTALL) -m 0700 src/modules/*.so $(IRCDDIR)/modules
|
||||
|
||||
pem: src/ssl.cnf
|
||||
@echo "Generating certificate request .. "
|
||||
$(OPENSSLPATH) req -new \
|
||||
-config src/ssl.cnf -out server.req.pem \
|
||||
-keyout server.key.pem -nodes
|
||||
@echo "Generating self-signed certificate .. "
|
||||
$(OPENSSLPATH) req -x509 -days 365 -in server.req.pem \
|
||||
-key server.key.pem -out server.cert.pem
|
||||
@echo "Generating fingerprint .."
|
||||
$(OPENSSLPATH) x509 -subject -dates -fingerprint -noout \
|
||||
-in server.cert.pem
|
||||
@echo "Setting o-rwx & g-rwx for files... "
|
||||
chmod o-rwx server.req.pem server.key.pem server.cert.pem
|
||||
chmod g-rwx server.req.pem server.key.pem server.cert.pem
|
||||
@echo "Done!. If you want to encrypt the private key, run"
|
||||
@echo "make encpem"
|
||||
|
||||
encpem: server.key.pem
|
||||
@echo "Encrypting server key .."
|
||||
$(OPENSSLPATH) rsa -in server.key.pem -out server.key.c.pem -des3
|
||||
-@if [ -f server.key.c.pem ] ; then \
|
||||
echo "Replacing unencrypted with encrypted .." ; \
|
||||
cp server.key.c.pem server.key.pem ; \
|
||||
rm -f server.key.c.pem ; \
|
||||
fi
|
||||
|
||||
pem:
|
||||
@echo "The command 'make pem' is no longer used to generate the TLS certificate."
|
||||
@echo "Please run './unrealircd mkcert' instead."
|
||||
|
||||
Makefile: config.status Makefile.in
|
||||
./config.status
|
||||
|
||||
-1465
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,24 @@
|
||||
==[ COMPILING ]==
|
||||
To build the ircd, run:
|
||||
./Config
|
||||
make
|
||||
|
||||
If you specified an alternative location during ./Config you also need
|
||||
to run "make install".
|
||||
|
||||
==[ MAKING A CONFIG FILE ]==
|
||||
If you are new, then you need to create your own configfile:
|
||||
|
||||
copy doc/example.conf to your main UnrealIRCd directory and call
|
||||
it unrealircd.conf .
|
||||
Then open it in an editor and carefully modify it, consult the docs
|
||||
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
|
||||
for more information about every block/setting.
|
||||
Common problems are explained in the FAQ, which is located at:
|
||||
http://www.vulnscan.org/UnrealIrcd/faq/ .
|
||||
|
||||
==[ BOOTING YOUR IRCD ]==
|
||||
Just type: ./unreal start
|
||||
Note that after booting the errors are usually logged to ircd.log,
|
||||
so check that file if you have any problems.
|
||||
Again, check the FAQ (and docs) if you have any boot problems.
|
||||
@@ -1,50 +0,0 @@
|
||||
[](https://fosstodon.org/@unrealircd)
|
||||
[](https://twitter.com/Unreal_IRCd)
|
||||
[](https://github.com/unrealircd/unrealircd/actions/workflows/linux-ci.yml)
|
||||
|
||||
## About UnrealIRCd
|
||||
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999.
|
||||
It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd
|
||||
with a [market share of 37%](https://www.ircstats.org/servers). UnrealIRCd is a
|
||||
highly advanced IRCd with a strong focus on modularity and security. It uses an
|
||||
advanced and highly configurable configuration file. Other key features include:
|
||||
full IRCv3 support, SSL/TLS, cloaking, JSON-RPC, advanced anti-flood and anti-spam
|
||||
systems, GeoIP, remote includes, and lots of [other features](https://www.unrealircd.org/docs/About_UnrealIRCd).
|
||||
We are also particularly proud on our extensive online documentation.
|
||||
|
||||
## Versions
|
||||
* UnrealIRCd 6 is the *stable* series since December 2021. It is the only supported version.
|
||||
* For full details of release scheduling and EOL dates, see
|
||||
[UnrealIRCd releases](https://www.unrealircd.org/docs/UnrealIRCd_releases) on the wiki
|
||||
|
||||
## How to get started
|
||||
Follow the installation guide on the wiki. See:
|
||||
* [Installing from source for *NIX](https://www.unrealircd.org/docs/Installing_from_source)
|
||||
* [Installation instructions for Windows](https://www.unrealircd.org/docs/Installing_(Windows))
|
||||
|
||||
## Documentation and Support
|
||||
You can find all **documentation** online at: https://www.unrealircd.org/docs/
|
||||
|
||||
We also have a good **FAQ**: https://www.unrealircd.org/docs/FAQ
|
||||
|
||||
If you are in need of support, you can pop up on [**#unreal-support** on `irc.unrealircd.org`](ircs://irc.unrealircd.org:6697/unreal-support)
|
||||
or ask your question on the [forums](https://forums.unrealircd.org).
|
||||
|
||||
## Supported systems
|
||||
We try to **support** all major *NIX systems: all Linux distros but also NetBSD, OpenBSD and macOS,
|
||||
provided the OS version was released within the past ~5 years.
|
||||
|
||||
We use a private BuildBot instance to test each commit. The **tested** systems are (others are
|
||||
likely to work too):
|
||||
* Linux: Debian (10, 11, 12, 13), Ubuntu (18.04, 20.04, 22.04, 24.04, 26.04)
|
||||
* FreeBSD: 15
|
||||
* Windows: Visual Studio 2019
|
||||
|
||||
UnrealIRCd is architecture-agnostic. Most of the BuildBot workers run on x64 but we
|
||||
also have some on x86 and arm64 to ensure these work as well.
|
||||
|
||||
## Other links ##
|
||||
* https://www.unrealircd.org - Main website
|
||||
* https://bugs.unrealircd.org - Bug tracker
|
||||
* https://fosstodon.org/@unrealircd - Mastodon
|
||||
* https://twitter.com/Unreal_IRCd - Twitter
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
# Security Policy
|
||||
|
||||
## Supported Versions
|
||||
* The latest *stable* release of UnrealIRCd 6
|
||||
|
||||
See [UnrealIRCd releases](https://www.unrealircd.org/docs/UnrealIRCd_releases) for information on older versions and End Of Life dates.
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
Please report issues on the [bug tracker](https://bugs.unrealircd.org) and in the bug submit form **set the 'View Status' to 'private'**.
|
||||
|
||||
Do not report security issues on the forums or in a public IRC channel such as #unreal-support.
|
||||
If you insist on e-mail then you can use syzop@unrealircd.org or security@unrealircd.org. Again, the bug tracker is preferred.
|
||||
|
||||
If you are *unsure* if something is a security issue, then report it at the bug tracker as a 'private' bug anyway. Better safe than sorry.
|
||||
Do not ask around in public channels or forums.
|
||||
|
||||
You should get a response or at least an acknowledgement soon. If you don't hear back within 24 hours, then please try to contact us again.
|
||||
|
||||
## Full policy
|
||||
See https://www.unrealircd.org/docs/Policy:_Handling_of_security_issues for full information.
|
||||
+70
@@ -0,0 +1,70 @@
|
||||
===============================================
|
||||
= UnrealIRCd v3.2 =
|
||||
===============================================
|
||||
Was brought to you by:
|
||||
|
||||
The core team:
|
||||
==============
|
||||
* Stskeeps <stskeeps@tspre.org>
|
||||
* codemastr <codemastr@unrealircd.com>
|
||||
* Syzop <syzop@unrealircd.org>
|
||||
* Luke <luke@unrealircd.com>
|
||||
|
||||
Contributors
|
||||
============
|
||||
* McSkaf <mcskaf@unrealircd.org>
|
||||
* Zogg <zogg@unrealircd.org>
|
||||
* NiQuiL <niquil@unrealircd.org>
|
||||
* assyrian <assyrian@unrealircd.org>
|
||||
* nighthawk <nighthawk@unrealircd.com>
|
||||
* DrBin <drbin@unrealircd.com>
|
||||
* llthangel <llthangel@unrealircd.org>
|
||||
* Griever <griever@unrealircd.com>
|
||||
|
||||
Documentation:
|
||||
==============
|
||||
* CKnight^ <cknight@unrealircd.com>
|
||||
|
||||
Precenses on the Internet:
|
||||
* http://www.unrealircd.com
|
||||
|
||||
CVS
|
||||
====
|
||||
To get anonymous access: (read only)
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
|
||||
|
||||
press enter when asked for password
|
||||
Then, choose the appropiate branch you want:
|
||||
|
||||
latest 3.2 release ("stable"):
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
|
||||
|
||||
latest 3.2 fixes / development ("unreal3_2_fixes"):
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r unreal3_2_fixes -d Unreal-stable unreal"
|
||||
|
||||
To get support
|
||||
================
|
||||
Before asking others for help you MUST:
|
||||
* read the docs (doc/unreal32docs.html or online: www.unrealircd.com/unreal32docs.html)
|
||||
* check the FAQ (www.vulnscan.org/UnrealIrcd/faq/)
|
||||
|
||||
Means of support:
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
|
||||
[Note: Follow the bots instructions in order to get voice.
|
||||
Please be patient after asking questions, we may do other stuff
|
||||
or we're away. Don't repeat questions, we heard you first time,
|
||||
READ THE TOPIC before you ask anything. We do this on a free
|
||||
base so we are volunteeringly helping you, but we are humans
|
||||
like you, and we got to have peace at times as well.]
|
||||
* Forum: http://forums.unrealircd.com/
|
||||
* Mailing list: unreal-users@lists.sourceforge.net
|
||||
(http://lists.sourceforge.net/lists/listinfo/unreal-users also
|
||||
has links to the archive).
|
||||
|
||||
UnrealIRCd Bugtracker (Where to report bugs or make suggestions)
|
||||
==================================================================
|
||||
http://bugs.unrealircd.org
|
||||
|
||||
Want to discuss, chat, etc?
|
||||
=============================
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #UnrealIRCd
|
||||
@@ -2,42 +2,42 @@
|
||||
|
||||
alias identify {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
}
|
||||
};
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
}
|
||||
};
|
||||
type command;
|
||||
}
|
||||
};
|
||||
|
||||
alias services {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
}
|
||||
};
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
}
|
||||
};
|
||||
type command;
|
||||
}
|
||||
};
|
||||
|
||||
alias register {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
nick chanserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
}
|
||||
};
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
nick nickserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
}
|
||||
};
|
||||
type command;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
/* Anope Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias botserv { type services; };
|
||||
alias bs { nick botserv; type services; };
|
||||
alias hostserv { type services; };
|
||||
alias hs { nick hostserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
/* Auspice Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias rootserv { type services; };
|
||||
alias rs { nick rootserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,12 @@
|
||||
/* Cygnus Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias rootserv { type services; };
|
||||
alias rs { nick rootserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,16 @@
|
||||
/* Epona Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias botserv { type services; };
|
||||
alias bs { nick botserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,14 @@
|
||||
/* Generic Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,4 @@
|
||||
/* Generic StatServ Aliases */
|
||||
|
||||
alias statserv { type stats; };
|
||||
alias ss { nick statserv; type stats; };
|
||||
@@ -0,0 +1,17 @@
|
||||
/* IRCServices Aliases */
|
||||
|
||||
alias nickserv { type services; };
|
||||
alias ns { nick nickserv; type services; };
|
||||
alias chanserv { type services; };
|
||||
alias cs { nick chanserv; type services; };
|
||||
alias memoserv { type services; };
|
||||
alias ms { nick memoserv; type services; };
|
||||
alias operserv { type services; };
|
||||
alias os { nick operserv; type services; };
|
||||
alias helpserv { type services; };
|
||||
alias hs { nick helpserv; type services; };
|
||||
alias irciihelp { type services; };
|
||||
alias statserv { type services; };
|
||||
alias ss { nick statserv; type services; };
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -0,0 +1,6 @@
|
||||
/* OperStats Aliases */
|
||||
|
||||
alias operserv { type stats; };
|
||||
alias os { nick operserv; type stats; };
|
||||
alias statserv { type stats; };
|
||||
alias ss { nick statserv; type stats; };
|
||||
Vendored
+141
@@ -0,0 +1,141 @@
|
||||
dnl aclocal.m4 generated automatically by aclocal 1.4-p4
|
||||
|
||||
dnl Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
|
||||
dnl This file is free software; the Free Software Foundation
|
||||
dnl gives unlimited permission to copy and/or distribute it,
|
||||
dnl with or without modifications, as long as this notice is preserved.
|
||||
|
||||
dnl This program is distributed in the hope that it will be useful,
|
||||
dnl but WITHOUT ANY WARRANTY, to the extent permitted by law; without
|
||||
dnl even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
dnl PARTICULAR PURPOSE.
|
||||
|
||||
dnl Macro: unet_CHECK_TYPE_SIZES
|
||||
dnl
|
||||
dnl Check the size of several types and define a valid int16_t and int32_t.
|
||||
dnl
|
||||
AC_DEFUN(unreal_CHECK_TYPE_SIZES,
|
||||
[dnl Check type sizes
|
||||
AC_CHECK_SIZEOF(short)
|
||||
AC_CHECK_SIZEOF(int)
|
||||
AC_CHECK_SIZEOF(long)
|
||||
if test "$ac_cv_sizeof_int" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, int)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, short)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned short)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 16 bits])
|
||||
fi
|
||||
if test "$ac_cv_sizeof_int" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, int)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, short)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned short)
|
||||
elif test "$ac_cv_sizeof_long" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, long)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned long)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
|
||||
fi
|
||||
AC_CHECK_SIZEOF(rlim_t)
|
||||
if test "$ac_cv_sizeof_rlim_t" = 8 ; then
|
||||
AC_DEFINE(LONG_LONG_RLIM_T)
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN(CHECK_LIBCURL,
|
||||
[
|
||||
AC_ARG_ENABLE(libcurl,
|
||||
[AC_HELP_STRING([--enable-libcurl=DIR],[enable libcurl (remote include) support])],
|
||||
[
|
||||
CURLCFLAG=`$enableval/bin/curl-config --cflags`
|
||||
CFLAGS="$CFLAGS $CURLCFLAG -DUSE_LIBCURL"
|
||||
CURLLIBS=`$enableval/bin/curl-config --libs`
|
||||
|
||||
dnl curl-7.11.0 and up will include the ares info, older versions do not
|
||||
if test "x`echo $CURLLIBS |grep .*ares.*`" = x ; then
|
||||
CURLLIBS="$CURLLIBS -lares"
|
||||
fi
|
||||
IRCDLIBS="$IRCDLIBS $CURLLIBS"
|
||||
URL="url.o"
|
||||
AC_SUBST(URL)
|
||||
])
|
||||
])
|
||||
|
||||
dnl the following 2 macros are based on CHECK_SSL by Mark Ethan Trostler <trostler@juniper.net>
|
||||
|
||||
AC_DEFUN([CHECK_SSL],
|
||||
[
|
||||
AC_ARG_ENABLE(ssl,
|
||||
[AC_HELP_STRING([--enable-ssl=],[enable ssl will check /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr])],
|
||||
[
|
||||
AC_MSG_CHECKING(for openssl)
|
||||
for dir in $enableval /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr; do
|
||||
ssldir="$dir"
|
||||
if test -f "$dir/include/openssl/ssl.h"; then
|
||||
AC_MSG_RESULT(found in $ssldir/include/openssl)
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break;
|
||||
fi
|
||||
if test -f "$dir/include/ssl.h"; then
|
||||
AC_MSG_RESULT(found in $ssldir/include)
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
done
|
||||
if test x_$found_ssl != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
AC_WARN(disabling ssl support)
|
||||
else
|
||||
CRYPTOLIB="-lssl -lcrypto";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib";
|
||||
fi
|
||||
AC_DEFINE(USE_SSL)
|
||||
fi
|
||||
],
|
||||
)
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_ZLIB],
|
||||
[
|
||||
AC_ARG_ENABLE(ziplinks,
|
||||
[AC_HELP_STRING([--enable-ziplinks],[enable ziplinks will check /usr/local /usr /usr/pkg])],
|
||||
[
|
||||
AC_MSG_CHECKING(for zlib)
|
||||
for dir in $enableval /usr/local /usr /usr/pkg; do
|
||||
zlibdir="$dir"
|
||||
if test -f "$dir/include/zlib.h"; then
|
||||
AC_MSG_RESULT(found in $zlibdir)
|
||||
found_zlib="yes";
|
||||
if test "$zlibdir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -DZIP_LINKS";
|
||||
else
|
||||
CFLAGS="$CFLAGS -I$zlibdir/include -DZIP_LINKS";
|
||||
fi
|
||||
break;
|
||||
fi
|
||||
done
|
||||
if test x_$found_zlib != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
AC_WARN(disabling ziplink support)
|
||||
else
|
||||
IRCDLIBS="$IRCDLIBS -lz";
|
||||
if test "$zlibdir" != "/usr" ; then
|
||||
LDFLAGS="$LDFLAGS -L$zlibdir/lib";
|
||||
fi
|
||||
HAVE_ZLIB=yes
|
||||
fi
|
||||
AC_SUBST(HAVE_ZLIB)
|
||||
],
|
||||
)
|
||||
])
|
||||
Vendored
-1748
File diff suppressed because it is too large
Load Diff
Vendored
-1884
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,400 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
AC_INIT(src/ircd.c)
|
||||
if test $# = 0; then
|
||||
echo "You might want to run ./Config or provide some parameters to this script."
|
||||
echo "./configure --help for information about this script"
|
||||
exit 0
|
||||
fi
|
||||
AC_CONFIG_HEADER(include/setup.h)
|
||||
AC_PROG_CC
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
CFLAGS="$CFLAGS -funsigned-char"
|
||||
AC_CACHE_CHECK(if gcc has a working -pipe, ac_cv_pipe, [
|
||||
save_cflags="$CFLAGS"
|
||||
CFLAGS="$CFLAGS -pipe"
|
||||
AC_TRY_COMPILE(,, ac_cv_pipe="yes", ac_cv_pipe="no")
|
||||
CFLAGS="$save_cflags"
|
||||
])
|
||||
if test "$ac_cv_pipe" = "yes"; then
|
||||
CFLAGS="-pipe $CFLAGS"
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_PATH_PROG(RM,rm)
|
||||
AC_PATH_PROG(CP,cp)
|
||||
AC_PATH_PROG(TOUCH,touch)
|
||||
AC_PATH_PROG(OPENSSLPATH,openssl)
|
||||
AC_PATH_PROG(INSTALL,install)
|
||||
AC_CHECK_PROG(MAKER, gmake, gmake, make)
|
||||
AC_PATH_PROG(GMAKE,gmake)
|
||||
AC_PATH_PROG(GUNZIP, gunzip)
|
||||
AC_PATH_PROG(PKGCONFIG, pkg-config)
|
||||
|
||||
dnl Checks for libraries.
|
||||
AC_CHECK_LIB(descrypt, crypt, [AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-ldescrypt " MKPASSWDLIBS="-ldescrypt"],
|
||||
AC_CHECK_LIB(crypt, crypt,[ AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-lcrypt " MKPASSWDLIBS="-lcrypt"]))
|
||||
AC_CHECK_LIB(socket, socket,IRCDLIBS="$IRCDLIBS-lsocket " SOCKLIB="-lsocket")
|
||||
AC_CHECK_LIB(nsl, inet_ntoa,IRCDLIBS="$IRCDLIBS-lnsl " INETLIB="-lnsl")
|
||||
|
||||
AC_SUBST(IRCDLIBS)
|
||||
AC_SUBST(MKPASSWDLIBS)
|
||||
|
||||
dnl module checking based on Hyb7's module checking code
|
||||
AC_DEFUN(AC_ENABLE_DYN,
|
||||
[
|
||||
AC_CHECK_FUNC(dlopen,, AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS -ldl",
|
||||
[
|
||||
AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found)
|
||||
AC_DEFINE(STATIC_LINKING)
|
||||
]))
|
||||
|
||||
hold_cflags=$CFLAGS
|
||||
CFLAGS="$CFLAGS -export-dynamic"
|
||||
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
|
||||
AC_TRY_LINK(, [int i];, ac_cv_export_dynamic=yes, ac_cv_export_dynamic=no)])
|
||||
if test "$ac_cv_export_dynamic" = "no"; then
|
||||
CFLAGS=$hold_cflags
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
ac_cv_pic="-fPIC -DPIC -shared"
|
||||
case `uname -s` in
|
||||
Darwin*[)]
|
||||
ac_cv_pic="-bundle -flat_namespace -undefined suppress"
|
||||
;;
|
||||
esac
|
||||
else
|
||||
case `uname -s` in
|
||||
SunOS*[)]
|
||||
ac_cv_pic="-KPIC -DPIC -G"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
])
|
||||
AC_CACHE_CHECK(if your system prepends an underscore on symbols,ac_cv_underscore,[
|
||||
cat >uscore.c << __EOF__
|
||||
int main() {
|
||||
return 0;
|
||||
}
|
||||
__EOF__
|
||||
$CC -o uscore $CFLAGS uscore.c 1>&5
|
||||
if test -z "`strings -a uscore |grep '^_main$'`"; then
|
||||
ac_cv_underscore=no
|
||||
else
|
||||
ac_cv_underscore=yes
|
||||
fi
|
||||
rm -f uscore uscore.c
|
||||
])
|
||||
if test "$ac_cv_underscore" = "yes"; then
|
||||
AC_DEFINE(UNDERSCORE)
|
||||
fi
|
||||
|
||||
MODULEFLAGS=$ac_cv_pic
|
||||
AC_DEFINE(DYNAMIC_LINKING)
|
||||
])
|
||||
AC_DEFUN(AC_ENABLE_INET6,[
|
||||
AC_CACHE_CHECK(if your system has IPv6 support, ac_cv_ip6, [
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB"
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
int main() {
|
||||
if (socket(AF_INET6, SOCK_STREAM, 0) < 0)
|
||||
exit(1);
|
||||
exit(0);
|
||||
}
|
||||
], ac_cv_ip6=yes, ac_cv_ip6=no)
|
||||
])
|
||||
if test "$ac_cv_ip6" = "no"; then
|
||||
AC_MSG_WARN(Your system does not support IPv6 so it will not be enabled)
|
||||
else
|
||||
AC_DEFINE(INET6)
|
||||
fi
|
||||
LIBS="$save_libs"
|
||||
])
|
||||
AC_CHECK_HEADER(sys/param.h,AC_DEFINE(PARAMH))
|
||||
AC_CHECK_HEADER(stdlib.h,AC_DEFINE(STDLIBH))
|
||||
AC_CHECK_HEADER(stddef.h,AC_DEFINE(STDDEFH))
|
||||
AC_CHECK_HEADER(sys/syslog.h,AC_DEFINE(SYSSYSLOGH))
|
||||
AC_CHECK_HEADER(unistd.h,AC_DEFINE(UNISTDH))
|
||||
AC_CHECK_HEADER(string.h,AC_DEFINE(STRINGH))
|
||||
AC_CHECK_HEADER(strings.h,AC_DEFINE(STRINGSH))
|
||||
AC_CHECK_HEADER(malloc.h,AC_DEFINE(MALLOCH,<malloc.h>))
|
||||
AC_CHECK_HEADER(sys/rusage.h,AC_DEFINE(RUSAGEH))
|
||||
AC_CHECK_HEADER(glob.h,AC_DEFINE(GLOBH))
|
||||
dnl Checks for typedefs, structures, and compiler characteristics.
|
||||
AC_C_CONST
|
||||
AC_C_INLINE
|
||||
AC_TYPE_SIZE_T
|
||||
AC_HEADER_TIME
|
||||
AC_STRUCT_TM
|
||||
AC_TYPE_UID_T
|
||||
unreal_CHECK_TYPE_SIZES
|
||||
|
||||
AC_CACHE_CHECK(what kind of nonblocking sockets you have, ac_cv_nonblocking,[
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB"
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(1);
|
||||
}
|
||||
int main() {
|
||||
#ifdef O_NONBLOCK
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, O_NONBLOCK))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
}
|
||||
],ac_cv_nonblocking=O_NONBLOCK,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(0);
|
||||
}
|
||||
int main() {
|
||||
#ifdef O_NDELAY
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, O_NDELAY))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
}],ac_cv_nonblocking=O_NDELAY,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/file.h>
|
||||
#include <signal.h>
|
||||
alarmed() {
|
||||
exit(1);
|
||||
}
|
||||
int main() {
|
||||
#ifdef FIONBIO
|
||||
char b[12], x[32];
|
||||
int f, l = sizeof(x);
|
||||
f = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (f >= 0 && !(fcntl(f, F_SETFL, FIONBIO))) {
|
||||
signal(SIGALRM, alarmed);
|
||||
alarm(3);
|
||||
recvfrom(f, b, 12, 0, (struct sockaddr *)x, &l);
|
||||
alarm(0);
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
exit(1);
|
||||
], ac_cv_nonblocking=FIONBIO,ac_cv_nonblocking=none)])])])
|
||||
if test "$ac_cv_nonblocking" = "O_NONBLOCK"; then
|
||||
AC_DEFINE(NBLOCK_POSIX)
|
||||
elif test "$ac_cv_nonblocking" = "O_NDELAY"; then
|
||||
AC_DEFINE(NBLOCK_BSD)
|
||||
elif test "$ac_cv_nonblocking" = "FIONBIO"; then
|
||||
AC_DEFINE(NBLOCK_SYSV)
|
||||
fi
|
||||
LIBS="$save_libs"
|
||||
dnl Checks for library functions.
|
||||
AC_PROG_GCC_TRADITIONAL
|
||||
AC_FUNC_SETPGRP
|
||||
AC_FUNC_SETVBUF_REVERSED
|
||||
AC_CHECK_FUNCS(snprintf,AC_DEFINE(HAVE_SNPRINTF))
|
||||
AC_CHECK_FUNCS(vsnprintf,AC_DEFINE(HAVE_VSNPRINTF))
|
||||
AC_CHECK_FUNCS(strlcpy, AC_DEFINE(HAVE_STRLCPY))
|
||||
AC_CHECK_FUNCS(strlcat, AC_DEFINE(HAVE_STRLCAT))
|
||||
AC_CHECK_FUNCS(strlncat, AC_DEFINE(HAVE_STRLNCAT))
|
||||
|
||||
AC_CACHE_CHECK(if we can set the core size to unlimited, ac_cv_force_core,[
|
||||
AC_TRY_RUN([
|
||||
#include <sys/time.h>
|
||||
#include <sys/resource.h>
|
||||
#include <unistd.h>
|
||||
int main() {
|
||||
struct rlimit corelim;
|
||||
corelim.rlim_cur = corelim.rlim_max = RLIM_INFINITY;
|
||||
if (setrlimit(RLIMIT_CORE, &corelim))
|
||||
exit(1);
|
||||
exit(0);
|
||||
}
|
||||
],ac_cv_force_core=yes,ac_cv_force_core=no)
|
||||
])
|
||||
if test "$ac_cv_force_core" = "yes"; then
|
||||
AC_DEFINE(FORCE_CORE)
|
||||
fi
|
||||
AC_FUNC_VPRINTF
|
||||
AC_CHECK_FUNCS(gettimeofday,AC_DEFINE(GETTIMEOFDAY),[AC_CHECK_FUNCS(lrand48,AC_DEFINE(LRADN48))])
|
||||
AC_CHECK_FUNCS(getrusage,AC_DEFINE(GETRUSAGE_2),[AC_CHECK_FUNCS(times,AC_DEFINE(TIMES_2))])
|
||||
AC_CHECK_FUNCS(setproctitle,AC_DEFINE(HAVE_SETPROCTITLE),[
|
||||
AC_CHECK_LIB(util,setproctitle,AC_DEFINE(HAVE_SETPROCTITLE) IRCDLIBS="$IRCDLIBS-lutil",[
|
||||
AC_EGREP_HEADER([#define.*PS_STRINGS.*],sys/exec.h,AC_DEFINE(HAVE_PSSTRINGS),[
|
||||
AC_CHECK_FUNCS(pstat,AC_DEFINE(HAVE_PSTAT))
|
||||
])
|
||||
])
|
||||
])
|
||||
AC_CACHE_CHECK(what type of signals you have, ac_cv_sigtype, [
|
||||
AC_TRY_RUN([
|
||||
#include <signal.h>
|
||||
int main() {
|
||||
sigaction(SIGTERM, (struct sigaction *)0L, (struct sigaction *)0L);
|
||||
}
|
||||
], ac_cv_sigtype=POSIX, [
|
||||
AC_TRY_RUN([
|
||||
#include <signal.h>
|
||||
int calls = 0;
|
||||
void handler()
|
||||
{
|
||||
if (calls)
|
||||
return;
|
||||
calls++;
|
||||
kill(getpid(), SIGTERM);
|
||||
sleep(1);
|
||||
}
|
||||
|
||||
int main() {
|
||||
signal(SIGTERM, handler);
|
||||
kill(getpid(), SIGTERM);
|
||||
exit(0);
|
||||
}
|
||||
], ac_cv_sigtype=BSD,ac_cv_sigtype=SYSV)])])
|
||||
|
||||
if test "$ac_cv_sigtype" = "POSIX"; then
|
||||
AC_DEFINE(POSIX_SIGNALS)
|
||||
elif test "$ac_cv_sigtype" = "BSD"; then
|
||||
AC_DEFINE(BSD_RELIABLE_SIGNALS)
|
||||
else
|
||||
AC_DEFINE(SYSV_UNRELIABLE_SIGNALS)
|
||||
fi
|
||||
AC_CHECK_FUNCS(strtoken,,AC_DEFINE(NEED_STRTOKEN))
|
||||
AC_CHECK_FUNCS(strtok,,AC_DEFINE(NEED_STRTOK))
|
||||
AC_CHECK_FUNCS(strerror,,AC_DEFINE(NEED_STRERROR))
|
||||
AC_CHECK_FUNCS(index,,AC_DEFINE(NOINDEX))
|
||||
AC_CHECK_FUNCS(strtoul,,STRTOUL="strtoul.o")
|
||||
AC_CHECK_FUNCS(bcopy,,AC_DEFINE(NEED_BCOPY))
|
||||
AC_CHECK_FUNCS(bcmp,,AC_DEFINE(NEED_BCMP))
|
||||
AC_CHECK_FUNCS(bzero,,AC_DEFINE(NEED_BZERO))
|
||||
AC_CHECK_FUNCS(strcasecmp,AC_DEFINE(GOT_STRCASECMP))
|
||||
save_libs="$LIBS"
|
||||
LIBS="$LIBS $SOCKLIB $INETLIB"
|
||||
AC_CHECK_FUNCS(inet_addr,,AC_DEFINE(NEED_INET_ADDR))
|
||||
AC_CHECK_FUNCS(inet_ntoa,,AC_DEFINE(NEED_INET_NTOA))
|
||||
AC_CHECK_FUNCS(inet_netof,,AC_DEFINE(NEED_INET_NETOF))
|
||||
LIBS="$save_libs"
|
||||
AC_CHECK_FUNCS(syslog,AC_DEFINE(HAVE_SYSLOG))
|
||||
AC_CHECK_FUNCS(vsyslog,AC_DEFINE(HAVE_VSYSLOG))
|
||||
AC_SUBST(STRTOUL)
|
||||
AC_SUBST(CRYPTOLIB)
|
||||
AC_SUBST(MODULEFLAGS)
|
||||
AC_ARG_WITH(listen, [AC_HELP_STRING([--with-listen=backlog],[Specify the listen backlog value])],
|
||||
AC_DEFINE_UNQUOTED(LISTEN_SIZE,$withval),AC_DEFINE(LISTEN_SIZE,5))
|
||||
AC_ARG_WITH(nick-history, [AC_HELP_STRING([--with-nick-history=length],[Specify the length of the nickname history])],
|
||||
AC_DEFINE_UNQUOTED(NICKNAMEHISTORYLENGTH,$withval), AC_DEFINE(NICKNAMEHISTORYLENGTH,2000))
|
||||
AC_ARG_WITH(sendq, [AC_HELP_STRING([--with-sendq=maxsendq],[Specify the max sendq for the server])],
|
||||
AC_DEFINE_UNQUOTED(MAXSENDQLENGTH,$withval),AC_DEFINE(MAXSENDQLENGTH,3000000))
|
||||
AC_ARG_WITH(bufferpool, [AC_HELP_STRING([--with-bufferpool=size],[Specify the size of the buffer pool])],
|
||||
AC_DEFINE_UNQUOTED(BUFFERPOOL,[($withval * MAXSENDQLENGTH)]),AC_DEFINE(BUFFERPOOL,[(18 * MAXSENDQLENGTH)]))
|
||||
AC_ARG_WITH(hostname, [AC_HELP_STRING([--with-hostname=host],[Specify the local hostname of the server])], AC_DEFINE_UNQUOTED(DOMAINNAME,"$withval"),AC_DEFINE_UNQUOTED(DOMAINNAME,"`hostname`"))
|
||||
AC_DEFINE_UNQUOTED(MYOSNAME,"`uname -a`")
|
||||
AC_ARG_WITH(permissions, [AC_HELP_STRING([--with-permissions=permissions],[Specify the default permissions for
|
||||
configuration files])], AC_DEFINE_UNQUOTED(DEFAULT_PERMISSIONS,$withval), AC_DEFINE(DEFAULT_PERMISSIONS, 0600))
|
||||
AC_ARG_WITH(dpath, [AC_HELP_STRING([--with-dpath=path],[Specify the path where configuration files are stored])],
|
||||
AC_DEFINE_UNQUOTED(DPATH, "$withval") IRCDDIR="$withval"; mkdir $withval/tmp, AC_DEFINE_UNQUOTED(DPATH,"`pwd`") IRCDDIR="`pwd`" mkdir `pwd`/tmp)
|
||||
AC_ARG_WITH(fd-setsize, [AC_HELP_STRING([--with-fd-setsize=size],[Specify the max file descriptors to use])],
|
||||
ac_fd=$withval, ac_fd=1024)
|
||||
AC_DEFINE_UNQUOTED(MAXCONNECTIONS, $ac_fd)
|
||||
AC_ARG_WITH(spath, [AC_HELP_STRING([--with-spath],[Specify the location of the executable])],
|
||||
AC_DEFINE_UNQUOTED(SPATH,"$withval") BINDIR="$withval",AC_DEFINE_UNQUOTED(SPATH,"`pwd`/src/ircd") BINDIR="`pwd`/src/ircd")
|
||||
AC_ARG_ENABLE(nospoof, [AC_HELP_STRING([--enable-nospoof],[Enable spoofing protection])], AC_DEFINE(NOSPOOF))
|
||||
AC_ARG_ENABLE(prefixaq, [AC_HELP_STRING([--enable-prefixaq],[Enable chanadmin and chanowner prefixes])], AC_DEFINE(PREFIX_AQ))
|
||||
AC_ARG_ENABLE(hub, [AC_HELP_STRING([--enable-hub],[Compile as a hub server])], AC_DEFINE(HUB))
|
||||
CHECK_SSL
|
||||
CHECK_ZLIB
|
||||
CHECK_LIBCURL
|
||||
AC_ARG_ENABLE(dynamic-linking, [AC_HELP_STRING([--enable-dynamic-linking],[Make the IRCd dynamically link shared objects rather than statically])], AC_ENABLE_DYN, AC_DEFINE(STATIC_LINKING))
|
||||
AC_ARG_ENABLE(inet6, [AC_HELP_STRING([--enable-inet6],[Make the IRCd support IPv6])], AC_ENABLE_INET6)
|
||||
AC_SUBST(IRCDDIR)
|
||||
AC_SUBST(BINDIR)
|
||||
AC_MSG_CHECKING(if FD_SETSIZE is large enough to allow $ac_fd file descriptors)
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
int main() {
|
||||
if (FD_SETSIZE >= $ac_fd)
|
||||
exit(0);
|
||||
exit(1);
|
||||
}
|
||||
], AC_MSG_RESULT(yes), [
|
||||
FD_SETSIZE="-DFD_SETSIZE=$ac_fd"
|
||||
AC_MSG_RESULT(no)
|
||||
])
|
||||
AC_SUBST(FD_SETSIZE)
|
||||
case `uname -s` in
|
||||
*SunOS*)
|
||||
CFLAGS="$CFLAGS -D_SOLARIS"
|
||||
IRCDLIBS="$IRCDLIBS -lresolv "
|
||||
;;
|
||||
*solaris*)
|
||||
CFLAGS="$CFLAGS -D_SOLARIS"
|
||||
IRCDLIBS="$IRCDLIBS -lresolv "
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl REMEMBER TO CHANGE WITH A NEW RELEASE!
|
||||
tre_version="0.6.6"
|
||||
AC_MSG_RESULT(extracting TRE regex library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old tre directory to force a recompile...
|
||||
rm -rf tre-$tre_version
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz tre.tar.gz
|
||||
else
|
||||
cp tre.tar.gz tre.tar.gz.bak
|
||||
gunzip -f tre.tar.gz
|
||||
cp tre.tar.gz.bak tre.tar.gz
|
||||
tar xf tre.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring TRE regex library)
|
||||
cd tre-$tre_version
|
||||
./configure --disable-agrep --disable-shared --disable-system-abi --disable-wchar --disable-multibyte --prefix=$cur_dir/extras/regexp
|
||||
AC_MSG_RESULT(compiling TRE regex library)
|
||||
$ac_cv_prog_MAKER
|
||||
AC_MSG_RESULT(installing TRE regex library)
|
||||
$ac_cv_prog_MAKER install
|
||||
TREINCDIR="$cur_dir/extras/regexp/include"
|
||||
AC_SUBST(TREINCDIR)
|
||||
if test "x$ac_cv_path_PKGCONFIG" = "x" ; then
|
||||
TRELIBS="-L../extras/regexp/lib -ltre"
|
||||
else
|
||||
TRELIBS=`$ac_cv_path_PKGCONFIG --libs tre.pc`
|
||||
fi
|
||||
AC_SUBST(TRELIBS)
|
||||
cd $cur_dir
|
||||
AC_OUTPUT(Makefile src/modules/Makefile unreal ircdcron/ircdchk)
|
||||
chmod 0700 unreal
|
||||
chmod 0700 ircdcron/ircdchk
|
||||
@@ -1,72 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_check_compile_flag.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_CHECK_COMPILE_FLAG(FLAG, [ACTION-SUCCESS], [ACTION-FAILURE], [EXTRA-FLAGS])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# Check whether the given FLAG works with the current language's compiler
|
||||
# or gives an error. (Warnings, however, are ignored)
|
||||
#
|
||||
# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
|
||||
# success/failure.
|
||||
#
|
||||
# If EXTRA-FLAGS is defined, it is added to the current language's default
|
||||
# flags (e.g. CFLAGS) when the check is done. The check is thus made with
|
||||
# the flags: "CFLAGS EXTRA-FLAGS FLAG". This can for example be used to
|
||||
# force the compiler to issue an error when a bad flag is given.
|
||||
#
|
||||
# NOTE: Implementation based on AX_CFLAGS_GCC_OPTION. Please keep this
|
||||
# macro in sync with AX_CHECK_{PREPROC,LINK}_FLAG.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Guido U. Draheim <guidod@gmx.de>
|
||||
# Copyright (c) 2011 Maarten Bosmans <mkbosmans@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 2
|
||||
|
||||
AC_DEFUN([AX_CHECK_COMPILE_FLAG],
|
||||
[AC_PREREQ(2.59)dnl for _AC_LANG_PREFIX
|
||||
AS_VAR_PUSHDEF([CACHEVAR],[ax_cv_check_[]_AC_LANG_ABBREV[]flags_$4_$1])dnl
|
||||
AC_CACHE_CHECK([whether _AC_LANG compiler accepts $1], CACHEVAR, [
|
||||
ax_check_save_flags=$[]_AC_LANG_PREFIX[]FLAGS
|
||||
_AC_LANG_PREFIX[]FLAGS="$[]_AC_LANG_PREFIX[]FLAGS $4 $1"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
|
||||
[AS_VAR_SET(CACHEVAR,[yes])],
|
||||
[AS_VAR_SET(CACHEVAR,[no])])
|
||||
_AC_LANG_PREFIX[]FLAGS=$ax_check_save_flags])
|
||||
AS_IF([test x"AS_VAR_GET(CACHEVAR)" = xyes],
|
||||
[m4_default([$2], :)],
|
||||
[m4_default([$3], :)])
|
||||
AS_VAR_POPDEF([CACHEVAR])dnl
|
||||
])dnl AX_CHECK_COMPILE_FLAGS
|
||||
@@ -1,71 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_check_link_flag.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_CHECK_LINK_FLAG(FLAG, [ACTION-SUCCESS], [ACTION-FAILURE], [EXTRA-FLAGS])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# Check whether the given FLAG works with the linker or gives an error.
|
||||
# (Warnings, however, are ignored)
|
||||
#
|
||||
# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
|
||||
# success/failure.
|
||||
#
|
||||
# If EXTRA-FLAGS is defined, it is added to the linker's default flags
|
||||
# when the check is done. The check is thus made with the flags: "LDFLAGS
|
||||
# EXTRA-FLAGS FLAG". This can for example be used to force the linker to
|
||||
# issue an error when a bad flag is given.
|
||||
#
|
||||
# NOTE: Implementation based on AX_CFLAGS_GCC_OPTION. Please keep this
|
||||
# macro in sync with AX_CHECK_{PREPROC,COMPILE}_FLAG.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Guido U. Draheim <guidod@gmx.de>
|
||||
# Copyright (c) 2011 Maarten Bosmans <mkbosmans@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 2
|
||||
|
||||
AC_DEFUN([AX_CHECK_LINK_FLAG],
|
||||
[AS_VAR_PUSHDEF([CACHEVAR],[ax_cv_check_ldflags_$4_$1])dnl
|
||||
AC_CACHE_CHECK([whether the linker accepts $1], CACHEVAR, [
|
||||
ax_check_save_flags=$LDFLAGS
|
||||
LDFLAGS="$LDFLAGS $4 $1"
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM()],
|
||||
[AS_VAR_SET(CACHEVAR,[yes])],
|
||||
[AS_VAR_SET(CACHEVAR,[no])])
|
||||
LDFLAGS=$ax_check_save_flags])
|
||||
AS_IF([test x"AS_VAR_GET(CACHEVAR)" = xyes],
|
||||
[m4_default([$2], :)],
|
||||
[m4_default([$3], :)])
|
||||
AS_VAR_POPDEF([CACHEVAR])dnl
|
||||
])dnl AX_CHECK_LINK_FLAGS
|
||||
@@ -1,332 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_pthread.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_PTHREAD([ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# This macro figures out how to build C programs using POSIX threads. It
|
||||
# sets the PTHREAD_LIBS output variable to the threads library and linker
|
||||
# flags, and the PTHREAD_CFLAGS output variable to any special C compiler
|
||||
# flags that are needed. (The user can also force certain compiler
|
||||
# flags/libs to be tested by setting these environment variables.)
|
||||
#
|
||||
# Also sets PTHREAD_CC to any special C compiler that is needed for
|
||||
# multi-threaded programs (defaults to the value of CC otherwise). (This
|
||||
# is necessary on AIX to use the special cc_r compiler alias.)
|
||||
#
|
||||
# NOTE: You are assumed to not only compile your program with these flags,
|
||||
# but also link it with them as well. e.g. you should link with
|
||||
# $PTHREAD_CC $CFLAGS $PTHREAD_CFLAGS $LDFLAGS ... $PTHREAD_LIBS $LIBS
|
||||
#
|
||||
# If you are only building threads programs, you may wish to use these
|
||||
# variables in your default LIBS, CFLAGS, and CC:
|
||||
#
|
||||
# LIBS="$PTHREAD_LIBS $LIBS"
|
||||
# CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
# CC="$PTHREAD_CC"
|
||||
#
|
||||
# In addition, if the PTHREAD_CREATE_JOINABLE thread-attribute constant
|
||||
# has a nonstandard name, defines PTHREAD_CREATE_JOINABLE to that name
|
||||
# (e.g. PTHREAD_CREATE_UNDETACHED on AIX).
|
||||
#
|
||||
# Also HAVE_PTHREAD_PRIO_INHERIT is defined if pthread is found and the
|
||||
# PTHREAD_PRIO_INHERIT symbol is defined when compiling with
|
||||
# PTHREAD_CFLAGS.
|
||||
#
|
||||
# ACTION-IF-FOUND is a list of shell commands to run if a threads library
|
||||
# is found, and ACTION-IF-NOT-FOUND is a list of commands to run it if it
|
||||
# is not found. If ACTION-IF-FOUND is not specified, the default action
|
||||
# will define HAVE_PTHREAD.
|
||||
#
|
||||
# Please let the authors know if this macro fails on any platform, or if
|
||||
# you have any other suggestions or comments. This macro was based on work
|
||||
# by SGJ on autoconf scripts for FFTW (http://www.fftw.org/) (with help
|
||||
# from M. Frigo), as well as ac_pthread and hb_pthread macros posted by
|
||||
# Alejandro Forero Cuervo to the autoconf macro repository. We are also
|
||||
# grateful for the helpful feedback of numerous users.
|
||||
#
|
||||
# Updated for Autoconf 2.68 by Daniel Richard G.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Steven G. Johnson <stevenj@alum.mit.edu>
|
||||
# Copyright (c) 2011 Daniel Richard G. <skunk@iSKUNK.ORG>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 21
|
||||
|
||||
AU_ALIAS([ACX_PTHREAD], [AX_PTHREAD])
|
||||
AC_DEFUN([AX_PTHREAD], [
|
||||
AC_REQUIRE([AC_CANONICAL_HOST])
|
||||
AC_LANG_PUSH([C])
|
||||
ax_pthread_ok=no
|
||||
|
||||
# We used to check for pthread.h first, but this fails if pthread.h
|
||||
# requires special compiler flags (e.g. on True64 or Sequent).
|
||||
# It gets checked for in the link test anyway.
|
||||
|
||||
# First of all, check if the user has set any of the PTHREAD_LIBS,
|
||||
# etcetera environment variables, and if threads linking works using
|
||||
# them:
|
||||
if test x"$PTHREAD_LIBS$PTHREAD_CFLAGS" != x; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
save_LIBS="$LIBS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
AC_MSG_CHECKING([for pthread_join in LIBS=$PTHREAD_LIBS with CFLAGS=$PTHREAD_CFLAGS])
|
||||
AC_TRY_LINK_FUNC([pthread_join], [ax_pthread_ok=yes])
|
||||
AC_MSG_RESULT([$ax_pthread_ok])
|
||||
if test x"$ax_pthread_ok" = xno; then
|
||||
PTHREAD_LIBS=""
|
||||
PTHREAD_CFLAGS=""
|
||||
fi
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
fi
|
||||
|
||||
# We must check for the threads library under a number of different
|
||||
# names; the ordering is very important because some systems
|
||||
# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
|
||||
# libraries is broken (non-POSIX).
|
||||
|
||||
# Create a list of thread flags to try. Items starting with a "-" are
|
||||
# C compiler flags, and other items are library names, except for "none"
|
||||
# which indicates that we try without any flags at all, and "pthread-config"
|
||||
# which is a program returning the flags for the Pth emulation library.
|
||||
|
||||
ax_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt pthread-config"
|
||||
|
||||
# The ordering *is* (sometimes) important. Some notes on the
|
||||
# individual items follow:
|
||||
|
||||
# pthreads: AIX (must check this before -lpthread)
|
||||
# none: in case threads are in libc; should be tried before -Kthread and
|
||||
# other compiler flags to prevent continual compiler warnings
|
||||
# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
|
||||
# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
|
||||
# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
|
||||
# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
|
||||
# -pthreads: Solaris/gcc
|
||||
# -mthreads: Mingw32/gcc, Lynx/gcc
|
||||
# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
|
||||
# doesn't hurt to check since this sometimes defines pthreads too;
|
||||
# also defines -D_REENTRANT)
|
||||
# ... -mt is also the pthreads flag for HP/aCC
|
||||
# pthread: Linux, etcetera
|
||||
# --thread-safe: KAI C++
|
||||
# pthread-config: use pthread-config program (for GNU Pth library)
|
||||
|
||||
case ${host_os} in
|
||||
solaris*)
|
||||
|
||||
# On Solaris (at least, for some versions), libc contains stubbed
|
||||
# (non-functional) versions of the pthreads routines, so link-based
|
||||
# tests will erroneously succeed. (We need to link with -pthreads/-mt/
|
||||
# -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
|
||||
# a function called by this macro, so we could check for that, but
|
||||
# who knows whether they'll stub that too in a future libc.) So,
|
||||
# we'll just look for -pthreads and -lpthread first:
|
||||
|
||||
ax_pthread_flags="-pthreads pthread -mt -pthread $ax_pthread_flags"
|
||||
;;
|
||||
|
||||
darwin*)
|
||||
ax_pthread_flags="-pthread $ax_pthread_flags"
|
||||
;;
|
||||
esac
|
||||
|
||||
# Clang doesn't consider unrecognized options an error unless we specify
|
||||
# -Werror. We throw in some extra Clang-specific options to ensure that
|
||||
# this doesn't happen for GCC, which also accepts -Werror.
|
||||
|
||||
AC_MSG_CHECKING([if compiler needs -Werror to reject unknown flags])
|
||||
save_CFLAGS="$CFLAGS"
|
||||
ax_pthread_extra_flags="-Werror"
|
||||
CFLAGS="$CFLAGS $ax_pthread_extra_flags -Wunknown-warning-option -Wsizeof-array-argument"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([int foo(void);],[foo()])],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[ax_pthread_extra_flags=
|
||||
AC_MSG_RESULT([no])])
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test x"$ax_pthread_ok" = xno; then
|
||||
for flag in $ax_pthread_flags; do
|
||||
|
||||
case $flag in
|
||||
none)
|
||||
AC_MSG_CHECKING([whether pthreads work without any flags])
|
||||
;;
|
||||
|
||||
-*)
|
||||
AC_MSG_CHECKING([whether pthreads work with $flag])
|
||||
PTHREAD_CFLAGS="$flag"
|
||||
;;
|
||||
|
||||
pthread-config)
|
||||
AC_CHECK_PROG([ax_pthread_config], [pthread-config], [yes], [no])
|
||||
if test x"$ax_pthread_config" = xno; then continue; fi
|
||||
PTHREAD_CFLAGS="`pthread-config --cflags`"
|
||||
PTHREAD_LIBS="`pthread-config --ldflags` `pthread-config --libs`"
|
||||
;;
|
||||
|
||||
*)
|
||||
AC_MSG_CHECKING([for the pthreads library -l$flag])
|
||||
PTHREAD_LIBS="-l$flag"
|
||||
;;
|
||||
esac
|
||||
|
||||
save_LIBS="$LIBS"
|
||||
save_CFLAGS="$CFLAGS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS $ax_pthread_extra_flags"
|
||||
|
||||
# Check for various functions. We must include pthread.h,
|
||||
# since some functions may be macros. (On the Sequent, we
|
||||
# need a special flag -Kthread to make this header compile.)
|
||||
# We check for pthread_join because it is in -lpthread on IRIX
|
||||
# while pthread_create is in libc. We check for pthread_attr_init
|
||||
# due to DEC craziness with -lpthreads. We check for
|
||||
# pthread_cleanup_push because it is one of the few pthread
|
||||
# functions on Solaris that doesn't have a non-functional libc stub.
|
||||
# We try pthread_create on general principles.
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>
|
||||
static void routine(void *a) { a = 0; }
|
||||
static void *start_routine(void *a) { return a; }],
|
||||
[pthread_t th; pthread_attr_t attr;
|
||||
pthread_create(&th, 0, start_routine, 0);
|
||||
pthread_join(th, 0);
|
||||
pthread_attr_init(&attr);
|
||||
pthread_cleanup_push(routine, 0);
|
||||
pthread_cleanup_pop(0) /* ; */])],
|
||||
[ax_pthread_ok=yes],
|
||||
[])
|
||||
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
AC_MSG_RESULT([$ax_pthread_ok])
|
||||
if test "x$ax_pthread_ok" = xyes; then
|
||||
break;
|
||||
fi
|
||||
|
||||
PTHREAD_LIBS=""
|
||||
PTHREAD_CFLAGS=""
|
||||
done
|
||||
fi
|
||||
|
||||
# Various other checks:
|
||||
if test "x$ax_pthread_ok" = xyes; then
|
||||
save_LIBS="$LIBS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
|
||||
# Detect AIX lossage: JOINABLE attribute is called UNDETACHED.
|
||||
AC_MSG_CHECKING([for joinable pthread attribute])
|
||||
attr_name=unknown
|
||||
for attr in PTHREAD_CREATE_JOINABLE PTHREAD_CREATE_UNDETACHED; do
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>],
|
||||
[int attr = $attr; return attr /* ; */])],
|
||||
[attr_name=$attr; break],
|
||||
[])
|
||||
done
|
||||
AC_MSG_RESULT([$attr_name])
|
||||
if test "$attr_name" != PTHREAD_CREATE_JOINABLE; then
|
||||
AC_DEFINE_UNQUOTED([PTHREAD_CREATE_JOINABLE], [$attr_name],
|
||||
[Define to necessary symbol if this constant
|
||||
uses a non-standard name on your system.])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING([if more special flags are required for pthreads])
|
||||
flag=no
|
||||
case ${host_os} in
|
||||
aix* | freebsd* | darwin*) flag="-D_THREAD_SAFE";;
|
||||
osf* | hpux*) flag="-D_REENTRANT";;
|
||||
solaris*)
|
||||
if test "$GCC" = "yes"; then
|
||||
flag="-D_REENTRANT"
|
||||
else
|
||||
# TODO: What about Clang on Solaris?
|
||||
flag="-mt -D_REENTRANT"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
AC_MSG_RESULT([$flag])
|
||||
if test "x$flag" != xno; then
|
||||
PTHREAD_CFLAGS="$flag $PTHREAD_CFLAGS"
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK([for PTHREAD_PRIO_INHERIT],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT], [
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([[#include <pthread.h>]],
|
||||
[[int i = PTHREAD_PRIO_INHERIT;]])],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT=yes],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT=no])
|
||||
])
|
||||
AS_IF([test "x$ax_cv_PTHREAD_PRIO_INHERIT" = "xyes"],
|
||||
[AC_DEFINE([HAVE_PTHREAD_PRIO_INHERIT], [1], [Have PTHREAD_PRIO_INHERIT.])])
|
||||
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
# More AIX lossage: compile with *_r variant
|
||||
if test "x$GCC" != xyes; then
|
||||
case $host_os in
|
||||
aix*)
|
||||
AS_CASE(["x/$CC"],
|
||||
[x*/c89|x*/c89_128|x*/c99|x*/c99_128|x*/cc|x*/cc128|x*/xlc|x*/xlc_v6|x*/xlc128|x*/xlc128_v6],
|
||||
[#handle absolute path differently from PATH based program lookup
|
||||
AS_CASE(["x$CC"],
|
||||
[x/*],
|
||||
[AS_IF([AS_EXECUTABLE_P([${CC}_r])],[PTHREAD_CC="${CC}_r"])],
|
||||
[AC_CHECK_PROGS([PTHREAD_CC],[${CC}_r],[$CC])])])
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
fi
|
||||
|
||||
test -n "$PTHREAD_CC" || PTHREAD_CC="$CC"
|
||||
|
||||
AC_SUBST([PTHREAD_LIBS])
|
||||
AC_SUBST([PTHREAD_CFLAGS])
|
||||
AC_SUBST([PTHREAD_CC])
|
||||
|
||||
# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
|
||||
if test x"$ax_pthread_ok" = xyes; then
|
||||
ifelse([$1],,[AC_DEFINE([HAVE_PTHREAD],[1],[Define if you have POSIX threads libraries and header files.])],[$1])
|
||||
:
|
||||
else
|
||||
ax_pthread_ok=no
|
||||
$2
|
||||
fi
|
||||
AC_LANG_POP
|
||||
])dnl AX_PTHREAD
|
||||
@@ -1,343 +0,0 @@
|
||||
# pkg.m4 - Macros to locate and use pkg-config. -*- Autoconf -*-
|
||||
# serial 12 (pkg-config-0.29.2)
|
||||
|
||||
dnl Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
|
||||
dnl Copyright © 2012-2015 Dan Nicholson <dbn.lists@gmail.com>
|
||||
dnl
|
||||
dnl This program is free software; you can redistribute it and/or modify
|
||||
dnl it under the terms of the GNU General Public License as published by
|
||||
dnl the Free Software Foundation; either version 2 of the License, or
|
||||
dnl (at your option) any later version.
|
||||
dnl
|
||||
dnl This program is distributed in the hope that it will be useful, but
|
||||
dnl WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
dnl General Public License for more details.
|
||||
dnl
|
||||
dnl You should have received a copy of the GNU General Public License
|
||||
dnl along with this program; if not, write to the Free Software
|
||||
dnl Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
dnl 02111-1307, USA.
|
||||
dnl
|
||||
dnl As a special exception to the GNU General Public License, if you
|
||||
dnl distribute this file as part of a program that contains a
|
||||
dnl configuration script generated by Autoconf, you may include it under
|
||||
dnl the same distribution terms that you use for the rest of that
|
||||
dnl program.
|
||||
|
||||
dnl PKG_PREREQ(MIN-VERSION)
|
||||
dnl -----------------------
|
||||
dnl Since: 0.29
|
||||
dnl
|
||||
dnl Verify that the version of the pkg-config macros are at least
|
||||
dnl MIN-VERSION. Unlike PKG_PROG_PKG_CONFIG, which checks the user's
|
||||
dnl installed version of pkg-config, this checks the developer's version
|
||||
dnl of pkg.m4 when generating configure.
|
||||
dnl
|
||||
dnl To ensure that this macro is defined, also add:
|
||||
dnl m4_ifndef([PKG_PREREQ],
|
||||
dnl [m4_fatal([must install pkg-config 0.29 or later before running autoconf/autogen])])
|
||||
dnl
|
||||
dnl See the "Since" comment for each macro you use to see what version
|
||||
dnl of the macros you require.
|
||||
m4_defun([PKG_PREREQ],
|
||||
[m4_define([PKG_MACROS_VERSION], [0.29.2])
|
||||
m4_if(m4_version_compare(PKG_MACROS_VERSION, [$1]), -1,
|
||||
[m4_fatal([pkg.m4 version $1 or higher is required but ]PKG_MACROS_VERSION[ found])])
|
||||
])dnl PKG_PREREQ
|
||||
|
||||
dnl PKG_PROG_PKG_CONFIG([MIN-VERSION])
|
||||
dnl ----------------------------------
|
||||
dnl Since: 0.16
|
||||
dnl
|
||||
dnl Search for the pkg-config tool and set the PKG_CONFIG variable to
|
||||
dnl first found in the path. Checks that the version of pkg-config found
|
||||
dnl is at least MIN-VERSION. If MIN-VERSION is not specified, 0.9.0 is
|
||||
dnl used since that's the first version where most current features of
|
||||
dnl pkg-config existed.
|
||||
AC_DEFUN([PKG_PROG_PKG_CONFIG],
|
||||
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
|
||||
m4_pattern_allow([^PKG_CONFIG(_(PATH|LIBDIR|SYSROOT_DIR|ALLOW_SYSTEM_(CFLAGS|LIBS)))?$])
|
||||
m4_pattern_allow([^PKG_CONFIG_(DISABLE_UNINSTALLED|TOP_BUILD_DIR|DEBUG_SPEW)$])
|
||||
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
|
||||
AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
|
||||
AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
|
||||
|
||||
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
|
||||
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
|
||||
fi
|
||||
if test -n "$PKG_CONFIG"; then
|
||||
_pkg_min_version=m4_default([$1], [0.9.0])
|
||||
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
|
||||
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
|
||||
AC_MSG_RESULT([yes])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
PKG_CONFIG=""
|
||||
fi
|
||||
fi[]dnl
|
||||
])dnl PKG_PROG_PKG_CONFIG
|
||||
|
||||
dnl PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
|
||||
dnl -------------------------------------------------------------------
|
||||
dnl Since: 0.18
|
||||
dnl
|
||||
dnl Check to see whether a particular set of modules exists. Similar to
|
||||
dnl PKG_CHECK_MODULES(), but does not set variables or print errors.
|
||||
dnl
|
||||
dnl Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
|
||||
dnl only at the first occurrence in configure.ac, so if the first place
|
||||
dnl it's called might be skipped (such as if it is within an "if", you
|
||||
dnl have to call PKG_CHECK_EXISTS manually
|
||||
AC_DEFUN([PKG_CHECK_EXISTS],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
|
||||
m4_default([$2], [:])
|
||||
m4_ifvaln([$3], [else
|
||||
$3])dnl
|
||||
fi])
|
||||
|
||||
dnl _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
|
||||
dnl ---------------------------------------------
|
||||
dnl Internal wrapper calling pkg-config via PKG_CONFIG and setting
|
||||
dnl pkg_failed based on the result.
|
||||
m4_define([_PKG_CONFIG],
|
||||
[if test -n "$$1"; then
|
||||
pkg_cv_[]$1="$$1"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
PKG_CHECK_EXISTS([$3],
|
||||
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes ],
|
||||
[pkg_failed=yes])
|
||||
else
|
||||
pkg_failed=untried
|
||||
fi[]dnl
|
||||
])dnl _PKG_CONFIG
|
||||
|
||||
dnl _PKG_SHORT_ERRORS_SUPPORTED
|
||||
dnl ---------------------------
|
||||
dnl Internal check to see if pkg-config supports short errors.
|
||||
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
|
||||
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
|
||||
_pkg_short_errors_supported=yes
|
||||
else
|
||||
_pkg_short_errors_supported=no
|
||||
fi[]dnl
|
||||
])dnl _PKG_SHORT_ERRORS_SUPPORTED
|
||||
|
||||
|
||||
dnl PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
|
||||
dnl [ACTION-IF-NOT-FOUND])
|
||||
dnl --------------------------------------------------------------
|
||||
dnl Since: 0.4.0
|
||||
dnl
|
||||
dnl Note that if there is a possibility the first call to
|
||||
dnl PKG_CHECK_MODULES might not happen, you should be sure to include an
|
||||
dnl explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
|
||||
AC_DEFUN([PKG_CHECK_MODULES],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
|
||||
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
|
||||
|
||||
pkg_failed=no
|
||||
AC_MSG_CHECKING([for $2])
|
||||
|
||||
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
|
||||
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
|
||||
|
||||
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
|
||||
and $1[]_LIBS to avoid the need to call pkg-config.
|
||||
See the pkg-config man page for more details.])
|
||||
|
||||
if test $pkg_failed = yes; then
|
||||
AC_MSG_RESULT([no])
|
||||
_PKG_SHORT_ERRORS_SUPPORTED
|
||||
if test $_pkg_short_errors_supported = yes; then
|
||||
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "$2" 2>&1`
|
||||
else
|
||||
$1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "$2" 2>&1`
|
||||
fi
|
||||
# Put the nasty error message in config.log where it belongs
|
||||
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
|
||||
|
||||
m4_default([$4], [AC_MSG_ERROR(
|
||||
[Package requirements ($2) were not met:
|
||||
|
||||
$$1_PKG_ERRORS
|
||||
|
||||
Consider adjusting the PKG_CONFIG_PATH environment variable if you
|
||||
installed software in a non-standard prefix.
|
||||
|
||||
_PKG_TEXT])[]dnl
|
||||
])
|
||||
elif test $pkg_failed = untried; then
|
||||
AC_MSG_RESULT([no])
|
||||
m4_default([$4], [AC_MSG_FAILURE(
|
||||
[The pkg-config script could not be found or is too old. Make sure it
|
||||
is in your PATH or set the PKG_CONFIG environment variable to the full
|
||||
path to pkg-config.
|
||||
|
||||
_PKG_TEXT
|
||||
|
||||
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])[]dnl
|
||||
])
|
||||
else
|
||||
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
|
||||
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
|
||||
AC_MSG_RESULT([yes])
|
||||
$3
|
||||
fi[]dnl
|
||||
])dnl PKG_CHECK_MODULES
|
||||
|
||||
|
||||
dnl PKG_CHECK_MODULES_STATIC(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
|
||||
dnl [ACTION-IF-NOT-FOUND])
|
||||
dnl ---------------------------------------------------------------------
|
||||
dnl Since: 0.29
|
||||
dnl
|
||||
dnl Checks for existence of MODULES and gathers its build flags with
|
||||
dnl static libraries enabled. Sets VARIABLE-PREFIX_CFLAGS from --cflags
|
||||
dnl and VARIABLE-PREFIX_LIBS from --libs.
|
||||
dnl
|
||||
dnl Note that if there is a possibility the first call to
|
||||
dnl PKG_CHECK_MODULES_STATIC might not happen, you should be sure to
|
||||
dnl include an explicit call to PKG_PROG_PKG_CONFIG in your
|
||||
dnl configure.ac.
|
||||
AC_DEFUN([PKG_CHECK_MODULES_STATIC],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
_save_PKG_CONFIG=$PKG_CONFIG
|
||||
PKG_CONFIG="$PKG_CONFIG --static"
|
||||
PKG_CHECK_MODULES($@)
|
||||
PKG_CONFIG=$_save_PKG_CONFIG[]dnl
|
||||
])dnl PKG_CHECK_MODULES_STATIC
|
||||
|
||||
|
||||
dnl PKG_INSTALLDIR([DIRECTORY])
|
||||
dnl -------------------------
|
||||
dnl Since: 0.27
|
||||
dnl
|
||||
dnl Substitutes the variable pkgconfigdir as the location where a module
|
||||
dnl should install pkg-config .pc files. By default the directory is
|
||||
dnl $libdir/pkgconfig, but the default can be changed by passing
|
||||
dnl DIRECTORY. The user can override through the --with-pkgconfigdir
|
||||
dnl parameter.
|
||||
AC_DEFUN([PKG_INSTALLDIR],
|
||||
[m4_pushdef([pkg_default], [m4_default([$1], ['${libdir}/pkgconfig'])])
|
||||
m4_pushdef([pkg_description],
|
||||
[pkg-config installation directory @<:@]pkg_default[@:>@])
|
||||
AC_ARG_WITH([pkgconfigdir],
|
||||
[AS_HELP_STRING([--with-pkgconfigdir], pkg_description)],,
|
||||
[with_pkgconfigdir=]pkg_default)
|
||||
AC_SUBST([pkgconfigdir], [$with_pkgconfigdir])
|
||||
m4_popdef([pkg_default])
|
||||
m4_popdef([pkg_description])
|
||||
])dnl PKG_INSTALLDIR
|
||||
|
||||
|
||||
dnl PKG_NOARCH_INSTALLDIR([DIRECTORY])
|
||||
dnl --------------------------------
|
||||
dnl Since: 0.27
|
||||
dnl
|
||||
dnl Substitutes the variable noarch_pkgconfigdir as the location where a
|
||||
dnl module should install arch-independent pkg-config .pc files. By
|
||||
dnl default the directory is $datadir/pkgconfig, but the default can be
|
||||
dnl changed by passing DIRECTORY. The user can override through the
|
||||
dnl --with-noarch-pkgconfigdir parameter.
|
||||
AC_DEFUN([PKG_NOARCH_INSTALLDIR],
|
||||
[m4_pushdef([pkg_default], [m4_default([$1], ['${datadir}/pkgconfig'])])
|
||||
m4_pushdef([pkg_description],
|
||||
[pkg-config arch-independent installation directory @<:@]pkg_default[@:>@])
|
||||
AC_ARG_WITH([noarch-pkgconfigdir],
|
||||
[AS_HELP_STRING([--with-noarch-pkgconfigdir], pkg_description)],,
|
||||
[with_noarch_pkgconfigdir=]pkg_default)
|
||||
AC_SUBST([noarch_pkgconfigdir], [$with_noarch_pkgconfigdir])
|
||||
m4_popdef([pkg_default])
|
||||
m4_popdef([pkg_description])
|
||||
])dnl PKG_NOARCH_INSTALLDIR
|
||||
|
||||
|
||||
dnl PKG_CHECK_VAR(VARIABLE, MODULE, CONFIG-VARIABLE,
|
||||
dnl [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
|
||||
dnl -------------------------------------------
|
||||
dnl Since: 0.28
|
||||
dnl
|
||||
dnl Retrieves the value of the pkg-config variable for the given module.
|
||||
AC_DEFUN([PKG_CHECK_VAR],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
AC_ARG_VAR([$1], [value of $3 for $2, overriding pkg-config])dnl
|
||||
|
||||
_PKG_CONFIG([$1], [variable="][$3]["], [$2])
|
||||
AS_VAR_COPY([$1], [pkg_cv_][$1])
|
||||
|
||||
AS_VAR_IF([$1], [""], [$5], [$4])dnl
|
||||
])dnl PKG_CHECK_VAR
|
||||
|
||||
dnl PKG_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [ACTION-IF-FOUND],[ACTION-IF-NOT-FOUND],
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl ------------------------------------------
|
||||
dnl
|
||||
dnl Prepare a "--with-" configure option using the lowercase
|
||||
dnl [VARIABLE-PREFIX] name, merging the behaviour of AC_ARG_WITH and
|
||||
dnl PKG_CHECK_MODULES in a single macro.
|
||||
AC_DEFUN([PKG_WITH_MODULES],
|
||||
[
|
||||
m4_pushdef([with_arg], m4_tolower([$1]))
|
||||
|
||||
m4_pushdef([description],
|
||||
[m4_default([$5], [build with ]with_arg[ support])])
|
||||
|
||||
m4_pushdef([def_arg], [m4_default([$6], [auto])])
|
||||
m4_pushdef([def_action_if_found], [AS_TR_SH([with_]with_arg)=yes])
|
||||
m4_pushdef([def_action_if_not_found], [AS_TR_SH([with_]with_arg)=no])
|
||||
|
||||
m4_case(def_arg,
|
||||
[yes],[m4_pushdef([with_without], [--without-]with_arg)],
|
||||
[m4_pushdef([with_without],[--with-]with_arg)])
|
||||
|
||||
AC_ARG_WITH(with_arg,
|
||||
AS_HELP_STRING(with_without, description[ @<:@default=]def_arg[@:>@]),,
|
||||
[AS_TR_SH([with_]with_arg)=def_arg])
|
||||
|
||||
AS_CASE([$AS_TR_SH([with_]with_arg)],
|
||||
[yes],[PKG_CHECK_MODULES([$1],[$2],$3,$4)],
|
||||
[auto],[PKG_CHECK_MODULES([$1],[$2],
|
||||
[m4_n([def_action_if_found]) $3],
|
||||
[m4_n([def_action_if_not_found]) $4])])
|
||||
|
||||
m4_popdef([with_arg])
|
||||
m4_popdef([description])
|
||||
m4_popdef([def_arg])
|
||||
|
||||
])dnl PKG_WITH_MODULES
|
||||
|
||||
dnl PKG_HAVE_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl -----------------------------------------------
|
||||
dnl
|
||||
dnl Convenience macro to trigger AM_CONDITIONAL after PKG_WITH_MODULES
|
||||
dnl check._[VARIABLE-PREFIX] is exported as make variable.
|
||||
AC_DEFUN([PKG_HAVE_WITH_MODULES],
|
||||
[
|
||||
PKG_WITH_MODULES([$1],[$2],,,[$3],[$4])
|
||||
|
||||
AM_CONDITIONAL([HAVE_][$1],
|
||||
[test "$AS_TR_SH([with_]m4_tolower([$1]))" = "yes"])
|
||||
])dnl PKG_HAVE_WITH_MODULES
|
||||
|
||||
dnl PKG_HAVE_DEFINE_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl ------------------------------------------------------
|
||||
dnl
|
||||
dnl Convenience macro to run AM_CONDITIONAL and AC_DEFINE after
|
||||
dnl PKG_WITH_MODULES check. HAVE_[VARIABLE-PREFIX] is exported as make
|
||||
dnl and preprocessor variable.
|
||||
AC_DEFUN([PKG_HAVE_DEFINE_WITH_MODULES],
|
||||
[
|
||||
PKG_HAVE_WITH_MODULES([$1],[$2],[$3],[$4])
|
||||
|
||||
AS_IF([test "$AS_TR_SH([with_]m4_tolower([$1]))" = "yes"],
|
||||
[AC_DEFINE([HAVE_][$1], 1, [Enable ]m4_tolower([$1])[ support])])
|
||||
])dnl PKG_HAVE_DEFINE_WITH_MODULES
|
||||
@@ -1,475 +0,0 @@
|
||||
#serial 1
|
||||
|
||||
dnl Macro: unreal_CHECK_TYPE_SIZES
|
||||
dnl originally called unet_CHECK_TYPE_SIZES
|
||||
dnl
|
||||
dnl Check the size of several types and define a valid int16_t and int32_t.
|
||||
dnl
|
||||
AC_DEFUN([unreal_CHECK_TYPE_SIZES],
|
||||
[dnl Check type sizes
|
||||
AC_CHECK_SIZEOF(short)
|
||||
AC_CHECK_SIZEOF(int)
|
||||
AC_CHECK_SIZEOF(long)
|
||||
if test "$ac_cv_sizeof_int" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, int)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, short)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned short)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 16 bits])
|
||||
fi
|
||||
if test "$ac_cv_sizeof_int" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, int)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, short)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned short)
|
||||
elif test "$ac_cv_sizeof_long" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, long)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned long)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
|
||||
fi
|
||||
AC_CHECK_SIZEOF(rlim_t)
|
||||
if test "$ac_cv_sizeof_rlim_t" = 8 ; then
|
||||
AC_DEFINE([LONG_LONG_RLIM_T], [], [Define if rlim_t is long long])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_LIBCURL],
|
||||
[
|
||||
AC_ARG_ENABLE(libcurl,
|
||||
[AC_HELP_STRING([--enable-libcurl=DIR],[enable libcurl (remote include) support])],
|
||||
[enable_curl=$enableval],
|
||||
[enable_curl=no])
|
||||
|
||||
AS_IF([test "x$enable_curl" != "xno"],
|
||||
[
|
||||
dnl sane, default directory for Operating System-managed libcURL
|
||||
dnl (when --enable-libcurl is passed without any arguments). On
|
||||
dnl systems with stuff in /usr/local, /usr/local/bin should already
|
||||
dnl be in PATH. On sane systems, this will invoke the curl-config
|
||||
dnl installed by the package manager.
|
||||
CURLCONFIG="curl-config"
|
||||
AS_IF([test "x$enable_curl" != "xyes"],
|
||||
[CURLCONFIG="$enable_curl/bin/curl-config"])
|
||||
|
||||
AC_MSG_CHECKING([$CURLCONFIG])
|
||||
AS_IF([$CURLCONFIG --version 2>/dev/null >/dev/null],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[AC_MSG_RESULT([no])
|
||||
AC_MSG_FAILURE([Could not find curl-config, try editing --enable-libcurl])])
|
||||
|
||||
CURLCFLAG="`$CURLCONFIG --cflags`"
|
||||
CURLLIBS="`$CURLCONFIG --libs`"
|
||||
|
||||
dnl This test must be this way because of #3981
|
||||
AS_IF([$CURLCONFIG --libs | grep -q -e ares],
|
||||
[CURLUSESCARES="1"],
|
||||
[CURLUSESCARES="0"])
|
||||
|
||||
dnl sanity warnings
|
||||
AS_IF([test -z "${CURLLIBS}"],
|
||||
[AC_MSG_WARN([CURLLIBS is empty, that probably means that I could not find $enable_curl/bin/curl-config])])
|
||||
|
||||
dnl Ok this is ugly, basically we need to strip the version of c-ares that curl uses
|
||||
dnl because we want to use our own version (which is hopefully fully binary
|
||||
dnl compatible with the curl one as well).
|
||||
dnl Therefore we need to strip the cares libs in a weird way...
|
||||
dnl If anyone can come up with something better and still portable (no awk!?)
|
||||
dnl then let us know. -- Syzop
|
||||
dnl
|
||||
dnl It is dangerous to mix and match cURL with potentially ABI-incompatible versions of
|
||||
dnl c-ares, just use --with-system-cares.
|
||||
dnl Thus, make sure to use --with-system-cares when using system-cURL. If the user
|
||||
dnl wants bundled c-ares + system libcURL, then we should filter out c-ares
|
||||
dnl flags. _Only_ in that case should we mess with the flags. -- ohnobinki
|
||||
|
||||
AS_IF([test "x$has_system_cares" = "xno" && test "x$BUILDDIR/extras/curl" != "x$enable_curl" && test "$CURLUSESCARES" != "0" ],
|
||||
[
|
||||
AC_MSG_ERROR([[
|
||||
|
||||
You have decided to build unrealIRCd with libcURL (remote includes) support.
|
||||
However, you have system-installed c-ares support has either been disabled
|
||||
(--without-system-cares) or is unavailable.
|
||||
Because UnrealIRCd will use a bundled copy of c-ares which may be incompatible
|
||||
with the system-installed libcURL, this is a bad idea which may result in error
|
||||
messages looking like:
|
||||
|
||||
error downloading ... Could not resolve host: example.net (Successful completion)
|
||||
|
||||
Or UnrealIRCd might even crash.
|
||||
|
||||
Please build UnrealIRCd with --with-system-cares when enabling --enable-libcurl
|
||||
]])
|
||||
])
|
||||
|
||||
dnl Make sure that linking against cURL works rather than letting the user
|
||||
dnl find out after compiling most of his program. ~ohnobinki
|
||||
IRCDLIBS="$IRCDLIBS $CURLLIBS"
|
||||
CFLAGS="$CFLAGS $CURLCFLAG"
|
||||
AC_DEFINE([USE_LIBCURL], [], [Define if you have libcurl installed to get remote includes and MOTD support])
|
||||
|
||||
AC_MSG_CHECKING([curl_easy_init() in $CURLLIBS])
|
||||
LIBS_SAVEDA="$LIBS"
|
||||
CFLAGS_SAVEDA="$CFLAGS"
|
||||
|
||||
LIBS="$IRCDLIBS $IRCDLIBS_CURL_CARES"
|
||||
CFLAGS="$CFLAGS $CFLAGS_CURL_CARES"
|
||||
AC_LINK_IFELSE(
|
||||
[
|
||||
AC_LANG_PROGRAM(
|
||||
[[#include <curl/curl.h>]],
|
||||
[[CURL *curl = curl_easy_init();]])
|
||||
],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[AC_MSG_RESULT([no])
|
||||
AC_MSG_FAILURE([You asked for libcURL (remote includes) support, but it can't be found at $enable_curl])
|
||||
])
|
||||
LIBS="$LIBS_SAVEDA"
|
||||
CFLAGS="$CFLAGS_SAVEDA"
|
||||
|
||||
dnl Finally, choose the cURL implementation of url.c
|
||||
URL="url_curl.o"
|
||||
],[
|
||||
dnl Choose UnrealIRCds internal implementation of url.c
|
||||
URL="url_unreal.o"
|
||||
]) dnl AS_IF(enable_curl)
|
||||
AC_SUBST(URL)
|
||||
])
|
||||
|
||||
dnl the following 2 macros are based on CHECK_SSL by Mark Ethan Trostler <trostler@juniper.net>
|
||||
|
||||
AC_DEFUN([CHECK_SSL],
|
||||
[
|
||||
AC_ARG_ENABLE(ssl,
|
||||
[AC_HELP_STRING([--enable-ssl=],[enable ssl will check /usr/local/opt/openssl /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/sfw /usr/local /usr])],
|
||||
[],
|
||||
[enable_ssl=no])
|
||||
AS_IF([test $enable_ssl != "no"],
|
||||
[
|
||||
AC_MSG_CHECKING([for OpenSSL])
|
||||
for dir in $enable_ssl /usr/local/opt/openssl /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/sfw /usr/local /usr; do
|
||||
ssldir="$dir"
|
||||
if test -f "$dir/include/openssl/ssl.h"; then
|
||||
AC_MSG_RESULT([found in $ssldir/include/openssl])
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
if test -f "$dir/include/ssl.h"; then
|
||||
AC_MSG_RESULT([found in $ssldir/include])
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
done
|
||||
if test x_$found_ssl != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
echo ""
|
||||
echo "Apparently you do not have both the openssl binary and openssl development libraries installed."
|
||||
echo "The following packages are required:"
|
||||
echo "1) The library package is often called 'openssl-dev', 'openssl-devel' or 'libssl-dev'"
|
||||
echo "2) The binary package is usually called 'openssl'."
|
||||
echo "NOTE: you or your system administrator needs to install the library AND the binary package."
|
||||
echo "After doing so, simply re-run ./Config"
|
||||
exit 1
|
||||
else
|
||||
CRYPTOLIB="-lssl -lcrypto";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
if test -d "$ssldir/lib64" ; then
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib64";
|
||||
else
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib";
|
||||
fi
|
||||
dnl check if binary path exists
|
||||
if test -f "$ssldir/bin/openssl"; then
|
||||
OPENSSLPATH="$ssldir/bin/openssl";
|
||||
fi
|
||||
fi
|
||||
dnl linking require -ldl?
|
||||
AC_MSG_CHECKING([OpenSSL linking with -ldl])
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB -ldl"
|
||||
AC_TRY_LINK([#include <openssl/err.h>], [ERR_clear_error();],
|
||||
[
|
||||
AC_MSG_RESULT(yes)
|
||||
CRYPTOLIB="$CRYPTOLIB -ldl"
|
||||
],
|
||||
[
|
||||
AC_MSG_RESULT(no)
|
||||
|
||||
dnl linking require both -ldl and -lpthread?
|
||||
AC_MSG_CHECKING([OpenSSL linking with -ldl and -lpthread])
|
||||
LIBS="$SAVE_LIBS $CRYPTOLIB -ldl -lpthread"
|
||||
AC_TRY_LINK([#include <openssl/err.h>], [ERR_clear_error();],
|
||||
[
|
||||
AC_MSG_RESULT(yes)
|
||||
CRYPTOLIB="$CRYPTOLIB -ldl -lpthread"
|
||||
],
|
||||
[
|
||||
AC_MSG_RESULT(no)
|
||||
])
|
||||
])
|
||||
LIBS="$SAVE_LIBS"
|
||||
fi
|
||||
])
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_SIGALGS_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_sigalgs_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_sigalgs_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_SIGALGS_LIST], [], [Define if ssl library has SSL_CTX_set1_sigalgs_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_CURVES_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_curves_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_curves_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_CURVES_LIST], [], [Define if ssl library has SSL_CTX_set1_curves_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_GROUPS_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_groups_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_groups_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_GROUPS_LIST], [], [Define if ssl library has SSL_CTX_set1_groups_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_GET_NEGOTIATED_GROUP],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_get_negotiated_group in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL *ssl = NULL; SSL_get_negotiated_group(ssl);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_GET_NEGOTIATED_GROUP], [], [Define if ssl library has SSL_get_negotiated_group])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET_MIN_PROTO_VERSION],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set_min_proto_version in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set_min_proto_version(ctx, TLS1_VERSION);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET_MIN_PROTO_VERSION], [], [Define if ssl library has SSL_CTX_set_min_proto_version])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET_SECURITY_LEVEL],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set_security_level in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set_security_level(ctx, 1);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET_SECURITY_LEVEL], [], [Define if ssl library has SSL_CTX_set_security_level])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_ASN1_TIME_diff],
|
||||
[
|
||||
AC_MSG_CHECKING([for ASN1_TIME_diff in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[int one, two; ASN1_TIME_diff(&one, &two, NULL, NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_ASN1_TIME_diff], [], [Define if ssl library has ASN1_TIME_diff])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_X509_get0_notAfter],
|
||||
[
|
||||
AC_MSG_CHECKING([for X509_get0_notAfter in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[X509_get0_notAfter(NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_X509_get0_notAfter], [], [Define if ssl library has X509_get0_notAfter])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_X509_check_host],
|
||||
[
|
||||
AC_MSG_CHECKING([for X509_check_host in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/x509v3.h>],
|
||||
[X509_check_host(NULL, NULL, 0, 0, NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_X509_check_host], [], [Define if ssl library has X509_check_host])
|
||||
OPENSSL_HOSTNAME_VALIDATION_OBJ=""
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
OPENSSL_HOSTNAME_VALIDATION_OBJ="openssl_hostname_validation.o"
|
||||
fi
|
||||
AC_SUBST(OPENSSL_HOSTNAME_VALIDATION_OBJ)
|
||||
])
|
||||
|
||||
dnl For geoip-api-c
|
||||
AC_DEFUN([CHECK_GEOIP_CLASSIC],
|
||||
[
|
||||
AC_ARG_ENABLE(geoip_classic,
|
||||
[AC_HELP_STRING([--enable-geoip-classic=no/yes],[enable GeoIP Classic support])],
|
||||
[enable_geoip_classic=$enableval],
|
||||
[enable_geoip_classic=no])
|
||||
|
||||
AS_IF([test "x$enable_geoip_classic" = "xyes"],
|
||||
[
|
||||
dnl First see if the system provides it
|
||||
has_system_geoip_classic="no"
|
||||
PKG_CHECK_MODULES([GEOIP_CLASSIC], [geoip >= 1.6.0],
|
||||
[has_system_geoip_classic=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libGeoIP.*])],
|
||||
[has_system_geoip_classic=no])
|
||||
|
||||
dnl Otherwise fallback to our own..
|
||||
AS_IF([test "$has_system_geoip_classic" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW GEOIP LIBRARY RELEASE!
|
||||
geoip_classic_version="1.6.12"
|
||||
AC_MSG_RESULT(extracting GeoIP Classic library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf GeoIP-$geoip_classic_version geoip-classic
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz geoip-classic.tar.gz
|
||||
else
|
||||
cp geoip-classic.tar.gz geoip-classic.tar.gz.bak
|
||||
gunzip -f geoip-classic.tar.gz
|
||||
cp geoip-classic.tar.gz.bak geoip-classic.tar.gz
|
||||
tar xf geoip-classic.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring GeoIP Classic library)
|
||||
cd GeoIP-$geoip_classic_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/geoip-classic --libdir=$PRIVATELIBDIR --enable-shared --disable-static || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling GeoIP Classic library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing GeoIP Classic library)
|
||||
rm -f "$PRIVATELIBDIR/"libGeoIP.so*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
dnl Try pkg-config first...
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[GEOIP_CLASSIC_LIBS="`$ac_cv_path_PKGCONFIG --libs geoip.pc`"
|
||||
GEOIP_CLASSIC_CFLAGS="`$ac_cv_path_PKGCONFIG --cflags geoip.pc`"])
|
||||
dnl In case the system does not have pkg-config, fallback to hardcoded settings...
|
||||
AS_IF([test -z "$GEOIP_CLASSIC_LIBS"],
|
||||
[GEOIP_CLASSIC_LIBS="-L$PRIVATELIBDIR -lGeoIP"
|
||||
GEOIP_CLASSIC_CFLAGS="-I$cur_dir/extras/geoip-classic/include"])
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
AC_SUBST(GEOIP_CLASSIC_LIBS)
|
||||
AC_SUBST(GEOIP_CLASSIC_CFLAGS)
|
||||
|
||||
GEOIP_CLASSIC_OBJECTS="geoip_classic.so"
|
||||
AC_SUBST(GEOIP_CLASSIC_OBJECTS)
|
||||
AC_DEFINE([GEOIP_ENGINE], ["geoip_classic"], [Classic GeoIP engine])
|
||||
]) dnl AS_IF(enable_geoip_classic)
|
||||
])
|
||||
-11
@@ -1,11 +0,0 @@
|
||||
#!/bin/bash
|
||||
echo "Regenerating 'configure' and headers..."
|
||||
echo "NOTE: Normally only UnrealIRCd developers run this command!!"
|
||||
|
||||
cd "$(dirname "${0}")"
|
||||
|
||||
ACLOCAL_AMFLAGS=(-I autoconf/m4)
|
||||
|
||||
aclocal "${ACLOCAL_AMFLAGS[@]}"
|
||||
autoconf
|
||||
autoheader
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badwords@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword channel { word "pussy"; };
|
||||
badword channel { word "fuck"; };
|
||||
badword channel { word "whore"; };
|
||||
badword channel { word "slut"; };
|
||||
badword channel { word "shit"; };
|
||||
badword channel { word "asshole"; };
|
||||
badword channel { word "bitch"; };
|
||||
badword channel { word "cunt"; };
|
||||
badword channel { word "vagina"; };
|
||||
badword channel { word "penis"; };
|
||||
badword channel { word "jackass"; };
|
||||
badword channel { word "*fucker*"; };
|
||||
badword channel { word "faggot"; };
|
||||
badword channel { word "fag"; };
|
||||
badword channel { word "horny"; };
|
||||
badword channel { word "gay"; };
|
||||
badword channel { word "dickhead"; };
|
||||
badword channel { word "sonuvabitch"; };
|
||||
badword channel { word "*fuck*"; };
|
||||
badword channel { word "tits"; };
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badword messages@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword message { word "pussy"; };
|
||||
badword message { word "fuck"; };
|
||||
badword message { word "whore"; };
|
||||
badword message { word "slut"; };
|
||||
badword message { word "shit"; };
|
||||
badword message { word "asshole"; };
|
||||
badword message { word "bitch"; };
|
||||
badword message { word "cunt"; };
|
||||
badword message { word "vagina"; };
|
||||
badword message { word "penis"; };
|
||||
badword message { word "jackass"; };
|
||||
badword message { word "*fucker*"; };
|
||||
badword message { word "faggot"; };
|
||||
badword message { word "fag"; };
|
||||
badword message { word "horny"; };
|
||||
badword message { word "gay"; };
|
||||
badword message { word "dickhead"; };
|
||||
badword message { word "sonuvabitch"; };
|
||||
badword message { word "*fuck*"; };
|
||||
badword message { word "tits"; };
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that quit message censoring
|
||||
will work properly. You can easily modify this file at your will.
|
||||
If you got words to add to this file, please mail badword badwords@tspre.org
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword quit { word "pussy"; };
|
||||
badword quit { word "fuck"; };
|
||||
badword quit { word "whore"; };
|
||||
badword quit { word "slut"; };
|
||||
badword quit { word "shit"; };
|
||||
badword quit { word "asshole"; };
|
||||
badword quit { word "bitch"; };
|
||||
badword quit { word "cunt"; };
|
||||
badword quit { word "vagina"; };
|
||||
badword quit { word "penis"; };
|
||||
badword quit { word "jackass"; };
|
||||
badword quit { word "*fucker*"; };
|
||||
badword quit { word "faggot"; };
|
||||
badword quit { word "fag"; };
|
||||
badword quit { word "horny"; };
|
||||
badword quit { word "gay"; };
|
||||
badword quit { word "dickhead"; };
|
||||
badword quit { word "sonuvabitch"; };
|
||||
badword quit { word "*fuck*"; };
|
||||
badword quit { word "tits"; };
|
||||
Vendored
+1360
File diff suppressed because it is too large
Load Diff
Vendored
+1375
File diff suppressed because it is too large
Load Diff
-994
@@ -1,994 +0,0 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
dnl When updating the version, remember to update the following files
|
||||
dnl appropriately:
|
||||
dnl include/windows/setup.h
|
||||
dnl src/windows/unrealinst.iss
|
||||
dnl doc/Config.header
|
||||
dnl src/version.c.SH
|
||||
|
||||
AC_INIT([unrealircd], [6.2.6], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
|
||||
AC_CONFIG_SRCDIR([src/ircd.c])
|
||||
AC_CONFIG_HEADER([include/setup.h])
|
||||
AC_CONFIG_AUX_DIR([autoconf])
|
||||
AC_CONFIG_MACRO_DIR([autoconf/m4])
|
||||
|
||||
if test "x$enable_dynamic_linking" = "x"; then
|
||||
echo "Please use ./Config instead of ./configure"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
dnl Save build directory early on (used in our m4 macros too)
|
||||
BUILDDIR_NOW="`pwd`"
|
||||
|
||||
dnl Calculate the versions. Perhaps the use of expr is a little too extravagant
|
||||
# Generation version number (e.g.: X in X.Y.Z)
|
||||
UNREAL_VERSION_GENERATION=["6"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_GENERATION], [$UNREAL_VERSION_GENERATION], [Generation version number (e.g.: X for X.Y.Z)])
|
||||
|
||||
# Major version number (e.g.: Y in X.Y.Z)
|
||||
UNREAL_VERSION_MAJOR=["2"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_MAJOR], [$UNREAL_VERSION_MAJOR], [Major version number (e.g.: Y for X.Y.Z)])
|
||||
|
||||
# Minor version number (e.g.: Z in X.Y.Z)
|
||||
UNREAL_VERSION_MINOR=["6"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_MINOR], [$UNREAL_VERSION_MINOR], [Minor version number (e.g.: Z for X.Y.Z)])
|
||||
|
||||
# The version suffix such as a beta marker or release candidate
|
||||
# marker. (e.g.: -rcX for unrealircd-3.2.9-rcX). This macro is a
|
||||
# string instead of an integer because it contains arbitrary data.
|
||||
UNREAL_VERSION_SUFFIX=["-git"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_SUFFIX], ["$UNREAL_VERSION_SUFFIX"], [Version suffix such as a beta marker or release candidate marker. (e.g.: -rcX for unrealircd-3.2.9-rcX)])
|
||||
|
||||
AC_PATH_PROG(RM,rm)
|
||||
AC_PATH_PROG(CP,cp)
|
||||
AC_PATH_PROG(TOUCH,touch)
|
||||
AC_PATH_PROG(OPENSSLPATH,openssl)
|
||||
AS_IF([test x"$OPENSSLPATH" = "x"],
|
||||
[
|
||||
echo ""
|
||||
echo "Apparently you do not have both the openssl binary and openssl development libraries installed."
|
||||
echo "The following packages are required:"
|
||||
echo "1) The library package is often called 'openssl-dev', 'openssl-devel' or 'libssl-dev'"
|
||||
echo "2) The binary package is usually called 'openssl'."
|
||||
echo "NOTE: you or your system administrator needs to install the library AND the binary package."
|
||||
echo "After doing so, simply re-run ./Config"
|
||||
exit 1
|
||||
])
|
||||
|
||||
AC_PATH_PROG(INSTALL,install)
|
||||
AC_PATH_PROG(GUNZIP, gunzip)
|
||||
AC_PATH_PROG(PKGCONFIG, pkg-config)
|
||||
|
||||
dnl Check for compiler
|
||||
AC_PROG_CC_C99
|
||||
AS_IF([test "$ac_cv_prog_cc_c99" = "no"],
|
||||
[AC_MSG_ERROR([No C99 compiler was found. Please install gcc or clang and other build tools. Eg, on Debian/Ubuntu you probably want to run the following as root: apt-get install build-essential ])])
|
||||
|
||||
dnl Save CFLAGS, use this when building the libraries like c-ares
|
||||
orig_cflags="$CFLAGS"
|
||||
|
||||
dnl Check for make moved down, so the above compiler check takes precedence.
|
||||
AC_CHECK_PROG(MAKER, gmake, gmake, make)
|
||||
AC_PATH_PROG(GMAKE,gmake)
|
||||
AS_IF([$MAKER --version | grep -q "GNU Make"],
|
||||
[GNUMAKE="0"],
|
||||
[AC_MSG_ERROR([It seems your system does not have make/gmake installed. If you are on Linux then install make, otherwise install gmake.])])
|
||||
|
||||
dnl Checks for libraries.
|
||||
AC_CHECK_LIB(descrypt, crypt,
|
||||
[AC_DEFINE([HAVE_CRYPT], [], [Define if you have crypt])
|
||||
IRCDLIBS="$IRCDLIBS-ldescrypt "],
|
||||
[AC_CHECK_LIB(crypt, crypt,
|
||||
[AC_DEFINE([HAVE_CRYPT], [], [Define if you have crypt])
|
||||
IRCDLIBS="$IRCDLIBS-lcrypt "])])
|
||||
|
||||
dnl Check for big-endian system, even though these hardly exist anymore...
|
||||
AS_CASE([$host_cpu],
|
||||
[i?86|amd64|x86_64],
|
||||
[ac_cv_c_bigendian=no]
|
||||
)
|
||||
AC_C_BIGENDIAN(
|
||||
AC_DEFINE(NATIVE_BIG_ENDIAN, 1, [machine is bigendian]),
|
||||
AC_DEFINE(NATIVE_LITTLE_ENDIAN, 1, [machine is littleendian]),
|
||||
AC_MSG_ERROR([unknown endianness]),
|
||||
AC_MSG_ERROR([universal endianness is not supported - compile separately and use lipo(1)])
|
||||
)
|
||||
|
||||
dnl HARDENING START
|
||||
dnl This is taken from https://github.com/kmcallister/autoharden
|
||||
dnl With some very small modifications (to remove C++ checking for instance)
|
||||
# We want to check for compiler flag support, but there is no way to make
|
||||
# clang's "argument unused" warning fatal. So we invoke the compiler through a
|
||||
# wrapper script that greps for this message.
|
||||
saved_CC="$CC"
|
||||
saved_CXX="$CXX"
|
||||
saved_LD="$LD"
|
||||
flag_wrap="$srcdir/extras/wrap-compiler-for-flag-check"
|
||||
CC="$flag_wrap $CC"
|
||||
CXX="$flag_wrap $CXX"
|
||||
LD="$flag_wrap $LD"
|
||||
|
||||
# We use the same hardening flags for C and C++. We must check that each flag
|
||||
# is supported by both compilers.
|
||||
AC_DEFUN([check_cc_flag],
|
||||
[AC_LANG_PUSH(C)
|
||||
AX_CHECK_COMPILE_FLAG([$1], [$2], [$3], [-Werror $4])
|
||||
AC_LANG_POP(C)])
|
||||
|
||||
AC_DEFUN([check_link_flag],
|
||||
[AX_CHECK_LINK_FLAG([$1], [$2], [$3], [-Werror $4])])
|
||||
|
||||
AC_ARG_ENABLE([hardening],
|
||||
[AS_HELP_STRING([--enable-hardening],
|
||||
[Enable compiler and linker options to frustrate memory corruption exploits @<:@yes@:>@])],
|
||||
[hardening="$enableval"],
|
||||
[hardening="yes"])
|
||||
|
||||
HARDEN_CFLAGS=""
|
||||
HARDEN_LDFLAGS=""
|
||||
AS_IF([test x"$hardening" != x"no"], [
|
||||
check_cc_flag([-fno-strict-overflow], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fno-strict-overflow"])
|
||||
|
||||
# This one will likely succeed, even on platforms where it does nothing.
|
||||
check_cc_flag([-D_FORTIFY_SOURCE=3], [HARDEN_CFLAGS="$HARDEN_CFLAGS -D_FORTIFY_SOURCE=3"])
|
||||
|
||||
check_cc_flag([-fstack-protector-all],
|
||||
[check_link_flag([-fstack-protector-all],
|
||||
[HARDEN_CFLAGS="$HARDEN_CFLAGS -fstack-protector-all"
|
||||
check_cc_flag([-Wstack-protector], [HARDEN_CFLAGS="$HARDEN_CFLAGS -Wstack-protector"],
|
||||
[], [-fstack-protector-all])
|
||||
check_cc_flag([--param ssp-buffer-size=1], [HARDEN_CFLAGS="$HARDEN_CFLAGS --param ssp-buffer-size=1"],
|
||||
[], [-fstack-protector-all])])])
|
||||
|
||||
# Added in UnrealIRCd 5.0.5 (default on Ubuntu 19.10)
|
||||
check_cc_flag([-fstack-clash-protection], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fstack-clash-protection"])
|
||||
|
||||
# Control Flow Enforcement (ROP hardening) - requires CPU hardware support (x64)
|
||||
check_cc_flag([-fcf-protection], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fcf-protection"])
|
||||
|
||||
# Similar to above but for arm64
|
||||
check_cc_flag([-mbranch-protection=standard], [HARDEN_CFLAGS="$HARDEN_CFLAGS -mbranch-protection=standard"])
|
||||
|
||||
# Since we have moved from name[1] to name[], setting this should help bounds checking:
|
||||
check_cc_flag([-fstrict-flex-arrays=3], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fstrict-flex-arrays=3"])
|
||||
|
||||
# This zeroes out variables that COULD be accessed before being set.
|
||||
# We are generally very careful about this in our code, but 3rd party
|
||||
# modules are not always so careful. And still useful in case we ourselves
|
||||
# screw up.
|
||||
check_cc_flag([-ftrivial-auto-var-init=zero], [HARDEN_CFLAGS="$HARDEN_CFLAGS -ftrivial-auto-var-init=zero"])
|
||||
|
||||
# At the link step, we might want -pie (GCC) or -Wl,-pie (Clang on OS X)
|
||||
#
|
||||
# The linker checks also compile code, so we need to include -fPIE as well.
|
||||
check_cc_flag([-fPIE],
|
||||
[check_link_flag([-fPIE -pie],
|
||||
[HARDEN_BINCFLAGS="-fPIE"
|
||||
HARDEN_BINLDFLAGS="-pie"],
|
||||
[check_link_flag([-fPIE -Wl,-pie],
|
||||
[HARDEN_BINCFLAGS="-fPIE"
|
||||
HARDEN_BINLDFLAGS="-Wl,-pie"])])])
|
||||
|
||||
check_link_flag([-Wl,-z,relro],
|
||||
[HARDEN_LDFLAGS="$HARDEN_LDFLAGS -Wl,-z,relro"
|
||||
check_link_flag([-Wl,-z,now], [HARDEN_LDFLAGS="$HARDEN_LDFLAGS -Wl,-z,now"])])])
|
||||
AC_SUBST([HARDEN_CFLAGS])
|
||||
AC_SUBST([HARDEN_LDFLAGS])
|
||||
AC_SUBST([HARDEN_BINCFLAGS])
|
||||
AC_SUBST([HARDEN_BINLDFLAGS])
|
||||
|
||||
# Hardening flags to be used for libraries
|
||||
# These are the same of what we have, except we leave out -fstrict-flex-arrays=3
|
||||
# since that would break in some cases of code, and we don't control the libs..
|
||||
HARDEN_LIB_CFLAGS=$(echo "$HARDEN_CFLAGS" | sed 's/-fstrict-flex-arrays=3//')
|
||||
HARDEN_LIB_LDFLAGS="$HARDEN_LDFLAGS"
|
||||
|
||||
# End of flag tests.
|
||||
CC="$saved_CC"
|
||||
CXX="$saved_CXX"
|
||||
LD="$saved_LD"
|
||||
dnl HARDENING END
|
||||
|
||||
dnl UnrealIRCd might not be strict-aliasing safe at this time
|
||||
check_cc_flag([-fno-strict-aliasing], [CFLAGS="$CFLAGS -fno-strict-aliasing"])
|
||||
|
||||
dnl UnrealIRCd should be able to compile with -fno-common
|
||||
dnl This also makes ASan (if it is in use) able to instrument these variables.
|
||||
check_cc_flag([-fno-common], [CFLAGS="$CFLAGS -fno-common"])
|
||||
|
||||
dnl Previously -funsigned-char was in a config check. It would always
|
||||
dnl be enabled with gcc and clang. We now unconditionally enable it,
|
||||
dnl skipping the check. This will cause an error if someone uses a
|
||||
dnl non-gcc/non-clang compiler that does not support -funsigned-char
|
||||
dnl which is good. After all, we really depend on it.
|
||||
dnl UnrealIRCd should never be compiled without char being unsigned.
|
||||
CFLAGS="$CFLAGS -funsigned-char"
|
||||
|
||||
dnl Compiler -W checks...
|
||||
|
||||
dnl == ADD THESE WARNINGS ==
|
||||
|
||||
dnl We should be able to turn this on unconditionally:
|
||||
CFLAGS="$CFLAGS -Wall"
|
||||
|
||||
dnl More warnings (if the compiler supports it):
|
||||
check_cc_flag([-Wextra], [CFLAGS="$CFLAGS -Wextra"])
|
||||
check_cc_flag([-Waggregate-return], [CFLAGS="$CFLAGS -Waggregate-return"])
|
||||
check_cc_flag([-Wformat-nonliteral], [CFLAGS="$CFLAGS -Wformat-nonliteral"])
|
||||
|
||||
dnl The following few are more experimental, if they have false positives we'll have
|
||||
dnl to disable them:
|
||||
dnl Can't use this, too bad: check_cc_flag([-Wlogical-op], [CFLAGS="$CFLAGS -Wlogical-op"])
|
||||
check_cc_flag([-Wduplicated-cond], [CFLAGS="$CFLAGS -Wduplicated-cond"])
|
||||
check_cc_flag([-Wduplicated-branches], [CFLAGS="$CFLAGS -Wduplicated-branches"])
|
||||
|
||||
check_cc_flag([-Wparentheses], [CFLAGS="$CFLAGS -Wparentheses"])
|
||||
|
||||
dnl == REMOVE THESE WARNINGS ==
|
||||
|
||||
dnl And now to filter out certain warnings:
|
||||
dnl [!] NOTE REGARDING THE check_cc_flag used by these:
|
||||
dnl We check for the -Woption even though we are going to use -Wno-option.
|
||||
dnl This is due to the following (odd) gcc behavior:
|
||||
dnl "When an unrecognized warning option is requested (e.g.,
|
||||
dnl -Wunknown-warning), GCC emits a diagnostic stating that the option is not
|
||||
dnl recognized. However, if the -Wno- form is used, the behavior is slightly
|
||||
dnl different: no diagnostic is produced for -Wno-unknown-warning unless
|
||||
dnl other diagnostics are being produced. This allows the use of new -Wno-
|
||||
dnl options with old compilers, but if something goes wrong, the compiler
|
||||
dnl warns that an unrecognized option is present."
|
||||
dnl Since we don't want to use any unrecognized -Wno-option, we test for
|
||||
dnl -Woption instead.
|
||||
|
||||
dnl Pointer signedness warnings are really a pain and 99.9% of the time
|
||||
dnl they are of absolutely no use whatsoever. IMO the person who decided
|
||||
dnl to enable this without -Wall should be shot on sight.
|
||||
check_cc_flag([-Wpointer-sign], [CFLAGS="$CFLAGS -Wno-pointer-sign"])
|
||||
|
||||
dnl This is purely for charsys.c... I like it so we can easily read
|
||||
dnl this for non-utf8. We can remove it once we ditch non-utf8 some day
|
||||
dnl of course, or decide to ignore me and encode them.
|
||||
check_cc_flag([-Winvalid-source-encoding], [CFLAGS="$CFLAGS -Wno-invalid-source-encoding"])
|
||||
|
||||
check_cc_flag([-Wformat-zero-length], [CFLAGS="$CFLAGS -Wno-format-zero-length"])
|
||||
|
||||
check_cc_flag([-Wformat-truncation], [CFLAGS="$CFLAGS -Wno-format-truncation"])
|
||||
|
||||
check_cc_flag([-Wformat-overflow], [CFLAGS="$CFLAGS -Wno-format-overflow"])
|
||||
|
||||
dnl While it can be useful to occasionally to compile with warnings about
|
||||
dnl unused variables and parameters, we often 'think ahead' when coding things
|
||||
dnl so they may be useless now but not later. Similarly, for variables, we
|
||||
dnl don't always care about a variable that may still be present in a build
|
||||
dnl without DEBUGMODE. Unused variables are optimized out anyway.
|
||||
check_cc_flag([-Wunused], [CFLAGS="$CFLAGS -Wno-unused"])
|
||||
check_cc_flag([-Wunused-parameter], [CFLAGS="$CFLAGS -Wno-unused-parameter"])
|
||||
check_cc_flag([-Wunused-but-set-parameter], [CFLAGS="$CFLAGS -Wno-unused-but-set-parameter"])
|
||||
|
||||
dnl We use this and this warning is meaningless since 'char' is always unsigned
|
||||
dnl in UnrealIRCd compiles (-funsigned-char).
|
||||
check_cc_flag([-Wchar-subscripts], [CFLAGS="$CFLAGS -Wno-char-subscripts"])
|
||||
|
||||
check_cc_flag([-Wsign-compare], [CFLAGS="$CFLAGS -Wno-sign-compare"])
|
||||
|
||||
dnl Don't warn about empty body, we use this, eg via Debug(()) or in if's.
|
||||
check_cc_flag([-Wempty-body], [CFLAGS="$CFLAGS -Wno-empty-body"])
|
||||
|
||||
dnl This warns about all our hook calls - RunHook() and others
|
||||
check_cc_flag([-Wdeprecated-non-prototype], [CFLAGS="$CFLAGS -Wno-deprecated-non-prototype"])
|
||||
|
||||
dnl This warns about const char hexchars[16] = "0123456789abcdef";
|
||||
check_cc_flag([-Wunterminated-string-initialization], [CFLAGS="$CFLAGS -Wno-unterminated-string-initialization"])
|
||||
|
||||
dnl Yeah this old clang version is a bit problematic
|
||||
dnl (ships in Ubuntu 16.04 for example)
|
||||
dnl -Wtautological-compare has false positives
|
||||
dnl -Wno-pragmas is needed, despite -Wno-unknown-warning-option
|
||||
AS_IF([$CC --version | grep -q "clang version 3."],
|
||||
[CFLAGS="$CFLAGS -Wno-tautological-compare -Wno-pragmas"])
|
||||
|
||||
dnl This one MUST be LAST!!
|
||||
dnl It disables -Wsomeunknownoption being an error. Which is needed for
|
||||
dnl the pragma's in individual files to selectively disable some warnings
|
||||
dnl on clang/gcc (that may exist in eg gcc but not in clang or vice versa).
|
||||
check_cc_flag([-Wpragmas], [no_pragmas=1],[no_pragmas=0])
|
||||
check_cc_flag([-Wunknown-warning-option], [unknown_warning_option=1], [unknown_warning_option=0])
|
||||
|
||||
if test "$unknown_warning_option" = "1"; then
|
||||
dnl This is the best option
|
||||
CFLAGS="$CFLAGS -Wno-unknown-warning-option"
|
||||
else
|
||||
if test "$no_pragmas" = "1"; then
|
||||
dnl This is a fallback needed for older gcc/clang, it also
|
||||
dnl disables several other useful warnings/errors related
|
||||
dnl to pragma's unfortunately.
|
||||
CFLAGS="$CFLAGS -Wno-pragmas"
|
||||
fi
|
||||
fi
|
||||
|
||||
dnl End of -W... compiler checks.
|
||||
|
||||
|
||||
dnl module checking based on Hyb7's module checking code
|
||||
AC_DEFUN([AC_ENABLE_DYN],
|
||||
[
|
||||
AC_CHECK_FUNC(dlopen,, [AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS -ldl",
|
||||
[
|
||||
AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found)
|
||||
AC_DEFINE(STATIC_LINKING)
|
||||
])])
|
||||
|
||||
hold_cflags=$CFLAGS
|
||||
DYNAMIC_LDFLAGS=""
|
||||
CFLAGS="$CFLAGS -Wl,-export-dynamic"
|
||||
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
|
||||
AC_TRY_LINK(, [int i];, ac_cv_export_dynamic=yes, ac_cv_export_dynamic=no)])
|
||||
CFLAGS=$hold_cflags
|
||||
if test "$ac_cv_export_dynamic" = "yes"; then
|
||||
DYNAMIC_LDFLAGS="-Wl,-export-dynamic"
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
ac_cv_pic="-fPIC -DPIC -shared"
|
||||
case `uname -s` in
|
||||
Darwin*[)]
|
||||
ac_cv_pic="-std=gnu89 -bundle -flat_namespace -undefined suppress"
|
||||
;;
|
||||
HP-UX*[)]
|
||||
ac_cv_pic="-fPIC"
|
||||
;;
|
||||
esac
|
||||
else
|
||||
case `uname -s` in
|
||||
SunOS*[)]
|
||||
ac_cv_pic="-KPIC -DPIC -G"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
])
|
||||
AC_CACHE_CHECK(if your system prepends an underscore on symbols,ac_cv_underscore,[
|
||||
cat >uscore.c << __EOF__
|
||||
int main(void) {
|
||||
return 0;
|
||||
}
|
||||
__EOF__
|
||||
$CC -o uscore $CFLAGS uscore.c 1>&5
|
||||
if test -z "`strings -a uscore |grep '^_main$'`"; then
|
||||
ac_cv_underscore=no
|
||||
else
|
||||
ac_cv_underscore=yes
|
||||
fi
|
||||
rm -f uscore uscore.c
|
||||
])
|
||||
dnl libtool has built-in tests that determine proper underscorage
|
||||
if test "$ac_cv_underscore" = "yes"; then
|
||||
AC_DEFINE([UNDERSCORE], [], [Define if your system prepends an underscore to symbols])
|
||||
fi
|
||||
|
||||
MODULEFLAGS="$ac_cv_pic $DYNAMIC_LDFLAGS $HARDEN_LDFLAGS"
|
||||
dnl DYNAMIC_LINKING is not meant to be defined in include/setup.h, it's
|
||||
dnl defined in the Makefiles using -D. Having it defined globally will
|
||||
dnl only cause braindamage and symbol collisions :-D.
|
||||
dnl AC_DEFINE([DYNAMIC_LINKING], [], [Link dynamically as opposed to statically. (Dynamic linking is the only supported method of linking atm)])
|
||||
])
|
||||
|
||||
AC_CACHE_CHECK([if your system has IPv6 support], [ac_cv_ip6], [
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <stdlib.h>
|
||||
int main(void) {
|
||||
int s = socket(AF_INET6, SOCK_STREAM, 0);
|
||||
exit(0); /* We only check if the code compiles, that's enough. We can deal with missing runtime IPv6 */
|
||||
}
|
||||
],
|
||||
[ac_cv_ip6=yes],
|
||||
[ac_cv_ip6=no])
|
||||
])
|
||||
if test "$ac_cv_ip6" = "no"; then
|
||||
AC_MSG_ERROR([Your system does not support IPv6])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING([if you have getsockopt TCP_INFO])
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM(
|
||||
[[#include <sys/types.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/socket.h>]],
|
||||
[[
|
||||
socklen_t optlen = sizeof(struct tcp_info);
|
||||
struct tcp_info ti;
|
||||
ti.tcpi_rtt = 0;
|
||||
ti.tcpi_rttvar = 0;
|
||||
#if defined(__FreeBSD__)
|
||||
ti.__tcpi_pmtu = 0;
|
||||
#else
|
||||
ti.tcpi_pmtu = 0;
|
||||
#endif
|
||||
ti.tcpi_snd_cwnd = 0;
|
||||
ti.tcpi_snd_mss = 0;
|
||||
ti.tcpi_rcv_mss = 0;
|
||||
getsockopt(0, IPPROTO_TCP, TCP_INFO, &ti, &optlen);
|
||||
]])],
|
||||
[AC_DEFINE(HAVE_TCP_INFO, 1, [Have getsockopt TCP_INFO])
|
||||
AC_MSG_RESULT(yes)],[AC_MSG_RESULT(no)])
|
||||
|
||||
AC_CHECK_HEADER(sys/syslog.h,
|
||||
AC_DEFINE([SYSSYSLOGH], [], [Define if you have the <sys/syslog.h> header file.]))
|
||||
AC_CHECK_HEADER(sys/rusage.h,
|
||||
AC_DEFINE([RUSAGEH], [], [Define if you have the <sys/rusage.h> header file.]))
|
||||
AC_CHECK_HEADER(glob.h,
|
||||
AC_DEFINE([GLOBH], [], [Define if you have the <glob.h> header file.]))
|
||||
AC_CHECK_HEADERS([stdint.h inttypes.h])
|
||||
|
||||
dnl Checks for library functions.
|
||||
AC_CHECK_FUNCS(strlcpy,
|
||||
AC_DEFINE([HAVE_STRLCPY], [], [Define if you have strlcpy. Otherwise, an internal implementation will be used!]))
|
||||
AC_CHECK_FUNCS(strlcat,
|
||||
AC_DEFINE([HAVE_STRLCAT], [], [Define if you have strlcat]))
|
||||
AC_CHECK_FUNCS(strlncat,
|
||||
AC_DEFINE([HAVE_STRLNCAT], [], [Define if you have strlncat]))
|
||||
AC_CHECK_FUNCS(strlncpy,
|
||||
AC_DEFINE([HAVE_STRLNCPY], [], [Define if you have strlncpy]))
|
||||
|
||||
AC_CHECK_FUNCS([getrusage],
|
||||
[AC_DEFINE([GETRUSAGE_2], [], [Define if you have getrusage])],
|
||||
[AC_CHECK_FUNCS([times],
|
||||
[AC_DEFINE([TIMES_2], [], [Define if you have times])])])
|
||||
AC_CHECK_FUNCS([setproctitle],
|
||||
[AC_DEFINE([HAVE_SETPROCTITLE], [], [Define if you have setproctitle])],
|
||||
[AC_CHECK_LIB([util],
|
||||
[setproctitle],
|
||||
[AC_DEFINE([HAVE_SETPROCTITLE], [], [Define if you have setproctitle])
|
||||
IRCDLIBS="$IRCDLIBS-lutil"],
|
||||
[
|
||||
AC_EGREP_HEADER([#define.*PS_STRINGS.*],[sys/exec.h],
|
||||
[AC_DEFINE([HAVE_PSSTRINGS],[], [Define if you have PS_STRINGS])],
|
||||
[AC_CHECK_FUNCS([pstat],
|
||||
[AC_DEFINE([HAVE_PSTAT], [], [Define if you have pstat])])])
|
||||
])
|
||||
]
|
||||
)
|
||||
|
||||
AC_CHECK_FUNCS(explicit_bzero,AC_DEFINE([HAVE_EXPLICIT_BZERO], [], [Define if you have explicit_bzero]))
|
||||
AC_CHECK_FUNCS(syslog,AC_DEFINE([HAVE_SYSLOG], [], [Define if you have syslog]))
|
||||
AC_CHECK_FUNCS(strnlen,AC_DEFINE([HAVE_STRNLEN], [], [Define if you have strnlen]))
|
||||
AC_SUBST(CRYPTOLIB)
|
||||
AC_SUBST(MODULEFLAGS)
|
||||
AC_SUBST(DYNAMIC_LDFLAGS)
|
||||
AC_ARG_WITH(nick-history, [AS_HELP_STRING([--with-nick-history=length],[Specify the length of the nickname history])],
|
||||
[AC_DEFINE_UNQUOTED([NICKNAMEHISTORYLENGTH], [$withval], [Set to the nickname history length you want])],
|
||||
[AC_DEFINE([NICKNAMEHISTORYLENGTH], [2000], [Set to the nickname history length you want])])
|
||||
AC_ARG_WITH(permissions, [AS_HELP_STRING([--with-permissions=permissions], [Specify the default permissions for
|
||||
configuration files])],
|
||||
dnl We have an apparently out-of-place 0 here because of a MacOSX bug and because
|
||||
dnl we assume that a user thinks that `chmod 0600 blah' is the same as `chmod 600 blah'
|
||||
dnl (#3189)
|
||||
[AC_DEFINE_UNQUOTED([DEFAULT_PERMISSIONS], [0$withval], [The default permissions for configuration files. Set to 0 to prevent unrealircd from calling chmod() on the files.])],
|
||||
[AC_DEFINE([DEFAULT_PERMISSIONS], [0600], [The default permissions for configuration files. Set to 0 to prevent unrealircd from calling chmod() on the files.])])
|
||||
|
||||
AC_ARG_WITH(bindir, [AS_HELP_STRING([--with-bindir=path],[Specify the directory for the unrealircd binary])],
|
||||
[AC_DEFINE_UNQUOTED([BINDIR], ["$withval"], [Define the directory where the unrealircd binary is located])
|
||||
BINDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([BINDIR], ["$HOME/unrealircd/bin"], [Define the directory where the unrealircd binary is located])
|
||||
BINDIR="$HOME/unrealircd/bin"])
|
||||
|
||||
AC_ARG_WITH(scriptdir, [AS_HELP_STRING([--with-scriptdir=path],[Specify the directory for the unrealircd start-stop script])],
|
||||
[AC_DEFINE_UNQUOTED([SCRIPTDIR], ["$withval"], [Define the directory where the unrealircd start stop scripts is located])
|
||||
SCRIPTDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([SCRIPTDIR], ["$HOME/unrealircd"], [Define the directory where the unrealircd start stop scripts is located])
|
||||
SCRIPTDIR="$HOME/unrealircd"])
|
||||
|
||||
AC_ARG_WITH(confdir, [AS_HELP_STRING([--with-confdir=path],[Specify the directory where configuration files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([CONFDIR], ["$withval"], [Define the location of the configuration files])
|
||||
CONFDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CONFDIR], ["$HOME/unrealircd/conf"], [Define the location of the configuration files])
|
||||
CONFDIR="$HOME/unrealircd/conf"])
|
||||
|
||||
dnl We have to pass the builddir as well, for the module manager
|
||||
AC_ARG_WITH(builddir, [AS_HELP_STRING([--with-builddir=path],[Specify the build directory])],
|
||||
[AC_DEFINE_UNQUOTED([BUILDDIR], ["$withval"], [Define the build directory])
|
||||
BUILDDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([BUILDDIR], ["$BUILDDIR_NOW"], [Specify the build directory])
|
||||
BUILDDIR="$BUILDDIR_NOW"])
|
||||
|
||||
AC_ARG_WITH(modulesdir, [AS_HELP_STRING([--with-modulesdir=path],[Specify the directory for loadable modules])],
|
||||
[AC_DEFINE_UNQUOTED([MODULESDIR], ["$withval"], [Define the location of the modules])
|
||||
MODULESDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([MODULESDIR], ["$HOME/unrealircd/modules"], [Define the location of the modules])
|
||||
MODULESDIR="$HOME/unrealircd/modules"])
|
||||
|
||||
AC_ARG_WITH(logdir, [AS_HELP_STRING([--with-logdir=path],[Specify the directory where log files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([LOGDIR], ["$withval"], [Define the location of the log files])
|
||||
LOGDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([LOGDIR], ["$HOME/unrealircd/logs"], [Define the location of the log files])
|
||||
LOGDIR="$HOME/unrealircd/logs"])
|
||||
|
||||
AC_ARG_WITH(cachedir, [AS_HELP_STRING([--with-cachedir=path],[Specify the directory where cached files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([CACHEDIR], ["$withval"], [Define the location of the cached remote include files])
|
||||
CACHEDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CACHEDIR], ["$HOME/unrealircd/cache"], [Define the location of the cached remote include files])
|
||||
CACHEDIR="$HOME/unrealircd/cache"])
|
||||
|
||||
AC_ARG_WITH(tmpdir, [AS_HELP_STRING([--with-tmpdir=path],[Specify the directory where private temporary files are stored. Should not be readable or writable by others, so not /tmp!!])],
|
||||
[AC_DEFINE_UNQUOTED([TMPDIR], ["$withval"], [Define the location of private temporary files])
|
||||
TMPDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([TMPDIR], ["$HOME/unrealircd/tmp"], [Define the location of private temporary files])
|
||||
TMPDIR="$HOME/unrealircd/tmp"])
|
||||
|
||||
AC_ARG_WITH(datadir, [AS_HELP_STRING([--with-datadir=path],[Specify the directory where permanent data is stored])],
|
||||
[AC_DEFINE_UNQUOTED([PERMDATADIR], ["$withval"], [Define the location of permanent data files])
|
||||
PERMDATADIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([DATADIR], ["$HOME/unrealircd/data"], [Define the location of permanent data files])
|
||||
PERMDATADIR="$HOME/unrealircd/data"])
|
||||
|
||||
AC_ARG_WITH(docdir, [AS_HELP_STRING([--with-docdir=path],[Specify the directory where documentation is stored])],
|
||||
[AC_DEFINE_UNQUOTED([DOCDIR], ["$withval"], [Define the location of the documentation])
|
||||
DOCDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([DOCDIR], ["$HOME/unrealircd/doc"], [Define the location of the documentation])
|
||||
DOCDIR="$HOME/unrealircd/doc"])
|
||||
|
||||
AC_ARG_WITH(pidfile, [AS_HELP_STRING([--with-pidfile=path],[Specify the path of the pid file])],
|
||||
[AC_DEFINE_UNQUOTED([PIDFILE], ["$withval"], [Define the path of the pid file])
|
||||
PIDFILE="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([PIDFILE], ["$HOME/unrealircd/data/unrealircd.pid"], [Define the path of the pid file])
|
||||
PIDFILE="$HOME/unrealircd/data/unrealircd.pid"])
|
||||
|
||||
AC_ARG_WITH(controlfile, [AS_HELP_STRING([--with-controlfile=path],[Specify the path of the control socket])],
|
||||
[AC_DEFINE_UNQUOTED([CONTROLFILE], ["$withval"], [Define the path of the control socket])
|
||||
CONTROLFILE="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CONTROLFILE], ["$HOME/unrealircd/data/unrealircd.ctl"], [Define the path of the control socket])
|
||||
CONTROLFILE="$HOME/unrealircd/data/unrealircd.ctl"])
|
||||
|
||||
dnl Ensure that this “feature” can be disabled as it makes it harder to package unrealircd.
|
||||
dnl Users have always been able to specify “./configure LDFLAGS=-Wl,-rpath,/path/to/blah”—binki
|
||||
AC_ARG_WITH(privatelibdir, [AS_HELP_STRING([--with-privatelibdir=path],[Specify the directory where private libraries are stored. Disable when building a package for a distro])],
|
||||
[],
|
||||
[with_privatelibdir="yes"])
|
||||
AS_IF([test "x$with_privatelibdir" = "xno"],
|
||||
[PRIVATELIBDIR=],
|
||||
[test "x$with_privatelibdir" = "xyes"],
|
||||
[PRIVATELIBDIR="$HOME/unrealircd/lib"],
|
||||
[PRIVATELIBDIR="$with_privatelibdir"])
|
||||
AS_IF([test "x$PRIVATELIBDIR" = "x"],
|
||||
[LDFLAGS_PRIVATELIBS=""],
|
||||
[AC_DEFINE_UNQUOTED([PRIVATELIBDIR], ["$PRIVATELIBDIR"], [Define the location of private libraries])
|
||||
# Create the private library directory now with restrictive permissions.
|
||||
# This must happen here rather than in the Makefile because the bundled
|
||||
# libraries are installed into it during configure. It must also work when
|
||||
# configure is run directly without ./Config having created it first.
|
||||
mkdir -p "$PRIVATELIBDIR" && chmod 0700 "$PRIVATELIBDIR"
|
||||
LDFLAGS_PRIVATELIBS="-Wl,-rpath,$PRIVATELIBDIR"
|
||||
LDFLAGS="$LDFLAGS $LDFLAGS_PRIVATELIBS"
|
||||
export LDFLAGS])
|
||||
|
||||
AC_SUBST(BUILDDIR)
|
||||
AC_SUBST(BINDIR)
|
||||
AC_SUBST(SCRIPTDIR)
|
||||
AC_SUBST(CONFDIR)
|
||||
AC_SUBST(MODULESDIR)
|
||||
AC_SUBST(LOGDIR)
|
||||
AC_SUBST(CACHEDIR)
|
||||
AC_SUBST(TMPDIR)
|
||||
dnl Why o why PERMDATADIR and not DATADIR you ask?
|
||||
dnl well, Because DATADIR conflicts with the Windows SDK header files.. amazing.
|
||||
AC_SUBST(PERMDATADIR)
|
||||
AC_SUBST(DOCDIR)
|
||||
AC_SUBST(PIDFILE)
|
||||
AC_SUBST(CONTROLFILE)
|
||||
AC_SUBST(LDFLAGS_PRIVATELIBS)
|
||||
|
||||
AC_ARG_WITH(maxconnections, [AS_HELP_STRING([--with-maxconnections=size], [Specify the max file descriptors to use])],
|
||||
[ac_fd=$withval],
|
||||
[ac_fd=0])
|
||||
AC_DEFINE_UNQUOTED([MAXCONNECTIONS_REQUEST], [$ac_fd], [Set to the maximum number of connections you want])
|
||||
|
||||
AC_ARG_WITH(no-operoverride, [AS_HELP_STRING([--with-no-operoverride], [Disable OperOverride])],
|
||||
[AS_IF([test $withval = "yes"],
|
||||
[AC_DEFINE([NO_OPEROVERRIDE], [], [Define if you want OperOverride disabled])])])
|
||||
AC_ARG_WITH(operoverride-verify, [AS_HELP_STRING([--with-operoverride-verify], [Require opers to invite themselves to +s/+p channels])],
|
||||
[AS_IF([test $withval = "yes"],
|
||||
[AC_DEFINE([OPEROVERRIDE_VERIFY], [], [Define if you want opers to have to use /invite to join +s/+p channels])])])
|
||||
AC_ARG_WITH(system-pcre2, [AS_HELP_STRING([--without-system-pcre2], [Use the system pcre2 package instead of bundled, discovered using pkg-config])], [], [with_system_pcre2=yes])
|
||||
AC_ARG_WITH(system-argon2, [AS_HELP_STRING([--with-system-argon2], [Use system argon2 instead of bundled version. Normally we prefer the one shipped with unrealircd because it is much faster])], [], [with_system_argon2=no])
|
||||
AC_ARG_WITH(system-sodium, [AS_HELP_STRING([--without-system-sodium], [Use bundled version instead of system sodium library. Normally autodetected via pkg-config])], [], [with_system_sodium=yes])
|
||||
AC_ARG_WITH(system-cares, [AS_HELP_STRING([--without-system-cares], [Use bundled version instead of system c-ares. Normally autodetected via pkg-config.])], [], [with_system_cares=yes])
|
||||
AC_ARG_WITH(system-jansson, [AS_HELP_STRING([--without-system-jansson], [Use bundled version instead of system jansson. Normally autodetected via pkg-config.])], [], [with_system_jansson=yes])
|
||||
CHECK_SSL
|
||||
CHECK_SSL_CTX_SET1_SIGALGS_LIST
|
||||
CHECK_SSL_CTX_SET1_CURVES_LIST
|
||||
CHECK_SSL_CTX_SET1_GROUPS_LIST
|
||||
CHECK_SSL_GET_NEGOTIATED_GROUP
|
||||
CHECK_SSL_CTX_SET_MIN_PROTO_VERSION
|
||||
CHECK_SSL_CTX_SET_SECURITY_LEVEL
|
||||
CHECK_ASN1_TIME_diff
|
||||
CHECK_X509_get0_notAfter
|
||||
CHECK_X509_check_host
|
||||
AC_ARG_ENABLE(dynamic-linking, [AS_HELP_STRING([--disable-dynamic-linking], [Make the IRCd statically link with shared objects rather than dynamically (noone knows if disabling dynamic linking actually does anything or not)])],
|
||||
[enable_dynamic_linking=$enableval], [enable_dynamic_linking="yes"])
|
||||
AS_IF([test $enable_dynamic_linking = "yes"],
|
||||
[AC_ENABLE_DYN],
|
||||
[AC_DEFINE([STATIC_LINKING], [], [Link... statically(?) (defining this macro will probably cause the build tofail)])])
|
||||
|
||||
AC_ARG_ENABLE([werror],
|
||||
[AS_HELP_STRING([--enable-werror],
|
||||
[Turn compilation warnings into errors (-Werror)])],
|
||||
[ac_cv_werror="$enableval"],
|
||||
[ac_cv_werror="no"])
|
||||
|
||||
AC_ARG_ENABLE([asan],
|
||||
[AS_HELP_STRING([--enable-asan],
|
||||
[Enable address sanitizer and other debugging options, not recommended for production servers!])],
|
||||
[ac_cv_asan="$enableval"],
|
||||
[ac_cv_asan="no"])
|
||||
|
||||
AC_CHECK_FUNCS([poll],
|
||||
AC_DEFINE([HAVE_POLL], [], [Define if you have poll]))
|
||||
AC_CHECK_FUNCS([epoll_create epoll_ctl epoll_wait],
|
||||
AC_DEFINE([HAVE_EPOLL], [], [Define if you have epoll]))
|
||||
AC_CHECK_FUNCS([kqueue kevent],
|
||||
AC_DEFINE([HAVE_KQUEUE], [], [Define if you have kqueue]))
|
||||
|
||||
dnl c-ares needs PATH_SEPARATOR set or it will
|
||||
dnl fail on certain solaris boxes. We might as
|
||||
dnl well set it here.
|
||||
export PATH_SEPARATOR
|
||||
|
||||
dnl Use system pcre2 when available, unless --without-system-pcre2.
|
||||
has_system_pcre2="no"
|
||||
AS_IF([test "x$with_system_pcre2" = "xyes"],[
|
||||
PKG_CHECK_MODULES([PCRE2], libpcre2-8 >= 10.36,[has_system_pcre2=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libpcre2*])],[has_system_pcre2=no])])
|
||||
|
||||
AS_IF([test "$has_system_pcre2" = "no"], [
|
||||
dnl REMEMBER TO CHANGE WITH A NEW PCRE2 RELEASE!
|
||||
pcre2_version="10.47"
|
||||
AC_MSG_RESULT(extracting PCRE2 regex library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old pcre2 directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf pcre2-$pcre2_version pcre2
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz pcre2.tar.gz
|
||||
else
|
||||
cp pcre2.tar.gz pcre2.tar.gz.bak
|
||||
gunzip -f pcre2.tar.gz
|
||||
cp pcre2.tar.gz.bak pcre2.tar.gz
|
||||
tar xf pcre2.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring PCRE2 regex library)
|
||||
cd pcre2-$pcre2_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --enable-jit --enable-shared --prefix=$cur_dir/extras/pcre2 --libdir=$PRIVATELIBDIR || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling PCRE2 regex library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing PCRE2 regex library)
|
||||
rm -f "$PRIVATELIBDIR/"libpcre2*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
PCRE2_CFLAGS="-I$cur_dir/extras/pcre2/include"
|
||||
AC_SUBST(PCRE2_CFLAGS)
|
||||
PCRE2_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version of pcre2
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[PCRE2_LIBS="`$ac_cv_path_PKGCONFIG --libs libpcre2-8.pc`"])
|
||||
dnl For when pkg-config isn't available -- or for when pkg-config
|
||||
dnl doesn't see the libpcre2-8.pc file somehow... (#3982)
|
||||
AS_IF([test -z "$PCRE2_LIBS"],
|
||||
[PCRE2_LIBS="$PRIVATELIBDIR/libpcre2-8.so"])
|
||||
AC_SUBST(PCRE2_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system argon2 when available, unless --without-system-argon2
|
||||
has_system_argon2="no"
|
||||
AS_IF([test "x$with_system_argon2" = "xyes"],[
|
||||
PKG_CHECK_MODULES([ARGON2], [libargon2 >= 0~20161029],[has_system_argon2=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libargon2*])],[has_system_argon2=no])])
|
||||
|
||||
AS_IF([test "$has_system_argon2" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW ARGON2 RELEASE!
|
||||
argon2_version="20190702"
|
||||
AC_MSG_RESULT(extracting Argon2 library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old argon2 directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf argon2-$argon2_version argon2
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz argon2.tar.gz
|
||||
else
|
||||
cp argon2.tar.gz argon2.tar.gz.bak
|
||||
gunzip -f argon2.tar.gz
|
||||
cp argon2.tar.gz.bak argon2.tar.gz
|
||||
tar xf argon2.tar
|
||||
fi
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
AC_MSG_RESULT(compiling Argon2 library)
|
||||
cd argon2-$argon2_version
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing Argon2 library)
|
||||
$ac_cv_prog_MAKER install PREFIX=$cur_dir/extras/argon2 || exit 1
|
||||
# We need to manually copy the libs to PRIVATELIBDIR because
|
||||
# there is no way to tell make install in libargon2 to do so.
|
||||
# BUT FIRST, delete the old library so it becomes an unlink+create
|
||||
# operation rather than overwriting the existing file which would
|
||||
# lead to a crash of the currently running IRCd.
|
||||
rm -f "$PRIVATELIBDIR/"libargon2*
|
||||
# Now copy the new library files:
|
||||
cp -av $cur_dir/extras/argon2/lib/* $PRIVATELIBDIR/ || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
ARGON2_CFLAGS="-I$cur_dir/extras/argon2/include"
|
||||
AC_SUBST(ARGON2_CFLAGS)
|
||||
ARGON2_LIBS="-L$PRIVATELIBDIR -largon2"
|
||||
AC_SUBST(ARGON2_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system sodium when available, unless --without-system-sodium
|
||||
has_system_sodium="no"
|
||||
AS_IF([test "x$with_system_sodium" = "xyes"],[
|
||||
PKG_CHECK_MODULES([SODIUM], [libsodium >= 1.0.16],[has_system_sodium=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libsodium*])],[has_system_sodium=no])])
|
||||
|
||||
AS_IF([test "$has_system_sodium" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW SODIUM RELEASE!
|
||||
sodium_version="1.0.22"
|
||||
AC_MSG_RESULT(extracting sodium library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old sodium directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf sodium-$sodium_version sodium
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz libsodium.tar.gz
|
||||
else
|
||||
cp libsodium.tar.gz libsodium.tar.gz.bak
|
||||
gunzip -f libsodium.tar.gz
|
||||
cp libsodium.tar.gz.bak libsodium.tar.gz
|
||||
tar xf libsodium.tar
|
||||
fi
|
||||
AC_MSG_RESULT(compiling sodium library)
|
||||
cd libsodium-$sodium_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/sodium --libdir=$PRIVATELIBDIR --enable-shared --disable-static --enable-opt || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling sodium resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing sodium resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libsodium*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
SODIUM_CFLAGS="-I$cur_dir/extras/sodium/include"
|
||||
AC_SUBST(SODIUM_CFLAGS)
|
||||
SODIUM_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[SODIUM_LIBS="`$ac_cv_path_PKGCONFIG --libs libsodium.pc`"])
|
||||
dnl For when pkg-config isn't available
|
||||
AS_IF([test -z "$SODIUM_LIBS"],
|
||||
[SODIUM_LIBS="-L$PRIVATELIBDIR -lsodium"])
|
||||
AC_SUBST(SODIUM_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system c-ares when available, unless --without-system-cares.
|
||||
has_system_cares="no"
|
||||
AS_IF([test "x$with_system_cares" = "xyes"],[
|
||||
PKG_CHECK_MODULES([CARES], libcares >= 1.6.0,[has_system_cares=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libcares*])],[has_system_cares=no])])
|
||||
|
||||
AS_IF([test "$has_system_cares" = "no"], [
|
||||
dnl REMEMBER TO CHANGE WITH A NEW C-ARES RELEASE!
|
||||
cares_version="1.34.6"
|
||||
AC_MSG_RESULT(extracting c-ares resolver library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old c-ares directory to force a recompile...
|
||||
rm -rf c-ares-$cares_version c-ares
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz c-ares.tar.gz
|
||||
else
|
||||
cp c-ares.tar.gz c-ares.tar.gz.bak
|
||||
gunzip -f c-ares.tar.gz
|
||||
cp c-ares.tar.gz.bak c-ares.tar.gz
|
||||
tar xf c-ares.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring c-ares library)
|
||||
cd c-ares-$cares_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/c-ares --libdir=$PRIVATELIBDIR --enable-shared --disable-tests || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling c-ares resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing c-ares resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libcares*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
CARES_CFLAGS="-I$cur_dir/extras/c-ares/include"
|
||||
AC_SUBST(CARES_CFLAGS)
|
||||
CARES_LIBS="-L$PRIVATELIBDIR"
|
||||
|
||||
dnl Set default library parameters for when pkg-config is not available
|
||||
dnl Ugly cd'ing out of extras/c-ares-xxx ;)
|
||||
dnl Note: must be a full path, not relative path.
|
||||
cd ../..
|
||||
CARESLIBSALT="$PRIVATELIBDIR/libcares.so"
|
||||
cd -
|
||||
case `uname -s` in
|
||||
*FreeBSD*)
|
||||
CARESLIBSALT="$CARESLIBSALT"
|
||||
;;
|
||||
*Linux*)
|
||||
CARESLIBSALT="$CARESLIBSALT -lrt"
|
||||
;;
|
||||
*SunOS*)
|
||||
CARESLIBSALT="$CARESLIBSALT -lrt"
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl Use pkg-config for c-ares libraries, and if not available use defaults
|
||||
dnl from above (also if pkg-config returns an empty result).
|
||||
if test "x$ac_cv_path_PKGCONFIG" = "x" ; then
|
||||
CARES_LIBS="$CARES_LIBS $CARESLIBSALT"
|
||||
else
|
||||
CARES_LIBSPRE="$CARES_LIBS"
|
||||
dnl the sed expression forces an absolute path to the .so file to be generated
|
||||
dnl because this is what libtool would do. If this wasn't done and /usr/lib*/libcares.so
|
||||
dnl exists, then unrealircd would still try to link against the system c-ares.
|
||||
dnl The [] quotation is needed because the sed expression has [] in it.
|
||||
[CARES_LIBS="$CARES_LIBS `$ac_cv_path_PKGCONFIG --libs libcares.pc | sed -e 's,-L\([^ ]\+lib\) -lcares,\1/libcares.so,'`"]
|
||||
if test "$CARES_LIBS" = "$CARES_LIBSPRE " ; then
|
||||
CARES_LIBS="$CARES_LIBS $CARESLIBSALT"
|
||||
fi
|
||||
fi
|
||||
AC_SUBST(CARES_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system jansson when available, unless --without-system-jansson
|
||||
has_system_jansson="no"
|
||||
AS_IF([test "x$with_system_jansson" = "xyes"],[
|
||||
PKG_CHECK_MODULES([JANSSON], [jansson >= 2.0.0],[has_system_jansson=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libjansson*])],[has_system_jansson=no])])
|
||||
|
||||
AS_IF([test "$has_system_jansson" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW JANSSON RELEASE!
|
||||
jansson_version="2.15.0"
|
||||
AC_MSG_RESULT(extracting jansson library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old jansson directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf jansson-$jansson_version jansson
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz jansson.tar.gz
|
||||
else
|
||||
cp jansson.tar.gz jansson.tar.gz.bak
|
||||
gunzip -f jansson.tar.gz
|
||||
cp jansson.tar.gz.bak jansson.tar.gz
|
||||
tar xf jansson.tar
|
||||
fi
|
||||
AC_MSG_RESULT(compiling jansson library)
|
||||
cd jansson-$jansson_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/jansson --libdir=$PRIVATELIBDIR --enable-shared --disable-static || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling jansson resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing jansson resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libjansson*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
JANSSON_CFLAGS="-I$cur_dir/extras/jansson/include"
|
||||
AC_SUBST(JANSSON_CFLAGS)
|
||||
JANSSON_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[JANSSON_LIBS="`$ac_cv_path_PKGCONFIG --libs jansson.pc`"])
|
||||
dnl ^^^ FIXME FIXME this is likely incorrect the .pc etc
|
||||
dnl For when pkg-config isn't available
|
||||
AS_IF([test -z "$JANSSON_LIBS"],
|
||||
[JANSSON_LIBS="-L$PRIVATELIBDIR -ljansson"])
|
||||
AC_SUBST(JANSSON_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
|
||||
AX_PTHREAD()
|
||||
|
||||
CHECK_LIBCURL
|
||||
|
||||
CHECK_GEOIP_CLASSIC
|
||||
|
||||
dnl This does not do much anymore but..
|
||||
AC_ARG_ENABLE(mmdb,
|
||||
[AC_HELP_STRING([--enable-mmdb=no/yes],[enable GeoIP mmdb support])],
|
||||
[enable_mmdb=$enableval],
|
||||
[enable_mmdb=no])
|
||||
AS_IF([test "x$enable_mmdb" = "xyes"],
|
||||
[AC_DEFINE([GEOIP_ENGINE], ["geoip_mmdb"], [MMDB GeoIP engine])])
|
||||
|
||||
dnl Set to include dir
|
||||
UNRLINCDIR="`pwd`/include"
|
||||
|
||||
dnl This is at the end so the (potential) -std=gnu17 is not used
|
||||
dnl when compiling libraries, as their requirements may be different.
|
||||
AC_MSG_CHECKING([if explicit -std=gnu17 is needed])
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM(
|
||||
[[#include <sys/types.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/socket.h>]],
|
||||
[[
|
||||
void (*test)();
|
||||
test = exit;
|
||||
test(0);
|
||||
]])],
|
||||
[AC_MSG_RESULT(no)],
|
||||
[CFLAGS="$CFLAGS -std=gnu17"
|
||||
AC_MSG_RESULT(yes)])
|
||||
|
||||
dnl Moved to the very end to ensure it doesn't affect any libs or tests.
|
||||
if test "$ac_cv_werror" = "yes" ; then
|
||||
CFLAGS="$CFLAGS -Werror"
|
||||
fi
|
||||
|
||||
dnl Address sanitizer build
|
||||
if test "$ac_cv_asan" = "yes" ; then
|
||||
CFLAGS="$CFLAGS -O2 -fno-inline -fsanitize=address,undefined -fno-omit-frame-pointer -DNOCLOSEFD"
|
||||
IRCDLIBS="-fsanitize=address $IRCDLIBS"
|
||||
fi
|
||||
|
||||
AC_SUBST(IRCDLIBS)
|
||||
|
||||
AC_SUBST(UNRLINCDIR)
|
||||
|
||||
AC_CONFIG_FILES([Makefile
|
||||
src/Makefile
|
||||
src/modules/Makefile
|
||||
src/modules/chanmodes/Makefile
|
||||
src/modules/usermodes/Makefile
|
||||
src/modules/extbans/Makefile
|
||||
src/modules/rpc/Makefile
|
||||
src/modules/third/Makefile
|
||||
extras/unrealircd-upgrade-script
|
||||
unrealircd])
|
||||
AC_OUTPUT
|
||||
chmod 0700 unrealircd
|
||||
Executable
+66
@@ -0,0 +1,66 @@
|
||||
#!/bin/sh
|
||||
|
||||
if test "x$1" = x -o "x$2" = x ; then
|
||||
echo "Syntax:"
|
||||
echo "curlinstall ares_path libcurl_path"
|
||||
echo ""
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "`eval echo -n 'a'`" = "-n a" ] ; then
|
||||
c="\c"
|
||||
else
|
||||
n="-n"
|
||||
fi
|
||||
|
||||
save_PWD=`pwd`
|
||||
echo "Installing ares"
|
||||
cd $1
|
||||
./configure --prefix=$HOME/ares && make && make install
|
||||
|
||||
SSLFLAG=""
|
||||
while [ -z "$SSLFLAG" ] ; do
|
||||
echo ""
|
||||
echo "Should libcurl be built with SSL support?"
|
||||
echo $n "-> " $c
|
||||
read cc
|
||||
case "$cc" in
|
||||
[Yy]*)
|
||||
SSLFLAG="--with-ssl"
|
||||
;;
|
||||
[Nn]*)
|
||||
SSLFLAG="--without-ssl"
|
||||
;;
|
||||
*)
|
||||
echo ""
|
||||
echo "You must enter either Yes or No"
|
||||
;;
|
||||
esac
|
||||
done
|
||||
if [ -f $HOME/ares/lib/libcares.a ] ; then
|
||||
if [ -f $HOME/ares/lib/libares.a ] ; then
|
||||
rm -f $HOME/ares/lib/libares.a
|
||||
fi
|
||||
cp $HOME/ares/lib/libcares.a $HOME/ares/lib/libares.a
|
||||
fi
|
||||
|
||||
echo "Installing libcurl"
|
||||
cd $2
|
||||
CPPFLAGS="-I$HOME/ares/include" ./configure --prefix=$HOME/curl --disable-shared \
|
||||
--disable-thread --enable-ares=$HOME/ares --disable-ipv6 $SSLFLAG
|
||||
cp -R $HOME/ares/lib ares
|
||||
make && make install
|
||||
|
||||
if [ -f $HOME/curl/lib/libares.a ] ; then
|
||||
rm -f $HOME/curl/lib/libares.a
|
||||
fi
|
||||
cp $HOME/ares/lib/libares.a $HOME/curl/lib
|
||||
|
||||
cd $save_PWD
|
||||
|
||||
echo ""
|
||||
echo ""
|
||||
echo "libcurl has been installed. When running ./Config specify:"
|
||||
echo "$HOME/curl"
|
||||
echo "for the directory you installed libcurl to."
|
||||
|
||||
+6
-8
@@ -119,13 +119,11 @@ Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
|
||||
lines worth. :)
|
||||
|
||||
UnrealIRCd Coders
|
||||
Carsten Munk <stskeeps@unrealircd.com> / May 1999 - December 2008
|
||||
Dominick Meglio <codemastr@unrealircd.com> / June 1999 - August 2005
|
||||
David Flynn / March 2000 - June 2000
|
||||
McSkaf / June 2001 - September 2001
|
||||
Finny Merrill <griever@unrealircd.com> / November 2001 - December 2002
|
||||
Bram Matthys <syzop@unrealircd.com> / January 2002 - date
|
||||
This list is incomplete, type /INFO on IRC to find the updated list.
|
||||
Carsten Munk <stskeeps@unrealircd.com> / May 1999, date
|
||||
Dominick Meglio <codemastr@unrealircd.com> / June 1999, date
|
||||
David Flynn / March 2000, June 2000
|
||||
McSkaf / June 2001, September 2001
|
||||
Finny Merrill <griever@unrealircd.com> / November 2001, date
|
||||
|
||||
Thanks go to those persons not mentioned here who have added their advice,
|
||||
opinions, and code to IRC.
|
||||
@@ -145,4 +143,4 @@ Eric P. Scott <eps@toaster.sfsu.edu>
|
||||
Dan Goodwin <fornax@wpi.wpi.edu>
|
||||
Noah Friedman <friedman@ai.mit.edu>
|
||||
|
||||
[ $Id$ ]
|
||||
[ $Id$ ]
|
||||
@@ -1,32 +0,0 @@
|
||||
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _ | | | | | / | | / _ |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Configuration Program
|
||||
for UnrealIRCd 6.2.6
|
||||
|
||||
This program will help you to compile your IRC server, and ask you
|
||||
questions regarding the compile-time settings of it during the process.
|
||||
|
||||
A short installation guide is available online at:
|
||||
https://www.unrealircd.org/docs/Installing_from_source
|
||||
|
||||
Full documentation is available at:
|
||||
https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
|
||||
--------------------------------------------------------------------------------------
|
||||
|
||||
The full release notes are available in doc/RELEASE-NOTES.md
|
||||
For easier viewing, check out the latest online release notes at:
|
||||
https://github.com/unrealircd/unrealircd/blob/unreal60_dev/doc/RELEASE-NOTES.md
|
||||
|
||||
UnrealIRCd 6 is compatible with the following services:
|
||||
* anope 2.0.x (stable) with the "unreal4" protocol module - anope 2.0.7 or higher required
|
||||
* anope 2.1.x (dev) with the "unrealircd" protocol module
|
||||
* atheme with the "unreal4" protocol module - tested with version 7.2.9
|
||||
|
||||
--------------------------------------------------------------------------------------
|
||||
@@ -1,33 +0,0 @@
|
||||
pub rsa4096 2024-11-18 [SC] [expires: 2030-11-17]
|
||||
36E6F65706E36B0937280299101001DAF48BB56D
|
||||
uid UnrealIRCd releases and patches (for verification of software downloads only!) <releases@unrealircd.org>
|
||||
-----BEGIN PGP PUBLIC KEY BLOCK-----
|
||||
|
||||
mQINBGc7EBEBEADDZzlLVArYr2kE9NlhnuUF31rW3wvZ4avjhzhmO6bL0I0RESZC
|
||||
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|
||||
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|
||||
WyKCMuK3TKaD8UjGd5PPQR4jA6k1Hn8kvUl53EmkJjRyJc1XVz4AjZFywyUENGJv
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
HRK72TezQ+XPFAqsXNmeaLBVVFM8L3fPBBEmVV5tULZ7+/3Qlyub78/OK3Y1/fV7
|
||||
qFY1S0WnTWY5mBNtUSgF9bGK/UyySNtPFtihmyg0xGQ/cNwiH7QXp38LboEBDoTF
|
||||
lRT42nX1Nw9KpIWqGPTowB4qhN7znAseYkuH1XtDJHm1OKQjUB8lyBupq3cXYUju
|
||||
JJH4zfdpWeLWQktb3D8uQsvEBcIyaVRs8wlPdAQBZBL0cLvE0ACpcsbsua26ihzB
|
||||
ZCGzYmdZvBPpRo2e5xzC9ur3VOQzHqsebFrRKzDD6PgYCgnqJ+03vMToGua9MVX+
|
||||
FFd2BSLO3UGUPdZESNzik2cILyZPRucwGWnL4wh+v+eOP9ZS4QpACye38VkGWUVR
|
||||
YqzzK4QaI3m1xrRbcuCXdiMymWnWV3yW6AU+eGB8aEDW
|
||||
=p0TV
|
||||
-----END PGP PUBLIC KEY BLOCK-----
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,195 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title>UnrealIRCd - 3.2 - Offical Documentation</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<p> <font size="-1">I M P O R T A N T R E A D I N G</font></p>
|
||||
<p><font size="-1">(YES, YOU WILL NEED TO READ ALL OF THIS)</font></p>
|
||||
<p><font size="-1">* Unreal3.2 is a lot different than Unreal3.1.1. Forget
|
||||
all you have learned about setting up Unreal3.1.1 - this is a lot different.
|
||||
We have got a new configuration format that integrates all the former config
|
||||
files,ircd.conf, vhost.conf, chrestrict.conf, unrealircd.conf, into to one newunrealircd.conf
|
||||
(what the ircd.conf is called now). See doc/ for more information on the configuration
|
||||
format</font></p>
|
||||
<p><font size="-1">* THIS IS A BETA VERSION, REPORT BUGS ON http://bugs.unrealircd.org</font></p>
|
||||
<p><font size="-1">* We have introduced a new cloaking algorithm (+x), which makes
|
||||
it incompatible with Unreal3.1.1 - these can however still link, but the hostname
|
||||
will look different. This is made of three big numbers, configured in the config
|
||||
file - and these MUST be the same on all servers on the network. Keep these
|
||||
numbers secret, and the cloaking algorithm is uncrackable (within 55 years,
|
||||
that is). The +x algorithm was changed slightly to fix a method of cracking
|
||||
that was found. #define COMPAT_BETA4_KEYS to use the beta4 system for compatibility
|
||||
with older betas.</font></p>
|
||||
<p><font size="-1">* If you use Linux and have problems where the IRCd complains
|
||||
that MAXCONNECTIONS is larger than FD_SETSIZE, you need to get your root to
|
||||
edit /usr/include/bits/types.h - #define __FD_SETSIZE 1024 to be somenumber
|
||||
that is equal or higher than MAXCONNECTIONS. This is a problem with Linux that
|
||||
it is hard coded and non override able in some distributions. We recommend you
|
||||
use FreeBSD or the variants of this if you need to run high load IRC servers.</font></p>
|
||||
<p><font size="-1">* We use autoconf to help with compilation, and this should
|
||||
make us able to a lot more platform (we have even ported to BeOS).</font></p>
|
||||
<p><font size="-1">* We require a pthreads library for the SOCKS scan now - and
|
||||
this is now done in the background (no more waiting!).</font></p>
|
||||
<p><font size="-1">* The IRCd is now modularized, and you load modules with the
|
||||
loadmodule command. You will most likely want to add these lines:<br>
|
||||
loadmodule "src/modules/commands.so";<br>
|
||||
loadmodule "src/modules/scan.so";<br>
|
||||
loadmodule "src/modules/scan_socks.so";<br>
|
||||
loadmodule "src/modules/scan_http.so";</font></p>
|
||||
<p><font size="-1"> If you would like to code a module, doc/ will contain a module
|
||||
guide,and we got an example module in src/modules/m_dummy.c.</font></p>
|
||||
<p><font size="-1">* We have some IPv6 support, and there are some minor bugs
|
||||
in it.</font></p>
|
||||
<p><font size="-1">* The documentation is NOT yet 100% complete</font></p>
|
||||
<p><font size="-1">* We have added snomask (similar to ircu), basically this allowed
|
||||
us to remove several modes. Modes +cfFkje are gone, but don't worry, you can
|
||||
still use them. They are now added like this:</font></p>
|
||||
<p><font size="-1"> /mode yournick +s +cF</font></p>
|
||||
<p><font size="-1"> You set the flags in the second parameter of the mode command
|
||||
for a mode change +s, setting -s with no parameters removes all your snomask.
|
||||
You can remove a specific snomask by doing:</font></p>
|
||||
<p><font size="-1"> /mode yournick -s -c</font></p>
|
||||
<p><font size="-1">The current snomasks are:</font></p>
|
||||
<p><font size="-1"> c - local connects<br>
|
||||
F - far connects<br>
|
||||
f - flood notices<br>
|
||||
k - kill notices<br>
|
||||
e - 'eyes' notices<br>
|
||||
j - 'junk' notices<br>
|
||||
v - vhost notices<br>
|
||||
G - gline/shun notices<br>
|
||||
n - nick change notices<br>
|
||||
q - deny nick (Q:line) rejection notices</font></p>
|
||||
<p><font size="-1"> It shouldn't be too hard to figure out, just play around with
|
||||
it a bit :)</font></p>
|
||||
<p><font size="-1">* /who needs testing it was recorded and may contain bugs</font></p>
|
||||
<p><font size="-1">* We have added alias {} which allows you to dynamically create
|
||||
commands such as /nickserv Read example.conf for more information on how to
|
||||
create your own. To use standard ones include one of the following files</font></p>
|
||||
<p><font size="-1"> aliases/ircservices.conf (IRCServices, Daylight)<br>
|
||||
aliases/epona.conf (Epona)<br>
|
||||
aliases/auspice.conf (Auspice)<br>
|
||||
aliases/generic.conf (Magick, Sirius, Wrecked)<br>
|
||||
aliases/operstats.conf (OperStats)<br>
|
||||
aliases/genericstats.conf (GeoStats, NeoStats)</font></p>
|
||||
<p><font size="-1">* You can now use an IP in the oper::from and vhost::from fields
|
||||
even if the host resolves</font></p>
|
||||
<p><font size="-1">* Added an http proxy scanner (scan_http.so)</font></p>
|
||||
<p><font size="-1">* Added oper::snomask to specify default oper snomask modes</font></p>
|
||||
<p><font size="-1">* /helpop text has been moved to a config directive, help {}.
|
||||
To keep the standard help text you need to include help.conf so add include
|
||||
"help.conf"; to your config file.</font></p>
|
||||
<p><font size="-1">* To be able to use G:lines you must now have the can_gkline
|
||||
flag (or t if old style flags)</font></p>
|
||||
<p><font size="-1">* Usermode +T (Tech Admin) has been removed, since it is 100%
|
||||
useless</font></p>
|
||||
<p><font size="-1">* Added a make install to copy files to the installation location</font></p>
|
||||
<p><font size="-1">* Removed ./ircd, ./killircd, crypt/mkpasswd, ./rehash and
|
||||
merged them into a new ./unreal [start|stop|rehash|mkpasswd] for mkpasswd the
|
||||
format is</font></p>
|
||||
<p><font size="-1"> ./unreal mkpasswd [method] [password]</font></p>
|
||||
<p><font size="-1">* Added a new system for crypting passwords. You now do for
|
||||
example password "my password" { crypt; }; This allows you to have
|
||||
some crypted passwords and others not. If you have SSL enabled you may also
|
||||
use the md5 and sha1 methods.</font></p>
|
||||
<p><font size="-1">* The old blackhole is now set::scan::endpoint and specifies
|
||||
an IP and port to tell proxies to connect to.</font></p>
|
||||
<p><font size="-1">* You can now specify a cipher list for SSL links (read doc/conf.doc
|
||||
for more info)</font></p>
|
||||
<p><font size="-1">* +I is now in invisibility.so so it is easily disabled</font></p>
|
||||
<p><font size="-1">* set::socks has been replaced by set::scan (read doc/conf.doc
|
||||
for more info)</font></p>
|
||||
<p><font size="-1">* If you experience problems with the scanners, perhaps check
|
||||
out BOPM (http://www.blitzed.org/bopm)</font></p>
|
||||
<p><font size="-1">* log {} syslog support added (read doc/unreal32docs.html for
|
||||
more info)</font></p>
|
||||
<p><font size="-1">* Added ripemd-160 password encryption support</font></p>
|
||||
<p><font size="-1">* Enabled sha1 and md5 password encryption on Win32 regardless
|
||||
of whether SSL is used.</font></p>
|
||||
<p><font size="-1">* Added WinNT/2k/XP service support (experimental) To use this
|
||||
you use the unreal.exe utility: unreal install -installs the service<br>
|
||||
unreal uninstall -uninstalls the service <br>
|
||||
unreal start -starts the service <br>
|
||||
unreal stop -stops the service<br>
|
||||
unreal restart -restarts the service<br>
|
||||
unreal rehash -rehashes the config file</font></p>
|
||||
<p><font size="-1"> Config errors and crashes are now logged to service.log when
|
||||
in service mode.</font></p>
|
||||
<p><font size="-1">* Implemented a new win32 debugger to make fixing bugs much
|
||||
easier.</font></p>
|
||||
<p><font size="-1">* Added a win32 installer to simplify installing under Windows.</font></p>
|
||||
<p><font size="-1">* AKILL/RAKILL is deprecated. Server command still works but
|
||||
will be removed eventually (aliases to TKL G). For normal opers it notices that
|
||||
the commands are deprecated.</font></p>
|
||||
<p><font size="-1">Made the config parser smarter when it comes to time values
|
||||
and size values. Entries are no longer limited to 1d2h1m. You can now enter
|
||||
"1day 2 hours 1 minute" for example. See doc/conf.doc for more information.</font></p>
|
||||
<p><font size="-1">* The oper override code has been rewritten to be less intrusive.
|
||||
You can now no longer automatically join a channel for which you must override
|
||||
a mode. You must /invite yourself to the channel. The idea behind this is it
|
||||
prevents the accidental "rejoin on kick" ban override and joining
|
||||
a +s channel without realizing it is +s and therefore you shouldn't know it
|
||||
exists.</font></p>
|
||||
<p><font size="-1">* If you use the SSL features of Unreal, you should use OpenSSL
|
||||
0.9.6e or later. This is important as the older versions may make the program
|
||||
exploitable. See http://www.openssl.org for more information</font></p>
|
||||
<p><font size="-1">* We have made a lot of changes to deal with SSL, and if you
|
||||
find any flaws or problems, please contact the coder team. We however think
|
||||
that the changes will make SSL more transparent and make it work more efficiently.</font></p>
|
||||
<p><font size="-1">* Added technical documentation in doc/technical. This directory
|
||||
will contain information about the protocol used by Unreal.</font></p>
|
||||
<p><font size="-1">* Added EGD support for SSL. EGD allows entropy to be gathered
|
||||
on systems that do not have a random device (/dev/random or /dev/urandom) or
|
||||
have an unreliable random device. Unreal has been tested using EGADS (http://www.securesoftware.com/egads.php)
|
||||
[With EGD support enabled], PRNGD (http://www.aet.tu-cottbus.de/personen/jaenicke/postfix_tls/prngd.html),
|
||||
and EGD (http://egd.sourceforge.net). Other EGD compatible programs should work
|
||||
as well.</font></p>
|
||||
<p><font size="-1">* We have created a new complete set of docs! doc/unreal32docs.html
|
||||
is now a complete<br>
|
||||
set of docs! It is still not finished, however it contains atleast what was
|
||||
already<br>
|
||||
avail. in the other doc files. <br>
|
||||
It can also be view online @ http://www.unrealircd.com/unreal32docs.html</font></p>
|
||||
<p><font size="-1">* We have removed ./Setup - Please read the new docs for information
|
||||
on configuring &<br>
|
||||
setting up Unreal3.2</font></p>
|
||||
<p><font size="-1">* Removed makeconf - Read the docs to make a config file</font></p>
|
||||
<p><font size="-1">* Added set::ssl::options with the following options:<br>
|
||||
fail-if-no-clientcert - If SSL client connects and doesn't provide a client<br>
|
||||
certificate, abort connection immediately<br>
|
||||
verify-certificate - Check the certificate's validity using X509 methods, check if<br>
|
||||
we trust CA's, etc. <br>
|
||||
It however does slip self signed certificates through UNLESS<br>
|
||||
no-self-signed - Don't allow self-signed certificates through (requires<br>
|
||||
verify-certificate)</font></p>
|
||||
|
||||
<p><font size="-1">* Added the ability specify which CA's are trusted using set::ssl::trusted-ca-file</font></p>
|
||||
|
||||
<p><font size="-1">* A new configuration system has been added. The system is a bit more strict (meaning it
|
||||
will complain more often) but it will never crash due to configuration errors, just
|
||||
display a message saying errors exist.</font></p>
|
||||
|
||||
<p><font size="-1">* SVSLUSERS was added to all U:lines to change local and global max user counts (this is
|
||||
NOT meant so you can make the max count higher than it really should be.)</font></p>
|
||||
|
||||
<p><font size="-1">* A new oper flag, can_override/v has been added. This is an attempt to stop oper abuse.
|
||||
All opers can no longer use oper-override, this oflag MUST be in place for oper-override
|
||||
to be allowed. Can_override is NOT assumed to be present no matter what your flags,
|
||||
meaning you could be +N but still not be allowed to use oper-override.</font></p>
|
||||
|
||||
<p><font size="-1">* UNKLINE and UNZLINE have been removed in favor of a system like G:lines, to remove you
|
||||
now /kline -user@host or /zline -user@host</font></p>
|
||||
<p><font size="-1">* MAKE SURE YOU RERUN ./Config AND RUN make clean BEFORE USING
|
||||
THIS VERSION!!!</font></p>
|
||||
<p> </p>
|
||||
<p> </p>
|
||||
<p><font size="+2"><strong>Notes on compatibility</strong><a name="notesoncompatibility" id="notesoncompatibility"></a></font><br>
|
||||
</p>
|
||||
<p>Unreal 3.2 is ONLY compatible with Unreal3.1.4 and Unreal3.2 servers. DO NOT
|
||||
ATTEMPT to link to servers that it is NOT compatible with.</p>
|
||||
<p>
|
||||
</body>
|
||||
</html>
|
||||
+18
-100
@@ -1,72 +1,21 @@
|
||||
Rules about patches & modifications to UnrealIRCd
|
||||
|
||||
1. When making a change, always add a small description in the commit log.
|
||||
Don't forget to mention the bug# and credit the reporter (if any).
|
||||
Some minor rules about patches & modifications to UnrealIRCd
|
||||
|
||||
2. If new files are made, they must contain proper copyright headers.
|
||||
1. When making a change, always add a small description in Changes, in the
|
||||
BOTTOM
|
||||
|
||||
3. Each bug or feature should have a bug# so people can have a discussion
|
||||
about it. This has a few implications (read!!):
|
||||
* People must report bugs/feature requests to bugs.unrealircd.org and
|
||||
not on IRC, e-mail, etc.
|
||||
* That means other people can see the bug# and comment on it. This means
|
||||
discussion is easy to read back for each issue and not spread between
|
||||
several IRC logs.
|
||||
Furthermore, by using the bugtracker instead of directly committing,
|
||||
people could point out that there might be a better way to do things
|
||||
than you originally thought, or it might be that other devs don't like
|
||||
it at all.
|
||||
* If a head coder has 'acknowledged' or 'confirmed' the issue or stated
|
||||
in a comment that it's OK to implement, then any dev may take the issue.
|
||||
The dev should change the status to 'assigned' and work on it, then
|
||||
commit and change it to 'resolved', set 'fixed in version' to the
|
||||
correct release, and add a comment pasting the relevant commit log.
|
||||
Of course other guidelines, in particular rule #7, still applies.
|
||||
2. If new files are made, it must contain proper copyright headers,
|
||||
and a $Id$ somewhere.
|
||||
|
||||
4. If you don't have direct write access to the repository then you can
|
||||
submit changes as as PR on github. It is very much preferred to also
|
||||
have a bugs.unrealircd.org entry for it as well (see previous item).
|
||||
|
||||
5. For the stable branch, in general, only commit changes that have an
|
||||
associated bugid# and/or were discussed.
|
||||
For branches currently in development (alpha/beta) there's more freedom
|
||||
and if you think the change will be small and is fine without a
|
||||
discussion then feel free to commit.
|
||||
|
||||
6. Regarding reidenting, restructuring or other major code cleanups: please
|
||||
discuss before doing so. The other devs might not agree with you on the
|
||||
particular cleanup you have in mind which would result in another
|
||||
clean-up-the-cleanup commit.
|
||||
You may, however reindent and clean up individual sections when you are
|
||||
working on fixing a particular bug# or implementing a new feature. In fact
|
||||
you're encouraged to do so if the code is confusing without it. However,
|
||||
obey the style of Unreal's code (mostly outlined in this document)
|
||||
and do not introduce yet another (new) style. Also, be careful with doing
|
||||
any cleanup: if you're unsure in any way about the use of something,
|
||||
or something that looks redundant on first sight, then look more
|
||||
carefully... it might indeed be useless and/or redundant, but it might
|
||||
also be a subtle thing that can create great bugs when 'cleaned up'.
|
||||
|
||||
7. During the Release Candidate stage (from RC1 until the final release)
|
||||
only the head coder may commit directly, all others should ask and
|
||||
present their patch before committing. Yes, even if you are changing
|
||||
only 1 line of code or text.
|
||||
|
||||
9. UnrealIRCd should compile on all supported operating systems and
|
||||
platforms, using GCC 3 or higher on *NIX, and Visual Studio 2008 or
|
||||
higher on Windows. This means you cannot blindly use all C99 extensions.
|
||||
|
||||
10. Coders must test their code before committing.
|
||||
|
||||
11. /*
|
||||
* These kind of comments
|
||||
*/
|
||||
3. /*
|
||||
* These kind of comments
|
||||
*/
|
||||
|
||||
NOT
|
||||
|
||||
// These kind of comments
|
||||
|
||||
12. if (something == 1)
|
||||
4. if (something == 1)
|
||||
{
|
||||
moo; /* comment */
|
||||
/* This does what what what */
|
||||
@@ -78,46 +27,15 @@ Rules about patches & modifications to UnrealIRCd
|
||||
if (something == 1) {
|
||||
}
|
||||
|
||||
13. Do not touch version.c.SH or version.h, unless you are a head coder.
|
||||
If you need a credit in, contact us
|
||||
5. Do not touch version.c.SH or version.h, unless you are a head coder
|
||||
if you need a credit in, contact us
|
||||
|
||||
14. Protocol changes must be discussed before making patches for it.
|
||||
6. Patches are submitted to coders@lists.unrealircd.org,
|
||||
using "cvs diff -u > patchname". A submision must contain description of
|
||||
what it does, etc.
|
||||
|
||||
7. Protocol changes must be discussed before making patches for it.
|
||||
|
||||
15. We do NOT rip people off. If we use other people's code, it MUST be
|
||||
properly credited.
|
||||
8. We do NOT rip people off. If we use other people's code, it MUST be
|
||||
properly credited.
|
||||
|
||||
16. We use tabsize 8 and we use tabs AND NOT SPACES.
|
||||
Some code is old and horrible and has a mix of tabs and spaces used for
|
||||
spacing, that's something we do not want to have ;)
|
||||
|
||||
17. Be careful about overflows. Do not do any unchecked string copies.
|
||||
Instead of strcpy, strcat and sprintf/ircsprintf, use the following
|
||||
functions: strlcpy, strlcat, snprintf/ircnsprintf.
|
||||
If you are copying/writing character-by-character or word-by-word in a
|
||||
loop, eg using *p++ = x; then be very sure about your size counting.
|
||||
Often it's better to avoid such code altogether, by simply using
|
||||
strlcat for everything.
|
||||
|
||||
18. Speed. When optimizing or writing code, keep in mind that readability and
|
||||
stability comes FIRST, and after that comes speed. So we'd rather prefer some
|
||||
readable code (even if difficult) over some odd highly optimized routine which
|
||||
nobody understands, is difficult to extend, and might have several bugs.
|
||||
As mentioned earlier: use ircsnprintf, not snprintf (this is because
|
||||
ircsnprintf is optimized for simple strings like the ones we use).
|
||||
ircsnprintf calls snprintf when it finds a (non-simple) format specifier it
|
||||
can't handle. Simple format specifiers do not have prefixes other than
|
||||
h and l.
|
||||
|
||||
19. Initialize your structs and use the proper memory calls.
|
||||
In UnrealIRCd we use safe_alloc, safe_free, safe_strdup and safe_strldup.
|
||||
Do NOT use malloc, calloc or strdup.
|
||||
|
||||
20. Comment your code! This should speak for itself...
|
||||
Put comments wherever you think they are needed, to aid any further coders
|
||||
with reading your code.. and, in fact, it will aid yourself as well if you
|
||||
would look back at your code 2 years later.
|
||||
If there's some obscure pitfall, DO mention it! Don't just "hope" a next
|
||||
author will see it like you did.
|
||||
|
||||
21. Use enums whenever possible, rather than #define constants. Besides making
|
||||
things more clean, it also aids debugging.
|
||||
|
||||
+43
-2
@@ -1,2 +1,43 @@
|
||||
For information on how to compile UnrealIRCd (modules) on Windows, see:
|
||||
https://www.unrealircd.org/docs/Compiling_UnrealIRCd_on_Windows
|
||||
==[ IMPORTANT MESSAGE ABOUT DISABLING NOSPOOF ]==
|
||||
Disabling NOSPOOF at windows (w9x, nt, w2k, xp) is NOT recommended since this
|
||||
will allow users to use "spoofed hosts" (like the IP of someone you trust).
|
||||
|
||||
If you got problems with NOSPOOF fix your client (bot?) instead (you should
|
||||
PONG back to the initial PING at connect).
|
||||
|
||||
==[ HOW TO COMPILE UNREALIRCD WITHOUT SSL AT WINDOWS ]==
|
||||
First of all you need Microsoft Visual C++, compiling with cygwin
|
||||
is not supported.
|
||||
|
||||
== "old" VC++ 6.0 ==
|
||||
1. You need the Platform SDK (PSDK)
|
||||
Grab it at: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ ->
|
||||
core sdk -> install this sdk.
|
||||
Note that this can take some time to download because it's >200Mb
|
||||
(450mb installed) [!].
|
||||
2. To compile:
|
||||
start -> programs -> platform sdk blabla -> open build env. -> (choose os) ->
|
||||
set blabla build env (debug). This will launch a DOS window.
|
||||
3. Go to your UnrealIrcd dir (like: cd \dev\unreal3.2) and then compile with:
|
||||
nmake -f makefile.win32
|
||||
This will generate a wircd.exe and unreal.exe
|
||||
4. Copy the src\win32\tre.dll to your UnrealIrcd main dir.
|
||||
5. Done!
|
||||
|
||||
== VC++ 7.x (.NET) ==
|
||||
1. Start the Visual Studio .NET Command Prompt
|
||||
2. Go to your UnrealIrcd dir (like: cd \dev\unreal3.2) and then compile with:
|
||||
nmake -f makefile.win32
|
||||
This will generate a wircd.exe and unreal.exe
|
||||
3. Copy the src\win32\tre.dll to your UnrealIrcd main dir.
|
||||
4. Done!
|
||||
|
||||
==[ HOW TO COMPILE UNREALIRCD WITH SSL AT WINDOWS ]==
|
||||
Ouch, that's much work ;).
|
||||
You need to compile openssl yourself.
|
||||
Then have a look at makefile.win32 for instruction on how
|
||||
to enable / specify path / etc...
|
||||
DO NOT ask us for help with compiling openssl!
|
||||
|
||||
==[ AND ZIP LINKS SUPPORT? ]==
|
||||
See makefile.win32 for instructions.
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
/* Anope Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias hs { target hostserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
/* Atheme Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias hs { target hostserv; type services; }
|
||||
alias saslserv { type services; }
|
||||
alias sss { target saslserv; type services; }
|
||||
alias gameserv { type services; }
|
||||
alias gms { target gameserv; type services; }
|
||||
alias groupserv { type services; }
|
||||
alias grs { target groupserv; type services; }
|
||||
alias alis { type services; }
|
||||
alias ls { target alis; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
/* Auspice Aliases */
|
||||
|
||||
/* Uncomment this, if you have enabled "MassServ, W and X" in auspice */
|
||||
# alias massserv { type services; }
|
||||
# alias ma { target massserv; type services; }
|
||||
# alias W { type services; }
|
||||
# alias X { type services; }
|
||||
|
||||
/* Uncomment this, if you have enabled "WebServ" in auspice */
|
||||
# alias webserv { type services; }
|
||||
# alias ws { target webserv; type services; }
|
||||
|
||||
alias agent { type services; }
|
||||
alias adminserv { type services; }
|
||||
alias as { target adminserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias ho { target hostserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias rootserv { type services; }
|
||||
alias rs { target rootserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,12 +0,0 @@
|
||||
/* Cygnus Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias rootserv { type services; }
|
||||
alias rs { target rootserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,16 +0,0 @@
|
||||
/* Epona Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,14 +0,0 @@
|
||||
/* Generic Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,4 +0,0 @@
|
||||
/* Generic StatServ Aliases */
|
||||
|
||||
alias statserv { type stats; }
|
||||
alias ss { target statserv; type stats; }
|
||||
@@ -1,17 +0,0 @@
|
||||
/* IRCServices Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias irciihelp { type services; }
|
||||
alias statserv { type services; }
|
||||
alias ss { target statserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,6 +0,0 @@
|
||||
/* OperStats Aliases */
|
||||
|
||||
alias operserv { type stats; }
|
||||
alias os { target operserv; type stats; }
|
||||
alias statserv { type stats; }
|
||||
alias ss { target statserv; type stats; }
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword all { word "pussy"; }
|
||||
badword all { word "fuck"; }
|
||||
badword all { word "whore"; }
|
||||
badword all { word "slut"; }
|
||||
badword all { word "shit"; }
|
||||
badword all { word "asshole"; }
|
||||
badword all { word "bitch"; }
|
||||
badword all { word "cunt"; }
|
||||
badword all { word "vagina"; }
|
||||
badword all { word "penis"; }
|
||||
badword all { word "jackass"; }
|
||||
badword all { word "*fucker*"; }
|
||||
badword all { word "faggot"; }
|
||||
badword all { word "fag"; }
|
||||
badword all { word "horny"; }
|
||||
badword all { word "dickhead"; }
|
||||
badword all { word "sonuvabitch"; }
|
||||
badword all { word "*fuck*"; }
|
||||
badword all { word "tits"; }
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Example of a possible semi-secure /DCCALLOW configuration written by Syzop.
|
||||
* $Id$
|
||||
*
|
||||
* Actually nothing is *100% secure*... there could still be
|
||||
* bugs in the software itself (think: a winamp bug that can
|
||||
* be exploited via an mp3, or: a wmplayer bug that can be
|
||||
* exploited via a specially crafted .wmv, etc..).
|
||||
* If you are really that paranoid you could just remove
|
||||
* all 'allow dcc'-blocks and prompt the user for EVERY file ;).
|
||||
*
|
||||
* Still, I think this file is a good tradeoff between userfriendlyness
|
||||
* and security. Note that when you try to only DENY specific
|
||||
* file type (exe, com, etc) you are *guaranteed* to miss ones
|
||||
* (like: did you know .r17 gets treated as a rar archive?
|
||||
* and that an exe can be disguished as .cmd which is executable
|
||||
* on nt/w2k/xp?)
|
||||
*/
|
||||
|
||||
/* first.. deny everything, then allow known-good stuff... */
|
||||
deny dcc { filename "*"; reason "Possible executable content"; soft yes; }
|
||||
/* common image formats */
|
||||
allow dcc { filename "*.jpg"; soft yes; }
|
||||
allow dcc { filename "*.jpeg"; soft yes; }
|
||||
allow dcc { filename "*.gif"; soft yes; }
|
||||
allow dcc { filename "*.png"; soft yes; }
|
||||
allow dcc { filename "*.bmp"; soft yes; }
|
||||
/* audio / video (but not scripted/playlists!) */
|
||||
allow dcc { filename "*.mp1"; soft yes; }
|
||||
allow dcc { filename "*.mp2"; soft yes; }
|
||||
allow dcc { filename "*.mp3"; soft yes; }
|
||||
allow dcc { filename "*.mpg"; soft yes; }
|
||||
allow dcc { filename "*.mpeg"; soft yes; }
|
||||
allow dcc { filename "*.m1v"; soft yes; }
|
||||
allow dcc { filename "*.m2v"; soft yes; }
|
||||
allow dcc { filename "*.vob"; soft yes; }
|
||||
allow dcc { filename "*.wav"; soft yes; }
|
||||
/* text / misc */
|
||||
allow dcc { filename "*.txt"; soft yes; }
|
||||
allow dcc { filename "*.log"; soft yes; }
|
||||
allow dcc { filename "*.pdf"; soft yes; }
|
||||
allow dcc { filename "*.c"; soft yes; }
|
||||
allow dcc { filename "*.cpp"; soft yes; }
|
||||
@@ -1,714 +0,0 @@
|
||||
/* Configuration file for UnrealIRCd 6
|
||||
*
|
||||
* Simply copy this file to your conf/ directory and call it 'unrealircd.conf'
|
||||
*
|
||||
* If you are in a hurry then you can CTRL+F for: CHANGE THIS
|
||||
* The items that must be changed are indicated with those two words.
|
||||
* However, we actually recommend going through the file line by line
|
||||
* and edit it where needed, so you can see all the basic items and
|
||||
* what they are set to.
|
||||
*
|
||||
* BEFORE YOU PROCEED:
|
||||
* Important: all lines, except { and } end with an ;
|
||||
* This is very important, if you miss a ; somewhere then the
|
||||
* configuration file parser will complain and the file will not
|
||||
* be processed correctly!
|
||||
* If this is your first experience with an UnrealIRCd configuration
|
||||
* file then we really recommend you to read a little about the syntax,
|
||||
* this only takes a few minutes and will help you a lot:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* UnrealIRCd 6 documentation (very extensive!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Frequently Asked Questions:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*/
|
||||
|
||||
/* This is a comment, all text here is ignored (comment type #1) */
|
||||
// This is also a comment, this line is ignored (comment type #2)
|
||||
# This is also a comment, again this line is ignored (comment type #3)
|
||||
|
||||
/* UnrealIRCd makes heavy use of modules. Modules allow you to completely
|
||||
* customize the featureset you wish to enable in UnrealIRCd.
|
||||
* See: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* By using the include below we instruct the IRCd to read the file
|
||||
* 'modules.default.conf' which will load more than 150 modules
|
||||
* shipped with UnrealIRCd. In other words: this will simply load
|
||||
* all the available features in UnrealIRCd.
|
||||
* If you are setting up UnrealIRCd for the first time we suggest you
|
||||
* use this. Then, when everything is up and running you can come
|
||||
* back later to customize the list (if you wish).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Now let's include some other files as well:
|
||||
* - help/help.conf for our on-IRC /HELPOP system
|
||||
* - badwords.conf for channel and user mode +G
|
||||
* - spamfilter.conf as an example for spamfilter usage
|
||||
* (commented out)
|
||||
* - operclass.default.conf contains some good operclasses which
|
||||
* you can use in your oper blocks.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Load the default cloaking module (2021 onwards): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Or load the old module from UnrealIRCd 3.2/4/5 instead: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// CHANGE THIS (the 'name' and the 'info'):
|
||||
/* This is the me { } block which basically says who we are.
|
||||
* It defines our server name, some information line and an unique "sid".
|
||||
* The server id (sid) must start with a digit followed by two digits or
|
||||
* letters. The sid must be unique for your IRC network (each server should
|
||||
* have it's own sid). It is common to use 001 for the first server.
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
// CHANGE THIS:
|
||||
/* The admin { } block defines what users will see if they type /ADMIN.
|
||||
* It normally contains information on how to contact the administrator.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Clients and servers are put in class { } blocks, we define them here.
|
||||
* Class blocks consist of the following items:
|
||||
* - pingfreq: how often to ping a user / server (in seconds)
|
||||
* - connfreq: how often we try to connect to this server (in seconds)
|
||||
* - sendq: the maximum queue size for a connection
|
||||
* - recvq: maximum receive queue from a connection (flood control)
|
||||
*/
|
||||
|
||||
/* Client class with good defaults */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Special class for IRCOps with higher limits */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Server class with good defaults */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* try to connect every 15 seconds */
|
||||
maxclients 10; /* max servers */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Allow blocks define which clients may connect to this server.
|
||||
* This allows you to add a server password or restrict the server to
|
||||
* specific IPs only. You also configure the maximum connections
|
||||
* allowed per IP here.
|
||||
* See also: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Allow everyone in, but only 3 connections per IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Example of a special allow block on a specific IP:
|
||||
* Requires users on that IP to connect with a password. If the password
|
||||
* is correct then it permits 20 connections on that IP.
|
||||
*/
|
||||
// allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "somesecretpasswd";
|
||||
// maxperip 20;
|
||||
// }
|
||||
|
||||
/* Oper blocks define your IRC Operators.
|
||||
* IRC Operators are people who have "extra rights" compared to others,
|
||||
* for example they may /KILL other people, initiate server linking,
|
||||
* /JOIN channels even though they are banned, etc.
|
||||
*
|
||||
* For more information about becoming an IRCOp and how to do admin
|
||||
* tasks, see: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* For details regarding the oper { } block itself, see
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Here is an example oper block for 'bobsmith'
|
||||
* YOU MUST CHANGE THIS!! (the oper name and the password)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Oper permissions are defined in an 'operclass' block.
|
||||
* See https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd ships with a number of default blocks, see
|
||||
* the article for a full list. We choose 'netadmin' here.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Listen blocks define the ports where the server should listen on.
|
||||
* In other words: the ports that clients and servers may use to
|
||||
* connect to this server.
|
||||
*
|
||||
* Syntax:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Standard IRC port 6667:
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Standard IRC SSL/TLS port 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Special SSL/TLS servers-only port for linking */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTE: If you are on an IRCd shell with multiple IP's and you use
|
||||
* the above listen { } blocks then you will likely get an
|
||||
* 'Address already in use' error and the ircd won't start.
|
||||
* This means you MUST bind to a specific IP instead of '*' like:
|
||||
* listen { ip 1.2.3.4; port 6667; }
|
||||
* Of course, replace the IP with the IP that was assigned to you.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Link blocks allow you to link multiple servers together to form a network.
|
||||
* See https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
//link hub.example.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask *@something;
|
||||
// }
|
||||
//
|
||||
// outgoing {
|
||||
// bind-ip *; /* or explicitly an IP */
|
||||
// hostname hub.example.org;
|
||||
// port 6900;
|
||||
// options { tls; }
|
||||
// }
|
||||
//
|
||||
// /* We use the SPKI fingerprint of the other server for authentication.
|
||||
// * Open a shell on the OTHER SERVER and run the command to get the fingerprint:
|
||||
// * On *NIX, run: ./unrealircd spkifp
|
||||
// * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
// */
|
||||
// password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* The link block for services is usually much simpler.
|
||||
* For more information about what Services are,
|
||||
* see https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
//link services.example.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask 127.0.0.1;
|
||||
// }
|
||||
//
|
||||
// password "changemeplease";
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* U-lines give other servers (even) more power/commands.
|
||||
* If you use services you MUST add them here. You must add the
|
||||
* services server name in ulines { } in the config file on
|
||||
* every UnrealIRCd server on your network.
|
||||
* IMPORTANT: Never put the name of an UnrealIRCd server here,
|
||||
* it's only for Services!
|
||||
*/
|
||||
//ulines {
|
||||
// services.example.org;
|
||||
//}
|
||||
|
||||
/* Here you can add a password for the IRCOp-only /DIE and /RESTART commands.
|
||||
* This is mainly meant to provide a little protection against accidental
|
||||
* restarts and server kills.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* The log block defines what should be logged and to what file.
|
||||
* See also https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* This is a good default, it logs everything except
|
||||
* debug stuff and join/part/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* With "aliases" you can create an alias like /SOMETHING to send a message to
|
||||
* some user or bot. They are usually used for services.
|
||||
*
|
||||
* We have a number of pre-set alias files, check out the alias/ directory.
|
||||
* As an example, here we include all aliases used for anope services.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Ban nick names so they cannot be used by regular users */
|
||||
// ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Reserved for Services";
|
||||
// }
|
||||
|
||||
/* Ban ip.
|
||||
* Note that you normally use /KLINE, /GLINE and /ZLINE for this.
|
||||
*/
|
||||
// ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Hate you";
|
||||
// }
|
||||
|
||||
/* Ban server - if we see this server linked to someone then we delink */
|
||||
// ban server {
|
||||
// mask eris.berkeley.edu;
|
||||
// reason "Get out of here.";
|
||||
// }
|
||||
|
||||
/* Ban user - just as an example, you normally use /KLINE or /GLINE for this */
|
||||
// ban user {
|
||||
// mask *tirc@*.saturn.bbn.com;
|
||||
// reason "Idiot";
|
||||
// }
|
||||
|
||||
/* Ban realname allows you to ban clients based on their 'real name'
|
||||
* or 'gecos' field.
|
||||
*/
|
||||
// ban realname {
|
||||
// mask "Swat Team";
|
||||
// reason "mIRKFORCE";
|
||||
// }
|
||||
|
||||
// ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
// }
|
||||
|
||||
/* Ban and TKL exceptions. Allows you to exempt users / machines from
|
||||
* KLINE, GLINE, etc.
|
||||
* If you are an IRCOp with a static IP (and no untrusted persons on that IP)
|
||||
* then we suggest you add yourself here. That way you can always get in
|
||||
* even if you accidentally place a *LINE ban on yourself.
|
||||
*/
|
||||
|
||||
/* except ban with type 'all' protects you from GLINE, GZLINE, QLINE, SHUN */
|
||||
// except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
// }
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* With deny dcc blocks you can ban filenames for DCC */
|
||||
// deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possible Sub7 Virus";
|
||||
// }
|
||||
|
||||
/* deny channel allows you to ban a channel (mask) entirely */
|
||||
// deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez is illegal";
|
||||
// class "clients";
|
||||
// }
|
||||
|
||||
/* VHosts (Virtual Hosts) allow users to acquire a different host.
|
||||
* See https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Example vhost which you can use. On IRC type: /VHOST test test
|
||||
*/
|
||||
// vhost {
|
||||
// vhost i.hate.microsefrs.com;
|
||||
// mask *@*;
|
||||
// login "test";
|
||||
// password "test";
|
||||
// }
|
||||
|
||||
/* Blacklist blocks will query an external DNS Blacklist service
|
||||
* whenever a user connects, to see if the IP address is known
|
||||
* to cause drone attacks, is a known hacked machine, etc.
|
||||
* Documentation: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Or just have a look at the blocks below.
|
||||
*/
|
||||
|
||||
/* DroneBL, probably the most popular blacklist used by IRC Servers.
|
||||
* See https://dronebl.org/ for their documentation and the
|
||||
* meaning of the reply types. At time of writing we use types:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detected. Check https://dronebl.org/lookup?ip=$ip for details.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, see https://rbl.efnetrbl.org/ for documentation
|
||||
* and the meaning of the reply types.
|
||||
* At time of writing: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* NOTE: If you want to permit TOR proxies on your server, then
|
||||
* you need to remove the '4;' below in the reply section.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* You can include other configuration files */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Network configuration */
|
||||
set {
|
||||
// CHANGE THIS, ALL 4 ITEMS:
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
|
||||
/* Normal defaults */
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Cloak keys should be the same at all servers on the network.
|
||||
* They are used for generating masked hosts and should be kept secret.
|
||||
* YOU MUST CHANGE THIS!
|
||||
* The keys should be 3 random strings of 80 characters each (or more).
|
||||
* and must consist of lowcase (a-z), upcase (A-Z) and digits (0-9).
|
||||
* On *NIX, you can run './unrealircd gencloak' in your shell to let
|
||||
* UnrealIRCd generate 3 random strings for you.
|
||||
* On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"and another one";
|
||||
"and another one";
|
||||
}
|
||||
}
|
||||
|
||||
/* Server specific configuration */
|
||||
set {
|
||||
// FINALLY, YOU MUST CHANGE THIS NEXT ITEM:
|
||||
kline-address 'set.this.to.email.address'; /* e-mail or URL shown when a user is banned */
|
||||
|
||||
modes-on-connect "+ixw"; /* when users connect, they will get these user modes */
|
||||
modes-on-oper "+xws"; /* when someone becomes IRCOp they'll get these modes */
|
||||
modes-on-join "+nt"; /* default channel modes when a new channel is created */
|
||||
oper-auto-join "#opers"; /* IRCOps are auto-joined to this channel */
|
||||
options {
|
||||
hide-ulines; /* hide U-lines in /MAP and /LINKS */
|
||||
show-connect-info; /* show "looking up your hostname" messages on connect */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* maximum number of channels a user may /JOIN */
|
||||
|
||||
/* The minimum time a user must be connected before being allowed to
|
||||
* use a QUIT message. This will hopefully help stop spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Or simply set a static quit, meaning any /QUIT reason is ignored */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* static-part does the same for /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Flood protection */
|
||||
anti-flood {
|
||||
/* There are lots of settings for this and most have good defaults.
|
||||
* See https://www.unrealircd.org/docs/Anti-flood_settings
|
||||
*/
|
||||
|
||||
channel {
|
||||
/* For channel-specific anti-flood settings, see
|
||||
* https://www.unrealircd.org/docs/Channel_anti-flood_settings
|
||||
* In UnrealIRCd 6.2.0+ the default is profile "normal".
|
||||
* Chanops can override this via "MODE #channel +F relaxed"
|
||||
* or "+F off". If you are afraid of too many false positives
|
||||
* then you could set this to "relaxed" instead. Note that
|
||||
* doing so would reduce protection for everyone. Another
|
||||
* option is to set it here to "off" to disable this default
|
||||
* channel protection entirely (not recommended).
|
||||
*/
|
||||
default-profile normal;
|
||||
}
|
||||
}
|
||||
|
||||
/* Settings for spam filter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* default duration of a *LINE ban set by spamfilter */
|
||||
ban-reason "Spam/Advertising"; /* default reason */
|
||||
virus-help-channel "#help"; /* channel to use for 'viruschan' action */
|
||||
/* except "#help"; channel to exempt from Spamfilter */
|
||||
}
|
||||
|
||||
/* Restrict certain commands.
|
||||
* See https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* after 60 seconds you can use LIST */
|
||||
identified yes; /* or immediately, if you are identified to services */
|
||||
reputation-score 24; /* or if you have a reputation score of 24 or more */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* In addition to the ability to restrict any command,
|
||||
* such as shown above. There are also 4 special types
|
||||
* that you can restrict. These are "private-message",
|
||||
* "private-notice", "channel-message" and "channel-notice".
|
||||
* They are commented out (disabled) in this example:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* The following will configure connection throttling of "unknown users".
|
||||
*
|
||||
* When UnrealIRCd detects a high number of users connecting from IP addresses
|
||||
* that have not been seen before, then connections from new IP's are rejected
|
||||
* above the set rate. For example at 10:60 only 10 users per minute can connect
|
||||
* that have not been seen before. Known IP addresses can always get in,
|
||||
* regardless of the set rate. Same for users who login using SASL.
|
||||
*
|
||||
* See also https://www.unrealircd.org/docs/Connthrottle for details.
|
||||
* Or just keep reading the default configuration settings below:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* First we configure which users are exempt from the
|
||||
* restrictions. These users are always allowed in!
|
||||
* By default these are users on IP addresses that have
|
||||
* a score of 24 or higher. A score of 24 means that the
|
||||
* IP was connected to this network for at least 2 hours
|
||||
* in the past month (or minimum 1 hour if registered).
|
||||
* We also allow users who are identified to services via
|
||||
* SASL to bypass the restrictions.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* for more options, see
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* New users are all users that do not belong in the
|
||||
* known-users group. They are considered "new" and in
|
||||
* case of a high number of such new users connecting
|
||||
* they are subject to connection rate limiting.
|
||||
* By default the rate is 20 new local users per minute
|
||||
* and 30 new global users per minute.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* For IPv6 users, on top of 'maxperip' (which limits
|
||||
* connections per /64), connthrottle also limits how
|
||||
* many unknown users can be online from wider IPv6
|
||||
* prefixes (/56, /48, /32). This is an additional
|
||||
* security measure, separate from the rate-throttle
|
||||
* above. People in the security-group "known-users"
|
||||
* bypass this, as well as set::connthrottle::except.
|
||||
* The defaults below should fit most networks unchanged.
|
||||
* Uncomment to tune. Set a cidr-xx item to max 0;
|
||||
* to disable it.
|
||||
*/
|
||||
//ipv6-unknown-users-limit {
|
||||
// cidr-56 { max 8; }
|
||||
// cidr-48 { max 32; }
|
||||
// cidr-32 { max 256; }
|
||||
//}
|
||||
|
||||
/* This configures when this module will NOT be active.
|
||||
* The default settings will disable the module when:
|
||||
* - The reputation module has been running for less than
|
||||
* a week. If running less than 1 week then there is
|
||||
* insufficient data to consider who is a "known user".
|
||||
* - The server has just been booted up (first 3 minutes).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CHANNEL HISTORY:
|
||||
* UnrealIRCd has channel mode +H which can be used by users to read back
|
||||
* channel history, such as from before they joined. For general information
|
||||
* on this feature, see https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* The history limits can be configured via set::history. The defaults are
|
||||
* probably already good for you, but if you are on a low-memory system
|
||||
* or have thousands of channels then you may want to double check. See
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history for the options.
|
||||
*
|
||||
* In addition to that, you can have "persistent channel history", which
|
||||
* means channel history is stored encrypted on disk so it is preserved
|
||||
* between IRC server restarts, see
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* The persistent history feature is NOT enabled by default because you
|
||||
* need to configure a secret { } block for it. The following is a simple
|
||||
* example with passwords stored directly in the configuration file.
|
||||
* To get better security, read https://www.unrealircd.org/docs/Secret_block
|
||||
* on alternative ways so you don't store passwords directly in the config.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finally, you may wish to have a MOTD (Message of the Day), this can be
|
||||
* done by creating an 'ircd.motd' text file in your conf/ directory.
|
||||
* This file will be shown to your users on connect.
|
||||
* For more information see https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problems or need more help?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- answers 80% of your questions!
|
||||
* 3) If you are still having problems then you can get support:
|
||||
* - Forums: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL on port 6697) / #unreal-support
|
||||
* Note that we require you to read the documentation and FAQ first!
|
||||
*/
|
||||
@@ -1,659 +0,0 @@
|
||||
/* Archivo de configuración para UnrealIRCd 6
|
||||
*
|
||||
* Simplemente copie este archivo a su directorio conf/, llámelo
|
||||
* 'unrealircd.conf' y revíselo línea por línea (¡edítelo!)
|
||||
*
|
||||
* Importante: Todas las líneas, excepto { y } terminan con ;
|
||||
* Esto es muy importante, si pierde un ; en algún lugar entonces el
|
||||
* el analizador del archivo de configuración se quejará y el archivo no
|
||||
* ser procesado correctamente!
|
||||
* Si esta es tu primera experiencia con una configuración de UnrealIRCd
|
||||
* entonces te recomendamos que leas un poco sobre la sintaxis,
|
||||
* esto solo toma unos minutos y te ayudará mucho:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentación de UnrealIRCd 6 (¡muy extensa!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Preguntas frecuentes:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Esto es un comentario, todo el texto aquí es ignorado (tipo de comentario #1) */
|
||||
// Esto también es un comentario, esta línea se ignora (tipo de comentario #2)
|
||||
# Esto también es un comentario, nuevamente esta línea se ignora (tipo de comentario #3)
|
||||
|
||||
/* UnrealIRCd hace un uso intensivo de los módulos. Los módulos le permiten completamente
|
||||
* personaliza el conjunto de características que deseas habilitar en UnrealIRCd.
|
||||
* Ver: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Al usar el incluir a continuación, le indicamos al IRCd que lea el archivo
|
||||
* 'modules.default.conf' que cargará más de 150 módulos
|
||||
* enviado con UnrealIRCd. En otras palabras: esto simplemente cargará
|
||||
* todas las funciones disponibles en UnrealIRCd.
|
||||
* Si está configurando UnrealIRCd por primera vez, le sugerimos
|
||||
* utilizar esta. Luego, cuando todo esté funcionando, puedes venir
|
||||
* volver más tarde para personalizar la lista (si lo desea).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Ahora incluyamos algunos otros archivos también:
|
||||
* - help/help.conf para nuestro sistema on-IRC /HELPOP
|
||||
* - badwords.conf para canal y modo de usuario +G
|
||||
* - spamfilter.conf como ejemplo para el uso de spamfilter
|
||||
* (Comentado)
|
||||
* - operclass.default.conf contiene algunas buenas operclasses que
|
||||
* puedes usar en tus bloques operativos.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Cargar el módulo de encubrimiento predeterminado (2021 en adelante): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* O cargue el módulo antiguo de UnrealIRCd 3.2/4/5 en su lugar: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
/* Este es el bloque yo { } que básicamente dice quiénes somos.
|
||||
* Define el nombre de nuestro servidor, alguna línea de información y un "sid" único.
|
||||
* La identificación del servidor (sid) debe comenzar con un dígito seguido de dos dígitos o
|
||||
* cartas. El sid debe ser único para su red IRC (cada servidor debe
|
||||
* tener su propio sid).
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
/* El bloque admin { } define lo que verán los usuarios si escriben /ADMIN.
|
||||
* Normalmente contiene información sobre cómo contactar con el administrador.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Los clientes y servidores se colocan en bloques de clase { }, los definimos aquí.
|
||||
* Los bloques de clase constan de los siguientes elementos:
|
||||
* - pingfreq: con qué frecuencia hacer ping a un usuario/servidor (en segundos)
|
||||
* - connfreq: con qué frecuencia intentamos conectarnos a este servidor (en segundos)
|
||||
* - sendq: el tamaño máximo de cola para una conexión
|
||||
* - recvq: máxima cola de recepción de una conexión (control de inundación)
|
||||
*/
|
||||
|
||||
/* Clase de cliente con buenos valores predeterminados */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Clase especial para IRCOps con límites más altos */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Clase de servidor con buenos valores predeterminados */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* intenta conectarte cada 15 segundos */
|
||||
maxclients 10; /* maximo de servidores */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Permitir que los bloques definan qué clientes pueden conectarse a este servidor.
|
||||
* Esto le permite agregar una contraseña de servidor o restringir el servidor a
|
||||
* IP específicas solamente. También configuras las conexiones máximas
|
||||
* permitido por IP aquí.
|
||||
* Ver también: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Permitir el ingreso de todos, pero solo 3 conexiones por IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Los bloques Oper definen sus operadores IRC.
|
||||
* Los operadores de IRC son personas que tienen "derechos adicionales" en comparación con otros,
|
||||
* por ejemplo, pueden /MATAR a otras personas, iniciar la vinculación del servidor,
|
||||
* /ÚNETE a los canales aunque estén prohibidos, etc.
|
||||
*
|
||||
* Para obtener más información sobre cómo convertirse en un IRCOp y cómo ser administrador
|
||||
* tareas, ver: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Para obtener detalles sobre el propio bloque oper { }, consulte
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Aquí hay un bloque de operación de ejemplo para 'bobsmith'.
|
||||
* ¡DEBES cambiar esto!
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Los permisos de operación se definen en un bloque 'operclass'.
|
||||
* Ver https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd se envía con una serie de bloques predeterminados, consulte
|
||||
* el artículo para una lista completa. Elegimos 'netadmin' aquí.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Los bloques de escucha definen los puertos donde el servidor debe escuchar.
|
||||
* En otras palabras: los puertos que los clientes y servidores pueden usar para
|
||||
* conectarse a este servidor.
|
||||
*
|
||||
* Sintaxis:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Puerto IRC estándar 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Puerto IRC estándar 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Puerto especial solo para servidores SSL/TLS para vincular */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTA: Si está en una shell IRCd con múltiples IP y usa
|
||||
* los bloques de escucha anteriores { } entonces probablemente obtendrás un
|
||||
* Error 'Dirección ya en uso' y el ircd no se iniciará.
|
||||
* Esto significa que DEBE vincularse a una IP específica en lugar de '*' como:
|
||||
* escucha { ip 1.2.3.4; puerto 6667; }
|
||||
* Por supuesto, reemplaza la IP con la IP que te fue asignada.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Los bloques de enlace le permiten vincular varios servidores para formar una red.
|
||||
* Ver https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.ejemplo.org
|
||||
{
|
||||
incoming {
|
||||
mask *@algo;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* o explícitamente una IP */
|
||||
hostname hub.ejemplo.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Usamos la huella digital SPKI del otro servidor para la autenticación.
|
||||
* Ejecute './unrealircd spkifp' en el otro lado del linkeo para obtenerlo.
|
||||
* ( Windows: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp )
|
||||
*/
|
||||
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* El bloque de enlace para servicios suele ser mucho más simple.
|
||||
* Para más información sobre qué son los Servicios,
|
||||
* ver https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
link services.ejemplo.org
|
||||
{
|
||||
incoming {
|
||||
mask 127.0.0.1;
|
||||
}
|
||||
|
||||
password "cambiameporfavor";
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Las líneas U dan a otros servidores (incluso) más poder/comandos.
|
||||
* Si usas servicios debes agregarlos aquí.
|
||||
* ¡NUNCA pongas el nombre de un servidor UnrealIRCd aquí!
|
||||
*/
|
||||
ulines {
|
||||
services.ejemnplo.org;
|
||||
}
|
||||
|
||||
/* Aquí puede agregar una contraseña para los comandos /DIE y /RESTART exclusivos de IRCOp.
|
||||
* Esto está destinado principalmente a proporcionar un poco de protección contra accidentes
|
||||
* reinicios y muertes del servidor.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* El bloque de registro define qué debe registrarse y en qué archivo.
|
||||
* Ver también https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Este es un buen valor predeterminado, registra todo excepto
|
||||
* cosas de depuración y unión/parte/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Con "aliases" puedes crear un alias como /ALGO para enviar un mensaje a
|
||||
* algún usuario o bot. Suelen utilizarse para servicios.
|
||||
*
|
||||
* Tenemos una cantidad de archivos de alias preestablecidos, consulte el directorio alias/.
|
||||
* A modo de ejemplo, aquí incluimos todos los alias utilizados para los servicios de anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Prohibir los apodos para que no puedan ser utilizados por usuarios regulares */
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Reservado para Servicios";
|
||||
}
|
||||
|
||||
/* Baneo por ip.
|
||||
* Tenga en cuenta que normalmente usa /KLINE, /GLINE y /ZLINE para esto.
|
||||
*/
|
||||
ban ip {
|
||||
mask 195.86.232.81;
|
||||
reason "Te odio";
|
||||
}
|
||||
|
||||
/* Baneo del servidor: si vemos que este servidor está vinculado a alguien, lo desvinculamos */
|
||||
ban server {
|
||||
mask eris.berkeley.edu;
|
||||
reason "Sal de aquí.";
|
||||
}
|
||||
|
||||
/* Baneo de usuario: solo como ejemplo, normalmente usa /KLINE o /GLINE para esto */
|
||||
ban user {
|
||||
mask *tirc@*.saturn.bbn.com;
|
||||
reason "Idiot";
|
||||
}
|
||||
|
||||
/* Baneo del nombre real le permite prohibir clientes en función de su 'nombre real'
|
||||
* o campo 'gecos'.
|
||||
*/
|
||||
ban realname {
|
||||
mask "Equipo Swat";
|
||||
reason "mIRKFORCE";
|
||||
}
|
||||
|
||||
ban realname {
|
||||
mask "sub7server";
|
||||
reason "sub7";
|
||||
}
|
||||
|
||||
/* Excepciones de baneo y TKL. Le permite eximir a los usuarios/máquinas de
|
||||
* KLINE, GLINE, etc.
|
||||
* Si es un IRCOp con una IP estática (y no hay personas que no sean de confianza en esa IP)
|
||||
* entonces te sugerimos que te añadas aquí. Así siempre puedes entrar
|
||||
* incluso si accidentalmente colocas una prohibición de *LINE en ti mismo.
|
||||
*/
|
||||
|
||||
/* excepto el baneo con el tipo 'todos' (all) te proteja de GLINE, GZLINE, QLINE, SHUN */
|
||||
except ban {
|
||||
mask *@192.0.2.1;
|
||||
type all;
|
||||
}
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Con los bloques de denegación de DCC puede prohibir los nombres de archivo para DCC */
|
||||
deny dcc {
|
||||
filename "*sub7*";
|
||||
reason "Posible Sub7 Virus";
|
||||
}
|
||||
|
||||
/* denegar canal le permite prohibir un canal (máscara) por completo */
|
||||
deny channel {
|
||||
channel "*warez*";
|
||||
reason "Warez es ilegal";
|
||||
class "clients";
|
||||
}
|
||||
|
||||
/* Los VHosts (hosts virtuales) permiten a los usuarios adquirir un host diferente.
|
||||
* Ver https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Ejemplo de vhost que puede usar. En el tipo de IRC: prueba de prueba /VHOST
|
||||
* NOTA: solo las personas con un host 'unrealircd.com' pueden usarlo para
|
||||
* asegúrese de cambiar el vhost::mask antes de probar.
|
||||
*/
|
||||
vhost {
|
||||
vhost odio.microsefrs.com;
|
||||
mask *@unrealircd.com;
|
||||
login "test";
|
||||
password "test";
|
||||
}
|
||||
|
||||
/* Los bloques de la lista negra consultarán un servicio de lista negra de DNS externo
|
||||
* cada vez que un usuario se conecta, para ver si se conoce la dirección IP
|
||||
* para causar ataques de drones, es una máquina pirateada conocida, etc.
|
||||
* Documentación: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* O simplemente eche un vistazo a los bloques a continuación.
|
||||
*/
|
||||
|
||||
/* DroneBL, probablemente la lista negra más popular utilizada por los servidores IRC.
|
||||
* Ver https://dronebl.org/ para su documentación y el
|
||||
* significado de los tipos de respuesta. Al momento de escribir usamos tipos:
|
||||
* 3: IRC Drone, 5: Embotellador, 6: Spambot o drone desconocido,
|
||||
* 7: Drone DDoS, 8: Proxy SOCKS, 9: Proxy HTTP, 10: ProxyChain,
|
||||
* 11: Proxy de página web, 12: Open DNS Resolver, 13: Atacantes de fuerza bruta,
|
||||
* 14: Proxy Wingate abierto, 15: Enrutador / puerta de enlace comprometidos,
|
||||
* 16: Gusanos autoenraizadores.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone Detectado. Chequea https://dronebl.org/lookup?ip=$ip para más detalles.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, consulte https://rbl.efnetrbl.org/ para obtener la documentación
|
||||
* y el significado de los tipos de respuesta.
|
||||
* Al momento de escribir: 1 es proxy abierto, 4 es TOR, 5 es drones/inundaciones.
|
||||
*
|
||||
* NOTA: Si desea permitir proxies TOR en su servidor, entonces
|
||||
* necesita eliminar el '4;' abajo en la sección de respuesta.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* Puede incluir otros archivos de configuración */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuración de la red */
|
||||
set {
|
||||
network-name "EjemploNET";
|
||||
default-server "irc.ejemplo.org";
|
||||
services-server "services.ejemplo.org";
|
||||
stats-server "stats.ejemplo.org";
|
||||
help-channel "#Ayuda";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Las claves de ocultación deben ser las mismas en todos los servidores de la red.
|
||||
* Se utilizan para generar hosts enmascarados y deben mantenerse en secreto.
|
||||
* Las claves deben ser 3 cadenas aleatorias de 80 caracteres cada una (o más).
|
||||
* y debe constar de minúsculas (a-z), mayúsculas (A-Z) y dígitos (0-9).
|
||||
* SUGERENCIA: En *NIX, puede ejecutar './unrealircd gencloak' en su shell para dejar
|
||||
* UnrealIRCd genera 3 cadenas aleatorias para ti.
|
||||
* On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"y otra llave";
|
||||
"y otra llave";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configuración específica del servidor */
|
||||
set {
|
||||
kline-address 'agrega.una.dirección.de.correo-electrónico'; /* correo electrónico o URL que se muestra cuando un usuario está baneado */
|
||||
modes-on-connect "+ixw"; /* cuando los usuarios se conecten, obtendrán estos modos de usuario */
|
||||
modes-on-oper "+xws"; /* cuando alguien se convierte en IRCOp obtendrá estos modos */
|
||||
modes-on-join "+nt"; /* modos de canal predeterminados cuando se crea un nuevo canal */
|
||||
oper-auto-join "#opers"; /* Los IRCOps se unen automáticamente a este canal */
|
||||
options {
|
||||
hide-ulines; /* ocultar líneas U en /MAP y /LINKS */
|
||||
show-connect-info; /* mostrar mensajes de "buscando su nombre de host" al conectarse */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* número máximo de canales que un usuario puede /JOIN */
|
||||
|
||||
/* El tiempo mínimo que un usuario debe estar conectado antes de que se le permita
|
||||
* use un mensaje SALIR. Con suerte, esto ayudará a detener el spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* O simplemente establezca una salida estática, lo que significa que se ignora cualquier razón /QUIT */
|
||||
/* static-quit "Salida del cliente"; */
|
||||
|
||||
/* static-part hace lo mismo para /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Protección contra inundaciones:
|
||||
* Hay muchas configuraciones para esto y la mayoría tiene buenos valores predeterminados.
|
||||
* Ver https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Configuración del filtro de spam */
|
||||
spamfilter {
|
||||
ban-time 1d; /* duración predeterminada de una prohibición de *LINE establecida por spamfilter */
|
||||
ban-reason "Spam/Publicidad"; /* razón por defecto */
|
||||
virus-help-channel "#Ayuda"; /* canal a usar para la acción 'viruschan' */
|
||||
/* except "#Ayuda"; canal para eximir de Spamfilter */
|
||||
}
|
||||
|
||||
/* Restringir ciertos comandos.
|
||||
* Ver https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Además de la capacidad de restringir cualquier comando,
|
||||
* como se muestra arriba. También hay 4 tipos especiales.
|
||||
* que puedes restringir. Estos son "mensajes privados",
|
||||
* "aviso privado", "mensaje de canal" y "aviso de canal".
|
||||
* Están comentados (deshabilitados) en este ejemplo:
|
||||
*/
|
||||
//private-message {
|
||||
// except {
|
||||
// connect-time 10;
|
||||
// }
|
||||
//}
|
||||
//private-notice {
|
||||
// except {
|
||||
// connect-time 10;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Lo siguiente configurará la limitación de conexión de "usuarios desconocidos".
|
||||
*
|
||||
* Cuando UnrealIRCd detecta una gran cantidad de usuarios que se conectan desde direcciones IP
|
||||
* que no se han visto antes, entonces se rechazan las conexiones de nuevas IP
|
||||
* por encima de la tarifa establecida. Por ejemplo a las 10:60 solo se pueden conectar 10 usuarios por minuto
|
||||
* que no se han visto antes. Las direcciones IP conocidas siempre pueden entrar,
|
||||
* independientemente de la tarifa establecida. Lo mismo para los usuarios que inician sesión con SASL.
|
||||
*
|
||||
* Ver también https://www.unrealircd.org/docs/Connthrottle para más detalles.
|
||||
* O simplemente siga leyendo los ajustes de configuración predeterminados a continuación:
|
||||
*/
|
||||
set {
|
||||
connthrottle {
|
||||
/* Primero debemos configurar lo que llamamos "usuarios conocidos".
|
||||
* De forma predeterminada, estos son usuarios en direcciones IP que tienen
|
||||
* una puntuación de 24 o superior. Una puntuación de 24 significa que el
|
||||
* La IP estuvo conectada a esta red durante al menos 2 horas
|
||||
* en el último mes (o mínimo 1 hora si está registrado).
|
||||
* La opción sasl-bypass es otra configuración. Significa
|
||||
* que los usuarios que se autentican en los servicios a través de SASL
|
||||
* también se consideran usuarios conocidos.
|
||||
* Usuarios en el grupo de "usuarios conocidos" (ya sea por reputación
|
||||
* o por SASL) siempre están permitidas en este módulo.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
}
|
||||
|
||||
/* Los nuevos usuarios son todos los usuarios que no pertenecen al
|
||||
* grupo de usuarios conocidos. Se consideran "nuevos" y en
|
||||
* caso de un alto número de tales nuevos usuarios que se conectan
|
||||
* están sujetos a limitación de velocidad de conexión.
|
||||
* Por defecto la tarifa es de 20 nuevos usuarios locales por minuto
|
||||
* y 30 nuevos usuarios globales por minuto.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Esto configura cuando este módulo NO estará activo.
|
||||
* La configuración predeterminada deshabilitará el módulo cuando:
|
||||
* - El módulo de reputación se ha estado ejecutando durante menos de
|
||||
* una semana. Si se ejecuta menos de 1 semana, entonces hay
|
||||
* datos insuficientes para considerar quién es un "usuario conocido".
|
||||
* - El servidor acaba de iniciarse (primeros 3 minutos).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTORIAL DE UN CANAL:
|
||||
* UnrealIRCd tiene el modo de canal +H que los usuarios pueden usar para volver a leer
|
||||
* los mensajes del canal, antes de que se unieran. Para información general
|
||||
* en esta función, lee https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* El historial del canal puede ser configurado vía set::history. Los valores predeterminados
|
||||
* son probablemente buenos para ti, pero si está en un sistema con poca memoria
|
||||
* o tiene miles de canales, entonces es posible que debas volver a verificar. Lee
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history para las opciones.
|
||||
*
|
||||
* Además de eso, puedes tener "persistent channel history", cual
|
||||
* significa que el historial del canal se almacena encriptado en el disco
|
||||
* para que se conserve entre reinicios del servidor IRC, lee
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* La función de historial persistente NO está habilitada de manera predeterminada
|
||||
* porque usted necesita configurar un bloque de secreto { } para ello. Un sencillo
|
||||
* ejemplo con contraseñas almacenadas directamente en el archivo de configuración.
|
||||
* Para obtener una mejor seguridad, lee https://www.unrealircd.org/docs/Secret_block
|
||||
* las diferentes alternativas para que no almacenes contraseñas directamente en la configuración.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finalmente, es posible que desee tener un MOTD (Mensaje del día), esto puede ser
|
||||
* se hace creando un archivo de texto 'ircd.motd' en su directorio conf/.
|
||||
* Este archivo se mostrará a tus usuarios al conectarse.
|
||||
* Para obtener más información, consulte https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problemas o necesita más ayuda?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/Main_Page/es <- ¡responde el 80% de tus preguntas!
|
||||
* 3) Si aún tiene problemas, puede obtener soporte:
|
||||
* - Foros: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL en el puerto 6697) / #unreal-support
|
||||
* ¡Tenga en cuenta que primero le pedimos que lea la documentación y las preguntas frecuentes!
|
||||
*/
|
||||
@@ -1,666 +0,0 @@
|
||||
/* Fichier de configuration pour UnrealIRCd 6
|
||||
*
|
||||
* Copiez ce fichier dans le répertoire conf/, renommez le
|
||||
* 'unrealircd.conf' et parcourez-le ligne par ligne (modifiez le !)
|
||||
*
|
||||
* Important : Toutes les lignes, sauf celles ne comportant qu'un {
|
||||
* ouvrant, doivent finir par un ; y compris };. C'est très important,
|
||||
* car si vous oubliez un ; quelque part, alors le parser du fichier de
|
||||
* configuration se plaindra et votre fichier ne sera pas lu correctement !
|
||||
* S'il s'agit de votre première expérience avec le fichier de configuration
|
||||
* d'UnrealIRCd, nous vous recommandons de vous documenter un peu à propos
|
||||
* de la syntaxe. Ça ne vous prendra que quelques minutes et vous aidera
|
||||
* beaucoup :
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentation pour UnrealIRCd 6 (très complète !) :
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation/fr
|
||||
*
|
||||
* Foire Aux Questions :
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Ceci est un commentaire, ici, tout le texte est ignoré (type #1) */
|
||||
// Ceci est aussi un commentaire, cette ligne est ignorée (type #2)
|
||||
# Ceci est aussi un commentaire, cette ligne est ignorée (type #3)
|
||||
|
||||
/* UnrealIRCd utilise beaucoup les modules. Ceux-ci vous permettent
|
||||
* de personnaliser complètement les fonctionnalités que vous voulez
|
||||
* activer sur UnrealIRCd.
|
||||
* Voir : https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* En utilisant la ligne include ci-dessous, nous indiquons à l'IRCd de
|
||||
* lire le fichier 'modules.default.conf' ce qui activera plus de 150
|
||||
* modules fournis avec UnrealIRCd. En d'autres termes, ceci activera
|
||||
* toutes les fonctionnalités disponibles d'UnrealIRCd.
|
||||
* Si vous configurez UnrealIRCd pour la première fois, nous vous
|
||||
* conseillons d'utiliser cette ligne. Après, lorsque tout fonctionnera
|
||||
* vous pourrez revenir personnaliser la liste (si vous le souhaitez).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Incluons aussi d'autres fichiers :
|
||||
* - help/help.conf pour le système d'aide sur IRC via /HELPOP
|
||||
* - badwords.conf pour le mode utilisateur et de salon +G
|
||||
* - spamfilter.conf comme exemple d'utilisation de spamfilter
|
||||
* - operclass.default.conf qui contient les classes d'opérateurs
|
||||
* par défaut à utiliser dans vos blocs oper.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Load the default cloaking module (2021 onwards): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Or load the old module from UnrealIRCd 3.2/4/5 instead: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
/* Le bloc me { } indique qui est le serveur.
|
||||
* Il définit le nom du serveur, une ligne d'informations et un identifiant
|
||||
* "sid" unique. L'id du serveur (sid) doit commencer par un chiffre suivit
|
||||
* de deux chiffres ou lettres. Le sid doit être unique sur votre réseau IRC
|
||||
* (chaque serveur doit avoir un sid différent).
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "Serveur ExampleNET";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
/* Le bloc admin { } définit ce que les utilisateurs verront en faisant
|
||||
* /ADMIN. C'est généralement des infos de contact de l'administrateur.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"adresse.email@example.org";
|
||||
}
|
||||
|
||||
/* Les clients et serveurs sont placés dans des classes, que nous
|
||||
* définissons dans ces blocs class { }.
|
||||
* Les blocs de classe comportent les éléments suivants :
|
||||
* - pingfreq: à quelle fréquence envoyer un ping à l'utilisateur ou au
|
||||
* serveur (en secondes)
|
||||
* - connfreq: à quelle fréquence on essaye de se connecter à ce serveur
|
||||
* (en secondes)
|
||||
* - sendq: la taille maximale de la queue d'émission pour une connexion
|
||||
* - recvq: la taille maximale de la queue de réception pour une connexion
|
||||
* (contrôle du flood)
|
||||
*/
|
||||
|
||||
/* Classe pour des clients */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe spéciale pour des IRCOps avec des limites plus hautes */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe pour des serveurs */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* essayer de se connecter toutes les 15 sec */
|
||||
maxclients 10; /* nombre max de serveurs */
|
||||
sendq 5M;
|
||||
}
|
||||
|
||||
/* Les blocs allow définissent quels clients peuvent se connecter au
|
||||
* serveur. Ils vous permettent d'ajouter un mot de passe ou de restreindre
|
||||
* le serveur à certaines IP seulement. C'est aussi là que vous configurez
|
||||
* le nombre maximum de connexions par IP.
|
||||
* Voir : https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Accepter tout le monde, mais seulement 5 connexions par IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 5;
|
||||
}
|
||||
|
||||
/* Exemple de bloc allow spécial pour une IP donnée :
|
||||
* Les utilisateurs sur cette IP doivent se connecter avec un mot de passe.
|
||||
* S'il est correct, alors autoriser 20 connexions sur cette IP.
|
||||
*/
|
||||
allow {
|
||||
mask 192.0.2.1;
|
||||
class clients;
|
||||
password "unmotdepassesecret";
|
||||
maxperip 20;
|
||||
}
|
||||
|
||||
/* Les blocs oper définissent vos Opérateurs IRC.
|
||||
* Les Opérateurs IRC sont des utilisateurs avec des "droits en plus"
|
||||
* par rapport aux autres, par exemple, ils peuvent /KILL (déconnecter)
|
||||
* d'autres utilisateurs, faire se connecter des serveurs entre eux,
|
||||
* /JOIN des salons même s'ils sont bannis, etc ...
|
||||
* Voir aussi : https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Voici un exemple de bloc oper pour 'bobsmith'.
|
||||
* Vous DEVEZ le modifier !!
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Les permissions Oper sont définies dans un bloc 'operclass'.
|
||||
* Voir https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd est fourni avec des classes par défaut, voir la doc
|
||||
* pour une liste complète. Nous avons choisi 'netadmin' ici.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "est un Administrateur du Réseau";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Les blocs listen définissent les ports sur lesquels le serveur écoute.
|
||||
* C'est-à-dire les ports que les clients et les serveurs utilisent pour
|
||||
* se connecter à ce serveur.
|
||||
*
|
||||
* Syntaxe :
|
||||
* listen {
|
||||
* ip <adresse ip>;
|
||||
* port <numéro de port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Port standard pour IRC 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Port standard pour IRC sur SSL/TLS 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Port SSL/TLS spécial pour la connexion entre serveurs */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTE : Si vous utilisez un serveur IRC avec plusieurs IP et que vous
|
||||
* utilisez les blocs listen ci-dessus, vous aurez peut-être une
|
||||
* erreur 'Address already in use' et l'IRCd ne démarrera pas.
|
||||
* Celle-ci indique que vous devez préciser une IP spécifique
|
||||
* au lieu de '*'. Exemple :
|
||||
* listen 1.2.3.4:6667;
|
||||
* Bien sûr, remplacez 1.2.3.4 par l'IP qui vous est assignée.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Les blocs link vous permettent de connecter plusieurs serveurs ensemble
|
||||
* pour former un réseau IRC.
|
||||
* Voir https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.example.org
|
||||
{
|
||||
incoming {
|
||||
mask *@something;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* ou une IP précise */
|
||||
hostname hub.example.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
password "00:11:22:33:44:55:66:77:88:99:AA:BB:CC:DD:EE:FF"; /* Empreinte SSL de l'autre serveur */
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Les U-lines donnent encore plus de pouvoir à certains serveurs.
|
||||
* Si vous utilisez des Services, vous devez les indiquer ici.
|
||||
* NE JAMAIS indiquer le nom d'un serveur UnrealIRCd normal ici !!!
|
||||
* (Si vous ne savez pas ce que sont les Services, voir :
|
||||
* https://www.unrealircd.org/docs/Services )
|
||||
*/
|
||||
ulines {
|
||||
services.example.org;
|
||||
}
|
||||
|
||||
/* Ici vous pouvez indiquer un mot de passe pour les commandes /DIE et
|
||||
* /RESTART, qui sont restreintes aux IRCops.
|
||||
* Il s'agit surtout d'une petite protection contre les redémarrages et
|
||||
* les coupures de serveur accidentels.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* Le bloc log indique ce qui doit être journalisé et dans quel fichier.
|
||||
* Voir aussi https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Ceci est une bonne valeur par défaut, elle journalise presque tout */
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Avec des "alias", vous pouvez créer un alias comme /UNTRUC pour envoyer
|
||||
* un message à un utilisateur ou à un bot. Ils sont souvent utilisés pour
|
||||
* les services.
|
||||
*
|
||||
* Nous fournissons un certain nombre d'alias par défaut, voir les fichiers
|
||||
* du répertoire aliases/.
|
||||
* Pour exemple, ici nous ajoutons les alias pour les Services Anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Bannir des nicks pour qu'ils ne soient pas utilisables par des
|
||||
* utilisateurs normaux
|
||||
*/
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Réservé aux Services";
|
||||
}
|
||||
|
||||
/* Bannir une IP.
|
||||
* NB : vous pouvez aussi utiliser /KLINE, /GLINE et /ZLINE pour ça.
|
||||
*/
|
||||
ban ip {
|
||||
mask 195.86.232.81;
|
||||
reason "Je vous hais !";
|
||||
}
|
||||
|
||||
/* Bannir un serveur - si ce serveur est connecté au réseau, nous nous
|
||||
* déconnecterons
|
||||
*/
|
||||
ban server {
|
||||
mask eris.berkeley.edu;
|
||||
reason "Va-t-en d'ici.";
|
||||
}
|
||||
|
||||
/* Bannir un utilisateur - juste pour l'exemple, on utilise normalement
|
||||
* /KLINE or /GLINE pour ça
|
||||
*/
|
||||
ban user {
|
||||
mask *tirc@*.saturn.bbn.com;
|
||||
reason "Idiot";
|
||||
}
|
||||
|
||||
/* Bannir un realname (ou 'gecos') */
|
||||
ban realname {
|
||||
mask "Swat Team";
|
||||
reason "mIRKFORCE";
|
||||
}
|
||||
|
||||
ban realname {
|
||||
mask "sub7server";
|
||||
reason "sub7";
|
||||
}
|
||||
|
||||
/* Exceptions de ban et TKL. Vous permet d'exempter des utilisateurs des
|
||||
* KLINE, GLINE, etc ...
|
||||
* Si vous êtes un IRCOp avec une IP statique (et qu'il n'y a que des
|
||||
* personnes de confiance sur cette IP), alors vous pouvez vous ajouter ici.
|
||||
* Ainsi, vous pourrez toujours vous connecter même si vous vous bannissez
|
||||
* accidentellement.
|
||||
*/
|
||||
|
||||
/* except ban avec le type 'all' vous protège des GLINE, GZLINE, QLINE, SHUN */
|
||||
except ban {
|
||||
mask *@192.0.2.1;
|
||||
type all;
|
||||
}
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Avec un bloc deny dcc vous pouvez interdire des noms de fichiers dans
|
||||
* les échanges DCC
|
||||
*/
|
||||
deny dcc {
|
||||
filename "*sub7*";
|
||||
reason "Possible virus Sub7";
|
||||
}
|
||||
|
||||
/* deny channel vous permet d'interdire des masques de noms de salons */
|
||||
deny channel {
|
||||
channel "*warez*";
|
||||
reason "Le warez est illegal";
|
||||
class "clients";
|
||||
}
|
||||
|
||||
/* Les VHosts (Virtual Hosts - Hôtes Virtuels) permettent aux utilisateurs
|
||||
* d'avoir un nom d'hôte différent.
|
||||
* Voir https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Vhost d'exemple. Sur IRC, entrez /VHOST test test
|
||||
* NOTE : seuls les utilisateurs avec un nom d'hôte 'unrealircd.com'
|
||||
* peuvent l'utiliser, donc modifiez vhost::mask avant de tester.
|
||||
*/
|
||||
vhost {
|
||||
vhost i.hate.microsefrs.com;
|
||||
mask *@unrealircd.com;
|
||||
login "test";
|
||||
password "test";
|
||||
}
|
||||
|
||||
/* Les blocs de liste noire interrogeront un service de liste noire DNS externe
|
||||
* chaque fois qu'un utilisateur se connecte, pour voir si l'adresse IP est connue
|
||||
* pour provoquer des attaques de drones, est une machine piratée connue, etc..
|
||||
* Documentation: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Ou regardez simplement les blocs ci-dessous.
|
||||
*/
|
||||
|
||||
/* DroneBL, probablement la liste noire la plus populaire utilisée par les serveurs IRC.
|
||||
* Voir https://dronebl.org/ pour leur documentation et les
|
||||
* significations des types de réponse. AAu moment de la rédaction, nous utilisons des types:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detected. Check https://dronebl.org/lookup?ip=$ip for details.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, voir https://rbl.efnetrbl.org/ pour la documentation
|
||||
* et la signification des types de réponse.
|
||||
* Au moment de la rédaction: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* REMARQUE: Si vous souhaitez autoriser les proxys TOR sur votre serveur, alors
|
||||
* vous devez supprimer le '4;' ci-dessous dans la section de réponse.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* Vous pouvez inclure d'autres fichiers de configuration */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuration du réseau */
|
||||
set {
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Les clés de cloaking doivent être identiques sur tous les serveurs
|
||||
* d'un réseau. Elles sont utilisées pour générer les noms d'hôtes
|
||||
* masqués et doivent être gardées secrètes. Les clés doivent être
|
||||
* 3 chaînes de 80 caractères aléatoires et ne comporter que des
|
||||
* minuscules (a-z), des majuscules (A-Z) et des chiffres (0-9).
|
||||
* (voir l'exemple)
|
||||
* NB : sur *NIX, vous pouvez exécuter './unrealircd gencloak' sur votre
|
||||
* serveur pour que Unrealircd génère 3 clés aléatoires pour vous.
|
||||
* On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"et une autre";
|
||||
"et une troisième";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configuration spécifique au serveur */
|
||||
|
||||
set {
|
||||
kline-address 'indiquez.une.adresse.email'; /* e-mail ou URL indiquée lorsqu'un utilisateur est banni */
|
||||
modes-on-connect "+ixw"; /* modes utilisateur ajoutés lorsqu'un utilisateur se connecte */
|
||||
modes-on-oper "+xws"; /* modes utilisateur ajoutés lorsqu'un utilisateur devient IRCOp */
|
||||
oper-auto-join "#opers"; /* salon que les IRCOps joignent automatiquement */
|
||||
options {
|
||||
hide-ulines; /* cacher les U-lines de /MAP et /LINKS */
|
||||
show-connect-info; /* afficher les messages "looking up your hostname" à la connexion */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* nombre max de salons par utilisateur */
|
||||
|
||||
/* Temps minimum qu'un utilisateur doit rester connecter avant de pouvoir
|
||||
* utiliser un message de QUIT. Le but est pour réduire le spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Ou indiquez un message de QUIT constant, ce qui fait que les raisons
|
||||
* de /QUIT sont ignorées.
|
||||
*/
|
||||
/* static-quit "Le client a quitté"; */
|
||||
|
||||
/* static-part fait la même chose pour /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Protections anti-flood.
|
||||
* Voir: https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Paramètres de Spamfilter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* durée par défaut des bans *LINE ajoutés par spamfilter */
|
||||
ban-reason "Spam/Publicité"; /* raison par defaut */
|
||||
virus-help-channel "#help"; /* salon par défaut pour l'action 'viruschan' */
|
||||
/* except "#help"; salon à exempter de Spamfilter */
|
||||
}
|
||||
|
||||
/* Restreindre certaines commandes.
|
||||
* Voir https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* après 60 secondes, vous pouvez utiliser LIST */
|
||||
identified yes; /* ou immédiatement, si vous êtes identifié aux services */
|
||||
reputation-score 24; /* ou si vous avez un score de réputation de 24 ou plus */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* En plus de la possibilité de restreindre toute commande,
|
||||
* tel qu'illustré ci-dessus. Il existe également 4 types spéciaux
|
||||
* que vous pouvez restreindre. Ceux-ci sont "private-message",
|
||||
* "private-notice", "channel-message" and "channel-notice".
|
||||
* Ils sont commentés (désactivés) dans cet exemple :
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* Ce qui suit configurera la limitation de connexion de "unknown users".
|
||||
*
|
||||
* Quand UnrealIRCd détecte un nombre élevé d'utilisateurs se connectant à partir d'adresses IP
|
||||
* qui n'ont pas été vus auparavant, les connexions des nouvelles IP sont rejetées
|
||||
* au-dessus du taux fixé. Par exemple à 10:60 seuls 10 utilisateurs par minute peuvent se connecter
|
||||
* qui n'ont pas été vus auparavant. Les adresses IP connues peuvent toujours entrer,
|
||||
* quel que soit le tarif fixé. Idem pour les utilisateurs qui se connectent avec SASL.
|
||||
*
|
||||
* Voir également https://www.unrealircd.org/docs/Connthrottle pour les détails.
|
||||
* Ou continuez simplement à lire les paramètres de configuration par défaut ci-dessous:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* Nous configurons d'abord quels utilisateurs sont exemptés de la
|
||||
* restrictions. Ces utilisateurs sont toujours autorisés!
|
||||
* Par défaut, ce sont des utilisateurs sur des adresses IP qui ont
|
||||
* un score de 24 ou plus. Un score de 24 signifie que l'IP
|
||||
* était connecté à ce réseauk pendant au moins 2 heures
|
||||
* au cours du mois passé (ou minimum 1h si inscrit).
|
||||
* Nous permettons également aux utilisateurs qui sont identifiés aux services via
|
||||
* SASL contourner les restrictions.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* pour plus d'options, voir restrictions
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Les nouveaux utilisateurs sont tous les utilisateurs qui n'appartiennent pas au
|
||||
* groupe d'utilisateurs connus. Ils sont considérés comme "nouveaux" et dans
|
||||
* le cas d'un nombre élevé de ces nouveaux utilisateurs se connectant
|
||||
* ils sont soumis à une limitation du débit de connexion.
|
||||
* Par défaut, le taux est de 20 nouveaux utilisateurs locaux par minute
|
||||
* et 30 nouveaux utilisateurs global par minute.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Ceci configure quand ce module ne sera PAS actif.
|
||||
* Les paramètres par défaut désactiveront le module lors que:
|
||||
* - Le module de réputation fonctionne depuis moins d'une
|
||||
* semaine. Si vous courez moins d'une semaine, il y a
|
||||
* données insuffisantes pour déterminer qui est un "utilisateur connu".
|
||||
* - Le serveur vient d'être démarré (3 premières minutes).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTORIQUE DES CANAUX:
|
||||
* UnrealIRCd a le mode canal +H qui peut être utilisé par les utilisateurs pour relire
|
||||
* historique de la chaîne, comme avant leur adhésion. Pour des informations générales
|
||||
* sur cette fonctionnalité, voir https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Les limites de l'historique peuvent être configurées via set::history.
|
||||
* Les valeurs par défaut sont probablement déjà bien pour toi, mais si vous êtes sur un
|
||||
* système à faible mémoire ou ayant des milliers de canaux, vous voudrez peut-être re vérifier.
|
||||
* Voir https://www.unrealircd.org/docs/Set_block#set::history pour les options.
|
||||
*
|
||||
* En plus de cela, vous pouvez avoir "persistent channel history", qui
|
||||
* signifie que l'historique des chaînes est stocké crypté sur le disque
|
||||
* afin qu'il soit préservé entre les redémarrages du serveur IRC, voir
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* La fonction d'historique persistant n'est PAS activée par défaut car vous
|
||||
* devez de configurer un bloque de secret { }. Ce qui suit est un simple
|
||||
* exemple avec des mots de passe stockés directement dans le fichier de configuration.
|
||||
* Pour une meilleure sécurité, voir https://www.unrealircd.org/docs/Secret_block
|
||||
* sur des moyens alternatifs pour ne pas stocker les mots de passe directement dans la configuration.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Enfin, vous souhaiterez peut-être avoir un MOTD (Le message du jour), cela peut être
|
||||
* fait en créant un archive de text 'ircd.motd' dans votre répertoire conf/.
|
||||
* Ce fichier sera montré à vos utilisateurs lors de la connexion.
|
||||
* Pour plus d'informations, voir https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Un problème ou besoin d'aide supplémentaire ?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- répond à 80% des questions !
|
||||
* 3) Si vous avez toujours des problèmes, vous pouvez aller sur
|
||||
* irc.unrealircd.org #unreal-support,
|
||||
* mais nous exigeons que vous lisiez LA DOCUMENTATION et la FAQ d'abord !
|
||||
*/
|
||||
@@ -1,684 +0,0 @@
|
||||
/* Arquivo de configuração para o UnrealIRCd 6
|
||||
* OBSERVAÇÃO: Este arquivo utiliza a tradução Português do Brasil (pt-br).
|
||||
*
|
||||
* Apenas copie este arquivo para seu diretório conf/ e renomeie-o para 'unrealircd.conf'
|
||||
*
|
||||
* Se você estiver com pressa, pode CTRL+F (localizar) pelo termo ALTERAR ISTO
|
||||
* Os pontos que obrigatoriamente devem ser alterados estão indicados por essas duas palavras.
|
||||
* No entanto, recomendamos que você revise este arquivo linha por linha
|
||||
* e o altere conforme necessário, para que possa ver todos os pontos básicos e seus valores.
|
||||
*
|
||||
* ANTES DE PROSSEGUIR:
|
||||
* Importante: Todas as linhas, exceto { e } terminam com ;
|
||||
* Isto é muito importante, visto que se você esquecer um ; em algum lugar,
|
||||
* a checagem do arquivo de configuração irá criticar e o arquivo não será processado!
|
||||
* Se esta é sua primeira experiência com o arquivo de configuração do UnrealIRCd
|
||||
* então nós recomendamos fortemente que você se dedique um pouco para ler sobre a sintaxe,
|
||||
* isto levará apenas alguns minutos e o ajudará consideravelmente:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentação completa do UnrealIRCd 6 (bem extensa!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Questões Frequentes:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*/
|
||||
|
||||
/* Este é um comentário, todo o texto aqui será ignorado (comentário de tipo #1) */
|
||||
// Este também é um comentário, e esta linha será ignorada (comentário de tipo #2)
|
||||
# Este também é um comentário, e novamente esta linha será ignorada (comentário de tipo #3)
|
||||
|
||||
/* O UnrealIRCd faz um intenso uso dos Módulos, que permitem que você personalize completamente
|
||||
* o conjunto de recursos que você deseja habilitar no UnrealIRCd.
|
||||
* Veja: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Utilizando o include abaixo, nós instruímos o IRCd a ler o arquivo
|
||||
* 'modules.default.conf' que carregará mais de 150 módulos
|
||||
* que vem com o UnrealIRCd. Em outras palavras: Isso simplesmente irá carregar
|
||||
* todos os recursos disponíveis no UnrealIRCd.
|
||||
* Se você está configurando o UnrealIRCd pela primeira vez, nós sugerimos que você
|
||||
* o use. Então, quando tudo estiver configurado e rodando, você poderá retornar
|
||||
* e personalizar a lista (se você desejar).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Agora vamos incluir alguns outros arquivos de configuração também:
|
||||
* - help/help.conf para nosso sistema de ajuda /HELPOP
|
||||
* - badwords.conf para os modos de usuário e canal +G
|
||||
* - spamfilter.conf como um exemplo para filtragem de spam
|
||||
* (comentado)
|
||||
* - operclass.default.conf contém algumas boas classes de operadores que
|
||||
* você pode usar em seus blocos de operadores.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Carrega por padrão o módulo de cloaking em SHA256 (implementado em 2021): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Ou carrega o antigo módulo de clocking em MD5 que veio do UnrealIRCd 3.2/4/5: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// ALTERAR ISTO (o 'name' e 'info')
|
||||
/* Este é o bloco me { } que basicamente diz quem somos.
|
||||
* Ele define o nome do nosso servidor, algumas linhas informativas e um "sid" único.
|
||||
* O id do servidor (sid) precisa iniciar com um dígito numérico seguido por dois dígitos numéricos
|
||||
* ou alfanuméricos de A à Z. O sid precisa ser único para a sua rede de IRC (cada servidor
|
||||
* deve ter seu próprio sid). É comum utilizar 001 para seu primeiro servidor.
|
||||
*/
|
||||
me {
|
||||
name "irc.exemplo.org";
|
||||
info "Servidor ExemploNET";
|
||||
sid "001";
|
||||
}
|
||||
// ALTERAR ISTO:
|
||||
/* O bloco admin { } define quem os usuário verão quando eles digitarem /ADMIN.
|
||||
* Normalmente contém infomações de como eles podem contatar o administrador.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@exemplo.org";
|
||||
}
|
||||
|
||||
/* Clientes e servidores são colocados no bloco class { }, e os definimos aqui.
|
||||
* Blocos Class consistem nos seguintes itens:
|
||||
* - pingfreq: com que frequência será efetuado ping em um usuário / servidor (em segundos)
|
||||
* - connfreq: quantas vezes tentamos nos conectar a este servidor (em segundos)
|
||||
* - sendq: o tamanho máximo da fila para uma conexão
|
||||
* - recvq: o recebimento máximo da fila para uma conexão (controle de flood)
|
||||
*/
|
||||
|
||||
/* Classe Client padrão, com valores de limites aceitáveis */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Uma classe Especial para IRCOps com valores de limites mais altos */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe Server padrão, com valores de limites aceitáveis */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* tenta se conectar a cada 15 segundos */
|
||||
maxclients 10; /* máximo de servidores */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Blocos allow definem quais classe clients podem se conectar a este servidor.
|
||||
* Isto permite que você adicione uma senha ao servidor ou restrinja o acesso ao servidor
|
||||
* apenas por IPs específicos. Você também pode configurar o máximo de conexões
|
||||
* permitidas por IP.
|
||||
* Veja também: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Permite todos entrarem, mas apenas 3 conexões simultâneas por IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Exemplo de um bloco especial allow em um IP específico:
|
||||
* Requer que usuários neste IP conectem por uma senha. Se a senha
|
||||
* estiver correta, então permite 20 conexões simultâneas deste IP.
|
||||
*/
|
||||
//allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "alguma_senha_secreta";
|
||||
// maxperip 20;
|
||||
//}
|
||||
|
||||
/* Blocos oper definem os Operadores de IRC.
|
||||
* Operadores de IRC são pessoas com "privilégios extras" comparado a outros,
|
||||
* eles podem por exemplo dar /KILL (derrubar) outras pessoas, iniciar uma conexão com server,
|
||||
* dar /JOIN (entrar) em canais ainda que eles estejam banidos, etc.
|
||||
*
|
||||
* Para mais informações sobre como se tornar um IRCOp e como executar
|
||||
* tarefas administrativas, veja: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Para obter mais detalhes sobre o bloco oper { } , veja
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Aqui está um exemplo de um bloco oper para o 'bobsmith'
|
||||
* VOCÊ DEVE ALTERAR ISTO!! (o nome do operador e a senha)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Tecnicamente você pode deixar as senhas de oper em texto puro no arquivo de configuração, mas
|
||||
* isto é ALTAMENTE DESENCORAJADO. No lugar disso, você deve gerar uma senha hasheada:
|
||||
* No *NIX, execute: ./unrealircd mkpasswd
|
||||
* No Windows, execute: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* ... e então cole a senha no campo abaixo:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* Veja https://www.unrealircd.org/docs/Authentication_types para
|
||||
* mais informações, incluindo formas melhores de autenticação
|
||||
* como por exemplo o 'certfp', e como gerar hashes no Windows.
|
||||
*/
|
||||
|
||||
/* Permissões de oper são definidos no bloco 'operclass'.
|
||||
* Veja https://www.unrealircd.org/docs/Operclass_block
|
||||
* O UnrealIRCd vem com um número padrão de blocos, leia
|
||||
* o artigo acima para ver a lista completa. Nós escolhemos o 'netadmin' aqui.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "é o Administrador da Rede";
|
||||
vhost netadmin.exemplo.org;
|
||||
}
|
||||
|
||||
/* Blocos listen definem as portas onde o servidor irá escutar.
|
||||
* Em outras palavras: as portas que os clientes e servidores podem usar
|
||||
* para se conectar a este servidor.
|
||||
*
|
||||
* Sintaxe:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Porta padrão 6667 do IRC
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Porta padrão 6697 do IRC sob tunel SSL/TLS */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Porta especial padrão para uso de servidores sob tunel SSL/TLS para vincular a outros servidores */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* OBSERVAÇÃO: Se você está em uma shell IRCd com múltiplos IPs e você usa
|
||||
* os blocos listen { } acima, então você provavelmente receberá o erro
|
||||
* 'Address already in use' e o IRCd não iniciará.
|
||||
* Isto significa que você DEVE colocar em escuta um IP específico no lugar do '*', como por exemplo:
|
||||
* listen { ip 1.2.3.4; port 6667; }
|
||||
* Claro, substituindo o IP pelo IP que foi fornecido a você.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Blocos link permitem que você vincule múltiplos servidores uns aos outros para formar uma rede.
|
||||
* Veja https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
//link hub.exemplo.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask *@alguma_coisa;
|
||||
// }
|
||||
//
|
||||
// outgoing {
|
||||
// bind-ip *; /* ou especificar um IP */
|
||||
// hostname hub.exemplo.org;
|
||||
// port 6900;
|
||||
// options { tls; }
|
||||
// }
|
||||
//
|
||||
// /* Nós usamos a impressão digital SPKI do outro servidor para autenticação.
|
||||
// * Abra uma shell no OUTRO SERVIDOR e execute o comando abaixo para obter a impressão digital:
|
||||
// * No *NIX, execute: ./unrealircd spkifp
|
||||
// * No Windows, execute: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
// */
|
||||
// password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* O Bloco link para o services é muito mais simples.
|
||||
* Para mais informações sobre o que são o Services,
|
||||
* leia https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
//link services.exemplo.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask 127.0.0.1;
|
||||
// }
|
||||
//
|
||||
// password "me_altere_por_favor";
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* U-lines dão a outros servidores (ainda) mais poderes/comandos.
|
||||
* Se você usa o services, você DEVE adicioná-los aqui. Você deve adicionar o
|
||||
* nome do servidor do services no bloco ulines { } no arquivo de configuração
|
||||
* em todo servidor UnrealIRCd da sua rede.
|
||||
* IMPORTANTE: Jamais insira o nome do servidor do UnrealIRCd aqui,
|
||||
* é apenas para o Services!
|
||||
*/
|
||||
//ulines {
|
||||
// services.exemplo.org;
|
||||
//}
|
||||
|
||||
/* Aqui você pode adicionar uma senha (apenas para IRCOps) para os comandos /DIE e /RESTART.
|
||||
* Isto para que se tenha uma pouco mais de proteção contra reinicio acidental
|
||||
* do servidor e ele seja derrubado inadvertidante.
|
||||
*/
|
||||
drpass {
|
||||
restart "reiniciar";
|
||||
die "matar";
|
||||
}
|
||||
|
||||
/* O bloco log define o que deve ser registrado (logado) e em qual arquivo.
|
||||
* Leia também https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Este é um bom padrão, ele registra tudo, exceto
|
||||
* coisas de depuração e comandos join/part/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Além do log regular, também adicionamos um arquivo de log em JSON.
|
||||
* Isso inclui muitas informações sobre cada evento, sendo ótimo
|
||||
* para fins de auditoria e legível por máquinas. No entanto,
|
||||
* é menos legível para humanos.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Com o "aliases" você pode criar um atalho como /ALGUMACOISA para enviar uma mensagem para
|
||||
* algum usuário ou bot. Eles são usados normalmente por services.
|
||||
*
|
||||
* Nós temos um arquivo com um número pré-definido de atalhos, confira o diretório alias/ .
|
||||
* Como exemplo, aqui nós incluímos todos os atalhos utilizados pelo services anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Bane nicks para que eles não sejam utilizados por usuários comuns */
|
||||
//ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Reservado para Services";
|
||||
//}
|
||||
|
||||
/* Bane um IP
|
||||
* Observe que você normalmente usa /KLINE, /GLINE e /ZLINE para isto.
|
||||
*/
|
||||
//ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Te odeio";
|
||||
//}
|
||||
|
||||
/* Bane um servidor - se observarmos este servidor vinculado a alguém, então o expulsaremos */
|
||||
//ban server {
|
||||
// mask pedro.usp.br;
|
||||
// reason "Caia fora daqui.";
|
||||
//}
|
||||
|
||||
/* Bane um usuário - mas você normalmente usa /KLINE ou /GLINE para isso */
|
||||
//ban user {
|
||||
// mask *usuariotroll@*.saturn.bbn.com;
|
||||
// reason "Idiota";
|
||||
//}
|
||||
|
||||
/* Este tipo de banimento permite que clientes sejam banidos com base no seu nome real (realname)
|
||||
* ou campo 'gecos'.
|
||||
*/
|
||||
//ban realname {
|
||||
// mask "Time Swat";
|
||||
// reason "FORCAOSTENSIVA";
|
||||
//}
|
||||
|
||||
//ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
//}
|
||||
|
||||
/* Exceções de banimento e TKL. Permite que você crie exceções a usuários/IPs a um
|
||||
* KLINE, GLINE, etc.
|
||||
* Se você é um IRCOp com IP estático (e não há ninguém não confiável utilizando este IP),
|
||||
* então nós sugerimos que você seja adicionado aqui. Desta forma, você sempre poderá entrar
|
||||
* mesmo se acidentalmente você colocar um *LINE em si mesmo.
|
||||
*/
|
||||
|
||||
/* Exceções de banimento de tipo 'all' protegem você de GLINE, GZLINE, QLINE, SHUN */
|
||||
//except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
//}
|
||||
|
||||
/* Isto permite que clientes do IRCCloud não tenham restrição de IP por conexão
|
||||
* e também cria exceção a eles de flood por conexão.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* deny dcc permite você possa banir nomes de arquivos transferidos por DCC */
|
||||
//deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possível Virus Sub7";
|
||||
//}
|
||||
|
||||
/* deny channel permite a você banir um canal (por máscara) */
|
||||
//deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez é ilegal";
|
||||
// class "clients";
|
||||
//}
|
||||
|
||||
/* VHosts (Hosts Virtuais) permite aos usuários adquirirem um vhost diferente.
|
||||
* Veja https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Exemplo de vhost que você pode usar. No IRC digite: /VHOST teste teste
|
||||
* OBSERVAÇÃO: apenas pessoas com o host 'unrealircd.com' podem usá-lo, então
|
||||
* tenha certeza de modificar o vhost::mask antes de seu teste.
|
||||
*/
|
||||
//vhost {
|
||||
// vhost eu.odeio.microsefrs.com;
|
||||
// mask *@unrealircd.com;
|
||||
// login "teste";
|
||||
// password "teste";
|
||||
//}
|
||||
|
||||
/* Blocos blacklist irão consultar um serviço externo de blacklist
|
||||
* sempre que um usuário se conectar, para saber se seu endereço de IP é conhecido
|
||||
* por ataques de drone, como uma máquina hackeada, etc.
|
||||
* Documentação: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Ou apenas dê uma olhada nos blocos abaixo.
|
||||
*/
|
||||
|
||||
/* DroneBL é provavelmente o serviço de blacklist mais popular usada por servidores de IRC.
|
||||
* Veja https://dronebl.org/ para ler a documentação e
|
||||
* o significado dos tipos de resposta. No momento em que este arquivo foi escrito, nós usamos os tipos:
|
||||
* 3: IRC Drone, 5: Flooder, 6: Drone ou bot de spam desconhecido,
|
||||
* 7: Drone de DDoS, 8: Proxy SOCKS, 9: Proxy HTTP, 10: ProxyChain,
|
||||
* 11: Proxy de página web, 12: Resolvedor de DNS aberto, 13: Atacantes de força bruta,
|
||||
* 14: Proxy Wingate público, 15: Roteador/Gateway comprometido,
|
||||
* 16: Virus que tentam conseguir root.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detectado. Confira https://dronebl.org/lookup?ip=$ip para detalhes.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, veja https://rbl.efnetrbl.org/ para ler a documentação
|
||||
* e o significado dos tipos de resposta.
|
||||
* No momento em que este arquivo foi escrito: 1 é proxy público, 4 é TOR, 5 é drones/flooders.
|
||||
*
|
||||
* OBSERVAÇÃO: Se você deseja permitir proxies TOR no seu servidor, então
|
||||
* você precisa remover o '4;' abaixo da seção reply.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detectado. Confira https://rbl.efnetrbl.org/?i=$ip para detalhes.";
|
||||
}
|
||||
|
||||
/* Você pode incluir outros arquivos de configuração */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuração da Rede */
|
||||
set {
|
||||
// ALTERAR ISTO, todos os 4 itens abaixo
|
||||
network-name "ExemploNET";
|
||||
default-server "irc.exemplo.org";
|
||||
services-server "services.exemplo.org";
|
||||
stats-server "stats.exemplo.org";
|
||||
|
||||
/* Valores Padrão */
|
||||
help-channel "#ajuda";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Saindo";
|
||||
|
||||
/* Chaves cloak devem ser a mesma em todos os servidores da rede.
|
||||
* Eles são usados para geração de hosts mascarados e devem ser mantidos em segredo.
|
||||
* VOCÊ PRECISA ALTERAR ISTO!
|
||||
* As chaves devem ser 3 strings (ou mais) de 80 caracteres randômicos
|
||||
* e devem se constituir de letras minúsculas (a-z), maiúsculas (A-Z) e números (0-9).
|
||||
* No *NIX, você pode executar './unrealircd gencloak' na sua shell para que o
|
||||
* UnrealIRCd gere 3 strings randômicas para você.
|
||||
* No Windows, você pode executar "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"adicione a outra";
|
||||
"adicione a outra";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configurações específicas do servidor */
|
||||
set {
|
||||
// POR ÚLTIMO, VOCÊ PRECISA ALTERAR ISTO:
|
||||
kline-address 'definir.seu.endereco.de.email'; /* e-mail ou URL exibido quando um usuário é banido */
|
||||
|
||||
modes-on-connect "+ixw"; /* quando os usuários conectam, esses modos de usuário é atribuído a eles */
|
||||
modes-on-oper "+xws"; /* quado alguém se torna IRCOp, esses modos de usuário é atribuído a ele */
|
||||
modes-on-join "+nt"; /* modos de canal padrão, quando um novo canal é criado */
|
||||
oper-auto-join "#opers"; /* IRCOps entram automaticamente neste canal */
|
||||
options {
|
||||
hide-ulines; /* esconde U-lines do /MAP e /LINKS */
|
||||
show-connect-info; /* exibe a mensagem "looking up your hostname" ao se conectar */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* número máximo de canais que um usuário pode entrar com /JOIN */
|
||||
|
||||
/* O tempo mínimo que um usuário precisa estar conectado antes de ser permitido
|
||||
* utilizar a mensagem de QUIT. Isto irá ajudar no combate a SPAM.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Ou simplesmente defina um quit estático, de forma que qualquer motivo de /QUIT seja ignorado */
|
||||
/* static-quit "Cliente saindo"; */
|
||||
|
||||
/* static-part faz com que o mesmo acima aconteça ao comando /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Proteção contra Flood:
|
||||
* Há uma série de configurações para isso, e a maioria delas tem bons padrões.
|
||||
* Veja https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Configurações para filtragem de SPAM */
|
||||
spamfilter {
|
||||
ban-time 1d; /* duração padrão de um ban *LINE definido pelo filtro de spam */
|
||||
ban-reason "Spam/Propaganda"; /* motivo padrão */
|
||||
virus-help-channel "#help"; /* canal utilizado para usar em uma ação de 'virus de canal' */
|
||||
/* except "#help"; exceção de canal ao filtro de spam */
|
||||
}
|
||||
|
||||
/* Restringindo certos comandos
|
||||
* Veja https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* após 60 segundos, o usuário pode usar o comando /LIST */
|
||||
identified yes; /* ou imediatamente, se estiver identificado ao services */
|
||||
reputation-score 24; /* ou se tiver um score de reputação maior ou igual a 24 */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Somando a possibilidade de restringir qualquer comando,
|
||||
* também existem 4 tipos especiais
|
||||
* que você pode restringir. Eles são "private-message",
|
||||
* "private-notice", "channel-message" e "channel-notice".
|
||||
* Eles estão todos comentados neste exemplo:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* A seguir será configurado o limite de conexão para "unknown users".
|
||||
*
|
||||
* Quando o UnrealIRCd detecta um número elevado de usuários conectando de um endereço IP
|
||||
* que nunca viu antes, então conexões do novo IP são rejeitadas quando estiverem
|
||||
* acima da taxa abaixo especificada. Por exemplo, na taxa 10:60 apenas 10 usuários por minuto podem conectar
|
||||
* por este IP que nunca foi visto antes. Endereços de IP conhecidos sempre podem entrar,
|
||||
* independente da taxa definida. O mesmo para usuários que se conectam via SASL.
|
||||
*
|
||||
* Leia também https://www.unrealircd.org/docs/Connthrottle para detalhes.
|
||||
* Ou apenas continue lendo a configuração abaixo:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* Primeiro nós configuramos quais usuários serão excluídos
|
||||
* das restrições. Estes usuários sempre conseguirão acessar.
|
||||
* Por padrão, entra como exceção usuários identificados com o services
|
||||
* com um score igual ou maior a 24. Um score 24 significa que
|
||||
* este IP foi conectado a esta rede por pelo menos 2 horas em algum momento
|
||||
* no mês passado (ou no mínimo por 1 hora se registrado).
|
||||
* Nós também permitimos usuários que se identificaram através do services via
|
||||
* SASL para passar por cima destas restrições.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* Para mais informações, leia
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Novos usuários são todos os usuários que não pertencem
|
||||
* ao grupo known-users. Eles são considerados "novos" e no
|
||||
* caso de um número elevado de novos usuários se conectando,
|
||||
* eles serão sujeiros ao limite de taxa de conexão.
|
||||
* Por padrão a taxa é 20 novos usuários locais por minuto
|
||||
* e 30 novos usuários globais por minuto.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Esta seção configura quando este módulo não será ativado.
|
||||
* As configurações padrão desabilitarão o módulo quando:
|
||||
* - O módulo reputation esteja em execução a menos de
|
||||
* uma semana. Se estiver rodando há menos de 1 semana, então ainda temos
|
||||
* dados insuficientes para considerar quem é um "known user" (usuário conhecido).
|
||||
* - O servidor acabou de ser inicializado (primeiros 3 minutos).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTÓRICO DE CANAL:
|
||||
* UnrealIRCd possui modo de canal +H que pode ser usado pelos usuários para recuperar
|
||||
* o histórico do canal antes deles terem entrado. Para informações gerais
|
||||
* sobre esta funcionalidade, leia https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Os limites do histórico podem ser configurados pelo set::history. Os padrões são
|
||||
* provavelmente bons para você, mas se você estiver em um sistema com pouca memória
|
||||
* ou tem centenas de canais, então você pode querer verificar esses padrões novamente. Leia
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history
|
||||
* para ver as opções disponíveis.
|
||||
*
|
||||
* Além disso, você pode definir um "histórico de canal persistente", o que
|
||||
* significa que o histórico do canal é armazenado de modo criptografado no disco e é preservado
|
||||
* entre os reinícios do servidor. Leia
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* A funcionalidade de histórico persistente NÃO é habilitado por padrão porque você
|
||||
* precisa configurar o Bloco secret { } para ele antes. A seguir um exemplo simples
|
||||
* de senhas armazenadas diretamente no arquivo de configuração:
|
||||
* Para obter uma melhor segurança, leia https://www.unrealircd.org/docs/Secret_block
|
||||
* como formas alternativas para não armazenar senhas diretamente no arquivo de configuração.
|
||||
*/
|
||||
//secret historydb { password "algumasenha"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finalmente, você pode querer ter um MOTD (Mensagem do Dia), isto pode ser
|
||||
* feito criando um arquivo de texto 'ircd.motd' no seu diretório conf/ .
|
||||
* O texto dentro deste arquivo será exibido aos usuários ao se conectarem.
|
||||
* Para mais informações, veja https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problemas ou precisa de ajuda?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- responde a 80% das suas perguntas!
|
||||
* 3) Se ainda assim você está enfrentando problemas, você pode obter ajuda em:
|
||||
* - Fóruns: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL na porta 6697) / #unreal-support
|
||||
* Observe que pedimos que você leia a documentação e as perguntas frequentes (FAQ) primeiro!
|
||||
*/
|
||||
@@ -1,692 +0,0 @@
|
||||
/* UnrealIRCd 6 için yapılandırma dosyası
|
||||
*
|
||||
* Türkçe Çeviri: Diablo - (Serkan Sepetçi)
|
||||
* İletişim: irc.turkirc.net:6667 - diablo@unrealircd.org
|
||||
*
|
||||
* Bu dosyayı conf/ dizininize kopyalayın ve 'unrealircd.conf' olarak adlandırın.
|
||||
*
|
||||
* Aceleniz varsa CTRL+F tuşlarına basıp şunu yapabilirsiniz: BUNU DEĞİŞTİRİN
|
||||
* Değiştirilmesi gereken maddeler bu iki kelimeyle belirtilir.
|
||||
* Ancak aslında dosyayı satır satır incelemenizi ve gereken yerde
|
||||
* düzenlemenizi öneririz. Böylece tüm temel öğeleri ve bunların nasıl
|
||||
* ayarlandığını görebilirsiniz.
|
||||
*
|
||||
* DEVAM ETMEDEN ÖNCE:
|
||||
* Önemli: { ve } dışındaki tüm satırlar ; ile biter
|
||||
* Bu çok önemlidir. Eğer bir şeyi yanlış yaparsanız,
|
||||
* yapılandırma dosyası ayrıştırıcısı hata verecek ve
|
||||
* dosya doğru şekilde çalışmayacaktır!
|
||||
*
|
||||
* Eğer bu UnrealIRCd yapılandırma dosyasıyla ilk deneyiminizse
|
||||
* sözdizimi hakkında biraz okumanızı öneririz.
|
||||
* bu yalnızca birkaç dakika sürer ve size çok yardımcı olacaktır:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* UnrealIRCd 6 belgeleri (çok kapsamlı!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Sıkça Sorulan Sorular:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Bu bir açıklamadır, burada tüm metin göz ardı edilir (açıklama tipi #1) */
|
||||
// Bu da bir açıklamadır, bu satır göz ardı edilir (açıklama tipi #2)
|
||||
# Bu da bir açıklamadır, bu satır yine göz ardı edilir (açıklama tipi #3)
|
||||
|
||||
/* UnrealIRCd yoğun modul kullanımını kolaylaştırır. UnrealIRCd'de
|
||||
* etkinleştirmek istediğiniz özellikleri tamamen moduller ile aktif edebilirsiniz.
|
||||
* Görmek için; https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Biz 'modules.default.conf' dosyasını okumak için IRCd talimatı altında kullanarak
|
||||
* UnrealIRCd ile birlikte gelen 150'den fazla modülleri yükleyecektir.
|
||||
* Başka bir deyişle: Bu sadece UnrealIRCd'de mevcut tüm özelliklerini yükleyecektir.
|
||||
* İlk kez UnrealIRCd kuruyorsanız size bunu kullanmanızı öneririz.
|
||||
* UnrealIRCd'yi ilk kez kuruyorsanız bunu kullanmanızı öneririz.
|
||||
* Daha sonra her şey hazır olduğunda ve çalışıyorsa (eğer isterseniz)
|
||||
* listeyi özelleştirmek için geri dönebilirsiniz.
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Şimdi de diğer bazı dosyaları dahil edelim:
|
||||
* - help/help.conf /HELPOP sistemi
|
||||
* - badwords.conf kanal ve kullanıcı modu için +G
|
||||
* - spamfilter.conf için örnek olarak spamfilter kullanımı
|
||||
* (yorumlandı)
|
||||
* - operclass.default.conf oper bloklarında kullanabileceğiniz
|
||||
* oper sınıflarını görüntüler.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Varsayılan gizleme modülünü yükleyin (2021'den itibaren): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Veya eski modülü UnrealIRCd 3.2/4/5'ten yükleyin: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// BUNU DEĞİŞTİRİN ('ad' ve 'bilgi'):
|
||||
/* me { } bloğu genelde kim olduğumuzu belirtir.
|
||||
* Sunucumuz için isim, birkaç satır bazı bilgileri belirler "sid".
|
||||
* Sunucu kimliği (sid) iki basamağı veya harf tarafından izlenen bir rakam ile
|
||||
* başlamalıdır. Sid IRC ağı için benzersiz olmalıdır (her sunucu için
|
||||
* kendi sid olmalıdır). İlk sunucu için 001 kullanılması uygundur.
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
// BUNU DEĞİŞTİRİN:
|
||||
/* admin { } bloğu /ADMIN sorgusunda kullanıcılara görüntülenecek metni belirler.
|
||||
* Normalde yöneticiye ulaşma konusunda bilgi içerir.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Kullanıcılar ve sunucular için class { } bloğu belirtilir.
|
||||
* Class blokları aşağıdaki işlemlerden oluşur:
|
||||
* - pingfreq: kullanıcı/sunucu için ping'ler arası zaman belirtir (saniyede)
|
||||
* - connfreq: sunucuya bağlanmaya çalıştığınızda tekrar için zaman belirtir (saniyede)
|
||||
* - sendq: bir bağlantı için maksimum veri boyutu
|
||||
* - recvq: bir bağlantı için maksimum alınan veri boyutu (flood kontrol)
|
||||
*/
|
||||
|
||||
/* Kullanıcılar için varsayılan class ayarları */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* IRCOp'lar için varsaylan yüksek limitli özel class ayarları */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Sunucular için varsayılan class ayarları */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* Her 15 saniyede bir bağlanmayı dener */
|
||||
maxclients 10; /* maksimum kullanıcı */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Allow blockları sunucunuza kimlerin bağlanabileceğini belirtir.
|
||||
* Bir sunucu şifresi eklenebilir veya belirlitilen bir IP adresi için
|
||||
* giriş izini verilebilir. Ayrıca IP başına ne kadar bağlantıya izin
|
||||
* verileceğini belirtir.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* IP başına sadece 3 bağlantı izini verir */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Örnek olarak özel bir IP bloğu izini:
|
||||
* Bu IP bir şifre ile bağlantı yapması olduğunu gerektirir.
|
||||
* Şifre doğru ise o zaman bu IP 20 bağlantıya izin verecektir.
|
||||
*/
|
||||
// allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "somesecretpasswd";
|
||||
// maxperip 20;
|
||||
// }
|
||||
|
||||
/* Oper bloğu, IRC Operatorleri tanımlar.
|
||||
* IRC Operatörler, diğer kullanıcılara göre "ekstra haklara" sahip kullanıcılardır.
|
||||
* örneğin diğer kullanıcılara /KILL uygulayabilmesi, sunucu birleştirmesinin başlatılması,
|
||||
* /JOIN yaptığı odalardan banlansa bile tekrar giriş yapabilmesi, vs.
|
||||
*
|
||||
* IRCOp olmak ve nasıl Admin olunacağı hakkında daha fazla bilgi için
|
||||
* https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Oper {} bloğunun kendisi ile ilgili ayrıntıları görmeniz için
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* İşte 'bobsmith' için örnek bir oper bloğu
|
||||
* BUNU DEĞİŞTİRMELİSİN!! (oper adı ve şifre)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Teknik olarak oper şifrelerini conf'a düz metin olarak koyabilirsiniz, ancak bu
|
||||
* KESİNLİKLE ÖNERİLEN bir durum değildir. Bunun yerine bir şifre karması oluşturmalısınız:
|
||||
* *NIX'te şunu çalıştırın: ./unrealircd mkpasswd
|
||||
* Windows'ta şunu çalıştırın: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. ve ardından sonucu aşağıya yapıştırın:
|
||||
*/
|
||||
|
||||
password "$argon2id..etc..";
|
||||
|
||||
/* 'Certfp' gibi daha iyi kimlik doğrulama türleri ve Windows'ta
|
||||
* karmaların nasıl oluşturulacağı da dahil olmak üzere daha fazla bilgi için
|
||||
* https://www.unrealircd.org/docs/Authentication_types adresine bakın.
|
||||
*/
|
||||
|
||||
/* Oper izinleri bir "operclass 'bloğunda tanımlanır.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd varsayılan bloklar makalesi için,
|
||||
* tam listesine bakınız. Buradan 'netadmin' seçiyoruz.
|
||||
*/
|
||||
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Listen blokları sunucu portu için gereken bağlantı noktalarını tanımlar.
|
||||
* Diğer bir deyişle: Bu portlar kullanıcılar ve serverlar için
|
||||
* sunucuya bağlantı kurmasını sağlar.
|
||||
*
|
||||
* Kullanımı:
|
||||
* listen {
|
||||
* ip <ip numarası>;
|
||||
* port <port numarası>;
|
||||
* options {
|
||||
* <seçenekler....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Standard IRC port 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Standard IRC SSL/TLS port 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Özel SSL/TLS sadece sunucuları bağlamak için port */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* DiKKAT: Eğer bir çok IP barındıran bir IRCd Shell kullanıyorsanız
|
||||
* logunuzda olası 'Address already in use' hatasını alacaksınız
|
||||
* ve ircd başlamayacaktır.
|
||||
* Bunun anlamı '*' yerine belirli bir IP yazmanız GEREKİR anlamına gelir:
|
||||
* listen 1.2.3.4:6667;
|
||||
* Açıkçası, IP yi önceden koyduğunuz IP ile değiştirin.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Link blockları bir ağ oluşturmak için birden fazla sunucu bağlamaya izin verir.
|
||||
* Görmek için: https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.example.org
|
||||
{
|
||||
incoming {
|
||||
mask *@something;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* veya açıkça bir IP */
|
||||
hostname hub.example.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Kimlik doğrulaması için diğer sunucunun SPKI parmak izini kullanıyoruz.
|
||||
* Kullanmamız için diğer tarafda './unrealircd spkifp' uygulayıp çalıştırıyoruz.
|
||||
* *NIX'te şunu çalıştırın: ./unrealircd spkifp
|
||||
* Windows'ta şunu çalıştırın: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
*/
|
||||
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Servis'ler için bağlantı bloğu genellikle çok daha basittir.
|
||||
* Servis'lerin ne olduğu hakkında daha fazla bilgi için,
|
||||
* https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
link services.example.org
|
||||
{
|
||||
incoming {
|
||||
mask 127.0.0.1;
|
||||
}
|
||||
|
||||
password "changemeplease";
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* U-lines satırları sunuculara daha güç/komut kazandırır.
|
||||
* Eğer hizmetlerini kullanmak istiyorsanız onları buraya eklemeniz gerekir.
|
||||
* ÖNEMLİ: ASLA buraya (normal) UnrealIRCd sunucunun adını yazmayınız!!!
|
||||
*/
|
||||
ulines {
|
||||
services.example.org;
|
||||
}
|
||||
|
||||
/* Bu blok /DIE ve /RESTART için şifre tanımlamanızı sağlar. Sadece IRCOp'lar içindir.
|
||||
* Bu genelde kazara sunucuyu yeniden başlatma ve kapanmasına karşı biraz
|
||||
* koruma sağlamak içindir.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* Bu log bloğu hangi dosyaya ve nelerin olması gerektiğini tanımlar.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Bu iyi bir varsayılandır, hata ayıklama ve
|
||||
* join/part/kick dışındaki her şeyi günlüğe kaydeder.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Düzenli günlük kaydına ek olarak bir JSON günlük dosyası ekleyin.
|
||||
* Bu her olayla ilgili birçok bilgi içerir dolayısıyla denetim amaçları
|
||||
* için mükemmeldir ve makine tarafından okunabilir. Ancak insanlar için daha az okunabilir.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Bazı kullanıcılara veya botlara bir mesaj göndermek için "aliases"
|
||||
* takma ad oluşturmanızı sağlar. Genellikle servisler için kullanılır.
|
||||
*
|
||||
* Biz önceden ayarlanmış bir takma adı dosyaları dizini oluşturduk, alias/ dizini kontrol ediniz.
|
||||
* Örnek olarak, burada anope servisler ve kullanılan tüm diğer servisler adları bulunmaktadır.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Ban nick bloğu bir nickin sunucuda kullanımını yasaklamanıza olanak sağlar */
|
||||
// ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Servisler için ayrılmış";
|
||||
// }
|
||||
|
||||
/* Ban ip.
|
||||
* Normalde bunun için /KLINE, /GLINE ve /ZLINE kullanıldığını unutmayınız.
|
||||
*/
|
||||
// ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Senden nefret ediyorum";
|
||||
// }
|
||||
|
||||
/* Ban server - bir sunucunun bağlanmasını devredışı kılar */
|
||||
// ban server {
|
||||
// mask eris.berkeley.edu;
|
||||
// reason "Defol buradan.";
|
||||
// }
|
||||
|
||||
/* Ban user - normalde /KLINE veya /GLINE kullanıldığını unutmayınız */
|
||||
// ban user {
|
||||
// mask *tirc@*.saturn.bbn.com;
|
||||
// reason "Aptal";
|
||||
// }
|
||||
|
||||
/* Ban realname bloğu bir kullanıcıyı, GECOS kısmı esas alınarak
|
||||
* banlamanıza olanak sağlar.
|
||||
*/
|
||||
// ban realname {
|
||||
// mask "Swat Team";
|
||||
// reason "mIRKFORCE";
|
||||
// }
|
||||
|
||||
// ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
// }
|
||||
|
||||
/* Ban ve TKL istisnaları. Kullanıcıları / makineleri gözetmeksizin
|
||||
* KLINE, GLINE, gibi banlardan muaf tutmanıza olanak sağlar.
|
||||
* Eğer statik IP (ve bu IP üzerinde güvenilmeyen kişiler) ile bir IRCOp
|
||||
* iseniz o zaman kendinizi burada eklemenizi öneririz. Yanlışlıkla kendinize
|
||||
* bir *LINE ban koyarsanız bile yinede muaf tutulacaksınız.
|
||||
*/
|
||||
|
||||
/* except ban bloğu, sizi 'tüm' GLINE, GZLINE, QLINE, SHUN gibi banlardan koruyacaktır */
|
||||
// except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
// }
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Deny dcc bloğu, sunucu üzerinden DCC yoluyla dosya gönderilmesine izin vermeyecektir */
|
||||
// deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possible Sub7 Virus";
|
||||
// }
|
||||
|
||||
/* Deny channel bloğu, kullanıcıların belirtilen kanallara girmesini engeller */
|
||||
// deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez is illegal";
|
||||
// class "clients";
|
||||
// }
|
||||
|
||||
/* VHosts (Virtual Hosts) bloğu, kullanıcının yeni bir host alabilmesine olanak sağlar.
|
||||
* Görmeniz için; https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Kullanabileceğiniz örnek vhost. IRC tipi: /VHOST test test
|
||||
* DiKKAT: Güvenlik açısından aşağıdaki vhost::mask yönergesinde
|
||||
* maske 'unrealircd.com' olarak belirlenmiştir.
|
||||
*/
|
||||
// vhost {
|
||||
// vhost i.hate.microsefrs.com;
|
||||
// mask *@unrealircd.com;
|
||||
// login "test";
|
||||
// password "test";
|
||||
// }
|
||||
|
||||
/* Blacklist blokları, bir kullanıcı bağlandığında IP adresinin drone saldırılarına
|
||||
* neden olduğunu, bilinen bir saldırıya uğramış bir makine olup olmadığını görmek
|
||||
* için harici bir DNS Kara Liste hizmetinden sorgulayacaktır.
|
||||
* Belgeleme: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* veya aşağıdaki bloklar satırına bakınız.
|
||||
*/
|
||||
|
||||
/* DroneBL, muhtemelen IRC Sunucuları tarafından kullanılan en popüler kara liste.
|
||||
* Belgeler ve cevap (reply) tiplerin anlamlarını görmek için https://dronebl.org/
|
||||
* adresine bakınız. Bu zamanda aşağıdaki cevap (reply) tiplerini kullanıyoruz:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone belirlendi. Ayrıntılar için https://dronebl.org/lookup?ip=$ip adresine bakınız.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, belgeler ve cevap (reply) tiplerini görmek için https://rbl.efnetrbl.org/
|
||||
* adresine bakınız.
|
||||
* Yazma sırasında: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* NOT: Sunucunuzda TOR proxy'lerine izin vermek istiyorsanız,
|
||||
* cevap (reply) tiplerinden '4;' öğesini kaldırmanız gerekiyor.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR tespit edildi. Ayrıntılar için https://rbl.efnetrbl.org/?i=$ip adresine bakınız.";
|
||||
}
|
||||
|
||||
/* Diğer yapılandırma dosyalarını dahil edebilirsiniz */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Ağ yapılandırması */
|
||||
set {
|
||||
// BU 4 ÖĞENİN TÜMÜNÜ DEĞİŞTİRİN:
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
/* Normal varsayılanlar */
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Gizleme anahtarları ağ üzerindeki bütün sunucularda aynı olmalı.
|
||||
* Bu anahtarlar maskeli hostlar yaratmak ve bunları saklamak için kullanılır.
|
||||
* Anahtarlar 80 karakterlik 3 rastgele diziden oluşmalı ve küçük harf (a-z),
|
||||
* büyük harf (A-Z) ve rakamlardan (0-9) meydana gelmelidirler.. [ilk örneğe bakınız].
|
||||
* IPUCU: './unrealircd gencloak' Unrealircd sizin için rastgele 3 adet dizin oluşturur.
|
||||
* Bunu NIX üzerinde çalıştırabilirsiniz.
|
||||
* On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"ve diğeri";
|
||||
"ve diğeri";
|
||||
}
|
||||
}
|
||||
|
||||
/* Sunucunun kendine özgü yapılandırması */
|
||||
|
||||
set {
|
||||
// SON OLARAK, BU SONRAKİ ÖĞEYİ DEĞİŞTİRMENİZ GEREKİR:
|
||||
kline-address 'set.this.to.email.address'; /* bir kullanıcı banlandığında e-mail yada URL satırı gösterir */
|
||||
modes-on-connect "+ixw"; /* kullanıcılar bağlandığında, bu modları alacaktır */
|
||||
modes-on-oper "+xws"; /* Birisi IRC Operatör olduğunda bu modları alacaktır */
|
||||
modes-on-join "+nt"; /* yeni bir kanal oluşturulduğunda varsayılan kanal modlarını alacaktır */
|
||||
oper-auto-join "#opers"; /* IRCoplar bu kanala otomatik olarak giriş yapacaktır */
|
||||
options {
|
||||
hide-ulines; /* U-lines satırları /MAP ve /LINKS komutunda gözükmez */
|
||||
show-connect-info; /* sunucuya bağlanırken "looking up your hostname" mesajı görüntülenecektir */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* bir kullanıcının maksimum girebileceği kanal sayısı */
|
||||
|
||||
/* QUIT mesajının görüntülenebilmesi için, bir kullanıcının sunucuya bağlı kalması
|
||||
* gereken süre. Bu durum umarım spamları durdurmak için yardımcı olacaktır.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Kullanıcı sunucudan ayrılırken çıkış sebebini sabitler. /QUIT sebeb gözardı edilecektir. */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* static-part /PART komutu ile aynı işi görür */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Flood Koruması:
|
||||
* Bunun için birçok ayarları vardır ve çoğu iyi varsayılanlara sahiptir.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Spam filter Ayarları */
|
||||
spamfilter {
|
||||
ban-time 1d; /* varsayılan spamfilter tarafından ban süresini belirtir */
|
||||
ban-reason "Spam/Advertising"; /* varsayılan sebep */
|
||||
virus-help-channel "#help"; /* 'viruschan' eylemi için kullanılacak kanal */
|
||||
/* except "#help"; Spamfilter'den muaf tutulacak kanal */
|
||||
}
|
||||
|
||||
/* Belirli komutları kısıtlayın.
|
||||
* See https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Yukarıda gösterildiği gibi herhangi bir komutu kısıtlama
|
||||
* yeteneğine sahiptir. Ayrıca kısıtlayabileceğiniz 4
|
||||
* özel tip vardır. Bunlar "private-message",
|
||||
* "private-notice", "channel-message" ve "channel-notice".
|
||||
* Bu örnekte olduğu gibi (kapalı) yorumlanmıştır:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Aşağıdaki ayar "bilinmeyen kullanıcılar" için bağlantı kısıtlamasını yapılandıracaktır.
|
||||
*
|
||||
* UnrealIRCd, IP adreslerinden bağlanan çok sayıda kullanıcı tespit ettiğinde
|
||||
* daha önce görülmemişse, yeni IP'lerden gelen bağlantılar ayarlanan
|
||||
* hızın üzerinde reddedilir. örneğin 10:60'ta dakikada sadece 10 kullanıcı daha önce
|
||||
* görülmemiş şekilde bağlanabilir. Bilinen IP adresleri, ayarlanan orandan bağımsız olarak
|
||||
* her zaman girebilir. SASL kullanarak giriş yapan kullanıcılar için de aynıdır.
|
||||
*
|
||||
* Ayrıntılar için https://www.unrealircd.org/docs/Connthrottle adresine bakınız.
|
||||
* Veya aşağıdaki varsayılan yapılandırma ayarlarını okumaya devam edin:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* ilk önce "bilinen kullanıcılar" dediğimiz şeyi yapılandırmalıyız.
|
||||
* Varsayılan olarak bunlar, IP adresleri üzerinde 24 veya
|
||||
* daha yüksek puana sahip kullanıcılardır. 24 puan IP'nin geçen ay
|
||||
* en az 2 saat (veya kayıtlıysa en az 1 saat) boyunca bu sunucuya
|
||||
* bağlı olduğu anlamına gelir.
|
||||
* Sasl-bypass seçeneği başka bir ayardır. Bu ayar
|
||||
* SASL aracılığıyla hizmetlere kimlik doğrulaması yapan
|
||||
* kullanıcıların da bilinen kullanıcılar olarak kabul edildiği anlamına gelir.
|
||||
* "known-users" grubundaki kullanıcılar (herhangi bir reputation
|
||||
* veya SASL) modülleri tarafından her zaman izin verilir.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* daha fazla seçenek için bkz.
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Yeni kullanıcılar, aşağıdakilere ait olmayan tüm
|
||||
* bilinen-kullanıcılar grubundandır. Bunlar "yeni" ve
|
||||
* bu tür yeni kullanıcıların çok sayıda bağlanması durumunda
|
||||
* bağlantı hızı sınırlamasına tabidirler.
|
||||
* Varsayılan bu oran dakikada 20 yeni yerel kullanıcı
|
||||
* ve dakikada 30 yeni global kullanıcı olarak belirlenmiştir.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Bu modülün ne zaman aktif OLMAYACAĞINI yapılandırır.
|
||||
* Varsayılan ayarlar, şu durumlarda modülü devre dışı bırakacaktır:
|
||||
* - Reputation modülü 1 haftadan kısa bir süredir çalışıyor ise.
|
||||
* 1 haftadan az çalışıyorsa, kimin "bilinen kullanıcı"
|
||||
* olduğunu düşünmek için yeterli veri yoktur.
|
||||
* - Sunucu yeni açıldı (ilk 3 dakika).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* KANAL GEÇMİŞİ:
|
||||
* UnrealIRCd, kullanıcılar tarafından bir kanala katılmadan önce
|
||||
* kanal geçmişini okumak için, kullanılabilen +H kanal moduna sahip olmalıdır.
|
||||
* Bu özellik hakkında bilgi için bkz. https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Geçmiş limitleri set::history aracılığıyla yapılandırılabilir. Varsayılan ayarlar
|
||||
* muhtemelen sizin için zaten iyidir, ancak düşük bellekli bir sistemdeyseniz veya
|
||||
* binlerce kanalınız varsa, iki kez kontrol etmek isteyebilirsiniz. Seçenekler için
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history adresine bakın.
|
||||
*
|
||||
* Buna ek olarak "kalıcı kanal geçmişine" sahip olabilirsiniz. Bu kanal
|
||||
* geçmişinin diskte şifreli olarak depolandığı ve böylece IRC sunucusu yeniden
|
||||
* başlatılması halinde korunması anlamına gelir.
|
||||
* bkz. https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* Kalıcı geçmiş özelliği varsayılan olarak ETKİNLEŞTİRİLMEMİŞTİR bunun için
|
||||
* bir secret { } bloğu yapılandırmanız gerekir. Aşağıdaki yapılandırma dosyasında
|
||||
* saklanan parolalar doğrudan bunlara basit bir örnektir.
|
||||
* Daha iyi güvenlik elde etmek için https://www.unrealircd.org/docs/Secret_block
|
||||
* adresini okuyun böylece şifreleri doğrudan yapılandırmada saklamazsınız.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Son olarak, bir MOTD'ye (Günün Mesajı) sahip olmak isteyebilirsiniz, bunu
|
||||
* conf/ dizininizde bir 'ircd.motd' metin dosyası oluşturarak yapabilirsiniz.
|
||||
* Bu dosya bağlantıda kullanıcılarınıza gösterilecektir.
|
||||
* Daha fazla bilgi için bkz. https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Sorun mu yaşıyorsunuz veya daha fazla yardıma mı ihtiyacınız var?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- sorularınızın %80 ini kapsamakta!
|
||||
* 3) Eğer probleminiz hala devam ediyorsa:
|
||||
* - Forums: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL on port 6697) / #unreal-support
|
||||
* İlk önce Dökümantasyon ve FAQ kısmını okumanızı gerektirdiğini unutmayın!
|
||||
*/
|
||||
File diff suppressed because it is too large
Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,339 +0,0 @@
|
||||
/* [6.2.6-git]
|
||||
* This file will load (nearly) all modules available on UnrealIRCd.
|
||||
* So all commands, channel modes, user modes, etc..
|
||||
*
|
||||
* If you want to have all UnrealIRCd functionality, then include this
|
||||
* file from your unrealircd.conf by using:
|
||||
* include "modules.default.conf";
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize the modules to load you have two options:
|
||||
* 1) Keep the include for modules.default.conf as usual and make use
|
||||
* of blacklist-module "xyz"; to selectively disable modules.
|
||||
* See https://www.unrealircd.org/docs/Blacklist-module_directive
|
||||
* This is the highly recommended approach of doing customizations!
|
||||
* 2) OR, make a copy of this file (eg: name it modules.custom.conf)
|
||||
* and edit it. Then include that file from your unrealircd.conf
|
||||
* instead of this one.
|
||||
* The problem with this option #2 is that you need to track ALL
|
||||
* changes in UnrealIRCd, that means: every loadmodule line that
|
||||
* we add or remove in each and every release. If you don't do this
|
||||
* or forget one little loadmodule line then you will end up with:
|
||||
* * Missing functionality (that could have been useful)
|
||||
* * Breaking of existing functionality, like the (in)famous example
|
||||
* of when the existing svslogin command got split off in a separate
|
||||
* new svslogin module and people who didn't load that new module
|
||||
* would have services who would not set users as 'logged in'.
|
||||
* Or the existing anti connect-flood feature being split off into
|
||||
* the 'connect-flood' module, so your server suddenly being
|
||||
* vulnerable to connect flooding because you failed to load it.
|
||||
* So please do know what you are doing if you choose option #2.
|
||||
* Again, best is to go for option #1 and opt-out.
|
||||
*/
|
||||
|
||||
/*** Commands ***/
|
||||
|
||||
// User commands (MINIMAL)
|
||||
// These provide just the minimal set of IRC commands that are
|
||||
// required by RFC1459 along with WATCH and MAP.
|
||||
loadmodule "admin";
|
||||
loadmodule "away";
|
||||
loadmodule "invite";
|
||||
loadmodule "ison";
|
||||
loadmodule "join";
|
||||
loadmodule "kick";
|
||||
loadmodule "links";
|
||||
loadmodule "list";
|
||||
loadmodule "lusers";
|
||||
loadmodule "map";
|
||||
loadmodule "message";
|
||||
loadmodule "mode";
|
||||
loadmodule "motd";
|
||||
loadmodule "names";
|
||||
loadmodule "nick";
|
||||
loadmodule "part";
|
||||
loadmodule "pass";
|
||||
loadmodule "pingpong";
|
||||
loadmodule "protoctl";
|
||||
loadmodule "quit";
|
||||
loadmodule "rules";
|
||||
loadmodule "topic";
|
||||
loadmodule "user";
|
||||
loadmodule "userhost";
|
||||
loadmodule "watch";
|
||||
loadmodule "whox";
|
||||
loadmodule "whois";
|
||||
loadmodule "whowas";
|
||||
|
||||
// User commands (EXTENDED)
|
||||
// These are commands that provide extended functionality.
|
||||
loadmodule "botmotd";
|
||||
loadmodule "cap";
|
||||
loadmodule "cycle";
|
||||
loadmodule "dccallow";
|
||||
loadmodule "help";
|
||||
loadmodule "knock";
|
||||
loadmodule "lag";
|
||||
loadmodule "sasl";
|
||||
loadmodule "setname";
|
||||
loadmodule "silence";
|
||||
loadmodule "starttls";
|
||||
loadmodule "time";
|
||||
loadmodule "userip";
|
||||
loadmodule "vhost";
|
||||
loadmodule "history";
|
||||
|
||||
// IRC Operator commands
|
||||
// Note: several of these like kill are also server-to-server commands
|
||||
// which are required if you link to other servers.
|
||||
loadmodule "addmotd";
|
||||
loadmodule "addomotd";
|
||||
loadmodule "chghost";
|
||||
loadmodule "chgident";
|
||||
loadmodule "chgname";
|
||||
loadmodule "close";
|
||||
loadmodule "connect";
|
||||
loadmodule "squit";
|
||||
loadmodule "dccdeny";
|
||||
loadmodule "globops";
|
||||
loadmodule "kill"; /* also server-to-server */
|
||||
loadmodule "locops";
|
||||
loadmodule "mkpasswd";
|
||||
loadmodule "oper";
|
||||
loadmodule "operinfo"; /* not really a command but for whois */
|
||||
loadmodule "opermotd";
|
||||
loadmodule "sajoin";
|
||||
loadmodule "samode";
|
||||
loadmodule "sapart";
|
||||
loadmodule "sdesc";
|
||||
loadmodule "sethost";
|
||||
loadmodule "setident";
|
||||
loadmodule "stats";
|
||||
loadmodule "tkl"; /* also server-to-server */
|
||||
loadmodule "tline";
|
||||
loadmodule "trace";
|
||||
loadmodule "tsctl";
|
||||
loadmodule "unsqline";
|
||||
loadmodule "jumpserver";
|
||||
|
||||
// Server-to-server commands
|
||||
// Don't remove these, unless you never link to other servers.
|
||||
loadmodule "eos";
|
||||
loadmodule "md";
|
||||
loadmodule "netinfo";
|
||||
loadmodule "server";
|
||||
loadmodule "sjoin";
|
||||
loadmodule "sqline";
|
||||
loadmodule "swhois";
|
||||
loadmodule "umode2";
|
||||
loadmodule "sinfo";
|
||||
loadmodule "require-module";
|
||||
loadmodule "slog";
|
||||
loadmodule "creationtime";
|
||||
loadmodule "sreply";
|
||||
loadmodule "unreal_server_compat";
|
||||
|
||||
// Services commands
|
||||
// You could disable these if you don't use Services
|
||||
// https://www.unrealircd.org/docs/Services
|
||||
loadmodule "sendsno";
|
||||
loadmodule "sendumode";
|
||||
loadmodule "svsjoin";
|
||||
loadmodule "svskill";
|
||||
loadmodule "svslusers";
|
||||
loadmodule "svsmode";
|
||||
loadmodule "svsmotd";
|
||||
loadmodule "svsnick";
|
||||
loadmodule "svsnline";
|
||||
loadmodule "svsnolag";
|
||||
loadmodule "svsnoop";
|
||||
loadmodule "svspart";
|
||||
loadmodule "svssilence";
|
||||
loadmodule "svssno";
|
||||
loadmodule "svswatch";
|
||||
loadmodule "svso";
|
||||
loadmodule "svslogin";
|
||||
|
||||
|
||||
/*** Channel modes ***/
|
||||
loadmodule "chanmodes/chanowner"; /* +q */
|
||||
loadmodule "chanmodes/chanadmin"; /* +a */
|
||||
loadmodule "chanmodes/chanop"; /* +o */
|
||||
loadmodule "chanmodes/halfop"; /* +h */
|
||||
loadmodule "chanmodes/voice"; /* +v */
|
||||
loadmodule "chanmodes/key"; /* +k */
|
||||
loadmodule "chanmodes/limit"; /* +l */
|
||||
loadmodule "chanmodes/inviteonly"; /* +i */
|
||||
loadmodule "chanmodes/secret"; /* +s */
|
||||
loadmodule "chanmodes/private"; /* +p */
|
||||
loadmodule "chanmodes/moderated"; /* +m */
|
||||
loadmodule "chanmodes/noexternalmsgs"; /* +n */
|
||||
loadmodule "chanmodes/topiclimit"; /* +t */
|
||||
loadmodule "chanmodes/floodprot"; /* +f */
|
||||
loadmodule "chanmodes/nocolor"; /* +c */
|
||||
loadmodule "chanmodes/noctcp"; /* +C */
|
||||
loadmodule "chanmodes/stripcolor"; /* +S */
|
||||
loadmodule "chanmodes/isregistered"; /* +r */
|
||||
loadmodule "chanmodes/issecure"; /* +Z */
|
||||
loadmodule "chanmodes/permanent"; /* +P */
|
||||
loadmodule "chanmodes/link"; /* +L */
|
||||
loadmodule "chanmodes/censor"; /* +G */
|
||||
loadmodule "chanmodes/delayjoin"; /* +D */
|
||||
loadmodule "chanmodes/noknock"; /* +K */
|
||||
loadmodule "chanmodes/noinvite"; /* +V */
|
||||
loadmodule "chanmodes/operonly"; /* +O */
|
||||
loadmodule "chanmodes/nonotice"; /* +T */
|
||||
loadmodule "chanmodes/regonly"; /* +R */
|
||||
loadmodule "chanmodes/nonickchange"; /* +N */
|
||||
loadmodule "chanmodes/nokick"; /* +Q */
|
||||
loadmodule "chanmodes/regonlyspeak"; /* +M */
|
||||
loadmodule "chanmodes/secureonly"; /* +z */
|
||||
loadmodule "chanmodes/history"; /* +H */
|
||||
|
||||
|
||||
/*** User modes ***/
|
||||
loadmodule "usermodes/wallops"; /* +w (listen to /WALLOPS messages) */
|
||||
loadmodule "usermodes/bot"; /* +B (mark yourself as a bot) */
|
||||
loadmodule "usermodes/servicebot"; /* +S (service bot) */
|
||||
loadmodule "usermodes/noctcp"; /* +T (block CTCP's) */
|
||||
loadmodule "usermodes/censor"; /* +G (censor bad words) */
|
||||
loadmodule "usermodes/showwhois"; /* +W (show if someone does /WHOIS) */
|
||||
loadmodule "usermodes/privacy"; /* +p (privacy, hide channels in /WHOIS) */
|
||||
loadmodule "usermodes/nokick"; /* +q (unkickable oper) */
|
||||
loadmodule "usermodes/regonlymsg"; /* +R (only registered users may private message you) */
|
||||
loadmodule "usermodes/secureonlymsg"; /* +Z (only TLS users may private message you) */
|
||||
loadmodule "usermodes/privdeaf"; /* +D (don't let other user PM you) */
|
||||
|
||||
|
||||
/*** Extended Bans ***/
|
||||
loadmodule "extbans/join"; /* +b ~join (old ~j mode, prevent only joins) */
|
||||
loadmodule "extbans/quiet"; /* +b ~quiet (old ~q mode, prevent only messaging) */
|
||||
loadmodule "extbans/nickchange"; /* +b ~nickchange (old ~n mode, prevent only nick changes) */
|
||||
loadmodule "extbans/realname"; /* +b ~realname (old ~r mode, ban by real name) */
|
||||
loadmodule "extbans/account"; /* +b ~account (old ~a mode, ban/exempt if logged in with services account) */
|
||||
loadmodule "extbans/inchannel"; /* +b ~channel (old, ~c mode, ban/exempt if in channel) */
|
||||
loadmodule "extbans/operclass"; /* +b ~operclass (old ~O mode, ban/exempt by operclass) */
|
||||
loadmodule "extbans/certfp"; /* +b ~certfp (old ~S mode, ban/exempt by certfp) */
|
||||
loadmodule "extbans/textban"; /* +b ~text (old ~T mode, censor or block text) */
|
||||
loadmodule "extbans/timedban"; /* +b ~time (old ~t mode, timed bans / temporary bans) */
|
||||
loadmodule "extbans/partmsg"; /* +b ~partmsg (old ~p mode, hide part/quit message) */
|
||||
loadmodule "extbans/securitygroup"; /* +b ~security-group (old ~G mode, security group) */
|
||||
loadmodule "extbans/country"; /* +b ~country (country via geoip) */
|
||||
loadmodule "extbans/msgbypass"; /* +e ~msgbypass (old ~m mode, bypass message restrictions) */
|
||||
loadmodule "extbans/flood"; /* +e ~flood (flood exemption for chanmode +f/+F) */
|
||||
loadmodule "extbans/asn"; /* +b ~asn (ASN via geoip) */
|
||||
loadmodule "extbans/inherit"; /* +b ~inherit (inherit bans from another channel) */
|
||||
|
||||
|
||||
/*** IRCv3 extensions ***/
|
||||
loadmodule "account-notify"; /* send ACCOUNT message upon services account login */
|
||||
loadmodule "message-tags"; /* add tags to messages, required for various IRCv3 features */
|
||||
loadmodule "batch"; /* also required for several IRCv3 features */
|
||||
loadmodule "server-time"; /* adds server timestamp to various messages */
|
||||
loadmodule "message-ids"; /* adds unique msgid to various messages */
|
||||
loadmodule "account-tag"; /* adds services account information to messages */
|
||||
loadmodule "echo-message"; /* shows clients if their messages are altered/filtered */
|
||||
loadmodule "labeled-response"; /* correlate requests and responses easily */
|
||||
loadmodule "bot-tag"; /* indicate the message comes from a bot (draft/bot) */
|
||||
loadmodule "typing-indicator"; /* typing indicator in PM and channels (+typing) */
|
||||
loadmodule "channel-context";
|
||||
loadmodule "reply-tag"; /* indicate to which message you are responding (+draft/reply) */
|
||||
loadmodule "clienttagdeny"; /* informs clients about supported client-only message tags */
|
||||
loadmodule "sts"; /* strict transport policy (set::tls::sts-policy) */
|
||||
loadmodule "link-security"; /* link-security announce */
|
||||
loadmodule "plaintext-policy"; /* plaintext-policy announce */
|
||||
loadmodule "chathistory"; /* CHATHISTORY client command, 005 and a CAP (draft) */
|
||||
loadmodule "monitor"; /* MONITOR command with functionality similar to WATCH */
|
||||
loadmodule "extended-monitor"; /* add away status, gecos and userhost changes to MONITOR (draft) */
|
||||
loadmodule "standard-replies"; /* Standard Replies */
|
||||
loadmodule "no-implicit-names"; /* Opt out of receiving implicit NAMES when joining a channel */
|
||||
loadmodule "extended-isupport"; /* draft/extended-isupport */
|
||||
loadmodule "multiline"; /* draft/multiline */
|
||||
|
||||
/*** RPC modules ***/
|
||||
// There's a JSON-RPC interface that can be used to communicate with UnrealIRCd
|
||||
// outside of IRC. See https://www.unrealircd.org/docs/JSON-RPC for more info.
|
||||
// Or, more technical, for a list of all JSON-RPC Methods, have a look at
|
||||
// https://www.unrealircd.org/docs/JSON-RPC:Technical_documentation
|
||||
// (Don't just look at the list of rpc/* modules below, occasionaly some rpc
|
||||
// functionality is together in a regular module which has no rpc/* prefix)
|
||||
//
|
||||
// By loading the following modules, we enable RRPC for intra-server JSON-RPC,
|
||||
// so calls like modules.list work properly accross the network. It DOES NOT
|
||||
// enable the webserver, nor does it listen on any RPC socket. For that, you
|
||||
// need to include "conf/rpc.modules.default.conf";
|
||||
loadmodule "rpc/rpc";
|
||||
loadmodule "rpc/stats";
|
||||
loadmodule "rpc/user";
|
||||
loadmodule "rpc/server";
|
||||
loadmodule "rpc/channel";
|
||||
loadmodule "rpc/server_ban";
|
||||
loadmodule "rpc/server_ban_exception";
|
||||
loadmodule "rpc/name_ban";
|
||||
loadmodule "rpc/spamfilter";
|
||||
loadmodule "rpc/log";
|
||||
loadmodule "rpc/whowas";
|
||||
loadmodule "rpc/message";
|
||||
loadmodule "rpc/security_group";
|
||||
|
||||
/*** Other ***/
|
||||
// These are modules that don't fit in any of the previous sections
|
||||
loadmodule "ident_lookup"; /* Ident lookups if set::options::identd-check is set*/
|
||||
loadmodule "certfp"; /* TLS certificate fingerprint in /WHOIS (& more) */
|
||||
loadmodule "tls_cipher"; /* Store and retrieve TLS cipher of local and remote clients */
|
||||
loadmodule "tls_antidos"; /* prevent TLS DoS (renegotiate floods) */
|
||||
loadmodule "connect-flood"; /* throttling against connection flooding */
|
||||
loadmodule "max-unknown-connections-per-ip"; /* limit number of connections in 'unknown state' */
|
||||
loadmodule "webirc"; /* WEBIRC command. See webirc block. */
|
||||
loadmodule "blacklist"; /* Blacklist support (DNSBL). See blacklist block. */
|
||||
loadmodule "jointhrottle"; /* set::anti-flood::join-flood (previously chanmode +j) */
|
||||
loadmodule "charsys"; /* Provides set::allowed-nickchars (must always be loaded!) */
|
||||
loadmodule "authprompt"; /* Authentication prompt, see set::authentication-prompt */
|
||||
loadmodule "history_backend_mem"; /* History storage backend (used by chanmodes/history) */
|
||||
loadmodule "tkldb"; /* Write TKLines to .db file */
|
||||
loadmodule "channeldb"; /* Write channel settings to .db file (+P channels only) */
|
||||
loadmodule "rmtkl"; /* Easily remove *-Lines in bulk with /RMTKL */
|
||||
loadmodule "restrict-commands"; /* Provides set::restrict-commands settings */
|
||||
loadmodule "reputation"; /* used by Connthrottle and others, see next */
|
||||
loadmodule "connthrottle"; /* see https://www.unrealircd.org/docs/Connthrottle */
|
||||
loadmodule "userip-tag"; /* unrealircd.org/userip tag for ircops (IP address) */
|
||||
loadmodule "userhost-tag"; /* unrealircd.org/userhost tag for ircops (real host) */
|
||||
loadmodule "geoip-tag"; /* unrealircd.org/geoip tag for ircops (country) */
|
||||
loadmodule "json-log-tag"; /* unrealircd.org/json-log tag and CAP for ircops */
|
||||
loadmodule "issued-by-tag"; /* unrealircd.org/issued-by tag for servers and ircops */
|
||||
loadmodule "real-quit-reason"; /* unrealircd.org/real-quit-reason for servers only */
|
||||
loadmodule "targetfloodprot"; /* set::anti-flood::target-flood protection */
|
||||
loadmodule "watch-backend"; /* used by watch and other modules */
|
||||
loadmodule "geoip_base"; /* needed for ALL geoip functions */
|
||||
loadmodule "websocket_common"; /* helper functions for websocket (internal) */
|
||||
loadmodule "spamreport"; /* Spam reporting to a blacklist */
|
||||
loadmodule "crule"; /* Rules in spamfilter::rule and deny link::rule */
|
||||
loadmodule "maxperip"; /* allow::maxperip restrictions */
|
||||
loadmodule "utf8functions"; /* Various UTF8 helper functions */
|
||||
loadmodule "utf8only"; /* UTF8ONLY via set::utf8-only */
|
||||
loadmodule "portinfo"; /* storing local_port and server_port of users */
|
||||
loadmodule "isupport"; /* ISUPPORT / numeric 005 handling */
|
||||
|
||||
@if !defined(NO_DEFAULT_GEOIP)
|
||||
@if $GEOIP_ENGINE != "none"
|
||||
loadmodule "$GEOIP_ENGINE";
|
||||
@endif
|
||||
@if module-loaded("geoip_classic")
|
||||
set {
|
||||
geoip-classic {
|
||||
ipv4-database "https://geoip.unrealircd.org/classic/GeoIP.dat" { url-refresh 14d; url-fail warn; }
|
||||
ipv6-database "https://geoip.unrealircd.org/classic/GeoIPv6.dat" { url-refresh 14d; url-fail warn; }
|
||||
asn-ipv4-database "https://geoip.unrealircd.org/classic/GeoIPASNum.dat" { url-refresh 14d; url-fail warn; }
|
||||
asn-ipv6-database "https://geoip.unrealircd.org/classic/GeoIPASNumv6.dat" { url-refresh 14d; url-fail warn; }
|
||||
}
|
||||
}
|
||||
@endif
|
||||
@if module-loaded("geoip_mmdb")
|
||||
set {
|
||||
geoip-mmdb {
|
||||
database "https://geoip.unrealircd.org/mmdb/GeoIP.mmdb" { url-refresh 14d; url-fail warn; }
|
||||
asn-database "https://geoip.unrealircd.org/mmdb/GeoIP-ASN.mmdb" { url-refresh 14d; url-fail warn; }
|
||||
}
|
||||
}
|
||||
@endif
|
||||
@endif
|
||||
@@ -1,249 +0,0 @@
|
||||
/* This file will load all optional modules. These are features that
|
||||
* not everyone will use or are considered experimental.
|
||||
* You can include this file from your unrealircd.conf like this:
|
||||
* include "modules.optional.conf";
|
||||
* OR... and this is probably a better idea... you can copy-paste it
|
||||
* to another file where you do your own customizations.
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize, make a copy of this file (for example
|
||||
* name it modules.custom.conf) and edit it.
|
||||
* Then include that file from your unrealircd.conf instead of this one.
|
||||
*/
|
||||
|
||||
/*** Commands ***/
|
||||
|
||||
// This add the /IRCOPS command: A more visual way for users
|
||||
// to see which IRCOps are online.
|
||||
loadmodule "ircops";
|
||||
|
||||
// This adds the /STAFF command: This command simply displays
|
||||
// a text file that you can configure here:
|
||||
loadmodule "staff";
|
||||
@if module-loaded("staff")
|
||||
set { staff-file "network.staff"; }
|
||||
@endif
|
||||
|
||||
|
||||
/*** Channel modes ***/
|
||||
|
||||
// The following module ('nocodes') is not a true channel mode.
|
||||
// It simply enhances the existing channel mode +S/+c to include
|
||||
// stripping/blocking of bold, underline and italic text.
|
||||
loadmodule "nocodes";
|
||||
|
||||
|
||||
/*** Other ***/
|
||||
|
||||
// The hideserver module will hide /MAP and /LINKS to regular users.
|
||||
// It does not truly enhance security as server names can still be
|
||||
// seen at other places.
|
||||
// Comment out the following line to enable this:
|
||||
// loadmodule "hideserver";
|
||||
|
||||
// The antirandom module will kill or *line users that have a nick,
|
||||
// ident and/or realname that is considered "random".
|
||||
// This helps to combat simple botnets/drones.
|
||||
// Note that failure to set the right settings may ban innocent users.
|
||||
// This is especially true if you are on a non-English network where
|
||||
// the module may consider a sequence of characters "random" even though
|
||||
// it is a perfectly pronounceable word in your language.
|
||||
loadmodule "antirandom";
|
||||
@if module-loaded("antirandom")
|
||||
set {
|
||||
antirandom {
|
||||
/* THRESHOLD:
|
||||
* This is the most important setting of all.
|
||||
* For every randomly looking item the user gets a certain amount of
|
||||
* 'points'. If the points reach the 'threshold' then the appropriate
|
||||
* action is taken (killed, *lined, see later on).
|
||||
* lower = more randomly looking users will be caught
|
||||
* (but also more innocent users).
|
||||
* higher = less chance of innocent users getting killed
|
||||
* (but also less chance on bots getting caught).
|
||||
* <2: DON'T!!
|
||||
* 4: Works good, probably a few more innocent kills, but if you have a
|
||||
* big problem with drone attacks then this might be a good setting.
|
||||
* 5: Works well with few innocent kills, probably good to begin with.
|
||||
* 6: If you want to be a tad more careful
|
||||
* >6: For the paranoid. Module can still be quite effective, though :)
|
||||
*/
|
||||
threshold 6;
|
||||
|
||||
/* BAN-ACTION:
|
||||
* Action to take whenever the user is caught as random, options:
|
||||
* warn, kill, gline, gzline, kline, zline, shun, tempshun
|
||||
*/
|
||||
ban-action kill;
|
||||
|
||||
/* BAN-TIME:
|
||||
* Time to ban the user (irrelevant for tempshun/kill).
|
||||
* Something between 1 hour and 2 days is recommended.
|
||||
* If you set it higher than 3 or 4 days then you get quite a risk
|
||||
* of catching innocent users due to dynamic IP, not to mention
|
||||
* your *line list gets filled up... so choose it wisely.
|
||||
*/
|
||||
ban-time 4h;
|
||||
|
||||
/* BAN-REASON:
|
||||
* The ban or kill reason to use.
|
||||
* Tip: you might want to put in an entry to a FAQ or an email address where
|
||||
* users can mail if they have been caught and don't know what to do.
|
||||
* NOTE: One of the various reasons that "innocent users" are blocked is when
|
||||
* they randomly type in info for their nick, ident, or realname.
|
||||
*/
|
||||
ban-reason "You look like a bot. Be sure to fill in your nick/ident/realname properly.";
|
||||
|
||||
/* CONVERT-TO-LOWERCASE:
|
||||
* Convert nicks, idents, and realnames to lowercase before doing random checks?
|
||||
* Useful to catch GnStA5FYhiTH51TUkf style random nicks as random.
|
||||
* Enabled by default.
|
||||
*/
|
||||
convert-to-lowercase yes;
|
||||
|
||||
/* SHOW-FAILEDCONNECTS:
|
||||
* This will send out a notice whenever a randomly looking user has been caught
|
||||
* during connecting. This can be pretty noisy.
|
||||
* Especially recommended to enable during the first few days you use this module.
|
||||
*/
|
||||
show-failedconnects yes;
|
||||
|
||||
/* EXCEPT:
|
||||
* Don't do antirandom checks for these users.
|
||||
*/
|
||||
except {
|
||||
/* Exempt WEBIRC gateways because these frequently
|
||||
* cause false positives. So the default is yes.
|
||||
*/
|
||||
webirc yes;
|
||||
|
||||
/* Exempt LAN users */
|
||||
ip { 192.168.*; 127.*; }
|
||||
|
||||
// Or by hostname:
|
||||
//mask { *.example.net; }
|
||||
|
||||
/* You can also exempt security groups: */
|
||||
// security-group known-users;
|
||||
|
||||
/* For all options, see https://www.unrealircd.org/docs/Mask_item */
|
||||
}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
// This module will send a HTTP 301 redirect to any client which sends
|
||||
// a HTTP request to us. This is commented out by default:
|
||||
//loadmodule "webredir";
|
||||
//set {
|
||||
// webredir {
|
||||
// url 'https://...';
|
||||
// }
|
||||
//}
|
||||
|
||||
// Load the webserver module, needed for websocket (see next)
|
||||
loadmodule "webserver";
|
||||
|
||||
// This adds websocket support. For more information, see:
|
||||
// https://www.unrealircd.org/docs/WebSocket_support
|
||||
loadmodule "websocket";
|
||||
|
||||
// This module will detect and stop spam containing characters of
|
||||
// mixed "scripts", where (for example) some characters are in
|
||||
// Latin script and other characters are in Cyrillic script.
|
||||
loadmodule "antimixedutf8";
|
||||
@if module-loaded("antimixedutf8")
|
||||
set {
|
||||
antimixedutf8 {
|
||||
/* Take action at this 'score' (lower = more sensitive)
|
||||
*
|
||||
* A score of 2 or 3 will catch a lot but also
|
||||
* catch innocent users who are not using a pure
|
||||
* Latin script, such as Russian people who
|
||||
* commonly use a mix of Latin and Cyrillic.
|
||||
*
|
||||
* A score of 8 is a safe default.
|
||||
*/
|
||||
score 8;
|
||||
|
||||
/* Action to take, see:
|
||||
* https://www.unrealircd.org/docs/Actions
|
||||
*/
|
||||
ban-action block;
|
||||
|
||||
/* Block/kill/ban reason (sent to user) */
|
||||
ban-reason "Mixed character spam";
|
||||
|
||||
/* Duration of ban (does not apply to block/kill) */
|
||||
ban-time 4h; // For other types
|
||||
|
||||
/* Except these users - see
|
||||
* https://www.unrealircd.org/docs/Mask_item for options.
|
||||
*/
|
||||
//commented out by default:
|
||||
//except {
|
||||
// security-group known-users;
|
||||
// webirc yes;
|
||||
//}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
// This module will add support for /EXTJWT command,
|
||||
// used for generating authorization tokens for external services.
|
||||
// The feature is based on a specification described here:
|
||||
// https://github.com/ircv3/ircv3-specifications/pull/341
|
||||
// Please create your configuration block based on the example below.
|
||||
// Do not uncomment the example.
|
||||
//
|
||||
// Supported JWT methods: NONE (not recommended), HS256, HS384, HS512,
|
||||
// ES256, ES384, ES512, RS256, RS384, RS512
|
||||
// Method NONE does not use any cryptography to sign the token. This
|
||||
// is only useful for checking whether the service works when initially
|
||||
// setting it up. HS* methods use a password that must be shared with
|
||||
// the verification service. ES* and RS* methods use public-private key
|
||||
// pairs, so the verification service, knowing your public key, can't
|
||||
// generate own valid tokens.
|
||||
//
|
||||
// For methods requiring a key, place it in your "conf" directory.
|
||||
//
|
||||
// Use following shell commands to create keys if needed:
|
||||
// To generate RS256, RS384 or RS512 private key (for UnrealIRCd):
|
||||
// openssl genrsa -out privkey.pem 4096
|
||||
// To generate matching public key (for the external service to verify
|
||||
// the token):
|
||||
// openssl rsa -in privkey.pem -pubout > pubkey.pem
|
||||
//
|
||||
// To generate ES256, ES384 or ES512 private key (for UnrealIRCd):
|
||||
// openssl ecparam -genkey -name secp521r1 -noout -out privkey.pem
|
||||
// To generate matching public key (for the external service to verify
|
||||
// the token):
|
||||
// openssl ec -in privkey.pem -pubout -out pubkey.pem
|
||||
//
|
||||
// In all cases, substitute your preferred file names for "pubkey.pem"
|
||||
// and "privkey.pem".
|
||||
|
||||
//loadmodule "extjwt";
|
||||
//extjwt {
|
||||
// /* The configuration below is used when no service name is
|
||||
// * provided by the user command.
|
||||
// */
|
||||
// method "HS256"; /* described above */
|
||||
// expire-after 30; /* seconds */
|
||||
// secret "somepassword"; /* required for HS* methods */
|
||||
// /* Optional service blocks for generating different tokens.
|
||||
// * Add as many of these as you need.
|
||||
// */
|
||||
// service "service1" {
|
||||
// method "ES512";
|
||||
// //secret "anotherpassword"; /* required for HS* method */
|
||||
// key "es512.pem"; /* required for ES* and RS* methods */
|
||||
// //verify-url 'https://example.com/verify/?t=%s'; /* URL for your validation service - optional; use single quotes here! */
|
||||
// expire-after 60; /* seconds, will be inherited from main if not given */
|
||||
// };
|
||||
// /* Another service block. */
|
||||
// service "service2" {
|
||||
// method "RS256";
|
||||
// key "RS256.pem";
|
||||
// };
|
||||
//};
|
||||
@@ -1,21 +0,0 @@
|
||||
#
|
||||
# This file contains the list of repositories that are used
|
||||
# by the './unrealircd module' command.
|
||||
# Note that 3rd party modules are NOT written by the UnrealIRCd team.
|
||||
# Use such modules at your own risk. In case of problems, contact
|
||||
# the module author. For more information, see:
|
||||
# https://www.unrealircd.org/docs/Module_manager
|
||||
#
|
||||
|
||||
#
|
||||
# This is the unrealircd-contrib repository which is added by default in
|
||||
# UnrealIRCd to make it easy for users to install 3rd party modules.
|
||||
# If you are a module coder and want to add your module to this repository
|
||||
# as well, then read the rules and procedure at:
|
||||
# https://www.unrealircd.org/docs/Rules_for_3rd_party_modules_in_unrealircd-contrib
|
||||
#
|
||||
https://modules.unrealircd.org/modules.list
|
||||
|
||||
# You can add more repositories here. However, do note that all
|
||||
# URLs MUST start with https://
|
||||
|
||||
@@ -1,144 +0,0 @@
|
||||
/* This file defines a number of default operclass blocks which you can
|
||||
* use in your oper blocks (via oper::operclass).
|
||||
*
|
||||
* This file is normally included from your unrealircd.conf through:
|
||||
* include "operclass.default.conf";
|
||||
*
|
||||
* The operclass block is extensively documented at:
|
||||
* https://www.unrealircd.org/docs/Operclass_block
|
||||
* And the permissions itself (operclass::permissions) at:
|
||||
* https://www.unrealircd.org/docs/Operclass_permissions
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* Instead, if you want to change the permissions in an operclass block,
|
||||
* you should copy the definition, or this entire file, to either your
|
||||
* unrealircd.conf or some other file (eg: operclass.conf) that you
|
||||
* will include from your unrealircd.conf.
|
||||
* Then edit it, and while doing so don't forget to change the name
|
||||
* of your custom operclass block(s), so operclass <name>.
|
||||
*/
|
||||
|
||||
/* Local IRC Operator */
|
||||
operclass locop {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; override { flood; } }
|
||||
client { see; }
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash { local; } }
|
||||
route { local; }
|
||||
kill { local; }
|
||||
server-ban {
|
||||
kline;
|
||||
zline { local; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Global IRC Operator */
|
||||
operclass globop {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban { dccdeny; shun; zline; kline; gline; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Server administrator */
|
||||
operclass admin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
}
|
||||
}
|
||||
|
||||
/* Services Admin */
|
||||
operclass services-admin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
sacmd;
|
||||
services;
|
||||
}
|
||||
}
|
||||
|
||||
/* Network Administrator */
|
||||
operclass netadmin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl; }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
sacmd;
|
||||
services;
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'globop' operclass, but with OperOverride capabilities added */
|
||||
operclass globop-with-override {
|
||||
parent globop;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'admin' operclass, but with OperOverride capabilities added */
|
||||
operclass admin-with-override {
|
||||
parent admin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'services-admin' operclass, but with OperOverride capabilities added */
|
||||
operclass services-admin-with-override {
|
||||
parent services-admin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'netadmin' operclass, but with OperOverride capabilities added */
|
||||
operclass netadmin-with-override {
|
||||
parent netadmin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
/* This file defines a number of default rpc-class blocks which you can
|
||||
* use in your rpc-user blocks (via rpc-user::rpc-class).
|
||||
*
|
||||
* This file is normally included via rpc.modules.default.conf, or you
|
||||
* can do so from your unrealircd.conf through:
|
||||
* include "rpc-class.default.conf";
|
||||
*
|
||||
* The rpc-class block is documented at:
|
||||
* https://www.unrealircd.org/docs/Rpc-class_block
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to tweak rpc-class { } blocks, simply define your own
|
||||
* and optionally use 'parent read-only' or the like if you want to inherit.
|
||||
* Do not edit the build-in rpc-classes from below ('full' and 'read-only').
|
||||
*/
|
||||
|
||||
rpc-class full {
|
||||
permissions {
|
||||
all;
|
||||
}
|
||||
}
|
||||
|
||||
rpc-class read-only {
|
||||
permissions {
|
||||
rpc;
|
||||
stats;
|
||||
log;
|
||||
user { list; get; }
|
||||
whowas { get; }
|
||||
server { list; get; }
|
||||
channel { list; get; }
|
||||
server_ban { list; get; }
|
||||
server_ban_exception { list; get; }
|
||||
spamfilter { list; get; }
|
||||
name_ban { list; get; }
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
/* This file will load all UnrealIRCd modules needed for JSON-RPC,
|
||||
* this allows remote (web) endpoints to query and control UnrealIRCd.
|
||||
* To actually use it, you would also need one or more rpc-user blocks
|
||||
* and one or more special listen blocks, see the documentation at
|
||||
* https://www.unrealircd.org/docs/JSON-RPC.
|
||||
*
|
||||
* You can include this file from your unrealircd.conf, using:
|
||||
* include "rpc.modules.default.conf";
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize the modules to load you have two options:
|
||||
* 1) Keep the include for rpc.modules.default.conf as usual and make use
|
||||
* of blacklist-module "xyz"; to selectively disable modules.
|
||||
* See https://www.unrealircd.org/docs/Blacklist-module_directive
|
||||
* 2) OR, make a copy of this file (eg: name it rpc.modules.custom.conf)
|
||||
* and edit it. Then include that file from your unrealircd.conf
|
||||
* instead of this one.
|
||||
* The downside of option #2 is that you will need to track changes
|
||||
* in the original rpc.modules.default.conf with each new UnrealIRCd
|
||||
* release to make sure you don't miss any new functionality (as new
|
||||
* important modules may be added you need to add them to your conf).
|
||||
* You don't have this problem with option #1.
|
||||
*/
|
||||
|
||||
/* The RPC modules are loaded in modules.default.conf nowadays,
|
||||
* so we only need to load the web server and add the default
|
||||
* local RPC UNIX socket socket.
|
||||
*/
|
||||
|
||||
/* These are required for RPC to work */
|
||||
loadmodule "webserver";
|
||||
loadmodule "websocket_common";
|
||||
|
||||
/* And a RPC listen socket */
|
||||
@if !defined($NO_DEFAULT_RPC_SOCKET)
|
||||
listen {
|
||||
file "rpc.socket";
|
||||
options { rpc; }
|
||||
}
|
||||
@endif
|
||||
|
||||
/* And a memory log block */
|
||||
@if !defined($NO_DEFAULT_LOG_MEMORY_BLOCK)
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
memory {
|
||||
max-lines 1000;
|
||||
max-time 7d;
|
||||
}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
/* Also load the default rpc-class { } blocks */
|
||||
include "rpc-class.default.conf";
|
||||
@@ -1,270 +0,0 @@
|
||||
/* Default snomask configuration.
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize it, make a copy of this file
|
||||
* (eg: name it snomasks.custom.conf) and edit it.
|
||||
* Then include that file from your unrealircd.conf instead of this one.
|
||||
*/
|
||||
|
||||
/* Server bans snomask - 'b' */
|
||||
log {
|
||||
source {
|
||||
tkl.BAN_REALNAME;
|
||||
tkl.TKL_ADD;
|
||||
tkl.TKL_DEL;
|
||||
tkl.TKL_ADD_TEMPSHUN;
|
||||
tkl.TKL_DEL_TEMPSHUN;
|
||||
tkl.TKL_EXPIRE;
|
||||
tkl.RMTKL_COMMAND;
|
||||
}
|
||||
destination {
|
||||
snomask b;
|
||||
}
|
||||
}
|
||||
|
||||
/* Blacklist snomask: 'B' */
|
||||
log {
|
||||
source {
|
||||
blacklist;
|
||||
}
|
||||
destination {
|
||||
snomask B;
|
||||
}
|
||||
}
|
||||
|
||||
/* Local client connects snomask - 'c' */
|
||||
log {
|
||||
source {
|
||||
connect.LOCAL_CLIENT_CONNECT;
|
||||
connect.LOCAL_CLIENT_DISCONNECT;
|
||||
}
|
||||
destination {
|
||||
snomask c;
|
||||
}
|
||||
}
|
||||
|
||||
/* Remote client connects snomask - 'C' */
|
||||
log {
|
||||
source {
|
||||
connect.REMOTE_CLIENT_CONNECT;
|
||||
connect.REMOTE_CLIENT_DISCONNECT;
|
||||
}
|
||||
destination {
|
||||
snomask C;
|
||||
}
|
||||
}
|
||||
|
||||
/* DCC rejections snomask - 'd' */
|
||||
log {
|
||||
source {
|
||||
dcc;
|
||||
}
|
||||
destination {
|
||||
snomask d;
|
||||
}
|
||||
}
|
||||
|
||||
/* Debug snomask (not recommended) - 'D' */
|
||||
log {
|
||||
source {
|
||||
debug;
|
||||
}
|
||||
destination {
|
||||
snomask D;
|
||||
}
|
||||
}
|
||||
|
||||
/* Floods snomask - 'f' */
|
||||
log {
|
||||
source {
|
||||
flood;
|
||||
}
|
||||
destination {
|
||||
snomask f;
|
||||
}
|
||||
}
|
||||
|
||||
/* Join, parts, kicks - 'j' */
|
||||
log {
|
||||
source {
|
||||
join.LOCAL_CLIENT_JOIN;
|
||||
join.REMOTE_CLIENT_JOIN;
|
||||
part.LOCAL_CLIENT_PART;
|
||||
part.REMOTE_CLIENT_PART;
|
||||
kick.LOCAL_CLIENT_KICK;
|
||||
kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
snomask j;
|
||||
}
|
||||
}
|
||||
|
||||
/* Kill snomask */
|
||||
log {
|
||||
source {
|
||||
kill;
|
||||
}
|
||||
destination {
|
||||
snomask k;
|
||||
}
|
||||
}
|
||||
|
||||
/* Local nick changes snomask - 'n' */
|
||||
log {
|
||||
source {
|
||||
nick.LOCAL_NICK_CHANGE;
|
||||
}
|
||||
destination {
|
||||
snomask n;
|
||||
}
|
||||
}
|
||||
|
||||
/* Remote nick changes snomask - 'N' */
|
||||
log {
|
||||
source {
|
||||
nick.REMOTE_NICK_CHANGE;
|
||||
}
|
||||
destination {
|
||||
snomask N;
|
||||
}
|
||||
}
|
||||
|
||||
/* Deny nick (QLINE) rejections snomask - 'q' */
|
||||
log {
|
||||
source {
|
||||
nick.QLINE_NICK_LOCAL_ATTEMPT;
|
||||
nick.QLINE_NICK_REMOTE;
|
||||
}
|
||||
destination {
|
||||
snomask q;
|
||||
}
|
||||
}
|
||||
|
||||
/* Spamfilter hits snomask - 'S' */
|
||||
log {
|
||||
source {
|
||||
tkl.SPAMFILTER_MATCH;
|
||||
}
|
||||
destination {
|
||||
snomask S;
|
||||
}
|
||||
}
|
||||
|
||||
/* IRCOp overriding in channels (OperOverride) - 'o' */
|
||||
log {
|
||||
source {
|
||||
operoverride;
|
||||
}
|
||||
destination {
|
||||
snomask o;
|
||||
}
|
||||
}
|
||||
|
||||
/* IRCOp changing user properties or forcing users to do things - 'O' */
|
||||
log {
|
||||
source {
|
||||
chgcmds;
|
||||
sacmds;
|
||||
}
|
||||
destination {
|
||||
snomask O;
|
||||
}
|
||||
}
|
||||
|
||||
/* VHOST usage - 'v' */
|
||||
log {
|
||||
source {
|
||||
vhost;
|
||||
}
|
||||
destination {
|
||||
snomask v;
|
||||
}
|
||||
}
|
||||
|
||||
/* JSON-RPC usage - 'R' */
|
||||
log {
|
||||
source {
|
||||
rpc;
|
||||
}
|
||||
destination {
|
||||
snomask R;
|
||||
}
|
||||
}
|
||||
|
||||
/* Spam reports - 'r' */
|
||||
log {
|
||||
source {
|
||||
spamreport;
|
||||
}
|
||||
destination {
|
||||
snomask r;
|
||||
}
|
||||
}
|
||||
|
||||
/* Connection-limit rejections (maxperip / connthrottle) - 'x' */
|
||||
log {
|
||||
source {
|
||||
connthrottle.CONNTHROTTLE_IPV6_LIMIT;
|
||||
maxperip.MAXPERIP_LIMIT;
|
||||
}
|
||||
destination {
|
||||
snomask x;
|
||||
}
|
||||
}
|
||||
|
||||
/* Snomask s (server notices) - the "catch all" snomask for all other things */
|
||||
log {
|
||||
source {
|
||||
link;
|
||||
oper;
|
||||
!debug;
|
||||
nomatch;
|
||||
}
|
||||
destination {
|
||||
snomask s;
|
||||
}
|
||||
}
|
||||
|
||||
/* These log sources are sent to all servers (globally).
|
||||
* These are generally two categories:
|
||||
* 1) Things that affect the network as a whole, eg linking
|
||||
* 2) Things that otherwise cannot be logged by a remote server
|
||||
* that may interest ircops. Eg: a spamfilter match,
|
||||
* since that would otherwise not be propagated.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
/* All link messages affect the network so
|
||||
* these should be global. Except for the
|
||||
* link connecting... and timeout while
|
||||
* connecting.. messages, which can be noisy.
|
||||
*/
|
||||
link;
|
||||
!link.LINK_CONNECTING;
|
||||
!link.LINK_CONNECT_TIMEOUT;
|
||||
!link.SERVER_LINKED_REMOTE;
|
||||
!link.SERVER_LINKED;
|
||||
/* All oper up/downs */
|
||||
oper;
|
||||
/* Flood messages, important to keep an eye on, network-wide */
|
||||
flood;
|
||||
/* TEMPSHUN: these are otherwise missing for snomask 'b' */
|
||||
tkl.TKL_ADD_TEMPSHUN;
|
||||
tkl.TKL_DEL_TEMPSHUN;
|
||||
/* Spamfilter matches: needed for snomask 'S' */
|
||||
tkl.SPAMFILTER_MATCH;
|
||||
/* Critical issue: */
|
||||
tls.TLS_CERT_EXPIRING;
|
||||
/* SAMODE: needed for snomask 'o' */
|
||||
samode.SAMODE_COMMAND;
|
||||
/* Blacklist hits */
|
||||
blacklist;
|
||||
/* Central blocklist hits and errors */
|
||||
central-blocklist;
|
||||
/* Never any debug messages */
|
||||
!debug;
|
||||
}
|
||||
destination {
|
||||
remote;
|
||||
}
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
/*
|
||||
* This configuration file contains example spamfilter rules.
|
||||
* They are real rules that were useful a long time ago.
|
||||
* Since 2005 these rules are no longer maintained.
|
||||
* The main purpose nowadays is to serve as an example
|
||||
* to give you an idea of how powerful spamfilters can
|
||||
* be in real-life situations.
|
||||
*
|
||||
* Documentation on spamfilter is available at:
|
||||
* https://www.unrealircd.org/docs/Spamfilter
|
||||
*/
|
||||
|
||||
/* General notes:
|
||||
* 1) We use match 'xyz' instead of match "xyz". When using single quotes
|
||||
* you don't risk it being interpreted as an URL for remote includes.
|
||||
* 2) If you want to use a \ in a spamfilter, or in fact anywhere in the
|
||||
* configuration file, then you need to escape this to \\ instead.
|
||||
*/
|
||||
|
||||
/* First some spamfilters with match-type 'simple'.
|
||||
* The only matchers available are * and ?
|
||||
* PRO's: very fast, easy matching: everyone can do this.
|
||||
* CON's: limited ability to fine-tune spamfilters
|
||||
*/
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'Come watch me on my webcam and chat /w me :-) http://*:*/me.mpg';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by fyle trojan: see http://www.sophos.com/virusinfo/analyses/trojfylexa.html";
|
||||
}
|
||||
|
||||
/* This signature uses a \ which has to escaped to \\ in the configuration file */
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'C:\\WINNT\\system32\\*.zip';
|
||||
target dcc;
|
||||
action block;
|
||||
reason "Infected by Gaggle worm?";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'Speed up your mIRC DCC Transfer by up to 75%*www.freewebs.com/mircupdate/mircspeedup.exe';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by mirseed trojan: see http://www.sophos.com/virusinfo/analyses/trojmirseeda.html";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'STOP SPAM, USE THIS COMMAND: //write nospam $decode(*) | .load -rs nospam | //mode $me +R';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by nkie worm: see http://www.trojaninfo.com/nkie/nkie.htm";
|
||||
}
|
||||
|
||||
|
||||
/* Now spamfilters of type 'regex'.
|
||||
* These use powerful regular expressions (Perl/PCRE style)
|
||||
* You may have to learn more about "regex" first before you
|
||||
* can use them. For example the dot ('.') has special meaning.
|
||||
*/
|
||||
|
||||
/* This regex shows a pattern which requires 20 paramaters,
|
||||
* such as "x x x x x x x x x x x x x x x x x x x x"
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '\x01DCC (SEND|RESUME)[ ]+\"(.+ ){20}';
|
||||
target { private; channel; }
|
||||
action kill;
|
||||
reason "mIRC 6.0-6.11 exploit attempt";
|
||||
}
|
||||
|
||||
/* Similarly, this regex shows a pattern that matches
|
||||
* against at least 225 characters in length.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '\x01DCC (SEND|RESUME).{225}';
|
||||
target { private; channel; }
|
||||
action kill;
|
||||
reason "Possible mIRC 6.12 exploit attempt";
|
||||
}
|
||||
|
||||
/* Earlier you saw an example of a $decode exploit which used
|
||||
* match-type 'simple' and - indeed - the filter was quite simple.
|
||||
* The following uses a regex with a similar example.
|
||||
* Regular expressions are very powerful but here you can see
|
||||
* that it actually complicates writing a filter quite a bit.
|
||||
* With regex in this filter we need to escape the ( and all
|
||||
* the dots, question marks, etc. if we want to match these
|
||||
* characters in literal text.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^Want To Be An IRCOp\? Try This New Bug Type: //write \$decode\(.+=.?,m\) \| \.load -rs \$decode\(.+=.?,m\)$';
|
||||
target private;
|
||||
action block;
|
||||
reason "Spamming users with an mIRC trojan. Type '/unload -rs newb' to remove the trojan.";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^http://www\.angelfire\.com/[a-z0-9]+/[a-z0-9]+/[a-z_]+\.jpg <- .*!';
|
||||
target private;
|
||||
action block;
|
||||
reason "Infected by fagot worm: see http://www.f-secure.com/v-descs/fagot.shtml";
|
||||
}
|
||||
|
||||
/* This shows a regex which specifically matches an entire line by
|
||||
* the use of ^ and $
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^!login Wasszup!$';
|
||||
target channel;
|
||||
action gline;
|
||||
reason "Attempting to login to a GTBot";
|
||||
}
|
||||
|
||||
/* An example of how to match against an IP address in text (IPv4 only) */
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^!packet ([0-9]{1,3}\.){3}[0-9]{1,3} [0-9]{1,15}';
|
||||
target channel;
|
||||
action gline;
|
||||
reason "Attempting to use a GTBot";
|
||||
}
|
||||
|
||||
/* A slightly more complex example with a partial OR matcher (|) */
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '(^wait a minute plz\. i am updating my site|.*my erotic video).*http://.+/erotic(a)?/myvideo\.exe$';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by some trojan (erotica?)";
|
||||
}
|
||||
|
||||
/* In regex a \ is special and needs to be escaped to \\
|
||||
* However in this configuration file, \ is also special and
|
||||
* needs to be escaped to \\ as well.
|
||||
* The result is that we need double escaping:
|
||||
* To match a \ you need to write \\\\ in the configuration file.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match 'C:\\\\WINNT\\\\system32\\\\(notes|videos|xxx|ManualSeduccion|postal|hechizos|images|sex|avril)\.zip';
|
||||
target dcc;
|
||||
action dccblock;
|
||||
reason "Infected by Gaggle worm";
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,784 @@
|
||||
/*
|
||||
* example.conf by Daniel Hawton AKA Osiris (osiris@unrealircd.org).
|
||||
* $Id$
|
||||
*
|
||||
* Works for Unreal3.2 and up
|
||||
*
|
||||
* Okay guys. This is the new example.conf. Its look is much like C++, kinda.
|
||||
* Anyway it is time to go over this. It's hard to pick up at first, but
|
||||
* with some pratice and reading you'll understand.
|
||||
*
|
||||
* Just copy this file to your main unrealircd dir and call it 'unrealircd.conf'.
|
||||
*
|
||||
* NOTE: All lines, except the opening { line, end in an ;, including the
|
||||
* closing } line. The IRCd will ignore commented lines.
|
||||
*
|
||||
* PLEASE READ doc/unreal32docs.html! The online version is also available at:
|
||||
* www.vulnscan.org/UnrealIrcd/unreal32docs.html
|
||||
* It contains a lot information about the configfile: gives information about
|
||||
* every block, variable, etc..
|
||||
*/
|
||||
|
||||
/* Type of comments */
|
||||
#Comment type 1 (Shell type)
|
||||
// Comment type 2(C++ style)
|
||||
/* Comment type 3 (C Style) */
|
||||
#those lines are ignored by the ircd.
|
||||
|
||||
/*
|
||||
* At *NIX UnrealIrcd supports modules.
|
||||
* Loading the commands module is required:
|
||||
*/
|
||||
loadmodule "src/modules/commands.so";
|
||||
|
||||
/*
|
||||
* You can also include other configuration files.
|
||||
* help.conf contains all the /helpop text. The badwords.*.conf
|
||||
* files contain all the badword entries for mode +G...
|
||||
* spamfilter.conf contains some good rules for current trojans.
|
||||
* You probably want to include them:
|
||||
*/
|
||||
include "help.conf";
|
||||
include "badwords.channel.conf";
|
||||
include "badwords.message.conf";
|
||||
include "badwords.quit.conf";
|
||||
include "spamfilter.conf";
|
||||
|
||||
/*
|
||||
* NEW: me {}
|
||||
* OLD: M:Line
|
||||
* me {} defines the name, description and unreal server numeric for
|
||||
* this server. Syntax is as follows:
|
||||
* me {
|
||||
* name "server.name";
|
||||
* info "Server Description";
|
||||
* numeric (server numeric*);
|
||||
* };
|
||||
* If linking, this numeric may not be used by any other server on the network.
|
||||
*/
|
||||
me
|
||||
{
|
||||
name "irc.foonet.com";
|
||||
info "FooNet Server";
|
||||
numeric 1;
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: admin {}
|
||||
* OLD: A:Line Admin gives information on the server admin. you
|
||||
* may put as many lines under admin { as you wish.
|
||||
* Syntax is as follows:
|
||||
* admin {
|
||||
* "first line";
|
||||
* "second line";
|
||||
* [etc]
|
||||
* };
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"widely@used.name";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: class {}
|
||||
* OLD: Y:line (old was confusing)
|
||||
* These define settings for classes. A class is a group setting for
|
||||
* connections. Example, server connections, instead of going to a client's
|
||||
* class, you direct it to the server class. Syntax is as follows
|
||||
* class (class name)
|
||||
* {
|
||||
* pingfreq (how often to ping a user/server in seconds);
|
||||
* maxclients (how many connections for this class);
|
||||
* sendq (maximum send queue from a connection);
|
||||
* recvq (maximum receive queue from a connection [flood control]);
|
||||
* };
|
||||
*/
|
||||
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 500;
|
||||
sendq 100000;
|
||||
recvq 8000;
|
||||
};
|
||||
|
||||
class servers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 10; /* Max servers we can have linked at a time */
|
||||
sendq 1000000;
|
||||
connfreq 100; /* How many seconds between each connection attempt */
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: allow {}
|
||||
* OLD: I:Line
|
||||
* This defines allowing of connections...
|
||||
* Basically for clients, it allows them to connect so you can have some
|
||||
* control and/or set a password.
|
||||
* Syntax is as follows:
|
||||
* allow {
|
||||
* ip (ip mask to allow);
|
||||
* hostname (host mask);
|
||||
* class (class to send them to [see class {}]);
|
||||
* password "(password)"; (optional)
|
||||
* maxperip (how many connections per ip); (optional)
|
||||
* };
|
||||
*/
|
||||
|
||||
allow {
|
||||
ip *@*;
|
||||
hostname *@*;
|
||||
class clients;
|
||||
maxperip 5;
|
||||
};
|
||||
|
||||
/* Passworded allow line */
|
||||
allow {
|
||||
ip *@255.255.255.255;
|
||||
hostname *@*.passworded.ugly.people;
|
||||
class clients;
|
||||
password "f00Ness";
|
||||
maxperip 1;
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: allow channel {}
|
||||
* OLD: chrestrict
|
||||
* Allows a user to join a channel...
|
||||
* like an except from deny channel.
|
||||
* Syntax:
|
||||
* allow channel {
|
||||
* channel "channel name";
|
||||
* };
|
||||
*/
|
||||
allow channel {
|
||||
channel "#WarezSucks";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: oper {}
|
||||
* OLD: O:Line
|
||||
* Defines an IRC Operator
|
||||
* IRC operators are there to keep sanity to the server and usually keep it
|
||||
* maintained and connected to the network.
|
||||
* The syntax is as follows:
|
||||
* oper (login) {
|
||||
* class (class to put them in, if different from I, moves them to new
|
||||
* class);
|
||||
* from {
|
||||
* userhost (ident@host);
|
||||
* userhost (ident@host);
|
||||
* };
|
||||
* flags
|
||||
* {
|
||||
* (flags here*);
|
||||
* };
|
||||
* OR
|
||||
* flags "old type flags, like OAaRD";
|
||||
* };
|
||||
*/
|
||||
|
||||
/* OLD OPER FLAG | NEW FLAG NAME
|
||||
O global
|
||||
o local
|
||||
a services-admin
|
||||
A admin
|
||||
r can_rehash
|
||||
D can_die
|
||||
R can_restart
|
||||
h helpop
|
||||
w can_wallops
|
||||
g can_globops
|
||||
c can_localroute
|
||||
L can_globalroute
|
||||
k can_localkill
|
||||
K can_globalkill
|
||||
b can_kline
|
||||
Z can_gzline
|
||||
t can_gkline
|
||||
B can_unkline
|
||||
n can_localnotice
|
||||
G can_globalnotice
|
||||
N netadmin
|
||||
C coadmin
|
||||
z can_zline
|
||||
W get_umodew
|
||||
H get_host
|
||||
v can_override
|
||||
*/
|
||||
|
||||
/*
|
||||
Note: netadmin gives you OaAN
|
||||
admin and services-admin give you o as well
|
||||
*/
|
||||
|
||||
oper bobsmith {
|
||||
class clients;
|
||||
from {
|
||||
userhost bob@smithco.com;
|
||||
};
|
||||
password "f00";
|
||||
flags
|
||||
{
|
||||
netadmin;
|
||||
global;
|
||||
};
|
||||
};
|
||||
/*
|
||||
* NEW: listen {}
|
||||
* OLD: P:Line
|
||||
* This defines a port for the ircd to bind to, to
|
||||
* allow users/servers to connect to the server.
|
||||
* Syntax is as follows:
|
||||
* listen (ip number):(port number)
|
||||
* {
|
||||
* options {
|
||||
* (options here);
|
||||
* };
|
||||
* };
|
||||
* or for a plain
|
||||
* listen: listen (ip):(port);
|
||||
*
|
||||
* NOTICE: for ipv6 ips (3ffe:b80:2:51d::2 etc), use listen [ip]:port;
|
||||
*
|
||||
* That works also.
|
||||
*/
|
||||
|
||||
/* Options for listen:
|
||||
OLD | NEW
|
||||
S serversonly
|
||||
C clientsonly
|
||||
J java
|
||||
s ssl
|
||||
* standard
|
||||
*/
|
||||
|
||||
/* NOTE ON SSL PORTS: SSL ports are pretty non-standardized,
|
||||
* besides numerous high-SSL ports, some people say you should run
|
||||
* it at 994 because that's the official SSL port.. but that
|
||||
* requires root! Besides, port 194 is the official irc port and
|
||||
* have you ever seen an ircd running on that?
|
||||
* So, our suggestion is to use port 6697 for SSL, this is used by
|
||||
* quite some networks and is recognized by for example StunTour.
|
||||
* You are free to open up as many SSL ports as you want, but
|
||||
* by (also) using 6697 you help the world standardize a bit ;).
|
||||
*/
|
||||
listen *:6697
|
||||
{
|
||||
options
|
||||
{
|
||||
ssl;
|
||||
clientsonly;
|
||||
};
|
||||
};
|
||||
|
||||
listen *:8067;
|
||||
listen *:6667;
|
||||
|
||||
/*
|
||||
* NEW: link {}
|
||||
* OLD: C/N:Lines
|
||||
* This defines an okay for a server connection.
|
||||
* NOTE: BOTH SERVERS NEED A LINK {} SETTING TO CONNECT PROPERLY!
|
||||
* Syntax is as follows:
|
||||
* link (server name)
|
||||
* {
|
||||
* username (username, * works too);
|
||||
* hostname (ip number/hostmask);
|
||||
* bind-ip (What IP to bind to when connecting, or *);
|
||||
* port (port to connect to, if any);
|
||||
* hub (If this is a hub, * works, or servermasks it may bring in);
|
||||
* [or leaf *;]
|
||||
* password-connect "(pass to send)";
|
||||
* password-receive "(pass we should receive)";
|
||||
* class (class to direct servers into);
|
||||
* options {
|
||||
* (options here*);
|
||||
* };
|
||||
* /* If we use SSL, we can choose what cipher to use in SSL mode
|
||||
* * Retrieve a list by "openssl ciphers", seperate ciphers with :'s
|
||||
* */
|
||||
* ciphers "DES-CBC3-MD5";
|
||||
*
|
||||
* };
|
||||
*/
|
||||
|
||||
/*
|
||||
options:
|
||||
OLD | NEW
|
||||
S ssl
|
||||
Z zip
|
||||
N/A autoconnect
|
||||
N/A quarantine
|
||||
N/A nodnscache
|
||||
*/
|
||||
|
||||
|
||||
link hub.mynet.com
|
||||
{
|
||||
username *;
|
||||
hostname 1.2.3.4;
|
||||
bind-ip *;
|
||||
port 7029;
|
||||
hub *;
|
||||
password-connect "LiNk";
|
||||
password-receive "LiNk";
|
||||
class servers;
|
||||
options {
|
||||
/* Note: You should not use autoconnect when linking
|
||||
* services
|
||||
*/
|
||||
autoconnect;
|
||||
ssl;
|
||||
zip;
|
||||
};
|
||||
};
|
||||
/*
|
||||
*
|
||||
* NEW: ulines {}
|
||||
* OLD: U:Line
|
||||
* U-lines give servers more power/commands, this should ONLY be set
|
||||
* for services/stats servers and NEVER for normal UnrealIRCd servers!
|
||||
* Syntax is as follows:
|
||||
* ulines {
|
||||
* (server to uline);
|
||||
* (server to uline);
|
||||
* [etc]
|
||||
* };
|
||||
*/
|
||||
ulines {
|
||||
services.roxnet.org;
|
||||
stats.roxnet.org;
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: drpass {}
|
||||
* OLD: X:Line
|
||||
* This defines the passwords for /die and /restart.
|
||||
* Syntax is as follows:
|
||||
* drpass {
|
||||
* restart "(password for restarting)";
|
||||
* die "(password for die)";
|
||||
* };
|
||||
*/
|
||||
drpass {
|
||||
restart "I-love-to-restart";
|
||||
die "die-you-stupid";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: log {} OLD: N/A Tells the ircd where and what to log(s). You can have
|
||||
* as many as you wish.
|
||||
*
|
||||
* FLAGS: errors, kills, tkl, connects, server-connects, kline, oper
|
||||
*
|
||||
* NOTICE: Right now, SEGV messages are *always* sent to ircd.log. codemastr is
|
||||
* working on a way to redirect the messages to this log file. *
|
||||
* Syntax:
|
||||
* log "log file"
|
||||
* {
|
||||
* flags
|
||||
* {
|
||||
* flag;
|
||||
* flag;
|
||||
* etc..
|
||||
* };
|
||||
* };
|
||||
*/
|
||||
|
||||
log "ircd.log" {
|
||||
/* Delete the log file and start a new one when it reaches 2MB, leave this out to always use the
|
||||
same log */
|
||||
maxsize 2097152;
|
||||
flags {
|
||||
oper;
|
||||
kline;
|
||||
connects;
|
||||
server-connects;
|
||||
kills;
|
||||
errors;
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: alias {}
|
||||
* OLD: N/A
|
||||
* This allows you to set command aliases such as /nickserv, /chanserv etc
|
||||
* FLAGS: services, stats, normal
|
||||
*
|
||||
* Syntax:
|
||||
* alias "name" {
|
||||
* nick "points to";
|
||||
* type aliastype;
|
||||
* };
|
||||
*
|
||||
* [NOTE: You could also include a pre-defined alias file here, see doc/unreal32docs.html section 2.9]
|
||||
*/
|
||||
|
||||
// This points the command /nickserv to the user NickServ who is connected to the set::services-server server
|
||||
/*alias NickServ {
|
||||
nick "NickServ";
|
||||
type services;
|
||||
};*/
|
||||
|
||||
// If you want the command to point to the same nick as the command, you can leave the nick entry out
|
||||
//alias ChanServ { type services; };
|
||||
|
||||
// Points the /statserv command to the user StatServ on the set::stats-name server
|
||||
//alias StatServ { type stats; };
|
||||
|
||||
// Points the /superbot command to the user SuperBot
|
||||
//alias SuperBot { type normal; };
|
||||
|
||||
|
||||
/* Standard aliases */
|
||||
alias NickServ { type services; };
|
||||
alias ChanServ { type services; };
|
||||
alias OperServ { type services; };
|
||||
alias HelpServ { type services; };
|
||||
alias StatServ { type stats; };
|
||||
|
||||
/*
|
||||
* NEW: alias {}
|
||||
* OLD: N/A
|
||||
* This allows you to set command aliases such as /identify, /services, etc
|
||||
*
|
||||
* Syntax:
|
||||
* alias "name" {
|
||||
* format "format string" {
|
||||
* nick "points to";
|
||||
* type aliastype;
|
||||
* parameters "parameters to send";
|
||||
* };
|
||||
* type command;
|
||||
* };
|
||||
*/
|
||||
/* This is shown seperately because even though it has teh same name as the previous directive, it is very
|
||||
* different in syntax, although it provides a similar function and relys on the standard aliases to work.
|
||||
*/
|
||||
/*
|
||||
alias "identify" {
|
||||
format "^#" {
|
||||
nick "chanserv";
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick "nickserv";
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
*/
|
||||
/* The alias::format directive is a regular expression. The first format matches the /identify command when
|
||||
* the first character is a #. It then passes this along to the chanserv alias with the parameters IDENTIFY
|
||||
* %1-. The second format matches then /identify command when the first character is not a #. It then
|
||||
* passes the command to the nickserv alias with parameters IDENTIFY %1-.
|
||||
*/
|
||||
|
||||
/* The alias::format::parameters is similar to scripting languages. %N (where N is a number) represents a
|
||||
* parameter sent to the command (in this case /identify). If you specify %N- it means all parameters from
|
||||
* N until the last parameter in the string.
|
||||
*/
|
||||
|
||||
/* Standard aliases */
|
||||
alias "services" {
|
||||
format "^#" {
|
||||
nick "chanserv";
|
||||
type services;
|
||||
parameters "%1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick "nickserv";
|
||||
type services;
|
||||
parameters "%1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
|
||||
alias "identify" {
|
||||
format "^#" {
|
||||
nick "chanserv";
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
format "^[^#]" {
|
||||
nick "nickserv";
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
};
|
||||
type command;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* NEW: tld {}
|
||||
* OLD: T:Line
|
||||
* This sets a different motd and rules files
|
||||
* depending on the clients hostmask.
|
||||
* Syntax is as follows:
|
||||
* tld {
|
||||
* mask (ident@host);
|
||||
* motd "(motd file)";
|
||||
* rules "(rules file)";
|
||||
* };
|
||||
*/
|
||||
|
||||
tld {
|
||||
mask *@*.fr;
|
||||
motd "ircd.motd.fr";
|
||||
rules "ircd.rules.fr";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: ban nick {}
|
||||
* OLD: Q:Line
|
||||
* Bans a nickname, so it can't be used.
|
||||
* Syntax is as follows:
|
||||
* ban nick {
|
||||
* mask "(nick to ban)";
|
||||
* reason "(reason)";
|
||||
* };
|
||||
*/
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Reserved for Services";
|
||||
};
|
||||
/*
|
||||
* NEW: ban ip {}
|
||||
* OLD: Z:Line
|
||||
* Bans an ip from connecting to the network.
|
||||
* Syntax:
|
||||
* ban ip { mask (ip number/hostmask); reason "(reason)"; };
|
||||
*/
|
||||
ban ip {
|
||||
mask 195.86.232.81;
|
||||
reason "Delinked server";
|
||||
};
|
||||
/*
|
||||
* NEW: ban server {}
|
||||
* OLD: Server Q:Line
|
||||
* Disables a server from connecting to the network.
|
||||
* if the server links to a remote server, local server
|
||||
* will disconnect from the network.
|
||||
* Syntax is as follows:
|
||||
* ban server {
|
||||
* mask "(server name)";
|
||||
* reason "(reason to give)";
|
||||
* };
|
||||
*/
|
||||
|
||||
ban server {
|
||||
mask eris.berkeley.edu;
|
||||
reason "Get out of here.";
|
||||
};
|
||||
/*
|
||||
* NEW: ban user {}
|
||||
* OLD: K:Line
|
||||
* This makes it so a user from a certain mask can't connect
|
||||
* to your server.
|
||||
* Syntax:
|
||||
* ban user { mask (hostmask/ip number); reason "(reason)"; };
|
||||
*/
|
||||
|
||||
ban user {
|
||||
mask *tirc@*.saturn.bbn.com;
|
||||
reason "Idiot";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: ban realname {}
|
||||
* OLD: n:Line
|
||||
* This bans a certain realname from being used.
|
||||
* Syntax:
|
||||
* ban realname {
|
||||
* mask "(real name)";
|
||||
* reason "(reason)";
|
||||
* };
|
||||
*/
|
||||
|
||||
ban realname {
|
||||
mask "Swat Team";
|
||||
reason "mIRKFORCE";
|
||||
};
|
||||
|
||||
ban realname {
|
||||
mask "sub7server";
|
||||
reason "sub7";
|
||||
};
|
||||
|
||||
/*
|
||||
* NOTE FOR ALL BANS, they may be repeated for addition entries!
|
||||
*
|
||||
* NEW: except ban {}
|
||||
* OLD: E:Line
|
||||
* This makes it so you can't get banned.
|
||||
* Syntax:
|
||||
* except ban { mask (ident@host); };
|
||||
* Repeat the except ban {} as many times
|
||||
* as you want for different hosts.
|
||||
*/
|
||||
|
||||
except ban {
|
||||
/* don't ban stskeeps */
|
||||
mask *stskeeps@212.*;
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: deny dcc {}
|
||||
* OLD: dccdeny.conf
|
||||
* Use this to block dcc send's... stops
|
||||
* viruses better.
|
||||
* Syntax:
|
||||
* deny dcc
|
||||
* {
|
||||
* filename "file to block (ie, *exe)";
|
||||
* reason "reason";
|
||||
* };
|
||||
*/
|
||||
deny dcc {
|
||||
filename "*sub7*";
|
||||
reason "Possible Sub7 Virus";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: deny channel {}
|
||||
* OLD: N/A (NEW)
|
||||
* This blocks channels from being joined.
|
||||
* Syntax:
|
||||
* deny channel {
|
||||
* channel "(channel)";
|
||||
* reason "reason";
|
||||
* };
|
||||
*/
|
||||
deny channel {
|
||||
channel "*warez*";
|
||||
reason "Warez is illegal";
|
||||
};
|
||||
|
||||
/*
|
||||
* NEW: vhost {}
|
||||
* OLD: Vhost.conf file
|
||||
* This sets a fake ip for non-opers, or
|
||||
* opers too lazy to /sethost :P
|
||||
* Syntax:
|
||||
* vhost {
|
||||
* vhost (vhost.com);
|
||||
* from {
|
||||
* userhost (ident@host to allow to use it);
|
||||
* };
|
||||
* login (login name);
|
||||
* password (password);
|
||||
* };
|
||||
* then to use this vhost, do /vhost (login) (password) in IRC
|
||||
*/
|
||||
vhost {
|
||||
vhost i.hate.microsefrs.com;
|
||||
from {
|
||||
userhost *@*.image.dk;
|
||||
};
|
||||
login stskeeps;
|
||||
password moocowsrulemyworld;
|
||||
};
|
||||
|
||||
/* You can include other configuration files */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Network configuration */
|
||||
set {
|
||||
network-name "ROXnet";
|
||||
default-server "irc.roxnet.org";
|
||||
services-server "services.roxnet.org";
|
||||
stats-server "stats.roxnet.org";
|
||||
help-channel "#ROXnet";
|
||||
hiddenhost-prefix "rox";
|
||||
/* prefix-quit "no"; */
|
||||
/* Your cloak keys should be 3 random numbers between 10000 and 2147483646
|
||||
* and should be the same at all servers on the network.
|
||||
* They are used for generating masked hosts and should be kept secret.
|
||||
*/
|
||||
cloak-keys {
|
||||
9666;
|
||||
3333;
|
||||
3330;
|
||||
};
|
||||
/* on-oper host */
|
||||
hosts {
|
||||
local "locop.roxnet.org";
|
||||
global "ircop.roxnet.org";
|
||||
coadmin "coadmin.roxnet.org";
|
||||
admin "admin.roxnet.org";
|
||||
servicesadmin "csops.roxnet.org";
|
||||
netadmin "netadmin.roxnet.org";
|
||||
host-on-oper-up "no";
|
||||
};
|
||||
};
|
||||
|
||||
/* Server specific configuration */
|
||||
|
||||
set {
|
||||
kline-address "set.this.email";
|
||||
modes-on-connect "+ixw";
|
||||
modes-on-oper "+xwgs";
|
||||
oper-auto-join "#opers";
|
||||
dns {
|
||||
nameserver 127.0.0.1;
|
||||
timeout 2s;
|
||||
retries 2;
|
||||
};
|
||||
options {
|
||||
hide-ulines;
|
||||
/* You can enable ident checking here if you want */
|
||||
/* identd-check; */
|
||||
show-connect-info;
|
||||
};
|
||||
|
||||
maxchannelsperuser 10;
|
||||
/* The minimum time a user must be connected before being allowed to use a QUIT message,
|
||||
* This will hopefully help stop spam */
|
||||
anti-spam-quit-message-time 10s;
|
||||
/* Make the message in static-quit show in all quits - meaning no
|
||||
custom quits are allowed on local server */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* You can also block all part reasons by uncommenting this and say 'yes',
|
||||
* or specify some other text (eg: "Bye bye!") to always use as a comment.. */
|
||||
/* static-part yes; */
|
||||
|
||||
/* This allows you to make certain stats oper only, use * for all stats,
|
||||
* leave it out to allow users to see all stats. Type '/stats' for a full list.
|
||||
* Some admins might want to remove the 'kGs' to allow normal users to list
|
||||
* klines, glines and shuns.
|
||||
*/
|
||||
oper-only-stats "okfGsMRUEelLCXzdD";
|
||||
|
||||
/* Throttling: this example sets a limit of 3 connections per 60s (per host). */
|
||||
throttle {
|
||||
connections 3;
|
||||
period 60s;
|
||||
};
|
||||
|
||||
/* Anti flood protection */
|
||||
anti-flood {
|
||||
nick-flood 3:60; /* 3 nickchanges per 60 seconds (the default) */
|
||||
};
|
||||
|
||||
/* Spam filter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* default duration of a *line ban set by spamfilter */
|
||||
ban-reason "Spam/Advertising"; /* default reason */
|
||||
virus-help-channel "#help"; /* channel to use for 'viruschan' action */
|
||||
/* except "#help"; channel to exempt from filtering */
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
* Problems or need more help?
|
||||
* 1) www.vulnscan.org/UnrealIrcd/unreal32docs.html
|
||||
* 2) www.vulnscan.org/UnrealIrcd/faq/ <- contains 80% of your questions!
|
||||
* 3) If you still have problems you can go irc.ircsystems.net #unreal-support,
|
||||
* note that we require you to READ THE DOCUMENTATION and FAQ first!
|
||||
*/
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Example set {} block
|
||||
*/
|
||||
|
||||
set {
|
||||
/*
|
||||
* This is the mail users will get shown when k-lined
|
||||
*/
|
||||
kline-address "mail.to.mail.to";
|
||||
/*
|
||||
* What modes will users get when connecting to this server
|
||||
*/
|
||||
modes-on-connect "+ix";
|
||||
/* What channels users will autojoin */
|
||||
auto-join "0";
|
||||
/* What channels opers will autojoin on connect*/
|
||||
oper-auto-join "0";
|
||||
dns {
|
||||
/* What IP has our DNS server got? */
|
||||
nameserver 127.0.0.1;
|
||||
/* How long time will we wait for each attempt? */
|
||||
timeout 2s;
|
||||
/* How many attempts will we do */
|
||||
retries 2s;
|
||||
};
|
||||
options {
|
||||
enable-opermotd;
|
||||
enable-chatops;
|
||||
hide-ulines;
|
||||
// webtv-support;
|
||||
identd-check;
|
||||
};
|
||||
|
||||
/*
|
||||
* How many channels each user can join
|
||||
*/
|
||||
maxchannelsperuser 10;
|
||||
/*
|
||||
* This is a new thing in Unreal3.2.
|
||||
* You _need_ to make three numbers up, bigger than 100000
|
||||
* These MUST be the SAME on EVERY server in your NETWORK
|
||||
* If people discover these keys, it is easier for them to crack
|
||||
* the +x algoritm.
|
||||
*/
|
||||
cloak-keys
|
||||
{
|
||||
0;
|
||||
0;
|
||||
0;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
+8
-86
@@ -1,6 +1,5 @@
|
||||
Numeric 005 Documentation
|
||||
(c) 2002-2005 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(c) 2005-2009 syzop (Bram Matthys) [syzop@vulnscan.org]
|
||||
Numeric 005 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Numeric 005 allows the server to inform the client of any protocol specific features in the
|
||||
IRCd. The numeric is sent at connection time immediately after numeric 004. Additionally
|
||||
@@ -18,23 +17,13 @@ by this server"
|
||||
Currently UnrealIRCd supports several tokens that are included in numeric 005. A list of
|
||||
all tokens, their respective value and a brief description are listed below.
|
||||
|
||||
UnrealIRCd attempts to follow the proposed ISupport standard as much as possible. UnrealIRCd
|
||||
only ignores the standard in one regard, the TARGMAX token. This token is believed to be
|
||||
impractical and technically impossible to correctly implement due to existing limitations
|
||||
in the standard. Therefore, this token is not currently supported.
|
||||
|
||||
UnrealIRCd does additionally provide a few tokens which are not specified in the standard, these
|
||||
include: HCN, AWAYLEN, WATCH, SILENCE, EXTBAN, ELIST, CMDS, NAMESX, UHNAMES, and WATCHOPTS.
|
||||
UnrealIRCd also maintains a few legacy tokens such as MAXCHANNELS and WALLCHOPS to ensure
|
||||
compatibility until the ISupport standard is more widely accepted by clients.
|
||||
|
||||
Token Value Default Value Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
MAP none none Informs the client that the /map
|
||||
command is present. [Obsolete]
|
||||
command is present.
|
||||
|
||||
KNOCK none none Informs the client that the /knock
|
||||
command is present. [Obsolete]
|
||||
command is present.
|
||||
|
||||
SAFELIST none none The LIST command is sent in
|
||||
multiple iterations so that the
|
||||
@@ -45,11 +34,10 @@ HCN none none The server supports t
|
||||
(Hybrid Connect Notice) protocol.
|
||||
|
||||
MAXCHANNELS number 10 The maximum number of channels a
|
||||
user may join. [Deprecated]
|
||||
user may join.
|
||||
|
||||
MAXBANS number 60 The maximum number of bans that
|
||||
may be placed for a channel.
|
||||
[Obsolete]
|
||||
|
||||
NICKLEN number 30 Maximum length of a user's
|
||||
nickname.
|
||||
@@ -67,7 +55,6 @@ AWAYLEN number 307 Maximum length of an
|
||||
WALLCHOPS none none Indicates that you may use
|
||||
NOTICE/PRIVMSG to send to +ohv by
|
||||
using PRIVMSG/NOTICE [@|%|+]#channel.
|
||||
[Deprecated]
|
||||
|
||||
WATCH number 128 Indicates the presence of the
|
||||
WATCH command and specifies the
|
||||
@@ -87,8 +74,8 @@ PREFIX (modes)prefixes (qaohv)~&@%+ Indicates the modes o
|
||||
that corespond to the given
|
||||
nickname prefixes.
|
||||
|
||||
CHANMODES A,B,C,D be,kfL,lj, Specifies how each channel mode is
|
||||
psmntirRcOAQKVHGCuzNSMT set/unset. The A section specifies
|
||||
CHANMODES A,B,C,D be,k,lfL, Specifies how each channel mode is
|
||||
psmntirRcOAQKVHGCuzN set/unset. The A section specifies
|
||||
modes that add a nick/mask to a
|
||||
list. The B section specifies
|
||||
modes that require a parameter
|
||||
@@ -108,73 +95,8 @@ CASEMAPPING string ascii Specifies what defini
|
||||
characters are upper/lowercase
|
||||
of eachother.
|
||||
|
||||
EXTBAN prefix,types ~,cqnr Specifies what extbans are
|
||||
EXTBAN prefix,types ~,cqr Specifies what extbans are
|
||||
supported by the server. The prefix
|
||||
defines which character indicates
|
||||
an extban and the types defines
|
||||
which extbans the server supports.
|
||||
|
||||
ELIST flags MNUCT Specifies the set of extended LIST
|
||||
options supported. The M flag
|
||||
indicates mask based searching,
|
||||
the N flag indicates negative
|
||||
mask based searching. The U flag
|
||||
means support for user count
|
||||
searching. The C flag allows channel
|
||||
creation time searching, and the T
|
||||
flag allows topic set time
|
||||
searching.
|
||||
|
||||
CMDS commands MAP,KNOCK,DCCALLOW,USERIP Specifies a series of commands that
|
||||
can be useful for the client to know
|
||||
exist as they may provide a more
|
||||
efficient means for the client to
|
||||
accomplish a specific task. This
|
||||
token replaces the MAP and KNOCK
|
||||
tokens.
|
||||
|
||||
STATUSMSG flags ~&@%+ Specifies the mode flags that may
|
||||
prefix a channel name in a PRIVMSG
|
||||
or NOTICE to limit who receives the
|
||||
message to only those with a certain
|
||||
level of access. This token will
|
||||
replace the WALLCHOPS token.
|
||||
|
||||
EXCEPTS none none Indicates that channel ban exceptions
|
||||
(+e) are supported by the server.
|
||||
|
||||
INVEX none none Indicates that channel invite
|
||||
exceptions (+I) are supported by
|
||||
the server.
|
||||
|
||||
MAXLIST mode:num,... b:60,e:60,I:60 Specifies the maximum number of
|
||||
entries that may be added to a
|
||||
particular mode list (type A modes).
|
||||
This token replaces MAXBANS.
|
||||
|
||||
CHANLIMIT pfx:num,... #:10 Specifies the maximum number of
|
||||
channels with the specified prefix
|
||||
that a user may join at one time.
|
||||
This token will replace MAXCHANNELS.
|
||||
|
||||
CHANNELLEN number 32 Provides the maximum length of a
|
||||
channel name that a user can create.
|
||||
|
||||
NAMESX none none Indicates that extended /NAMES info
|
||||
is available on this server. If the
|
||||
client sends "PROTOCTL NAMESX" then
|
||||
the server will, from then on, send
|
||||
all channel rights in a NAMES reply
|
||||
instead of only the highest right
|
||||
(eg: @+Person instead of @Person).
|
||||
|
||||
UHNAMES none none Indicates that (other) extended
|
||||
/NAMES info is available on the
|
||||
server. If the client sends
|
||||
"PROTOCTL UHNAMES" then the server
|
||||
will, from then on, send user@host
|
||||
information in a NAMES reply
|
||||
(eg: @nick!ident@hostname).
|
||||
|
||||
WATCHOPTS flags A WATCH options supported. 'A' means
|
||||
Away Notification is available.
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
PROTOCTL Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
The PROTOCTL command allows servers to negotiate protocol specific features when a link
|
||||
occurs. The PROTOCTL command is sent during a link before the SERVER and PASS commands. The
|
||||
command contains tokens that list what protocols the server supports.
|
||||
|
||||
PROTOCTL SPACE <token> SPACE ...
|
||||
|
||||
UnrealIRCd supports several tokens that add additional protocol support to the server. A
|
||||
list of all supported tokens and their function listed below.
|
||||
|
||||
Token Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
NOQUIT Informs the server it need not send out a QUIT for each user on the server
|
||||
when an SQUIT occurs. Instead an SQUIT is sent out for each server that has
|
||||
been disconnected from the network and the server can then assume all users
|
||||
that were on those servers have left as well.
|
||||
|
||||
TOKEN Informs the server that it may send "tokenized commands", that is a shortened
|
||||
name for the commands. This allows the server to save bandwidth by sending
|
||||
less information to other servers. See doc/technical/token.txt for a list of
|
||||
all commands and their respective token.
|
||||
|
||||
NICKv2 Notifies the server that it supports the extended NICK command (version 2),
|
||||
this command allows the server to specify more information in the NICK
|
||||
command rather than having to send out a NICK, MODE, and CHGHOST
|
||||
command. This token only affects a NICK command introducing a client, not one
|
||||
in which a client is changing his/her nickname. The format for a NICKv2 NICK
|
||||
command is:
|
||||
|
||||
:<sender> NICK <nickname> <hops> <TS> <username> <host> <server>
|
||||
<servicestamp> <umodes> <vhost> :<info>
|
||||
|
||||
If the user has no modes set the umodes parameter is a +, if the user has no
|
||||
vhost set the vhost parameter is an *.
|
||||
|
||||
SJOIN SJOIN is an obsolete token that is only supported for backwards
|
||||
compatibility. It should not be used.
|
||||
|
||||
SJOIN2 SJOIN2 is an obsolete token that is only supported for backwards
|
||||
compatibility. It should not be used.
|
||||
|
||||
UMODE2 Informs the server that support for the UMODE2 command exists. The UMODE2
|
||||
command is a shortened form of the MODE command but only applys to
|
||||
usermodes. In a normal MODE command, when applied to usermodes, the nickname
|
||||
is specified two times. Both as the sender prefix and as the first parameter,
|
||||
UMODE2 solves this problem in order to save bandwidth, the format for UMODE2
|
||||
is as follows:
|
||||
|
||||
:<sender> UMODE2 <modes>
|
||||
|
||||
VL Notifies the server that Vline information is included in the info field of
|
||||
the SERVER command. Vline information consists of the protocol number of the
|
||||
server and compiletime options supported. This allows denial of a server
|
||||
based on version and/or features supported. The VL information is passed only
|
||||
during connection, it is not filtered to other servers on the network, only
|
||||
the uplink. The syntax for a VL supporting SERVER command is:
|
||||
|
||||
SERVER <servername> <hops> :U<protocol>-<versionflags> <info>
|
||||
|
||||
If an * appears for either protocol and/or versionflags no Vline checking is
|
||||
done, this is often used by services programs where support for all versions
|
||||
is desired. See doc/technical/vl.txt for a list of version flags and protocol
|
||||
numbers.
|
||||
|
||||
SJ3 Notifies the server that the SJOIN command with SJ3 syntax is
|
||||
supported. SJOIN is used at link time to inform servers about the channels on
|
||||
the server. It is a combination of the JOIN commands, and MODE commands
|
||||
associated with distribution of channel information. The syntax for the SJOIN
|
||||
command with SJ3 syntax is:
|
||||
|
||||
:<sender> SJOIN <ts> <chname> [<modes>] [<mode para> ...] :<[[*~@%+]member] ...
|
||||
[&"ban/except] ...>
|
||||
|
||||
The ts parameter is the time at which the channel, chname, was created. The
|
||||
modes parameter is only included if modes are set, if not modes and mode para
|
||||
are excluded. If modes exists and modes requiring parameters (+klLf) are set,
|
||||
one mode para parameter is included for each value. The last parameter
|
||||
specifies a list of channel members and the channel ban and except list. The
|
||||
members are listed with the prefixes they have. * = +q, ~ = +a, @ = +o, % =
|
||||
+h, + = +v. If no prefix is specified for the member then the user is a
|
||||
normal user. The & prefix is used to denote a +b, and the " prefix denotes a
|
||||
+e. It is important that if a & or " is encountered that you do not continue
|
||||
to check that entry for other prefixes as a ban/except may contain *~@
|
||||
characters which will intefere with prefixes.
|
||||
|
||||
When synching, if ts lower than the local value, the information supplied by
|
||||
the remote server replaces the local (ie remove local +ohv that are not
|
||||
recorded on the remote server). The opposite is true when the ts is
|
||||
higher. Bans/excepts do not apply to the previous rule. If the ts is the
|
||||
same, information is merged therefore the modes from both servers are added
|
||||
together. If +l is set and both servers have different values, the highest is
|
||||
choosen, for +f the highest of each param, N:M is chosen, and if one server
|
||||
has * set, then it is included. For +k and +L the "highest" in a string
|
||||
comparison is used.
|
||||
|
||||
NS When specified informs the server that numeric server names are
|
||||
supported. Numeric server names are a base64 number that is associated with
|
||||
each server. This number is used as a shorthand name for the server. It is
|
||||
used in the server parameter of the NICK command and can also be used in the
|
||||
prefix for a message. In the event that the prefix is an NS, rather than
|
||||
using :<sender>, the format is @<ns> the ns should be translated into the
|
||||
server name so that the message can be processed. The format for a SERVER
|
||||
message (at sync time) that supports NS is:
|
||||
|
||||
SERVER <servername> <hops> :U<protocol>-<versionflags>-<numeric> <info>
|
||||
|
||||
The VL protocol must also be supported. The numeric is passed to all servers
|
||||
on the network through the SERVER command using the syntax:
|
||||
|
||||
:<sender> SERVER <servername> <hops> <numeric> :<info>
|
||||
|
||||
Note: anywhere a :<sender> is expected an @<ns> may be received if the source
|
||||
is a server. See doc/technical/base64.txt for information on the base64
|
||||
system used.
|
||||
|
||||
SJB64 This token allows timestamps to be specified in base64 notation to conserve
|
||||
bandwidth. When SJB64 is supported, anywhere a timestamp can appear may be in
|
||||
base64 notation. A base64 timestamp is preceeded by a ! to identify that it
|
||||
is an sjb64 rather than a regular timestamp, if this is the case the
|
||||
characters following the ! represent the timestamp in base64. See
|
||||
doc/technical/base64.txt for information on the base64 system used.
|
||||
|
||||
ZIP If both servers have this set then the link will be (zlib) compressed after
|
||||
the SERVER message. If one of the servers does not have ZIP in his PROTOCTL
|
||||
message then the link stays uncompressed.
|
||||
|
||||
TKLEXT This allows 10 instead of 8 parameters in TKL's for spamfilter, see s_kline.c
|
||||
function m_tkl for more info on this (added in 3.2RC2).
|
||||
@@ -1,2 +0,0 @@
|
||||
All server protocol documentation has been moved to the wiki:
|
||||
https://www.unrealircd.org/docs/Server_protocol
|
||||
@@ -0,0 +1,122 @@
|
||||
Token List (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Command Token
|
||||
------------------------------------------------------------------------------------------------
|
||||
PRIVMSG !
|
||||
WHO \
|
||||
WHOIS #
|
||||
WHOWAS $
|
||||
USER %
|
||||
NICK &
|
||||
SERVER '
|
||||
LIST (
|
||||
TOPIC )
|
||||
INVITE *
|
||||
VERSION +
|
||||
QUIT ,
|
||||
SQUIT -
|
||||
KILL .
|
||||
INFO /
|
||||
LINKS 0
|
||||
SUMMON 1
|
||||
STATS 2
|
||||
USERS 3
|
||||
HELP 4
|
||||
HELPOP 4
|
||||
ERROR 5
|
||||
AWAY 6
|
||||
CONNECT 7
|
||||
PING 8
|
||||
PONG 9
|
||||
OPER ;
|
||||
PASS <
|
||||
WALLOPS =
|
||||
TIME >
|
||||
NAMES ?
|
||||
ADMIN @
|
||||
NOTICE B
|
||||
JOIN C
|
||||
PART D
|
||||
LUSERS E
|
||||
MOTD F
|
||||
MODE G
|
||||
KICK H
|
||||
USERHOST J
|
||||
ISON K
|
||||
REHASH O
|
||||
RESTART P
|
||||
CLOSE Q
|
||||
DIE R
|
||||
HASH S
|
||||
DNS T
|
||||
SILENCE U
|
||||
AKILL V
|
||||
KLINE W
|
||||
UNKLINE X
|
||||
RAKILL Y
|
||||
GNOTICE Z
|
||||
GOPER [
|
||||
GLOBOPS ]
|
||||
LOCOPS ^
|
||||
PROTOCTL _
|
||||
WATCH `
|
||||
TRACE b
|
||||
SQLINE c
|
||||
UNSQLINE d
|
||||
SVSNICK e
|
||||
SVSNOOP f
|
||||
SVSKILL h
|
||||
SVSMODE n
|
||||
SAMODE o
|
||||
CHATOPS p
|
||||
ZLINE q
|
||||
UNZLINE r
|
||||
RULES t
|
||||
MAP u
|
||||
SVS2MODE v
|
||||
DALINFO w
|
||||
ADCHAT x
|
||||
MKPASSWD y
|
||||
ADDLINE z
|
||||
GLINE }
|
||||
SETHOST AA
|
||||
NACHAT AC
|
||||
SETIDENT AD
|
||||
SETNAME AE
|
||||
LAG AF
|
||||
SDESC AG
|
||||
KNOCK AI
|
||||
CREDITS AJ
|
||||
LICENSE AK
|
||||
CHGHOST AL
|
||||
RPING AM
|
||||
RPONG AN
|
||||
NETINFO AO
|
||||
SENDUMODE AP
|
||||
ADDMODE AQ
|
||||
ADDOMODE AR
|
||||
SVSMODE AS
|
||||
SMO AU
|
||||
OPERMOTD AV
|
||||
TSCTL AW
|
||||
SAJOIN AX
|
||||
SAPART AY
|
||||
CHGIDENT AZ
|
||||
SWHOIS BA
|
||||
SVSO BB
|
||||
SVSFLINE BC
|
||||
TKL BD
|
||||
VHOST BE
|
||||
BOTMOTD BF
|
||||
HTM BH
|
||||
SHUN BL
|
||||
SVSJOIN BR
|
||||
SVSPART BT
|
||||
SJOIN ~
|
||||
UMODE2 |
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
VL Information (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
|
||||
(As of Unreal3.2-beta11)
|
||||
|
||||
Protocol Version
|
||||
------------------------------------------------------------------------------------------------
|
||||
2303 3.2-Selene
|
||||
2302 3.1.1-Darkshades, 3.1.2-Darkshades, 3.1.3-Komara, 3.1.4-Meadows
|
||||
2301 3.1-Silverheart
|
||||
2300 3.0-Morrigana
|
||||
|
||||
Flag Description
|
||||
------------------------------------------------------------------------------------------------
|
||||
c Server is chrooted
|
||||
C command line config enabled
|
||||
D Server is in debugmode
|
||||
F Using file descriptor lists
|
||||
h Compiled as a hub
|
||||
i Shows invisible users in /trace
|
||||
n NOSPOOF enabled
|
||||
V Uses valloc()
|
||||
W Windows version
|
||||
Y Syslog logging enabled
|
||||
K No ident checking (?)
|
||||
6 IPv6 supported
|
||||
X STRIPBADWORDS enabled (chmode/umode +G)
|
||||
P Uses poll()
|
||||
e SSL supported
|
||||
O OperOverride enabled
|
||||
o OperOverride without verify
|
||||
Z Zip links supported
|
||||
3 3rd party modules (were) loaded
|
||||
E Extended channel modes supported
|
||||
@@ -1,26 +0,0 @@
|
||||
==[ Translations ]===========================================================
|
||||
|
||||
In UnrealIRCd we support the following translations:
|
||||
* on-line documentation at https://www.unrealircd.org/docs/ (wiki!)
|
||||
* help.conf
|
||||
* example.conf
|
||||
|
||||
For translating the wiki documentation see this article:
|
||||
https://www.unrealircd.org/docs/Translating_UnrealIRCd_wiki_pages
|
||||
|
||||
For the .conf files the following rules apply:
|
||||
* You must translate the very latest (English) version of the document(s)
|
||||
* The translation must be correct. Not just the spelling and grammar,
|
||||
but also 'technically'. You should therefore have some real experience
|
||||
with UnrealIRCd.
|
||||
* Someone, usually the person who translated it, needs to be willing
|
||||
to actively maintain the docs. This is very important! If docs are
|
||||
out of date (out-of-synch) there will be confusion among users.
|
||||
We will remove documents that have been out of date too long (months)
|
||||
|
||||
If you want to start translating a document, please send an email to
|
||||
syzop@unrealircd.org and mention the language you are willing to translate
|
||||
to.. You will then receive an email back saying you can go ahead (or not).
|
||||
This is mainly to avoid multiple persons working on the same translation.
|
||||
|
||||
=============================================================================
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user