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| cae7d1366d |
@@ -0,0 +1,19 @@
|
||||
Welcome to the UnrealIRCd configuration program. This program
|
||||
will help you compile your IRC server by asking you questions
|
||||
regarding your system and how you want the ircd to function.
|
||||
|
||||
If you need help setting up your server, mail
|
||||
supporters@lists.unrealircd.org or ask on IRC:
|
||||
/server irc.ircsystems.net, /join #unreal-support
|
||||
|
||||
Regardless, please read Unreal.nfo first along with all documentation
|
||||
and FAQ's in doc/. If you do not do this, we will NOT help you!
|
||||
|
||||
If the code is changed in any way, or the version string is modified,
|
||||
we will _NOT_ support the product. (Unless of course you got explicit
|
||||
permission from one of the UnrealIRCd coders.)
|
||||
|
||||
Finally, unofficial UnrealIRCd/32 builds (if it doesn't say "genuine"
|
||||
in the display) are _NOT_ supported.
|
||||
|
||||
-Luke (maintainer of UnrealIRCd 3.1.x)
|
||||
@@ -0,0 +1,8 @@
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
| UnrealIRCD Custom Create Network Configuration|
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
| |
|
||||
| This will not be too hard, just follow the |
|
||||
| instructions, and answer the questions... |
|
||||
| |
|
||||
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
|
||||
@@ -0,0 +1,30 @@
|
||||
|
||||
Unreal3.1.4-Meadows Release Notes
|
||||
===================================
|
||||
|
||||
* This is yet another significant upgrade over the last version. Most notable
|
||||
compatibility wise is the backporting of the new host cloaking from 3.2.
|
||||
As a result of this, we strongly recommend that you convert all of your servers
|
||||
to 3.1.4 and avoid running a network with mixed versions. They'll link fine
|
||||
and operate okay, but the differences in cloaking will make it easier for
|
||||
individuals to evade bans by simply switching servers.
|
||||
|
||||
* Also, before this version if a 3.2 server with IPv6 enabled was linked to the
|
||||
network, and a client connected using IPv6, it caused 3.1.x servers to segfault,
|
||||
as the cloaking routine was unable to deal with IPv6 format addresses. This is
|
||||
also corrected in this version
|
||||
|
||||
* Please Note: There have been a couple of configuration file changes! This is
|
||||
IMPORTANT. Your IRCd WILL NOT START if you don't change the cloak key values found
|
||||
in unrealircd.conf. Additionally, it would be prudent to note that there is a
|
||||
new directive in unrealircd.conf, exempt_all, which permits exempt lines in
|
||||
ircd.conf to match glines in addition to klines. It defaults to 1. Finally, both
|
||||
version numbers in the .network file and unrealircd.conf have been changed. In
|
||||
unrealircd.conf, because of the 4 new directives. In the .network file because
|
||||
we removed techadmin, and the host directive for it. We will NOT bring techadmin
|
||||
back. If you don't like it, readd it yourself, and be sure to note that we won't
|
||||
provide support for modified versions of Unreal.
|
||||
|
||||
* The rest of the changes can be found (obviously) in the Changes file.
|
||||
|
||||
* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
|
||||
@@ -0,0 +1,17 @@
|
||||
|-------------------------------------------------------------------------|
|
||||
| Congratulations on your new SSL self-signed certificate for your IRCd. |
|
||||
| However, wouldn't it be better that you get your certifcate signed by |
|
||||
| some kind of Certification Authority (CA), so your users can check that |
|
||||
| they are really connected to the real server, so they feel secure? |
|
||||
| |
|
||||
| An initiative has been started, to help this problem, as more and more |
|
||||
| SSL-enabled IRC servers will be started in the future, and people will |
|
||||
| have trouble authenticating that they are really at the right server. |
|
||||
| This initiative is called OpenIRC CA - They offer you to sign |
|
||||
| SSL certificates for use with your IRCd for free, |
|
||||
| so your users can be sure that they can trust you and your server. |
|
||||
| To get a signed certificate from them please visit the website |
|
||||
| http://www.openirc-ca.eu.org |
|
||||
| | Press enter to continue |
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Update Script v2.0
|
||||
|
||||
What download program do you want to use?
|
||||
-----------------------------------------
|
||||
|
||||
Type "wget" for wget
|
||||
Type "lynx" for lynx
|
||||
|
||||
>
|
||||
@@ -1,2 +0,0 @@
|
||||
github: [syzop]
|
||||
patreon: UnrealIRCd
|
||||
@@ -1,59 +0,0 @@
|
||||
name: Linux CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["unreal60_dev"]
|
||||
pull_request:
|
||||
branches: ["unreal60_dev"]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
packages: read
|
||||
|
||||
env:
|
||||
NOSERVICES: 1
|
||||
RUNTESTFLAGS: "-slightlyfast"
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 30
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
compiler:
|
||||
- { c: gcc, cpp: g++ }
|
||||
- { c: clang, cpp: clang++ }
|
||||
|
||||
env:
|
||||
CC: ${{ matrix.compiler.c }}
|
||||
CXX: ${{ matrix.compiler.cpp }}
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
#uses: actions/checkout@v4
|
||||
#no, pin to v4.2.2 for security reasons:
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683
|
||||
#and we don't need the credentials later..
|
||||
with:
|
||||
persist-credentials: false
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo rm -f /var/lib/man-db/auto-update
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --no-install-recommends \
|
||||
build-essential pkg-config libssl-dev libpcre2-dev libargon2-dev \
|
||||
libsodium-dev libc-ares-dev libcurl4-openssl-dev libjansson-dev
|
||||
|
||||
- name: Install python dependencies
|
||||
run: |
|
||||
python -m pip install --break-system-packages pyasyncore pyasynchat
|
||||
|
||||
- name: Build
|
||||
run: extras/build-tests/nix/build
|
||||
|
||||
- name: Run tests
|
||||
run: extras/build-tests/nix/run-tests
|
||||
-93
@@ -1,93 +0,0 @@
|
||||
# Ignore configure step
|
||||
aclocal.m4
|
||||
autom4te.cache
|
||||
config.log
|
||||
conftest.*
|
||||
config.settings
|
||||
extras/pcre2*
|
||||
extras/c-ares*
|
||||
config.status
|
||||
extras/ircdcron/ircd.cron
|
||||
extras/ircdcron/ircdchk
|
||||
src/modules/chanmodes/Makefile
|
||||
src/modules/extbans/Makefile
|
||||
src/modules/usermodes/Makefile
|
||||
src/modules/Makefile
|
||||
src/modules/third/Makefile
|
||||
/Makefile
|
||||
/src/Makefile
|
||||
/unrealircd
|
||||
include/setup.h
|
||||
|
||||
# Ignore tags file
|
||||
tags
|
||||
|
||||
# Ignore editor files
|
||||
*\#*
|
||||
*~
|
||||
|
||||
# Ignore SSL Stuff
|
||||
server.cert.pem
|
||||
server.key.pem
|
||||
server.req.pem
|
||||
tls.rnd
|
||||
|
||||
# Ignores for platform stuff
|
||||
.DS_Store
|
||||
[D|d]esktop.ini
|
||||
|
||||
# Ignores for build artifacts
|
||||
*.so
|
||||
*.o
|
||||
*.dSYM
|
||||
*.dylib
|
||||
src/ircd
|
||||
src/version.c
|
||||
src/include
|
||||
|
||||
# Ignores for windows stuff
|
||||
## Binaries
|
||||
*.dll
|
||||
*.exe
|
||||
*.map
|
||||
*.pdb
|
||||
*.lib
|
||||
|
||||
## Build artifacts
|
||||
*.obj
|
||||
*.exp
|
||||
*.ilk
|
||||
*.res
|
||||
##Other
|
||||
*.tmp
|
||||
UnrealIRCd.def*
|
||||
*.nativecodeanalysis.xml
|
||||
|
||||
# Ignores for mac stuff
|
||||
## Various settings
|
||||
*.pbxuser
|
||||
!default.pbxuser
|
||||
*.mode1v3
|
||||
!default.mode1v3
|
||||
*.mode2v3
|
||||
!default.mode2v3
|
||||
*.perspectivev3
|
||||
!default.perspectivev3
|
||||
xcuserdata
|
||||
|
||||
## Other
|
||||
*.xccheckout
|
||||
*.moved-aside
|
||||
*.xcuserstate
|
||||
*.xcscmblueprint
|
||||
|
||||
## Obj-C/Swift specific
|
||||
*.hmap
|
||||
*.ipa
|
||||
|
||||
src/macosx/build/
|
||||
DerivedData
|
||||
src/macosx/pods/
|
||||
|
||||
# Doxygen generated files
|
||||
doc/doxygen/
|
||||
@@ -1,4 +0,0 @@
|
||||
.DONE:
|
||||
@echo "Please use GNU Make (gmake) to build UnrealIRCd"
|
||||
.DEFAULT:
|
||||
@echo "Please use GNU Make (gmake) to build UnrealIRCd"
|
||||
@@ -1,5 +0,0 @@
|
||||
Help out and make UnrealIRCd a better product!
|
||||
|
||||
You can do so by reporting issues, testing, programming, documenting,
|
||||
translating, helping others, and more.
|
||||
See https://www.unrealircd.org/docs/Contributing
|
||||
@@ -0,0 +1,423 @@
|
||||
/*
|
||||
* UnrealIRCd Changes File - (C) Carsten Munk 1999-2002 &
|
||||
* The UnrealIRCd Team
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
[ Unreal4.0 ]
|
||||
- Fixed a _serious_ bug in SERVER command, reported by Valen, Forrester,
|
||||
M0rpheus, JK, and Hiten.
|
||||
|
||||
[ Unreal3.1.3 ]
|
||||
-----------------------------------------------------------
|
||||
Initial release, based on 3.1.1 code and lots of 3.2-beta
|
||||
functions that are actually sane
|
||||
-----------------------------------------------------------
|
||||
resolv.h line 76
|
||||
#if ((__GNU_LIBRARY__ == 6) && (__GLIBC__ >=2) && (__GLIBC_MINOR__ >= 2))
|
||||
#define res_init __res_init
|
||||
#endif
|
||||
Fixes compile error w/ later glibc
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
parse.c line 404
|
||||
removed if (lifesux)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
s_bsd.c
|
||||
first instance of HighscoreFD
|
||||
removed the define
|
||||
removed rhighest_fd as well
|
||||
removed all instances of HighscoreFD()
|
||||
changed rhighest_fd + 1 to MAXCONNECTION
|
||||
(100% cpu fix from 3.1.1)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
channel.c
|
||||
Took m_sjoin from 3.2
|
||||
removed lp2
|
||||
changed Member *lp to Link *lp;
|
||||
Changed other stuff (document later?)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
s_serv.c
|
||||
replaced m_server_estab with one from u32june12
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Fixed missing : on line 419 s_err.c (numeric 379)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
stole all m_chg* and m_set* functions from u32june12
|
||||
in s_unreal.c
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
stole sdesc from latest beta in s_unreal.c
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 1683 in s_serv.c
|
||||
added me to /info
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 1342 res.c
|
||||
added line sts foolishly deleted that broke win32 resolver
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 2161 in channel.c
|
||||
fixed mode segfault bug
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 152, fixed #endif error
|
||||
aln.c
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
-------------------------------------------------------------
|
||||
Beta2ish
|
||||
-------------------------------------------------------------
|
||||
line 341 ircd.c
|
||||
win32 hates SIGQUIT, #ifndef it out.
|
||||
--Zogg
|
||||
===================================
|
||||
|
||||
line 1298 s_bsd.c
|
||||
set_blocking() won't compile under msvc.
|
||||
Not important, #ifndef'd out for win32
|
||||
--Zogg
|
||||
===================================
|
||||
|
||||
line 234 in Makefile.dist
|
||||
fixed perms on ssl certs
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Added Zogg's win32 makefile that actually works.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
------------------------------------------------------------
|
||||
Beta3ish
|
||||
------------------------------------------------------------
|
||||
Changed line 179 in ssl.c to
|
||||
set_blocking(cptr->fd, NULL);
|
||||
otherwise random segfaults on ssl connect occur
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Changed line 223 in ssl.c to
|
||||
strcat(buf, (char *) my_itoa(bits));
|
||||
otherwise got warning on compile in bsd
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Put in rest of patch for mode propagation bug
|
||||
*whack*
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
--------------------------------------------------------------
|
||||
Beta4
|
||||
--------------------------------------------------------------
|
||||
|
||||
Stole StripColors from 3.2-beta, resolves memory
|
||||
leak in 3.1.3
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Rearranged doc/ slightly (moved some more stuff to
|
||||
History
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
s_user.c line 1946 - (char *)StripColors as per
|
||||
new StripColors function from 3.2-beta
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
stole add_exbanid and add_banid from devel
|
||||
(other stuff was just weird)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 4748 in s_user.c for cases i and o added fix (svsmode)
|
||||
line 4651 too (svs2mode)
|
||||
for svsmode bug (thanks codemastr)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 829, 1035 in s_kline.c gline bug resolved
|
||||
(again codemastr)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
line 1583 res.c fixed dns l, only opers!
|
||||
(again codemastr)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Modified ./Config to play nice with BSD
|
||||
(and yes, God forbid, SunOS 5.x *shudder*)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
added -lsocket when compiling fdmaxcounter
|
||||
in sunos 5.x, may produce crack induced result
|
||||
but at least it compiles now
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
145, list.c added passwd fix
|
||||
deled cptr->passwd; above (line 135ish)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
*** 3.1.3 Released ***
|
||||
|
||||
[ Unreal 3.1.4 ]
|
||||
--------------------------------------------------
|
||||
The fixes and backports continue. Strange how much
|
||||
time maintaining Unreal can eat up...
|
||||
|
||||
Beta1
|
||||
--------------------------------------------------
|
||||
|
||||
Removed tech admin.
|
||||
This feature is useless bloat. If you want it back
|
||||
do NOT complain to any of the Unreal coders, feel
|
||||
free to reimplement it yourself. Do note, however,
|
||||
that if you modify the code in any way, shape, or
|
||||
form you immediately give up your ability to
|
||||
receive any type of support from us.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Line 703 in ircd.c fixed...breaks
|
||||
gcc3 compatibility (thanks to shellz.net's
|
||||
NuC for reporting)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Fixed issue in s_user.c where +H opers
|
||||
could be identified by normal users in
|
||||
a trivial manner (thanks to Magnet from
|
||||
epiknet)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
s_user.c fixes
|
||||
basically, /whois doesn't display snotice
|
||||
if you're +W and do it to yourself
|
||||
/who the same
|
||||
and "is a secure connection" is no longer
|
||||
bold (it was lame)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
s_serv.c fixes
|
||||
fixed map bug that allowed you to trivially
|
||||
find a hidden U lined server (hopefully)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
rmed zip.c (not used at all.)
|
||||
and zip.h and anything related to zip
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
E lines now match glines, zlines, shuns
|
||||
(if you say yes in config)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
map bug still exists (earlier fix made it
|
||||
worse)...removed.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
/adchat bug that sends it to coadmins twice
|
||||
(coadmins are actually server admins as far
|
||||
as the ircd is concerned for most purposes, no
|
||||
need to send to both UMODES)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
rewrote m_kick almost entirely (it sucked)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
newdns.c removed - another useless file
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
------------------------------------------------
|
||||
Beta2
|
||||
------------------------------------------------
|
||||
|
||||
ripped cloak.c from 3.2, and added Config
|
||||
options as needed.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Fixed 3 svsnoops bugs, so it appears to be
|
||||
actually working now...
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
+S users no longer show channels in /whois
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Added a gzline command. I use it with bopm on
|
||||
my network all the time, and am getting
|
||||
sick of readding it after each new release.
|
||||
Additionally, I think it's a useful command
|
||||
for anyone to have.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Revamped operoverride stuff so it's consistent
|
||||
and somewhat sane. (also made NetAdmin.Chat
|
||||
NetAdminChat to keep with other forms)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Fixed m_kick more
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Made "is a bot.." not bold
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Fixed a bug with \r\n being mistakenly parsed
|
||||
wrong. Thanks to John_z
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Added temp patch to m_kline to stop segfault
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
------------------------------------------------
|
||||
Beta3
|
||||
------------------------------------------------
|
||||
|
||||
Backported check_pings with loop.do_ban_check from 3.2
|
||||
--Stskeeps
|
||||
===================================
|
||||
|
||||
Added nice fix to HCN so that BOPM works natively
|
||||
(it would still be wise to mod bopm yourself
|
||||
and have it scan all clients by using +F, as I've
|
||||
done, but whatever.)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Moved cloak key definitions to .network file
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
omfg, a patch that resolved some really interesting
|
||||
problems with really long parameter modes has been
|
||||
applied. (this in itself is a great reason to
|
||||
upgrade)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Moved exempt_all option to unrealircd.conf, no longer
|
||||
a #define in settings.h & ./Config option.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Made stop code error more stupid-people friendly
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Added code that shows nick changes on entire net
|
||||
when umode +j (JUNK). Also, went through channel.c
|
||||
and made all snotices look "nicer"
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Moved cloak keys to unrealircd.conf, since the
|
||||
.network files are public domain (in general).
|
||||
Go lynch Stskeeps if you don't like it.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Actually added sample lines to unrealircd.conf
|
||||
for EXEMPT_ALL and CLOAK_KEY_n. Also, changed
|
||||
version number on both that and the .network
|
||||
file, as both have changed since 3.1.3.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Useful /who patch incorporated, thanks to
|
||||
larne
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Rewrote all of /who, fuck everyone's patches
|
||||
mine are better!
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
More /who madness! I've added an h flag, similar
|
||||
to the o flag that you can append on the end
|
||||
for opers, so for instance say you /who *bob* h
|
||||
it will display real hosts instead of masked ones
|
||||
in the replies.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Oper invisibility is no longer enabled by default
|
||||
but is a provided option in ./Config
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Changed information flag shown in /version. R now
|
||||
appears if invisibility is compiled in (even if
|
||||
disabled in unrealircd.conf)
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
rmed Config.c (broken, severely) and networks.ndx
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Added win32-compile-guide in doc/ for people wanting
|
||||
to compile their own version for windows.
|
||||
--Luke
|
||||
===================================
|
||||
|
||||
Once again we global when anyone that's not a local
|
||||
oper opers. I like this, if you don't email me and
|
||||
maybe I'll add a conf option for it.
|
||||
--Luke
|
||||
===================================
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
Send donations to:
|
||||
------------------
|
||||
UnrealIRCd Project
|
||||
C/O Carsten Munk
|
||||
P.O.Box 52
|
||||
7400 Herning
|
||||
Denmark
|
||||
|
||||
(if you want to that is .. it will just make us a little more able to code
|
||||
even more on this project. You will get in /credits if you do so).
|
||||
|
||||
-- Stskeeps
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,156 @@
|
||||
$Id$
|
||||
|
||||
Installation Procedures for the UnrealIRCD:
|
||||
=======================================================================
|
||||
Created by Stskeeps <stskeeps@tspre.org>
|
||||
=======================================================================
|
||||
|
||||
This document describes how to install ircd, the unix daemon that acts as
|
||||
an IRC server.
|
||||
|
||||
For more information on UnrealIRCD contact us at
|
||||
unreal-dev@lists.sourceforge.net
|
||||
|
||||
The UnrealIRCD is available from http://www.unrealircd.com
|
||||
along with the latest copy of this document.
|
||||
|
||||
|
||||
=======================================================================
|
||||
This version of the UnrealIRCD is known to compile on the following
|
||||
platforms, and with the following compilers. If you wish to add to this
|
||||
list, send the relevant information to us.
|
||||
|
||||
OS and Version Compiler and Version Comments
|
||||
------------------- ------------------------ -------------------------------
|
||||
NetBSD 1.2B gcc 2.7.2
|
||||
|
||||
FreeBSD 2.1.0 gcc 2.6.3 Do NOT use crypt at all...
|
||||
|
||||
SunOS 4.1.4 gcc 2.7-96q1 (Cygnus)
|
||||
|
||||
Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4)
|
||||
|
||||
Solaris 2.5 SunWorks Pro C (SunOS 5.5.1)
|
||||
cc: SC4.0 18 Oct 1995 C 4.0
|
||||
|
||||
Digital Unix 3.2 gcc 2.7-96q3 (Cygnus)
|
||||
|
||||
Linux 2.0.24 gcc 2.7.2.1
|
||||
|
||||
HPUX 9.01 gcc 2.6.3
|
||||
|
||||
HPUX 10.01 gcc 2.7-96q3 (Cygnus)
|
||||
|
||||
Linux PPC (iMac)
|
||||
|
||||
AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA)
|
||||
|
||||
Windows NT/95 MSVC++ 4.0
|
||||
|
||||
Linux Mandrake Read FAQ
|
||||
|
||||
Linux 2.3.x gcc 2.95.2 glibc 2.1.3
|
||||
|
||||
=======================================================================
|
||||
Unpacking the Distribution
|
||||
|
||||
If you are reading this, you have most likely already done this, but to
|
||||
recap:
|
||||
|
||||
The UnrealIRCD server comes tarred and gziped. To uncompress it and expand
|
||||
it, use the following commands at the Unix prompt:
|
||||
|
||||
gzip -d Unreal3.1.tar.gz
|
||||
tar -xvf Unreal3.1.tar
|
||||
|
||||
This will create a new directory called Unreal3.0 and unpack the source
|
||||
into it.
|
||||
|
||||
=======================================================================
|
||||
Editing the Configuration Files
|
||||
|
||||
In previous versions of the source code many files had to be edited to
|
||||
make things right for any given server.
|
||||
|
||||
In this version you DO NOT NEED TO EDIT THE Makefile OR ANY FILES
|
||||
IN include! That is, unless you set some strange options. If you
|
||||
find the need to edit include/config.h, for example,
|
||||
mail us and tell us why ; Config can be made smarter, and that will make
|
||||
it so you won't have to edit anything for the next version.
|
||||
|
||||
=======================================================================
|
||||
Compiling Your Server
|
||||
|
||||
Windows users: You must compile the Config program first. To do this
|
||||
run the following command: $CC src\Config.c
|
||||
where $CC is the name of your compiler. for MSVC users that is 'cl'
|
||||
|
||||
To build the server, simply run
|
||||
% ./Config
|
||||
to start the configuraton program. This program looks at your system
|
||||
and generate the include/setup.h, include/settings.h, and Options files.
|
||||
You will be asked some questions. Usually the default answers are the best
|
||||
ones and most correct. To accept the default, just hit RETURN.
|
||||
|
||||
Next, type 'make'. This will compile your server. Depending on your system,
|
||||
this may be a good time for a caffeine break. (MSVC users run 'nmake')
|
||||
|
||||
Hopefully, the server will compile without incident. If it does not, and
|
||||
you are not able to determine the error, please email
|
||||
unreal-dev@lists.sourceforge.net and hopefully someone will be able to help you with the problem. If you
|
||||
do need to fix something, mail there with a patch.
|
||||
|
||||
BE CERTAIN TO INCLUDE OPERATING SYSTEM INFORMATION (uname -a) AND COMPILER
|
||||
VERSION (gcc -v, for instance) IN ALL BUG REPORTS.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Installing the Files
|
||||
|
||||
'make install' does not work in this release -- it doesn't do anything
|
||||
except a compile if that is needed.
|
||||
|
||||
The only files you need are the binary from src/ircd and and an ircd.conf
|
||||
(see below for copying doc/example.conf as your initial ircd.conf). You
|
||||
probably will want to create a MOTD file too, as well as place the man
|
||||
pages from the doc directory to appropriate place in your system.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Configuring Your Server
|
||||
|
||||
The previous step places a file named 'example.conf' into your irc
|
||||
directory you specified to Config.
|
||||
|
||||
To create an IRC configuration file, edit: ircd.conf
|
||||
|
||||
Now edit this file to reflect your server. The file is mainly
|
||||
self-explanatory. Note that if you plan to use your server on ROXnet,
|
||||
make sure that you have the following line:
|
||||
|
||||
U:services.roxnet.org:*:*
|
||||
|
||||
If you need help configuring your file, please connect to ROXnet,
|
||||
(irc.flirt.org or irc.roxnet.org) - go to channel #UnrealIRCd, and ask.
|
||||
|
||||
|
||||
=======================================================================
|
||||
Starting Your Server
|
||||
|
||||
Simply enter the complete path to the executable into the Unix command
|
||||
line, then hit return. Your server is now operational, assuming that you
|
||||
have completed all the steps described above.
|
||||
|
||||
NOTE: If you get something like the following when running ircd:
|
||||
|
||||
ircd fd table too big
|
||||
Hard Limit: 256 IRC max: 1024
|
||||
Fix MAXCONNECTIONS
|
||||
|
||||
You need to change config.h and recompile. Find the line that says
|
||||
"#define MAXCONNECTIONS 1024", and change it to the number given after
|
||||
"Hard Limit" (most likely 256), then make the server again, following the
|
||||
above instructions.
|
||||
|
||||
Enjoy!
|
||||
- The UnrealIRCd Team - unreal-dev@lists.sourceforge.net
|
||||
+238
@@ -0,0 +1,238 @@
|
||||
#/************************************************************************
|
||||
#* IRC - Internet Relay Chat, Makefile
|
||||
#* Copyright (C) 1990, Jarkko Oikarinen
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*/
|
||||
|
||||
CC=gcc
|
||||
INCLUDEDIR=../include
|
||||
NETWORKSDIR=
|
||||
FROMDOS=/home/cmunk/bin/4dos
|
||||
# [CHANGEME]
|
||||
# Default flags:
|
||||
# Change XCFLAGS if you don't like what Config puts there. Same with
|
||||
# IRCDLIBS.
|
||||
#
|
||||
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
|
||||
# IRCDLIBS blank. If that fails, try recomendations below.
|
||||
#
|
||||
XCFLAGS=
|
||||
IRCDLIBS=
|
||||
CRYPTOLIB=
|
||||
OPENSSLINCLUDES=
|
||||
#
|
||||
# use the following on MIPS:
|
||||
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
|
||||
# For Irix 4.x (SGI), use the following:
|
||||
#CFLAGS= -g -cckr -I$(INCLUDEDIR)
|
||||
#
|
||||
# on NEXT use:
|
||||
#CFLAGS=-bsd -I$(INCLUDEDIR)
|
||||
#on NeXT other than 2.0:
|
||||
#IRCDLIBS=-lsys_s
|
||||
#
|
||||
# AIX 370 flags
|
||||
#CFLAGS=-D_BSD -Hxa -I$(INCLUDEDIR)
|
||||
#IRCDLIBS=-lbsd
|
||||
#
|
||||
# Dynix/ptx V2.0.x
|
||||
#CFLAGS= -I$(INCLUDEDIR) -O -Xo
|
||||
#IRCDLIBS= -lsocket -linet -lnsl -lseq
|
||||
#
|
||||
# Dynix/ptx V1.x.x
|
||||
#IRCDLIBS= -lsocket -linet -lnsl -lseq
|
||||
#
|
||||
#use the following on SUN OS without nameserver libraries inside libc
|
||||
#IRCDLIBS=-lresolv
|
||||
#
|
||||
# Solaris 2
|
||||
#IRCDLIBS=-lsocket -lnsl -lresolv -L/usr/ucblib -R/usr/ucblib -lgen
|
||||
#
|
||||
# ESIX
|
||||
#CFLAGS=-O -I$(INCLUDEDIR) -I/usr/ucbinclude
|
||||
#IRCDLIBS=-L/usr/ucblib -L/usr/lib -lsocket -lucb -lns -lnsl
|
||||
#
|
||||
# LDFLAGS - flags to send the loader (ld). SunOS users may want to add
|
||||
# -Bstatic here.
|
||||
#
|
||||
#LDFLAGS=-Bstatic
|
||||
#
|
||||
#Dell SVR4
|
||||
#CC=gcc
|
||||
#CFLAGS= -I$(INCLUDEDIR) -O2
|
||||
#IRCDLIBS=-lsocket -lnsl -lucb
|
||||
|
||||
# [CHANGEME]
|
||||
# IRCDMODE is the mode you want the binary to be.
|
||||
# The 4 at the front is important (allows for setuidness)
|
||||
#
|
||||
# WARNING: if you are making ircd SUID or SGID, check config.h to make sure
|
||||
# you are not defining CMDLINE_CONFIG
|
||||
IRCDMODE = 711
|
||||
|
||||
# [CHANGEME]
|
||||
# IRCDDIR must be the same as DPATH in include/config.h
|
||||
#
|
||||
IRCDDIR=/usr/local/lib/ircd
|
||||
|
||||
# [CHANGEME]
|
||||
# Some SunOS versions want this. Try it without first.
|
||||
#RES=res_init.o res_comp.o res_mkquery.o
|
||||
# BSDI systems want this.
|
||||
#RES=res_skipname.o
|
||||
# The rest are perfectly content with this.
|
||||
RES=
|
||||
|
||||
#
|
||||
# If your system is lacking regex, uncomment this line
|
||||
#
|
||||
#REGEX=../extras/regex/regex.o
|
||||
REGEX=
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get a compile-time error dealing with u_int32_t, comment out
|
||||
# this line.
|
||||
# NEED_U_INT32_T= -DNEED_U_INT32_T
|
||||
NEED_U_INT32_T=
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get a link-time error dealing with strtoul, comment out
|
||||
# this line.
|
||||
# STRTOUL= strtoul.o
|
||||
STRTOUL=
|
||||
|
||||
# [CHANGEME]
|
||||
# If you get crashes around a specific number of clients, and that client
|
||||
# load comes close or a little over the system-defined value of FD_SETSIZE,
|
||||
# override it here and see what happens.
|
||||
FD_SETSIZE=
|
||||
|
||||
# Where is your openssl binary
|
||||
OPENSSLPATH=
|
||||
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
|
||||
|
||||
SHELL=/bin/sh
|
||||
SUBDIRS=src
|
||||
BINDIR=$(IRCDDIR)
|
||||
MANDIR=/usr/local/man
|
||||
INSTALL=/usr/bin/install
|
||||
RM=rm
|
||||
CP=cp
|
||||
TOUCH=touch
|
||||
|
||||
all: build
|
||||
|
||||
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
|
||||
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
|
||||
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
|
||||
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
|
||||
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
|
||||
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
|
||||
'CRYPTOLIB=${CRYPTOLIB}' 'REGEX=${REGEX}' \
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}'
|
||||
|
||||
server:
|
||||
build:
|
||||
-@if [ ! -f include/setup.h ] ; then \
|
||||
echo "Hmm...doesn't look like you've run Config..."; \
|
||||
echo "Doing so now."; \
|
||||
sh Config; \
|
||||
fi
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Building $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
|
||||
done
|
||||
@echo ' __________________________________________________ '
|
||||
@echo '| Compile is now complete. Now you have to go do |'
|
||||
@echo '| The load-time configuration - try go read the |'
|
||||
@echo '| file "dynconf" using your favourite viewer or |'
|
||||
@echo '| editor. The file will contain instructions on how|'
|
||||
@echo '| to do the dynamic configuration :) |'
|
||||
@echo '| You might want to see include/config.h to adjust |'
|
||||
@echo '| some settings |'
|
||||
@echo '| |'
|
||||
@echo '| If you really like UnrealIRCd, and would like to |'
|
||||
@echo '| make a donation, please read the Donation file in|'
|
||||
@echo '| this archive. :) |'
|
||||
@echo '| |'
|
||||
@echo '| Thanks for using Unreal IRCd! If you are in need |'
|
||||
@echo '| for any kind of help regarding the IRCd please |'
|
||||
@echo '| read the Unreal.nfo file. |'
|
||||
@echo '|__________________________________________________|'
|
||||
|
||||
clean:
|
||||
$(RM) -f *~ \#* core *.orig include/*.orig
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Cleaning $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
|
||||
done
|
||||
-@if [ -f include/setup.h ] ; then \
|
||||
echo "To really restart installation, remove include/setup.h" ; \
|
||||
fi
|
||||
-@if [ -f include/settings.h ] ; then \
|
||||
echo "and include/settings.h" ; \
|
||||
fi
|
||||
|
||||
cleandir: clean
|
||||
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
|
||||
|
||||
makex:
|
||||
chmod +x Config newnet ircd ircdcron/ircdchk killircd
|
||||
chmod +x makeconf rehash ircdreg
|
||||
|
||||
fromdos: cleandir
|
||||
$(FROMDOS) -dv *
|
||||
$(FROMDOS) -dv src/*
|
||||
$(FROMDOS) -dv include/*
|
||||
$(FROMDOS) -dv doc/*
|
||||
$(FROMDOS) -dv crypt/*
|
||||
$(FROMDOS) -dv ircdcron/*
|
||||
makedist: makex
|
||||
echo "Stamping.."
|
||||
|
||||
stamp: makedist
|
||||
echo "/* Auto created release stamping */" > include/stamp.h
|
||||
echo "#define RELEASEID2 \"`date +%s`\"" >> include/stamp.h
|
||||
echo "#define RELEASESTUFF \"`hostname`\"" >> include/stamp.h
|
||||
echo "" >> include/stamp.h
|
||||
|
||||
depend:
|
||||
@for i in $(SUBDIRS); do \
|
||||
echo "Making dependencies in $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
|
||||
done
|
||||
|
||||
install: all
|
||||
@echo "Now install by hand; make install is broken."
|
||||
|
||||
pem: src/ssl.cnf
|
||||
@echo "Generating certificate request .. "
|
||||
$(OPENSSLPATH) req -new -config src/ssl.cnf -out server.req.pem \
|
||||
-keyout server.key.pem -nodes
|
||||
@echo "Generating self-signed certificate .. "
|
||||
$(OPENSSLPATH) req -x509 -days 365 -in server.req.pem \
|
||||
-key server.key.pem -out server.cert.pem
|
||||
@echo "Generating fingerprint .."
|
||||
$(OPENSSLPATH) x509 -subject -dates -fingerprint -noout \
|
||||
-in server.cert.pem
|
||||
|
||||
@echo "Setting o-rwx & g-rwx for files... "
|
||||
chmod o-rwx server.req.pem server.key.pem server.cert.pem
|
||||
chmod g-rwx server.req.pem server.key.pem server.cert.pem
|
||||
@echo "Done!"
|
||||
-272
@@ -1,272 +0,0 @@
|
||||
#/************************************************************************
|
||||
#* IRC - Internet Relay Chat, Makefile
|
||||
#* Copyright (C) 1990, Jarkko Oikarinen
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*/
|
||||
|
||||
CC=@CC@
|
||||
INCLUDEDIR=@UNRLINCDIR@
|
||||
NETWORKSDIR=
|
||||
FROMDOS=/home/cmunk/bin/4dos
|
||||
|
||||
# [CHANGEME]
|
||||
# Default flags:
|
||||
# Change XCFLAGS if you don't like what Config puts there. Same with
|
||||
# IRCDLIBS.
|
||||
#
|
||||
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
|
||||
# IRCDLIBS blank. If that fails, try recomendations below.
|
||||
#
|
||||
|
||||
#XCFLAGS=-O -g -export-dynamic
|
||||
IRCDLIBS=@IRCDLIBS@ @PCRE2_LIBS@ @ARGON2_LIBS@ @CARES_LIBS@ @SODIUM_LIBS@ @JANSSON_LIBS@ @PTHREAD_LIBS@
|
||||
CRYPTOLIB=@CRYPTOLIB@
|
||||
OPENSSLINCLUDES=
|
||||
|
||||
XCFLAGS=@PTHREAD_CFLAGS@ @PCRE2_CFLAGS@ @ARGON2_CFLAGS@ @CARES_CFLAGS@ @SODIUM_CFLAGS@ @JANSSON_CFLAGS@ @CFLAGS@ @HARDEN_CFLAGS@ @CPPFLAGS@
|
||||
#
|
||||
# use the following on MIPS:
|
||||
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
|
||||
# For Irix 4.x (SGI), use the following:
|
||||
#CFLAGS= -g -cckr -I$(INCLUDEDIR)
|
||||
#
|
||||
# on NEXT use:
|
||||
#CFLAGS=-bsd -I$(INCLUDEDIR)
|
||||
#on NeXT other than 2.0:
|
||||
#IRCDLIBS=-lsys_s
|
||||
#
|
||||
# AIX 370 flags
|
||||
#CFLAGS=-D_BSD -Hxa -I$(INCLUDEDIR)
|
||||
#IRCDLIBS=-lbsd
|
||||
#
|
||||
# Dynix/ptx V2.0.x
|
||||
#CFLAGS= -I$(INCLUDEDIR) -O -Xo
|
||||
#IRCDLIBS= -lsocket -linet -lnsl -lseq
|
||||
#
|
||||
# Dynix/ptx V1.x.x
|
||||
#IRCDLIBS= -lsocket -linet -lnsl -lseq
|
||||
#
|
||||
#use the following on SUN OS without nameserver libraries inside libc
|
||||
#IRCDLIBS=-lresolv
|
||||
#
|
||||
# Solaris 2
|
||||
#IRCDLIBS=-lsocket -lnsl -lresolv -L/usr/ucblib -R/usr/ucblib -lgen
|
||||
#
|
||||
# ESIX
|
||||
#CFLAGS=-O -I$(INCLUDEDIR) -I/usr/ucbinclude
|
||||
#IRCDLIBS=-L/usr/ucblib -L/usr/lib -lsocket -lucb -lns -lnsl
|
||||
#
|
||||
# LDFLAGS - flags to send the loader (ld). SunOS users may want to add
|
||||
# -Bstatic here.
|
||||
#
|
||||
#LDFLAGS=-Bstatic
|
||||
#
|
||||
#Dell SVR4
|
||||
#CC=gcc
|
||||
#CFLAGS= -I$(INCLUDEDIR) -O2
|
||||
#IRCDLIBS=-lsocket -lnsl -lucb
|
||||
|
||||
# [CHANGEME]
|
||||
# IRCDMODE is the mode you want the binary to be.
|
||||
# The 4 at the front is important (allows for setuidness)
|
||||
#
|
||||
# WARNING: if you are making ircd SUID or SGID, check config.h to make sure
|
||||
# you are not defining CMDLINE_CONFIG
|
||||
IRCDMODE = 711
|
||||
|
||||
# Objects that are optional due to optional libraries:
|
||||
URL=@URL@
|
||||
GEOIP_CLASSIC_OBJECTS=@GEOIP_CLASSIC_OBJECTS@
|
||||
GEOIP_CLASSIC_LIBS=@GEOIP_CLASSIC_LIBS@
|
||||
GEOIP_CLASSIC_CFLAGS=@GEOIP_CLASSIC_CFLAGS@
|
||||
|
||||
# Where is your openssl binary
|
||||
OPENSSLPATH=@OPENSSLPATH@
|
||||
|
||||
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS)
|
||||
XLDFLAGS=@LDFLAGS_PRIVATELIBS@ @HARDEN_LDFLAGS@ @LDFLAGS@
|
||||
LDFLAGS=$(XLDFLAGS)
|
||||
|
||||
SHELL=/bin/sh
|
||||
SUBDIRS=src
|
||||
BINDIR=@BINDIR@
|
||||
INSTALL=@INSTALL@
|
||||
RM=@RM@
|
||||
CP=@CP@
|
||||
TOUCH=@TOUCH@
|
||||
RES=
|
||||
all: build
|
||||
|
||||
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
|
||||
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
|
||||
'RES=${RES}' 'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
|
||||
'INCLUDEDIR=${INCLUDEDIR}' \
|
||||
'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
|
||||
'SHELL=${SHELL}' \
|
||||
'CRYPTOLIB=${CRYPTOLIB}' \
|
||||
'CRYPTOINCLUDES=${CRYPTOINCLUDES}' \
|
||||
'URL=${URL}' \
|
||||
'GEOIP_CLASSIC_OBJECTS=${GEOIP_CLASSIC_OBJECTS}' \
|
||||
'GEOIP_CLASSIC_LIBS=${GEOIP_CLASSIC_LIBS}' \
|
||||
'GEOIP_CLASSIC_CFLAGS=${GEOIP_CLASSIC_CFLAGS}'
|
||||
|
||||
custommodule:
|
||||
@if test -z "${MODULEFILE}"; then echo "Please set MODULEFILE when calling \`\`make custommodule''. For example, \`\`make custommodule MODULEFILE=callerid''." >&2; exit 1; fi
|
||||
+cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodule
|
||||
|
||||
server: Makefile
|
||||
build: Makefile
|
||||
-@if [ ! -f include/setup.h ] ; then \
|
||||
echo "Hmm...doesn't look like you've run Config..."; \
|
||||
echo "Doing so now."; \
|
||||
sh Config; \
|
||||
fi
|
||||
@+for i in $(SUBDIRS); do \
|
||||
echo "Building $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
|
||||
done
|
||||
@echo ''
|
||||
@echo '* UnrealIRCd compiled successfully'
|
||||
@echo '* YOU ARE NOT DONE YET! Run "${MAKE} install" to install UnrealIRCd !'
|
||||
@echo ''
|
||||
|
||||
clean:
|
||||
$(RM) -f *~ \#* core *.orig include/*.orig
|
||||
@+for i in $(SUBDIRS); do \
|
||||
echo "Cleaning $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
|
||||
done
|
||||
-@if [ -f include/setup.h ] ; then \
|
||||
echo "To really restart installation, remove include/setup.h" ; \
|
||||
fi
|
||||
|
||||
cleandir: clean
|
||||
rm -rf include/setup.h Makefile Settings
|
||||
|
||||
distclean: cleandir
|
||||
rm -rf extras/*.bak extras/*.tar extras/c-ares
|
||||
rm -rf extras/c-ares-* extras/tre-*
|
||||
rm -rf config.log config.settings *.pem ircd.* unrealircd
|
||||
rm -rf Makefile config.status
|
||||
|
||||
depend:
|
||||
@+for i in $(SUBDIRS); do \
|
||||
echo "Making dependencies in $$i";\
|
||||
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
|
||||
done
|
||||
|
||||
install: all
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@BINDIR@
|
||||
$(INSTALL) -m 0700 src/ircd $(DESTDIR)@BINDIR@/unrealircd
|
||||
$(INSTALL) -m 0700 src/unrealircdctl $(DESTDIR)@BINDIR@/unrealircdctl
|
||||
$(INSTALL) -m 0700 extras/unrealircd-upgrade-script $(DESTDIR)@BINDIR@/unrealircd-upgrade-script
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@DOCDIR@
|
||||
$(INSTALL) -m 0600 doc/Authors doc/coding-guidelines doc/tao.of.irc doc/KEYS doc/RELEASE-NOTES.md $(DESTDIR)@DOCDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@
|
||||
$(INSTALL) -m 0600 doc/conf/*.default.conf $(DESTDIR)@CONFDIR@
|
||||
$(INSTALL) -m 0600 doc/conf/*.optional.conf $(DESTDIR)@CONFDIR@
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/modules.sources.list" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/modules.sources.list $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/spamfilter.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/spamfilter.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@extras/patches/patch_spamfilter_conf "$(DESTDIR)@CONFDIR@"
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/badwords.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/badwords.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
-@if [ ! -f "$(DESTDIR)@CONFDIR@/dccallow.conf" ] ; then \
|
||||
$(INSTALL) -m 0600 doc/conf/dccallow.conf $(DESTDIR)@CONFDIR@ ; \
|
||||
fi
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/aliases
|
||||
$(INSTALL) -m 0600 doc/conf/aliases/*.conf $(DESTDIR)@CONFDIR@/aliases
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/help
|
||||
$(INSTALL) -m 0600 doc/conf/help/*.conf $(DESTDIR)@CONFDIR@/help
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/examples
|
||||
$(INSTALL) -m 0600 doc/conf/examples/*.conf $(DESTDIR)@CONFDIR@/examples
|
||||
$(INSTALL) -m 0700 unrealircd $(DESTDIR)@SCRIPTDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/*.so $(DESTDIR)@MODULESDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/usermodes
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/usermodes/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/usermodes/*.so $(DESTDIR)@MODULESDIR@/usermodes
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/chanmodes
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/chanmodes/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/chanmodes/*.so $(DESTDIR)@MODULESDIR@/chanmodes
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/extbans
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/extbans/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/extbans/*.so $(DESTDIR)@MODULESDIR@/extbans
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/rpc
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/rpc/*.so 1>/dev/null 2>&1
|
||||
$(INSTALL) -m 0700 src/modules/rpc/*.so $(DESTDIR)@MODULESDIR@/rpc
|
||||
@#If the conf/ssl directory exists then rename it here to conf/tls
|
||||
@#and add a symlink for backwards compatibility (so that f.e. certbot
|
||||
@#doesn't randomly fail after an upgrade to U5).
|
||||
-@if [ -d "$(DESTDIR)@CONFDIR@/ssl" ] ; then \
|
||||
mv "$(DESTDIR)@CONFDIR@/ssl" "$(DESTDIR)@CONFDIR@/tls" ; \
|
||||
ln -s "$(DESTDIR)@CONFDIR@/tls" "$(DESTDIR)@CONFDIR@/ssl" ; \
|
||||
fi
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CONFDIR@/tls
|
||||
$(INSTALL) -m 0600 doc/conf/tls/curl-ca-bundle.crt $(DESTDIR)@CONFDIR@/tls
|
||||
$(INSTALL) -m 0600 doc/conf/tls/tls.cnf $(DESTDIR)@CONFDIR@/tls
|
||||
@# delete modules/cap directory, to avoid confusing with U4 to U5 upgrades:
|
||||
rm -rf $(DESTDIR)@MODULESDIR@/cap
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@MODULESDIR@/third
|
||||
@rm -f $(DESTDIR)@MODULESDIR@/third/*.so 1>/dev/null 2>&1
|
||||
@#This step can fail with zero files, so we ignore exit status:
|
||||
-$(INSTALL) -m 0700 src/modules/third/*.so $(DESTDIR)@MODULESDIR@/third
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@TMPDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@CACHEDIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@PERMDATADIR@
|
||||
$(INSTALL) -m 0700 -d $(DESTDIR)@LOGDIR@
|
||||
@rm -f $(DESTDIR)@SCRIPTDIR@/source
|
||||
ln -s @BUILDDIR@ $(DESTDIR)@SCRIPTDIR@/source
|
||||
@echo ''
|
||||
@echo '* UnrealIRCd is now installed.'
|
||||
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo '* Leave this directory and run "cd @SCRIPTDIR@" now' ; \
|
||||
fi
|
||||
@echo '* Directory layout:'
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo ' * Base directory: @SCRIPTDIR@' ; \
|
||||
fi
|
||||
@echo ' * Configuration files: @CONFDIR@'
|
||||
@echo ' * Log files: @LOGDIR@'
|
||||
@echo ' * Modules: @MODULESDIR@'
|
||||
@echo '* To start/stop UnrealIRCd run: @SCRIPTDIR@/unrealircd"'
|
||||
@echo ''
|
||||
@echo '* Consult the documentation online at:'
|
||||
@echo ' * https://www.unrealircd.org/docs/'
|
||||
@echo ' * https://www.unrealircd.org/docs/FAQ'
|
||||
@echo ''
|
||||
@echo '* To ensure UnrealIRCd automatically starts on system startup:'
|
||||
@echo ' * Install a cron job: https://www.unrealircd.org/docs/Cron_job'
|
||||
@echo ' * Or, use systemd: https://www.unrealircd.org/docs/Using_systemd_with_UnrealIRCd'
|
||||
@echo ''
|
||||
-@if [ "@SCRIPTDIR@/bin" = "@BINDIR@" ] ; then \
|
||||
echo 'Again, be sure to change to the @SCRIPTDIR@ directory!' ; \
|
||||
fi
|
||||
|
||||
pem:
|
||||
@echo "The command 'make pem' is no longer used to generate the TLS certificate."
|
||||
@echo "Please run './unrealircd mkcert' instead."
|
||||
|
||||
Makefile: config.status Makefile.in
|
||||
./config.status
|
||||
-1465
File diff suppressed because it is too large
Load Diff
@@ -1,50 +0,0 @@
|
||||
[](https://fosstodon.org/@unrealircd)
|
||||
[](https://twitter.com/Unreal_IRCd)
|
||||
[](https://github.com/unrealircd/unrealircd/actions/workflows/linux-ci.yml)
|
||||
|
||||
## About UnrealIRCd
|
||||
UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999.
|
||||
It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd
|
||||
with a [market share of 37%](https://www.ircstats.org/servers). UnrealIRCd is a
|
||||
highly advanced IRCd with a strong focus on modularity and security. It uses an
|
||||
advanced and highly configurable configuration file. Other key features include:
|
||||
full IRCv3 support, SSL/TLS, cloaking, JSON-RPC, advanced anti-flood and anti-spam
|
||||
systems, GeoIP, remote includes, and lots of [other features](https://www.unrealircd.org/docs/About_UnrealIRCd).
|
||||
We are also particularly proud on our extensive online documentation.
|
||||
|
||||
## Versions
|
||||
* UnrealIRCd 6 is the *stable* series since December 2021. It is the only supported version.
|
||||
* For full details of release scheduling and EOL dates, see
|
||||
[UnrealIRCd releases](https://www.unrealircd.org/docs/UnrealIRCd_releases) on the wiki
|
||||
|
||||
## How to get started
|
||||
Follow the installation guide on the wiki. See:
|
||||
* [Installing from source for *NIX](https://www.unrealircd.org/docs/Installing_from_source)
|
||||
* [Installation instructions for Windows](https://www.unrealircd.org/docs/Installing_(Windows))
|
||||
|
||||
## Documentation and Support
|
||||
You can find all **documentation** online at: https://www.unrealircd.org/docs/
|
||||
|
||||
We also have a good **FAQ**: https://www.unrealircd.org/docs/FAQ
|
||||
|
||||
If you are in need of support, you can pop up on [**#unreal-support** on `irc.unrealircd.org`](ircs://irc.unrealircd.org:6697/unreal-support)
|
||||
or ask your question on the [forums](https://forums.unrealircd.org).
|
||||
|
||||
## Supported systems
|
||||
We try to **support** all major *NIX systems: all Linux distros but also NetBSD, OpenBSD and macOS,
|
||||
provided the OS version was released within the past ~5 years.
|
||||
|
||||
We use a private BuildBot instance to test each commit. The **tested** systems are (others are
|
||||
likely to work too):
|
||||
* Linux: Debian (10, 11, 12, 13), Ubuntu (18.04, 20.04, 22.04, 24.04, 26.04)
|
||||
* FreeBSD: 15
|
||||
* Windows: Visual Studio 2019
|
||||
|
||||
UnrealIRCd is architecture-agnostic. Most of the BuildBot workers run on x64 but we
|
||||
also have some on x86 and arm64 to ensure these work as well.
|
||||
|
||||
## Other links ##
|
||||
* https://www.unrealircd.org - Main website
|
||||
* https://bugs.unrealircd.org - Bug tracker
|
||||
* https://fosstodon.org/@unrealircd - Mastodon
|
||||
* https://twitter.com/Unreal_IRCd - Twitter
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
# Security Policy
|
||||
|
||||
## Supported Versions
|
||||
* The latest *stable* release of UnrealIRCd 6
|
||||
|
||||
See [UnrealIRCd releases](https://www.unrealircd.org/docs/UnrealIRCd_releases) for information on older versions and End Of Life dates.
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
Please report issues on the [bug tracker](https://bugs.unrealircd.org) and in the bug submit form **set the 'View Status' to 'private'**.
|
||||
|
||||
Do not report security issues on the forums or in a public IRC channel such as #unreal-support.
|
||||
If you insist on e-mail then you can use syzop@unrealircd.org or security@unrealircd.org. Again, the bug tracker is preferred.
|
||||
|
||||
If you are *unsure* if something is a security issue, then report it at the bug tracker as a 'private' bug anyway. Better safe than sorry.
|
||||
Do not ask around in public channels or forums.
|
||||
|
||||
You should get a response or at least an acknowledgement soon. If you don't hear back within 24 hours, then please try to contact us again.
|
||||
|
||||
## Full policy
|
||||
See https://www.unrealircd.org/docs/Policy:_Handling_of_security_issues for full information.
|
||||
@@ -0,0 +1,37 @@
|
||||
#!/bin/sh
|
||||
clear
|
||||
echo "Starting up UnrealIRCd Setup"
|
||||
echo ""
|
||||
echo "Press enter to proceed to setup..."
|
||||
read cc
|
||||
more -d Unreal.nfo
|
||||
echo "Press enter to proceed to FAQ..."
|
||||
read cc
|
||||
more -d doc/faq
|
||||
echo "Press enter to proceed to configuration..."
|
||||
read cc
|
||||
if [ "$1" != "-noconfig" ] ; then
|
||||
./Config
|
||||
fi
|
||||
|
||||
echo "Press enter to proceed to compiling..."
|
||||
read cc
|
||||
make
|
||||
echo "Press enter to proceed to ircd.conf making..."
|
||||
read cc
|
||||
./makeconf
|
||||
echo "Press enter to proceed to network configuration..."
|
||||
read cc
|
||||
clear
|
||||
echo "Do you want to use one of these network files, or make your own?"
|
||||
cd networks
|
||||
ls *.network
|
||||
echo "[Type "no" if you want to make your own]"
|
||||
read cc
|
||||
if [ "$cc" == "no" ] ; then
|
||||
./makenet
|
||||
fi
|
||||
echo "Press enter to proceed to dynamic ircd configuration..."
|
||||
read cc
|
||||
pico unrealircd.conf
|
||||
echo "You should be able to run UnrealIRCd using ./ircd now".
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
===============================================
|
||||
= UnrealIRCd v3.1.4 =
|
||||
===============================================
|
||||
Was brought to you by:
|
||||
* Stskeeps <stskeeps@unrealircd.com>
|
||||
* codemastr <codemastr@unrealircd.com>
|
||||
* Luke <luke@unrealircd.com>
|
||||
|
||||
Precenses on the Internet:
|
||||
* http://www.unrealircd.com
|
||||
|
||||
CVS:
|
||||
To get anonymous access: (read only)
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
|
||||
|
||||
press enter when asked for password
|
||||
|
||||
and to get latest stable:
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
|
||||
|
||||
latest beta:
|
||||
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r beta -d Unreal-beta unreal"
|
||||
|
||||
* To get support
|
||||
================
|
||||
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
|
||||
[Note: Please be patient after asking questions, we may do other stuff
|
||||
or we're away. Don't repeat questions, we heard you first time,
|
||||
READ THE TOPIC before you ask anything. We do this on a free
|
||||
base so we are volunteeringly helping you, but we are humans
|
||||
like you, and we got to have peace at times as well.]
|
||||
* Mailing list: unreal-support@lists.sourceforge.net (for support)
|
||||
* READ doc/faq BEFORE ASKING QUESTIONS!
|
||||
|
||||
* Got a bug to report?
|
||||
======================
|
||||
* If the server crashes and dumps core do this:
|
||||
* Go into the Unreal directory and type this:
|
||||
gdb src/ircd core.filename
|
||||
where core.filename is the filename in the dumping core message
|
||||
if it loads gdb, (not saying "command not found" etc), type "bt" in
|
||||
the program (type "quit" to get out again)
|
||||
|
||||
The output coming out there please mail it to
|
||||
unreal-dev@lists.sourceforge.net, along with OS type,
|
||||
what "uname -a" says, any clues what it is, if you did anything etc
|
||||
etc. Please keep the core dump files if we ask you to mail us them
|
||||
if needed
|
||||
|
||||
* If you experince any wierdnesses (that doesnt crash the server)
|
||||
please mail unreal-dev@lists.sourceforge.net with any clues on what
|
||||
you did, what you experinced etc.
|
||||
|
||||
* Got a suggestion?
|
||||
===================
|
||||
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
|
||||
the Unreal team online on IRC:)
|
||||
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
all:
|
||||
@autoconf
|
||||
cp configure ..
|
||||
Vendored
-1748
File diff suppressed because it is too large
Load Diff
Vendored
-1884
File diff suppressed because it is too large
Load Diff
@@ -1,72 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_check_compile_flag.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_CHECK_COMPILE_FLAG(FLAG, [ACTION-SUCCESS], [ACTION-FAILURE], [EXTRA-FLAGS])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# Check whether the given FLAG works with the current language's compiler
|
||||
# or gives an error. (Warnings, however, are ignored)
|
||||
#
|
||||
# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
|
||||
# success/failure.
|
||||
#
|
||||
# If EXTRA-FLAGS is defined, it is added to the current language's default
|
||||
# flags (e.g. CFLAGS) when the check is done. The check is thus made with
|
||||
# the flags: "CFLAGS EXTRA-FLAGS FLAG". This can for example be used to
|
||||
# force the compiler to issue an error when a bad flag is given.
|
||||
#
|
||||
# NOTE: Implementation based on AX_CFLAGS_GCC_OPTION. Please keep this
|
||||
# macro in sync with AX_CHECK_{PREPROC,LINK}_FLAG.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Guido U. Draheim <guidod@gmx.de>
|
||||
# Copyright (c) 2011 Maarten Bosmans <mkbosmans@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 2
|
||||
|
||||
AC_DEFUN([AX_CHECK_COMPILE_FLAG],
|
||||
[AC_PREREQ(2.59)dnl for _AC_LANG_PREFIX
|
||||
AS_VAR_PUSHDEF([CACHEVAR],[ax_cv_check_[]_AC_LANG_ABBREV[]flags_$4_$1])dnl
|
||||
AC_CACHE_CHECK([whether _AC_LANG compiler accepts $1], CACHEVAR, [
|
||||
ax_check_save_flags=$[]_AC_LANG_PREFIX[]FLAGS
|
||||
_AC_LANG_PREFIX[]FLAGS="$[]_AC_LANG_PREFIX[]FLAGS $4 $1"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
|
||||
[AS_VAR_SET(CACHEVAR,[yes])],
|
||||
[AS_VAR_SET(CACHEVAR,[no])])
|
||||
_AC_LANG_PREFIX[]FLAGS=$ax_check_save_flags])
|
||||
AS_IF([test x"AS_VAR_GET(CACHEVAR)" = xyes],
|
||||
[m4_default([$2], :)],
|
||||
[m4_default([$3], :)])
|
||||
AS_VAR_POPDEF([CACHEVAR])dnl
|
||||
])dnl AX_CHECK_COMPILE_FLAGS
|
||||
@@ -1,71 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_check_link_flag.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_CHECK_LINK_FLAG(FLAG, [ACTION-SUCCESS], [ACTION-FAILURE], [EXTRA-FLAGS])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# Check whether the given FLAG works with the linker or gives an error.
|
||||
# (Warnings, however, are ignored)
|
||||
#
|
||||
# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on
|
||||
# success/failure.
|
||||
#
|
||||
# If EXTRA-FLAGS is defined, it is added to the linker's default flags
|
||||
# when the check is done. The check is thus made with the flags: "LDFLAGS
|
||||
# EXTRA-FLAGS FLAG". This can for example be used to force the linker to
|
||||
# issue an error when a bad flag is given.
|
||||
#
|
||||
# NOTE: Implementation based on AX_CFLAGS_GCC_OPTION. Please keep this
|
||||
# macro in sync with AX_CHECK_{PREPROC,COMPILE}_FLAG.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Guido U. Draheim <guidod@gmx.de>
|
||||
# Copyright (c) 2011 Maarten Bosmans <mkbosmans@gmail.com>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 2
|
||||
|
||||
AC_DEFUN([AX_CHECK_LINK_FLAG],
|
||||
[AS_VAR_PUSHDEF([CACHEVAR],[ax_cv_check_ldflags_$4_$1])dnl
|
||||
AC_CACHE_CHECK([whether the linker accepts $1], CACHEVAR, [
|
||||
ax_check_save_flags=$LDFLAGS
|
||||
LDFLAGS="$LDFLAGS $4 $1"
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM()],
|
||||
[AS_VAR_SET(CACHEVAR,[yes])],
|
||||
[AS_VAR_SET(CACHEVAR,[no])])
|
||||
LDFLAGS=$ax_check_save_flags])
|
||||
AS_IF([test x"AS_VAR_GET(CACHEVAR)" = xyes],
|
||||
[m4_default([$2], :)],
|
||||
[m4_default([$3], :)])
|
||||
AS_VAR_POPDEF([CACHEVAR])dnl
|
||||
])dnl AX_CHECK_LINK_FLAGS
|
||||
@@ -1,332 +0,0 @@
|
||||
# ===========================================================================
|
||||
# http://www.gnu.org/software/autoconf-archive/ax_pthread.html
|
||||
# ===========================================================================
|
||||
#
|
||||
# SYNOPSIS
|
||||
#
|
||||
# AX_PTHREAD([ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
|
||||
#
|
||||
# DESCRIPTION
|
||||
#
|
||||
# This macro figures out how to build C programs using POSIX threads. It
|
||||
# sets the PTHREAD_LIBS output variable to the threads library and linker
|
||||
# flags, and the PTHREAD_CFLAGS output variable to any special C compiler
|
||||
# flags that are needed. (The user can also force certain compiler
|
||||
# flags/libs to be tested by setting these environment variables.)
|
||||
#
|
||||
# Also sets PTHREAD_CC to any special C compiler that is needed for
|
||||
# multi-threaded programs (defaults to the value of CC otherwise). (This
|
||||
# is necessary on AIX to use the special cc_r compiler alias.)
|
||||
#
|
||||
# NOTE: You are assumed to not only compile your program with these flags,
|
||||
# but also link it with them as well. e.g. you should link with
|
||||
# $PTHREAD_CC $CFLAGS $PTHREAD_CFLAGS $LDFLAGS ... $PTHREAD_LIBS $LIBS
|
||||
#
|
||||
# If you are only building threads programs, you may wish to use these
|
||||
# variables in your default LIBS, CFLAGS, and CC:
|
||||
#
|
||||
# LIBS="$PTHREAD_LIBS $LIBS"
|
||||
# CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
# CC="$PTHREAD_CC"
|
||||
#
|
||||
# In addition, if the PTHREAD_CREATE_JOINABLE thread-attribute constant
|
||||
# has a nonstandard name, defines PTHREAD_CREATE_JOINABLE to that name
|
||||
# (e.g. PTHREAD_CREATE_UNDETACHED on AIX).
|
||||
#
|
||||
# Also HAVE_PTHREAD_PRIO_INHERIT is defined if pthread is found and the
|
||||
# PTHREAD_PRIO_INHERIT symbol is defined when compiling with
|
||||
# PTHREAD_CFLAGS.
|
||||
#
|
||||
# ACTION-IF-FOUND is a list of shell commands to run if a threads library
|
||||
# is found, and ACTION-IF-NOT-FOUND is a list of commands to run it if it
|
||||
# is not found. If ACTION-IF-FOUND is not specified, the default action
|
||||
# will define HAVE_PTHREAD.
|
||||
#
|
||||
# Please let the authors know if this macro fails on any platform, or if
|
||||
# you have any other suggestions or comments. This macro was based on work
|
||||
# by SGJ on autoconf scripts for FFTW (http://www.fftw.org/) (with help
|
||||
# from M. Frigo), as well as ac_pthread and hb_pthread macros posted by
|
||||
# Alejandro Forero Cuervo to the autoconf macro repository. We are also
|
||||
# grateful for the helpful feedback of numerous users.
|
||||
#
|
||||
# Updated for Autoconf 2.68 by Daniel Richard G.
|
||||
#
|
||||
# LICENSE
|
||||
#
|
||||
# Copyright (c) 2008 Steven G. Johnson <stevenj@alum.mit.edu>
|
||||
# Copyright (c) 2011 Daniel Richard G. <skunk@iSKUNK.ORG>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify it
|
||||
# under the terms of the GNU General Public License as published by the
|
||||
# Free Software Foundation, either version 3 of the License, or (at your
|
||||
# option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
|
||||
# Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along
|
||||
# with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# As a special exception, the respective Autoconf Macro's copyright owner
|
||||
# gives unlimited permission to copy, distribute and modify the configure
|
||||
# scripts that are the output of Autoconf when processing the Macro. You
|
||||
# need not follow the terms of the GNU General Public License when using
|
||||
# or distributing such scripts, even though portions of the text of the
|
||||
# Macro appear in them. The GNU General Public License (GPL) does govern
|
||||
# all other use of the material that constitutes the Autoconf Macro.
|
||||
#
|
||||
# This special exception to the GPL applies to versions of the Autoconf
|
||||
# Macro released by the Autoconf Archive. When you make and distribute a
|
||||
# modified version of the Autoconf Macro, you may extend this special
|
||||
# exception to the GPL to apply to your modified version as well.
|
||||
|
||||
#serial 21
|
||||
|
||||
AU_ALIAS([ACX_PTHREAD], [AX_PTHREAD])
|
||||
AC_DEFUN([AX_PTHREAD], [
|
||||
AC_REQUIRE([AC_CANONICAL_HOST])
|
||||
AC_LANG_PUSH([C])
|
||||
ax_pthread_ok=no
|
||||
|
||||
# We used to check for pthread.h first, but this fails if pthread.h
|
||||
# requires special compiler flags (e.g. on True64 or Sequent).
|
||||
# It gets checked for in the link test anyway.
|
||||
|
||||
# First of all, check if the user has set any of the PTHREAD_LIBS,
|
||||
# etcetera environment variables, and if threads linking works using
|
||||
# them:
|
||||
if test x"$PTHREAD_LIBS$PTHREAD_CFLAGS" != x; then
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
save_LIBS="$LIBS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
AC_MSG_CHECKING([for pthread_join in LIBS=$PTHREAD_LIBS with CFLAGS=$PTHREAD_CFLAGS])
|
||||
AC_TRY_LINK_FUNC([pthread_join], [ax_pthread_ok=yes])
|
||||
AC_MSG_RESULT([$ax_pthread_ok])
|
||||
if test x"$ax_pthread_ok" = xno; then
|
||||
PTHREAD_LIBS=""
|
||||
PTHREAD_CFLAGS=""
|
||||
fi
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
fi
|
||||
|
||||
# We must check for the threads library under a number of different
|
||||
# names; the ordering is very important because some systems
|
||||
# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
|
||||
# libraries is broken (non-POSIX).
|
||||
|
||||
# Create a list of thread flags to try. Items starting with a "-" are
|
||||
# C compiler flags, and other items are library names, except for "none"
|
||||
# which indicates that we try without any flags at all, and "pthread-config"
|
||||
# which is a program returning the flags for the Pth emulation library.
|
||||
|
||||
ax_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt pthread-config"
|
||||
|
||||
# The ordering *is* (sometimes) important. Some notes on the
|
||||
# individual items follow:
|
||||
|
||||
# pthreads: AIX (must check this before -lpthread)
|
||||
# none: in case threads are in libc; should be tried before -Kthread and
|
||||
# other compiler flags to prevent continual compiler warnings
|
||||
# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
|
||||
# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
|
||||
# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
|
||||
# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
|
||||
# -pthreads: Solaris/gcc
|
||||
# -mthreads: Mingw32/gcc, Lynx/gcc
|
||||
# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
|
||||
# doesn't hurt to check since this sometimes defines pthreads too;
|
||||
# also defines -D_REENTRANT)
|
||||
# ... -mt is also the pthreads flag for HP/aCC
|
||||
# pthread: Linux, etcetera
|
||||
# --thread-safe: KAI C++
|
||||
# pthread-config: use pthread-config program (for GNU Pth library)
|
||||
|
||||
case ${host_os} in
|
||||
solaris*)
|
||||
|
||||
# On Solaris (at least, for some versions), libc contains stubbed
|
||||
# (non-functional) versions of the pthreads routines, so link-based
|
||||
# tests will erroneously succeed. (We need to link with -pthreads/-mt/
|
||||
# -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
|
||||
# a function called by this macro, so we could check for that, but
|
||||
# who knows whether they'll stub that too in a future libc.) So,
|
||||
# we'll just look for -pthreads and -lpthread first:
|
||||
|
||||
ax_pthread_flags="-pthreads pthread -mt -pthread $ax_pthread_flags"
|
||||
;;
|
||||
|
||||
darwin*)
|
||||
ax_pthread_flags="-pthread $ax_pthread_flags"
|
||||
;;
|
||||
esac
|
||||
|
||||
# Clang doesn't consider unrecognized options an error unless we specify
|
||||
# -Werror. We throw in some extra Clang-specific options to ensure that
|
||||
# this doesn't happen for GCC, which also accepts -Werror.
|
||||
|
||||
AC_MSG_CHECKING([if compiler needs -Werror to reject unknown flags])
|
||||
save_CFLAGS="$CFLAGS"
|
||||
ax_pthread_extra_flags="-Werror"
|
||||
CFLAGS="$CFLAGS $ax_pthread_extra_flags -Wunknown-warning-option -Wsizeof-array-argument"
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([int foo(void);],[foo()])],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[ax_pthread_extra_flags=
|
||||
AC_MSG_RESULT([no])])
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test x"$ax_pthread_ok" = xno; then
|
||||
for flag in $ax_pthread_flags; do
|
||||
|
||||
case $flag in
|
||||
none)
|
||||
AC_MSG_CHECKING([whether pthreads work without any flags])
|
||||
;;
|
||||
|
||||
-*)
|
||||
AC_MSG_CHECKING([whether pthreads work with $flag])
|
||||
PTHREAD_CFLAGS="$flag"
|
||||
;;
|
||||
|
||||
pthread-config)
|
||||
AC_CHECK_PROG([ax_pthread_config], [pthread-config], [yes], [no])
|
||||
if test x"$ax_pthread_config" = xno; then continue; fi
|
||||
PTHREAD_CFLAGS="`pthread-config --cflags`"
|
||||
PTHREAD_LIBS="`pthread-config --ldflags` `pthread-config --libs`"
|
||||
;;
|
||||
|
||||
*)
|
||||
AC_MSG_CHECKING([for the pthreads library -l$flag])
|
||||
PTHREAD_LIBS="-l$flag"
|
||||
;;
|
||||
esac
|
||||
|
||||
save_LIBS="$LIBS"
|
||||
save_CFLAGS="$CFLAGS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS $ax_pthread_extra_flags"
|
||||
|
||||
# Check for various functions. We must include pthread.h,
|
||||
# since some functions may be macros. (On the Sequent, we
|
||||
# need a special flag -Kthread to make this header compile.)
|
||||
# We check for pthread_join because it is in -lpthread on IRIX
|
||||
# while pthread_create is in libc. We check for pthread_attr_init
|
||||
# due to DEC craziness with -lpthreads. We check for
|
||||
# pthread_cleanup_push because it is one of the few pthread
|
||||
# functions on Solaris that doesn't have a non-functional libc stub.
|
||||
# We try pthread_create on general principles.
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>
|
||||
static void routine(void *a) { a = 0; }
|
||||
static void *start_routine(void *a) { return a; }],
|
||||
[pthread_t th; pthread_attr_t attr;
|
||||
pthread_create(&th, 0, start_routine, 0);
|
||||
pthread_join(th, 0);
|
||||
pthread_attr_init(&attr);
|
||||
pthread_cleanup_push(routine, 0);
|
||||
pthread_cleanup_pop(0) /* ; */])],
|
||||
[ax_pthread_ok=yes],
|
||||
[])
|
||||
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
AC_MSG_RESULT([$ax_pthread_ok])
|
||||
if test "x$ax_pthread_ok" = xyes; then
|
||||
break;
|
||||
fi
|
||||
|
||||
PTHREAD_LIBS=""
|
||||
PTHREAD_CFLAGS=""
|
||||
done
|
||||
fi
|
||||
|
||||
# Various other checks:
|
||||
if test "x$ax_pthread_ok" = xyes; then
|
||||
save_LIBS="$LIBS"
|
||||
LIBS="$PTHREAD_LIBS $LIBS"
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
|
||||
|
||||
# Detect AIX lossage: JOINABLE attribute is called UNDETACHED.
|
||||
AC_MSG_CHECKING([for joinable pthread attribute])
|
||||
attr_name=unknown
|
||||
for attr in PTHREAD_CREATE_JOINABLE PTHREAD_CREATE_UNDETACHED; do
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>],
|
||||
[int attr = $attr; return attr /* ; */])],
|
||||
[attr_name=$attr; break],
|
||||
[])
|
||||
done
|
||||
AC_MSG_RESULT([$attr_name])
|
||||
if test "$attr_name" != PTHREAD_CREATE_JOINABLE; then
|
||||
AC_DEFINE_UNQUOTED([PTHREAD_CREATE_JOINABLE], [$attr_name],
|
||||
[Define to necessary symbol if this constant
|
||||
uses a non-standard name on your system.])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING([if more special flags are required for pthreads])
|
||||
flag=no
|
||||
case ${host_os} in
|
||||
aix* | freebsd* | darwin*) flag="-D_THREAD_SAFE";;
|
||||
osf* | hpux*) flag="-D_REENTRANT";;
|
||||
solaris*)
|
||||
if test "$GCC" = "yes"; then
|
||||
flag="-D_REENTRANT"
|
||||
else
|
||||
# TODO: What about Clang on Solaris?
|
||||
flag="-mt -D_REENTRANT"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
AC_MSG_RESULT([$flag])
|
||||
if test "x$flag" != xno; then
|
||||
PTHREAD_CFLAGS="$flag $PTHREAD_CFLAGS"
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK([for PTHREAD_PRIO_INHERIT],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT], [
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM([[#include <pthread.h>]],
|
||||
[[int i = PTHREAD_PRIO_INHERIT;]])],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT=yes],
|
||||
[ax_cv_PTHREAD_PRIO_INHERIT=no])
|
||||
])
|
||||
AS_IF([test "x$ax_cv_PTHREAD_PRIO_INHERIT" = "xyes"],
|
||||
[AC_DEFINE([HAVE_PTHREAD_PRIO_INHERIT], [1], [Have PTHREAD_PRIO_INHERIT.])])
|
||||
|
||||
LIBS="$save_LIBS"
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
# More AIX lossage: compile with *_r variant
|
||||
if test "x$GCC" != xyes; then
|
||||
case $host_os in
|
||||
aix*)
|
||||
AS_CASE(["x/$CC"],
|
||||
[x*/c89|x*/c89_128|x*/c99|x*/c99_128|x*/cc|x*/cc128|x*/xlc|x*/xlc_v6|x*/xlc128|x*/xlc128_v6],
|
||||
[#handle absolute path differently from PATH based program lookup
|
||||
AS_CASE(["x$CC"],
|
||||
[x/*],
|
||||
[AS_IF([AS_EXECUTABLE_P([${CC}_r])],[PTHREAD_CC="${CC}_r"])],
|
||||
[AC_CHECK_PROGS([PTHREAD_CC],[${CC}_r],[$CC])])])
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
fi
|
||||
|
||||
test -n "$PTHREAD_CC" || PTHREAD_CC="$CC"
|
||||
|
||||
AC_SUBST([PTHREAD_LIBS])
|
||||
AC_SUBST([PTHREAD_CFLAGS])
|
||||
AC_SUBST([PTHREAD_CC])
|
||||
|
||||
# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
|
||||
if test x"$ax_pthread_ok" = xyes; then
|
||||
ifelse([$1],,[AC_DEFINE([HAVE_PTHREAD],[1],[Define if you have POSIX threads libraries and header files.])],[$1])
|
||||
:
|
||||
else
|
||||
ax_pthread_ok=no
|
||||
$2
|
||||
fi
|
||||
AC_LANG_POP
|
||||
])dnl AX_PTHREAD
|
||||
@@ -1,343 +0,0 @@
|
||||
# pkg.m4 - Macros to locate and use pkg-config. -*- Autoconf -*-
|
||||
# serial 12 (pkg-config-0.29.2)
|
||||
|
||||
dnl Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
|
||||
dnl Copyright © 2012-2015 Dan Nicholson <dbn.lists@gmail.com>
|
||||
dnl
|
||||
dnl This program is free software; you can redistribute it and/or modify
|
||||
dnl it under the terms of the GNU General Public License as published by
|
||||
dnl the Free Software Foundation; either version 2 of the License, or
|
||||
dnl (at your option) any later version.
|
||||
dnl
|
||||
dnl This program is distributed in the hope that it will be useful, but
|
||||
dnl WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
dnl General Public License for more details.
|
||||
dnl
|
||||
dnl You should have received a copy of the GNU General Public License
|
||||
dnl along with this program; if not, write to the Free Software
|
||||
dnl Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
dnl 02111-1307, USA.
|
||||
dnl
|
||||
dnl As a special exception to the GNU General Public License, if you
|
||||
dnl distribute this file as part of a program that contains a
|
||||
dnl configuration script generated by Autoconf, you may include it under
|
||||
dnl the same distribution terms that you use for the rest of that
|
||||
dnl program.
|
||||
|
||||
dnl PKG_PREREQ(MIN-VERSION)
|
||||
dnl -----------------------
|
||||
dnl Since: 0.29
|
||||
dnl
|
||||
dnl Verify that the version of the pkg-config macros are at least
|
||||
dnl MIN-VERSION. Unlike PKG_PROG_PKG_CONFIG, which checks the user's
|
||||
dnl installed version of pkg-config, this checks the developer's version
|
||||
dnl of pkg.m4 when generating configure.
|
||||
dnl
|
||||
dnl To ensure that this macro is defined, also add:
|
||||
dnl m4_ifndef([PKG_PREREQ],
|
||||
dnl [m4_fatal([must install pkg-config 0.29 or later before running autoconf/autogen])])
|
||||
dnl
|
||||
dnl See the "Since" comment for each macro you use to see what version
|
||||
dnl of the macros you require.
|
||||
m4_defun([PKG_PREREQ],
|
||||
[m4_define([PKG_MACROS_VERSION], [0.29.2])
|
||||
m4_if(m4_version_compare(PKG_MACROS_VERSION, [$1]), -1,
|
||||
[m4_fatal([pkg.m4 version $1 or higher is required but ]PKG_MACROS_VERSION[ found])])
|
||||
])dnl PKG_PREREQ
|
||||
|
||||
dnl PKG_PROG_PKG_CONFIG([MIN-VERSION])
|
||||
dnl ----------------------------------
|
||||
dnl Since: 0.16
|
||||
dnl
|
||||
dnl Search for the pkg-config tool and set the PKG_CONFIG variable to
|
||||
dnl first found in the path. Checks that the version of pkg-config found
|
||||
dnl is at least MIN-VERSION. If MIN-VERSION is not specified, 0.9.0 is
|
||||
dnl used since that's the first version where most current features of
|
||||
dnl pkg-config existed.
|
||||
AC_DEFUN([PKG_PROG_PKG_CONFIG],
|
||||
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
|
||||
m4_pattern_allow([^PKG_CONFIG(_(PATH|LIBDIR|SYSROOT_DIR|ALLOW_SYSTEM_(CFLAGS|LIBS)))?$])
|
||||
m4_pattern_allow([^PKG_CONFIG_(DISABLE_UNINSTALLED|TOP_BUILD_DIR|DEBUG_SPEW)$])
|
||||
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
|
||||
AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
|
||||
AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
|
||||
|
||||
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
|
||||
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
|
||||
fi
|
||||
if test -n "$PKG_CONFIG"; then
|
||||
_pkg_min_version=m4_default([$1], [0.9.0])
|
||||
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
|
||||
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
|
||||
AC_MSG_RESULT([yes])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
PKG_CONFIG=""
|
||||
fi
|
||||
fi[]dnl
|
||||
])dnl PKG_PROG_PKG_CONFIG
|
||||
|
||||
dnl PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
|
||||
dnl -------------------------------------------------------------------
|
||||
dnl Since: 0.18
|
||||
dnl
|
||||
dnl Check to see whether a particular set of modules exists. Similar to
|
||||
dnl PKG_CHECK_MODULES(), but does not set variables or print errors.
|
||||
dnl
|
||||
dnl Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
|
||||
dnl only at the first occurrence in configure.ac, so if the first place
|
||||
dnl it's called might be skipped (such as if it is within an "if", you
|
||||
dnl have to call PKG_CHECK_EXISTS manually
|
||||
AC_DEFUN([PKG_CHECK_EXISTS],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
if test -n "$PKG_CONFIG" && \
|
||||
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
|
||||
m4_default([$2], [:])
|
||||
m4_ifvaln([$3], [else
|
||||
$3])dnl
|
||||
fi])
|
||||
|
||||
dnl _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
|
||||
dnl ---------------------------------------------
|
||||
dnl Internal wrapper calling pkg-config via PKG_CONFIG and setting
|
||||
dnl pkg_failed based on the result.
|
||||
m4_define([_PKG_CONFIG],
|
||||
[if test -n "$$1"; then
|
||||
pkg_cv_[]$1="$$1"
|
||||
elif test -n "$PKG_CONFIG"; then
|
||||
PKG_CHECK_EXISTS([$3],
|
||||
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`
|
||||
test "x$?" != "x0" && pkg_failed=yes ],
|
||||
[pkg_failed=yes])
|
||||
else
|
||||
pkg_failed=untried
|
||||
fi[]dnl
|
||||
])dnl _PKG_CONFIG
|
||||
|
||||
dnl _PKG_SHORT_ERRORS_SUPPORTED
|
||||
dnl ---------------------------
|
||||
dnl Internal check to see if pkg-config supports short errors.
|
||||
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
|
||||
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
|
||||
_pkg_short_errors_supported=yes
|
||||
else
|
||||
_pkg_short_errors_supported=no
|
||||
fi[]dnl
|
||||
])dnl _PKG_SHORT_ERRORS_SUPPORTED
|
||||
|
||||
|
||||
dnl PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
|
||||
dnl [ACTION-IF-NOT-FOUND])
|
||||
dnl --------------------------------------------------------------
|
||||
dnl Since: 0.4.0
|
||||
dnl
|
||||
dnl Note that if there is a possibility the first call to
|
||||
dnl PKG_CHECK_MODULES might not happen, you should be sure to include an
|
||||
dnl explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
|
||||
AC_DEFUN([PKG_CHECK_MODULES],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
|
||||
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
|
||||
|
||||
pkg_failed=no
|
||||
AC_MSG_CHECKING([for $2])
|
||||
|
||||
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
|
||||
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
|
||||
|
||||
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
|
||||
and $1[]_LIBS to avoid the need to call pkg-config.
|
||||
See the pkg-config man page for more details.])
|
||||
|
||||
if test $pkg_failed = yes; then
|
||||
AC_MSG_RESULT([no])
|
||||
_PKG_SHORT_ERRORS_SUPPORTED
|
||||
if test $_pkg_short_errors_supported = yes; then
|
||||
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "$2" 2>&1`
|
||||
else
|
||||
$1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "$2" 2>&1`
|
||||
fi
|
||||
# Put the nasty error message in config.log where it belongs
|
||||
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
|
||||
|
||||
m4_default([$4], [AC_MSG_ERROR(
|
||||
[Package requirements ($2) were not met:
|
||||
|
||||
$$1_PKG_ERRORS
|
||||
|
||||
Consider adjusting the PKG_CONFIG_PATH environment variable if you
|
||||
installed software in a non-standard prefix.
|
||||
|
||||
_PKG_TEXT])[]dnl
|
||||
])
|
||||
elif test $pkg_failed = untried; then
|
||||
AC_MSG_RESULT([no])
|
||||
m4_default([$4], [AC_MSG_FAILURE(
|
||||
[The pkg-config script could not be found or is too old. Make sure it
|
||||
is in your PATH or set the PKG_CONFIG environment variable to the full
|
||||
path to pkg-config.
|
||||
|
||||
_PKG_TEXT
|
||||
|
||||
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])[]dnl
|
||||
])
|
||||
else
|
||||
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
|
||||
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
|
||||
AC_MSG_RESULT([yes])
|
||||
$3
|
||||
fi[]dnl
|
||||
])dnl PKG_CHECK_MODULES
|
||||
|
||||
|
||||
dnl PKG_CHECK_MODULES_STATIC(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
|
||||
dnl [ACTION-IF-NOT-FOUND])
|
||||
dnl ---------------------------------------------------------------------
|
||||
dnl Since: 0.29
|
||||
dnl
|
||||
dnl Checks for existence of MODULES and gathers its build flags with
|
||||
dnl static libraries enabled. Sets VARIABLE-PREFIX_CFLAGS from --cflags
|
||||
dnl and VARIABLE-PREFIX_LIBS from --libs.
|
||||
dnl
|
||||
dnl Note that if there is a possibility the first call to
|
||||
dnl PKG_CHECK_MODULES_STATIC might not happen, you should be sure to
|
||||
dnl include an explicit call to PKG_PROG_PKG_CONFIG in your
|
||||
dnl configure.ac.
|
||||
AC_DEFUN([PKG_CHECK_MODULES_STATIC],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
_save_PKG_CONFIG=$PKG_CONFIG
|
||||
PKG_CONFIG="$PKG_CONFIG --static"
|
||||
PKG_CHECK_MODULES($@)
|
||||
PKG_CONFIG=$_save_PKG_CONFIG[]dnl
|
||||
])dnl PKG_CHECK_MODULES_STATIC
|
||||
|
||||
|
||||
dnl PKG_INSTALLDIR([DIRECTORY])
|
||||
dnl -------------------------
|
||||
dnl Since: 0.27
|
||||
dnl
|
||||
dnl Substitutes the variable pkgconfigdir as the location where a module
|
||||
dnl should install pkg-config .pc files. By default the directory is
|
||||
dnl $libdir/pkgconfig, but the default can be changed by passing
|
||||
dnl DIRECTORY. The user can override through the --with-pkgconfigdir
|
||||
dnl parameter.
|
||||
AC_DEFUN([PKG_INSTALLDIR],
|
||||
[m4_pushdef([pkg_default], [m4_default([$1], ['${libdir}/pkgconfig'])])
|
||||
m4_pushdef([pkg_description],
|
||||
[pkg-config installation directory @<:@]pkg_default[@:>@])
|
||||
AC_ARG_WITH([pkgconfigdir],
|
||||
[AS_HELP_STRING([--with-pkgconfigdir], pkg_description)],,
|
||||
[with_pkgconfigdir=]pkg_default)
|
||||
AC_SUBST([pkgconfigdir], [$with_pkgconfigdir])
|
||||
m4_popdef([pkg_default])
|
||||
m4_popdef([pkg_description])
|
||||
])dnl PKG_INSTALLDIR
|
||||
|
||||
|
||||
dnl PKG_NOARCH_INSTALLDIR([DIRECTORY])
|
||||
dnl --------------------------------
|
||||
dnl Since: 0.27
|
||||
dnl
|
||||
dnl Substitutes the variable noarch_pkgconfigdir as the location where a
|
||||
dnl module should install arch-independent pkg-config .pc files. By
|
||||
dnl default the directory is $datadir/pkgconfig, but the default can be
|
||||
dnl changed by passing DIRECTORY. The user can override through the
|
||||
dnl --with-noarch-pkgconfigdir parameter.
|
||||
AC_DEFUN([PKG_NOARCH_INSTALLDIR],
|
||||
[m4_pushdef([pkg_default], [m4_default([$1], ['${datadir}/pkgconfig'])])
|
||||
m4_pushdef([pkg_description],
|
||||
[pkg-config arch-independent installation directory @<:@]pkg_default[@:>@])
|
||||
AC_ARG_WITH([noarch-pkgconfigdir],
|
||||
[AS_HELP_STRING([--with-noarch-pkgconfigdir], pkg_description)],,
|
||||
[with_noarch_pkgconfigdir=]pkg_default)
|
||||
AC_SUBST([noarch_pkgconfigdir], [$with_noarch_pkgconfigdir])
|
||||
m4_popdef([pkg_default])
|
||||
m4_popdef([pkg_description])
|
||||
])dnl PKG_NOARCH_INSTALLDIR
|
||||
|
||||
|
||||
dnl PKG_CHECK_VAR(VARIABLE, MODULE, CONFIG-VARIABLE,
|
||||
dnl [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
|
||||
dnl -------------------------------------------
|
||||
dnl Since: 0.28
|
||||
dnl
|
||||
dnl Retrieves the value of the pkg-config variable for the given module.
|
||||
AC_DEFUN([PKG_CHECK_VAR],
|
||||
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
|
||||
AC_ARG_VAR([$1], [value of $3 for $2, overriding pkg-config])dnl
|
||||
|
||||
_PKG_CONFIG([$1], [variable="][$3]["], [$2])
|
||||
AS_VAR_COPY([$1], [pkg_cv_][$1])
|
||||
|
||||
AS_VAR_IF([$1], [""], [$5], [$4])dnl
|
||||
])dnl PKG_CHECK_VAR
|
||||
|
||||
dnl PKG_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [ACTION-IF-FOUND],[ACTION-IF-NOT-FOUND],
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl ------------------------------------------
|
||||
dnl
|
||||
dnl Prepare a "--with-" configure option using the lowercase
|
||||
dnl [VARIABLE-PREFIX] name, merging the behaviour of AC_ARG_WITH and
|
||||
dnl PKG_CHECK_MODULES in a single macro.
|
||||
AC_DEFUN([PKG_WITH_MODULES],
|
||||
[
|
||||
m4_pushdef([with_arg], m4_tolower([$1]))
|
||||
|
||||
m4_pushdef([description],
|
||||
[m4_default([$5], [build with ]with_arg[ support])])
|
||||
|
||||
m4_pushdef([def_arg], [m4_default([$6], [auto])])
|
||||
m4_pushdef([def_action_if_found], [AS_TR_SH([with_]with_arg)=yes])
|
||||
m4_pushdef([def_action_if_not_found], [AS_TR_SH([with_]with_arg)=no])
|
||||
|
||||
m4_case(def_arg,
|
||||
[yes],[m4_pushdef([with_without], [--without-]with_arg)],
|
||||
[m4_pushdef([with_without],[--with-]with_arg)])
|
||||
|
||||
AC_ARG_WITH(with_arg,
|
||||
AS_HELP_STRING(with_without, description[ @<:@default=]def_arg[@:>@]),,
|
||||
[AS_TR_SH([with_]with_arg)=def_arg])
|
||||
|
||||
AS_CASE([$AS_TR_SH([with_]with_arg)],
|
||||
[yes],[PKG_CHECK_MODULES([$1],[$2],$3,$4)],
|
||||
[auto],[PKG_CHECK_MODULES([$1],[$2],
|
||||
[m4_n([def_action_if_found]) $3],
|
||||
[m4_n([def_action_if_not_found]) $4])])
|
||||
|
||||
m4_popdef([with_arg])
|
||||
m4_popdef([description])
|
||||
m4_popdef([def_arg])
|
||||
|
||||
])dnl PKG_WITH_MODULES
|
||||
|
||||
dnl PKG_HAVE_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl -----------------------------------------------
|
||||
dnl
|
||||
dnl Convenience macro to trigger AM_CONDITIONAL after PKG_WITH_MODULES
|
||||
dnl check._[VARIABLE-PREFIX] is exported as make variable.
|
||||
AC_DEFUN([PKG_HAVE_WITH_MODULES],
|
||||
[
|
||||
PKG_WITH_MODULES([$1],[$2],,,[$3],[$4])
|
||||
|
||||
AM_CONDITIONAL([HAVE_][$1],
|
||||
[test "$AS_TR_SH([with_]m4_tolower([$1]))" = "yes"])
|
||||
])dnl PKG_HAVE_WITH_MODULES
|
||||
|
||||
dnl PKG_HAVE_DEFINE_WITH_MODULES(VARIABLE-PREFIX, MODULES,
|
||||
dnl [DESCRIPTION], [DEFAULT])
|
||||
dnl ------------------------------------------------------
|
||||
dnl
|
||||
dnl Convenience macro to run AM_CONDITIONAL and AC_DEFINE after
|
||||
dnl PKG_WITH_MODULES check. HAVE_[VARIABLE-PREFIX] is exported as make
|
||||
dnl and preprocessor variable.
|
||||
AC_DEFUN([PKG_HAVE_DEFINE_WITH_MODULES],
|
||||
[
|
||||
PKG_HAVE_WITH_MODULES([$1],[$2],[$3],[$4])
|
||||
|
||||
AS_IF([test "$AS_TR_SH([with_]m4_tolower([$1]))" = "yes"],
|
||||
[AC_DEFINE([HAVE_][$1], 1, [Enable ]m4_tolower([$1])[ support])])
|
||||
])dnl PKG_HAVE_DEFINE_WITH_MODULES
|
||||
@@ -1,475 +0,0 @@
|
||||
#serial 1
|
||||
|
||||
dnl Macro: unreal_CHECK_TYPE_SIZES
|
||||
dnl originally called unet_CHECK_TYPE_SIZES
|
||||
dnl
|
||||
dnl Check the size of several types and define a valid int16_t and int32_t.
|
||||
dnl
|
||||
AC_DEFUN([unreal_CHECK_TYPE_SIZES],
|
||||
[dnl Check type sizes
|
||||
AC_CHECK_SIZEOF(short)
|
||||
AC_CHECK_SIZEOF(int)
|
||||
AC_CHECK_SIZEOF(long)
|
||||
if test "$ac_cv_sizeof_int" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, int)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 2 ; then
|
||||
AC_CHECK_TYPE(int16_t, short)
|
||||
AC_CHECK_TYPE(u_int16_t, unsigned short)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 16 bits])
|
||||
fi
|
||||
if test "$ac_cv_sizeof_int" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, int)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned int)
|
||||
elif test "$ac_cv_sizeof_short" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, short)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned short)
|
||||
elif test "$ac_cv_sizeof_long" = 4 ; then
|
||||
AC_CHECK_TYPE(int32_t, long)
|
||||
AC_CHECK_TYPE(u_int32_t, unsigned long)
|
||||
else
|
||||
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
|
||||
fi
|
||||
AC_CHECK_SIZEOF(rlim_t)
|
||||
if test "$ac_cv_sizeof_rlim_t" = 8 ; then
|
||||
AC_DEFINE([LONG_LONG_RLIM_T], [], [Define if rlim_t is long long])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_LIBCURL],
|
||||
[
|
||||
AC_ARG_ENABLE(libcurl,
|
||||
[AC_HELP_STRING([--enable-libcurl=DIR],[enable libcurl (remote include) support])],
|
||||
[enable_curl=$enableval],
|
||||
[enable_curl=no])
|
||||
|
||||
AS_IF([test "x$enable_curl" != "xno"],
|
||||
[
|
||||
dnl sane, default directory for Operating System-managed libcURL
|
||||
dnl (when --enable-libcurl is passed without any arguments). On
|
||||
dnl systems with stuff in /usr/local, /usr/local/bin should already
|
||||
dnl be in PATH. On sane systems, this will invoke the curl-config
|
||||
dnl installed by the package manager.
|
||||
CURLCONFIG="curl-config"
|
||||
AS_IF([test "x$enable_curl" != "xyes"],
|
||||
[CURLCONFIG="$enable_curl/bin/curl-config"])
|
||||
|
||||
AC_MSG_CHECKING([$CURLCONFIG])
|
||||
AS_IF([$CURLCONFIG --version 2>/dev/null >/dev/null],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[AC_MSG_RESULT([no])
|
||||
AC_MSG_FAILURE([Could not find curl-config, try editing --enable-libcurl])])
|
||||
|
||||
CURLCFLAG="`$CURLCONFIG --cflags`"
|
||||
CURLLIBS="`$CURLCONFIG --libs`"
|
||||
|
||||
dnl This test must be this way because of #3981
|
||||
AS_IF([$CURLCONFIG --libs | grep -q -e ares],
|
||||
[CURLUSESCARES="1"],
|
||||
[CURLUSESCARES="0"])
|
||||
|
||||
dnl sanity warnings
|
||||
AS_IF([test -z "${CURLLIBS}"],
|
||||
[AC_MSG_WARN([CURLLIBS is empty, that probably means that I could not find $enable_curl/bin/curl-config])])
|
||||
|
||||
dnl Ok this is ugly, basically we need to strip the version of c-ares that curl uses
|
||||
dnl because we want to use our own version (which is hopefully fully binary
|
||||
dnl compatible with the curl one as well).
|
||||
dnl Therefore we need to strip the cares libs in a weird way...
|
||||
dnl If anyone can come up with something better and still portable (no awk!?)
|
||||
dnl then let us know. -- Syzop
|
||||
dnl
|
||||
dnl It is dangerous to mix and match cURL with potentially ABI-incompatible versions of
|
||||
dnl c-ares, just use --with-system-cares.
|
||||
dnl Thus, make sure to use --with-system-cares when using system-cURL. If the user
|
||||
dnl wants bundled c-ares + system libcURL, then we should filter out c-ares
|
||||
dnl flags. _Only_ in that case should we mess with the flags. -- ohnobinki
|
||||
|
||||
AS_IF([test "x$has_system_cares" = "xno" && test "x$BUILDDIR/extras/curl" != "x$enable_curl" && test "$CURLUSESCARES" != "0" ],
|
||||
[
|
||||
AC_MSG_ERROR([[
|
||||
|
||||
You have decided to build unrealIRCd with libcURL (remote includes) support.
|
||||
However, you have system-installed c-ares support has either been disabled
|
||||
(--without-system-cares) or is unavailable.
|
||||
Because UnrealIRCd will use a bundled copy of c-ares which may be incompatible
|
||||
with the system-installed libcURL, this is a bad idea which may result in error
|
||||
messages looking like:
|
||||
|
||||
error downloading ... Could not resolve host: example.net (Successful completion)
|
||||
|
||||
Or UnrealIRCd might even crash.
|
||||
|
||||
Please build UnrealIRCd with --with-system-cares when enabling --enable-libcurl
|
||||
]])
|
||||
])
|
||||
|
||||
dnl Make sure that linking against cURL works rather than letting the user
|
||||
dnl find out after compiling most of his program. ~ohnobinki
|
||||
IRCDLIBS="$IRCDLIBS $CURLLIBS"
|
||||
CFLAGS="$CFLAGS $CURLCFLAG"
|
||||
AC_DEFINE([USE_LIBCURL], [], [Define if you have libcurl installed to get remote includes and MOTD support])
|
||||
|
||||
AC_MSG_CHECKING([curl_easy_init() in $CURLLIBS])
|
||||
LIBS_SAVEDA="$LIBS"
|
||||
CFLAGS_SAVEDA="$CFLAGS"
|
||||
|
||||
LIBS="$IRCDLIBS $IRCDLIBS_CURL_CARES"
|
||||
CFLAGS="$CFLAGS $CFLAGS_CURL_CARES"
|
||||
AC_LINK_IFELSE(
|
||||
[
|
||||
AC_LANG_PROGRAM(
|
||||
[[#include <curl/curl.h>]],
|
||||
[[CURL *curl = curl_easy_init();]])
|
||||
],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[AC_MSG_RESULT([no])
|
||||
AC_MSG_FAILURE([You asked for libcURL (remote includes) support, but it can't be found at $enable_curl])
|
||||
])
|
||||
LIBS="$LIBS_SAVEDA"
|
||||
CFLAGS="$CFLAGS_SAVEDA"
|
||||
|
||||
dnl Finally, choose the cURL implementation of url.c
|
||||
URL="url_curl.o"
|
||||
],[
|
||||
dnl Choose UnrealIRCds internal implementation of url.c
|
||||
URL="url_unreal.o"
|
||||
]) dnl AS_IF(enable_curl)
|
||||
AC_SUBST(URL)
|
||||
])
|
||||
|
||||
dnl the following 2 macros are based on CHECK_SSL by Mark Ethan Trostler <trostler@juniper.net>
|
||||
|
||||
AC_DEFUN([CHECK_SSL],
|
||||
[
|
||||
AC_ARG_ENABLE(ssl,
|
||||
[AC_HELP_STRING([--enable-ssl=],[enable ssl will check /usr/local/opt/openssl /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/sfw /usr/local /usr])],
|
||||
[],
|
||||
[enable_ssl=no])
|
||||
AS_IF([test $enable_ssl != "no"],
|
||||
[
|
||||
AC_MSG_CHECKING([for OpenSSL])
|
||||
for dir in $enable_ssl /usr/local/opt/openssl /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/sfw /usr/local /usr; do
|
||||
ssldir="$dir"
|
||||
if test -f "$dir/include/openssl/ssl.h"; then
|
||||
AC_MSG_RESULT([found in $ssldir/include/openssl])
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
if test -f "$dir/include/ssl.h"; then
|
||||
AC_MSG_RESULT([found in $ssldir/include])
|
||||
found_ssl="yes";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
CFLAGS="$CFLAGS -I$ssldir/include";
|
||||
fi
|
||||
break
|
||||
fi
|
||||
done
|
||||
if test x_$found_ssl != x_yes; then
|
||||
AC_MSG_RESULT(not found)
|
||||
echo ""
|
||||
echo "Apparently you do not have both the openssl binary and openssl development libraries installed."
|
||||
echo "The following packages are required:"
|
||||
echo "1) The library package is often called 'openssl-dev', 'openssl-devel' or 'libssl-dev'"
|
||||
echo "2) The binary package is usually called 'openssl'."
|
||||
echo "NOTE: you or your system administrator needs to install the library AND the binary package."
|
||||
echo "After doing so, simply re-run ./Config"
|
||||
exit 1
|
||||
else
|
||||
CRYPTOLIB="-lssl -lcrypto";
|
||||
if test ! "$ssldir" = "/usr" ; then
|
||||
if test -d "$ssldir/lib64" ; then
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib64";
|
||||
else
|
||||
LDFLAGS="$LDFLAGS -L$ssldir/lib";
|
||||
fi
|
||||
dnl check if binary path exists
|
||||
if test -f "$ssldir/bin/openssl"; then
|
||||
OPENSSLPATH="$ssldir/bin/openssl";
|
||||
fi
|
||||
fi
|
||||
dnl linking require -ldl?
|
||||
AC_MSG_CHECKING([OpenSSL linking with -ldl])
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB -ldl"
|
||||
AC_TRY_LINK([#include <openssl/err.h>], [ERR_clear_error();],
|
||||
[
|
||||
AC_MSG_RESULT(yes)
|
||||
CRYPTOLIB="$CRYPTOLIB -ldl"
|
||||
],
|
||||
[
|
||||
AC_MSG_RESULT(no)
|
||||
|
||||
dnl linking require both -ldl and -lpthread?
|
||||
AC_MSG_CHECKING([OpenSSL linking with -ldl and -lpthread])
|
||||
LIBS="$SAVE_LIBS $CRYPTOLIB -ldl -lpthread"
|
||||
AC_TRY_LINK([#include <openssl/err.h>], [ERR_clear_error();],
|
||||
[
|
||||
AC_MSG_RESULT(yes)
|
||||
CRYPTOLIB="$CRYPTOLIB -ldl -lpthread"
|
||||
],
|
||||
[
|
||||
AC_MSG_RESULT(no)
|
||||
])
|
||||
])
|
||||
LIBS="$SAVE_LIBS"
|
||||
fi
|
||||
])
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_SIGALGS_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_sigalgs_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_sigalgs_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_SIGALGS_LIST], [], [Define if ssl library has SSL_CTX_set1_sigalgs_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_CURVES_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_curves_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_curves_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_CURVES_LIST], [], [Define if ssl library has SSL_CTX_set1_curves_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET1_GROUPS_LIST],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set1_groups_list in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set1_groups_list(ctx, "test");],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET1_GROUPS_LIST], [], [Define if ssl library has SSL_CTX_set1_groups_list])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_GET_NEGOTIATED_GROUP],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_get_negotiated_group in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL *ssl = NULL; SSL_get_negotiated_group(ssl);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_GET_NEGOTIATED_GROUP], [], [Define if ssl library has SSL_get_negotiated_group])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET_MIN_PROTO_VERSION],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set_min_proto_version in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set_min_proto_version(ctx, TLS1_VERSION);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET_MIN_PROTO_VERSION], [], [Define if ssl library has SSL_CTX_set_min_proto_version])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_SSL_CTX_SET_SECURITY_LEVEL],
|
||||
[
|
||||
AC_MSG_CHECKING([for SSL_CTX_set_security_level in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[SSL_CTX *ctx = NULL; SSL_CTX_set_security_level(ctx, 1);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_SSL_CTX_SET_SECURITY_LEVEL], [], [Define if ssl library has SSL_CTX_set_security_level])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_ASN1_TIME_diff],
|
||||
[
|
||||
AC_MSG_CHECKING([for ASN1_TIME_diff in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[int one, two; ASN1_TIME_diff(&one, &two, NULL, NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_ASN1_TIME_diff], [], [Define if ssl library has ASN1_TIME_diff])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_X509_get0_notAfter],
|
||||
[
|
||||
AC_MSG_CHECKING([for X509_get0_notAfter in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/ssl.h>],
|
||||
[X509_get0_notAfter(NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_X509_get0_notAfter], [], [Define if ssl library has X509_get0_notAfter])
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
fi
|
||||
])
|
||||
|
||||
AC_DEFUN([CHECK_X509_check_host],
|
||||
[
|
||||
AC_MSG_CHECKING([for X509_check_host in SSL library])
|
||||
AC_LANG_PUSH(C)
|
||||
SAVE_LIBS="$LIBS"
|
||||
LIBS="$LIBS $CRYPTOLIB"
|
||||
AC_TRY_LINK([#include <openssl/x509v3.h>],
|
||||
[X509_check_host(NULL, NULL, 0, 0, NULL);],
|
||||
has_function=1,
|
||||
has_function=0)
|
||||
LIBS="$SAVE_LIBS"
|
||||
AC_LANG_POP(C)
|
||||
if test $has_function = 1; then
|
||||
AC_MSG_RESULT([yes])
|
||||
AC_DEFINE([HAS_X509_check_host], [], [Define if ssl library has X509_check_host])
|
||||
OPENSSL_HOSTNAME_VALIDATION_OBJ=""
|
||||
else
|
||||
AC_MSG_RESULT([no])
|
||||
OPENSSL_HOSTNAME_VALIDATION_OBJ="openssl_hostname_validation.o"
|
||||
fi
|
||||
AC_SUBST(OPENSSL_HOSTNAME_VALIDATION_OBJ)
|
||||
])
|
||||
|
||||
dnl For geoip-api-c
|
||||
AC_DEFUN([CHECK_GEOIP_CLASSIC],
|
||||
[
|
||||
AC_ARG_ENABLE(geoip_classic,
|
||||
[AC_HELP_STRING([--enable-geoip-classic=no/yes],[enable GeoIP Classic support])],
|
||||
[enable_geoip_classic=$enableval],
|
||||
[enable_geoip_classic=no])
|
||||
|
||||
AS_IF([test "x$enable_geoip_classic" = "xyes"],
|
||||
[
|
||||
dnl First see if the system provides it
|
||||
has_system_geoip_classic="no"
|
||||
PKG_CHECK_MODULES([GEOIP_CLASSIC], [geoip >= 1.6.0],
|
||||
[has_system_geoip_classic=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libGeoIP.*])],
|
||||
[has_system_geoip_classic=no])
|
||||
|
||||
dnl Otherwise fallback to our own..
|
||||
AS_IF([test "$has_system_geoip_classic" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW GEOIP LIBRARY RELEASE!
|
||||
geoip_classic_version="1.6.12"
|
||||
AC_MSG_RESULT(extracting GeoIP Classic library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf GeoIP-$geoip_classic_version geoip-classic
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz geoip-classic.tar.gz
|
||||
else
|
||||
cp geoip-classic.tar.gz geoip-classic.tar.gz.bak
|
||||
gunzip -f geoip-classic.tar.gz
|
||||
cp geoip-classic.tar.gz.bak geoip-classic.tar.gz
|
||||
tar xf geoip-classic.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring GeoIP Classic library)
|
||||
cd GeoIP-$geoip_classic_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/geoip-classic --libdir=$PRIVATELIBDIR --enable-shared --disable-static || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling GeoIP Classic library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing GeoIP Classic library)
|
||||
rm -f "$PRIVATELIBDIR/"libGeoIP.so*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
dnl Try pkg-config first...
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[GEOIP_CLASSIC_LIBS="`$ac_cv_path_PKGCONFIG --libs geoip.pc`"
|
||||
GEOIP_CLASSIC_CFLAGS="`$ac_cv_path_PKGCONFIG --cflags geoip.pc`"])
|
||||
dnl In case the system does not have pkg-config, fallback to hardcoded settings...
|
||||
AS_IF([test -z "$GEOIP_CLASSIC_LIBS"],
|
||||
[GEOIP_CLASSIC_LIBS="-L$PRIVATELIBDIR -lGeoIP"
|
||||
GEOIP_CLASSIC_CFLAGS="-I$cur_dir/extras/geoip-classic/include"])
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
AC_SUBST(GEOIP_CLASSIC_LIBS)
|
||||
AC_SUBST(GEOIP_CLASSIC_CFLAGS)
|
||||
|
||||
GEOIP_CLASSIC_OBJECTS="geoip_classic.so"
|
||||
AC_SUBST(GEOIP_CLASSIC_OBJECTS)
|
||||
AC_DEFINE([GEOIP_ENGINE], ["geoip_classic"], [Classic GeoIP engine])
|
||||
]) dnl AS_IF(enable_geoip_classic)
|
||||
])
|
||||
-11
@@ -1,11 +0,0 @@
|
||||
#!/bin/bash
|
||||
echo "Regenerating 'configure' and headers..."
|
||||
echo "NOTE: Normally only UnrealIRCd developers run this command!!"
|
||||
|
||||
cd "$(dirname "${0}")"
|
||||
|
||||
ACLOCAL_AMFLAGS=(-I autoconf/m4)
|
||||
|
||||
aclocal "${ACLOCAL_AMFLAGS[@]}"
|
||||
autoconf
|
||||
autoheader
|
||||
@@ -0,0 +1,53 @@
|
||||
#
|
||||
# Unreal Internet Relay Chat Daemon
|
||||
# Copyright (C) Carsten V. Munk 2000
|
||||
#
|
||||
# NOTE: Those words are not meant to insult you (the user)
|
||||
# but is meant to be a list of words so that the +G channel/user mode
|
||||
# will work properly. You can easily modify this file at your will.
|
||||
# If you got words to add to this file, please mail badwords@tspre.org
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
# This is some filling space, scroll down to see the words
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
pussy
|
||||
fuck
|
||||
whore
|
||||
slut
|
||||
shit
|
||||
asshole
|
||||
bitch
|
||||
cunt
|
||||
vagina
|
||||
penis
|
||||
jackass
|
||||
*fucker*
|
||||
faggot
|
||||
fag
|
||||
horny
|
||||
gay
|
||||
dickhead
|
||||
sonuvabitch
|
||||
*fuck*
|
||||
boobs
|
||||
tits
|
||||
@@ -0,0 +1,53 @@
|
||||
#
|
||||
# Unreal Internet Relay Chat Daemon
|
||||
# Copyright (C) Carsten V. Munk 2000
|
||||
#
|
||||
# NOTE: Those words are not meant to insult you (the user)
|
||||
# but is meant to be a list of words so that the +G channel/user mode
|
||||
# will work properly. You can easily modify this file at your will.
|
||||
# If you got words to add to this file, please mail badwords@tspre.org
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
# This is some filling space, scroll down to see the words
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
#
|
||||
pussy
|
||||
fuck
|
||||
whore
|
||||
slut
|
||||
shit
|
||||
asshole
|
||||
bitch
|
||||
cunt
|
||||
vagina
|
||||
penis
|
||||
jackass
|
||||
*fucker*
|
||||
faggot
|
||||
fag
|
||||
horny
|
||||
gay
|
||||
dickhead
|
||||
sonuvabitch
|
||||
*fuck*
|
||||
boobs
|
||||
tits
|
||||
-994
@@ -1,994 +0,0 @@
|
||||
dnl Process this file with autoconf to produce a configure script.
|
||||
|
||||
dnl When updating the version, remember to update the following files
|
||||
dnl appropriately:
|
||||
dnl include/windows/setup.h
|
||||
dnl src/windows/unrealinst.iss
|
||||
dnl doc/Config.header
|
||||
dnl src/version.c.SH
|
||||
|
||||
AC_INIT([unrealircd], [6.2.6], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
|
||||
AC_CONFIG_SRCDIR([src/ircd.c])
|
||||
AC_CONFIG_HEADER([include/setup.h])
|
||||
AC_CONFIG_AUX_DIR([autoconf])
|
||||
AC_CONFIG_MACRO_DIR([autoconf/m4])
|
||||
|
||||
if test "x$enable_dynamic_linking" = "x"; then
|
||||
echo "Please use ./Config instead of ./configure"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
dnl Save build directory early on (used in our m4 macros too)
|
||||
BUILDDIR_NOW="`pwd`"
|
||||
|
||||
dnl Calculate the versions. Perhaps the use of expr is a little too extravagant
|
||||
# Generation version number (e.g.: X in X.Y.Z)
|
||||
UNREAL_VERSION_GENERATION=["6"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_GENERATION], [$UNREAL_VERSION_GENERATION], [Generation version number (e.g.: X for X.Y.Z)])
|
||||
|
||||
# Major version number (e.g.: Y in X.Y.Z)
|
||||
UNREAL_VERSION_MAJOR=["2"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_MAJOR], [$UNREAL_VERSION_MAJOR], [Major version number (e.g.: Y for X.Y.Z)])
|
||||
|
||||
# Minor version number (e.g.: Z in X.Y.Z)
|
||||
UNREAL_VERSION_MINOR=["6"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_MINOR], [$UNREAL_VERSION_MINOR], [Minor version number (e.g.: Z for X.Y.Z)])
|
||||
|
||||
# The version suffix such as a beta marker or release candidate
|
||||
# marker. (e.g.: -rcX for unrealircd-3.2.9-rcX). This macro is a
|
||||
# string instead of an integer because it contains arbitrary data.
|
||||
UNREAL_VERSION_SUFFIX=["-rc1"]
|
||||
AC_DEFINE_UNQUOTED([UNREAL_VERSION_SUFFIX], ["$UNREAL_VERSION_SUFFIX"], [Version suffix such as a beta marker or release candidate marker. (e.g.: -rcX for unrealircd-3.2.9-rcX)])
|
||||
|
||||
AC_PATH_PROG(RM,rm)
|
||||
AC_PATH_PROG(CP,cp)
|
||||
AC_PATH_PROG(TOUCH,touch)
|
||||
AC_PATH_PROG(OPENSSLPATH,openssl)
|
||||
AS_IF([test x"$OPENSSLPATH" = "x"],
|
||||
[
|
||||
echo ""
|
||||
echo "Apparently you do not have both the openssl binary and openssl development libraries installed."
|
||||
echo "The following packages are required:"
|
||||
echo "1) The library package is often called 'openssl-dev', 'openssl-devel' or 'libssl-dev'"
|
||||
echo "2) The binary package is usually called 'openssl'."
|
||||
echo "NOTE: you or your system administrator needs to install the library AND the binary package."
|
||||
echo "After doing so, simply re-run ./Config"
|
||||
exit 1
|
||||
])
|
||||
|
||||
AC_PATH_PROG(INSTALL,install)
|
||||
AC_PATH_PROG(GUNZIP, gunzip)
|
||||
AC_PATH_PROG(PKGCONFIG, pkg-config)
|
||||
|
||||
dnl Check for compiler
|
||||
AC_PROG_CC_C99
|
||||
AS_IF([test "$ac_cv_prog_cc_c99" = "no"],
|
||||
[AC_MSG_ERROR([No C99 compiler was found. Please install gcc or clang and other build tools. Eg, on Debian/Ubuntu you probably want to run the following as root: apt-get install build-essential ])])
|
||||
|
||||
dnl Save CFLAGS, use this when building the libraries like c-ares
|
||||
orig_cflags="$CFLAGS"
|
||||
|
||||
dnl Check for make moved down, so the above compiler check takes precedence.
|
||||
AC_CHECK_PROG(MAKER, gmake, gmake, make)
|
||||
AC_PATH_PROG(GMAKE,gmake)
|
||||
AS_IF([$MAKER --version | grep -q "GNU Make"],
|
||||
[GNUMAKE="0"],
|
||||
[AC_MSG_ERROR([It seems your system does not have make/gmake installed. If you are on Linux then install make, otherwise install gmake.])])
|
||||
|
||||
dnl Checks for libraries.
|
||||
AC_CHECK_LIB(descrypt, crypt,
|
||||
[AC_DEFINE([HAVE_CRYPT], [], [Define if you have crypt])
|
||||
IRCDLIBS="$IRCDLIBS-ldescrypt "],
|
||||
[AC_CHECK_LIB(crypt, crypt,
|
||||
[AC_DEFINE([HAVE_CRYPT], [], [Define if you have crypt])
|
||||
IRCDLIBS="$IRCDLIBS-lcrypt "])])
|
||||
|
||||
dnl Check for big-endian system, even though these hardly exist anymore...
|
||||
AS_CASE([$host_cpu],
|
||||
[i?86|amd64|x86_64],
|
||||
[ac_cv_c_bigendian=no]
|
||||
)
|
||||
AC_C_BIGENDIAN(
|
||||
AC_DEFINE(NATIVE_BIG_ENDIAN, 1, [machine is bigendian]),
|
||||
AC_DEFINE(NATIVE_LITTLE_ENDIAN, 1, [machine is littleendian]),
|
||||
AC_MSG_ERROR([unknown endianness]),
|
||||
AC_MSG_ERROR([universal endianness is not supported - compile separately and use lipo(1)])
|
||||
)
|
||||
|
||||
dnl HARDENING START
|
||||
dnl This is taken from https://github.com/kmcallister/autoharden
|
||||
dnl With some very small modifications (to remove C++ checking for instance)
|
||||
# We want to check for compiler flag support, but there is no way to make
|
||||
# clang's "argument unused" warning fatal. So we invoke the compiler through a
|
||||
# wrapper script that greps for this message.
|
||||
saved_CC="$CC"
|
||||
saved_CXX="$CXX"
|
||||
saved_LD="$LD"
|
||||
flag_wrap="$srcdir/extras/wrap-compiler-for-flag-check"
|
||||
CC="$flag_wrap $CC"
|
||||
CXX="$flag_wrap $CXX"
|
||||
LD="$flag_wrap $LD"
|
||||
|
||||
# We use the same hardening flags for C and C++. We must check that each flag
|
||||
# is supported by both compilers.
|
||||
AC_DEFUN([check_cc_flag],
|
||||
[AC_LANG_PUSH(C)
|
||||
AX_CHECK_COMPILE_FLAG([$1], [$2], [$3], [-Werror $4])
|
||||
AC_LANG_POP(C)])
|
||||
|
||||
AC_DEFUN([check_link_flag],
|
||||
[AX_CHECK_LINK_FLAG([$1], [$2], [$3], [-Werror $4])])
|
||||
|
||||
AC_ARG_ENABLE([hardening],
|
||||
[AS_HELP_STRING([--enable-hardening],
|
||||
[Enable compiler and linker options to frustrate memory corruption exploits @<:@yes@:>@])],
|
||||
[hardening="$enableval"],
|
||||
[hardening="yes"])
|
||||
|
||||
HARDEN_CFLAGS=""
|
||||
HARDEN_LDFLAGS=""
|
||||
AS_IF([test x"$hardening" != x"no"], [
|
||||
check_cc_flag([-fno-strict-overflow], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fno-strict-overflow"])
|
||||
|
||||
# This one will likely succeed, even on platforms where it does nothing.
|
||||
check_cc_flag([-D_FORTIFY_SOURCE=3], [HARDEN_CFLAGS="$HARDEN_CFLAGS -D_FORTIFY_SOURCE=3"])
|
||||
|
||||
check_cc_flag([-fstack-protector-all],
|
||||
[check_link_flag([-fstack-protector-all],
|
||||
[HARDEN_CFLAGS="$HARDEN_CFLAGS -fstack-protector-all"
|
||||
check_cc_flag([-Wstack-protector], [HARDEN_CFLAGS="$HARDEN_CFLAGS -Wstack-protector"],
|
||||
[], [-fstack-protector-all])
|
||||
check_cc_flag([--param ssp-buffer-size=1], [HARDEN_CFLAGS="$HARDEN_CFLAGS --param ssp-buffer-size=1"],
|
||||
[], [-fstack-protector-all])])])
|
||||
|
||||
# Added in UnrealIRCd 5.0.5 (default on Ubuntu 19.10)
|
||||
check_cc_flag([-fstack-clash-protection], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fstack-clash-protection"])
|
||||
|
||||
# Control Flow Enforcement (ROP hardening) - requires CPU hardware support (x64)
|
||||
check_cc_flag([-fcf-protection], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fcf-protection"])
|
||||
|
||||
# Similar to above but for arm64
|
||||
check_cc_flag([-mbranch-protection=standard], [HARDEN_CFLAGS="$HARDEN_CFLAGS -mbranch-protection=standard"])
|
||||
|
||||
# Since we have moved from name[1] to name[], setting this should help bounds checking:
|
||||
check_cc_flag([-fstrict-flex-arrays=3], [HARDEN_CFLAGS="$HARDEN_CFLAGS -fstrict-flex-arrays=3"])
|
||||
|
||||
# This zeroes out variables that COULD be accessed before being set.
|
||||
# We are generally very careful about this in our code, but 3rd party
|
||||
# modules are not always so careful. And still useful in case we ourselves
|
||||
# screw up.
|
||||
check_cc_flag([-ftrivial-auto-var-init=zero], [HARDEN_CFLAGS="$HARDEN_CFLAGS -ftrivial-auto-var-init=zero"])
|
||||
|
||||
# At the link step, we might want -pie (GCC) or -Wl,-pie (Clang on OS X)
|
||||
#
|
||||
# The linker checks also compile code, so we need to include -fPIE as well.
|
||||
check_cc_flag([-fPIE],
|
||||
[check_link_flag([-fPIE -pie],
|
||||
[HARDEN_BINCFLAGS="-fPIE"
|
||||
HARDEN_BINLDFLAGS="-pie"],
|
||||
[check_link_flag([-fPIE -Wl,-pie],
|
||||
[HARDEN_BINCFLAGS="-fPIE"
|
||||
HARDEN_BINLDFLAGS="-Wl,-pie"])])])
|
||||
|
||||
check_link_flag([-Wl,-z,relro],
|
||||
[HARDEN_LDFLAGS="$HARDEN_LDFLAGS -Wl,-z,relro"
|
||||
check_link_flag([-Wl,-z,now], [HARDEN_LDFLAGS="$HARDEN_LDFLAGS -Wl,-z,now"])])])
|
||||
AC_SUBST([HARDEN_CFLAGS])
|
||||
AC_SUBST([HARDEN_LDFLAGS])
|
||||
AC_SUBST([HARDEN_BINCFLAGS])
|
||||
AC_SUBST([HARDEN_BINLDFLAGS])
|
||||
|
||||
# Hardening flags to be used for libraries
|
||||
# These are the same of what we have, except we leave out -fstrict-flex-arrays=3
|
||||
# since that would break in some cases of code, and we don't control the libs..
|
||||
HARDEN_LIB_CFLAGS=$(echo "$HARDEN_CFLAGS" | sed 's/-fstrict-flex-arrays=3//')
|
||||
HARDEN_LIB_LDFLAGS="$HARDEN_LDFLAGS"
|
||||
|
||||
# End of flag tests.
|
||||
CC="$saved_CC"
|
||||
CXX="$saved_CXX"
|
||||
LD="$saved_LD"
|
||||
dnl HARDENING END
|
||||
|
||||
dnl UnrealIRCd might not be strict-aliasing safe at this time
|
||||
check_cc_flag([-fno-strict-aliasing], [CFLAGS="$CFLAGS -fno-strict-aliasing"])
|
||||
|
||||
dnl UnrealIRCd should be able to compile with -fno-common
|
||||
dnl This also makes ASan (if it is in use) able to instrument these variables.
|
||||
check_cc_flag([-fno-common], [CFLAGS="$CFLAGS -fno-common"])
|
||||
|
||||
dnl Previously -funsigned-char was in a config check. It would always
|
||||
dnl be enabled with gcc and clang. We now unconditionally enable it,
|
||||
dnl skipping the check. This will cause an error if someone uses a
|
||||
dnl non-gcc/non-clang compiler that does not support -funsigned-char
|
||||
dnl which is good. After all, we really depend on it.
|
||||
dnl UnrealIRCd should never be compiled without char being unsigned.
|
||||
CFLAGS="$CFLAGS -funsigned-char"
|
||||
|
||||
dnl Compiler -W checks...
|
||||
|
||||
dnl == ADD THESE WARNINGS ==
|
||||
|
||||
dnl We should be able to turn this on unconditionally:
|
||||
CFLAGS="$CFLAGS -Wall"
|
||||
|
||||
dnl More warnings (if the compiler supports it):
|
||||
check_cc_flag([-Wextra], [CFLAGS="$CFLAGS -Wextra"])
|
||||
check_cc_flag([-Waggregate-return], [CFLAGS="$CFLAGS -Waggregate-return"])
|
||||
check_cc_flag([-Wformat-nonliteral], [CFLAGS="$CFLAGS -Wformat-nonliteral"])
|
||||
|
||||
dnl The following few are more experimental, if they have false positives we'll have
|
||||
dnl to disable them:
|
||||
dnl Can't use this, too bad: check_cc_flag([-Wlogical-op], [CFLAGS="$CFLAGS -Wlogical-op"])
|
||||
check_cc_flag([-Wduplicated-cond], [CFLAGS="$CFLAGS -Wduplicated-cond"])
|
||||
check_cc_flag([-Wduplicated-branches], [CFLAGS="$CFLAGS -Wduplicated-branches"])
|
||||
|
||||
check_cc_flag([-Wparentheses], [CFLAGS="$CFLAGS -Wparentheses"])
|
||||
|
||||
dnl == REMOVE THESE WARNINGS ==
|
||||
|
||||
dnl And now to filter out certain warnings:
|
||||
dnl [!] NOTE REGARDING THE check_cc_flag used by these:
|
||||
dnl We check for the -Woption even though we are going to use -Wno-option.
|
||||
dnl This is due to the following (odd) gcc behavior:
|
||||
dnl "When an unrecognized warning option is requested (e.g.,
|
||||
dnl -Wunknown-warning), GCC emits a diagnostic stating that the option is not
|
||||
dnl recognized. However, if the -Wno- form is used, the behavior is slightly
|
||||
dnl different: no diagnostic is produced for -Wno-unknown-warning unless
|
||||
dnl other diagnostics are being produced. This allows the use of new -Wno-
|
||||
dnl options with old compilers, but if something goes wrong, the compiler
|
||||
dnl warns that an unrecognized option is present."
|
||||
dnl Since we don't want to use any unrecognized -Wno-option, we test for
|
||||
dnl -Woption instead.
|
||||
|
||||
dnl Pointer signedness warnings are really a pain and 99.9% of the time
|
||||
dnl they are of absolutely no use whatsoever. IMO the person who decided
|
||||
dnl to enable this without -Wall should be shot on sight.
|
||||
check_cc_flag([-Wpointer-sign], [CFLAGS="$CFLAGS -Wno-pointer-sign"])
|
||||
|
||||
dnl This is purely for charsys.c... I like it so we can easily read
|
||||
dnl this for non-utf8. We can remove it once we ditch non-utf8 some day
|
||||
dnl of course, or decide to ignore me and encode them.
|
||||
check_cc_flag([-Winvalid-source-encoding], [CFLAGS="$CFLAGS -Wno-invalid-source-encoding"])
|
||||
|
||||
check_cc_flag([-Wformat-zero-length], [CFLAGS="$CFLAGS -Wno-format-zero-length"])
|
||||
|
||||
check_cc_flag([-Wformat-truncation], [CFLAGS="$CFLAGS -Wno-format-truncation"])
|
||||
|
||||
check_cc_flag([-Wformat-overflow], [CFLAGS="$CFLAGS -Wno-format-overflow"])
|
||||
|
||||
dnl While it can be useful to occasionally to compile with warnings about
|
||||
dnl unused variables and parameters, we often 'think ahead' when coding things
|
||||
dnl so they may be useless now but not later. Similarly, for variables, we
|
||||
dnl don't always care about a variable that may still be present in a build
|
||||
dnl without DEBUGMODE. Unused variables are optimized out anyway.
|
||||
check_cc_flag([-Wunused], [CFLAGS="$CFLAGS -Wno-unused"])
|
||||
check_cc_flag([-Wunused-parameter], [CFLAGS="$CFLAGS -Wno-unused-parameter"])
|
||||
check_cc_flag([-Wunused-but-set-parameter], [CFLAGS="$CFLAGS -Wno-unused-but-set-parameter"])
|
||||
|
||||
dnl We use this and this warning is meaningless since 'char' is always unsigned
|
||||
dnl in UnrealIRCd compiles (-funsigned-char).
|
||||
check_cc_flag([-Wchar-subscripts], [CFLAGS="$CFLAGS -Wno-char-subscripts"])
|
||||
|
||||
check_cc_flag([-Wsign-compare], [CFLAGS="$CFLAGS -Wno-sign-compare"])
|
||||
|
||||
dnl Don't warn about empty body, we use this, eg via Debug(()) or in if's.
|
||||
check_cc_flag([-Wempty-body], [CFLAGS="$CFLAGS -Wno-empty-body"])
|
||||
|
||||
dnl This warns about all our hook calls - RunHook() and others
|
||||
check_cc_flag([-Wdeprecated-non-prototype], [CFLAGS="$CFLAGS -Wno-deprecated-non-prototype"])
|
||||
|
||||
dnl This warns about const char hexchars[16] = "0123456789abcdef";
|
||||
check_cc_flag([-Wunterminated-string-initialization], [CFLAGS="$CFLAGS -Wno-unterminated-string-initialization"])
|
||||
|
||||
dnl Yeah this old clang version is a bit problematic
|
||||
dnl (ships in Ubuntu 16.04 for example)
|
||||
dnl -Wtautological-compare has false positives
|
||||
dnl -Wno-pragmas is needed, despite -Wno-unknown-warning-option
|
||||
AS_IF([$CC --version | grep -q "clang version 3."],
|
||||
[CFLAGS="$CFLAGS -Wno-tautological-compare -Wno-pragmas"])
|
||||
|
||||
dnl This one MUST be LAST!!
|
||||
dnl It disables -Wsomeunknownoption being an error. Which is needed for
|
||||
dnl the pragma's in individual files to selectively disable some warnings
|
||||
dnl on clang/gcc (that may exist in eg gcc but not in clang or vice versa).
|
||||
check_cc_flag([-Wpragmas], [no_pragmas=1],[no_pragmas=0])
|
||||
check_cc_flag([-Wunknown-warning-option], [unknown_warning_option=1], [unknown_warning_option=0])
|
||||
|
||||
if test "$unknown_warning_option" = "1"; then
|
||||
dnl This is the best option
|
||||
CFLAGS="$CFLAGS -Wno-unknown-warning-option"
|
||||
else
|
||||
if test "$no_pragmas" = "1"; then
|
||||
dnl This is a fallback needed for older gcc/clang, it also
|
||||
dnl disables several other useful warnings/errors related
|
||||
dnl to pragma's unfortunately.
|
||||
CFLAGS="$CFLAGS -Wno-pragmas"
|
||||
fi
|
||||
fi
|
||||
|
||||
dnl End of -W... compiler checks.
|
||||
|
||||
|
||||
dnl module checking based on Hyb7's module checking code
|
||||
AC_DEFUN([AC_ENABLE_DYN],
|
||||
[
|
||||
AC_CHECK_FUNC(dlopen,, [AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS -ldl",
|
||||
[
|
||||
AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found)
|
||||
AC_DEFINE(STATIC_LINKING)
|
||||
])])
|
||||
|
||||
hold_cflags=$CFLAGS
|
||||
DYNAMIC_LDFLAGS=""
|
||||
CFLAGS="$CFLAGS -Wl,-export-dynamic"
|
||||
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
|
||||
AC_TRY_LINK(, [int i];, ac_cv_export_dynamic=yes, ac_cv_export_dynamic=no)])
|
||||
CFLAGS=$hold_cflags
|
||||
if test "$ac_cv_export_dynamic" = "yes"; then
|
||||
DYNAMIC_LDFLAGS="-Wl,-export-dynamic"
|
||||
fi
|
||||
|
||||
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
|
||||
if test "$ac_cv_prog_gcc" = "yes"; then
|
||||
ac_cv_pic="-fPIC -DPIC -shared"
|
||||
case `uname -s` in
|
||||
Darwin*[)]
|
||||
ac_cv_pic="-std=gnu89 -bundle -flat_namespace -undefined suppress"
|
||||
;;
|
||||
HP-UX*[)]
|
||||
ac_cv_pic="-fPIC"
|
||||
;;
|
||||
esac
|
||||
else
|
||||
case `uname -s` in
|
||||
SunOS*[)]
|
||||
ac_cv_pic="-KPIC -DPIC -G"
|
||||
;;
|
||||
esac
|
||||
fi
|
||||
])
|
||||
AC_CACHE_CHECK(if your system prepends an underscore on symbols,ac_cv_underscore,[
|
||||
cat >uscore.c << __EOF__
|
||||
int main(void) {
|
||||
return 0;
|
||||
}
|
||||
__EOF__
|
||||
$CC -o uscore $CFLAGS uscore.c 1>&5
|
||||
if test -z "`strings -a uscore |grep '^_main$'`"; then
|
||||
ac_cv_underscore=no
|
||||
else
|
||||
ac_cv_underscore=yes
|
||||
fi
|
||||
rm -f uscore uscore.c
|
||||
])
|
||||
dnl libtool has built-in tests that determine proper underscorage
|
||||
if test "$ac_cv_underscore" = "yes"; then
|
||||
AC_DEFINE([UNDERSCORE], [], [Define if your system prepends an underscore to symbols])
|
||||
fi
|
||||
|
||||
MODULEFLAGS="$ac_cv_pic $DYNAMIC_LDFLAGS $HARDEN_LDFLAGS"
|
||||
dnl DYNAMIC_LINKING is not meant to be defined in include/setup.h, it's
|
||||
dnl defined in the Makefiles using -D. Having it defined globally will
|
||||
dnl only cause braindamage and symbol collisions :-D.
|
||||
dnl AC_DEFINE([DYNAMIC_LINKING], [], [Link dynamically as opposed to statically. (Dynamic linking is the only supported method of linking atm)])
|
||||
])
|
||||
|
||||
AC_CACHE_CHECK([if your system has IPv6 support], [ac_cv_ip6], [
|
||||
AC_TRY_RUN([
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <stdlib.h>
|
||||
int main(void) {
|
||||
int s = socket(AF_INET6, SOCK_STREAM, 0);
|
||||
exit(0); /* We only check if the code compiles, that's enough. We can deal with missing runtime IPv6 */
|
||||
}
|
||||
],
|
||||
[ac_cv_ip6=yes],
|
||||
[ac_cv_ip6=no])
|
||||
])
|
||||
if test "$ac_cv_ip6" = "no"; then
|
||||
AC_MSG_ERROR([Your system does not support IPv6])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING([if you have getsockopt TCP_INFO])
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM(
|
||||
[[#include <sys/types.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/socket.h>]],
|
||||
[[
|
||||
socklen_t optlen = sizeof(struct tcp_info);
|
||||
struct tcp_info ti;
|
||||
ti.tcpi_rtt = 0;
|
||||
ti.tcpi_rttvar = 0;
|
||||
#if defined(__FreeBSD__)
|
||||
ti.__tcpi_pmtu = 0;
|
||||
#else
|
||||
ti.tcpi_pmtu = 0;
|
||||
#endif
|
||||
ti.tcpi_snd_cwnd = 0;
|
||||
ti.tcpi_snd_mss = 0;
|
||||
ti.tcpi_rcv_mss = 0;
|
||||
getsockopt(0, IPPROTO_TCP, TCP_INFO, &ti, &optlen);
|
||||
]])],
|
||||
[AC_DEFINE(HAVE_TCP_INFO, 1, [Have getsockopt TCP_INFO])
|
||||
AC_MSG_RESULT(yes)],[AC_MSG_RESULT(no)])
|
||||
|
||||
AC_CHECK_HEADER(sys/syslog.h,
|
||||
AC_DEFINE([SYSSYSLOGH], [], [Define if you have the <sys/syslog.h> header file.]))
|
||||
AC_CHECK_HEADER(sys/rusage.h,
|
||||
AC_DEFINE([RUSAGEH], [], [Define if you have the <sys/rusage.h> header file.]))
|
||||
AC_CHECK_HEADER(glob.h,
|
||||
AC_DEFINE([GLOBH], [], [Define if you have the <glob.h> header file.]))
|
||||
AC_CHECK_HEADERS([stdint.h inttypes.h])
|
||||
|
||||
dnl Checks for library functions.
|
||||
AC_CHECK_FUNCS(strlcpy,
|
||||
AC_DEFINE([HAVE_STRLCPY], [], [Define if you have strlcpy. Otherwise, an internal implementation will be used!]))
|
||||
AC_CHECK_FUNCS(strlcat,
|
||||
AC_DEFINE([HAVE_STRLCAT], [], [Define if you have strlcat]))
|
||||
AC_CHECK_FUNCS(strlncat,
|
||||
AC_DEFINE([HAVE_STRLNCAT], [], [Define if you have strlncat]))
|
||||
AC_CHECK_FUNCS(strlncpy,
|
||||
AC_DEFINE([HAVE_STRLNCPY], [], [Define if you have strlncpy]))
|
||||
|
||||
AC_CHECK_FUNCS([getrusage],
|
||||
[AC_DEFINE([GETRUSAGE_2], [], [Define if you have getrusage])],
|
||||
[AC_CHECK_FUNCS([times],
|
||||
[AC_DEFINE([TIMES_2], [], [Define if you have times])])])
|
||||
AC_CHECK_FUNCS([setproctitle],
|
||||
[AC_DEFINE([HAVE_SETPROCTITLE], [], [Define if you have setproctitle])],
|
||||
[AC_CHECK_LIB([util],
|
||||
[setproctitle],
|
||||
[AC_DEFINE([HAVE_SETPROCTITLE], [], [Define if you have setproctitle])
|
||||
IRCDLIBS="$IRCDLIBS-lutil"],
|
||||
[
|
||||
AC_EGREP_HEADER([#define.*PS_STRINGS.*],[sys/exec.h],
|
||||
[AC_DEFINE([HAVE_PSSTRINGS],[], [Define if you have PS_STRINGS])],
|
||||
[AC_CHECK_FUNCS([pstat],
|
||||
[AC_DEFINE([HAVE_PSTAT], [], [Define if you have pstat])])])
|
||||
])
|
||||
]
|
||||
)
|
||||
|
||||
AC_CHECK_FUNCS(explicit_bzero,AC_DEFINE([HAVE_EXPLICIT_BZERO], [], [Define if you have explicit_bzero]))
|
||||
AC_CHECK_FUNCS(syslog,AC_DEFINE([HAVE_SYSLOG], [], [Define if you have syslog]))
|
||||
AC_CHECK_FUNCS(strnlen,AC_DEFINE([HAVE_STRNLEN], [], [Define if you have strnlen]))
|
||||
AC_SUBST(CRYPTOLIB)
|
||||
AC_SUBST(MODULEFLAGS)
|
||||
AC_SUBST(DYNAMIC_LDFLAGS)
|
||||
AC_ARG_WITH(nick-history, [AS_HELP_STRING([--with-nick-history=length],[Specify the length of the nickname history])],
|
||||
[AC_DEFINE_UNQUOTED([NICKNAMEHISTORYLENGTH], [$withval], [Set to the nickname history length you want])],
|
||||
[AC_DEFINE([NICKNAMEHISTORYLENGTH], [2000], [Set to the nickname history length you want])])
|
||||
AC_ARG_WITH(permissions, [AS_HELP_STRING([--with-permissions=permissions], [Specify the default permissions for
|
||||
configuration files])],
|
||||
dnl We have an apparently out-of-place 0 here because of a MacOSX bug and because
|
||||
dnl we assume that a user thinks that `chmod 0600 blah' is the same as `chmod 600 blah'
|
||||
dnl (#3189)
|
||||
[AC_DEFINE_UNQUOTED([DEFAULT_PERMISSIONS], [0$withval], [The default permissions for configuration files. Set to 0 to prevent unrealircd from calling chmod() on the files.])],
|
||||
[AC_DEFINE([DEFAULT_PERMISSIONS], [0600], [The default permissions for configuration files. Set to 0 to prevent unrealircd from calling chmod() on the files.])])
|
||||
|
||||
AC_ARG_WITH(bindir, [AS_HELP_STRING([--with-bindir=path],[Specify the directory for the unrealircd binary])],
|
||||
[AC_DEFINE_UNQUOTED([BINDIR], ["$withval"], [Define the directory where the unrealircd binary is located])
|
||||
BINDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([BINDIR], ["$HOME/unrealircd/bin"], [Define the directory where the unrealircd binary is located])
|
||||
BINDIR="$HOME/unrealircd/bin"])
|
||||
|
||||
AC_ARG_WITH(scriptdir, [AS_HELP_STRING([--with-scriptdir=path],[Specify the directory for the unrealircd start-stop script])],
|
||||
[AC_DEFINE_UNQUOTED([SCRIPTDIR], ["$withval"], [Define the directory where the unrealircd start stop scripts is located])
|
||||
SCRIPTDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([SCRIPTDIR], ["$HOME/unrealircd"], [Define the directory where the unrealircd start stop scripts is located])
|
||||
SCRIPTDIR="$HOME/unrealircd"])
|
||||
|
||||
AC_ARG_WITH(confdir, [AS_HELP_STRING([--with-confdir=path],[Specify the directory where configuration files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([CONFDIR], ["$withval"], [Define the location of the configuration files])
|
||||
CONFDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CONFDIR], ["$HOME/unrealircd/conf"], [Define the location of the configuration files])
|
||||
CONFDIR="$HOME/unrealircd/conf"])
|
||||
|
||||
dnl We have to pass the builddir as well, for the module manager
|
||||
AC_ARG_WITH(builddir, [AS_HELP_STRING([--with-builddir=path],[Specify the build directory])],
|
||||
[AC_DEFINE_UNQUOTED([BUILDDIR], ["$withval"], [Define the build directory])
|
||||
BUILDDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([BUILDDIR], ["$BUILDDIR_NOW"], [Specify the build directory])
|
||||
BUILDDIR="$BUILDDIR_NOW"])
|
||||
|
||||
AC_ARG_WITH(modulesdir, [AS_HELP_STRING([--with-modulesdir=path],[Specify the directory for loadable modules])],
|
||||
[AC_DEFINE_UNQUOTED([MODULESDIR], ["$withval"], [Define the location of the modules])
|
||||
MODULESDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([MODULESDIR], ["$HOME/unrealircd/modules"], [Define the location of the modules])
|
||||
MODULESDIR="$HOME/unrealircd/modules"])
|
||||
|
||||
AC_ARG_WITH(logdir, [AS_HELP_STRING([--with-logdir=path],[Specify the directory where log files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([LOGDIR], ["$withval"], [Define the location of the log files])
|
||||
LOGDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([LOGDIR], ["$HOME/unrealircd/logs"], [Define the location of the log files])
|
||||
LOGDIR="$HOME/unrealircd/logs"])
|
||||
|
||||
AC_ARG_WITH(cachedir, [AS_HELP_STRING([--with-cachedir=path],[Specify the directory where cached files are stored])],
|
||||
[AC_DEFINE_UNQUOTED([CACHEDIR], ["$withval"], [Define the location of the cached remote include files])
|
||||
CACHEDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CACHEDIR], ["$HOME/unrealircd/cache"], [Define the location of the cached remote include files])
|
||||
CACHEDIR="$HOME/unrealircd/cache"])
|
||||
|
||||
AC_ARG_WITH(tmpdir, [AS_HELP_STRING([--with-tmpdir=path],[Specify the directory where private temporary files are stored. Should not be readable or writable by others, so not /tmp!!])],
|
||||
[AC_DEFINE_UNQUOTED([TMPDIR], ["$withval"], [Define the location of private temporary files])
|
||||
TMPDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([TMPDIR], ["$HOME/unrealircd/tmp"], [Define the location of private temporary files])
|
||||
TMPDIR="$HOME/unrealircd/tmp"])
|
||||
|
||||
AC_ARG_WITH(datadir, [AS_HELP_STRING([--with-datadir=path],[Specify the directory where permanent data is stored])],
|
||||
[AC_DEFINE_UNQUOTED([PERMDATADIR], ["$withval"], [Define the location of permanent data files])
|
||||
PERMDATADIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([DATADIR], ["$HOME/unrealircd/data"], [Define the location of permanent data files])
|
||||
PERMDATADIR="$HOME/unrealircd/data"])
|
||||
|
||||
AC_ARG_WITH(docdir, [AS_HELP_STRING([--with-docdir=path],[Specify the directory where documentation is stored])],
|
||||
[AC_DEFINE_UNQUOTED([DOCDIR], ["$withval"], [Define the location of the documentation])
|
||||
DOCDIR="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([DOCDIR], ["$HOME/unrealircd/doc"], [Define the location of the documentation])
|
||||
DOCDIR="$HOME/unrealircd/doc"])
|
||||
|
||||
AC_ARG_WITH(pidfile, [AS_HELP_STRING([--with-pidfile=path],[Specify the path of the pid file])],
|
||||
[AC_DEFINE_UNQUOTED([PIDFILE], ["$withval"], [Define the path of the pid file])
|
||||
PIDFILE="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([PIDFILE], ["$HOME/unrealircd/data/unrealircd.pid"], [Define the path of the pid file])
|
||||
PIDFILE="$HOME/unrealircd/data/unrealircd.pid"])
|
||||
|
||||
AC_ARG_WITH(controlfile, [AS_HELP_STRING([--with-controlfile=path],[Specify the path of the control socket])],
|
||||
[AC_DEFINE_UNQUOTED([CONTROLFILE], ["$withval"], [Define the path of the control socket])
|
||||
CONTROLFILE="$withval"],
|
||||
[AC_DEFINE_UNQUOTED([CONTROLFILE], ["$HOME/unrealircd/data/unrealircd.ctl"], [Define the path of the control socket])
|
||||
CONTROLFILE="$HOME/unrealircd/data/unrealircd.ctl"])
|
||||
|
||||
dnl Ensure that this “feature” can be disabled as it makes it harder to package unrealircd.
|
||||
dnl Users have always been able to specify “./configure LDFLAGS=-Wl,-rpath,/path/to/blah”—binki
|
||||
AC_ARG_WITH(privatelibdir, [AS_HELP_STRING([--with-privatelibdir=path],[Specify the directory where private libraries are stored. Disable when building a package for a distro])],
|
||||
[],
|
||||
[with_privatelibdir="yes"])
|
||||
AS_IF([test "x$with_privatelibdir" = "xno"],
|
||||
[PRIVATELIBDIR=],
|
||||
[test "x$with_privatelibdir" = "xyes"],
|
||||
[PRIVATELIBDIR="$HOME/unrealircd/lib"],
|
||||
[PRIVATELIBDIR="$with_privatelibdir"])
|
||||
AS_IF([test "x$PRIVATELIBDIR" = "x"],
|
||||
[LDFLAGS_PRIVATELIBS=""],
|
||||
[AC_DEFINE_UNQUOTED([PRIVATELIBDIR], ["$PRIVATELIBDIR"], [Define the location of private libraries])
|
||||
# Create the private library directory now with restrictive permissions.
|
||||
# This must happen here rather than in the Makefile because the bundled
|
||||
# libraries are installed into it during configure. It must also work when
|
||||
# configure is run directly without ./Config having created it first.
|
||||
mkdir -p "$PRIVATELIBDIR" && chmod 0700 "$PRIVATELIBDIR"
|
||||
LDFLAGS_PRIVATELIBS="-Wl,-rpath,$PRIVATELIBDIR"
|
||||
LDFLAGS="$LDFLAGS $LDFLAGS_PRIVATELIBS"
|
||||
export LDFLAGS])
|
||||
|
||||
AC_SUBST(BUILDDIR)
|
||||
AC_SUBST(BINDIR)
|
||||
AC_SUBST(SCRIPTDIR)
|
||||
AC_SUBST(CONFDIR)
|
||||
AC_SUBST(MODULESDIR)
|
||||
AC_SUBST(LOGDIR)
|
||||
AC_SUBST(CACHEDIR)
|
||||
AC_SUBST(TMPDIR)
|
||||
dnl Why o why PERMDATADIR and not DATADIR you ask?
|
||||
dnl well, Because DATADIR conflicts with the Windows SDK header files.. amazing.
|
||||
AC_SUBST(PERMDATADIR)
|
||||
AC_SUBST(DOCDIR)
|
||||
AC_SUBST(PIDFILE)
|
||||
AC_SUBST(CONTROLFILE)
|
||||
AC_SUBST(LDFLAGS_PRIVATELIBS)
|
||||
|
||||
AC_ARG_WITH(maxconnections, [AS_HELP_STRING([--with-maxconnections=size], [Specify the max file descriptors to use])],
|
||||
[ac_fd=$withval],
|
||||
[ac_fd=0])
|
||||
AC_DEFINE_UNQUOTED([MAXCONNECTIONS_REQUEST], [$ac_fd], [Set to the maximum number of connections you want])
|
||||
|
||||
AC_ARG_WITH(no-operoverride, [AS_HELP_STRING([--with-no-operoverride], [Disable OperOverride])],
|
||||
[AS_IF([test $withval = "yes"],
|
||||
[AC_DEFINE([NO_OPEROVERRIDE], [], [Define if you want OperOverride disabled])])])
|
||||
AC_ARG_WITH(operoverride-verify, [AS_HELP_STRING([--with-operoverride-verify], [Require opers to invite themselves to +s/+p channels])],
|
||||
[AS_IF([test $withval = "yes"],
|
||||
[AC_DEFINE([OPEROVERRIDE_VERIFY], [], [Define if you want opers to have to use /invite to join +s/+p channels])])])
|
||||
AC_ARG_WITH(system-pcre2, [AS_HELP_STRING([--without-system-pcre2], [Use the system pcre2 package instead of bundled, discovered using pkg-config])], [], [with_system_pcre2=yes])
|
||||
AC_ARG_WITH(system-argon2, [AS_HELP_STRING([--with-system-argon2], [Use system argon2 instead of bundled version. Normally we prefer the one shipped with unrealircd because it is much faster])], [], [with_system_argon2=no])
|
||||
AC_ARG_WITH(system-sodium, [AS_HELP_STRING([--without-system-sodium], [Use bundled version instead of system sodium library. Normally autodetected via pkg-config])], [], [with_system_sodium=yes])
|
||||
AC_ARG_WITH(system-cares, [AS_HELP_STRING([--without-system-cares], [Use bundled version instead of system c-ares. Normally autodetected via pkg-config.])], [], [with_system_cares=yes])
|
||||
AC_ARG_WITH(system-jansson, [AS_HELP_STRING([--without-system-jansson], [Use bundled version instead of system jansson. Normally autodetected via pkg-config.])], [], [with_system_jansson=yes])
|
||||
CHECK_SSL
|
||||
CHECK_SSL_CTX_SET1_SIGALGS_LIST
|
||||
CHECK_SSL_CTX_SET1_CURVES_LIST
|
||||
CHECK_SSL_CTX_SET1_GROUPS_LIST
|
||||
CHECK_SSL_GET_NEGOTIATED_GROUP
|
||||
CHECK_SSL_CTX_SET_MIN_PROTO_VERSION
|
||||
CHECK_SSL_CTX_SET_SECURITY_LEVEL
|
||||
CHECK_ASN1_TIME_diff
|
||||
CHECK_X509_get0_notAfter
|
||||
CHECK_X509_check_host
|
||||
AC_ARG_ENABLE(dynamic-linking, [AS_HELP_STRING([--disable-dynamic-linking], [Make the IRCd statically link with shared objects rather than dynamically (noone knows if disabling dynamic linking actually does anything or not)])],
|
||||
[enable_dynamic_linking=$enableval], [enable_dynamic_linking="yes"])
|
||||
AS_IF([test $enable_dynamic_linking = "yes"],
|
||||
[AC_ENABLE_DYN],
|
||||
[AC_DEFINE([STATIC_LINKING], [], [Link... statically(?) (defining this macro will probably cause the build tofail)])])
|
||||
|
||||
AC_ARG_ENABLE([werror],
|
||||
[AS_HELP_STRING([--enable-werror],
|
||||
[Turn compilation warnings into errors (-Werror)])],
|
||||
[ac_cv_werror="$enableval"],
|
||||
[ac_cv_werror="no"])
|
||||
|
||||
AC_ARG_ENABLE([asan],
|
||||
[AS_HELP_STRING([--enable-asan],
|
||||
[Enable address sanitizer and other debugging options, not recommended for production servers!])],
|
||||
[ac_cv_asan="$enableval"],
|
||||
[ac_cv_asan="no"])
|
||||
|
||||
AC_CHECK_FUNCS([poll],
|
||||
AC_DEFINE([HAVE_POLL], [], [Define if you have poll]))
|
||||
AC_CHECK_FUNCS([epoll_create epoll_ctl epoll_wait],
|
||||
AC_DEFINE([HAVE_EPOLL], [], [Define if you have epoll]))
|
||||
AC_CHECK_FUNCS([kqueue kevent],
|
||||
AC_DEFINE([HAVE_KQUEUE], [], [Define if you have kqueue]))
|
||||
|
||||
dnl c-ares needs PATH_SEPARATOR set or it will
|
||||
dnl fail on certain solaris boxes. We might as
|
||||
dnl well set it here.
|
||||
export PATH_SEPARATOR
|
||||
|
||||
dnl Use system pcre2 when available, unless --without-system-pcre2.
|
||||
has_system_pcre2="no"
|
||||
AS_IF([test "x$with_system_pcre2" = "xyes"],[
|
||||
PKG_CHECK_MODULES([PCRE2], libpcre2-8 >= 10.36,[has_system_pcre2=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libpcre2*])],[has_system_pcre2=no])])
|
||||
|
||||
AS_IF([test "$has_system_pcre2" = "no"], [
|
||||
dnl REMEMBER TO CHANGE WITH A NEW PCRE2 RELEASE!
|
||||
pcre2_version="10.47"
|
||||
AC_MSG_RESULT(extracting PCRE2 regex library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old pcre2 directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf pcre2-$pcre2_version pcre2
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz pcre2.tar.gz
|
||||
else
|
||||
cp pcre2.tar.gz pcre2.tar.gz.bak
|
||||
gunzip -f pcre2.tar.gz
|
||||
cp pcre2.tar.gz.bak pcre2.tar.gz
|
||||
tar xf pcre2.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring PCRE2 regex library)
|
||||
cd pcre2-$pcre2_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --enable-jit --enable-shared --prefix=$cur_dir/extras/pcre2 --libdir=$PRIVATELIBDIR || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling PCRE2 regex library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing PCRE2 regex library)
|
||||
rm -f "$PRIVATELIBDIR/"libpcre2*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
PCRE2_CFLAGS="-I$cur_dir/extras/pcre2/include"
|
||||
AC_SUBST(PCRE2_CFLAGS)
|
||||
PCRE2_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version of pcre2
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[PCRE2_LIBS="`$ac_cv_path_PKGCONFIG --libs libpcre2-8.pc`"])
|
||||
dnl For when pkg-config isn't available -- or for when pkg-config
|
||||
dnl doesn't see the libpcre2-8.pc file somehow... (#3982)
|
||||
AS_IF([test -z "$PCRE2_LIBS"],
|
||||
[PCRE2_LIBS="$PRIVATELIBDIR/libpcre2-8.so"])
|
||||
AC_SUBST(PCRE2_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system argon2 when available, unless --without-system-argon2
|
||||
has_system_argon2="no"
|
||||
AS_IF([test "x$with_system_argon2" = "xyes"],[
|
||||
PKG_CHECK_MODULES([ARGON2], [libargon2 >= 0~20161029],[has_system_argon2=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libargon2*])],[has_system_argon2=no])])
|
||||
|
||||
AS_IF([test "$has_system_argon2" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW ARGON2 RELEASE!
|
||||
argon2_version="20190702"
|
||||
AC_MSG_RESULT(extracting Argon2 library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old argon2 directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf argon2-$argon2_version argon2
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz argon2.tar.gz
|
||||
else
|
||||
cp argon2.tar.gz argon2.tar.gz.bak
|
||||
gunzip -f argon2.tar.gz
|
||||
cp argon2.tar.gz.bak argon2.tar.gz
|
||||
tar xf argon2.tar
|
||||
fi
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
AC_MSG_RESULT(compiling Argon2 library)
|
||||
cd argon2-$argon2_version
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing Argon2 library)
|
||||
$ac_cv_prog_MAKER install PREFIX=$cur_dir/extras/argon2 || exit 1
|
||||
# We need to manually copy the libs to PRIVATELIBDIR because
|
||||
# there is no way to tell make install in libargon2 to do so.
|
||||
# BUT FIRST, delete the old library so it becomes an unlink+create
|
||||
# operation rather than overwriting the existing file which would
|
||||
# lead to a crash of the currently running IRCd.
|
||||
rm -f "$PRIVATELIBDIR/"libargon2*
|
||||
# Now copy the new library files:
|
||||
cp -av $cur_dir/extras/argon2/lib/* $PRIVATELIBDIR/ || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
ARGON2_CFLAGS="-I$cur_dir/extras/argon2/include"
|
||||
AC_SUBST(ARGON2_CFLAGS)
|
||||
ARGON2_LIBS="-L$PRIVATELIBDIR -largon2"
|
||||
AC_SUBST(ARGON2_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system sodium when available, unless --without-system-sodium
|
||||
has_system_sodium="no"
|
||||
AS_IF([test "x$with_system_sodium" = "xyes"],[
|
||||
PKG_CHECK_MODULES([SODIUM], [libsodium >= 1.0.16],[has_system_sodium=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libsodium*])],[has_system_sodium=no])])
|
||||
|
||||
AS_IF([test "$has_system_sodium" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW SODIUM RELEASE!
|
||||
sodium_version="1.0.22"
|
||||
AC_MSG_RESULT(extracting sodium library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old sodium directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf sodium-$sodium_version sodium
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz libsodium.tar.gz
|
||||
else
|
||||
cp libsodium.tar.gz libsodium.tar.gz.bak
|
||||
gunzip -f libsodium.tar.gz
|
||||
cp libsodium.tar.gz.bak libsodium.tar.gz
|
||||
tar xf libsodium.tar
|
||||
fi
|
||||
AC_MSG_RESULT(compiling sodium library)
|
||||
cd libsodium-$sodium_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/sodium --libdir=$PRIVATELIBDIR --enable-shared --disable-static --enable-opt || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling sodium resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing sodium resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libsodium*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
SODIUM_CFLAGS="-I$cur_dir/extras/sodium/include"
|
||||
AC_SUBST(SODIUM_CFLAGS)
|
||||
SODIUM_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[SODIUM_LIBS="`$ac_cv_path_PKGCONFIG --libs libsodium.pc`"])
|
||||
dnl For when pkg-config isn't available
|
||||
AS_IF([test -z "$SODIUM_LIBS"],
|
||||
[SODIUM_LIBS="-L$PRIVATELIBDIR -lsodium"])
|
||||
AC_SUBST(SODIUM_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system c-ares when available, unless --without-system-cares.
|
||||
has_system_cares="no"
|
||||
AS_IF([test "x$with_system_cares" = "xyes"],[
|
||||
PKG_CHECK_MODULES([CARES], libcares >= 1.6.0,[has_system_cares=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libcares*])],[has_system_cares=no])])
|
||||
|
||||
AS_IF([test "$has_system_cares" = "no"], [
|
||||
dnl REMEMBER TO CHANGE WITH A NEW C-ARES RELEASE!
|
||||
cares_version="1.34.6"
|
||||
AC_MSG_RESULT(extracting c-ares resolver library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old c-ares directory to force a recompile...
|
||||
rm -rf c-ares-$cares_version c-ares
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz c-ares.tar.gz
|
||||
else
|
||||
cp c-ares.tar.gz c-ares.tar.gz.bak
|
||||
gunzip -f c-ares.tar.gz
|
||||
cp c-ares.tar.gz.bak c-ares.tar.gz
|
||||
tar xf c-ares.tar
|
||||
fi
|
||||
AC_MSG_RESULT(configuring c-ares library)
|
||||
cd c-ares-$cares_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/c-ares --libdir=$PRIVATELIBDIR --enable-shared --disable-tests || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling c-ares resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing c-ares resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libcares*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
CARES_CFLAGS="-I$cur_dir/extras/c-ares/include"
|
||||
AC_SUBST(CARES_CFLAGS)
|
||||
CARES_LIBS="-L$PRIVATELIBDIR"
|
||||
|
||||
dnl Set default library parameters for when pkg-config is not available
|
||||
dnl Ugly cd'ing out of extras/c-ares-xxx ;)
|
||||
dnl Note: must be a full path, not relative path.
|
||||
cd ../..
|
||||
CARESLIBSALT="$PRIVATELIBDIR/libcares.so"
|
||||
cd -
|
||||
case `uname -s` in
|
||||
*FreeBSD*)
|
||||
CARESLIBSALT="$CARESLIBSALT"
|
||||
;;
|
||||
*Linux*)
|
||||
CARESLIBSALT="$CARESLIBSALT -lrt"
|
||||
;;
|
||||
*SunOS*)
|
||||
CARESLIBSALT="$CARESLIBSALT -lrt"
|
||||
;;
|
||||
esac
|
||||
|
||||
dnl Use pkg-config for c-ares libraries, and if not available use defaults
|
||||
dnl from above (also if pkg-config returns an empty result).
|
||||
if test "x$ac_cv_path_PKGCONFIG" = "x" ; then
|
||||
CARES_LIBS="$CARES_LIBS $CARESLIBSALT"
|
||||
else
|
||||
CARES_LIBSPRE="$CARES_LIBS"
|
||||
dnl the sed expression forces an absolute path to the .so file to be generated
|
||||
dnl because this is what libtool would do. If this wasn't done and /usr/lib*/libcares.so
|
||||
dnl exists, then unrealircd would still try to link against the system c-ares.
|
||||
dnl The [] quotation is needed because the sed expression has [] in it.
|
||||
[CARES_LIBS="$CARES_LIBS `$ac_cv_path_PKGCONFIG --libs libcares.pc | sed -e 's,-L\([^ ]\+lib\) -lcares,\1/libcares.so,'`"]
|
||||
if test "$CARES_LIBS" = "$CARES_LIBSPRE " ; then
|
||||
CARES_LIBS="$CARES_LIBS $CARESLIBSALT"
|
||||
fi
|
||||
fi
|
||||
AC_SUBST(CARES_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
dnl Use system jansson when available, unless --without-system-jansson
|
||||
has_system_jansson="no"
|
||||
AS_IF([test "x$with_system_jansson" = "xyes"],[
|
||||
PKG_CHECK_MODULES([JANSSON], [jansson >= 2.0.0],[has_system_jansson=yes
|
||||
AS_IF([test "x$PRIVATELIBDIR" != "x"], [rm -f "$PRIVATELIBDIR/"libjansson*])],[has_system_jansson=no])])
|
||||
|
||||
AS_IF([test "$has_system_jansson" = "no"],[
|
||||
dnl REMEMBER TO CHANGE WITH A NEW JANSSON RELEASE!
|
||||
jansson_version="2.15.0"
|
||||
AC_MSG_RESULT(extracting jansson library)
|
||||
cur_dir=`pwd`
|
||||
cd extras
|
||||
dnl remove old jansson directory to force a recompile...
|
||||
dnl and remove its installation prefix just to clean things up.
|
||||
rm -rf jansson-$jansson_version jansson
|
||||
if test "x$ac_cv_path_GUNZIP" = "x" ; then
|
||||
tar xfz jansson.tar.gz
|
||||
else
|
||||
cp jansson.tar.gz jansson.tar.gz.bak
|
||||
gunzip -f jansson.tar.gz
|
||||
cp jansson.tar.gz.bak jansson.tar.gz
|
||||
tar xf jansson.tar
|
||||
fi
|
||||
AC_MSG_RESULT(compiling jansson library)
|
||||
cd jansson-$jansson_version
|
||||
save_cflags="$CFLAGS"
|
||||
save_ldflags="$LDFLAGS"
|
||||
CFLAGS="$orig_cflags $HARDEN_LIB_CFLAGS"
|
||||
LDFLAGS="$HARDEN_LIB_LDFLAGS"
|
||||
export CFLAGS LDFLAGS
|
||||
./configure --prefix=$cur_dir/extras/jansson --libdir=$PRIVATELIBDIR --enable-shared --disable-static || exit 1
|
||||
CFLAGS="$save_cflags"
|
||||
LDFLAGS="$save_ldflags"
|
||||
AC_MSG_RESULT(compiling jansson resolver library)
|
||||
$ac_cv_prog_MAKER || exit 1
|
||||
AC_MSG_RESULT(installing jansson resolver library)
|
||||
rm -f "$PRIVATELIBDIR/"libjansson*
|
||||
$ac_cv_prog_MAKER install || exit 1
|
||||
JANSSON_CFLAGS="-I$cur_dir/extras/jansson/include"
|
||||
AC_SUBST(JANSSON_CFLAGS)
|
||||
JANSSON_LIBS=
|
||||
dnl See c-ares's compilation section for more info on this hack.
|
||||
dnl ensure that we're linking against the bundled version
|
||||
dnl (we only reach this code if linking against the bundled version is desired).
|
||||
AS_IF([test -n "$ac_cv_path_PKGCONFIG"],
|
||||
[JANSSON_LIBS="`$ac_cv_path_PKGCONFIG --libs jansson.pc`"])
|
||||
dnl ^^^ FIXME FIXME this is likely incorrect the .pc etc
|
||||
dnl For when pkg-config isn't available
|
||||
AS_IF([test -z "$JANSSON_LIBS"],
|
||||
[JANSSON_LIBS="-L$PRIVATELIBDIR -ljansson"])
|
||||
AC_SUBST(JANSSON_LIBS)
|
||||
cd $cur_dir
|
||||
])
|
||||
|
||||
|
||||
AX_PTHREAD()
|
||||
|
||||
CHECK_LIBCURL
|
||||
|
||||
CHECK_GEOIP_CLASSIC
|
||||
|
||||
dnl This does not do much anymore but..
|
||||
AC_ARG_ENABLE(mmdb,
|
||||
[AC_HELP_STRING([--enable-mmdb=no/yes],[enable GeoIP mmdb support])],
|
||||
[enable_mmdb=$enableval],
|
||||
[enable_mmdb=no])
|
||||
AS_IF([test "x$enable_mmdb" = "xyes"],
|
||||
[AC_DEFINE([GEOIP_ENGINE], ["geoip_mmdb"], [MMDB GeoIP engine])])
|
||||
|
||||
dnl Set to include dir
|
||||
UNRLINCDIR="`pwd`/include"
|
||||
|
||||
dnl This is at the end so the (potential) -std=gnu17 is not used
|
||||
dnl when compiling libraries, as their requirements may be different.
|
||||
AC_MSG_CHECKING([if explicit -std=gnu17 is needed])
|
||||
AC_COMPILE_IFELSE([AC_LANG_PROGRAM(
|
||||
[[#include <sys/types.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/socket.h>]],
|
||||
[[
|
||||
void (*test)();
|
||||
test = exit;
|
||||
test(0);
|
||||
]])],
|
||||
[AC_MSG_RESULT(no)],
|
||||
[CFLAGS="$CFLAGS -std=gnu17"
|
||||
AC_MSG_RESULT(yes)])
|
||||
|
||||
dnl Moved to the very end to ensure it doesn't affect any libs or tests.
|
||||
if test "$ac_cv_werror" = "yes" ; then
|
||||
CFLAGS="$CFLAGS -Werror"
|
||||
fi
|
||||
|
||||
dnl Address sanitizer build
|
||||
if test "$ac_cv_asan" = "yes" ; then
|
||||
CFLAGS="$CFLAGS -O2 -fno-inline -fsanitize=address,undefined -fno-omit-frame-pointer -DNOCLOSEFD"
|
||||
IRCDLIBS="-fsanitize=address $IRCDLIBS"
|
||||
fi
|
||||
|
||||
AC_SUBST(IRCDLIBS)
|
||||
|
||||
AC_SUBST(UNRLINCDIR)
|
||||
|
||||
AC_CONFIG_FILES([Makefile
|
||||
src/Makefile
|
||||
src/modules/Makefile
|
||||
src/modules/chanmodes/Makefile
|
||||
src/modules/usermodes/Makefile
|
||||
src/modules/extbans/Makefile
|
||||
src/modules/rpc/Makefile
|
||||
src/modules/third/Makefile
|
||||
extras/unrealircd-upgrade-script
|
||||
unrealircd])
|
||||
AC_OUTPUT
|
||||
chmod 0700 unrealircd
|
||||
@@ -0,0 +1,40 @@
|
||||
#************************************************************************
|
||||
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
|
||||
#* Copyright (C) 1991 Darren Reed
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*/
|
||||
#
|
||||
# Change this to the path of your local ircd.conf file
|
||||
#
|
||||
|
||||
IRCDCONF = ../ircd.conf
|
||||
LIBS=-lcrypt
|
||||
|
||||
all: mkpasswd
|
||||
crypt: install
|
||||
|
||||
mkpasswd: mkpasswd.c
|
||||
cc ${LIBS} -O mkpasswd.c -o mkpasswd
|
||||
|
||||
install:
|
||||
chmod 700 crypter
|
||||
./crypter ${IRCDCONF}
|
||||
@echo 'done.'
|
||||
|
||||
clean:
|
||||
/bin/rm -f mkpasswd
|
||||
@@ -0,0 +1,63 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, ircd/crypt/README
|
||||
* Copyright (C) 1991 Nelson Minar
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
The change implemented here is that the operator password in irc.conf
|
||||
is no longer stored in plaintext form, but is encrypted the same way
|
||||
that user passwords are encrypted on normal UNIX systems. Ie, instead
|
||||
of having
|
||||
|
||||
O:*:goodboy:Nelson
|
||||
|
||||
in your ircd.conf file, you have
|
||||
|
||||
O:*:sCnvYRmbFJ7oI:Nelson
|
||||
|
||||
You still type "/oper Nelson goodboy" to become operator. However, if
|
||||
someone gets ahold of your irc.conf file, they can no longer figure
|
||||
out what the password is from reading it. There are still other
|
||||
security holes, namely server-server passwords, but this closes one
|
||||
obvious problem.
|
||||
|
||||
So how do you generate these icky looking strings for passwords?
|
||||
There's a simple program called mkpasswd to do that for you. Just run
|
||||
mkpasswd, and at the prompt type in your plaintext password. It will
|
||||
spit out the encrypted password, which you should then just copy into
|
||||
the irc.conf file. This should be done only when adding new passwords
|
||||
to your irc.conf file. To change over your irc.conf file to use
|
||||
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
|
||||
need to recompile your server if you already compiled it with this
|
||||
feature disabled. Once compiled, edit the Makefile in this directory
|
||||
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
|
||||
directory to replace all the operator passwords in your irc.conf file
|
||||
with the encrypted format.
|
||||
|
||||
Choose your passwords carefully. Do not choose something in a
|
||||
dictionary, make sure its at least 5 characters. Anything past 8
|
||||
characters is ignored.
|
||||
|
||||
One thing to note about crypt() passwords - for every plaintext, there
|
||||
are 4096 different passwords. Some valid encryptions of "goodboy"
|
||||
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
|
||||
two characters (the "salt") determine which of the 4096 passwords
|
||||
you will get. mkpasswd chooses the salt randomly, or alternately
|
||||
will let you specify one on the command line.
|
||||
|
||||
see also - crypt(3)
|
||||
@@ -0,0 +1,77 @@
|
||||
#!/usr/local/bin/perl
|
||||
#************************************************************************
|
||||
#* IRC - Internet Relay Chat, ircd/crypt/crypter
|
||||
#* Copyright (C) 1991 Sean Batt
|
||||
#*
|
||||
#* This program is free software; you can redistribute it and/or modify
|
||||
#* it under the terms of the GNU General Public License as published by
|
||||
#* the Free Software Foundation; either version 1, or (at your option)
|
||||
#* any later version.
|
||||
#*
|
||||
#* This program is distributed in the hope that it will be useful,
|
||||
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
#* GNU General Public License for more details.
|
||||
#*
|
||||
#* You should have received a copy of the GNU General Public License
|
||||
#* along with this program; if not, write to the Free Software
|
||||
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#*
|
||||
#* $Id$
|
||||
#*
|
||||
#*/
|
||||
|
||||
#From Sean Batt sean@coombs.anu.edu.au
|
||||
#
|
||||
#Temporary output file
|
||||
#
|
||||
$tmpfile = "/tmp/ircd.conf.tmp";
|
||||
|
||||
#
|
||||
#Original ircd.conf file
|
||||
#
|
||||
$ircdconf = @ARGV[0];
|
||||
|
||||
$ircdout = "IRCDOUT";
|
||||
|
||||
print "crypting ",$ircdconf,"\n";
|
||||
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
|
||||
|
||||
umask(0077);
|
||||
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
|
||||
|
||||
while ($text = <>) {
|
||||
#if its not an "O" line we can ignore it
|
||||
if ($text =~ /^o/i) {
|
||||
chop($text);
|
||||
@oline = split(':', $text);
|
||||
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$oline[2] = crypt(@oline[2], $salt);
|
||||
print ($ircdout join(':',@oline)."\n");
|
||||
}
|
||||
elsif ($text =~ /^n/i) {
|
||||
chop($text);
|
||||
@nline = split(':', $text);
|
||||
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$nline[2] = crypt(@nline[2], $salt);
|
||||
print ($ircdout join(':',@nline)."\n");
|
||||
}
|
||||
elsif ($text =~ /^x/i) {
|
||||
chop($text);
|
||||
@xline = split(':', $text);
|
||||
$salt1 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$salt2 = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
|
||||
$xline[1] = crypt(@xline[1], $salt1);
|
||||
$xline[2] = crypt(@xline[2], $salt2);
|
||||
print ($ircdout join(':',@xline)."\n");
|
||||
}
|
||||
else {
|
||||
print $ircdout "$text";
|
||||
}
|
||||
}
|
||||
close ($ircdout);
|
||||
close ($ircdin);
|
||||
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
|
||||
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
|
||||
|
||||
#unlink($tmpfile);
|
||||
@@ -0,0 +1,43 @@
|
||||
/* simple password generator by Nelson Minar (minar@reed.edu)
|
||||
* copyright 1991, all rights reserved.
|
||||
* You can use this code as long as my name stays with it.
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
extern char *getpass();
|
||||
|
||||
int main(argc, argv)
|
||||
int argc;
|
||||
char *argv[];
|
||||
{
|
||||
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
|
||||
char salt[3];
|
||||
char * plaintext;
|
||||
int i;
|
||||
|
||||
if (argc < 2) {
|
||||
srandom(time(0)); /* may not be the BEST salt, but its close */
|
||||
salt[0] = saltChars[random() % 64];
|
||||
salt[1] = saltChars[random() % 64];
|
||||
salt[2] = 0;
|
||||
}
|
||||
else {
|
||||
salt[0] = argv[1][0];
|
||||
salt[1] = argv[1][1];
|
||||
salt[2] = '\0';
|
||||
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
|
||||
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
|
||||
}
|
||||
|
||||
plaintext = getpass("Enter Password: ");
|
||||
|
||||
printf("Encryption: %s\n", crypt(plaintext, salt));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,72 @@
|
||||
# $Id$
|
||||
|
||||
on ^367 * if ([$4] != []) {echo *** $1 \($3 - $stime($4)) $2} {echo *** $1-}
|
||||
on ^333 * echo *** Topic for $1 set by $2 on $stime($3)
|
||||
on ^317 * if (index(012345679 $3) != -1) {echo *** $1 has been idle for $2 seconds. Signon at $stime($3)} {echo *** $1 has been idle for $2 seconds.}
|
||||
On ^329 "*" echo *** $1 : created $stime($2)
|
||||
on ^
|
||||
alias silence quote silence
|
||||
alias sile quote silence
|
||||
on ^raw_irc "% SILENCE %" echo *** $*
|
||||
|
||||
@ hideit = 0
|
||||
on ^server_notice "% % NOTICE -- CLIENT*" if (hideit != 1) {echo *** $2-}
|
||||
alias show @ hideit = 0;echo *** You can now see clients connecting/exiting
|
||||
alias hide @ hideit = 1;echo *** You will no longer see clients connecting/exiting
|
||||
|
||||
|
||||
# ctime and sendq written by bry
|
||||
# modified by Mmmm
|
||||
|
||||
alias ctime {
|
||||
^on 211 -
|
||||
if ( [$0] )
|
||||
{ ^assign SS $0- }
|
||||
{ ^assign SS $S }
|
||||
|
||||
^on ^211 * {
|
||||
eval ^assign hrs2 ${ ([$7]/60)/60}
|
||||
eval ^assign min2 ${[$7]/60}
|
||||
|
||||
eval ^assign dys ${[$HRS2]/24}
|
||||
eval ^assign hrs ${[$HRS2]-([$DYS]*24)}
|
||||
eval ^assign min ${[$MIN2] - ( ([$HRS]+([$DYS]*24) )*60)}
|
||||
eval ^assign sec ${[$7]-([$MIN2]*60)}
|
||||
@ a = index(\[ $1) - 1
|
||||
@ b = left($a $1)
|
||||
if (index(. $b) == -1)
|
||||
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
|
||||
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
|
||||
}
|
||||
^stats l $SS
|
||||
}
|
||||
|
||||
alias sendq {
|
||||
eval ^on ^211 "$SRV *" {
|
||||
@ a = index(\[ $1) - 1
|
||||
@ b = left($a $1)
|
||||
if (index(. $b) == -1)
|
||||
{eval echo *** $[11]2 sendq $1}
|
||||
{eval echo *** $[11]2 sendq $1}
|
||||
}
|
||||
if ( [$0] )
|
||||
{ ^assign SRV $0- }
|
||||
{ ^assign SRV $S }
|
||||
stats l $SRV
|
||||
wait -cmd eval ^on ^211 -"$SRV *"
|
||||
}
|
||||
|
||||
# If you use Daveman's toolbox or any auto rejoin line, remove the old
|
||||
# on raw_irc for KICK, and use the foll. one instead: (Run)
|
||||
#
|
||||
#ON ^RAW_IRC "% KICK % % *" {
|
||||
# IF ([$3]==[$N])
|
||||
# {
|
||||
# //QUOTE JOIN $2
|
||||
# ECHO $MID(11 5 $STIME($TIME())) * You have been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
|
||||
# }
|
||||
# {
|
||||
# ECHO $MID(11 5 $STIME($TIME())) * $3 has been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
|
||||
# }
|
||||
# }
|
||||
|
||||
+3
-9
@@ -118,14 +118,8 @@ Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
|
||||
always works on code, so he has to have done alot more than three
|
||||
lines worth. :)
|
||||
|
||||
UnrealIRCd Coders
|
||||
Carsten Munk <stskeeps@unrealircd.com> / May 1999 - December 2008
|
||||
Dominick Meglio <codemastr@unrealircd.com> / June 1999 - August 2005
|
||||
David Flynn / March 2000 - June 2000
|
||||
McSkaf / June 2001 - September 2001
|
||||
Finny Merrill <griever@unrealircd.com> / November 2001 - December 2002
|
||||
Bram Matthys <syzop@unrealircd.com> / January 2002 - date
|
||||
This list is incomplete, type /INFO on IRC to find the updated list.
|
||||
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
|
||||
* Made many features based on Elite.. :/
|
||||
|
||||
Thanks go to those persons not mentioned here who have added their advice,
|
||||
opinions, and code to IRC.
|
||||
@@ -145,4 +139,4 @@ Eric P. Scott <eps@toaster.sfsu.edu>
|
||||
Dan Goodwin <fornax@wpi.wpi.edu>
|
||||
Noah Friedman <friedman@ai.mit.edu>
|
||||
|
||||
[ $Id$ ]
|
||||
[ $Id$ ]
|
||||
+1751
File diff suppressed because it is too large
Load Diff
@@ -1,32 +0,0 @@
|
||||
|
||||
_ _ _ ___________ _____ _
|
||||
| | | | | |_ _| ___ \/ __ \ | |
|
||||
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
|
||||
| | | | '_ \| '__/ _ \/ _ | | | | | / | | / _ |
|
||||
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
|
||||
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
|
||||
|
||||
Configuration Program
|
||||
for UnrealIRCd 6.2.6-rc1
|
||||
|
||||
This program will help you to compile your IRC server, and ask you
|
||||
questions regarding the compile-time settings of it during the process.
|
||||
|
||||
A short installation guide is available online at:
|
||||
https://www.unrealircd.org/docs/Installing_from_source
|
||||
|
||||
Full documentation is available at:
|
||||
https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
|
||||
--------------------------------------------------------------------------------------
|
||||
|
||||
The full release notes are available in doc/RELEASE-NOTES.md
|
||||
For easier viewing, check out the latest online release notes at:
|
||||
https://github.com/unrealircd/unrealircd/blob/unreal60_dev/doc/RELEASE-NOTES.md
|
||||
|
||||
UnrealIRCd 6 is compatible with the following services:
|
||||
* anope 2.0.x (stable) with the "unreal4" protocol module - anope 2.0.7 or higher required
|
||||
* anope 2.1.x (dev) with the "unrealircd" protocol module
|
||||
* atheme with the "unreal4" protocol module - tested with version 7.2.9
|
||||
|
||||
--------------------------------------------------------------------------------------
|
||||
@@ -0,0 +1,128 @@
|
||||
SmartRoute
|
||||
Rule based connects
|
||||
Draft 4 - Aug 19, 1994
|
||||
by Tony Vencill
|
||||
|
||||
Rule based connects allow an admin to specify under what conditions
|
||||
a connect should not be allowed. If no rules are specified for a
|
||||
given C and/or N line it will be allowed under any condition.
|
||||
|
||||
A rule may consist of any legal combination of the following functions
|
||||
and operators.
|
||||
|
||||
Functions
|
||||
---------
|
||||
connected(targetmask) - true if a server other than that processing
|
||||
the rule is connected that matches the
|
||||
target mask
|
||||
directcon(targetmask) - true if a server other than that processing
|
||||
the rule is directly connected that matches
|
||||
the target mask
|
||||
via(viamask, targetmask) - true if a server other than that processing
|
||||
the rule matches the target mask and is
|
||||
connected via a directly connected server
|
||||
that matches the via mask
|
||||
directop() - true if an oper is directly connected
|
||||
|
||||
Unary operators
|
||||
---------------
|
||||
! eg: !argument - true if the argument is false
|
||||
|
||||
Binary operartors
|
||||
-----------------
|
||||
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|
||||
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
|
||||
|
||||
Parenthesis () are allowed for grouping arguments, but if no parenthesis
|
||||
are included, && will take precedence over ||, ! will take precedence
|
||||
over both && and ||, and the function will be evaluated from left to
|
||||
right. White space in a rule is ignored. Invalid characters in a rule
|
||||
will lead to the rule being ignored.
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
A simple example of a connect rule might be:
|
||||
|
||||
connected(*eu.under*)
|
||||
|
||||
This might be used in a US undernet server for a Europe CN pair to
|
||||
insure that a second Europe link is not allowed if one US-EU link
|
||||
already exists. Note that on the undernet, US server names are
|
||||
city.state.us.undernet.org and Europe server names are
|
||||
city.country.eu.undernet.org.
|
||||
|
||||
A more interesting example might be:
|
||||
|
||||
connected(*eu.under*) &&
|
||||
( !direct(*eu.under*) || via(manhat*, *eu.under*) )
|
||||
|
||||
Imagine the Boston undernet server uses this rule on its Europe CN
|
||||
pairs. This says that if a Europe server is already connected, a
|
||||
Boston-Europe connect will not be allowed. It also says that if a
|
||||
Europe server does already exist and Boston is not directly connected
|
||||
to one or more Europe servers or Manhattan is, the Boston-Europe
|
||||
connect will not be allowed. This has the effect of allowing multiple
|
||||
US-EU links but attempting to limit these links to one server (ie:
|
||||
Boston will not initiate its first Europe link if another server is
|
||||
already linking Europe). This rule will also prefer to let Manhattan
|
||||
handle the US-EU link by disallowing Boston-Europe links if a Europe
|
||||
server is already linked to Manhattan.
|
||||
|
||||
A example of the remaining function, directop(), is:
|
||||
|
||||
connected(*eu.under*) || directop()
|
||||
|
||||
If this line is used on Boston for the Paderborn CN pair, it will allow
|
||||
connects to Paderborn only if another Europe server is not already
|
||||
connected and there is not an oper on Boston. If this rule is
|
||||
overrideable (ie: is applied only to autoconnects as described below),
|
||||
then it will disallow Boston autoconnects to Paderborn while a Boston
|
||||
oper is online, but allow oper-initiated connects to Paderborn under any
|
||||
circumstance. This directop() function could be used to invoke less
|
||||
prefered routes only when an oper is not present to handle routing, or
|
||||
conversly to allow use of less preferable routes only when an oper is
|
||||
present to monitor their performance.
|
||||
|
||||
ircd.conf entries
|
||||
-----------------
|
||||
|
||||
A rule is listed in the ircd.conf file using a D or d line (which can
|
||||
be thought of as a "disallow" line). D lines will apply to all oper
|
||||
and server originated connects, while d lines will apply only to
|
||||
autoconnects (ie: they are overrideable by opers). The formats are:
|
||||
|
||||
D:targetmask::rule
|
||||
d:targetmask::rule
|
||||
|
||||
Remember that newlines are not allowed in conf lines. Two examples
|
||||
(from above) are:
|
||||
|
||||
D:*eu.under*::connected(*eu.under*)
|
||||
d:*eu.under*::connected(*eu.under*) || directop()
|
||||
|
||||
Connects originating from other servers will be checked against and
|
||||
matching D lines, while matching d lines will be ignored as it will not
|
||||
be clear whether or not the connection attempt is oper initiated.
|
||||
|
||||
Checking and viewing rules
|
||||
--------------------------
|
||||
|
||||
The chkconf program that comes with the servers has been modified to
|
||||
also check your connect rules. If running in debug mode, parsing errors
|
||||
will show up at debug level 8. To view rules online, "/stats d" can be
|
||||
used to see all rules and "/stats D" can be used to view those rules
|
||||
which affect oper initiated connects and accepts.
|
||||
|
||||
Processing and storage
|
||||
----------------------
|
||||
|
||||
The rules are parsed when the conf file is read and transformed into a
|
||||
more efficiently computed form, then all applicable rules are
|
||||
evaluated each time a connect command is given or an autoconnect is
|
||||
due. If more than one applicable rule is given, only one need
|
||||
evaluate to true for the connect to be allowed (ie: the rules are ored
|
||||
together). Note that conditions that exist when the connect is
|
||||
initiated might differ from conditions when the link is established.
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,16 @@
|
||||
The foll. patches are NEW in 19.mu1 (besides the old patches of stats-w,
|
||||
ban, topic, client connect, signon time, trace times in previous .mu
|
||||
versions):
|
||||
|
||||
* All the modifications contained in U3.2, namely - TSpre8, silence, bquiet
|
||||
|
||||
* The K line comments patch.
|
||||
|
||||
* The operfail notification patch
|
||||
|
||||
* The mixed case userid reject patch
|
||||
|
||||
For info on these check the file README.patches
|
||||
|
||||
- Mmmm
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,34 @@
|
||||
|
||||
For starters, not a lot is new. What is ?
|
||||
|
||||
* STATS o and STATS h added;
|
||||
|
||||
* most STATS options are no longer oper-only;
|
||||
|
||||
* privacy fixes to all of WHO, WHOIS, TRACE and STATS;
|
||||
|
||||
* more options in the ircd.conf file;
|
||||
|
||||
* non-debilitating DNS/ident use (DNS routines written specifically
|
||||
for ircd which indludes small local cache);
|
||||
|
||||
* less bugs;
|
||||
|
||||
* easier to compile;
|
||||
|
||||
* heaps and heaps of new numerics;
|
||||
|
||||
* more problems for old clients that do stupid things;
|
||||
|
||||
* more numeric replies which replace old NOTICE's;
|
||||
|
||||
* compulsory ident checks and optional result usage;
|
||||
|
||||
* sendQ can now be class dependant;
|
||||
|
||||
* server handles client flooding better;
|
||||
|
||||
* for more information on changes, bug fixes during development, see
|
||||
ircd/ChangeLog and common/ChangeLog
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,41 @@
|
||||
The Internet Relay Chat Program - IRC
|
||||
|
||||
Author: Jeff Trim, April '89
|
||||
Revised: Greg Lindahl, Oct '90 (gl8f@virginia.edu)
|
||||
Re-Revised: Helen Rose, March '94 (hrose@kei.com)
|
||||
|
||||
Have you ever wanted to talk with other computer users in other parts of
|
||||
the world? Well guess what? You can! The program is called IRC and it
|
||||
is networked much over North America, Europe, and Asia, Oceania, and parts
|
||||
of Africa. This program is a substitution for talk(1), ytalk(1) and many
|
||||
other multiple talk programs you might have read about. When you are
|
||||
talking in IRC, everything you type will instantly be transmitted around
|
||||
the world to other users that might be watching their terminals at the
|
||||
time - they can then type something and RESPOND to your messages - and
|
||||
vise versa. I should warn you that the program can be very addictive once
|
||||
you begin to make friends and contacts on IRC ;-) especially when you
|
||||
learn how to cuss in 14 languages.
|
||||
|
||||
Topics of discussion on IRC are varied, just like the topics of Usenet
|
||||
newsgroups are varied. Technical and political discussions are
|
||||
popular, especially when world events are in progress. IRC is also a
|
||||
way to expand your horizons, as people from many countries and
|
||||
cultures are on, 24 hours a day. Most conversations are in English,
|
||||
but there are always channels in German, Japanese, and Finnish, and
|
||||
occasionally other languages.
|
||||
|
||||
How To Get IRC (technical)
|
||||
|
||||
IRC is a fully-distributed client-server system, much like
|
||||
NNTP-Usenet, with several clients availble in C and elisp. You may ftp
|
||||
documentation and clients from any of the following sites:
|
||||
|
||||
many kinds of clients (C, elisp, X11, VMS, REXX for VM, MSDOS, Macintosh):
|
||||
cs.bu.edu:/irc/clients
|
||||
ftp.acsu.buffalo.edu:/pub/irc
|
||||
ftp.funet.fi:/pub/unix/irc
|
||||
coombs.anu.edu.au:/pub/irc
|
||||
|
||||
If you have any questions about IRC installation, write to hrose@kei.com.
|
||||
|
||||
[ $Id$ ]
|
||||
@@ -0,0 +1,129 @@
|
||||
[ $Id$ ]
|
||||
Take this with a grain of salt.. it's heaps old and this isn't Elite anymore
|
||||
|
||||
|
||||
---------------------------
|
||||
Version Elite2.0 ==========
|
||||
===========================
|
||||
- Since +x was rewritten, the ban bug is 100% fixed. :)
|
||||
- Rewrote +x hidden host function completely.
|
||||
- Fixed FUNNY bug with hiddenhost and /who (Reported by Prod|gy)
|
||||
- Added/Removed irc networks
|
||||
- Fixed bug in /watch (Reported/Fixed by Despise)
|
||||
- Added nick-change flood protection.
|
||||
- Added an awesome manual... ./manual to run
|
||||
- Removed /who notice for opers.
|
||||
- Added protection of /akill *@* :)
|
||||
- Removed java stuff completely. (Java clients are like normal IRC clients...right?)
|
||||
- Added new +a mode. This mode can only be set by +q channel owners. When you are +a in a
|
||||
channel, you cannot be deopped or kicked. (Syntax: /mode #chan +a <nick>)
|
||||
- Added new +q channel mode. ChanServ must set the channel founder +q so they are also
|
||||
known as channel owners via the ircd. Channel owners are protected and may set
|
||||
other users +a which they will also be protected (but not chan owners).
|
||||
(Syntax: /mode #chan +q <nick>)
|
||||
- Re-coded /MAP
|
||||
- Changed GLINE notices from sendto_ops to send to all opers with +e flag on.
|
||||
- Added (addnet) script, you can run this to add your net settings to the next release.
|
||||
- Changed <server> to <ircnetwork> in whois "Blah is an oper on <server>"
|
||||
- Added new +L channel mode. If a #chat has a limit (+l) of 10 users, and +L set to channel
|
||||
#chat2, when a user trys to join #chat, they won't get "#chat is full", they will be
|
||||
auto-joined to #chat2 - (Linked channels in other words).
|
||||
(Syntax: /mode #chan +L <linked chan>)
|
||||
- Changes user@shadow-33.com to user@user-33.one.com (noone will know one.com is the realhost)
|
||||
- Changed +x for IP's from (x.x.x.***) to (x.x.x.network-#)
|
||||
- In oline flags * will introduce +e on oper up. (before: required +e in oline flag)
|
||||
- Removed +t usermode (UMODE_ALL) - wasn't used.
|
||||
- Made 'create your own network setting' feature more stable.
|
||||
- Added new channel mode (+x) to disable colored text in channel.
|
||||
- Added +C (Co Administrator)
|
||||
- Added +T (Technical Administrator)
|
||||
- Changed /map to numerics...
|
||||
- Made startup message when booting more stable.
|
||||
|
||||
Version Elite1.3 (02/23/99)
|
||||
============================
|
||||
- Cleaned up version.c.SH
|
||||
- Added new net settings (netdomain & helpchan)
|
||||
- Added new net config creator in ./Config
|
||||
- Made ./Config more easier...
|
||||
- Created new usermode +j (Java user)
|
||||
- New hostname (java.shadownet.org) for java users.
|
||||
- Removed RUN_SERVICES code from entire ircd.
|
||||
|
||||
Version Elite1.2.4 (02/14/99)
|
||||
============================
|
||||
- Fixed the nick crash bug! (damn m_kill small error)
|
||||
- New network(s) added.
|
||||
- Changed one thing in m_gline (nothing big)
|
||||
|
||||
Version Elite1.2.3 (02/10/99)
|
||||
============================
|
||||
- Removed SOCKS checking. (possibly cause of crashing)
|
||||
- Added new networks
|
||||
|
||||
Version Elite1.2.2 (02/02/99)
|
||||
============================
|
||||
- Fixed the crashing bug. (Changing nicks with linked servers)
|
||||
- Modified AceStar net settings.
|
||||
- Q-line notices are back (except for ULined clients).
|
||||
- Fixed /kill bug with services.
|
||||
|
||||
Version Elite1.2.1 (01/29/99)
|
||||
============================
|
||||
- Fixed multiple notices from +N / -N
|
||||
- Added some text to s_err.c
|
||||
- Possibly fixed the odd crashing... ?
|
||||
|
||||
Version Elite1.2 (01/24/99)
|
||||
============================
|
||||
- Netadmin can be used via +N in the oline slot now.
|
||||
- When +N is executed, net-wide oper msg's are sent about it.
|
||||
- Completely removed the freeze function (it's a toy unlike a command)
|
||||
- Changed abit of the GLINE adding notice.
|
||||
- Added logging to a file for glines (gline.log)
|
||||
- Implemented SOCKS checking (thx Rhom).
|
||||
- Changed channel lists only when 2 ppl in chan to 1.
|
||||
- Changed sendto_ops function in many places in s_user.c/s_serv.c to
|
||||
sendto_locfailops.
|
||||
- Changed GNOTICE in s_user.c/s_serv.c to GLOBOPS
|
||||
- Fixed hiddenhost bug with /kill (+w could see real host of oper)
|
||||
- Fixed hiddenhost bug with /oper (+s could see real host of oper)
|
||||
|
||||
[Special thanks goes out to Rhom for reporting/help patch bugs]
|
||||
|
||||
Version Elite1.1.1 (12/12/98)
|
||||
=============================
|
||||
- Fixed /whois bug (had problems with mIRC clients *sigh*)
|
||||
- Fixed /topic bug (didn't allow topic changes at all.)
|
||||
|
||||
Version Elite1.1 (12/6/98)
|
||||
============================
|
||||
- Fixed ./Config script (Net select)
|
||||
- Fixed /remgline bug.
|
||||
- If ULined clients, channels are not shown which they are in.
|
||||
- Fixed +e / +t / +b (non-opers could get +et before)
|
||||
- Fixed OperMode notice.
|
||||
- Fixed Gline sending extra Global on expire.
|
||||
- Fixed /whowas wrong hostname bug (by Thiago)
|
||||
- Fixed chkconf ZLINE error (by matt)
|
||||
- Added PhazeNet configuration
|
||||
- Added option for auto +x in ./Config
|
||||
- Freeze was disabled in this version (It will be back in 1.2)
|
||||
|
||||
Version Elite1.0 (09/20/98)
|
||||
============================
|
||||
- Changed Shadow3.9 to Elite1.0 (Starting a new IRCD)
|
||||
- Changed some numeric's around in src/s_err.c
|
||||
- Auto +x on Oper up.
|
||||
- Fixed small error in ./ircd script.
|
||||
- Made ./Config more Linux-redhat friendly.
|
||||
- Added RelicNet to the ircd.
|
||||
- include/config.h is much more compatible with all IRC nets.
|
||||
- Added /gline (works 100%) [/gline <user@host> <seconds> <reason>].
|
||||
- Fixed up /map.
|
||||
- Added UMODE's +e & +t
|
||||
* e: EYES [Can see ppl who /whois, and other notices.]
|
||||
* t: ALL [See's all net notices ie: See's all Client connectings...]
|
||||
- Fixed the hiddenhost bug with IP's...
|
||||
- Fixed major bug with hiddenhost which caused coredump.
|
||||
- Made a new script (makeconf) -- generates the ircd.conf file.
|
||||
@@ -0,0 +1,86 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/etiquette
|
||||
* Copyright (C) 1990, Lea Viljanen and Ari Husa
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
HOW TO BEHAVE ON IRC
|
||||
|
||||
Authors: Lea Viljanen (LadyBug) viljanen@kreeta.helsinki.fi
|
||||
Ari Husa (luru) so-luru@tolsun.oulu.fi
|
||||
|
||||
|
||||
1) Language
|
||||
|
||||
The most widely understood and spoken language on IRC is English.
|
||||
However! As IRC is used in many different countries, English is by
|
||||
no means the only language. If you want to speak some other language
|
||||
than English (for example with your friends), go to a separate channel
|
||||
and set the topic (with /topic) to indicate that. For example
|
||||
/topic Finnish only!
|
||||
would mean that this channel would be reserved for Finnish discussion.
|
||||
On the other hand, you should check the topic (with /list command)
|
||||
before you move to a channel to see if there are any restrictions about
|
||||
language.
|
||||
On a channel not restricted by /topic, please speak a language
|
||||
everybody can understand. If you want to do otherwise, change channels
|
||||
and set the topic accordingly.
|
||||
|
||||
|
||||
2) Hello/Goodbye
|
||||
|
||||
It's not necessary to greet everybody on a channel personally.
|
||||
Usually one "Hello" or equivalent is enough. And don't expect everybody
|
||||
to greet you back. On a channel with 20 people that would mean one
|
||||
screenful of hellos. It's sensible not to greet, in order not to be rude
|
||||
to the rest of the channel. If you must say hello, do it with a private /msg.
|
||||
The same applies to goodbyes.
|
||||
|
||||
|
||||
3) Discussion
|
||||
|
||||
When you come to a new channel it's advised you to listen
|
||||
for a while to get an impression of what's discussed. Please feel free
|
||||
to join in, but do not try to force your topic into the discussion
|
||||
if that doesn't come naturally.
|
||||
|
||||
|
||||
4) {}|[]\
|
||||
|
||||
IRC has quite a lot of people from Scandinavian countries,
|
||||
the above characters are letters in their alphabet. This
|
||||
has been explained on IRC about a thousand and one times, so
|
||||
read the following, do not ask it on IRC:
|
||||
|
||||
{ is an A with 2 dots over it
|
||||
} is an A with a small circle above it
|
||||
| is either an O with 2 dots over it or an O with a dash (/) through it
|
||||
[, ], and \ are the preceding three letters in upper case.
|
||||
|
||||
There are a lot of people from Japan as well, who use Kanji characters
|
||||
which may look quite exotic as well. As I don't know Kanji I don't
|
||||
even try to explain any of the characters.
|
||||
|
||||
5) ATTENTION!
|
||||
|
||||
Remember, people on IRC form their opinions about you only by
|
||||
your actions, writings and comments on IRC. So think before you type.
|
||||
Do not "dump" to a channel or user (send large amounts of unwanted
|
||||
information). This is likely to get you /kicked off the channel or
|
||||
/killed off from irc. Dumping causes network 'burbs', connections going
|
||||
down because servers cannot handle the large amount of traffic any more.
|
||||
File diff suppressed because it is too large
Load Diff
+963
@@ -0,0 +1,963 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/INSTALL
|
||||
* Copyright (C) 1990,1991,1992, Jeff Trim, Mike Bolotski,
|
||||
* Jarkko Oikarinen and Darren Reed.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
Installing IRC - The Internet Relay Chat Program
|
||||
|
||||
|
||||
Overview of this document:
|
||||
|
||||
1) The config.h file
|
||||
2) Editing the Makefile
|
||||
3) Compiling IRC
|
||||
4) The ircd.conf file
|
||||
|
||||
|
||||
1) Edit the "config.h" file and make changes to the various #DEFINE's:
|
||||
|
||||
a) Copy the config.h.dist file to config.h before editing.
|
||||
|
||||
b) Define what type of UNIX your machine uses.
|
||||
|
||||
Pick the machine type which best describes your machine and change
|
||||
the #undef to #define (if needed). Some flavours of Unix require no
|
||||
#define and in such cases all others should be #undef'd.
|
||||
|
||||
c) DEBUGMODE
|
||||
|
||||
Define DEBUGMODE if you want to see the ircd debugging information
|
||||
as the daemon is running. Normally this function will be undefined
|
||||
as ircd produces a considerable amount of output. DEBUGMODE must be
|
||||
defined for either of -t or -x command line options to work.
|
||||
|
||||
d) DPATH, SPATH, CPATH, MPATH, LPATH, PPATH
|
||||
|
||||
DPATH is provided so that the other pathnames (SPATH, CPATH, etc)
|
||||
may be provided in just filename form. When the server starts, it
|
||||
chdir's to DPATH before chroot or any other file operation, making
|
||||
it the "current directory" for the server. This is where core files
|
||||
will go if it core dumps.
|
||||
|
||||
Define SPATH to be the directory path to ircd. This is usually
|
||||
/usr/local/bin/ircd, unless you don't have installation permission
|
||||
there.
|
||||
|
||||
Define CPATH to be the directory path to the "irc.conf" file.
|
||||
This path is usually /usr/local/lib/irc.conf. The format of this file
|
||||
will be discussed later.
|
||||
|
||||
The LPATH #define should be set to "/dev/null" unless you plan to
|
||||
debug the program. Note that the logfile grows very quickly.
|
||||
|
||||
Define MPATH to be the path to the 'motd' (message of the day) file
|
||||
for the server. Keep in mind this is displayed whenever anyone
|
||||
signs on to your server.
|
||||
|
||||
The PPATH is optional, but if defined, should point to a file which
|
||||
either doesn't exist (but is creatable) or a previously used PPATH
|
||||
file. It is used for storing the server's PID so a ps(1) isn't
|
||||
necessary.
|
||||
|
||||
e) CHROOTDIR
|
||||
|
||||
To use the CHROOTDIR feature, make sure it is #define'd and that
|
||||
the server is being run as root. The server will chroot to the
|
||||
directory name provded by DPATH.
|
||||
|
||||
f) ENABLE_SUMMON, ENABLE_USERS
|
||||
|
||||
For security conscious server admins, they may wish to leave
|
||||
ENABLE_USERS undefined, disabling the USERS command which can be used
|
||||
to glean information the same as finger can. ENABLE_SUMMON toggles
|
||||
whether the server will attempt to summon local users to irc by
|
||||
writing a message similar to that from talk(1) to a user's tty.
|
||||
|
||||
g) SHOW_INVISIBLE_LUSERS, NO_DEFAULT_INVISIBLE
|
||||
|
||||
On large IRC networks, the number of invisible users is likely to
|
||||
be large and reporting that number cause no pain. To aid and effect
|
||||
this, SHOW_INVISIBLE_LUSERS is provided to cause the LUSERS command
|
||||
to report the number of invisible users to all people and not just
|
||||
operators. The NO_DEFAULT_INVISIBLE define is used to toggle whether
|
||||
clients are automatically made invisible when they register.
|
||||
|
||||
h) OPER_KILL, OPER_REHASH, OPER_RESTART, LOCAL_KILL_ONLY
|
||||
|
||||
The three operator only commands, KILL, REHASH and RESTART, may all
|
||||
be disabled to ensure that an operator who does not have the correct
|
||||
privilidges does not have the power to cause untoward things to occur.
|
||||
To further curb the actions of guest operators, LOCAL_KILL_ONLY can
|
||||
be defined to only allow locally connected clients to be KILLed.
|
||||
|
||||
i) The rest of the user changable #define's should be pretty much self
|
||||
explanatory in the config.h file. It is *NOT* recommended that any
|
||||
of the file undef the line with "STOP STOP" in it be changed.
|
||||
|
||||
3) Configure and compile the code.
|
||||
|
||||
Edit the root Makefile for the server, uncomment/comment the correct
|
||||
CFLAGS/IRCDLIBS lines as appropriate for your system.
|
||||
Change DESTDIR to be the same as the path for DPATH in config.h.
|
||||
Type "make". This will compile the server, the client, and the services.
|
||||
At the end of this step, the server directory will contain 'ircd',
|
||||
and the client directory will contain 'irc'. To get the server installed,
|
||||
type "make install" which will build a default m4 file for preprocessing,
|
||||
copy example.conf and put the server all in DESTDIR. The irc client and
|
||||
a copy of the server will also be placed in BINDIR and the modes set
|
||||
accordingly.
|
||||
|
||||
4) The ircd.conf file.
|
||||
|
||||
After installing the ircd and irc programs, edit the irc.conf file
|
||||
as per the instructions in this section and install it in the
|
||||
location you specified in the config.h file. There is a sample
|
||||
conf file called example.conf in the /doc directory.
|
||||
|
||||
Appendix A describes the differences between IP addresses and host
|
||||
names. If you are unfamiliar with this, you should probably scan
|
||||
through it before proceeding.
|
||||
|
||||
The irc.conf file contains various records that specify configuration
|
||||
options. The record types are as follows:
|
||||
|
||||
1. Server connections (C,N)
|
||||
2. Machine information (M)
|
||||
3. Client connections (I)
|
||||
4. Default local server (U)
|
||||
5. Operator priviliges (O)
|
||||
6. Administrative info (A)
|
||||
7. Excluded accounts (K)
|
||||
8. Excluded machines (Q)
|
||||
9. Connection Classes (Y)
|
||||
10. Leaf connections (L)
|
||||
11. Service connections (S)
|
||||
12. Port connections (P)
|
||||
13. Hub connections (H)
|
||||
|
||||
|
||||
1. SERVER CONNECTIONS: How to connect to other servers
|
||||
How other servers can connect to you
|
||||
|
||||
WARNING:
|
||||
The hostnames used as examples are really only examples and
|
||||
not meant to be used (simply because they don't work) in real life.
|
||||
|
||||
Now you must decide WHICH hosts you want to connect to and WHAT ORDER you
|
||||
want to connect to them in. For my example let us assume I am on the
|
||||
machine "rieska.oulu.fi" and I want to connect to irc daemons on 3 other
|
||||
machines:
|
||||
|
||||
"garfield.mit.edu" - Tertiary Connection
|
||||
"irc.nada.kth.se" - Secondary Connection
|
||||
"nic.funet.fi" - Primary Connection
|
||||
|
||||
And I prefer to connect to them in that order, meaning I first want to
|
||||
try connecting to "nic.funet.fi", then to "irc.nada.kth.edu", and
|
||||
finally to "garfield.mit.edu". So if "nic.funet.fi" is down or
|
||||
unreachable, the program will try to connect to "irc.nada.kth.se".
|
||||
If irc.nada.kth.se is down it will try to connect to garfield and so forth.
|
||||
PLEASE limit the number of hosts you will attempt to connect to down to 3.
|
||||
This is because of two main reasons:
|
||||
a) to save your server from causing extra load and delays
|
||||
to users
|
||||
b) to save internet from extra network traffic
|
||||
(remember the old rwho program with traffic problems when
|
||||
the number of machines increased).
|
||||
|
||||
The format for the CONNECT entry in the "irc.conf" is:
|
||||
|
||||
C:<TARGET Host Addr>:<Password>:<TARGET Host NAME>:<TARGET Host PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
for example:
|
||||
|
||||
C:nic.funet.fi:passwd:nic.funet.fi:6667
|
||||
|
||||
- or -
|
||||
|
||||
C:128.214.6.100:passwd:nic.funet.fi:6667
|
||||
|
||||
- or -
|
||||
|
||||
C:root@nic.funet.fi:passwd:nic.funet.fi:6667
|
||||
|
||||
|
||||
Explanation:
|
||||
|
||||
Each field is separated with a ":" charcter:
|
||||
|
||||
Field 1: Field 1 tells the IRC program which option is being configured.
|
||||
"C" corresponds to a server Connect option.
|
||||
|
||||
Field 2: Specifies the host name or IP address of the machine to connect
|
||||
to. If "user@" prefixes the actual hostname or IP address
|
||||
the server will require that the remote username returned by
|
||||
the ident server be the same as the one given before the "@".
|
||||
|
||||
Field 3: The password of the other host. A password must always be
|
||||
present for the line to be recognized.
|
||||
|
||||
Field 4: The full hostname of the target machine. This is the name that
|
||||
the TARGET server will identify itself with when you connect
|
||||
to it. If you were connecting to nic.funet.fi you would receive
|
||||
"nic.funet.fi" and that is what you should place in
|
||||
this field.
|
||||
|
||||
Field 5: The INTERNET Port that you want to connect to on the TARGET
|
||||
machine. Most of the time this will be set to "6667".
|
||||
If this field is left blank, then no connections will
|
||||
be attempted to the TARGET host, and your host will accept
|
||||
connections FROM the TARGET host instead.
|
||||
|
||||
Some examples:
|
||||
|
||||
C:nic.funet.fi::nic.funet.fi:6667
|
||||
|
||||
This reads: Connect to host "nic.funet.fi", with no password
|
||||
and expect this server to identify itself to you as
|
||||
"nic.funet.fi". Your machine will connect to this host to
|
||||
PORT 6667.
|
||||
|
||||
C:18.72.0.252:Jeff:garfield.mit.edu:6667
|
||||
|
||||
This reads: Connect to a host at address "18.72.0.252", using a
|
||||
password of "Jeff". The TARGET server should identify
|
||||
itself as "garfield.mit.edu". You will connect to Internet
|
||||
Port 6667 on this host.
|
||||
|
||||
C:irc.nada.kth.se::irc.nada.kth.se
|
||||
|
||||
This reads: do not attempt to connect to "irc.nada.kth.se",
|
||||
but if "irc.nada.kth.se" requests a connection,
|
||||
allow it to connect.
|
||||
|
||||
Now back to our original problem, we wanted OUR server CONNECT to 3
|
||||
hosts, "nic.funet.fi", "irc.nada.kth.se" and "garfield.mit.edu" in
|
||||
that order. So as we enter these entries into the file they must be
|
||||
done in REVERSE order of how we could want to connect to them.
|
||||
|
||||
Here's how it would look if we connected "nic.funet.fi" first:
|
||||
|
||||
C:garfield.mit.edu::garfield.mit.edu:6667
|
||||
C:irc.nada.kth.se::irc.nada.kth.se:6667
|
||||
C:nic.funet.fi::nic.funet.fi:6667
|
||||
|
||||
Ircd will attempt to connect to nic.funet.fi first, then to irc.nada
|
||||
and finally to garfield.
|
||||
|
||||
Reciprocal entries:
|
||||
|
||||
Each "C" entry requires a corresponding 'N' entry that specifies
|
||||
connection priviliges to other hosts. The 'N' entry contains
|
||||
the password, if any, that you require other hosts to have before
|
||||
they can connect to you. These entries are of the same format as
|
||||
the "C" entries.
|
||||
|
||||
Let us assume that "garfield.mit.edu" connects to your server
|
||||
and you want to place password authorization authorization on garfield.
|
||||
The "N" entry would be:
|
||||
|
||||
N:garfield.mit.edu:golden:garfield.mit.edu
|
||||
|
||||
This line says: expect a connection from host "garfield.mit.edu",
|
||||
and expect a login password of "golden"
|
||||
and expect the host to identify itself as "garfield.mit.edu".
|
||||
|
||||
N:18.72.0.252::garfield.mit.edu
|
||||
|
||||
This line says: expect a Connection from host "18.72.0.252", and
|
||||
don't expect login password. The connecting host should identify itself
|
||||
as "garfield.mit.edu".
|
||||
|
||||
|
||||
Wildcards domains:
|
||||
To reduce the great amount of servers in IRCnet wildcard
|
||||
DOMAINS were introduced in 2.6. To explain the usage of
|
||||
wildcard domains we take an example of such:
|
||||
*.de - a domain name matching all machines
|
||||
in Germany.
|
||||
Wildcard domains are useful in that ALL SERVERS in Germany
|
||||
(or any other domain area) can be shown as one to the
|
||||
rest of the world. Imagine 100 servers in Germany, it
|
||||
would be incredible waste of netwotk bandwidth to broadcast
|
||||
all of them to all servers around the world.
|
||||
|
||||
So wildcard domains are a great help, but how to use them ?
|
||||
They can be defined in the N-line for a given connection,
|
||||
in place of port number you write a magic number called
|
||||
wildcard count.
|
||||
|
||||
Wildcard count tells you HOW MANY PARTS of your server's name
|
||||
should be replaced by a wildcard. For example, your server's
|
||||
name is "tolsun.oulu.fi" and you want to represent it as
|
||||
"*.oulu.fi" to "nic.funet.fi". In this case the wildcard count
|
||||
is 1, because only one word (tolsun) is replaced by a wildcard.
|
||||
If the wildcard count would be 2, then the wildcard domain would
|
||||
be "*.fi". Note that with wildcard name "*.fi" you could NOT
|
||||
connect to "nic.funet.fi", because that would result in a server
|
||||
name COLLISION (*.fi matches nic.funet.fi).
|
||||
|
||||
I advice you to not to use wildcard servers before you know
|
||||
for sure how they are used, they are mostly beneficial for
|
||||
backbones of countries and other large areas with common domain.
|
||||
|
||||
|
||||
2. MACHINE INFORMATION
|
||||
|
||||
IRC needs to know a few things about your UNIX site, and the "M" command
|
||||
specifies this information for IRC. The fomat of this command is:
|
||||
|
||||
M:<YOUR Host NAME>:xxx:<Geographic Location>:<Internet Port>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "M" specifies a Machine description line
|
||||
|
||||
Field 2: The name of YOUR host adding any Internet DOMAINNAME that
|
||||
might also be present.
|
||||
|
||||
Field 3: -- NOT USED --: Set to Value NULL (No spaces at ALL!).
|
||||
|
||||
Field 4: Geographic Location is used to say WHERE YOUR SEVRER is,
|
||||
and gives people in other parts of the world a good
|
||||
idea of where you are! If your server is in the USA, it is
|
||||
usually best to say: <CITY> <STATE>, USA. Like for Denver
|
||||
I say: "Denver Colorado, USA". Finnish sites (like
|
||||
tolsun.oulu.fi generally say something like "Oulu, Finland".
|
||||
|
||||
Field 5: The Internet port your server will use. Should be set to
|
||||
the same value as in the config.h file.
|
||||
|
||||
|
||||
Example:
|
||||
M:tolsun.oulu.fi::Oulu, Finland:6667
|
||||
|
||||
This line reads: My Host's name is "tolsun.oulu.fi" and
|
||||
my site is located in "Oulu, Finland". My ircd will use
|
||||
Internet Port 6667.
|
||||
|
||||
|
||||
M:orion.cair.du.edu::Denver Colorado, USA:6667
|
||||
|
||||
This line reads: My Hosts name is "orion.cair.du.edu"
|
||||
and my site is located in "Denver Colorado, USA".
|
||||
I have defined Internet Port number "6667" to be used
|
||||
as my IRCD Socket Port.
|
||||
|
||||
|
||||
3. CLIENT CONNECTIONS - How to let clients connect to your IRCD.
|
||||
|
||||
A client is a program that connects to the ircd daemon (ircd). Currently
|
||||
there are clients written in C and in GNU Emacs Lisp. The "irc"
|
||||
program is the C client. Each person that talks via IRC is running
|
||||
their own client.
|
||||
|
||||
The irc.conf files contains entries that specify which clients are allowed
|
||||
to connect to your irc daemon. Obviously you want to allow your cwn
|
||||
machine's clients to connect. You may want to allow clients from
|
||||
other sites to connect. These remote clients will use your server
|
||||
as a connection point. All messages sent by these clients will pass
|
||||
through your machine.
|
||||
|
||||
The format of this entry in the conf file is:
|
||||
|
||||
I:<TARGET Host Addr>:<Password>:<TARGET Hosts NAME>:<Internet Port>
|
||||
Field:1 2 3 4 5
|
||||
|
||||
|
||||
For example, if you were installing IRC on tolsun.oulu.fi and you wanted
|
||||
to allow examples sake let us assume you were making this file for
|
||||
tolsun and you wanted to let your own clients to connect to your
|
||||
server, you would add this entry to the file:
|
||||
|
||||
I:128.214.5.6::tolsun.oulu.fi
|
||||
or
|
||||
I:tolsun.oulu.fi::tolsun.oulu.fi
|
||||
|
||||
If you wanted to let remote clients connect, you could add the
|
||||
following lines:
|
||||
|
||||
I:*.du.edu::*.du.edu
|
||||
|
||||
Allow any clients from machines whose names end in "du.edu" to connect
|
||||
with no password.
|
||||
|
||||
I:128.214.6.100::nic.funet.fi
|
||||
|
||||
Allow clients from a machine with that IP number and the name
|
||||
nic.funet.fi to connect.
|
||||
|
||||
I:*.tut.fi:secret:*.tut.fi
|
||||
|
||||
Allow clients from machines matching *.tut.fi to connect
|
||||
with the password 'secret'.
|
||||
|
||||
I:*::*
|
||||
|
||||
Allow anyone from anywhere to connect your server.
|
||||
This is the easiest way, but it also allows people to for example
|
||||
dump files to your server, or connect 1000 (or how many open
|
||||
sockets per process your OS allows) clients to your machine
|
||||
and take your network ports. Of course the same things can be
|
||||
done by simply telnetting to your machine's SMTP port (for example).
|
||||
|
||||
NEW!!!
|
||||
As of the 2.7.2d version of the server, the server is able to accept
|
||||
connections on multiple ports. I-lines are required for each P-line
|
||||
to allow connections to be accepted. For unix sockets, this means
|
||||
either adding I:/path/port::/path/port or some variation (wildcards
|
||||
are recognised here). For internet ports, there must be an I-line
|
||||
which allows the host access as normal, but the port field of the
|
||||
I-line must match that of the port of the socket accepting the
|
||||
connectiion. A port number of 0 is a wildcard (matches all ports).
|
||||
|
||||
4. DEFAULT HOSTS (for local clients)
|
||||
|
||||
This defines the default connection for the irc client. If you are
|
||||
running an ircd server on the same machine, you will want to define
|
||||
this command to connect to your own host. If your site is not running
|
||||
a server then this command should contain the TARGET host's connection
|
||||
information and password (if any). The format for this command is:
|
||||
|
||||
U:<TARGET Host addr>:<Password>:<TARGET Host NAME>:<Internet Port>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
|
||||
For example:
|
||||
|
||||
U:tolsun.oulu.fi::tolsun.oulu.fi:6667
|
||||
U:128.214.5.6::tolsun.oulu.fi:6667
|
||||
U:tolsun.oulu.fi::tolsun.oulu.fi
|
||||
|
||||
If the port number is omitted, irc will default to using 6667.
|
||||
|
||||
5. OPERATOR Privileges: How to become the IRC administrator on your site
|
||||
|
||||
To become an IRC Administrator, IRC must know who is authorized to become
|
||||
an operator and what their "Nickname" and "Password" is. To add this
|
||||
information, EDIT your "irc.conf" file and add the following command
|
||||
line to it:
|
||||
|
||||
O:<TARGET Host NAME>:<password>:<nickname>:<port>:<class>
|
||||
Field: 1 2 3 4 5 6
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: Speficies Operator record. If you use capital letter ('O')
|
||||
in it, it specifies a global operator. Small letter ('o')
|
||||
specifies a local operator. Local operator has basically the
|
||||
same rights except global operator with some restrictions.
|
||||
|
||||
Field 2: Tells IRC which host you have the privileges FROM. This
|
||||
means that you should be logged into this host when you
|
||||
ask for the priviliges. If you specify "tolsun.oulu.fi"
|
||||
then IRC will expect your CLIENT to be connected at
|
||||
"tolsun.oulu.fi" - when you ask for OPERATOR privileges
|
||||
from "tolsun.oulu.fi". You cannot be logged in at any
|
||||
other host and be able to use your OPERATOR privileges
|
||||
at tolsun, only when you are connected at TOLSUN will this
|
||||
work - this is a safeguard against unauthorized sites.
|
||||
|
||||
|
||||
Field 3: If your AUTHORIZATION Password - this is the password that
|
||||
let's IRC know you are who you say you are! Never tell anyone
|
||||
your password and always keep the "irc.conf" file protected
|
||||
from all of the other users.
|
||||
|
||||
Field 4: The Nickname you usually go by - but you can make this what
|
||||
you want. It is better to make this a NICKNAME that no one
|
||||
else knows, but anything will do. I usually use my own
|
||||
loginname.
|
||||
|
||||
Field 5: Unused.
|
||||
|
||||
Field 6: The class field should refer to an existing class (preferably
|
||||
having a lower number than that for the relevant I-line) and
|
||||
determines the maximum number of simultaneous uses of the
|
||||
O-line allowable through the max. links field in the Y-line.
|
||||
|
||||
Example:
|
||||
O:orion.cair.du.edu:pyunxc:Jeff
|
||||
|
||||
There is an OPERATOR at "orion.cair.du.edu" that can get
|
||||
Operator priviliges if he specifies a password of "pyunxc"
|
||||
and uses a NICKNAME of "Jeff".
|
||||
|
||||
|
||||
|
||||
6. ADMINISTRATIVE INFORMATION
|
||||
|
||||
The "A" command is used for administrative information about a site.
|
||||
The e-mail address of the person running the server should be included
|
||||
here in case problems arise.
|
||||
|
||||
|
||||
A:<Your Name/Location>:<Your Electronic Mailing Addr>:<other>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "A" specifies an Admin record.
|
||||
|
||||
|
||||
Field 2: Use this field to say tell your FULL NAME and where in the
|
||||
world your machine is. Be sure to add your City,
|
||||
State/Province and Country.
|
||||
|
||||
|
||||
Field 3: Use this field to specify your Electronic Mailing Address
|
||||
preferably your Internet Mailing Address. If you have
|
||||
a UUCP or ARAPnet address - please add that as well. Be
|
||||
sure to add any extra DOMAIN information that is needed,
|
||||
for example "mail jtrim@orion" probably won't work as a
|
||||
mail address to me if you happen to be in Alaska. But
|
||||
"mail jtrim@orion.cair.du.edu" would work because you
|
||||
know that "orion" is part of the DOMAIN "cair.du.edu".
|
||||
So be sure to add your DOMAINNAMES to your mailing addresses.
|
||||
|
||||
Field 4: Is really an OTHER field - you can add what you want here,
|
||||
|
||||
|
||||
Examples (the line is just one line in the confuration file, here it
|
||||
is cut into two lines to make it clearer to read):
|
||||
|
||||
A:Jeff Trim - Denver Colorado, USA:INET jtrim@orion.cair.du.edu UUCP {hao,
|
||||
isis}!udenva!jtrim:Terve! Heippa! Have you said hello in Finnish today?;)
|
||||
|
||||
Would look like this when printed out with the /admin command:
|
||||
|
||||
Jeff Trim - Denver Colorado, USA
|
||||
INET jtrim@orion.cair.du.edu UUCP {hao,isis}!udenva!jtrim
|
||||
Terve! Hei! Heippa! Have you said hello in Finnish today? ;)
|
||||
|
||||
|
||||
Note that the A record cannot be split across multiple lines; it will
|
||||
typically be longer than 80 characters and will therefore wrap around
|
||||
the screen.
|
||||
|
||||
|
||||
7. REMOVING A USER FROM IRC Remove an errant user from IRC on your site.
|
||||
|
||||
Obviously it is hoped that you wouldn't have to use this command.
|
||||
Unfortunately sometimes a user can become unmanageable and this is your
|
||||
only recourse - the KILL USER command. THIS COMMAND ONLY AFFECTS YOUR
|
||||
SERVER - If this user can connect to another SERVER somewhere else in
|
||||
the IRC-Network then you would have to talk to the administrator on that
|
||||
site to disable his access from that IRCD Server as well.
|
||||
|
||||
The format of this command is:
|
||||
|
||||
K:<Host Name>:<time interval(s)>:<User>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 1: "K" tells the IRCD that you are making a KILL USER command
|
||||
entry.
|
||||
|
||||
Field 2: In this field you specify the Hostname that the user is
|
||||
connecting from. If you wanted to REMOVE connects
|
||||
to IRC from "orion.cair.du.edu" then you would want to enter
|
||||
"orion.cair.du.edu". If you want to REMOVE ALL HOSTS
|
||||
access you can use '*' (Wild Card notation) and no matter
|
||||
what host the USERNAME (specified in Field 4) connects from
|
||||
s/he will be denied access. Removing all hosts isn't
|
||||
very smart thing to do though, why would you run an ircd
|
||||
if you allow nobody to connect to it anyways ?
|
||||
|
||||
Field 3: Either leave this field empty (no spaces), then then lines
|
||||
is active continuously for the specified user/host machine.
|
||||
You may also specify intervals during the line should be
|
||||
active, see examples above.
|
||||
|
||||
Field 4: The USERNAME of the user you want removed from IRC. For
|
||||
example 'root'.
|
||||
|
||||
|
||||
Some Examples:
|
||||
K:orion.cair.du.edu::jtrim
|
||||
|
||||
If user 'jtrim' connects to IRC from host "orion.cair.du.edu"
|
||||
then IMMEDIATELY REMOVE HIM from my IRCD.
|
||||
|
||||
K:*.cair.du.edu::root
|
||||
|
||||
If user 'root' connects to IRC from any host that has the
|
||||
suffix "cair.du.edu" - then IMMEDIATELY REMOVE THEM from
|
||||
my IRCD.
|
||||
|
||||
K:*::vijay
|
||||
|
||||
This line reads "I don't care WHAT HOST user 'vijay' is on,
|
||||
I will NEVER allow username 'vijay' to login to my IRCD.
|
||||
|
||||
K:*.oulu.fi:0800-1200,1400-1900:*
|
||||
|
||||
This disallows all users from hosts with enddomain 'oulu.fi'
|
||||
access to your server between 8 and 12am, 2 and 7pm.
|
||||
Users get kicked off if they're already signed on when the
|
||||
line becomes active (they'll get a warning 5 minutes ago).
|
||||
|
||||
8. Disallowing SERVERS in your irc net.
|
||||
|
||||
In some cases people run into difficulties in net administration.
|
||||
For one reason or another you do not want a certain server to be
|
||||
in your net (for example because of the security holes it opens
|
||||
for every server if it's not secured carefully). In that case
|
||||
you should use Q-lines in your server. When you specify a server
|
||||
name in Q-line, everytime some server link tries to introduce you
|
||||
a server (remember, all server names are broadcast around the net),
|
||||
that name is checked if it matches the Q-lines in your server.
|
||||
If it matches, then your server disconnects the link. Note that
|
||||
just placing Q-lines to your server probably results in your server
|
||||
being left alone, unless other servers have agreed to have the
|
||||
same Q-line in their ircd configuration files as well.
|
||||
|
||||
Example:
|
||||
Q::of the security holes:foo.bar.baz
|
||||
|
||||
This command excludes a server named "foo.bar.baz", the reason
|
||||
is given to be security holes (you should give a reason, it is
|
||||
polite). The first field is unused, so leave it empty.
|
||||
|
||||
9. Connection Classes.
|
||||
|
||||
To enable more efficient use of MAXIMUM_LINKS, connection classes
|
||||
were implemented. To give a connection a class, add another field
|
||||
(a sixth) to the C/N lines for a particular server.
|
||||
Each line for a server should have the same number as the sixth
|
||||
field. If it is absent, the server deaults it to 0, using the
|
||||
defaults from the config.h file. To define a connection class,
|
||||
you need to include a Y: line in the irc.conf file. This enables
|
||||
you to define the ping frequency, connection frequency and maximum
|
||||
number of links that class should have. Currently, the Y: line MUST
|
||||
appear in the irc.conf file BEFORE it is used in any other way.
|
||||
|
||||
The format for the line is:
|
||||
|
||||
Y:<CLASS>:<PING FREQUENCY>:<CONNECT FREQUENCY>:<MAX LINKS>:<SENDQ>
|
||||
Field: 1 2 3 4 5 6
|
||||
|
||||
Field 2: This is the class number which gains the following attributes
|
||||
and should match that which is on the end of the C/N line.
|
||||
|
||||
Field 3: This field defines how long the server will let the connection
|
||||
remain "silent" before sending a PING message to make sure it is still
|
||||
alive. Unless you are sure of what you are doing, use the default value
|
||||
which is in your config.h file.
|
||||
|
||||
Field 4: By changing this number, you change how often your server
|
||||
checks to see if it can connect to this server. If you want to check
|
||||
very occasionally, use a large value, but if it is an important
|
||||
connection, you might want a smaller value so that you connect to it
|
||||
as soon as possible.
|
||||
|
||||
Field 5: This field defines the maximum number of links this class
|
||||
will allow from automatic connections. Using /CONNECT overrides this
|
||||
feature.
|
||||
|
||||
Field 6: This field defines the 'sendq' value for this class. If this
|
||||
field is not present, the default (from config.h) is assigned.
|
||||
|
||||
NOTE: leaving any of the fields out means their value is 0 (ZERO)!!
|
||||
|
||||
example:
|
||||
|
||||
Y:23:120:300:5
|
||||
|
||||
define class 23 to allow 5 auto-connections, which are checked every
|
||||
300 seconds. The connection is allowed to remain silent for 120
|
||||
seconds before a PING is sent. NOTE: fields 3 & 4 are in seconds.
|
||||
|
||||
You may also give I lines a class (again the sixth field to define
|
||||
which class). This is only usefull (currently) for redefining the
|
||||
ping frequency. It can also be useful as a diagnostic to see how
|
||||
much each I line is used when combined with the TRACE output.
|
||||
|
||||
Another feature of connection class is the ability to do automatic
|
||||
routing by using the class as a 'priority'. If you are connected
|
||||
to a server which has a class lower than one of the servers that is
|
||||
'behind' it, the server will disconnect the lower class one and
|
||||
schedule a 'new' connection for the higher class server.
|
||||
|
||||
10. Leaf Connections.
|
||||
|
||||
To stop servers which should only act as leaves from hubs becoming
|
||||
hubs accidently, the L line was introduced so that hubs can be aware
|
||||
of which servers should and shouldnt be treated as leaves. A leaf
|
||||
server is supposed to remain a node for the entirity of its life
|
||||
whilst connected to the IRC server network. It is quite easy, however
|
||||
for a leaf server to be incorrectly setup and create problems by
|
||||
becoming a node of 2 or more servers, ending its life as a leaf. The
|
||||
L line enables the administrator of an IRC 'Hub server' to 'stop' a
|
||||
server which is meant to act as a leaf trying to make itself a hub.
|
||||
If, for example, the leaf server connects to another server which doesnt
|
||||
have an L-line for it, the one which does will drop the connection, once
|
||||
again making the server a leaf.
|
||||
|
||||
L:<SERVER MASK>:*:<SERVER NAME>:<MAX DEPTH>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Field 2 is a mask of which servers the leaf-like attributes are used on
|
||||
when the server receives SERVER messages. The wildcards * and ? may be
|
||||
used within this field for matching purposes. If this field is empty,
|
||||
it acts the same as if it were a single * (ie matches everything).
|
||||
|
||||
Field 4 is the the server connectted to you that for which you want to
|
||||
enforce leaf-like attributes upon.
|
||||
|
||||
Field 5 is the maximum depth allowed on that leaf and if not specified,
|
||||
a value of 1 is assumed. The depth is checked each time a SERVER message
|
||||
is received by the server, the hops to the server being the field checked
|
||||
against this max depth and if greater, the connection to the server that
|
||||
made its leaf too deep has its connection dropped.
|
||||
For the L-line to come into effect, both fields, 2 and 4, must match up
|
||||
with the new server being introduced and the server which is responsible
|
||||
for introducing this new server.
|
||||
|
||||
11. Service Connections (Not yet implemented)
|
||||
|
||||
Introduction.
|
||||
The Service is a special kind of IRC client. It does not have the full
|
||||
abilities of a normal user but can behave in a more active manner than
|
||||
a normal client. Services as they stand now are not fully implemented.
|
||||
The following line can be added to your ircd.conf file to enable a
|
||||
service:
|
||||
|
||||
S:<TARGET Host Mask>:<password>:<service_name>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
|
||||
Field 2:
|
||||
The host mask should be set to match the hosts(s) from which the
|
||||
service will be connecting from. This may be either an IP# or full
|
||||
name (prefered).
|
||||
|
||||
Field 3:
|
||||
This is the password which must be passed in the SERVICE command.
|
||||
|
||||
Field 4:
|
||||
The 'service name' is only used for the purpose of finding the
|
||||
right S-line from the ircd.conf file for password matching. The
|
||||
actual service name used is that set by NICK commands prior to
|
||||
SERVICE being sent.
|
||||
|
||||
To connect a service to your server, you must first create an S-line
|
||||
entry in your ircd.conf file and get your server to read this in (ie
|
||||
rehash or reboot). Once your server has updated itself, you can then
|
||||
attempt to register your connection as a service.
|
||||
Registering as a service is similar to registering as a normal user
|
||||
except that you must send NICK first and then SERVICE. The service
|
||||
command should look something like this:
|
||||
|
||||
SERVICE secretpassword referencename :Service information
|
||||
|
||||
A successfull registering of a service at the server will result in
|
||||
a RPL_YOURESERVICE (383) being sent back to you. Any other reply as
|
||||
a result of sending service indicates an error has occured.
|
||||
|
||||
A service is not a very useful sort of client, it cannot join channels
|
||||
or issue certain commands although most are available to it. Services,
|
||||
however, are not affected by flood control. It is therefore wise to
|
||||
oversee the use of S-lines with some care.
|
||||
|
||||
12. Port Connections
|
||||
|
||||
Introduction.
|
||||
The port line adds flexibility to the server's ability to accept
|
||||
connections. By use of this line in the ircd.conf file, it is easy
|
||||
to setup both Unix Domain ports for the server to accept connections
|
||||
on as well as extra internet ports.
|
||||
|
||||
P:<Internet IP# Mask>:<*>:<*>:<PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
or
|
||||
|
||||
P:<Directory>:<*>:<*>:<PORT>
|
||||
Field: 1 2 3 4 5
|
||||
|
||||
Explanation
|
||||
Internet Ports
|
||||
Field 1
|
||||
The internet IP mask defines where connections may come from and
|
||||
be accepted. The IP mask uses either *'s or 0's as wildcards. The
|
||||
following two lines are the same:
|
||||
|
||||
P:128.2.*:::6664
|
||||
P:128.2.0.0:::6664
|
||||
|
||||
The incoming isnt matched against the mask, rather the ip# string
|
||||
is decoded and compared segment by segment. Thus
|
||||
P:128.2*.1.2:::6664
|
||||
will not match 128.20.1.2.
|
||||
|
||||
Field 5
|
||||
The port number field tells the server which port number it should
|
||||
listen on for incoming connections.
|
||||
|
||||
Unix Socket Ports.
|
||||
Field 1
|
||||
The path set in field 1 should be the directory name in which to
|
||||
create the unix socket for later listening to. The server will
|
||||
attempt to create the directory before creating the unix socket.
|
||||
|
||||
Field 5
|
||||
The port field when used in combination with a pathname in a P-line
|
||||
is the filename created in the directory set in Field 1.
|
||||
|
||||
Example:
|
||||
P:/tmp/.ircd:::6667
|
||||
|
||||
Creates a unix socket in the /tmp/.ircd directory called "6667".
|
||||
The unix socket (file) must be a numerical.
|
||||
|
||||
13. Hub Connections
|
||||
|
||||
In direct contrast to L-lines, the server also implements H-lines to
|
||||
determine which servers may act as a hub and what they may 'hub for'.
|
||||
If a server is only going to supply its own name (ie act as a solitary
|
||||
leaf) then no H-line is required for, else a H-line must be added as
|
||||
follows:
|
||||
|
||||
H:<SERVER MASK>:*:<SERVER NAME>
|
||||
Field: 1 2 3 4
|
||||
|
||||
Explanation:
|
||||
Field 2
|
||||
All servers that are allowed via this H-line must match the mask
|
||||
given in this field.
|
||||
|
||||
Field 4
|
||||
This field is used to match exactly against a server name, wildcards
|
||||
being treated as literal characters.
|
||||
|
||||
Examples:
|
||||
|
||||
H:*.edu:*:*.bu.edu
|
||||
|
||||
Allows a server named "*.bu.edu" to introduce only servers that
|
||||
match the "*.edu" name mask.
|
||||
|
||||
H:*:*:eff.org
|
||||
|
||||
Allow "eff.org" to introduce (and act as a hub for) any server.
|
||||
|
||||
Note: It is possible to have and use multiple H-lines (or L-lines) for
|
||||
the one server. eg:
|
||||
|
||||
H:*.edu:*:*.bu.edu
|
||||
H:*.au:*:*.bu.edu
|
||||
|
||||
is allowed as is
|
||||
|
||||
L:*.edu:*:*.au
|
||||
L:*.com:*:*.au
|
||||
|
||||
|
||||
Appendix A: Difference between IP addresses and hostnames
|
||||
|
||||
|
||||
There are 2 different types of INTERNET addresses, NAME addresses and
|
||||
NUMERIC addresses. NAME addresses look like ENGLISH words (and indeed
|
||||
they are ENGLISH words that refer to a given host). A NAME address looks
|
||||
like "tolsun.oulu.fi" - and that particular address refers to the machine
|
||||
named TOLSUN in Finland. It is a UNIQUE address because no other machine
|
||||
in the world has its NAME address the same as "tolsun.oulu.fi". Anytime
|
||||
you say "telnet tolsun.oulu.fi" - you would always connect to TOLSUN in
|
||||
Finland. NUMERIC addresses refer to those addresses that are made up of
|
||||
NUMBERS for example "128.214.5.6" is the NUMERIC address for TOLSUN. This
|
||||
address is also UNIQUE in that no other machine in the world will be use
|
||||
those NUMERIC numbers. The NUMERIC address is usually more reliable than
|
||||
the NAME address because not all sites can recognize and translate the
|
||||
NAME address into it's numeric counterpart. NUMERIC always seems to work
|
||||
best, but use a NAME address when you can because it is easier to tell
|
||||
what host you are connected to.
|
||||
|
||||
|
||||
Every Unix machine has a file called "/etc/hosts" on it. This file
|
||||
contains NAME and NUMERIC addresses. When you supply IRC with a NAME
|
||||
address it will at first try to find it in /etc/hosts, and then (if it's
|
||||
really smart), use the local Domain Name Server (DNS) to find the NUMERIC
|
||||
address for the host you want to connect to. Thus if you plan to use NAME
|
||||
addresses keep in mind that on SOME sites the entry for the TARGET machine
|
||||
must be found in /etc/hosts or the NAME address will fail. A typical
|
||||
entry in /etc/hosts looks like this:
|
||||
|
||||
130.253.1.15 orion.cair.du.edu orion.du.edu orion # BSD 4.3
|
||||
|
||||
This particular example is the Host ORION at the University of Denver.
|
||||
Notice that on the far left is the NUMERIC Address for orion. The
|
||||
next few ENGLISH words are the NAME addresses that can be used for orion,
|
||||
"orion.cair.du.edu", "orion.du.edu", "orion". ALL of these NAME addresses
|
||||
will return the NUMERIC address "130.253.1.15" which IRC will use to
|
||||
connect to the TARGET UNIX. (when I say TARGET UNIX I am refering to the
|
||||
UNIX you want to connect to for IRC). Any futher questions about
|
||||
/etc/hosts should be directed to "man hosts".
|
||||
|
||||
|
||||
Appendix B: Enabling Summon Messages
|
||||
|
||||
+-----------------------------------------------------------------------+
|
||||
| E N A B L I N G / S U M M O N M E S S A G E S |
|
||||
+-----------------------------------------------------------------------+
|
||||
|
||||
*NOTE* You must have ROOT or special access to the GROUP tty ('/dev')
|
||||
to do this. If you want to allow users around the world to summon
|
||||
users at your site to irc, then you should make sure that summon works.
|
||||
|
||||
The "IRCD" program needs access to the GROUP of '/dev'. This
|
||||
directory is where user TTY's are stored (as UNIX treats each Terminal
|
||||
as a FILE!) IRCD needs GROUP ACCESS to /dev so that users can be
|
||||
SUMMONED to the program by others users that are *in* the program.
|
||||
This allows people from other Universities around the world to SUMMON
|
||||
your users to IRC so that they can chat with them. Berkeley, SUN, HP-UX
|
||||
and most of the newer versions of UNIX check to see if a USER is
|
||||
accepting MESSAGES via the GROUP access rights on their TTY listing
|
||||
in the /dev directory. For example an entry in '/dev' looks like this:
|
||||
|
||||
(Unix Path on BSD 4.3 UNIX is: /dev/ttyp0)
|
||||
|
||||
crw------- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
|
||||
|
||||
You will note that 'jtrim' OWNS this terminal and can READ/WRITE to this
|
||||
terminal as well (which makes sense because I am ENTERING DATA and
|
||||
RECEIVEING DATA back from the UNIX). I logged into this particular
|
||||
UNIX on "April 29th" at "10:35am" and my TTY is "ttyp0". But further
|
||||
of *note* is that I do not have my MESSAGES ON! (mesg n) -- This is
|
||||
how my terminal would look with MESSAGES ON (mesg y):
|
||||
|
||||
crw--w---- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
|
||||
|
||||
With my MESSAGES ON (mesg y) I can receive TALK(1) requests, use the
|
||||
UNIX WRITE(1) command and other commands that allow users to talk
|
||||
to one another. In IRC this would also allow me to get IRC /SUMMON
|
||||
messages. To set up the "IRCD" program to work with /SUMMON type
|
||||
the following: (using ROOT or an account that has access to '/dev').
|
||||
|
||||
% chgrp tty ircd
|
||||
% chmod 6111 ircd
|
||||
|
||||
The above commands read: "Give IRCD access to GROUP tty (which is /dev)
|
||||
and then when ANYONE runs the IRCD allow SETUID and SETGID priviliges
|
||||
so that they can use the /SUMMON command.
|
||||
@@ -1,33 +0,0 @@
|
||||
pub rsa4096 2024-11-18 [SC] [expires: 2030-11-17]
|
||||
36E6F65706E36B0937280299101001DAF48BB56D
|
||||
uid UnrealIRCd releases and patches (for verification of software downloads only!) <releases@unrealircd.org>
|
||||
-----BEGIN PGP PUBLIC KEY BLOCK-----
|
||||
|
||||
mQINBGc7EBEBEADDZzlLVArYr2kE9NlhnuUF31rW3wvZ4avjhzhmO6bL0I0RESZC
|
||||
PrtiFVJyjcSScObOVONFSC2YQiLVpezkKX4AYoqfnsuWfHg3xlGqCY8Ip+V5XJ6v
|
||||
8G5haFFEgTL10UtqzPNymygWmoEr11u3BUKIzAJAuec7dl7PyfGU2JDkl+NtWm31
|
||||
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||||
HVdVFOPDaKzIx6N6+2dm0ZxXIPOISycwEQuk1++E7NyOS5u+lzlFN7RAXR/5Ogv5
|
||||
pZzdcsPXp0RHHVeM8qgV7kvRTG9xhfFcXjs9Hanp2siy80HWs56o7nNN2eQNA31W
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||||
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||||
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||||
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|
||||
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||||
YVMkzjZHPWaBdRQf7KLXasx7/ouM5nIlZdRrPDrCXXiqAlA20aWqvZ8N1wARAQAB
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||||
tGhVbnJlYWxJUkNkIHJlbGVhc2VzIGFuZCBwYXRjaGVzIChmb3IgdmVyaWZpY2F0
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||||
aW9uIG9mIHNvZnR3YXJlIGRvd25sb2FkcyBvbmx5ISkgPHJlbGVhc2VzQHVucmVh
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||||
bGlyY2Qub3JnPokCVAQTAQoAPhYhBDbm9lcG42sJNygCmRAQAdr0i7VtBQJnOxAR
|
||||
AhsDBQkLRzUABQsJCAcCBhUKCQgLAgQWAgMBAh4BAheAAAoJEBAQAdr0i7Vt1hoQ
|
||||
ALCuqTuVqYOiwBsccS8Qt52l+8pOr0hcF49GM+eBM7Evq2tlwL4FOEyzbsO94yRH
|
||||
qTxGg/0puYkF74+vZnS2Vlo/F90FTmypy4oVQr+K/dd11ZEVLEpNcdaXuj68vP4c
|
||||
UCsUPmQyPGERCIlKMe1U+n6yQWgx7xLbuqlOuxcwKDddYa6hhToogUxBbdOZZrYl
|
||||
I4LN38ztSr0xjp0b67gdrMgOByS/r1AOX61L4DL2/glGOCt4GpKWPj8bOrK+Y/eK
|
||||
HRK72TezQ+XPFAqsXNmeaLBVVFM8L3fPBBEmVV5tULZ7+/3Qlyub78/OK3Y1/fV7
|
||||
qFY1S0WnTWY5mBNtUSgF9bGK/UyySNtPFtihmyg0xGQ/cNwiH7QXp38LboEBDoTF
|
||||
lRT42nX1Nw9KpIWqGPTowB4qhN7znAseYkuH1XtDJHm1OKQjUB8lyBupq3cXYUju
|
||||
JJH4zfdpWeLWQktb3D8uQsvEBcIyaVRs8wlPdAQBZBL0cLvE0ACpcsbsua26ihzB
|
||||
ZCGzYmdZvBPpRo2e5xzC9ur3VOQzHqsebFrRKzDD6PgYCgnqJ+03vMToGua9MVX+
|
||||
FFd2BSLO3UGUPdZESNzik2cILyZPRucwGWnL4wh+v+eOP9ZS4QpACye38VkGWUVR
|
||||
YqzzK4QaI3m1xrRbcuCXdiMymWnWV3yW6AU+eGB8aEDW
|
||||
=p0TV
|
||||
-----END PGP PUBLIC KEY BLOCK-----
|
||||
+382
@@ -0,0 +1,382 @@
|
||||
/************************************************************************
|
||||
* IRC - Internet Relay Chat, doc/MANUAL
|
||||
* Copyright (C) 1990, Karl Kleinpaste
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 1, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
Date: 04 Apr 1989
|
||||
Author: Karl Kleinpaste
|
||||
karl@cis.ohio-state.edu
|
||||
|
||||
Last modification: 15 May 1992
|
||||
by Mauri Haikola
|
||||
mjh@stekt.oulu.fi
|
||||
|
||||
|
||||
INTERNET RELAY CHAT
|
||||
a real-time conversational system
|
||||
|
||||
|
||||
* 1: Irc - replacement for talk(1)
|
||||
|
||||
Irc is a functional replacement for and improvement to talk(1). Talk
|
||||
is an old, primitive, atrocious, minimalist sort of keyboard/screen
|
||||
conversation tool, using a grotesque, machine-dependent protocol.
|
||||
Irc does everything talk does, but with a better protocol, allowing
|
||||
more than 2 users to talk at once, with access across the aggregate
|
||||
Internet, and providing a whole raft of other useful features.
|
||||
|
||||
* 2: Entering Internet Relay Chat
|
||||
|
||||
There are two ways to enter Internet Relay Chat. If you are using the
|
||||
emacs lisp client, you need to load the client into your Emacs session
|
||||
and then M-x irc. If you are using the C client (easier for beginners)
|
||||
then type (usually) irc. If you wish to be known by a nickname which
|
||||
is not one's login name, type `irc chosen-nickname' instead.
|
||||
|
||||
* 3: How much can be seen from here
|
||||
|
||||
The universe - seriously.
|
||||
|
||||
This is most formally called Internet Relay Chat. Server hosts are
|
||||
connected via a tree structure. The various servers relay control and
|
||||
message data among themselves to advertise the existence of other
|
||||
servers, users, and the channels and other resources being occupied by
|
||||
those users.
|
||||
|
||||
* 4: Structure
|
||||
|
||||
There is quite a lot of structure to the operation of irc, as
|
||||
compared to crufty old talk(1). Since so little could be done with
|
||||
talk(1), it needed little structure. But to keep track of people
|
||||
spread literally around the world (the system was written by Jarkko
|
||||
Oikarinen of Finland, usually seen on the system as `Wiz'), the
|
||||
structure is useful so that one can speak to exactly those people with
|
||||
whom one wishes to speak.
|
||||
|
||||
** 4.1: Nicknames
|
||||
|
||||
All users of irc are known to the system by a `nickname.' By
|
||||
default, one's nickname is one's login name. Nickname clashes are not
|
||||
allowed; this is enforced by the servers. If one's intended nickname
|
||||
clashes with someone else as one enters chat, one will not be able to
|
||||
complete entry to irc until one changes one's nickname to something
|
||||
else.
|
||||
|
||||
** 4.2: Presence on a channel
|
||||
|
||||
Fundamental to the operation of irc is the concept of a channel. All
|
||||
users are `on a channel' while inside irc. One enters the `null
|
||||
channel' first. One cannot send any messages while not in any
|
||||
chatting channel unless one has set up a private conversation in some
|
||||
way. The number of channels is essentially unlimited - whatever will
|
||||
fit in a string of some ungodly length, that must start with a # sign.
|
||||
|
||||
** 4.3: Main modes of channels
|
||||
|
||||
Public
|
||||
|
||||
This is the default mode for a channel. When one is on a public
|
||||
channel, one can be seen by all other users (if one's own user mode
|
||||
permits this). Anyone can notice users on a public channel and join
|
||||
such a channel's conversation.
|
||||
|
||||
Private
|
||||
|
||||
This means that, although anyone can see that one is using chat, no
|
||||
one can tell what channel one is using unless one is already on that
|
||||
channel with oneself. Since the number of potential channels is in
|
||||
the billions, this is quite some security - all one gives away is the
|
||||
acknowledgement that one is using chat.
|
||||
|
||||
Secret
|
||||
|
||||
While one is on a secret channel, no one who is not on one's channel
|
||||
with oneself can even see that one is there. One's name does not show
|
||||
up in a list of active users. The only indication of one's presence
|
||||
is that, when entering chat, all new users are told that there are "N
|
||||
users on P servers." If one checks on all users and finds less than N
|
||||
of them, one knows that others are hiding on secret channels. But a
|
||||
secret channel user still cannot be found except by brute-force
|
||||
checking through all channels, a hopeless proposition in the face of
|
||||
the huge number of possible channel names. Security through obscurity
|
||||
finally means something.
|
||||
|
||||
Changing the mode
|
||||
|
||||
The mode of a channel (private, secret, invite-only, moderated,
|
||||
topic-limited, person-number-limited, no-messages-to-channel, ban
|
||||
someone from channel) is set by the channel operator, who is the
|
||||
first person to join a channel, or someone who has had channel
|
||||
operatorship bestowed on them by another channel operator.
|
||||
|
||||
|
||||
*** 4.4: Conversations not using channels
|
||||
|
||||
It is possible to conduct conversations with others without using the
|
||||
formalized channel structure. Doing so requires that two people set
|
||||
themselves up for private conversation using special commands; see
|
||||
User Commands below.
|
||||
|
||||
* 5: Screen/keyboard structure
|
||||
|
||||
Chat is a full-screen utility. It takes over the screen, with the
|
||||
bulk of activity happening in the top N-2 lines, a modeline (vaguely
|
||||
emacs-like) on the next to last line, and one's input being entered on
|
||||
the last line. A very good version of client is the IRC-II client,
|
||||
avaliable on anonymous ftp from various sites around the world.
|
||||
|
||||
** 5.1: Keyboard input
|
||||
|
||||
When typing commands at irc, one has a minimalist line-editing
|
||||
facility in an emacs style. That is, ^A moves the cursor to the
|
||||
beginning of the line, ^E goes to the end, ^D deletes the character
|
||||
under the cursor, ^K kills from the cursor to the end, and so on.
|
||||
|
||||
** 5.2: Screen activity
|
||||
|
||||
Almost everything happens in the upper bulk of the screen. This
|
||||
includes both messages from other users, as well as the output of the
|
||||
control commands.
|
||||
|
||||
Normal messages from other users appear with the originating nickname
|
||||
in <angle brackets>. Private messages arrive with the originating
|
||||
nickname in *asterisks*. Messages which one sends to everyone appear
|
||||
with a preceding "> " whereas messages which one sends privately to
|
||||
one other user appear with "-> *nickname*."
|
||||
|
||||
Other output (e.g., /who commands, invitations from other users to
|
||||
join channels, and so forth) appears interspersed with other activity
|
||||
on the screen.
|
||||
|
||||
* 6: Command structure
|
||||
|
||||
Ordinary text typed at irc is sent as one's messages to everyone else
|
||||
on the same channel, modulo personal choices for private messages and
|
||||
the like. Commands to irc itself all begin with a command character,
|
||||
which is initially `/' but may be changed to any other character
|
||||
desired.
|
||||
|
||||
Commands may in general be abbreviated to a unique prefix.
|
||||
|
||||
** 6.1: Leaving irc
|
||||
|
||||
The way to get out of irc is to enter the /signoff command. "/si" is
|
||||
sufficient. Also equivalent are "/exit," "/bye," and "/quit." A
|
||||
signoff command may include a comment which will be seen by everyone
|
||||
on the current channel of the person who left.
|
||||
|
||||
** 6.2: Getting help
|
||||
|
||||
Type "/help." Follow the instructions.
|
||||
|
||||
** 6.3: User commands
|
||||
|
||||
The most important commands supported by irc are:
|
||||
|
||||
help signoff who whois
|
||||
list topic join channel
|
||||
links msg invite ignore
|
||||
users stats nick away
|
||||
info clear query cmdch
|
||||
date mode
|
||||
|
||||
*** 6.3.1: help
|
||||
|
||||
Information on how to use the rest of the system is available via
|
||||
/help. The modeline says so as well.
|
||||
|
||||
*** 6.3.2: signoff {comment}
|
||||
|
||||
/signoff exits chat. Optional comment may be included; see above.
|
||||
|
||||
*** 6.3.3: who
|
||||
|
||||
/who returns information on who is using chat. /who without arguments
|
||||
prints info on all users that can be seen. Users of public channels
|
||||
show up with their channel identified. Users of private channels
|
||||
appear, but they are specified as being on a private, unspecified
|
||||
channel. Users of secret channels and users whose user mode is +i
|
||||
(invisible) do not appear at all.
|
||||
|
||||
Giving a channel name as an argument to /who returns only those users of the
|
||||
specified channel. This still doesn't show users of secret channel or
|
||||
invisible users one is actually on the same channel with them. Users
|
||||
of private channels are shown, if an exact channel name is given.
|
||||
|
||||
*** 6.3.4: whois
|
||||
|
||||
This returns information about individual users. Say "/whois
|
||||
nickname" to get information on the login name and host from which the
|
||||
nicknamed user comes.
|
||||
|
||||
*** 6.3.5: topic
|
||||
|
||||
Channels can be given off-the-cuff "topics." Saying "/topic some
|
||||
string of text" will associate that topic with the current channel.
|
||||
|
||||
*** 6.3.6: list
|
||||
|
||||
/list will give lists of active channels, the number of users of each,
|
||||
and the topics therewith associated. Again, secret channels do not
|
||||
appear and private channels only appear as Prv.
|
||||
|
||||
*** 6.3.7: join & channel
|
||||
|
||||
/join or /channel are the means to enter a channel. Give the channel
|
||||
name as an argument. If this is a secret or hidden channel, /who
|
||||
commands will show oneself and any other users of one's channel.
|
||||
|
||||
One's arrival on a channel is announced to the rest of the users
|
||||
already on that channel. Silent, anonymous "lurking" is not
|
||||
supported.
|
||||
|
||||
*** 6.3.8: links
|
||||
|
||||
/links lists the currently-active set of chat servers. Beware: this
|
||||
list can be quite long, and will undoubtedly get longer as chat gains
|
||||
wider use. As of 15 May, 1992, about 130 servers is typical.
|
||||
|
||||
*** 6.3.9: msg
|
||||
|
||||
A single message can be sent privately to a certain user with /msg.
|
||||
Type /msg nickname and the text to be sent. It will be sent privately
|
||||
to the indicated nickname.
|
||||
|
||||
*** 6.3.10: invite
|
||||
|
||||
If there is a user online to whom one wishes to speak, one may invite
|
||||
that user to join oneself on a certain channel. One types "/invite
|
||||
nickname" with an optional channel number. The receiving user gets a
|
||||
one-line message indicating the sender and the invitation. The
|
||||
receiving user is free to ignore the invitation, of course.
|
||||
|
||||
*** 6.3.11: ignore
|
||||
|
||||
If one wants to ignore messages sent by some other user or users, it
|
||||
may be done with /ignore command. One can ignore someone by their
|
||||
nickname, or by their user@host data. Wildcards may be used.
|
||||
|
||||
*** 6.3.12: users
|
||||
|
||||
/users will return a list of the users logged into one's system. With
|
||||
an optional hostname identifying a chat server host, the users logged
|
||||
into that system will be listed.
|
||||
|
||||
*** 6.3.13: stats
|
||||
|
||||
This command returns counts of various protocol operations of one's
|
||||
chat server. It is neither particularly useful nor interesting to
|
||||
users other than operators.
|
||||
|
||||
*** 6.3.14: nick
|
||||
|
||||
One can change nicknames by issuing "/nick new-nickname." All users
|
||||
on one's channel will be advised of the change. NOTE: If one enters
|
||||
chat with a nickname clash (e.g., one's login name is the same as
|
||||
someone else's, and the other user got there first), the system will
|
||||
not let one enter until one issues a /nick command with a unique
|
||||
nickname.
|
||||
|
||||
*** 6.3.15: away
|
||||
|
||||
Sometimes, one wishes to remain connected to the chat system, but one
|
||||
must be elsewhere for a while. One can issue an /away command with
|
||||
arbitrary text as argument, which will mark oneself as being away. If
|
||||
someone sends an away'd user a private message (via /msg or in a
|
||||
private session set up via /query; see below), the sender will get a
|
||||
message back from the server indicating the away-ness and the message
|
||||
which was set.
|
||||
|
||||
*** 6.3.16: info
|
||||
|
||||
/info returns information regarding the author and copyright of the
|
||||
chat system.
|
||||
|
||||
*** 6.3.17: clear
|
||||
|
||||
At times, one wishes that one's screen weren't so cluttered. /clear
|
||||
makes it so.
|
||||
|
||||
*** 6.3.18: query
|
||||
|
||||
This command is used to set up private communications `outside' the
|
||||
normal channel system.
|
||||
|
||||
When one enters "/query nickname," the indicated nickname is set up as
|
||||
the sole recipient of anything which one types thereafter. Thus, if
|
||||
user A executes "/query B" and user B executes "/query A," they have
|
||||
set up a private communication between themselves. Significantly, it
|
||||
remains possible for them to stay on their respective channels, which
|
||||
need not be the same, and listen to whatever conversation is going on
|
||||
around them as well, though they cannot respond to that ambient
|
||||
conversation without leaving the private conversation they have set up.
|
||||
|
||||
One leaves this private mode by issuing /query without arguments.
|
||||
|
||||
*** 6.3.19: cmdch
|
||||
|
||||
The `/' character may not be best for some people to use as their
|
||||
command character. It can be changed with "/cmdch <character>."
|
||||
|
||||
*** 6.3.20: mode
|
||||
|
||||
This command can be used for altering the various modes of a channel
|
||||
(see the explanation of channel modes above). /mode command can only
|
||||
be issued by channel operators.
|
||||
|
||||
** 6.4: Operator commands
|
||||
|
||||
The chat system administrators on each host have additional
|
||||
responsibilities and power over the configuration and operation of the
|
||||
servers. The commands to do so are delineated below.
|
||||
|
||||
*** 6.4.1: oper
|
||||
|
||||
Users who have the potential for operator privileges initially invoke
|
||||
those privileges by "/oper nickname password," where nickname is the
|
||||
nickname under which operation is intended, and password is the
|
||||
password known to the chat system for that nickname.
|
||||
|
||||
*** 6.4.2: kill
|
||||
|
||||
Obnoxious users had best beware the operator who's fast on the /kill
|
||||
command. "/kill nickname" blows any given nickname completely out of
|
||||
the chat system.
|
||||
|
||||
Obnoxiousness is not to be tolerated. But operators should not use
|
||||
/kill lightly.
|
||||
|
||||
*** 6.4.3: quote
|
||||
|
||||
Raw access to the underlying server protocol is possible through the
|
||||
user of the /quote command. "/quote any text at all" is used to send
|
||||
direct, unmodified commands to the servers. This has a wide variety
|
||||
of uses, such as deliberately killing a local or remote chat daemon,
|
||||
invoking operator privileges for otherwise-operator-priv-forbidden
|
||||
users, and related tasks. It is, again, a very powerful operation,
|
||||
and not to be used lightly.
|
||||
|
||||
* 7: Questions, problems, troubles?
|
||||
|
||||
If you have problems, please contact Christopher Davis (ckd@eff.org) or
|
||||
Helen Rose (hrose@eff.org). Known as "ckd" and "Trillian" on irc,
|
||||
respectively. You can also ask for help on some of the operator
|
||||
channels on irc, for example #twilight_zone and #eu-opers. They will
|
||||
be able to assist you in whatever problems you are having with IRC.
|
||||
|
||||
+241
@@ -0,0 +1,241 @@
|
||||
Internet Relay Chat Operator Etiquette Guide (May, 1992)
|
||||
[ $Id$ ]
|
||||
|
||||
Welcome! You've either been selected to be an IRC Operator or you have set
|
||||
up your server and thus have taken on the dual task of IRC Server
|
||||
Administrator and IRC Operator. Your future days will be filled with hours
|
||||
of fun chatting on IRC, and then wondering why everyone you talked to went
|
||||
away, because the links had apparently broken.
|
||||
|
||||
Linking:
|
||||
========
|
||||
|
||||
You will be assigned links from the IRC Routing Coordinators. Please
|
||||
use these links and these links ONLY. The links have been designed to
|
||||
maximize efficiency and make delays in chatting minimal. You will
|
||||
usually be given two links, one to each regional backbone site.
|
||||
Connect to the primary site first and then to the secondary site. You
|
||||
should not need to connect to any other sites. You will be informed if
|
||||
this policy changes.
|
||||
|
||||
Kills
|
||||
=====
|
||||
|
||||
/kill is a special operator command. You should use it with
|
||||
care, and only if absolutely needed. The format is as follows:
|
||||
/kill NICKNAME comment. Comment can be a phrase of almost any length
|
||||
(within reason) and should be used for specifying the reason of the kill.
|
||||
Example: /kill Trillian She's a Ghost
|
||||
IRC Ghosts are created after a net split has occured and the net has yet to
|
||||
relink.
|
||||
|
||||
/wallops PHRASE This is used to talk to those users who have their
|
||||
user mode set to +w. /wallops used to be a way for operators to talk
|
||||
about important matters in linking etc., but it has little use
|
||||
nowadays.
|
||||
|
||||
/TRACE command /TRACE is useful to know what servers are connected to
|
||||
what. Sometimes /trace can be confusing, especially if you are using
|
||||
it for the first time. Here is an example of a trace from
|
||||
stekt1.oulu.fi to cdc835.cdc.polimi.it.
|
||||
|
||||
/TRACE cdc835.cdc.polimi.it
|
||||
|
||||
*** Link stekt1.oulu.fi<2.7.2> ==> cdc835.cdc.polimi.it
|
||||
*** Link rieska.oulu.fi<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link nic.funet.fi<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link ircserver.et.tudelft.nl<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link vesuv.unisg.ch<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Link apollo.di.unipi.it<2.7.1>e ==> cdc835.cdc.polimi.it
|
||||
*** Oper Class[10] ==> Allanon[cdc835.cdc.polimi.it]
|
||||
*** User Class[11] ==> Lupandy[plus2.usr.dsi.unimi.it]
|
||||
*** Serv Class[3] ==> apollo.di.unipi.it[131.114.4.36] 132S 445C
|
||||
*** User Class[11] ==> Punk[pluto.sm.dsi.unimi.it]
|
||||
*** User Class[11] ==> TheEdge[pluto.sm.dsi.unimi.it]
|
||||
*** User Class[10] ==> Mork[cdc835.cdc.polimi.it]
|
||||
*** User Class[11] ==> Lollo[c700-2.sm.dsi.unimi.it]
|
||||
*** User Class[11] ==> Attila[hp2.sm.dsi.unimi.it]
|
||||
*** Class 0 Entries linked 1
|
||||
*** Class 11 Entries linked 5
|
||||
*** Class 10 Entries linked 2
|
||||
*** Class 3 Entries linked 1
|
||||
|
||||
From this output you can see that the route goes first to
|
||||
rieska.oulu.fi (running version 2.7.1e), then nic.funet.fi,
|
||||
ircserver.et.tudelft.nl, vesuv.unisg.ch, and apollo.di.unipi.it, after
|
||||
which cdc835 is the next server. Then we see the connections on
|
||||
cdc835: One operator (Allanon) and 6 users are on line. The class of
|
||||
each connection is given. There is only one server connected to cdc835
|
||||
at the moment, and that server is apollo.di.unipi.it (cdc835 is said
|
||||
to be a "leaf" server at the moment). The numbers 132S 445C in the end
|
||||
of line tell us, that there are 132 servers and 445 clients connected
|
||||
to the servers from apollo onwards. Finally we see a grand total of
|
||||
connections in each connection class.
|
||||
|
||||
|
||||
/SQUIT server {comment}
|
||||
/squit isolates a specified server from the next closest server, when
|
||||
you look at it along the trace path starting from your server.
|
||||
This is usually used in conjunction with CONNECT (explained later) to
|
||||
reroute traffic. This will be described in detail in the section
|
||||
"routing", preceding CONNECT.
|
||||
|
||||
Usage (and examples):
|
||||
|
||||
/squit E
|
||||
|
||||
If the network looks like this initially (and you are on server A)
|
||||
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E <---> F <---> ... (rest of the net)
|
||||
|
||||
|
||||
Then after issuing the previous /squit the network would look like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
|
||||
|
||||
G <---> E <---> F <---> ...
|
||||
|
||||
|
||||
/squit E {comment}
|
||||
|
||||
It usually helps to give a reason why you are sending a
|
||||
SQUIT for a server. This can be accomplished by sending
|
||||
the command "/squit server This link is making the US route
|
||||
through Finland". The SQUIT will then be sent out, and the
|
||||
server sending the squit will WALLOP sending the comment
|
||||
so all operators can see it.
|
||||
|
||||
/CONNECT server {portnum server2}
|
||||
/connect is used to establish a link between two servers. These
|
||||
connections must be authorized by each server's ircd.conf file, but
|
||||
any operator can issue a CONNECT between authorized servers. This
|
||||
command is most often used in conjunction with SQUIT to reroute
|
||||
traffic.
|
||||
If only one argument is given, this command causes the server you
|
||||
are on to attempt to connect to the server specified. For example,
|
||||
"/connect B" (in the previous example) would cause your server (A) to
|
||||
connect to B.
|
||||
Suppose you wanted to reconnect server F to server E? You cannot
|
||||
contact server F since it is no longer part of your network. However,
|
||||
you can tell server E to connect to it. A remote CONNECT can be issued
|
||||
to server E.
|
||||
|
||||
Examples (assume you are on server A):
|
||||
|
||||
/connect B
|
||||
|
||||
If the network initially looks like this:
|
||||
|
||||
A B <---> ... (rest of network)
|
||||
|
||||
Then afterwards (if the connection succeeds) the network will look
|
||||
like this:
|
||||
|
||||
A <---> B <---> ...
|
||||
|
||||
|
||||
In the example where you wanted to reconnect server E to F, the
|
||||
following syntax would be appropriate (note: we are assuming that
|
||||
F's irc socket port is 6667, which is the default)
|
||||
|
||||
/connect F 6667 E
|
||||
|
||||
If the network initially looks like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E F <---> ...
|
||||
|
||||
Then after your CONNECT request the network topology will look like this:
|
||||
|
||||
A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E <---> F <---> ...
|
||||
|
||||
Be careful when connecting servers that you know which command to
|
||||
use! If you simply issued "/connect F" from your server, the
|
||||
network would look like this:
|
||||
|
||||
|
||||
... <---> F <---> A <---> B <---> C <---> D
|
||||
^
|
||||
|
|
||||
v
|
||||
G <---> E
|
||||
|
||||
which for various reasons (discussed below) might be very
|
||||
undesirable.
|
||||
|
||||
Routing
|
||||
=======
|
||||
|
||||
When and how should you do rerouting? This depends on where your
|
||||
server is topologically located and whether you route traffic. If you
|
||||
are a leaf node (i.e. only connect to one server at a time) then
|
||||
chances are you won't need to do any routing at all. Your ircd.conf
|
||||
file should be written to connect to the best possible servers first
|
||||
before trying alternates. At the most, you may decide to squit an
|
||||
alternate server and connect to your primary if/when it goes back up.
|
||||
This only involves local squits, however.
|
||||
|
||||
If you are operating a backbone site, you may find yourself
|
||||
rerouting things quite often. If the servers badger.ugcs.caltech.edu
|
||||
(Pasadena, CA), irc.mit.edu (Boston, MA), minnie.cc.utexas.edu
|
||||
(Austin, TX) and ucsu.colorado.edu (Boulder, CO) were routing traffic
|
||||
in the following way:
|
||||
|
||||
... <---> minnie <---> badger <---> bucsd <---> ucsu <---> ...
|
||||
|
||||
It would make sense to either squit ucsu and reconnect it to minnie,
|
||||
or disconnect minnie from badger and connect to ucsu, because
|
||||
topologically (and geographically) ucsu and minnie are rather close.
|
||||
There are occasions when US traffic for some reasons winds up being
|
||||
routed through Australia. This is another case where traffic should
|
||||
definitely be rerouted. However, there are sometimes occasions when
|
||||
routing is going through "backdoor" methods. If you see something
|
||||
totally outrageous (like the east coast and the west coast being
|
||||
connected by eff.org) please ask for example on channel #twilight_zone
|
||||
before you send any squits, because chances are, it's like that for a
|
||||
reason.
|
||||
|
||||
Of course, any operator can remotely squit or connect servers, so
|
||||
if you see a problem and you're sure you know how to fix it, it's a
|
||||
good idea to do so. If the operator of a server which is is being
|
||||
routed poorly is online, it's probably best to contact him/her first,
|
||||
though.
|
||||
|
||||
Chances are that hub operators will be more familiar with the
|
||||
general topology of the network and which servers connect to which
|
||||
(which is why most of the manual routing is left to them), so if you
|
||||
have any problems, talk to the other operators on operator channels
|
||||
(#twilight_zone, #eu-opers etc.) That's what they are there for!
|
||||
Also, be aware that servers will notify all the operators online of
|
||||
remote SQUITs and CONNECTs via WALLOPS.
|
||||
|
||||
Please let us know if there should be any additions to this guide. Again,
|
||||
this is not MANDATORY, this is just a GUIDE. Please conduct yourself as
|
||||
an IRC Operator would...you are looked upon for assistance, both emotional
|
||||
and mental.
|
||||
|
||||
Helen Rose Christopher Davis Noah Friedman
|
||||
<hrose@cs.bu.edu> <ckd@cs.bu.edu> <friedman@ai.mit.edu>
|
||||
|
||||
January, 1991
|
||||
|
||||
|
||||
Updated by
|
||||
|
||||
Mauri Haikola
|
||||
<mjh@stekt.oulu.fi>
|
||||
|
||||
May, 1992
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,123 +0,0 @@
|
||||
Rules about patches & modifications to UnrealIRCd
|
||||
|
||||
1. When making a change, always add a small description in the commit log.
|
||||
Don't forget to mention the bug# and credit the reporter (if any).
|
||||
|
||||
2. If new files are made, they must contain proper copyright headers.
|
||||
|
||||
3. Each bug or feature should have a bug# so people can have a discussion
|
||||
about it. This has a few implications (read!!):
|
||||
* People must report bugs/feature requests to bugs.unrealircd.org and
|
||||
not on IRC, e-mail, etc.
|
||||
* That means other people can see the bug# and comment on it. This means
|
||||
discussion is easy to read back for each issue and not spread between
|
||||
several IRC logs.
|
||||
Furthermore, by using the bugtracker instead of directly committing,
|
||||
people could point out that there might be a better way to do things
|
||||
than you originally thought, or it might be that other devs don't like
|
||||
it at all.
|
||||
* If a head coder has 'acknowledged' or 'confirmed' the issue or stated
|
||||
in a comment that it's OK to implement, then any dev may take the issue.
|
||||
The dev should change the status to 'assigned' and work on it, then
|
||||
commit and change it to 'resolved', set 'fixed in version' to the
|
||||
correct release, and add a comment pasting the relevant commit log.
|
||||
Of course other guidelines, in particular rule #7, still applies.
|
||||
|
||||
4. If you don't have direct write access to the repository then you can
|
||||
submit changes as as PR on github. It is very much preferred to also
|
||||
have a bugs.unrealircd.org entry for it as well (see previous item).
|
||||
|
||||
5. For the stable branch, in general, only commit changes that have an
|
||||
associated bugid# and/or were discussed.
|
||||
For branches currently in development (alpha/beta) there's more freedom
|
||||
and if you think the change will be small and is fine without a
|
||||
discussion then feel free to commit.
|
||||
|
||||
6. Regarding reidenting, restructuring or other major code cleanups: please
|
||||
discuss before doing so. The other devs might not agree with you on the
|
||||
particular cleanup you have in mind which would result in another
|
||||
clean-up-the-cleanup commit.
|
||||
You may, however reindent and clean up individual sections when you are
|
||||
working on fixing a particular bug# or implementing a new feature. In fact
|
||||
you're encouraged to do so if the code is confusing without it. However,
|
||||
obey the style of Unreal's code (mostly outlined in this document)
|
||||
and do not introduce yet another (new) style. Also, be careful with doing
|
||||
any cleanup: if you're unsure in any way about the use of something,
|
||||
or something that looks redundant on first sight, then look more
|
||||
carefully... it might indeed be useless and/or redundant, but it might
|
||||
also be a subtle thing that can create great bugs when 'cleaned up'.
|
||||
|
||||
7. During the Release Candidate stage (from RC1 until the final release)
|
||||
only the head coder may commit directly, all others should ask and
|
||||
present their patch before committing. Yes, even if you are changing
|
||||
only 1 line of code or text.
|
||||
|
||||
9. UnrealIRCd should compile on all supported operating systems and
|
||||
platforms, using GCC 3 or higher on *NIX, and Visual Studio 2008 or
|
||||
higher on Windows. This means you cannot blindly use all C99 extensions.
|
||||
|
||||
10. Coders must test their code before committing.
|
||||
|
||||
11. /*
|
||||
* These kind of comments
|
||||
*/
|
||||
|
||||
NOT
|
||||
|
||||
// These kind of comments
|
||||
|
||||
12. if (something == 1)
|
||||
{
|
||||
moo; /* comment */
|
||||
/* This does what what what */
|
||||
cow(go(moo));
|
||||
}
|
||||
|
||||
NOT
|
||||
|
||||
if (something == 1) {
|
||||
}
|
||||
|
||||
13. Do not touch version.c.SH or version.h, unless you are a head coder.
|
||||
If you need a credit in, contact us
|
||||
|
||||
14. Protocol changes must be discussed before making patches for it.
|
||||
|
||||
15. We do NOT rip people off. If we use other people's code, it MUST be
|
||||
properly credited.
|
||||
|
||||
16. We use tabsize 8 and we use tabs AND NOT SPACES.
|
||||
Some code is old and horrible and has a mix of tabs and spaces used for
|
||||
spacing, that's something we do not want to have ;)
|
||||
|
||||
17. Be careful about overflows. Do not do any unchecked string copies.
|
||||
Instead of strcpy, strcat and sprintf/ircsprintf, use the following
|
||||
functions: strlcpy, strlcat, snprintf/ircnsprintf.
|
||||
If you are copying/writing character-by-character or word-by-word in a
|
||||
loop, eg using *p++ = x; then be very sure about your size counting.
|
||||
Often it's better to avoid such code altogether, by simply using
|
||||
strlcat for everything.
|
||||
|
||||
18. Speed. When optimizing or writing code, keep in mind that readability and
|
||||
stability comes FIRST, and after that comes speed. So we'd rather prefer some
|
||||
readable code (even if difficult) over some odd highly optimized routine which
|
||||
nobody understands, is difficult to extend, and might have several bugs.
|
||||
As mentioned earlier: use ircsnprintf, not snprintf (this is because
|
||||
ircsnprintf is optimized for simple strings like the ones we use).
|
||||
ircsnprintf calls snprintf when it finds a (non-simple) format specifier it
|
||||
can't handle. Simple format specifiers do not have prefixes other than
|
||||
h and l.
|
||||
|
||||
19. Initialize your structs and use the proper memory calls.
|
||||
In UnrealIRCd we use safe_alloc, safe_free, safe_strdup and safe_strldup.
|
||||
Do NOT use malloc, calloc or strdup.
|
||||
|
||||
20. Comment your code! This should speak for itself...
|
||||
Put comments wherever you think they are needed, to aid any further coders
|
||||
with reading your code.. and, in fact, it will aid yourself as well if you
|
||||
would look back at your code 2 years later.
|
||||
If there's some obscure pitfall, DO mention it! Don't just "hope" a next
|
||||
author will see it like you did.
|
||||
|
||||
21. Use enums whenever possible, rather than #define constants. Besides making
|
||||
things more clean, it also aids debugging.
|
||||
@@ -0,0 +1,329 @@
|
||||
Written by ^MrMike^ (mike@sector001.org) for the UnrealIRCd
|
||||
Modified by codemastr to include a few other commands
|
||||
(note, this file will be updated in CVS asap)
|
||||
|
||||
PRIVMSG
|
||||
- Used to send a message to a person or a channel
|
||||
Syntax: MSG <nick>,<nick2>,<nick3>,<nick4> <text>
|
||||
Example: PRIVMSG Stskeeps :Hello. Unreal is a very good ircd.
|
||||
Example: PRIVMSG Stskeeps,codemastr,DrBin :Hello Unreal Coding Team
|
||||
|
||||
NOTICE
|
||||
- Mainly used for one-time communication or for the results of a command.
|
||||
Syntax: NOTICE <nick>,<nick2>,<nick3>,<nick4> <text>
|
||||
Example: NOTICE codemastr :Hi. How are you?
|
||||
Example: NOTICE codemastr,Stskeeps :Hi codemastr and Stskeeps.
|
||||
|
||||
MODE
|
||||
- Used to change the mode of a channel or a user. You can only change modes for channel you are an Operator or Half-Op on. Also, you can only changes user modes for yourself.
|
||||
Syntax: MODE <channel/user> <mode>
|
||||
Example: MODE #UnrealIRCD +tn
|
||||
Example: MODE #UnrealIRCD +ootn codemastr Stskeeps
|
||||
|
||||
NICK
|
||||
- Changes your "online identity" on a server. All those in the channel you are in will be alerted of your nickname change.
|
||||
Syntax: NICK <new nickname>
|
||||
Example: NICK |codemastr|
|
||||
|
||||
JOIN
|
||||
- Used to enter one or more channels on an IRC server. All occupants of the channel will be notified of your arrival.
|
||||
Syntax: JOIN <chan>,<chan2>,<chan3>
|
||||
Example: JOIN #UnrealIRCD
|
||||
Example: JOIN #UnrealIRCD,#OperHelp
|
||||
|
||||
PING
|
||||
- Determines the amount of lag (time it takes for a response to reach a person and come back) between yourself and someone else.
|
||||
Syntax: PING <user>
|
||||
Example: PING Stskeeps
|
||||
|
||||
WHOIS
|
||||
- Shows information about the user in question, such as their "name", channels they are currently in, their hostmask, etc.
|
||||
Syntax: WHOIS <user>
|
||||
Example: WHOIS DrBin
|
||||
|
||||
ISON
|
||||
- Used to determine of a certain user or users are currently on the IRC server based upon their nickname.
|
||||
Syntax: ISON <user> <user2> <user3> <user4>
|
||||
Example: ISON Stskeeps DrBin codemastr NickServ ChanServ OperServ MemoServ
|
||||
|
||||
USER
|
||||
- Used during registration to server (i.e. during inital connection sequence.)
|
||||
|
||||
PART
|
||||
- Used to part (or leave) a channel you currently occupy. All those in the channel will be notified of your departure.
|
||||
Syntax: PART <chan>,<chan2>,<chan3>,<chan4>
|
||||
Example: PART #UnrealIRCD
|
||||
Example: PART #UnrealIRCD,#OperHelp
|
||||
|
||||
QUIT
|
||||
- Disconnects you from the IRC server. Those in the channels you occupy will be notified of your departure. If you do not specify a reason, your nickname becomes the reason.
|
||||
Syntax: QUIT <reason>
|
||||
Example: QUIT Leaving!
|
||||
|
||||
USERHOST
|
||||
- Returns the userhost of the user in question. Usually used by scripts or bots to retrieve userhost information.
|
||||
Syntax: USERHOST <nickname>
|
||||
Example: USERHOST codemastr
|
||||
|
||||
SVSNICK
|
||||
- Can only be used by a U:Lined server (i.e. services). Changes the nickname of the user in question.
|
||||
Syntax: SVSNICK <nickname> <new nickname> :<timestamp>
|
||||
Example: SVSNICK Stskeeps Techie :963086432
|
||||
|
||||
SVSMODE
|
||||
- Can only be used by a U:Lined server (i.e. services). Changes the mode of the channel or user in question.
|
||||
Syntax: SVSMODE <channel/user> :<mode>
|
||||
Example: SVSMODE #UnrealIRCD :+o Stskeeps
|
||||
Example: SVSMODE codemastr :+i
|
||||
|
||||
LUSERS
|
||||
- Provides local and global user information (such as current and maximum user count).
|
||||
Syntax: LUSERS <server>
|
||||
|
||||
CHANSERV
|
||||
- Will send a secure message to ChanServ. Similar to /msg ChanServ, but more secure. May not work if server is configured improperly.
|
||||
|
||||
TOPIC
|
||||
- Sets/Changes the topic of the channel in question, or just display the current topic.
|
||||
Syntax: TOPIC <channel>
|
||||
Syntax: TOPIC <channel> <topic>
|
||||
Example: TOPIC #operhelp
|
||||
Example: TOPIC #UnrealIRCD Welcome to the Unreal IRCD Home Channel.
|
||||
|
||||
INVITE
|
||||
- Sends a user an invitation to join a perticular channel. You must be an operator on the channel in order to invite a user into it.
|
||||
Syntax: INVITE <user> <channel>
|
||||
Example: INVITE codemastr #OperHelp
|
||||
|
||||
KICK
|
||||
- Removes a user from a channel. Can only be used by Operators or Half-Ops. If no reason is specified, your nickname becomes the reason.
|
||||
Syntax: KICK <channel> <user> <reason>
|
||||
|
||||
WALLOPS
|
||||
- Sends a "message" to all those with the umode +w. Only IRCops can send wallops, while anyone can view them.
|
||||
Syntax: WALLOPS <message>
|
||||
|
||||
KILL
|
||||
- Forcefully disconnects a user from an IRC Sever. Can only be used by IRCops.
|
||||
Syntax: KILL <user> <reason>
|
||||
Example: KILL Clone5 Cloning is not allowed
|
||||
|
||||
AWAY
|
||||
- Sets your online status to "away".
|
||||
Syntax: AWAY <reason> (AWAY without a reason will unset you away)
|
||||
Example: AWAY Walking the dog...
|
||||
|
||||
SQUIT
|
||||
- Disconnects an IRC Server from the network
|
||||
Syntax: SQUIT <server>
|
||||
Example: SQUIT leaf.*
|
||||
|
||||
WHO
|
||||
- Searches user information (-i users only) for supplied information. IRCops are a ble to search +i users.
|
||||
Syntax: WHO <search>
|
||||
Example: WHO *.aol.com
|
||||
|
||||
WHOWAS
|
||||
- Retrieves previous 'WHOIS' information for users no longer connected to the server.
|
||||
Syntax: WHOWAS <nickname>
|
||||
Example: WHOWAS Stskeeps
|
||||
|
||||
LIST
|
||||
- Provides a complete listing of all channels on the network. If a search string is specified, it will only show those matching the search string.
|
||||
Syntax: LIST <search string>
|
||||
Example: LIST
|
||||
Example: LIST *ircd*
|
||||
|
||||
NAMES
|
||||
- Provides a list of users on the specified channel.
|
||||
Syntax: NAMES <channel>
|
||||
Example: NAMES #help
|
||||
|
||||
OPER
|
||||
- Attempts to give a user IRCop status.
|
||||
Syntax: OPER <uid> <pass>
|
||||
Example: OPER codemastr codeit
|
||||
|
||||
CONNECT
|
||||
- Links another IRC server to the one you are currently on. Remote connections are also possible.
|
||||
Syntax: CONNECT <server>
|
||||
Syntax: <CONNECT> <hub> <port> <leaf>
|
||||
Example: CONNECT leaf.*
|
||||
Example: CONNECT hub.* 6667 leaf.*
|
||||
|
||||
VERSION
|
||||
- Provides version information of the IRCD software in usage.
|
||||
Syntax: VERSION
|
||||
|
||||
STATS
|
||||
- Provides certain statistical information about the server (for example, u will provide uptime information).
|
||||
Syntax: STATS <letter>
|
||||
Example: STATS u
|
||||
|
||||
LINKS
|
||||
- Lists all of the servers currently linked to the network.
|
||||
Syntax: LINKS
|
||||
|
||||
ADMIN
|
||||
- Provides administrative information regarding the server.
|
||||
Syntax: ADMIN <server>
|
||||
|
||||
SAMODE
|
||||
- Allowed a services administrator to change the mode on a channel, without having operator status.
|
||||
Syntax: SAMODE <channel> <mode>
|
||||
Example: SAMODE #UnrealIRCD +m
|
||||
|
||||
SVSKILL
|
||||
- Can only be used by a U:Lined server. Forcefully disconnects a user from the network.
|
||||
Syntax: SVSKILL <user> <reason>
|
||||
Example: SVSKILL codemastr Goodbye
|
||||
|
||||
SVSNOOP
|
||||
- Can only be used by a U:Lined server. Enabled or disables whether Global IRCop functions exist on the server in question or not.
|
||||
Syntax: SVSNOOP <server> <+/->
|
||||
Example: SVSNOOP leaf.* -
|
||||
|
||||
MOTD
|
||||
- Displays the Message of the Day.
|
||||
Syntax: MOTD
|
||||
Syntax: MOTD <server>
|
||||
|
||||
KLINE
|
||||
- "Bans" a hostmask from connection to the IRC server.
|
||||
Syntax: KLINE <hostmask> <reason>
|
||||
Example: KLINE *@*.aol.com Abuse
|
||||
|
||||
UNKLINE
|
||||
- Removes a k:line from the server.
|
||||
Syntax: UNKLINE <hostmask>
|
||||
Example: UNKLINE *@*.aol.com
|
||||
|
||||
ZLINE
|
||||
- Disables all access to the IRC server from a specified IP.
|
||||
Syntax: ZLINE <ip>
|
||||
Example: ZLINE 127.0.0.1
|
||||
|
||||
UNZLINE
|
||||
- Removes a currently active z:Line.
|
||||
Syntax: UNZLINE <ip>
|
||||
Example: ZLINE 127.0.0.1
|
||||
|
||||
GLOBOPS
|
||||
- Sends a global "message" to all IRCops. Only viewable by IRCops (unlike WallOps, which can be viewed by normal users).
|
||||
Syntax: GLOBOPS <message>
|
||||
Example: GLOBOPS Going to be akilling those clones...
|
||||
|
||||
CHATOPS
|
||||
- GLOBOPS is usually reserved for important network information. Therefore, for Oper Chat, CHATOPS was invented. IRCops with the +c flag enabled will be able to send/receive CHATOPS messages.
|
||||
Syntax: CHATOPS <message>
|
||||
Example: CHATOPS How's everyone doing today?
|
||||
|
||||
LOCOPS
|
||||
- Similar to GLOBOPS, except only received by those IRCops local to your server.
|
||||
Syntax: LOCOPS <message>
|
||||
Example: LOCOPS Going to be adding a temp k:line for that user...
|
||||
|
||||
REHASH
|
||||
- Prompts the server to reread its configuration file (ircd.conf). Will also remove any temporarly lines (i.e. k:line).
|
||||
Syntax: REHASH
|
||||
|
||||
RESTART
|
||||
- Kills and restarts the irc daemon, disconnecting all users currently on that server.
|
||||
Syntax: RESTART
|
||||
Syntax: RESTART <password>
|
||||
|
||||
DIE
|
||||
- Kills the irc daemon, disconnecting all users currently on that server.
|
||||
Syntax: DIE
|
||||
Syntax: DIE <password>
|
||||
|
||||
RULES
|
||||
- Reads the rules.conf file and sends the contents to the user.
|
||||
Syntax: RULES
|
||||
|
||||
MAP
|
||||
- Provides a "network map" of the IRC network. Mainly used for routing purposes.
|
||||
Syntax: MAP
|
||||
|
||||
DALINFO
|
||||
- Original DALnet ircd credits.
|
||||
Syntax: DALINFO
|
||||
|
||||
MKPASSWD
|
||||
- Used for generating an encrypted password. Mainly used for encrypted O:Line passwords.
|
||||
Syntax: MKPASSWD <password>
|
||||
Example: MKPASSWD codeit
|
||||
|
||||
ADDLINE
|
||||
- Adds a line to the server's ircd.conf file. After added, you must REHASH the server for it to take affect.
|
||||
Syntax: ADDLINE <line>
|
||||
Example: ADDLINE C:127.0.0.1:server.dal.net:linking:7325:50
|
||||
|
||||
NACHAT
|
||||
- Similar to CHATOPS, but only Network Admins are able to send/recieve messages.
|
||||
Syntax: NACHAT <message>
|
||||
Example: NACHAT Linking a new server in a couple minutes...
|
||||
|
||||
KNOCK
|
||||
- For channels which are invite only, you can "knock" on the channel to request an invite.
|
||||
Syntax: KNOCK <channel> <message>
|
||||
Example: KNOCK #secret_chan I'm an op, let me in!
|
||||
|
||||
CREDITS
|
||||
- Credits for Unreal IRCD.
|
||||
Syntax: CREDITS
|
||||
|
||||
LICENSE
|
||||
- GPL information.
|
||||
Syntax: LICENSE
|
||||
|
||||
SVSJOIN
|
||||
- Forces a user to join a channel. Can only be used by a U:Lined server.
|
||||
Syntax: SVSJOIN <nick> <channel>
|
||||
Example: SVSJOIN codemastr #jail
|
||||
|
||||
SAJOIN
|
||||
- Forces a user to join a channel. Can only be used by a Services Admin.
|
||||
Syntax: SAJOIN <nick> <channel>
|
||||
Example: SAJOIN Stskeeps #OperHelp
|
||||
|
||||
SVSPART
|
||||
- Forces a user to leave a channel. Can only be used by a U:Lined server.
|
||||
Syntax: SVSPART <nick> <channel>
|
||||
Example: SVSPART codemastr #jail
|
||||
|
||||
SAPART
|
||||
- Forces a user to leave a channel. Can only be used by a Services Admin.
|
||||
Syntax: SAPART <nick> <channel>
|
||||
Example: SAPART Stskeeps #OperHelp
|
||||
|
||||
SETHOST
|
||||
- Changes the hostname of yourself. Only available to IRCops.
|
||||
Syntax: SETHOST <host>
|
||||
Example: SETHOST coder.tspre.org
|
||||
|
||||
SETIDENT
|
||||
- Changes the ident of yourself. Only available to IRCops.
|
||||
Syntax: SETIDENT <ident>
|
||||
Example: SETIDENT coder
|
||||
|
||||
SETNAME
|
||||
- Changes the "IRC Name" (or "Real Name") of yourself. Available to everyone.
|
||||
Syntax: SETNAME <name>
|
||||
Example: SETNAME Unreal Coding Team Member
|
||||
|
||||
CHGHOST
|
||||
- Changes the hostname of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGHOST <nick> <host>
|
||||
Example: CHGHOST codemastr coder.tspre.org
|
||||
|
||||
CHGIDENT
|
||||
- Changes the ident of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGIDENT <nick> <ident>
|
||||
Example: CHGIDENT codemastr coder
|
||||
|
||||
CHGNAME
|
||||
- Changes the "IRC Name" (or "Real Name") of a user currently on the IRC network. Only available to IRCops.
|
||||
Syntax: CHGNAME <nick> <name>
|
||||
Example: CHGNAME codemastr Unreal Coding Team Member
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
For information on how to compile UnrealIRCd (modules) on Windows, see:
|
||||
https://www.unrealircd.org/docs/Compiling_UnrealIRCd_on_Windows
|
||||
+1741
File diff suppressed because it is too large
Load Diff
@@ -1,43 +0,0 @@
|
||||
/* Standard Aliases */
|
||||
|
||||
alias identify {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
}
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
type services;
|
||||
parameters "IDENTIFY %1-";
|
||||
}
|
||||
type command;
|
||||
}
|
||||
|
||||
alias services {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
}
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
type services;
|
||||
parameters "%1-";
|
||||
}
|
||||
type command;
|
||||
}
|
||||
|
||||
alias register {
|
||||
format "^#" {
|
||||
target chanserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
}
|
||||
format "^[^#]" {
|
||||
target nickserv;
|
||||
type services;
|
||||
parameters "REGISTER %1-";
|
||||
}
|
||||
type command;
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
/* Anope Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias hs { target hostserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
/* Atheme Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias hs { target hostserv; type services; }
|
||||
alias saslserv { type services; }
|
||||
alias sss { target saslserv; type services; }
|
||||
alias gameserv { type services; }
|
||||
alias gms { target gameserv; type services; }
|
||||
alias groupserv { type services; }
|
||||
alias grs { target groupserv; type services; }
|
||||
alias alis { type services; }
|
||||
alias ls { target alis; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
/* Auspice Aliases */
|
||||
|
||||
/* Uncomment this, if you have enabled "MassServ, W and X" in auspice */
|
||||
# alias massserv { type services; }
|
||||
# alias ma { target massserv; type services; }
|
||||
# alias W { type services; }
|
||||
# alias X { type services; }
|
||||
|
||||
/* Uncomment this, if you have enabled "WebServ" in auspice */
|
||||
# alias webserv { type services; }
|
||||
# alias ws { target webserv; type services; }
|
||||
|
||||
alias agent { type services; }
|
||||
alias adminserv { type services; }
|
||||
alias as { target adminserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias hostserv { type services; }
|
||||
alias ho { target hostserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias rootserv { type services; }
|
||||
alias rs { target rootserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,12 +0,0 @@
|
||||
/* Cygnus Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias rootserv { type services; }
|
||||
alias rs { target rootserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,16 +0,0 @@
|
||||
/* Epona Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias botserv { type services; }
|
||||
alias bs { target botserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,14 +0,0 @@
|
||||
/* Generic Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,4 +0,0 @@
|
||||
/* Generic StatServ Aliases */
|
||||
|
||||
alias statserv { type stats; }
|
||||
alias ss { target statserv; type stats; }
|
||||
@@ -1,17 +0,0 @@
|
||||
/* IRCServices Aliases */
|
||||
|
||||
alias nickserv { type services; }
|
||||
alias ns { target nickserv; type services; }
|
||||
alias chanserv { type services; }
|
||||
alias cs { target chanserv; type services; }
|
||||
alias memoserv { type services; spamfilter yes; }
|
||||
alias ms { target memoserv; type services; spamfilter yes; }
|
||||
alias operserv { type services; }
|
||||
alias os { target operserv; type services; }
|
||||
alias helpserv { type services; }
|
||||
alias hs { target helpserv; type services; }
|
||||
alias irciihelp { type services; }
|
||||
alias statserv { type services; }
|
||||
alias ss { target statserv; type services; }
|
||||
|
||||
include "aliases/aliases.conf";
|
||||
@@ -1,6 +0,0 @@
|
||||
/* OperStats Aliases */
|
||||
|
||||
alias operserv { type stats; }
|
||||
alias os { target operserv; type stats; }
|
||||
alias statserv { type stats; }
|
||||
alias ss { target statserv; type stats; }
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
Unreal Internet Relay Chat Daemon
|
||||
Copyright (C) Carsten V. Munk 2000
|
||||
|
||||
NOTE: Those words are not meant to insult you (the user)
|
||||
but is meant to be a list of words so that the +G channel/user mode
|
||||
will work properly. You can easily modify this file at your will.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
This is some filling space, scroll down to see the words
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
*/
|
||||
badword all { word "pussy"; }
|
||||
badword all { word "fuck"; }
|
||||
badword all { word "whore"; }
|
||||
badword all { word "slut"; }
|
||||
badword all { word "shit"; }
|
||||
badword all { word "asshole"; }
|
||||
badword all { word "bitch"; }
|
||||
badword all { word "cunt"; }
|
||||
badword all { word "vagina"; }
|
||||
badword all { word "penis"; }
|
||||
badword all { word "jackass"; }
|
||||
badword all { word "*fucker*"; }
|
||||
badword all { word "faggot"; }
|
||||
badword all { word "fag"; }
|
||||
badword all { word "horny"; }
|
||||
badword all { word "dickhead"; }
|
||||
badword all { word "sonuvabitch"; }
|
||||
badword all { word "*fuck*"; }
|
||||
badword all { word "tits"; }
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Example of a possible semi-secure /DCCALLOW configuration written by Syzop.
|
||||
* $Id$
|
||||
*
|
||||
* Actually nothing is *100% secure*... there could still be
|
||||
* bugs in the software itself (think: a winamp bug that can
|
||||
* be exploited via an mp3, or: a wmplayer bug that can be
|
||||
* exploited via a specially crafted .wmv, etc..).
|
||||
* If you are really that paranoid you could just remove
|
||||
* all 'allow dcc'-blocks and prompt the user for EVERY file ;).
|
||||
*
|
||||
* Still, I think this file is a good tradeoff between userfriendlyness
|
||||
* and security. Note that when you try to only DENY specific
|
||||
* file type (exe, com, etc) you are *guaranteed* to miss ones
|
||||
* (like: did you know .r17 gets treated as a rar archive?
|
||||
* and that an exe can be disguished as .cmd which is executable
|
||||
* on nt/w2k/xp?)
|
||||
*/
|
||||
|
||||
/* first.. deny everything, then allow known-good stuff... */
|
||||
deny dcc { filename "*"; reason "Possible executable content"; soft yes; }
|
||||
/* common image formats */
|
||||
allow dcc { filename "*.jpg"; soft yes; }
|
||||
allow dcc { filename "*.jpeg"; soft yes; }
|
||||
allow dcc { filename "*.gif"; soft yes; }
|
||||
allow dcc { filename "*.png"; soft yes; }
|
||||
allow dcc { filename "*.bmp"; soft yes; }
|
||||
/* audio / video (but not scripted/playlists!) */
|
||||
allow dcc { filename "*.mp1"; soft yes; }
|
||||
allow dcc { filename "*.mp2"; soft yes; }
|
||||
allow dcc { filename "*.mp3"; soft yes; }
|
||||
allow dcc { filename "*.mpg"; soft yes; }
|
||||
allow dcc { filename "*.mpeg"; soft yes; }
|
||||
allow dcc { filename "*.m1v"; soft yes; }
|
||||
allow dcc { filename "*.m2v"; soft yes; }
|
||||
allow dcc { filename "*.vob"; soft yes; }
|
||||
allow dcc { filename "*.wav"; soft yes; }
|
||||
/* text / misc */
|
||||
allow dcc { filename "*.txt"; soft yes; }
|
||||
allow dcc { filename "*.log"; soft yes; }
|
||||
allow dcc { filename "*.pdf"; soft yes; }
|
||||
allow dcc { filename "*.c"; soft yes; }
|
||||
allow dcc { filename "*.cpp"; soft yes; }
|
||||
@@ -1,747 +0,0 @@
|
||||
/* Configuration file for UnrealIRCd 6
|
||||
*
|
||||
* Simply copy this file to your conf/ directory and call it 'unrealircd.conf'
|
||||
*
|
||||
* If you are in a hurry then you can CTRL+F for: CHANGE THIS
|
||||
* The items that must be changed are indicated with those two words.
|
||||
* However, we actually recommend going through the file line by line
|
||||
* and edit it where needed, so you can see all the basic items and
|
||||
* what they are set to.
|
||||
*
|
||||
* BEFORE YOU PROCEED:
|
||||
* Important: all lines, except { and } end with an ;
|
||||
* This is very important, if you miss a ; somewhere then the
|
||||
* configuration file parser will complain and the file will not
|
||||
* be processed correctly!
|
||||
* If this is your first experience with an UnrealIRCd configuration
|
||||
* file then we really recommend you to read a little about the syntax,
|
||||
* this only takes a few minutes and will help you a lot:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* UnrealIRCd 6 documentation (very extensive!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Frequently Asked Questions:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*/
|
||||
|
||||
/* This is a comment, all text here is ignored (comment type #1) */
|
||||
// This is also a comment, this line is ignored (comment type #2)
|
||||
# This is also a comment, again this line is ignored (comment type #3)
|
||||
|
||||
/* UnrealIRCd makes heavy use of modules. Modules allow you to completely
|
||||
* customize the featureset you wish to enable in UnrealIRCd.
|
||||
* See: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* By using the include below we instruct the IRCd to read the file
|
||||
* 'modules.default.conf' which will load more than 150 modules
|
||||
* shipped with UnrealIRCd. In other words: this will simply load
|
||||
* all the available features in UnrealIRCd.
|
||||
* If you are setting up UnrealIRCd for the first time we suggest you
|
||||
* use this. Then, when everything is up and running you can come
|
||||
* back later to customize the list (if you wish).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Now let's include some other files as well:
|
||||
* - help/help.conf for our on-IRC /HELPOP system
|
||||
* - badwords.conf for channel and user mode +G
|
||||
* - spamfilter.conf as an example for spamfilter usage
|
||||
* (commented out)
|
||||
* - operclass.default.conf contains some good operclasses which
|
||||
* you can use in your oper blocks.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Load the default cloaking module (2021 onwards): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Or load the old module from UnrealIRCd 3.2/4/5 instead: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// CHANGE THIS (the 'name' and the 'info'):
|
||||
/* This is the me { } block which basically says who we are.
|
||||
* It defines our server name, some information line and an unique "sid".
|
||||
* The server id (sid) must start with a digit followed by two digits or
|
||||
* letters. The sid must be unique for your IRC network (each server should
|
||||
* have it's own sid). It is common to use 001 for the first server.
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
// CHANGE THIS:
|
||||
/* The admin { } block defines what users will see if they type /ADMIN.
|
||||
* It normally contains information on how to contact the administrator.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Clients and servers are put in class { } blocks, we define them here.
|
||||
* Class blocks consist of the following items:
|
||||
* - pingfreq: how often to ping a user / server (in seconds)
|
||||
* - connfreq: how often we try to connect to this server (in seconds)
|
||||
* - sendq: the maximum queue size for a connection
|
||||
* - recvq: maximum receive queue from a connection (flood control)
|
||||
*/
|
||||
|
||||
/* Client class with good defaults */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Special class for IRCOps with higher limits */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Server class with good defaults */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* try to connect every 15 seconds */
|
||||
maxclients 10; /* max servers */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Allow blocks define which clients may connect to this server.
|
||||
* This allows you to add a server password or restrict the server to
|
||||
* specific IPs only. You also configure the maximum connections
|
||||
* allowed per IP here.
|
||||
* See also: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Allow everyone in, but only 3 connections per IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Example of a special allow block on a specific IP:
|
||||
* Requires users on that IP to connect with a password. If the password
|
||||
* is correct then it permits 20 connections on that IP.
|
||||
*/
|
||||
// allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "somesecretpasswd";
|
||||
// maxperip 20;
|
||||
// }
|
||||
|
||||
/* Oper blocks define your IRC Operators.
|
||||
* IRC Operators are people who have "extra rights" compared to others,
|
||||
* for example they may /KILL other people, initiate server linking,
|
||||
* /JOIN channels even though they are banned, etc.
|
||||
*
|
||||
* For more information about becoming an IRCOp and how to do admin
|
||||
* tasks, see: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* For details regarding the oper { } block itself, see
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Here is an example oper block for 'bobsmith'
|
||||
* YOU MUST CHANGE THIS!! (the oper name and the password)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Oper permissions are defined in an 'operclass' block.
|
||||
* See https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd ships with a number of default blocks, see
|
||||
* the article for a full list. We choose 'netadmin' here.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Listen blocks define the ports where the server should listen on.
|
||||
* In other words: the ports that clients and servers may use to
|
||||
* connect to this server.
|
||||
*
|
||||
* Syntax:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Standard IRC port 6667:
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Standard IRC SSL/TLS port 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Special SSL/TLS servers-only port for linking */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTE: If you are on an IRCd shell with multiple IP's and you use
|
||||
* the above listen { } blocks then you will likely get an
|
||||
* 'Address already in use' error and the ircd won't start.
|
||||
* This means you MUST bind to a specific IP instead of '*' like:
|
||||
* listen { ip 1.2.3.4; port 6667; }
|
||||
* Of course, replace the IP with the IP that was assigned to you.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Link blocks allow you to link multiple servers together to form a network.
|
||||
* See https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
//link hub.example.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask *@something;
|
||||
// }
|
||||
//
|
||||
// outgoing {
|
||||
// bind-ip *; /* or explicitly an IP */
|
||||
// hostname hub.example.org;
|
||||
// port 6900;
|
||||
// options { tls; }
|
||||
// }
|
||||
//
|
||||
// /* We use the SPKI fingerprint of the other server for authentication.
|
||||
// * Open a shell on the OTHER SERVER and run the command to get the fingerprint:
|
||||
// * On *NIX, run: ./unrealircd spkifp
|
||||
// * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
// */
|
||||
// password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* The link block for services is usually much simpler.
|
||||
* For more information about what Services are,
|
||||
* see https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
//link services.example.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask 127.0.0.1;
|
||||
// }
|
||||
//
|
||||
// password "changemeplease";
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* U-lines give other servers (even) more power/commands.
|
||||
* If you use services you MUST add them here. You must add the
|
||||
* services server name in ulines { } in the config file on
|
||||
* every UnrealIRCd server on your network.
|
||||
* IMPORTANT: Never put the name of an UnrealIRCd server here,
|
||||
* it's only for Services!
|
||||
*/
|
||||
//ulines {
|
||||
// services.example.org;
|
||||
//}
|
||||
|
||||
/* Here you can add a password for the IRCOp-only /DIE and /RESTART commands.
|
||||
* This is mainly meant to provide a little protection against accidental
|
||||
* restarts and server kills.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* The log block defines what should be logged and to what file.
|
||||
* See also https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* This is a good default, it logs everything except
|
||||
* debug stuff and join/part/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* With "aliases" you can create an alias like /SOMETHING to send a message to
|
||||
* some user or bot. They are usually used for services.
|
||||
*
|
||||
* We have a number of pre-set alias files, check out the alias/ directory.
|
||||
* As an example, here we include all aliases used for anope services.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Ban nick names so they cannot be used by regular users */
|
||||
// ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Reserved for Services";
|
||||
// }
|
||||
|
||||
/* Ban ip.
|
||||
* Note that you normally use /KLINE, /GLINE and /ZLINE for this.
|
||||
*/
|
||||
// ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Hate you";
|
||||
// }
|
||||
|
||||
/* Ban server - if we see this server linked to someone then we delink */
|
||||
// ban server {
|
||||
// mask eris.berkeley.edu;
|
||||
// reason "Get out of here.";
|
||||
// }
|
||||
|
||||
/* Ban user - just as an example, you normally use /KLINE or /GLINE for this */
|
||||
// ban user {
|
||||
// mask *tirc@*.saturn.bbn.com;
|
||||
// reason "Idiot";
|
||||
// }
|
||||
|
||||
/* Ban realname allows you to ban clients based on their 'real name'
|
||||
* or 'gecos' field.
|
||||
*/
|
||||
// ban realname {
|
||||
// mask "Swat Team";
|
||||
// reason "mIRKFORCE";
|
||||
// }
|
||||
|
||||
// ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
// }
|
||||
|
||||
/* Ban and TKL exceptions. Allows you to exempt users / machines from
|
||||
* KLINE, GLINE, etc.
|
||||
* If you are an IRCOp with a static IP (and no untrusted persons on that IP)
|
||||
* then we suggest you add yourself here. That way you can always get in
|
||||
* even if you accidentally place a *LINE ban on yourself.
|
||||
*/
|
||||
|
||||
/* except ban with type 'all' protects you from GLINE, GZLINE, QLINE, SHUN */
|
||||
// except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
// }
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* With deny dcc blocks you can ban filenames for DCC */
|
||||
// deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possible Sub7 Virus";
|
||||
// }
|
||||
|
||||
/* deny channel allows you to ban a channel (mask) entirely */
|
||||
// deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez is illegal";
|
||||
// class "clients";
|
||||
// }
|
||||
|
||||
/* VHosts (Virtual Hosts) allow users to acquire a different host.
|
||||
* See https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Example vhost which you can use. On IRC type: /VHOST test test
|
||||
*/
|
||||
// vhost {
|
||||
// vhost i.hate.microsefrs.com;
|
||||
// mask *@*;
|
||||
// login "test";
|
||||
// password "test";
|
||||
// }
|
||||
|
||||
/* Blacklist blocks will query an external DNS Blacklist service
|
||||
* whenever a user connects, to see if the IP address is known
|
||||
* to cause drone attacks, is a known hacked machine, etc.
|
||||
* Documentation: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Or just have a look at the blocks below.
|
||||
*/
|
||||
|
||||
/* DroneBL, probably the most popular blacklist used by IRC Servers.
|
||||
* See https://dronebl.org/ for their documentation and the
|
||||
* meaning of the reply types. At time of writing we use types:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detected. Check https://dronebl.org/lookup?ip=$ip for details.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, see https://rbl.efnetrbl.org/ for documentation
|
||||
* and the meaning of the reply types.
|
||||
* At time of writing: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* NOTE: If you want to permit TOR proxies on your server, then
|
||||
* you need to remove the '4;' below in the reply section.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* You can include other configuration files */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Network configuration */
|
||||
set {
|
||||
// CHANGE THIS, ALL 4 ITEMS:
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
|
||||
/* Normal defaults */
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Cloak keys should be the same at all servers on the network.
|
||||
* They are used for generating masked hosts and should be kept secret.
|
||||
* YOU MUST CHANGE THIS!
|
||||
* The keys should be 3 random strings of 80 characters each (or more).
|
||||
* and must consist of lowcase (a-z), upcase (A-Z) and digits (0-9).
|
||||
* On *NIX, you can run './unrealircd gencloak' in your shell to let
|
||||
* UnrealIRCd generate 3 random strings for you.
|
||||
* On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"and another one";
|
||||
"and another one";
|
||||
}
|
||||
}
|
||||
|
||||
/* Server specific configuration */
|
||||
set {
|
||||
// FINALLY, YOU MUST CHANGE THIS NEXT ITEM:
|
||||
kline-address 'set.this.to.email.address'; /* e-mail or URL shown when a user is banned */
|
||||
|
||||
modes-on-connect "+ixw"; /* when users connect, they will get these user modes */
|
||||
modes-on-oper "+xws"; /* when someone becomes IRCOp they'll get these modes */
|
||||
modes-on-join "+nt"; /* default channel modes when a new channel is created */
|
||||
oper-auto-join "#opers"; /* IRCOps are auto-joined to this channel */
|
||||
options {
|
||||
hide-ulines; /* hide U-lines in /MAP and /LINKS */
|
||||
show-connect-info; /* show "looking up your hostname" messages on connect */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* maximum number of channels a user may /JOIN */
|
||||
|
||||
/* The minimum time a user must be connected before being allowed to
|
||||
* use a QUIT message. This will hopefully help stop spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Or simply set a static quit, meaning any /QUIT reason is ignored */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* static-part does the same for /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Flood protection */
|
||||
anti-flood {
|
||||
/* There are lots of settings for this and most have good defaults.
|
||||
* See https://www.unrealircd.org/docs/Anti-flood_settings
|
||||
*/
|
||||
|
||||
channel {
|
||||
/* For channel-specific anti-flood settings, see
|
||||
* https://www.unrealircd.org/docs/Channel_anti-flood_settings
|
||||
* In UnrealIRCd 6.2.0+ the default is profile "normal".
|
||||
* Chanops can override this via "MODE #channel +F relaxed"
|
||||
* or "+F off". If you are afraid of too many false positives
|
||||
* then you could set this to "relaxed" instead. Note that
|
||||
* doing so would reduce protection for everyone. Another
|
||||
* option is to set it here to "off" to disable this default
|
||||
* channel protection entirely (not recommended).
|
||||
*/
|
||||
default-profile normal;
|
||||
}
|
||||
}
|
||||
|
||||
/* Settings for spam filter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* default duration of a *LINE ban set by spamfilter */
|
||||
ban-reason "Spam/Advertising"; /* default reason */
|
||||
virus-help-channel "#help"; /* channel to use for 'viruschan' action */
|
||||
/* except "#help"; channel to exempt from Spamfilter */
|
||||
}
|
||||
|
||||
/* Restrict certain commands.
|
||||
* See https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* after 60 seconds you can use LIST */
|
||||
identified yes; /* or immediately, if you are identified to services */
|
||||
reputation-score 24; /* or if you have a reputation score of 24 or more */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* In addition to the ability to restrict any command,
|
||||
* such as shown above. There are also 4 special types
|
||||
* that you can restrict. These are "private-message",
|
||||
* "private-notice", "channel-message" and "channel-notice".
|
||||
* They are commented out (disabled) in this example:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/* RECOMMENDED:
|
||||
* Everyone should be using IRC over SSL/TLS on port 6697. However, to use
|
||||
* it properly, you have to get a "real" certificate instead of the
|
||||
* self-signed default certificate that was generated by the installer.
|
||||
* The Let's Encrypt initiative allows you to get a free certificate that is
|
||||
* issued by a trusted Certificate Authority. Instructions are at:
|
||||
* https://www.unrealircd.org/docs/Using_Let's_Encrypt_with_UnrealIRCd
|
||||
*
|
||||
* When you follow that guide you will have a "dual certificate" setup:
|
||||
* set::tls:
|
||||
* Your trusted CA certificate, served to clients on port 6697.
|
||||
* (key and certificate change and renew every xx days automatically)
|
||||
* set::server-linking::tls-options
|
||||
* A long-lived self-signed certificate for server linking, with
|
||||
* a stable 'spkifp' signature that you use in link blocks.
|
||||
* This certificate is used automatically in "serversonly" listen blocks
|
||||
* (port 6900 in this configuration file) and automatically used for all
|
||||
* link { } blocks.
|
||||
*
|
||||
*/
|
||||
//set {
|
||||
// tls {
|
||||
// certificate "/etc/letsencrypt/live/irc.example.org/fullchain.pem";
|
||||
// key "/etc/letsencrypt/live/irc.example.org/privkey.pem";
|
||||
// }
|
||||
// server-linking {
|
||||
// tls-options {
|
||||
// certificate "tls/server.cert.pem";
|
||||
// key "tls/server.key.pem";
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
/*
|
||||
* The following will configure connection throttling of "unknown users".
|
||||
*
|
||||
* When UnrealIRCd detects a high number of users connecting from IP addresses
|
||||
* that have not been seen before, then connections from new IP's are rejected
|
||||
* above the set rate. For example at 10:60 only 10 users per minute can connect
|
||||
* that have not been seen before. Known IP addresses can always get in,
|
||||
* regardless of the set rate. Same for users who login using SASL.
|
||||
*
|
||||
* See also https://www.unrealircd.org/docs/Connthrottle for details.
|
||||
* Or just keep reading the default configuration settings below:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* First we configure which users are exempt from the
|
||||
* restrictions. These users are always allowed in!
|
||||
* By default these are users on IP addresses that have
|
||||
* a score of 24 or higher. A score of 24 means that the
|
||||
* IP was connected to this network for at least 2 hours
|
||||
* in the past month (or minimum 1 hour if registered).
|
||||
* We also allow users who are identified to services via
|
||||
* SASL to bypass the restrictions.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* for more options, see
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* New users are all users that do not belong in the
|
||||
* known-users group. They are considered "new" and in
|
||||
* case of a high number of such new users connecting
|
||||
* they are subject to connection rate limiting.
|
||||
* By default the rate is 20 new local users per minute
|
||||
* and 30 new global users per minute.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* For IPv6 users, on top of 'maxperip' (which limits
|
||||
* connections per /64), connthrottle also limits how
|
||||
* many unknown users can be online from wider IPv6
|
||||
* prefixes (/56, /48, /32). This is an additional
|
||||
* security measure, separate from the rate-throttle
|
||||
* above. People in the security-group "known-users"
|
||||
* bypass this, as well as set::connthrottle::except.
|
||||
* The defaults below should fit most networks unchanged.
|
||||
* Uncomment to tune. Set a cidr-xx item to max 0;
|
||||
* to disable it.
|
||||
*/
|
||||
//ipv6-unknown-users-limit {
|
||||
// cidr-56 { max 8; }
|
||||
// cidr-48 { max 32; }
|
||||
// cidr-32 { max 256; }
|
||||
//}
|
||||
|
||||
/* This configures when this module will NOT be active.
|
||||
* The default settings will disable the module when:
|
||||
* - The reputation module has been running for less than
|
||||
* a week. If running less than 1 week then there is
|
||||
* insufficient data to consider who is a "known user".
|
||||
* - The server has just been booted up (first 3 minutes).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CHANNEL HISTORY:
|
||||
* UnrealIRCd has channel mode +H which can be used by users to read back
|
||||
* channel history, such as from before they joined. For general information
|
||||
* on this feature, see https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* The history limits can be configured via set::history. The defaults are
|
||||
* probably already good for you, but if you are on a low-memory system
|
||||
* or have thousands of channels then you may want to double check. See
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history for the options.
|
||||
*
|
||||
* In addition to that, you can have "persistent channel history", which
|
||||
* means channel history is stored encrypted on disk so it is preserved
|
||||
* between IRC server restarts, see
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* The persistent history feature is NOT enabled by default because you
|
||||
* need to configure a secret { } block for it. The following is a simple
|
||||
* example with passwords stored directly in the configuration file.
|
||||
* To get better security, read https://www.unrealircd.org/docs/Secret_block
|
||||
* on alternative ways so you don't store passwords directly in the config.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finally, you may wish to have a MOTD (Message of the Day), this can be
|
||||
* done by creating an 'ircd.motd' text file in your conf/ directory.
|
||||
* This file will be shown to your users on connect.
|
||||
* For more information see https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problems or need more help?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- answers 80% of your questions!
|
||||
* 3) If you are still having problems then you can get support:
|
||||
* - Forums: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL on port 6697) / #unreal-support
|
||||
* Note that we require you to read the documentation and FAQ first!
|
||||
*/
|
||||
@@ -1,659 +0,0 @@
|
||||
/* Archivo de configuración para UnrealIRCd 6
|
||||
*
|
||||
* Simplemente copie este archivo a su directorio conf/, llámelo
|
||||
* 'unrealircd.conf' y revíselo línea por línea (¡edítelo!)
|
||||
*
|
||||
* Importante: Todas las líneas, excepto { y } terminan con ;
|
||||
* Esto es muy importante, si pierde un ; en algún lugar entonces el
|
||||
* el analizador del archivo de configuración se quejará y el archivo no
|
||||
* ser procesado correctamente!
|
||||
* Si esta es tu primera experiencia con una configuración de UnrealIRCd
|
||||
* entonces te recomendamos que leas un poco sobre la sintaxis,
|
||||
* esto solo toma unos minutos y te ayudará mucho:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentación de UnrealIRCd 6 (¡muy extensa!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Preguntas frecuentes:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Esto es un comentario, todo el texto aquí es ignorado (tipo de comentario #1) */
|
||||
// Esto también es un comentario, esta línea se ignora (tipo de comentario #2)
|
||||
# Esto también es un comentario, nuevamente esta línea se ignora (tipo de comentario #3)
|
||||
|
||||
/* UnrealIRCd hace un uso intensivo de los módulos. Los módulos le permiten completamente
|
||||
* personaliza el conjunto de características que deseas habilitar en UnrealIRCd.
|
||||
* Ver: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Al usar el incluir a continuación, le indicamos al IRCd que lea el archivo
|
||||
* 'modules.default.conf' que cargará más de 150 módulos
|
||||
* enviado con UnrealIRCd. En otras palabras: esto simplemente cargará
|
||||
* todas las funciones disponibles en UnrealIRCd.
|
||||
* Si está configurando UnrealIRCd por primera vez, le sugerimos
|
||||
* utilizar esta. Luego, cuando todo esté funcionando, puedes venir
|
||||
* volver más tarde para personalizar la lista (si lo desea).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Ahora incluyamos algunos otros archivos también:
|
||||
* - help/help.conf para nuestro sistema on-IRC /HELPOP
|
||||
* - badwords.conf para canal y modo de usuario +G
|
||||
* - spamfilter.conf como ejemplo para el uso de spamfilter
|
||||
* (Comentado)
|
||||
* - operclass.default.conf contiene algunas buenas operclasses que
|
||||
* puedes usar en tus bloques operativos.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Cargar el módulo de encubrimiento predeterminado (2021 en adelante): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* O cargue el módulo antiguo de UnrealIRCd 3.2/4/5 en su lugar: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
/* Este es el bloque yo { } que básicamente dice quiénes somos.
|
||||
* Define el nombre de nuestro servidor, alguna línea de información y un "sid" único.
|
||||
* La identificación del servidor (sid) debe comenzar con un dígito seguido de dos dígitos o
|
||||
* cartas. El sid debe ser único para su red IRC (cada servidor debe
|
||||
* tener su propio sid).
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
/* El bloque admin { } define lo que verán los usuarios si escriben /ADMIN.
|
||||
* Normalmente contiene información sobre cómo contactar con el administrador.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Los clientes y servidores se colocan en bloques de clase { }, los definimos aquí.
|
||||
* Los bloques de clase constan de los siguientes elementos:
|
||||
* - pingfreq: con qué frecuencia hacer ping a un usuario/servidor (en segundos)
|
||||
* - connfreq: con qué frecuencia intentamos conectarnos a este servidor (en segundos)
|
||||
* - sendq: el tamaño máximo de cola para una conexión
|
||||
* - recvq: máxima cola de recepción de una conexión (control de inundación)
|
||||
*/
|
||||
|
||||
/* Clase de cliente con buenos valores predeterminados */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Clase especial para IRCOps con límites más altos */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Clase de servidor con buenos valores predeterminados */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* intenta conectarte cada 15 segundos */
|
||||
maxclients 10; /* maximo de servidores */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Permitir que los bloques definan qué clientes pueden conectarse a este servidor.
|
||||
* Esto le permite agregar una contraseña de servidor o restringir el servidor a
|
||||
* IP específicas solamente. También configuras las conexiones máximas
|
||||
* permitido por IP aquí.
|
||||
* Ver también: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Permitir el ingreso de todos, pero solo 3 conexiones por IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Los bloques Oper definen sus operadores IRC.
|
||||
* Los operadores de IRC son personas que tienen "derechos adicionales" en comparación con otros,
|
||||
* por ejemplo, pueden /MATAR a otras personas, iniciar la vinculación del servidor,
|
||||
* /ÚNETE a los canales aunque estén prohibidos, etc.
|
||||
*
|
||||
* Para obtener más información sobre cómo convertirse en un IRCOp y cómo ser administrador
|
||||
* tareas, ver: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Para obtener detalles sobre el propio bloque oper { }, consulte
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Aquí hay un bloque de operación de ejemplo para 'bobsmith'.
|
||||
* ¡DEBES cambiar esto!
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Los permisos de operación se definen en un bloque 'operclass'.
|
||||
* Ver https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd se envía con una serie de bloques predeterminados, consulte
|
||||
* el artículo para una lista completa. Elegimos 'netadmin' aquí.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Los bloques de escucha definen los puertos donde el servidor debe escuchar.
|
||||
* En otras palabras: los puertos que los clientes y servidores pueden usar para
|
||||
* conectarse a este servidor.
|
||||
*
|
||||
* Sintaxis:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Puerto IRC estándar 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Puerto IRC estándar 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Puerto especial solo para servidores SSL/TLS para vincular */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTA: Si está en una shell IRCd con múltiples IP y usa
|
||||
* los bloques de escucha anteriores { } entonces probablemente obtendrás un
|
||||
* Error 'Dirección ya en uso' y el ircd no se iniciará.
|
||||
* Esto significa que DEBE vincularse a una IP específica en lugar de '*' como:
|
||||
* escucha { ip 1.2.3.4; puerto 6667; }
|
||||
* Por supuesto, reemplaza la IP con la IP que te fue asignada.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Los bloques de enlace le permiten vincular varios servidores para formar una red.
|
||||
* Ver https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.ejemplo.org
|
||||
{
|
||||
incoming {
|
||||
mask *@algo;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* o explícitamente una IP */
|
||||
hostname hub.ejemplo.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Usamos la huella digital SPKI del otro servidor para la autenticación.
|
||||
* Ejecute './unrealircd spkifp' en el otro lado del linkeo para obtenerlo.
|
||||
* ( Windows: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp )
|
||||
*/
|
||||
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* El bloque de enlace para servicios suele ser mucho más simple.
|
||||
* Para más información sobre qué son los Servicios,
|
||||
* ver https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
link services.ejemplo.org
|
||||
{
|
||||
incoming {
|
||||
mask 127.0.0.1;
|
||||
}
|
||||
|
||||
password "cambiameporfavor";
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Las líneas U dan a otros servidores (incluso) más poder/comandos.
|
||||
* Si usas servicios debes agregarlos aquí.
|
||||
* ¡NUNCA pongas el nombre de un servidor UnrealIRCd aquí!
|
||||
*/
|
||||
ulines {
|
||||
services.ejemnplo.org;
|
||||
}
|
||||
|
||||
/* Aquí puede agregar una contraseña para los comandos /DIE y /RESTART exclusivos de IRCOp.
|
||||
* Esto está destinado principalmente a proporcionar un poco de protección contra accidentes
|
||||
* reinicios y muertes del servidor.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* El bloque de registro define qué debe registrarse y en qué archivo.
|
||||
* Ver también https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Este es un buen valor predeterminado, registra todo excepto
|
||||
* cosas de depuración y unión/parte/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Con "aliases" puedes crear un alias como /ALGO para enviar un mensaje a
|
||||
* algún usuario o bot. Suelen utilizarse para servicios.
|
||||
*
|
||||
* Tenemos una cantidad de archivos de alias preestablecidos, consulte el directorio alias/.
|
||||
* A modo de ejemplo, aquí incluimos todos los alias utilizados para los servicios de anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Prohibir los apodos para que no puedan ser utilizados por usuarios regulares */
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Reservado para Servicios";
|
||||
}
|
||||
|
||||
/* Baneo por ip.
|
||||
* Tenga en cuenta que normalmente usa /KLINE, /GLINE y /ZLINE para esto.
|
||||
*/
|
||||
ban ip {
|
||||
mask 195.86.232.81;
|
||||
reason "Te odio";
|
||||
}
|
||||
|
||||
/* Baneo del servidor: si vemos que este servidor está vinculado a alguien, lo desvinculamos */
|
||||
ban server {
|
||||
mask eris.berkeley.edu;
|
||||
reason "Sal de aquí.";
|
||||
}
|
||||
|
||||
/* Baneo de usuario: solo como ejemplo, normalmente usa /KLINE o /GLINE para esto */
|
||||
ban user {
|
||||
mask *tirc@*.saturn.bbn.com;
|
||||
reason "Idiot";
|
||||
}
|
||||
|
||||
/* Baneo del nombre real le permite prohibir clientes en función de su 'nombre real'
|
||||
* o campo 'gecos'.
|
||||
*/
|
||||
ban realname {
|
||||
mask "Equipo Swat";
|
||||
reason "mIRKFORCE";
|
||||
}
|
||||
|
||||
ban realname {
|
||||
mask "sub7server";
|
||||
reason "sub7";
|
||||
}
|
||||
|
||||
/* Excepciones de baneo y TKL. Le permite eximir a los usuarios/máquinas de
|
||||
* KLINE, GLINE, etc.
|
||||
* Si es un IRCOp con una IP estática (y no hay personas que no sean de confianza en esa IP)
|
||||
* entonces te sugerimos que te añadas aquí. Así siempre puedes entrar
|
||||
* incluso si accidentalmente colocas una prohibición de *LINE en ti mismo.
|
||||
*/
|
||||
|
||||
/* excepto el baneo con el tipo 'todos' (all) te proteja de GLINE, GZLINE, QLINE, SHUN */
|
||||
except ban {
|
||||
mask *@192.0.2.1;
|
||||
type all;
|
||||
}
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Con los bloques de denegación de DCC puede prohibir los nombres de archivo para DCC */
|
||||
deny dcc {
|
||||
filename "*sub7*";
|
||||
reason "Posible Sub7 Virus";
|
||||
}
|
||||
|
||||
/* denegar canal le permite prohibir un canal (máscara) por completo */
|
||||
deny channel {
|
||||
channel "*warez*";
|
||||
reason "Warez es ilegal";
|
||||
class "clients";
|
||||
}
|
||||
|
||||
/* Los VHosts (hosts virtuales) permiten a los usuarios adquirir un host diferente.
|
||||
* Ver https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Ejemplo de vhost que puede usar. En el tipo de IRC: prueba de prueba /VHOST
|
||||
* NOTA: solo las personas con un host 'unrealircd.com' pueden usarlo para
|
||||
* asegúrese de cambiar el vhost::mask antes de probar.
|
||||
*/
|
||||
vhost {
|
||||
vhost odio.microsefrs.com;
|
||||
mask *@unrealircd.com;
|
||||
login "test";
|
||||
password "test";
|
||||
}
|
||||
|
||||
/* Los bloques de la lista negra consultarán un servicio de lista negra de DNS externo
|
||||
* cada vez que un usuario se conecta, para ver si se conoce la dirección IP
|
||||
* para causar ataques de drones, es una máquina pirateada conocida, etc.
|
||||
* Documentación: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* O simplemente eche un vistazo a los bloques a continuación.
|
||||
*/
|
||||
|
||||
/* DroneBL, probablemente la lista negra más popular utilizada por los servidores IRC.
|
||||
* Ver https://dronebl.org/ para su documentación y el
|
||||
* significado de los tipos de respuesta. Al momento de escribir usamos tipos:
|
||||
* 3: IRC Drone, 5: Embotellador, 6: Spambot o drone desconocido,
|
||||
* 7: Drone DDoS, 8: Proxy SOCKS, 9: Proxy HTTP, 10: ProxyChain,
|
||||
* 11: Proxy de página web, 12: Open DNS Resolver, 13: Atacantes de fuerza bruta,
|
||||
* 14: Proxy Wingate abierto, 15: Enrutador / puerta de enlace comprometidos,
|
||||
* 16: Gusanos autoenraizadores.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone Detectado. Chequea https://dronebl.org/lookup?ip=$ip para más detalles.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, consulte https://rbl.efnetrbl.org/ para obtener la documentación
|
||||
* y el significado de los tipos de respuesta.
|
||||
* Al momento de escribir: 1 es proxy abierto, 4 es TOR, 5 es drones/inundaciones.
|
||||
*
|
||||
* NOTA: Si desea permitir proxies TOR en su servidor, entonces
|
||||
* necesita eliminar el '4;' abajo en la sección de respuesta.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* Puede incluir otros archivos de configuración */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuración de la red */
|
||||
set {
|
||||
network-name "EjemploNET";
|
||||
default-server "irc.ejemplo.org";
|
||||
services-server "services.ejemplo.org";
|
||||
stats-server "stats.ejemplo.org";
|
||||
help-channel "#Ayuda";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Las claves de ocultación deben ser las mismas en todos los servidores de la red.
|
||||
* Se utilizan para generar hosts enmascarados y deben mantenerse en secreto.
|
||||
* Las claves deben ser 3 cadenas aleatorias de 80 caracteres cada una (o más).
|
||||
* y debe constar de minúsculas (a-z), mayúsculas (A-Z) y dígitos (0-9).
|
||||
* SUGERENCIA: En *NIX, puede ejecutar './unrealircd gencloak' en su shell para dejar
|
||||
* UnrealIRCd genera 3 cadenas aleatorias para ti.
|
||||
* On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"y otra llave";
|
||||
"y otra llave";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configuración específica del servidor */
|
||||
set {
|
||||
kline-address 'agrega.una.dirección.de.correo-electrónico'; /* correo electrónico o URL que se muestra cuando un usuario está baneado */
|
||||
modes-on-connect "+ixw"; /* cuando los usuarios se conecten, obtendrán estos modos de usuario */
|
||||
modes-on-oper "+xws"; /* cuando alguien se convierte en IRCOp obtendrá estos modos */
|
||||
modes-on-join "+nt"; /* modos de canal predeterminados cuando se crea un nuevo canal */
|
||||
oper-auto-join "#opers"; /* Los IRCOps se unen automáticamente a este canal */
|
||||
options {
|
||||
hide-ulines; /* ocultar líneas U en /MAP y /LINKS */
|
||||
show-connect-info; /* mostrar mensajes de "buscando su nombre de host" al conectarse */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* número máximo de canales que un usuario puede /JOIN */
|
||||
|
||||
/* El tiempo mínimo que un usuario debe estar conectado antes de que se le permita
|
||||
* use un mensaje SALIR. Con suerte, esto ayudará a detener el spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* O simplemente establezca una salida estática, lo que significa que se ignora cualquier razón /QUIT */
|
||||
/* static-quit "Salida del cliente"; */
|
||||
|
||||
/* static-part hace lo mismo para /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Protección contra inundaciones:
|
||||
* Hay muchas configuraciones para esto y la mayoría tiene buenos valores predeterminados.
|
||||
* Ver https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Configuración del filtro de spam */
|
||||
spamfilter {
|
||||
ban-time 1d; /* duración predeterminada de una prohibición de *LINE establecida por spamfilter */
|
||||
ban-reason "Spam/Publicidad"; /* razón por defecto */
|
||||
virus-help-channel "#Ayuda"; /* canal a usar para la acción 'viruschan' */
|
||||
/* except "#Ayuda"; canal para eximir de Spamfilter */
|
||||
}
|
||||
|
||||
/* Restringir ciertos comandos.
|
||||
* Ver https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Además de la capacidad de restringir cualquier comando,
|
||||
* como se muestra arriba. También hay 4 tipos especiales.
|
||||
* que puedes restringir. Estos son "mensajes privados",
|
||||
* "aviso privado", "mensaje de canal" y "aviso de canal".
|
||||
* Están comentados (deshabilitados) en este ejemplo:
|
||||
*/
|
||||
//private-message {
|
||||
// except {
|
||||
// connect-time 10;
|
||||
// }
|
||||
//}
|
||||
//private-notice {
|
||||
// except {
|
||||
// connect-time 10;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Lo siguiente configurará la limitación de conexión de "usuarios desconocidos".
|
||||
*
|
||||
* Cuando UnrealIRCd detecta una gran cantidad de usuarios que se conectan desde direcciones IP
|
||||
* que no se han visto antes, entonces se rechazan las conexiones de nuevas IP
|
||||
* por encima de la tarifa establecida. Por ejemplo a las 10:60 solo se pueden conectar 10 usuarios por minuto
|
||||
* que no se han visto antes. Las direcciones IP conocidas siempre pueden entrar,
|
||||
* independientemente de la tarifa establecida. Lo mismo para los usuarios que inician sesión con SASL.
|
||||
*
|
||||
* Ver también https://www.unrealircd.org/docs/Connthrottle para más detalles.
|
||||
* O simplemente siga leyendo los ajustes de configuración predeterminados a continuación:
|
||||
*/
|
||||
set {
|
||||
connthrottle {
|
||||
/* Primero debemos configurar lo que llamamos "usuarios conocidos".
|
||||
* De forma predeterminada, estos son usuarios en direcciones IP que tienen
|
||||
* una puntuación de 24 o superior. Una puntuación de 24 significa que el
|
||||
* La IP estuvo conectada a esta red durante al menos 2 horas
|
||||
* en el último mes (o mínimo 1 hora si está registrado).
|
||||
* La opción sasl-bypass es otra configuración. Significa
|
||||
* que los usuarios que se autentican en los servicios a través de SASL
|
||||
* también se consideran usuarios conocidos.
|
||||
* Usuarios en el grupo de "usuarios conocidos" (ya sea por reputación
|
||||
* o por SASL) siempre están permitidas en este módulo.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
}
|
||||
|
||||
/* Los nuevos usuarios son todos los usuarios que no pertenecen al
|
||||
* grupo de usuarios conocidos. Se consideran "nuevos" y en
|
||||
* caso de un alto número de tales nuevos usuarios que se conectan
|
||||
* están sujetos a limitación de velocidad de conexión.
|
||||
* Por defecto la tarifa es de 20 nuevos usuarios locales por minuto
|
||||
* y 30 nuevos usuarios globales por minuto.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Esto configura cuando este módulo NO estará activo.
|
||||
* La configuración predeterminada deshabilitará el módulo cuando:
|
||||
* - El módulo de reputación se ha estado ejecutando durante menos de
|
||||
* una semana. Si se ejecuta menos de 1 semana, entonces hay
|
||||
* datos insuficientes para considerar quién es un "usuario conocido".
|
||||
* - El servidor acaba de iniciarse (primeros 3 minutos).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTORIAL DE UN CANAL:
|
||||
* UnrealIRCd tiene el modo de canal +H que los usuarios pueden usar para volver a leer
|
||||
* los mensajes del canal, antes de que se unieran. Para información general
|
||||
* en esta función, lee https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* El historial del canal puede ser configurado vía set::history. Los valores predeterminados
|
||||
* son probablemente buenos para ti, pero si está en un sistema con poca memoria
|
||||
* o tiene miles de canales, entonces es posible que debas volver a verificar. Lee
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history para las opciones.
|
||||
*
|
||||
* Además de eso, puedes tener "persistent channel history", cual
|
||||
* significa que el historial del canal se almacena encriptado en el disco
|
||||
* para que se conserve entre reinicios del servidor IRC, lee
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* La función de historial persistente NO está habilitada de manera predeterminada
|
||||
* porque usted necesita configurar un bloque de secreto { } para ello. Un sencillo
|
||||
* ejemplo con contraseñas almacenadas directamente en el archivo de configuración.
|
||||
* Para obtener una mejor seguridad, lee https://www.unrealircd.org/docs/Secret_block
|
||||
* las diferentes alternativas para que no almacenes contraseñas directamente en la configuración.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finalmente, es posible que desee tener un MOTD (Mensaje del día), esto puede ser
|
||||
* se hace creando un archivo de texto 'ircd.motd' en su directorio conf/.
|
||||
* Este archivo se mostrará a tus usuarios al conectarse.
|
||||
* Para obtener más información, consulte https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problemas o necesita más ayuda?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/Main_Page/es <- ¡responde el 80% de tus preguntas!
|
||||
* 3) Si aún tiene problemas, puede obtener soporte:
|
||||
* - Foros: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL en el puerto 6697) / #unreal-support
|
||||
* ¡Tenga en cuenta que primero le pedimos que lea la documentación y las preguntas frecuentes!
|
||||
*/
|
||||
@@ -1,666 +0,0 @@
|
||||
/* Fichier de configuration pour UnrealIRCd 6
|
||||
*
|
||||
* Copiez ce fichier dans le répertoire conf/, renommez le
|
||||
* 'unrealircd.conf' et parcourez-le ligne par ligne (modifiez le !)
|
||||
*
|
||||
* Important : Toutes les lignes, sauf celles ne comportant qu'un {
|
||||
* ouvrant, doivent finir par un ; y compris };. C'est très important,
|
||||
* car si vous oubliez un ; quelque part, alors le parser du fichier de
|
||||
* configuration se plaindra et votre fichier ne sera pas lu correctement !
|
||||
* S'il s'agit de votre première expérience avec le fichier de configuration
|
||||
* d'UnrealIRCd, nous vous recommandons de vous documenter un peu à propos
|
||||
* de la syntaxe. Ça ne vous prendra que quelques minutes et vous aidera
|
||||
* beaucoup :
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentation pour UnrealIRCd 6 (très complète !) :
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation/fr
|
||||
*
|
||||
* Foire Aux Questions :
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Ceci est un commentaire, ici, tout le texte est ignoré (type #1) */
|
||||
// Ceci est aussi un commentaire, cette ligne est ignorée (type #2)
|
||||
# Ceci est aussi un commentaire, cette ligne est ignorée (type #3)
|
||||
|
||||
/* UnrealIRCd utilise beaucoup les modules. Ceux-ci vous permettent
|
||||
* de personnaliser complètement les fonctionnalités que vous voulez
|
||||
* activer sur UnrealIRCd.
|
||||
* Voir : https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* En utilisant la ligne include ci-dessous, nous indiquons à l'IRCd de
|
||||
* lire le fichier 'modules.default.conf' ce qui activera plus de 150
|
||||
* modules fournis avec UnrealIRCd. En d'autres termes, ceci activera
|
||||
* toutes les fonctionnalités disponibles d'UnrealIRCd.
|
||||
* Si vous configurez UnrealIRCd pour la première fois, nous vous
|
||||
* conseillons d'utiliser cette ligne. Après, lorsque tout fonctionnera
|
||||
* vous pourrez revenir personnaliser la liste (si vous le souhaitez).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Incluons aussi d'autres fichiers :
|
||||
* - help/help.conf pour le système d'aide sur IRC via /HELPOP
|
||||
* - badwords.conf pour le mode utilisateur et de salon +G
|
||||
* - spamfilter.conf comme exemple d'utilisation de spamfilter
|
||||
* - operclass.default.conf qui contient les classes d'opérateurs
|
||||
* par défaut à utiliser dans vos blocs oper.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Load the default cloaking module (2021 onwards): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Or load the old module from UnrealIRCd 3.2/4/5 instead: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
/* Le bloc me { } indique qui est le serveur.
|
||||
* Il définit le nom du serveur, une ligne d'informations et un identifiant
|
||||
* "sid" unique. L'id du serveur (sid) doit commencer par un chiffre suivit
|
||||
* de deux chiffres ou lettres. Le sid doit être unique sur votre réseau IRC
|
||||
* (chaque serveur doit avoir un sid différent).
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "Serveur ExampleNET";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
/* Le bloc admin { } définit ce que les utilisateurs verront en faisant
|
||||
* /ADMIN. C'est généralement des infos de contact de l'administrateur.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"adresse.email@example.org";
|
||||
}
|
||||
|
||||
/* Les clients et serveurs sont placés dans des classes, que nous
|
||||
* définissons dans ces blocs class { }.
|
||||
* Les blocs de classe comportent les éléments suivants :
|
||||
* - pingfreq: à quelle fréquence envoyer un ping à l'utilisateur ou au
|
||||
* serveur (en secondes)
|
||||
* - connfreq: à quelle fréquence on essaye de se connecter à ce serveur
|
||||
* (en secondes)
|
||||
* - sendq: la taille maximale de la queue d'émission pour une connexion
|
||||
* - recvq: la taille maximale de la queue de réception pour une connexion
|
||||
* (contrôle du flood)
|
||||
*/
|
||||
|
||||
/* Classe pour des clients */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe spéciale pour des IRCOps avec des limites plus hautes */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe pour des serveurs */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* essayer de se connecter toutes les 15 sec */
|
||||
maxclients 10; /* nombre max de serveurs */
|
||||
sendq 5M;
|
||||
}
|
||||
|
||||
/* Les blocs allow définissent quels clients peuvent se connecter au
|
||||
* serveur. Ils vous permettent d'ajouter un mot de passe ou de restreindre
|
||||
* le serveur à certaines IP seulement. C'est aussi là que vous configurez
|
||||
* le nombre maximum de connexions par IP.
|
||||
* Voir : https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Accepter tout le monde, mais seulement 5 connexions par IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 5;
|
||||
}
|
||||
|
||||
/* Exemple de bloc allow spécial pour une IP donnée :
|
||||
* Les utilisateurs sur cette IP doivent se connecter avec un mot de passe.
|
||||
* S'il est correct, alors autoriser 20 connexions sur cette IP.
|
||||
*/
|
||||
allow {
|
||||
mask 192.0.2.1;
|
||||
class clients;
|
||||
password "unmotdepassesecret";
|
||||
maxperip 20;
|
||||
}
|
||||
|
||||
/* Les blocs oper définissent vos Opérateurs IRC.
|
||||
* Les Opérateurs IRC sont des utilisateurs avec des "droits en plus"
|
||||
* par rapport aux autres, par exemple, ils peuvent /KILL (déconnecter)
|
||||
* d'autres utilisateurs, faire se connecter des serveurs entre eux,
|
||||
* /JOIN des salons même s'ils sont bannis, etc ...
|
||||
* Voir aussi : https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Voici un exemple de bloc oper pour 'bobsmith'.
|
||||
* Vous DEVEZ le modifier !!
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Technically you can put oper passwords in plaintext in the conf but
|
||||
* this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
|
||||
* On *NIX, run: ./unrealircd mkpasswd
|
||||
* On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. and then paste the result below:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* See https://www.unrealircd.org/docs/Authentication_types for
|
||||
* more information, including even better authentication types
|
||||
* such as 'certfp', and how to generate hashes on Windows.
|
||||
*/
|
||||
|
||||
/* Les permissions Oper sont définies dans un bloc 'operclass'.
|
||||
* Voir https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd est fourni avec des classes par défaut, voir la doc
|
||||
* pour une liste complète. Nous avons choisi 'netadmin' ici.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "est un Administrateur du Réseau";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Les blocs listen définissent les ports sur lesquels le serveur écoute.
|
||||
* C'est-à-dire les ports que les clients et les serveurs utilisent pour
|
||||
* se connecter à ce serveur.
|
||||
*
|
||||
* Syntaxe :
|
||||
* listen {
|
||||
* ip <adresse ip>;
|
||||
* port <numéro de port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Port standard pour IRC 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Port standard pour IRC sur SSL/TLS 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Port SSL/TLS spécial pour la connexion entre serveurs */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* NOTE : Si vous utilisez un serveur IRC avec plusieurs IP et que vous
|
||||
* utilisez les blocs listen ci-dessus, vous aurez peut-être une
|
||||
* erreur 'Address already in use' et l'IRCd ne démarrera pas.
|
||||
* Celle-ci indique que vous devez préciser une IP spécifique
|
||||
* au lieu de '*'. Exemple :
|
||||
* listen 1.2.3.4:6667;
|
||||
* Bien sûr, remplacez 1.2.3.4 par l'IP qui vous est assignée.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Les blocs link vous permettent de connecter plusieurs serveurs ensemble
|
||||
* pour former un réseau IRC.
|
||||
* Voir https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.example.org
|
||||
{
|
||||
incoming {
|
||||
mask *@something;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* ou une IP précise */
|
||||
hostname hub.example.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
password "00:11:22:33:44:55:66:77:88:99:AA:BB:CC:DD:EE:FF"; /* Empreinte SSL de l'autre serveur */
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Les U-lines donnent encore plus de pouvoir à certains serveurs.
|
||||
* Si vous utilisez des Services, vous devez les indiquer ici.
|
||||
* NE JAMAIS indiquer le nom d'un serveur UnrealIRCd normal ici !!!
|
||||
* (Si vous ne savez pas ce que sont les Services, voir :
|
||||
* https://www.unrealircd.org/docs/Services )
|
||||
*/
|
||||
ulines {
|
||||
services.example.org;
|
||||
}
|
||||
|
||||
/* Ici vous pouvez indiquer un mot de passe pour les commandes /DIE et
|
||||
* /RESTART, qui sont restreintes aux IRCops.
|
||||
* Il s'agit surtout d'une petite protection contre les redémarrages et
|
||||
* les coupures de serveur accidentels.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* Le bloc log indique ce qui doit être journalisé et dans quel fichier.
|
||||
* Voir aussi https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Ceci est une bonne valeur par défaut, elle journalise presque tout */
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* In addition to regular logging, also add a JSON log file.
|
||||
* This includes lots of information about every event so is great
|
||||
* for auditing purposes and is machine readable. It is, however
|
||||
* less readable for humans.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Avec des "alias", vous pouvez créer un alias comme /UNTRUC pour envoyer
|
||||
* un message à un utilisateur ou à un bot. Ils sont souvent utilisés pour
|
||||
* les services.
|
||||
*
|
||||
* Nous fournissons un certain nombre d'alias par défaut, voir les fichiers
|
||||
* du répertoire aliases/.
|
||||
* Pour exemple, ici nous ajoutons les alias pour les Services Anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Bannir des nicks pour qu'ils ne soient pas utilisables par des
|
||||
* utilisateurs normaux
|
||||
*/
|
||||
ban nick {
|
||||
mask "*C*h*a*n*S*e*r*v*";
|
||||
reason "Réservé aux Services";
|
||||
}
|
||||
|
||||
/* Bannir une IP.
|
||||
* NB : vous pouvez aussi utiliser /KLINE, /GLINE et /ZLINE pour ça.
|
||||
*/
|
||||
ban ip {
|
||||
mask 195.86.232.81;
|
||||
reason "Je vous hais !";
|
||||
}
|
||||
|
||||
/* Bannir un serveur - si ce serveur est connecté au réseau, nous nous
|
||||
* déconnecterons
|
||||
*/
|
||||
ban server {
|
||||
mask eris.berkeley.edu;
|
||||
reason "Va-t-en d'ici.";
|
||||
}
|
||||
|
||||
/* Bannir un utilisateur - juste pour l'exemple, on utilise normalement
|
||||
* /KLINE or /GLINE pour ça
|
||||
*/
|
||||
ban user {
|
||||
mask *tirc@*.saturn.bbn.com;
|
||||
reason "Idiot";
|
||||
}
|
||||
|
||||
/* Bannir un realname (ou 'gecos') */
|
||||
ban realname {
|
||||
mask "Swat Team";
|
||||
reason "mIRKFORCE";
|
||||
}
|
||||
|
||||
ban realname {
|
||||
mask "sub7server";
|
||||
reason "sub7";
|
||||
}
|
||||
|
||||
/* Exceptions de ban et TKL. Vous permet d'exempter des utilisateurs des
|
||||
* KLINE, GLINE, etc ...
|
||||
* Si vous êtes un IRCOp avec une IP statique (et qu'il n'y a que des
|
||||
* personnes de confiance sur cette IP), alors vous pouvez vous ajouter ici.
|
||||
* Ainsi, vous pourrez toujours vous connecter même si vous vous bannissez
|
||||
* accidentellement.
|
||||
*/
|
||||
|
||||
/* except ban avec le type 'all' vous protège des GLINE, GZLINE, QLINE, SHUN */
|
||||
except ban {
|
||||
mask *@192.0.2.1;
|
||||
type all;
|
||||
}
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Avec un bloc deny dcc vous pouvez interdire des noms de fichiers dans
|
||||
* les échanges DCC
|
||||
*/
|
||||
deny dcc {
|
||||
filename "*sub7*";
|
||||
reason "Possible virus Sub7";
|
||||
}
|
||||
|
||||
/* deny channel vous permet d'interdire des masques de noms de salons */
|
||||
deny channel {
|
||||
channel "*warez*";
|
||||
reason "Le warez est illegal";
|
||||
class "clients";
|
||||
}
|
||||
|
||||
/* Les VHosts (Virtual Hosts - Hôtes Virtuels) permettent aux utilisateurs
|
||||
* d'avoir un nom d'hôte différent.
|
||||
* Voir https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Vhost d'exemple. Sur IRC, entrez /VHOST test test
|
||||
* NOTE : seuls les utilisateurs avec un nom d'hôte 'unrealircd.com'
|
||||
* peuvent l'utiliser, donc modifiez vhost::mask avant de tester.
|
||||
*/
|
||||
vhost {
|
||||
vhost i.hate.microsefrs.com;
|
||||
mask *@unrealircd.com;
|
||||
login "test";
|
||||
password "test";
|
||||
}
|
||||
|
||||
/* Les blocs de liste noire interrogeront un service de liste noire DNS externe
|
||||
* chaque fois qu'un utilisateur se connecte, pour voir si l'adresse IP est connue
|
||||
* pour provoquer des attaques de drones, est une machine piratée connue, etc..
|
||||
* Documentation: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Ou regardez simplement les blocs ci-dessous.
|
||||
*/
|
||||
|
||||
/* DroneBL, probablement la liste noire la plus populaire utilisée par les serveurs IRC.
|
||||
* Voir https://dronebl.org/ pour leur documentation et les
|
||||
* significations des types de réponse. AAu moment de la rédaction, nous utilisons des types:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detected. Check https://dronebl.org/lookup?ip=$ip for details.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, voir https://rbl.efnetrbl.org/ pour la documentation
|
||||
* et la signification des types de réponse.
|
||||
* Au moment de la rédaction: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* REMARQUE: Si vous souhaitez autoriser les proxys TOR sur votre serveur, alors
|
||||
* vous devez supprimer le '4;' ci-dessous dans la section de réponse.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detected. Check https://rbl.efnetrbl.org/?i=$ip for details.";
|
||||
}
|
||||
|
||||
/* Vous pouvez inclure d'autres fichiers de configuration */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuration du réseau */
|
||||
set {
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Les clés de cloaking doivent être identiques sur tous les serveurs
|
||||
* d'un réseau. Elles sont utilisées pour générer les noms d'hôtes
|
||||
* masqués et doivent être gardées secrètes. Les clés doivent être
|
||||
* 3 chaînes de 80 caractères aléatoires et ne comporter que des
|
||||
* minuscules (a-z), des majuscules (A-Z) et des chiffres (0-9).
|
||||
* (voir l'exemple)
|
||||
* NB : sur *NIX, vous pouvez exécuter './unrealircd gencloak' sur votre
|
||||
* serveur pour que Unrealircd génère 3 clés aléatoires pour vous.
|
||||
* On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"et une autre";
|
||||
"et une troisième";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configuration spécifique au serveur */
|
||||
|
||||
set {
|
||||
kline-address 'indiquez.une.adresse.email'; /* e-mail ou URL indiquée lorsqu'un utilisateur est banni */
|
||||
modes-on-connect "+ixw"; /* modes utilisateur ajoutés lorsqu'un utilisateur se connecte */
|
||||
modes-on-oper "+xws"; /* modes utilisateur ajoutés lorsqu'un utilisateur devient IRCOp */
|
||||
oper-auto-join "#opers"; /* salon que les IRCOps joignent automatiquement */
|
||||
options {
|
||||
hide-ulines; /* cacher les U-lines de /MAP et /LINKS */
|
||||
show-connect-info; /* afficher les messages "looking up your hostname" à la connexion */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* nombre max de salons par utilisateur */
|
||||
|
||||
/* Temps minimum qu'un utilisateur doit rester connecter avant de pouvoir
|
||||
* utiliser un message de QUIT. Le but est pour réduire le spam.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Ou indiquez un message de QUIT constant, ce qui fait que les raisons
|
||||
* de /QUIT sont ignorées.
|
||||
*/
|
||||
/* static-quit "Le client a quitté"; */
|
||||
|
||||
/* static-part fait la même chose pour /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Protections anti-flood.
|
||||
* Voir: https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Paramètres de Spamfilter */
|
||||
spamfilter {
|
||||
ban-time 1d; /* durée par défaut des bans *LINE ajoutés par spamfilter */
|
||||
ban-reason "Spam/Publicité"; /* raison par defaut */
|
||||
virus-help-channel "#help"; /* salon par défaut pour l'action 'viruschan' */
|
||||
/* except "#help"; salon à exempter de Spamfilter */
|
||||
}
|
||||
|
||||
/* Restreindre certaines commandes.
|
||||
* Voir https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* après 60 secondes, vous pouvez utiliser LIST */
|
||||
identified yes; /* ou immédiatement, si vous êtes identifié aux services */
|
||||
reputation-score 24; /* ou si vous avez un score de réputation de 24 ou plus */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* En plus de la possibilité de restreindre toute commande,
|
||||
* tel qu'illustré ci-dessus. Il existe également 4 types spéciaux
|
||||
* que vous pouvez restreindre. Ceux-ci sont "private-message",
|
||||
* "private-notice", "channel-message" and "channel-notice".
|
||||
* Ils sont commentés (désactivés) dans cet exemple :
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* Ce qui suit configurera la limitation de connexion de "unknown users".
|
||||
*
|
||||
* Quand UnrealIRCd détecte un nombre élevé d'utilisateurs se connectant à partir d'adresses IP
|
||||
* qui n'ont pas été vus auparavant, les connexions des nouvelles IP sont rejetées
|
||||
* au-dessus du taux fixé. Par exemple à 10:60 seuls 10 utilisateurs par minute peuvent se connecter
|
||||
* qui n'ont pas été vus auparavant. Les adresses IP connues peuvent toujours entrer,
|
||||
* quel que soit le tarif fixé. Idem pour les utilisateurs qui se connectent avec SASL.
|
||||
*
|
||||
* Voir également https://www.unrealircd.org/docs/Connthrottle pour les détails.
|
||||
* Ou continuez simplement à lire les paramètres de configuration par défaut ci-dessous:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* Nous configurons d'abord quels utilisateurs sont exemptés de la
|
||||
* restrictions. Ces utilisateurs sont toujours autorisés!
|
||||
* Par défaut, ce sont des utilisateurs sur des adresses IP qui ont
|
||||
* un score de 24 ou plus. Un score de 24 signifie que l'IP
|
||||
* était connecté à ce réseauk pendant au moins 2 heures
|
||||
* au cours du mois passé (ou minimum 1h si inscrit).
|
||||
* Nous permettons également aux utilisateurs qui sont identifiés aux services via
|
||||
* SASL contourner les restrictions.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* pour plus d'options, voir restrictions
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Les nouveaux utilisateurs sont tous les utilisateurs qui n'appartiennent pas au
|
||||
* groupe d'utilisateurs connus. Ils sont considérés comme "nouveaux" et dans
|
||||
* le cas d'un nombre élevé de ces nouveaux utilisateurs se connectant
|
||||
* ils sont soumis à une limitation du débit de connexion.
|
||||
* Par défaut, le taux est de 20 nouveaux utilisateurs locaux par minute
|
||||
* et 30 nouveaux utilisateurs global par minute.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Ceci configure quand ce module ne sera PAS actif.
|
||||
* Les paramètres par défaut désactiveront le module lors que:
|
||||
* - Le module de réputation fonctionne depuis moins d'une
|
||||
* semaine. Si vous courez moins d'une semaine, il y a
|
||||
* données insuffisantes pour déterminer qui est un "utilisateur connu".
|
||||
* - Le serveur vient d'être démarré (3 premières minutes).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTORIQUE DES CANAUX:
|
||||
* UnrealIRCd a le mode canal +H qui peut être utilisé par les utilisateurs pour relire
|
||||
* historique de la chaîne, comme avant leur adhésion. Pour des informations générales
|
||||
* sur cette fonctionnalité, voir https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Les limites de l'historique peuvent être configurées via set::history.
|
||||
* Les valeurs par défaut sont probablement déjà bien pour toi, mais si vous êtes sur un
|
||||
* système à faible mémoire ou ayant des milliers de canaux, vous voudrez peut-être re vérifier.
|
||||
* Voir https://www.unrealircd.org/docs/Set_block#set::history pour les options.
|
||||
*
|
||||
* En plus de cela, vous pouvez avoir "persistent channel history", qui
|
||||
* signifie que l'historique des chaînes est stocké crypté sur le disque
|
||||
* afin qu'il soit préservé entre les redémarrages du serveur IRC, voir
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* La fonction d'historique persistant n'est PAS activée par défaut car vous
|
||||
* devez de configurer un bloque de secret { }. Ce qui suit est un simple
|
||||
* exemple avec des mots de passe stockés directement dans le fichier de configuration.
|
||||
* Pour une meilleure sécurité, voir https://www.unrealircd.org/docs/Secret_block
|
||||
* sur des moyens alternatifs pour ne pas stocker les mots de passe directement dans la configuration.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Enfin, vous souhaiterez peut-être avoir un MOTD (Le message du jour), cela peut être
|
||||
* fait en créant un archive de text 'ircd.motd' dans votre répertoire conf/.
|
||||
* Ce fichier sera montré à vos utilisateurs lors de la connexion.
|
||||
* Pour plus d'informations, voir https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Un problème ou besoin d'aide supplémentaire ?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- répond à 80% des questions !
|
||||
* 3) Si vous avez toujours des problèmes, vous pouvez aller sur
|
||||
* irc.unrealircd.org #unreal-support,
|
||||
* mais nous exigeons que vous lisiez LA DOCUMENTATION et la FAQ d'abord !
|
||||
*/
|
||||
@@ -1,684 +0,0 @@
|
||||
/* Arquivo de configuração para o UnrealIRCd 6
|
||||
* OBSERVAÇÃO: Este arquivo utiliza a tradução Português do Brasil (pt-br).
|
||||
*
|
||||
* Apenas copie este arquivo para seu diretório conf/ e renomeie-o para 'unrealircd.conf'
|
||||
*
|
||||
* Se você estiver com pressa, pode CTRL+F (localizar) pelo termo ALTERAR ISTO
|
||||
* Os pontos que obrigatoriamente devem ser alterados estão indicados por essas duas palavras.
|
||||
* No entanto, recomendamos que você revise este arquivo linha por linha
|
||||
* e o altere conforme necessário, para que possa ver todos os pontos básicos e seus valores.
|
||||
*
|
||||
* ANTES DE PROSSEGUIR:
|
||||
* Importante: Todas as linhas, exceto { e } terminam com ;
|
||||
* Isto é muito importante, visto que se você esquecer um ; em algum lugar,
|
||||
* a checagem do arquivo de configuração irá criticar e o arquivo não será processado!
|
||||
* Se esta é sua primeira experiência com o arquivo de configuração do UnrealIRCd
|
||||
* então nós recomendamos fortemente que você se dedique um pouco para ler sobre a sintaxe,
|
||||
* isto levará apenas alguns minutos e o ajudará consideravelmente:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* Documentação completa do UnrealIRCd 6 (bem extensa!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Questões Frequentes:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*/
|
||||
|
||||
/* Este é um comentário, todo o texto aqui será ignorado (comentário de tipo #1) */
|
||||
// Este também é um comentário, e esta linha será ignorada (comentário de tipo #2)
|
||||
# Este também é um comentário, e novamente esta linha será ignorada (comentário de tipo #3)
|
||||
|
||||
/* O UnrealIRCd faz um intenso uso dos Módulos, que permitem que você personalize completamente
|
||||
* o conjunto de recursos que você deseja habilitar no UnrealIRCd.
|
||||
* Veja: https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Utilizando o include abaixo, nós instruímos o IRCd a ler o arquivo
|
||||
* 'modules.default.conf' que carregará mais de 150 módulos
|
||||
* que vem com o UnrealIRCd. Em outras palavras: Isso simplesmente irá carregar
|
||||
* todos os recursos disponíveis no UnrealIRCd.
|
||||
* Se você está configurando o UnrealIRCd pela primeira vez, nós sugerimos que você
|
||||
* o use. Então, quando tudo estiver configurado e rodando, você poderá retornar
|
||||
* e personalizar a lista (se você desejar).
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Agora vamos incluir alguns outros arquivos de configuração também:
|
||||
* - help/help.conf para nosso sistema de ajuda /HELPOP
|
||||
* - badwords.conf para os modos de usuário e canal +G
|
||||
* - spamfilter.conf como um exemplo para filtragem de spam
|
||||
* (comentado)
|
||||
* - operclass.default.conf contém algumas boas classes de operadores que
|
||||
* você pode usar em seus blocos de operadores.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Carrega por padrão o módulo de cloaking em SHA256 (implementado em 2021): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Ou carrega o antigo módulo de clocking em MD5 que veio do UnrealIRCd 3.2/4/5: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// ALTERAR ISTO (o 'name' e 'info')
|
||||
/* Este é o bloco me { } que basicamente diz quem somos.
|
||||
* Ele define o nome do nosso servidor, algumas linhas informativas e um "sid" único.
|
||||
* O id do servidor (sid) precisa iniciar com um dígito numérico seguido por dois dígitos numéricos
|
||||
* ou alfanuméricos de A à Z. O sid precisa ser único para a sua rede de IRC (cada servidor
|
||||
* deve ter seu próprio sid). É comum utilizar 001 para seu primeiro servidor.
|
||||
*/
|
||||
me {
|
||||
name "irc.exemplo.org";
|
||||
info "Servidor ExemploNET";
|
||||
sid "001";
|
||||
}
|
||||
// ALTERAR ISTO:
|
||||
/* O bloco admin { } define quem os usuário verão quando eles digitarem /ADMIN.
|
||||
* Normalmente contém infomações de como eles podem contatar o administrador.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@exemplo.org";
|
||||
}
|
||||
|
||||
/* Clientes e servidores são colocados no bloco class { }, e os definimos aqui.
|
||||
* Blocos Class consistem nos seguintes itens:
|
||||
* - pingfreq: com que frequência será efetuado ping em um usuário / servidor (em segundos)
|
||||
* - connfreq: quantas vezes tentamos nos conectar a este servidor (em segundos)
|
||||
* - sendq: o tamanho máximo da fila para uma conexão
|
||||
* - recvq: o recebimento máximo da fila para uma conexão (controle de flood)
|
||||
*/
|
||||
|
||||
/* Classe Client padrão, com valores de limites aceitáveis */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Uma classe Especial para IRCOps com valores de limites mais altos */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Classe Server padrão, com valores de limites aceitáveis */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* tenta se conectar a cada 15 segundos */
|
||||
maxclients 10; /* máximo de servidores */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Blocos allow definem quais classe clients podem se conectar a este servidor.
|
||||
* Isto permite que você adicione uma senha ao servidor ou restrinja o acesso ao servidor
|
||||
* apenas por IPs específicos. Você também pode configurar o máximo de conexões
|
||||
* permitidas por IP.
|
||||
* Veja também: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* Permite todos entrarem, mas apenas 3 conexões simultâneas por IP */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Exemplo de um bloco especial allow em um IP específico:
|
||||
* Requer que usuários neste IP conectem por uma senha. Se a senha
|
||||
* estiver correta, então permite 20 conexões simultâneas deste IP.
|
||||
*/
|
||||
//allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "alguma_senha_secreta";
|
||||
// maxperip 20;
|
||||
//}
|
||||
|
||||
/* Blocos oper definem os Operadores de IRC.
|
||||
* Operadores de IRC são pessoas com "privilégios extras" comparado a outros,
|
||||
* eles podem por exemplo dar /KILL (derrubar) outras pessoas, iniciar uma conexão com server,
|
||||
* dar /JOIN (entrar) em canais ainda que eles estejam banidos, etc.
|
||||
*
|
||||
* Para mais informações sobre como se tornar um IRCOp e como executar
|
||||
* tarefas administrativas, veja: https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Para obter mais detalhes sobre o bloco oper { } , veja
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* Aqui está um exemplo de um bloco oper para o 'bobsmith'
|
||||
* VOCÊ DEVE ALTERAR ISTO!! (o nome do operador e a senha)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Tecnicamente você pode deixar as senhas de oper em texto puro no arquivo de configuração, mas
|
||||
* isto é ALTAMENTE DESENCORAJADO. No lugar disso, você deve gerar uma senha hasheada:
|
||||
* No *NIX, execute: ./unrealircd mkpasswd
|
||||
* No Windows, execute: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* ... e então cole a senha no campo abaixo:
|
||||
*/
|
||||
password "$argon2id..etc..";
|
||||
/* Veja https://www.unrealircd.org/docs/Authentication_types para
|
||||
* mais informações, incluindo formas melhores de autenticação
|
||||
* como por exemplo o 'certfp', e como gerar hashes no Windows.
|
||||
*/
|
||||
|
||||
/* Permissões de oper são definidos no bloco 'operclass'.
|
||||
* Veja https://www.unrealircd.org/docs/Operclass_block
|
||||
* O UnrealIRCd vem com um número padrão de blocos, leia
|
||||
* o artigo acima para ver a lista completa. Nós escolhemos o 'netadmin' aqui.
|
||||
*/
|
||||
operclass netadmin;
|
||||
swhois "é o Administrador da Rede";
|
||||
vhost netadmin.exemplo.org;
|
||||
}
|
||||
|
||||
/* Blocos listen definem as portas onde o servidor irá escutar.
|
||||
* Em outras palavras: as portas que os clientes e servidores podem usar
|
||||
* para se conectar a este servidor.
|
||||
*
|
||||
* Sintaxe:
|
||||
* listen {
|
||||
* ip <ip>;
|
||||
* port <port>;
|
||||
* options {
|
||||
* <options....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Porta padrão 6667 do IRC
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Porta padrão 6697 do IRC sob tunel SSL/TLS */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Porta especial padrão para uso de servidores sob tunel SSL/TLS para vincular a outros servidores */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* OBSERVAÇÃO: Se você está em uma shell IRCd com múltiplos IPs e você usa
|
||||
* os blocos listen { } acima, então você provavelmente receberá o erro
|
||||
* 'Address already in use' e o IRCd não iniciará.
|
||||
* Isto significa que você DEVE colocar em escuta um IP específico no lugar do '*', como por exemplo:
|
||||
* listen { ip 1.2.3.4; port 6667; }
|
||||
* Claro, substituindo o IP pelo IP que foi fornecido a você.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Blocos link permitem que você vincule múltiplos servidores uns aos outros para formar uma rede.
|
||||
* Veja https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
//link hub.exemplo.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask *@alguma_coisa;
|
||||
// }
|
||||
//
|
||||
// outgoing {
|
||||
// bind-ip *; /* ou especificar um IP */
|
||||
// hostname hub.exemplo.org;
|
||||
// port 6900;
|
||||
// options { tls; }
|
||||
// }
|
||||
//
|
||||
// /* Nós usamos a impressão digital SPKI do outro servidor para autenticação.
|
||||
// * Abra uma shell no OUTRO SERVIDOR e execute o comando abaixo para obter a impressão digital:
|
||||
// * No *NIX, execute: ./unrealircd spkifp
|
||||
// * No Windows, execute: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
// */
|
||||
// password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* O Bloco link para o services é muito mais simples.
|
||||
* Para mais informações sobre o que são o Services,
|
||||
* leia https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
//link services.exemplo.org
|
||||
//{
|
||||
// incoming {
|
||||
// mask 127.0.0.1;
|
||||
// }
|
||||
//
|
||||
// password "me_altere_por_favor";
|
||||
//
|
||||
// class servers;
|
||||
//}
|
||||
|
||||
/* U-lines dão a outros servidores (ainda) mais poderes/comandos.
|
||||
* Se você usa o services, você DEVE adicioná-los aqui. Você deve adicionar o
|
||||
* nome do servidor do services no bloco ulines { } no arquivo de configuração
|
||||
* em todo servidor UnrealIRCd da sua rede.
|
||||
* IMPORTANTE: Jamais insira o nome do servidor do UnrealIRCd aqui,
|
||||
* é apenas para o Services!
|
||||
*/
|
||||
//ulines {
|
||||
// services.exemplo.org;
|
||||
//}
|
||||
|
||||
/* Aqui você pode adicionar uma senha (apenas para IRCOps) para os comandos /DIE e /RESTART.
|
||||
* Isto para que se tenha uma pouco mais de proteção contra reinicio acidental
|
||||
* do servidor e ele seja derrubado inadvertidante.
|
||||
*/
|
||||
drpass {
|
||||
restart "reiniciar";
|
||||
die "matar";
|
||||
}
|
||||
|
||||
/* O bloco log define o que deve ser registrado (logado) e em qual arquivo.
|
||||
* Leia também https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Este é um bom padrão, ele registra tudo, exceto
|
||||
* coisas de depuração e comandos join/part/kick.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Além do log regular, também adicionamos um arquivo de log em JSON.
|
||||
* Isso inclui muitas informações sobre cada evento, sendo ótimo
|
||||
* para fins de auditoria e legível por máquinas. No entanto,
|
||||
* é menos legível para humanos.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Com o "aliases" você pode criar um atalho como /ALGUMACOISA para enviar uma mensagem para
|
||||
* algum usuário ou bot. Eles são usados normalmente por services.
|
||||
*
|
||||
* Nós temos um arquivo com um número pré-definido de atalhos, confira o diretório alias/ .
|
||||
* Como exemplo, aqui nós incluímos todos os atalhos utilizados pelo services anope.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Bane nicks para que eles não sejam utilizados por usuários comuns */
|
||||
//ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Reservado para Services";
|
||||
//}
|
||||
|
||||
/* Bane um IP
|
||||
* Observe que você normalmente usa /KLINE, /GLINE e /ZLINE para isto.
|
||||
*/
|
||||
//ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Te odeio";
|
||||
//}
|
||||
|
||||
/* Bane um servidor - se observarmos este servidor vinculado a alguém, então o expulsaremos */
|
||||
//ban server {
|
||||
// mask pedro.usp.br;
|
||||
// reason "Caia fora daqui.";
|
||||
//}
|
||||
|
||||
/* Bane um usuário - mas você normalmente usa /KLINE ou /GLINE para isso */
|
||||
//ban user {
|
||||
// mask *usuariotroll@*.saturn.bbn.com;
|
||||
// reason "Idiota";
|
||||
//}
|
||||
|
||||
/* Este tipo de banimento permite que clientes sejam banidos com base no seu nome real (realname)
|
||||
* ou campo 'gecos'.
|
||||
*/
|
||||
//ban realname {
|
||||
// mask "Time Swat";
|
||||
// reason "FORCAOSTENSIVA";
|
||||
//}
|
||||
|
||||
//ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
//}
|
||||
|
||||
/* Exceções de banimento e TKL. Permite que você crie exceções a usuários/IPs a um
|
||||
* KLINE, GLINE, etc.
|
||||
* Se você é um IRCOp com IP estático (e não há ninguém não confiável utilizando este IP),
|
||||
* então nós sugerimos que você seja adicionado aqui. Desta forma, você sempre poderá entrar
|
||||
* mesmo se acidentalmente você colocar um *LINE em si mesmo.
|
||||
*/
|
||||
|
||||
/* Exceções de banimento de tipo 'all' protegem você de GLINE, GZLINE, QLINE, SHUN */
|
||||
//except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
//}
|
||||
|
||||
/* Isto permite que clientes do IRCCloud não tenham restrição de IP por conexão
|
||||
* e também cria exceção a eles de flood por conexão.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* deny dcc permite você possa banir nomes de arquivos transferidos por DCC */
|
||||
//deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possível Virus Sub7";
|
||||
//}
|
||||
|
||||
/* deny channel permite a você banir um canal (por máscara) */
|
||||
//deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez é ilegal";
|
||||
// class "clients";
|
||||
//}
|
||||
|
||||
/* VHosts (Hosts Virtuais) permite aos usuários adquirirem um vhost diferente.
|
||||
* Veja https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Exemplo de vhost que você pode usar. No IRC digite: /VHOST teste teste
|
||||
* OBSERVAÇÃO: apenas pessoas com o host 'unrealircd.com' podem usá-lo, então
|
||||
* tenha certeza de modificar o vhost::mask antes de seu teste.
|
||||
*/
|
||||
//vhost {
|
||||
// vhost eu.odeio.microsefrs.com;
|
||||
// mask *@unrealircd.com;
|
||||
// login "teste";
|
||||
// password "teste";
|
||||
//}
|
||||
|
||||
/* Blocos blacklist irão consultar um serviço externo de blacklist
|
||||
* sempre que um usuário se conectar, para saber se seu endereço de IP é conhecido
|
||||
* por ataques de drone, como uma máquina hackeada, etc.
|
||||
* Documentação: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* Ou apenas dê uma olhada nos blocos abaixo.
|
||||
*/
|
||||
|
||||
/* DroneBL é provavelmente o serviço de blacklist mais popular usada por servidores de IRC.
|
||||
* Veja https://dronebl.org/ para ler a documentação e
|
||||
* o significado dos tipos de resposta. No momento em que este arquivo foi escrito, nós usamos os tipos:
|
||||
* 3: IRC Drone, 5: Flooder, 6: Drone ou bot de spam desconhecido,
|
||||
* 7: Drone de DDoS, 8: Proxy SOCKS, 9: Proxy HTTP, 10: ProxyChain,
|
||||
* 11: Proxy de página web, 12: Resolvedor de DNS aberto, 13: Atacantes de força bruta,
|
||||
* 14: Proxy Wingate público, 15: Roteador/Gateway comprometido,
|
||||
* 16: Virus que tentam conseguir root.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone detectado. Confira https://dronebl.org/lookup?ip=$ip para detalhes.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, veja https://rbl.efnetrbl.org/ para ler a documentação
|
||||
* e o significado dos tipos de resposta.
|
||||
* No momento em que este arquivo foi escrito: 1 é proxy público, 4 é TOR, 5 é drones/flooders.
|
||||
*
|
||||
* OBSERVAÇÃO: Se você deseja permitir proxies TOR no seu servidor, então
|
||||
* você precisa remover o '4;' abaixo da seção reply.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR detectado. Confira https://rbl.efnetrbl.org/?i=$ip para detalhes.";
|
||||
}
|
||||
|
||||
/* Você pode incluir outros arquivos de configuração */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Configuração da Rede */
|
||||
set {
|
||||
// ALTERAR ISTO, todos os 4 itens abaixo
|
||||
network-name "ExemploNET";
|
||||
default-server "irc.exemplo.org";
|
||||
services-server "services.exemplo.org";
|
||||
stats-server "stats.exemplo.org";
|
||||
|
||||
/* Valores Padrão */
|
||||
help-channel "#ajuda";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Saindo";
|
||||
|
||||
/* Chaves cloak devem ser a mesma em todos os servidores da rede.
|
||||
* Eles são usados para geração de hosts mascarados e devem ser mantidos em segredo.
|
||||
* VOCÊ PRECISA ALTERAR ISTO!
|
||||
* As chaves devem ser 3 strings (ou mais) de 80 caracteres randômicos
|
||||
* e devem se constituir de letras minúsculas (a-z), maiúsculas (A-Z) e números (0-9).
|
||||
* No *NIX, você pode executar './unrealircd gencloak' na sua shell para que o
|
||||
* UnrealIRCd gere 3 strings randômicas para você.
|
||||
* No Windows, você pode executar "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"adicione a outra";
|
||||
"adicione a outra";
|
||||
}
|
||||
}
|
||||
|
||||
/* Configurações específicas do servidor */
|
||||
set {
|
||||
// POR ÚLTIMO, VOCÊ PRECISA ALTERAR ISTO:
|
||||
kline-address 'definir.seu.endereco.de.email'; /* e-mail ou URL exibido quando um usuário é banido */
|
||||
|
||||
modes-on-connect "+ixw"; /* quando os usuários conectam, esses modos de usuário é atribuído a eles */
|
||||
modes-on-oper "+xws"; /* quado alguém se torna IRCOp, esses modos de usuário é atribuído a ele */
|
||||
modes-on-join "+nt"; /* modos de canal padrão, quando um novo canal é criado */
|
||||
oper-auto-join "#opers"; /* IRCOps entram automaticamente neste canal */
|
||||
options {
|
||||
hide-ulines; /* esconde U-lines do /MAP e /LINKS */
|
||||
show-connect-info; /* exibe a mensagem "looking up your hostname" ao se conectar */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* número máximo de canais que um usuário pode entrar com /JOIN */
|
||||
|
||||
/* O tempo mínimo que um usuário precisa estar conectado antes de ser permitido
|
||||
* utilizar a mensagem de QUIT. Isto irá ajudar no combate a SPAM.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Ou simplesmente defina um quit estático, de forma que qualquer motivo de /QUIT seja ignorado */
|
||||
/* static-quit "Cliente saindo"; */
|
||||
|
||||
/* static-part faz com que o mesmo acima aconteça ao comando /PART */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Proteção contra Flood:
|
||||
* Há uma série de configurações para isso, e a maioria delas tem bons padrões.
|
||||
* Veja https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Configurações para filtragem de SPAM */
|
||||
spamfilter {
|
||||
ban-time 1d; /* duração padrão de um ban *LINE definido pelo filtro de spam */
|
||||
ban-reason "Spam/Propaganda"; /* motivo padrão */
|
||||
virus-help-channel "#help"; /* canal utilizado para usar em uma ação de 'virus de canal' */
|
||||
/* except "#help"; exceção de canal ao filtro de spam */
|
||||
}
|
||||
|
||||
/* Restringindo certos comandos
|
||||
* Veja https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60; /* após 60 segundos, o usuário pode usar o comando /LIST */
|
||||
identified yes; /* ou imediatamente, se estiver identificado ao services */
|
||||
reputation-score 24; /* ou se tiver um score de reputação maior ou igual a 24 */
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Somando a possibilidade de restringir qualquer comando,
|
||||
* também existem 4 tipos especiais
|
||||
* que você pode restringir. Eles são "private-message",
|
||||
* "private-notice", "channel-message" e "channel-notice".
|
||||
* Eles estão todos comentados neste exemplo:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* A seguir será configurado o limite de conexão para "unknown users".
|
||||
*
|
||||
* Quando o UnrealIRCd detecta um número elevado de usuários conectando de um endereço IP
|
||||
* que nunca viu antes, então conexões do novo IP são rejeitadas quando estiverem
|
||||
* acima da taxa abaixo especificada. Por exemplo, na taxa 10:60 apenas 10 usuários por minuto podem conectar
|
||||
* por este IP que nunca foi visto antes. Endereços de IP conhecidos sempre podem entrar,
|
||||
* independente da taxa definida. O mesmo para usuários que se conectam via SASL.
|
||||
*
|
||||
* Leia também https://www.unrealircd.org/docs/Connthrottle para detalhes.
|
||||
* Ou apenas continue lendo a configuração abaixo:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* Primeiro nós configuramos quais usuários serão excluídos
|
||||
* das restrições. Estes usuários sempre conseguirão acessar.
|
||||
* Por padrão, entra como exceção usuários identificados com o services
|
||||
* com um score igual ou maior a 24. Um score 24 significa que
|
||||
* este IP foi conectado a esta rede por pelo menos 2 horas em algum momento
|
||||
* no mês passado (ou no mínimo por 1 hora se registrado).
|
||||
* Nós também permitimos usuários que se identificaram através do services via
|
||||
* SASL para passar por cima destas restrições.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* Para mais informações, leia
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Novos usuários são todos os usuários que não pertencem
|
||||
* ao grupo known-users. Eles são considerados "novos" e no
|
||||
* caso de um número elevado de novos usuários se conectando,
|
||||
* eles serão sujeiros ao limite de taxa de conexão.
|
||||
* Por padrão a taxa é 20 novos usuários locais por minuto
|
||||
* e 30 novos usuários globais por minuto.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Esta seção configura quando este módulo não será ativado.
|
||||
* As configurações padrão desabilitarão o módulo quando:
|
||||
* - O módulo reputation esteja em execução a menos de
|
||||
* uma semana. Se estiver rodando há menos de 1 semana, então ainda temos
|
||||
* dados insuficientes para considerar quem é um "known user" (usuário conhecido).
|
||||
* - O servidor acabou de ser inicializado (primeiros 3 minutos).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* HISTÓRICO DE CANAL:
|
||||
* UnrealIRCd possui modo de canal +H que pode ser usado pelos usuários para recuperar
|
||||
* o histórico do canal antes deles terem entrado. Para informações gerais
|
||||
* sobre esta funcionalidade, leia https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Os limites do histórico podem ser configurados pelo set::history. Os padrões são
|
||||
* provavelmente bons para você, mas se você estiver em um sistema com pouca memória
|
||||
* ou tem centenas de canais, então você pode querer verificar esses padrões novamente. Leia
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history
|
||||
* para ver as opções disponíveis.
|
||||
*
|
||||
* Além disso, você pode definir um "histórico de canal persistente", o que
|
||||
* significa que o histórico do canal é armazenado de modo criptografado no disco e é preservado
|
||||
* entre os reinícios do servidor. Leia
|
||||
* https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* A funcionalidade de histórico persistente NÃO é habilitado por padrão porque você
|
||||
* precisa configurar o Bloco secret { } para ele antes. A seguir um exemplo simples
|
||||
* de senhas armazenadas diretamente no arquivo de configuração:
|
||||
* Para obter uma melhor segurança, leia https://www.unrealircd.org/docs/Secret_block
|
||||
* como formas alternativas para não armazenar senhas diretamente no arquivo de configuração.
|
||||
*/
|
||||
//secret historydb { password "algumasenha"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Finalmente, você pode querer ter um MOTD (Mensagem do Dia), isto pode ser
|
||||
* feito criando um arquivo de texto 'ircd.motd' no seu diretório conf/ .
|
||||
* O texto dentro deste arquivo será exibido aos usuários ao se conectarem.
|
||||
* Para mais informações, veja https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
/*
|
||||
* Problemas ou precisa de ajuda?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- responde a 80% das suas perguntas!
|
||||
* 3) Se ainda assim você está enfrentando problemas, você pode obter ajuda em:
|
||||
* - Fóruns: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL na porta 6697) / #unreal-support
|
||||
* Observe que pedimos que você leia a documentação e as perguntas frequentes (FAQ) primeiro!
|
||||
*/
|
||||
@@ -1,692 +0,0 @@
|
||||
/* UnrealIRCd 6 için yapılandırma dosyası
|
||||
*
|
||||
* Türkçe Çeviri: Diablo - (Serkan Sepetçi)
|
||||
* İletişim: irc.turkirc.net:6667 - diablo@unrealircd.org
|
||||
*
|
||||
* Bu dosyayı conf/ dizininize kopyalayın ve 'unrealircd.conf' olarak adlandırın.
|
||||
*
|
||||
* Aceleniz varsa CTRL+F tuşlarına basıp şunu yapabilirsiniz: BUNU DEĞİŞTİRİN
|
||||
* Değiştirilmesi gereken maddeler bu iki kelimeyle belirtilir.
|
||||
* Ancak aslında dosyayı satır satır incelemenizi ve gereken yerde
|
||||
* düzenlemenizi öneririz. Böylece tüm temel öğeleri ve bunların nasıl
|
||||
* ayarlandığını görebilirsiniz.
|
||||
*
|
||||
* DEVAM ETMEDEN ÖNCE:
|
||||
* Önemli: { ve } dışındaki tüm satırlar ; ile biter
|
||||
* Bu çok önemlidir. Eğer bir şeyi yanlış yaparsanız,
|
||||
* yapılandırma dosyası ayrıştırıcısı hata verecek ve
|
||||
* dosya doğru şekilde çalışmayacaktır!
|
||||
*
|
||||
* Eğer bu UnrealIRCd yapılandırma dosyasıyla ilk deneyiminizse
|
||||
* sözdizimi hakkında biraz okumanızı öneririz.
|
||||
* bu yalnızca birkaç dakika sürer ve size çok yardımcı olacaktır:
|
||||
* https://www.unrealircd.org/docs/Configuration#Configuration_file_syntax
|
||||
*
|
||||
* UnrealIRCd 6 belgeleri (çok kapsamlı!):
|
||||
* https://www.unrealircd.org/docs/UnrealIRCd_6_documentation
|
||||
*
|
||||
* Sıkça Sorulan Sorular:
|
||||
* https://www.unrealircd.org/docs/FAQ
|
||||
*
|
||||
*/
|
||||
|
||||
/* Bu bir açıklamadır, burada tüm metin göz ardı edilir (açıklama tipi #1) */
|
||||
// Bu da bir açıklamadır, bu satır göz ardı edilir (açıklama tipi #2)
|
||||
# Bu da bir açıklamadır, bu satır yine göz ardı edilir (açıklama tipi #3)
|
||||
|
||||
/* UnrealIRCd yoğun modul kullanımını kolaylaştırır. UnrealIRCd'de
|
||||
* etkinleştirmek istediğiniz özellikleri tamamen moduller ile aktif edebilirsiniz.
|
||||
* Görmek için; https://www.unrealircd.org/docs/Modules
|
||||
*
|
||||
* Biz 'modules.default.conf' dosyasını okumak için IRCd talimatı altında kullanarak
|
||||
* UnrealIRCd ile birlikte gelen 150'den fazla modülleri yükleyecektir.
|
||||
* Başka bir deyişle: Bu sadece UnrealIRCd'de mevcut tüm özelliklerini yükleyecektir.
|
||||
* İlk kez UnrealIRCd kuruyorsanız size bunu kullanmanızı öneririz.
|
||||
* UnrealIRCd'yi ilk kez kuruyorsanız bunu kullanmanızı öneririz.
|
||||
* Daha sonra her şey hazır olduğunda ve çalışıyorsa (eğer isterseniz)
|
||||
* listeyi özelleştirmek için geri dönebilirsiniz.
|
||||
*/
|
||||
include "modules.default.conf";
|
||||
|
||||
/* Şimdi de diğer bazı dosyaları dahil edelim:
|
||||
* - help/help.conf /HELPOP sistemi
|
||||
* - badwords.conf kanal ve kullanıcı modu için +G
|
||||
* - spamfilter.conf için örnek olarak spamfilter kullanımı
|
||||
* (yorumlandı)
|
||||
* - operclass.default.conf oper bloklarında kullanabileceğiniz
|
||||
* oper sınıflarını görüntüler.
|
||||
*/
|
||||
include "help/help.conf";
|
||||
include "badwords.conf";
|
||||
//include "spamfilter.conf";
|
||||
include "operclass.default.conf";
|
||||
include "snomasks.default.conf";
|
||||
|
||||
/* Varsayılan gizleme modülünü yükleyin (2021'den itibaren): */
|
||||
loadmodule "cloak_sha256";
|
||||
/* Veya eski modülü UnrealIRCd 3.2/4/5'ten yükleyin: */
|
||||
//loadmodule "cloak_md5";
|
||||
|
||||
// BUNU DEĞİŞTİRİN ('ad' ve 'bilgi'):
|
||||
/* me { } bloğu genelde kim olduğumuzu belirtir.
|
||||
* Sunucumuz için isim, birkaç satır bazı bilgileri belirler "sid".
|
||||
* Sunucu kimliği (sid) iki basamağı veya harf tarafından izlenen bir rakam ile
|
||||
* başlamalıdır. Sid IRC ağı için benzersiz olmalıdır (her sunucu için
|
||||
* kendi sid olmalıdır). İlk sunucu için 001 kullanılması uygundur.
|
||||
*/
|
||||
me {
|
||||
name "irc.example.org";
|
||||
info "ExampleNET Server";
|
||||
sid "001";
|
||||
}
|
||||
|
||||
// BUNU DEĞİŞTİRİN:
|
||||
/* admin { } bloğu /ADMIN sorgusunda kullanıcılara görüntülenecek metni belirler.
|
||||
* Normalde yöneticiye ulaşma konusunda bilgi içerir.
|
||||
*/
|
||||
admin {
|
||||
"Bob Smith";
|
||||
"bob";
|
||||
"email@example.org";
|
||||
}
|
||||
|
||||
/* Kullanıcılar ve sunucular için class { } bloğu belirtilir.
|
||||
* Class blokları aşağıdaki işlemlerden oluşur:
|
||||
* - pingfreq: kullanıcı/sunucu için ping'ler arası zaman belirtir (saniyede)
|
||||
* - connfreq: sunucuya bağlanmaya çalıştığınızda tekrar için zaman belirtir (saniyede)
|
||||
* - sendq: bir bağlantı için maksimum veri boyutu
|
||||
* - recvq: bir bağlantı için maksimum alınan veri boyutu (flood kontrol)
|
||||
*/
|
||||
|
||||
/* Kullanıcılar için varsayılan class ayarları */
|
||||
class clients
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 1000;
|
||||
sendq 200k;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* IRCOp'lar için varsaylan yüksek limitli özel class ayarları */
|
||||
class opers
|
||||
{
|
||||
pingfreq 90;
|
||||
maxclients 50;
|
||||
sendq 1M;
|
||||
recvq 8000;
|
||||
}
|
||||
|
||||
/* Sunucular için varsayılan class ayarları */
|
||||
class servers
|
||||
{
|
||||
pingfreq 60;
|
||||
connfreq 15; /* Her 15 saniyede bir bağlanmayı dener */
|
||||
maxclients 10; /* maksimum kullanıcı */
|
||||
sendq 20M;
|
||||
}
|
||||
|
||||
/* Allow blockları sunucunuza kimlerin bağlanabileceğini belirtir.
|
||||
* Bir sunucu şifresi eklenebilir veya belirlitilen bir IP adresi için
|
||||
* giriş izini verilebilir. Ayrıca IP başına ne kadar bağlantıya izin
|
||||
* verileceğini belirtir.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Allow_block
|
||||
*/
|
||||
|
||||
/* IP başına sadece 3 bağlantı izini verir */
|
||||
allow {
|
||||
mask *;
|
||||
class clients;
|
||||
maxperip 3;
|
||||
}
|
||||
|
||||
/* Örnek olarak özel bir IP bloğu izini:
|
||||
* Bu IP bir şifre ile bağlantı yapması olduğunu gerektirir.
|
||||
* Şifre doğru ise o zaman bu IP 20 bağlantıya izin verecektir.
|
||||
*/
|
||||
// allow {
|
||||
// mask 192.0.2.1;
|
||||
// class clients;
|
||||
// password "somesecretpasswd";
|
||||
// maxperip 20;
|
||||
// }
|
||||
|
||||
/* Oper bloğu, IRC Operatorleri tanımlar.
|
||||
* IRC Operatörler, diğer kullanıcılara göre "ekstra haklara" sahip kullanıcılardır.
|
||||
* örneğin diğer kullanıcılara /KILL uygulayabilmesi, sunucu birleştirmesinin başlatılması,
|
||||
* /JOIN yaptığı odalardan banlansa bile tekrar giriş yapabilmesi, vs.
|
||||
*
|
||||
* IRCOp olmak ve nasıl Admin olunacağı hakkında daha fazla bilgi için
|
||||
* https://www.unrealircd.org/docs/IRCOp_guide
|
||||
*
|
||||
* Oper {} bloğunun kendisi ile ilgili ayrıntıları görmeniz için
|
||||
* https://www.unrealircd.org/docs/Oper_block
|
||||
*/
|
||||
|
||||
/* İşte 'bobsmith' için örnek bir oper bloğu
|
||||
* BUNU DEĞİŞTİRMELİSİN!! (oper adı ve şifre)
|
||||
*/
|
||||
oper bobsmith {
|
||||
class opers;
|
||||
mask *@*;
|
||||
|
||||
/* Teknik olarak oper şifrelerini conf'a düz metin olarak koyabilirsiniz, ancak bu
|
||||
* KESİNLİKLE ÖNERİLEN bir durum değildir. Bunun yerine bir şifre karması oluşturmalısınız:
|
||||
* *NIX'te şunu çalıştırın: ./unrealircd mkpasswd
|
||||
* Windows'ta şunu çalıştırın: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
|
||||
* .. ve ardından sonucu aşağıya yapıştırın:
|
||||
*/
|
||||
|
||||
password "$argon2id..etc..";
|
||||
|
||||
/* 'Certfp' gibi daha iyi kimlik doğrulama türleri ve Windows'ta
|
||||
* karmaların nasıl oluşturulacağı da dahil olmak üzere daha fazla bilgi için
|
||||
* https://www.unrealircd.org/docs/Authentication_types adresine bakın.
|
||||
*/
|
||||
|
||||
/* Oper izinleri bir "operclass 'bloğunda tanımlanır.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Operclass_block
|
||||
* UnrealIRCd varsayılan bloklar makalesi için,
|
||||
* tam listesine bakınız. Buradan 'netadmin' seçiyoruz.
|
||||
*/
|
||||
|
||||
operclass netadmin;
|
||||
swhois "is a Network Administrator";
|
||||
vhost netadmin.example.org;
|
||||
}
|
||||
|
||||
/* Listen blokları sunucu portu için gereken bağlantı noktalarını tanımlar.
|
||||
* Diğer bir deyişle: Bu portlar kullanıcılar ve serverlar için
|
||||
* sunucuya bağlantı kurmasını sağlar.
|
||||
*
|
||||
* Kullanımı:
|
||||
* listen {
|
||||
* ip <ip numarası>;
|
||||
* port <port numarası>;
|
||||
* options {
|
||||
* <seçenekler....>;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* Standard IRC port 6667
|
||||
* Insecure plaintext (NOT for production servers)
|
||||
* This listen block is here only for quick testing.
|
||||
* Delete or comment out this listen block on production servers
|
||||
* and use TLS on port 6697 instead.
|
||||
*/
|
||||
listen {
|
||||
ip *;
|
||||
port 6667;
|
||||
}
|
||||
|
||||
/* Standard IRC SSL/TLS port 6697 */
|
||||
listen {
|
||||
ip *;
|
||||
port 6697;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Özel SSL/TLS sadece sunucuları bağlamak için port */
|
||||
listen {
|
||||
ip *;
|
||||
port 6900;
|
||||
options { tls; serversonly; }
|
||||
}
|
||||
|
||||
/* DiKKAT: Eğer bir çok IP barındıran bir IRCd Shell kullanıyorsanız
|
||||
* logunuzda olası 'Address already in use' hatasını alacaksınız
|
||||
* ve ircd başlamayacaktır.
|
||||
* Bunun anlamı '*' yerine belirli bir IP yazmanız GEREKİR anlamına gelir:
|
||||
* listen 1.2.3.4:6667;
|
||||
* Açıkçası, IP yi önceden koyduğunuz IP ile değiştirin.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Link blockları bir ağ oluşturmak için birden fazla sunucu bağlamaya izin verir.
|
||||
* Görmek için: https://www.unrealircd.org/docs/Tutorial:_Linking_servers
|
||||
*/
|
||||
link hub.example.org
|
||||
{
|
||||
incoming {
|
||||
mask *@something;
|
||||
}
|
||||
|
||||
outgoing {
|
||||
bind-ip *; /* veya açıkça bir IP */
|
||||
hostname hub.example.org;
|
||||
port 6900;
|
||||
options { tls; }
|
||||
}
|
||||
|
||||
/* Kimlik doğrulaması için diğer sunucunun SPKI parmak izini kullanıyoruz.
|
||||
* Kullanmamız için diğer tarafda './unrealircd spkifp' uygulayıp çalıştırıyoruz.
|
||||
* *NIX'te şunu çalıştırın: ./unrealircd spkifp
|
||||
* Windows'ta şunu çalıştırın: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
|
||||
*/
|
||||
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* Servis'ler için bağlantı bloğu genellikle çok daha basittir.
|
||||
* Servis'lerin ne olduğu hakkında daha fazla bilgi için,
|
||||
* https://www.unrealircd.org/docs/Services
|
||||
*/
|
||||
link services.example.org
|
||||
{
|
||||
incoming {
|
||||
mask 127.0.0.1;
|
||||
}
|
||||
|
||||
password "changemeplease";
|
||||
|
||||
class servers;
|
||||
}
|
||||
|
||||
/* U-lines satırları sunuculara daha güç/komut kazandırır.
|
||||
* Eğer hizmetlerini kullanmak istiyorsanız onları buraya eklemeniz gerekir.
|
||||
* ÖNEMLİ: ASLA buraya (normal) UnrealIRCd sunucunun adını yazmayınız!!!
|
||||
*/
|
||||
ulines {
|
||||
services.example.org;
|
||||
}
|
||||
|
||||
/* Bu blok /DIE ve /RESTART için şifre tanımlamanızı sağlar. Sadece IRCOp'lar içindir.
|
||||
* Bu genelde kazara sunucuyu yeniden başlatma ve kapanmasına karşı biraz
|
||||
* koruma sağlamak içindir.
|
||||
*/
|
||||
drpass {
|
||||
restart "restart";
|
||||
die "die";
|
||||
}
|
||||
|
||||
/* Bu log bloğu hangi dosyaya ve nelerin olması gerektiğini tanımlar.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Log_block
|
||||
*/
|
||||
|
||||
/* Bu iyi bir varsayılandır, hata ayıklama ve
|
||||
* join/part/kick dışındaki her şeyi günlüğe kaydeder.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.log" { maxsize 100M; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Düzenli günlük kaydına ek olarak bir JSON günlük dosyası ekleyin.
|
||||
* Bu her olayla ilgili birçok bilgi içerir dolayısıyla denetim amaçları
|
||||
* için mükemmeldir ve makine tarafından okunabilir. Ancak insanlar için daha az okunabilir.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
file "ircd.json.log" { maxsize 250M; type json; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Bazı kullanıcılara veya botlara bir mesaj göndermek için "aliases"
|
||||
* takma ad oluşturmanızı sağlar. Genellikle servisler için kullanılır.
|
||||
*
|
||||
* Biz önceden ayarlanmış bir takma adı dosyaları dizini oluşturduk, alias/ dizini kontrol ediniz.
|
||||
* Örnek olarak, burada anope servisler ve kullanılan tüm diğer servisler adları bulunmaktadır.
|
||||
*/
|
||||
include "aliases/anope.conf";
|
||||
|
||||
/* Ban nick bloğu bir nickin sunucuda kullanımını yasaklamanıza olanak sağlar */
|
||||
// ban nick {
|
||||
// mask "*C*h*a*n*S*e*r*v*";
|
||||
// reason "Servisler için ayrılmış";
|
||||
// }
|
||||
|
||||
/* Ban ip.
|
||||
* Normalde bunun için /KLINE, /GLINE ve /ZLINE kullanıldığını unutmayınız.
|
||||
*/
|
||||
// ban ip {
|
||||
// mask 195.86.232.81;
|
||||
// reason "Senden nefret ediyorum";
|
||||
// }
|
||||
|
||||
/* Ban server - bir sunucunun bağlanmasını devredışı kılar */
|
||||
// ban server {
|
||||
// mask eris.berkeley.edu;
|
||||
// reason "Defol buradan.";
|
||||
// }
|
||||
|
||||
/* Ban user - normalde /KLINE veya /GLINE kullanıldığını unutmayınız */
|
||||
// ban user {
|
||||
// mask *tirc@*.saturn.bbn.com;
|
||||
// reason "Aptal";
|
||||
// }
|
||||
|
||||
/* Ban realname bloğu bir kullanıcıyı, GECOS kısmı esas alınarak
|
||||
* banlamanıza olanak sağlar.
|
||||
*/
|
||||
// ban realname {
|
||||
// mask "Swat Team";
|
||||
// reason "mIRKFORCE";
|
||||
// }
|
||||
|
||||
// ban realname {
|
||||
// mask "sub7server";
|
||||
// reason "sub7";
|
||||
// }
|
||||
|
||||
/* Ban ve TKL istisnaları. Kullanıcıları / makineleri gözetmeksizin
|
||||
* KLINE, GLINE, gibi banlardan muaf tutmanıza olanak sağlar.
|
||||
* Eğer statik IP (ve bu IP üzerinde güvenilmeyen kişiler) ile bir IRCOp
|
||||
* iseniz o zaman kendinizi burada eklemenizi öneririz. Yanlışlıkla kendinize
|
||||
* bir *LINE ban koyarsanız bile yinede muaf tutulacaksınız.
|
||||
*/
|
||||
|
||||
/* except ban bloğu, sizi 'tüm' GLINE, GZLINE, QLINE, SHUN gibi banlardan koruyacaktır */
|
||||
// except ban {
|
||||
// mask *@192.0.2.1;
|
||||
// type all;
|
||||
// }
|
||||
|
||||
/* This allows IRCCloud connections in without maxperip restrictions
|
||||
* and also exempt them from connect-flood throttling.
|
||||
*/
|
||||
except ban {
|
||||
mask *.irccloud.com;
|
||||
type { maxperip; connect-flood; }
|
||||
}
|
||||
|
||||
/* Deny dcc bloğu, sunucu üzerinden DCC yoluyla dosya gönderilmesine izin vermeyecektir */
|
||||
// deny dcc {
|
||||
// filename "*sub7*";
|
||||
// reason "Possible Sub7 Virus";
|
||||
// }
|
||||
|
||||
/* Deny channel bloğu, kullanıcıların belirtilen kanallara girmesini engeller */
|
||||
// deny channel {
|
||||
// channel "*warez*";
|
||||
// reason "Warez is illegal";
|
||||
// class "clients";
|
||||
// }
|
||||
|
||||
/* VHosts (Virtual Hosts) bloğu, kullanıcının yeni bir host alabilmesine olanak sağlar.
|
||||
* Görmeniz için; https://www.unrealircd.org/docs/Vhost_block
|
||||
*/
|
||||
|
||||
/* Kullanabileceğiniz örnek vhost. IRC tipi: /VHOST test test
|
||||
* DiKKAT: Güvenlik açısından aşağıdaki vhost::mask yönergesinde
|
||||
* maske 'unrealircd.com' olarak belirlenmiştir.
|
||||
*/
|
||||
// vhost {
|
||||
// vhost i.hate.microsefrs.com;
|
||||
// mask *@unrealircd.com;
|
||||
// login "test";
|
||||
// password "test";
|
||||
// }
|
||||
|
||||
/* Blacklist blokları, bir kullanıcı bağlandığında IP adresinin drone saldırılarına
|
||||
* neden olduğunu, bilinen bir saldırıya uğramış bir makine olup olmadığını görmek
|
||||
* için harici bir DNS Kara Liste hizmetinden sorgulayacaktır.
|
||||
* Belgeleme: https://www.unrealircd.org/docs/Blacklist_block
|
||||
* veya aşağıdaki bloklar satırına bakınız.
|
||||
*/
|
||||
|
||||
/* DroneBL, muhtemelen IRC Sunucuları tarafından kullanılan en popüler kara liste.
|
||||
* Belgeler ve cevap (reply) tiplerin anlamlarını görmek için https://dronebl.org/
|
||||
* adresine bakınız. Bu zamanda aşağıdaki cevap (reply) tiplerini kullanıyoruz:
|
||||
* 3: IRC Drone, 5: Bottler, 6: Unknown spambot or drone,
|
||||
* 7: DDoS Drone, 8: SOCKS Proxy, 9: HTTP Proxy, 10: ProxyChain,
|
||||
* 11: Web Page Proxy, 12: Open DNS Resolver, 13: Brute force attackers,
|
||||
* 14: Open Wingate Proxy, 15: Compromised router / gateway,
|
||||
* 16: Autorooting worms.
|
||||
*/
|
||||
blacklist dronebl {
|
||||
dns {
|
||||
name dnsbl.dronebl.org;
|
||||
type record;
|
||||
reply { 3; 5; 6; 7; 8; 9; 10; 11; 12; 13; 14; 15; 16; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone belirlendi. Ayrıntılar için https://dronebl.org/lookup?ip=$ip adresine bakınız.";
|
||||
}
|
||||
|
||||
/* EFnetRBL, belgeler ve cevap (reply) tiplerini görmek için https://rbl.efnetrbl.org/
|
||||
* adresine bakınız.
|
||||
* Yazma sırasında: 1 is open proxy, 4 is TOR, 5 is drones/flooding.
|
||||
*
|
||||
* NOT: Sunucunuzda TOR proxy'lerine izin vermek istiyorsanız,
|
||||
* cevap (reply) tiplerinden '4;' öğesini kaldırmanız gerekiyor.
|
||||
*/
|
||||
blacklist efnetrbl {
|
||||
dns {
|
||||
name rbl.efnetrbl.org;
|
||||
type record;
|
||||
reply { 1; 4; 5; }
|
||||
}
|
||||
action gline;
|
||||
ban-time 24h;
|
||||
reason "Proxy/Drone/TOR tespit edildi. Ayrıntılar için https://rbl.efnetrbl.org/?i=$ip adresine bakınız.";
|
||||
}
|
||||
|
||||
/* Diğer yapılandırma dosyalarını dahil edebilirsiniz */
|
||||
/* include "klines.conf"; */
|
||||
|
||||
/* Ağ yapılandırması */
|
||||
set {
|
||||
// BU 4 ÖĞENİN TÜMÜNÜ DEĞİŞTİRİN:
|
||||
network-name "ExampleNET";
|
||||
default-server "irc.example.org";
|
||||
services-server "services.example.org";
|
||||
stats-server "stats.example.org";
|
||||
/* Normal varsayılanlar */
|
||||
help-channel "#Help";
|
||||
cloak-prefix "Clk";
|
||||
prefix-quit "Quit";
|
||||
|
||||
/* Gizleme anahtarları ağ üzerindeki bütün sunucularda aynı olmalı.
|
||||
* Bu anahtarlar maskeli hostlar yaratmak ve bunları saklamak için kullanılır.
|
||||
* Anahtarlar 80 karakterlik 3 rastgele diziden oluşmalı ve küçük harf (a-z),
|
||||
* büyük harf (A-Z) ve rakamlardan (0-9) meydana gelmelidirler.. [ilk örneğe bakınız].
|
||||
* IPUCU: './unrealircd gencloak' Unrealircd sizin için rastgele 3 adet dizin oluşturur.
|
||||
* Bunu NIX üzerinde çalıştırabilirsiniz.
|
||||
* On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
|
||||
*/
|
||||
cloak-keys {
|
||||
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
|
||||
"ve diğeri";
|
||||
"ve diğeri";
|
||||
}
|
||||
}
|
||||
|
||||
/* Sunucunun kendine özgü yapılandırması */
|
||||
|
||||
set {
|
||||
// SON OLARAK, BU SONRAKİ ÖĞEYİ DEĞİŞTİRMENİZ GEREKİR:
|
||||
kline-address 'set.this.to.email.address'; /* bir kullanıcı banlandığında e-mail yada URL satırı gösterir */
|
||||
modes-on-connect "+ixw"; /* kullanıcılar bağlandığında, bu modları alacaktır */
|
||||
modes-on-oper "+xws"; /* Birisi IRC Operatör olduğunda bu modları alacaktır */
|
||||
modes-on-join "+nt"; /* yeni bir kanal oluşturulduğunda varsayılan kanal modlarını alacaktır */
|
||||
oper-auto-join "#opers"; /* IRCoplar bu kanala otomatik olarak giriş yapacaktır */
|
||||
options {
|
||||
hide-ulines; /* U-lines satırları /MAP ve /LINKS komutunda gözükmez */
|
||||
show-connect-info; /* sunucuya bağlanırken "looking up your hostname" mesajı görüntülenecektir */
|
||||
}
|
||||
|
||||
maxchannelsperuser 10; /* bir kullanıcının maksimum girebileceği kanal sayısı */
|
||||
|
||||
/* QUIT mesajının görüntülenebilmesi için, bir kullanıcının sunucuya bağlı kalması
|
||||
* gereken süre. Bu durum umarım spamları durdurmak için yardımcı olacaktır.
|
||||
*/
|
||||
anti-spam-quit-message-time 10s;
|
||||
|
||||
/* Kullanıcı sunucudan ayrılırken çıkış sebebini sabitler. /QUIT sebeb gözardı edilecektir. */
|
||||
/* static-quit "Client quit"; */
|
||||
|
||||
/* static-part /PART komutu ile aynı işi görür */
|
||||
/* static-part yes; */
|
||||
|
||||
/* Flood Koruması:
|
||||
* Bunun için birçok ayarları vardır ve çoğu iyi varsayılanlara sahiptir.
|
||||
* Görmeniz için: https://www.unrealircd.org/docs/Set_block#set::anti-flood
|
||||
*/
|
||||
anti-flood {
|
||||
}
|
||||
|
||||
/* Spam filter Ayarları */
|
||||
spamfilter {
|
||||
ban-time 1d; /* varsayılan spamfilter tarafından ban süresini belirtir */
|
||||
ban-reason "Spam/Advertising"; /* varsayılan sebep */
|
||||
virus-help-channel "#help"; /* 'viruschan' eylemi için kullanılacak kanal */
|
||||
/* except "#help"; Spamfilter'den muaf tutulacak kanal */
|
||||
}
|
||||
|
||||
/* Belirli komutları kısıtlayın.
|
||||
* See https://www.unrealircd.org/docs/Set_block#set::restrict-commands
|
||||
*/
|
||||
restrict-commands {
|
||||
list {
|
||||
except {
|
||||
connect-time 60;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
invite {
|
||||
except {
|
||||
connect-time 120;
|
||||
identified yes;
|
||||
reputation-score 24;
|
||||
}
|
||||
}
|
||||
/* Yukarıda gösterildiği gibi herhangi bir komutu kısıtlama
|
||||
* yeteneğine sahiptir. Ayrıca kısıtlayabileceğiniz 4
|
||||
* özel tip vardır. Bunlar "private-message",
|
||||
* "private-notice", "channel-message" ve "channel-notice".
|
||||
* Bu örnekte olduğu gibi (kapalı) yorumlanmıştır:
|
||||
*/
|
||||
//private-message {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
//private-notice {
|
||||
// except { connect-time 10; }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Aşağıdaki ayar "bilinmeyen kullanıcılar" için bağlantı kısıtlamasını yapılandıracaktır.
|
||||
*
|
||||
* UnrealIRCd, IP adreslerinden bağlanan çok sayıda kullanıcı tespit ettiğinde
|
||||
* daha önce görülmemişse, yeni IP'lerden gelen bağlantılar ayarlanan
|
||||
* hızın üzerinde reddedilir. örneğin 10:60'ta dakikada sadece 10 kullanıcı daha önce
|
||||
* görülmemiş şekilde bağlanabilir. Bilinen IP adresleri, ayarlanan orandan bağımsız olarak
|
||||
* her zaman girebilir. SASL kullanarak giriş yapan kullanıcılar için de aynıdır.
|
||||
*
|
||||
* Ayrıntılar için https://www.unrealircd.org/docs/Connthrottle adresine bakınız.
|
||||
* Veya aşağıdaki varsayılan yapılandırma ayarlarını okumaya devam edin:
|
||||
*/
|
||||
|
||||
set {
|
||||
connthrottle {
|
||||
/* ilk önce "bilinen kullanıcılar" dediğimiz şeyi yapılandırmalıyız.
|
||||
* Varsayılan olarak bunlar, IP adresleri üzerinde 24 veya
|
||||
* daha yüksek puana sahip kullanıcılardır. 24 puan IP'nin geçen ay
|
||||
* en az 2 saat (veya kayıtlıysa en az 1 saat) boyunca bu sunucuya
|
||||
* bağlı olduğu anlamına gelir.
|
||||
* Sasl-bypass seçeneği başka bir ayardır. Bu ayar
|
||||
* SASL aracılığıyla hizmetlere kimlik doğrulaması yapan
|
||||
* kullanıcıların da bilinen kullanıcılar olarak kabul edildiği anlamına gelir.
|
||||
* "known-users" grubundaki kullanıcılar (herhangi bir reputation
|
||||
* veya SASL) modülleri tarafından her zaman izin verilir.
|
||||
*/
|
||||
except {
|
||||
reputation-score 24;
|
||||
identified yes;
|
||||
/* daha fazla seçenek için bkz.
|
||||
* https://www.unrealircd.org/docs/Mask_item
|
||||
*/
|
||||
}
|
||||
|
||||
/* Yeni kullanıcılar, aşağıdakilere ait olmayan tüm
|
||||
* bilinen-kullanıcılar grubundandır. Bunlar "yeni" ve
|
||||
* bu tür yeni kullanıcıların çok sayıda bağlanması durumunda
|
||||
* bağlantı hızı sınırlamasına tabidirler.
|
||||
* Varsayılan bu oran dakikada 20 yeni yerel kullanıcı
|
||||
* ve dakikada 30 yeni global kullanıcı olarak belirlenmiştir.
|
||||
*/
|
||||
new-users {
|
||||
local-throttle 20:60;
|
||||
global-throttle 30:60;
|
||||
}
|
||||
|
||||
/* Bu modülün ne zaman aktif OLMAYACAĞINI yapılandırır.
|
||||
* Varsayılan ayarlar, şu durumlarda modülü devre dışı bırakacaktır:
|
||||
* - Reputation modülü 1 haftadan kısa bir süredir çalışıyor ise.
|
||||
* 1 haftadan az çalışıyorsa, kimin "bilinen kullanıcı"
|
||||
* olduğunu düşünmek için yeterli veri yoktur.
|
||||
* - Sunucu yeni açıldı (ilk 3 dakika).
|
||||
*/
|
||||
disabled-when {
|
||||
reputation-gathering 1w;
|
||||
start-delay 3m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* KANAL GEÇMİŞİ:
|
||||
* UnrealIRCd, kullanıcılar tarafından bir kanala katılmadan önce
|
||||
* kanal geçmişini okumak için, kullanılabilen +H kanal moduna sahip olmalıdır.
|
||||
* Bu özellik hakkında bilgi için bkz. https://www.unrealircd.org/docs/Channel_history
|
||||
*
|
||||
* Geçmiş limitleri set::history aracılığıyla yapılandırılabilir. Varsayılan ayarlar
|
||||
* muhtemelen sizin için zaten iyidir, ancak düşük bellekli bir sistemdeyseniz veya
|
||||
* binlerce kanalınız varsa, iki kez kontrol etmek isteyebilirsiniz. Seçenekler için
|
||||
* https://www.unrealircd.org/docs/Set_block#set::history adresine bakın.
|
||||
*
|
||||
* Buna ek olarak "kalıcı kanal geçmişine" sahip olabilirsiniz. Bu kanal
|
||||
* geçmişinin diskte şifreli olarak depolandığı ve böylece IRC sunucusu yeniden
|
||||
* başlatılması halinde korunması anlamına gelir.
|
||||
* bkz. https://www.unrealircd.org/docs/Set_block#Persistent_channel_history
|
||||
* Kalıcı geçmiş özelliği varsayılan olarak ETKİNLEŞTİRİLMEMİŞTİR bunun için
|
||||
* bir secret { } bloğu yapılandırmanız gerekir. Aşağıdaki yapılandırma dosyasında
|
||||
* saklanan parolalar doğrudan bunlara basit bir örnektir.
|
||||
* Daha iyi güvenlik elde etmek için https://www.unrealircd.org/docs/Secret_block
|
||||
* adresini okuyun böylece şifreleri doğrudan yapılandırmada saklamazsınız.
|
||||
*/
|
||||
//secret historydb { password "somepassword"; }
|
||||
//set { history { channel { persist yes; db-secret "historydb"; } } }
|
||||
|
||||
/* Son olarak, bir MOTD'ye (Günün Mesajı) sahip olmak isteyebilirsiniz, bunu
|
||||
* conf/ dizininizde bir 'ircd.motd' metin dosyası oluşturarak yapabilirsiniz.
|
||||
* Bu dosya bağlantıda kullanıcılarınıza gösterilecektir.
|
||||
* Daha fazla bilgi için bkz. https://www.unrealircd.org/docs/MOTD_and_Rules
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Sorun mu yaşıyorsunuz veya daha fazla yardıma mı ihtiyacınız var?
|
||||
* 1) https://www.unrealircd.org/docs/
|
||||
* 2) https://www.unrealircd.org/docs/FAQ <- sorularınızın %80 ini kapsamakta!
|
||||
* 3) Eğer probleminiz hala devam ediyorsa:
|
||||
* - Forums: https://forums.unrealircd.org/
|
||||
* - IRC: irc.unrealircd.org (SSL on port 6697) / #unreal-support
|
||||
* İlk önce Dökümantasyon ve FAQ kısmını okumanızı gerektirdiğini unutmayın!
|
||||
*/
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,339 +0,0 @@
|
||||
/* [6.2.6-rc1]
|
||||
* This file will load (nearly) all modules available on UnrealIRCd.
|
||||
* So all commands, channel modes, user modes, etc..
|
||||
*
|
||||
* If you want to have all UnrealIRCd functionality, then include this
|
||||
* file from your unrealircd.conf by using:
|
||||
* include "modules.default.conf";
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize the modules to load you have two options:
|
||||
* 1) Keep the include for modules.default.conf as usual and make use
|
||||
* of blacklist-module "xyz"; to selectively disable modules.
|
||||
* See https://www.unrealircd.org/docs/Blacklist-module_directive
|
||||
* This is the highly recommended approach of doing customizations!
|
||||
* 2) OR, make a copy of this file (eg: name it modules.custom.conf)
|
||||
* and edit it. Then include that file from your unrealircd.conf
|
||||
* instead of this one.
|
||||
* The problem with this option #2 is that you need to track ALL
|
||||
* changes in UnrealIRCd, that means: every loadmodule line that
|
||||
* we add or remove in each and every release. If you don't do this
|
||||
* or forget one little loadmodule line then you will end up with:
|
||||
* * Missing functionality (that could have been useful)
|
||||
* * Breaking of existing functionality, like the (in)famous example
|
||||
* of when the existing svslogin command got split off in a separate
|
||||
* new svslogin module and people who didn't load that new module
|
||||
* would have services who would not set users as 'logged in'.
|
||||
* Or the existing anti connect-flood feature being split off into
|
||||
* the 'connect-flood' module, so your server suddenly being
|
||||
* vulnerable to connect flooding because you failed to load it.
|
||||
* So please do know what you are doing if you choose option #2.
|
||||
* Again, best is to go for option #1 and opt-out.
|
||||
*/
|
||||
|
||||
/*** Commands ***/
|
||||
|
||||
// User commands (MINIMAL)
|
||||
// These provide just the minimal set of IRC commands that are
|
||||
// required by RFC1459 along with WATCH and MAP.
|
||||
loadmodule "admin";
|
||||
loadmodule "away";
|
||||
loadmodule "invite";
|
||||
loadmodule "ison";
|
||||
loadmodule "join";
|
||||
loadmodule "kick";
|
||||
loadmodule "links";
|
||||
loadmodule "list";
|
||||
loadmodule "lusers";
|
||||
loadmodule "map";
|
||||
loadmodule "message";
|
||||
loadmodule "mode";
|
||||
loadmodule "motd";
|
||||
loadmodule "names";
|
||||
loadmodule "nick";
|
||||
loadmodule "part";
|
||||
loadmodule "pass";
|
||||
loadmodule "pingpong";
|
||||
loadmodule "protoctl";
|
||||
loadmodule "quit";
|
||||
loadmodule "rules";
|
||||
loadmodule "topic";
|
||||
loadmodule "user";
|
||||
loadmodule "userhost";
|
||||
loadmodule "watch";
|
||||
loadmodule "whox";
|
||||
loadmodule "whois";
|
||||
loadmodule "whowas";
|
||||
|
||||
// User commands (EXTENDED)
|
||||
// These are commands that provide extended functionality.
|
||||
loadmodule "botmotd";
|
||||
loadmodule "cap";
|
||||
loadmodule "cycle";
|
||||
loadmodule "dccallow";
|
||||
loadmodule "help";
|
||||
loadmodule "knock";
|
||||
loadmodule "lag";
|
||||
loadmodule "sasl";
|
||||
loadmodule "setname";
|
||||
loadmodule "silence";
|
||||
loadmodule "starttls";
|
||||
loadmodule "time";
|
||||
loadmodule "userip";
|
||||
loadmodule "vhost";
|
||||
loadmodule "history";
|
||||
|
||||
// IRC Operator commands
|
||||
// Note: several of these like kill are also server-to-server commands
|
||||
// which are required if you link to other servers.
|
||||
loadmodule "addmotd";
|
||||
loadmodule "addomotd";
|
||||
loadmodule "chghost";
|
||||
loadmodule "chgident";
|
||||
loadmodule "chgname";
|
||||
loadmodule "close";
|
||||
loadmodule "connect";
|
||||
loadmodule "squit";
|
||||
loadmodule "dccdeny";
|
||||
loadmodule "globops";
|
||||
loadmodule "kill"; /* also server-to-server */
|
||||
loadmodule "locops";
|
||||
loadmodule "mkpasswd";
|
||||
loadmodule "oper";
|
||||
loadmodule "operinfo"; /* not really a command but for whois */
|
||||
loadmodule "opermotd";
|
||||
loadmodule "sajoin";
|
||||
loadmodule "samode";
|
||||
loadmodule "sapart";
|
||||
loadmodule "sdesc";
|
||||
loadmodule "sethost";
|
||||
loadmodule "setident";
|
||||
loadmodule "stats";
|
||||
loadmodule "tkl"; /* also server-to-server */
|
||||
loadmodule "tline";
|
||||
loadmodule "trace";
|
||||
loadmodule "tsctl";
|
||||
loadmodule "unsqline";
|
||||
loadmodule "jumpserver";
|
||||
|
||||
// Server-to-server commands
|
||||
// Don't remove these, unless you never link to other servers.
|
||||
loadmodule "eos";
|
||||
loadmodule "md";
|
||||
loadmodule "netinfo";
|
||||
loadmodule "server";
|
||||
loadmodule "sjoin";
|
||||
loadmodule "sqline";
|
||||
loadmodule "swhois";
|
||||
loadmodule "umode2";
|
||||
loadmodule "sinfo";
|
||||
loadmodule "require-module";
|
||||
loadmodule "slog";
|
||||
loadmodule "creationtime";
|
||||
loadmodule "sreply";
|
||||
loadmodule "unreal_server_compat";
|
||||
|
||||
// Services commands
|
||||
// You could disable these if you don't use Services
|
||||
// https://www.unrealircd.org/docs/Services
|
||||
loadmodule "sendsno";
|
||||
loadmodule "sendumode";
|
||||
loadmodule "svsjoin";
|
||||
loadmodule "svskill";
|
||||
loadmodule "svslusers";
|
||||
loadmodule "svsmode";
|
||||
loadmodule "svsmotd";
|
||||
loadmodule "svsnick";
|
||||
loadmodule "svsnline";
|
||||
loadmodule "svsnolag";
|
||||
loadmodule "svsnoop";
|
||||
loadmodule "svspart";
|
||||
loadmodule "svssilence";
|
||||
loadmodule "svssno";
|
||||
loadmodule "svswatch";
|
||||
loadmodule "svso";
|
||||
loadmodule "svslogin";
|
||||
|
||||
|
||||
/*** Channel modes ***/
|
||||
loadmodule "chanmodes/chanowner"; /* +q */
|
||||
loadmodule "chanmodes/chanadmin"; /* +a */
|
||||
loadmodule "chanmodes/chanop"; /* +o */
|
||||
loadmodule "chanmodes/halfop"; /* +h */
|
||||
loadmodule "chanmodes/voice"; /* +v */
|
||||
loadmodule "chanmodes/key"; /* +k */
|
||||
loadmodule "chanmodes/limit"; /* +l */
|
||||
loadmodule "chanmodes/inviteonly"; /* +i */
|
||||
loadmodule "chanmodes/secret"; /* +s */
|
||||
loadmodule "chanmodes/private"; /* +p */
|
||||
loadmodule "chanmodes/moderated"; /* +m */
|
||||
loadmodule "chanmodes/noexternalmsgs"; /* +n */
|
||||
loadmodule "chanmodes/topiclimit"; /* +t */
|
||||
loadmodule "chanmodes/floodprot"; /* +f */
|
||||
loadmodule "chanmodes/nocolor"; /* +c */
|
||||
loadmodule "chanmodes/noctcp"; /* +C */
|
||||
loadmodule "chanmodes/stripcolor"; /* +S */
|
||||
loadmodule "chanmodes/isregistered"; /* +r */
|
||||
loadmodule "chanmodes/issecure"; /* +Z */
|
||||
loadmodule "chanmodes/permanent"; /* +P */
|
||||
loadmodule "chanmodes/link"; /* +L */
|
||||
loadmodule "chanmodes/censor"; /* +G */
|
||||
loadmodule "chanmodes/delayjoin"; /* +D */
|
||||
loadmodule "chanmodes/noknock"; /* +K */
|
||||
loadmodule "chanmodes/noinvite"; /* +V */
|
||||
loadmodule "chanmodes/operonly"; /* +O */
|
||||
loadmodule "chanmodes/nonotice"; /* +T */
|
||||
loadmodule "chanmodes/regonly"; /* +R */
|
||||
loadmodule "chanmodes/nonickchange"; /* +N */
|
||||
loadmodule "chanmodes/nokick"; /* +Q */
|
||||
loadmodule "chanmodes/regonlyspeak"; /* +M */
|
||||
loadmodule "chanmodes/secureonly"; /* +z */
|
||||
loadmodule "chanmodes/history"; /* +H */
|
||||
|
||||
|
||||
/*** User modes ***/
|
||||
loadmodule "usermodes/wallops"; /* +w (listen to /WALLOPS messages) */
|
||||
loadmodule "usermodes/bot"; /* +B (mark yourself as a bot) */
|
||||
loadmodule "usermodes/servicebot"; /* +S (service bot) */
|
||||
loadmodule "usermodes/noctcp"; /* +T (block CTCP's) */
|
||||
loadmodule "usermodes/censor"; /* +G (censor bad words) */
|
||||
loadmodule "usermodes/showwhois"; /* +W (show if someone does /WHOIS) */
|
||||
loadmodule "usermodes/privacy"; /* +p (privacy, hide channels in /WHOIS) */
|
||||
loadmodule "usermodes/nokick"; /* +q (unkickable oper) */
|
||||
loadmodule "usermodes/regonlymsg"; /* +R (only registered users may private message you) */
|
||||
loadmodule "usermodes/secureonlymsg"; /* +Z (only TLS users may private message you) */
|
||||
loadmodule "usermodes/privdeaf"; /* +D (don't let other user PM you) */
|
||||
|
||||
|
||||
/*** Extended Bans ***/
|
||||
loadmodule "extbans/join"; /* +b ~join (old ~j mode, prevent only joins) */
|
||||
loadmodule "extbans/quiet"; /* +b ~quiet (old ~q mode, prevent only messaging) */
|
||||
loadmodule "extbans/nickchange"; /* +b ~nickchange (old ~n mode, prevent only nick changes) */
|
||||
loadmodule "extbans/realname"; /* +b ~realname (old ~r mode, ban by real name) */
|
||||
loadmodule "extbans/account"; /* +b ~account (old ~a mode, ban/exempt if logged in with services account) */
|
||||
loadmodule "extbans/inchannel"; /* +b ~channel (old, ~c mode, ban/exempt if in channel) */
|
||||
loadmodule "extbans/operclass"; /* +b ~operclass (old ~O mode, ban/exempt by operclass) */
|
||||
loadmodule "extbans/certfp"; /* +b ~certfp (old ~S mode, ban/exempt by certfp) */
|
||||
loadmodule "extbans/textban"; /* +b ~text (old ~T mode, censor or block text) */
|
||||
loadmodule "extbans/timedban"; /* +b ~time (old ~t mode, timed bans / temporary bans) */
|
||||
loadmodule "extbans/partmsg"; /* +b ~partmsg (old ~p mode, hide part/quit message) */
|
||||
loadmodule "extbans/securitygroup"; /* +b ~security-group (old ~G mode, security group) */
|
||||
loadmodule "extbans/country"; /* +b ~country (country via geoip) */
|
||||
loadmodule "extbans/msgbypass"; /* +e ~msgbypass (old ~m mode, bypass message restrictions) */
|
||||
loadmodule "extbans/flood"; /* +e ~flood (flood exemption for chanmode +f/+F) */
|
||||
loadmodule "extbans/asn"; /* +b ~asn (ASN via geoip) */
|
||||
loadmodule "extbans/inherit"; /* +b ~inherit (inherit bans from another channel) */
|
||||
|
||||
|
||||
/*** IRCv3 extensions ***/
|
||||
loadmodule "account-notify"; /* send ACCOUNT message upon services account login */
|
||||
loadmodule "message-tags"; /* add tags to messages, required for various IRCv3 features */
|
||||
loadmodule "batch"; /* also required for several IRCv3 features */
|
||||
loadmodule "server-time"; /* adds server timestamp to various messages */
|
||||
loadmodule "message-ids"; /* adds unique msgid to various messages */
|
||||
loadmodule "account-tag"; /* adds services account information to messages */
|
||||
loadmodule "echo-message"; /* shows clients if their messages are altered/filtered */
|
||||
loadmodule "labeled-response"; /* correlate requests and responses easily */
|
||||
loadmodule "bot-tag"; /* indicate the message comes from a bot (draft/bot) */
|
||||
loadmodule "typing-indicator"; /* typing indicator in PM and channels (+typing) */
|
||||
loadmodule "channel-context";
|
||||
loadmodule "reply-tag"; /* indicate to which message you are responding (+draft/reply) */
|
||||
loadmodule "clienttagdeny"; /* informs clients about supported client-only message tags */
|
||||
loadmodule "sts"; /* strict transport policy (set::tls::sts-policy) */
|
||||
loadmodule "link-security"; /* link-security announce */
|
||||
loadmodule "plaintext-policy"; /* plaintext-policy announce */
|
||||
loadmodule "chathistory"; /* CHATHISTORY client command, 005 and a CAP (draft) */
|
||||
loadmodule "monitor"; /* MONITOR command with functionality similar to WATCH */
|
||||
loadmodule "extended-monitor"; /* add away status, gecos and userhost changes to MONITOR (draft) */
|
||||
loadmodule "standard-replies"; /* Standard Replies */
|
||||
loadmodule "no-implicit-names"; /* Opt out of receiving implicit NAMES when joining a channel */
|
||||
loadmodule "extended-isupport"; /* draft/extended-isupport */
|
||||
loadmodule "multiline"; /* draft/multiline */
|
||||
|
||||
/*** RPC modules ***/
|
||||
// There's a JSON-RPC interface that can be used to communicate with UnrealIRCd
|
||||
// outside of IRC. See https://www.unrealircd.org/docs/JSON-RPC for more info.
|
||||
// Or, more technical, for a list of all JSON-RPC Methods, have a look at
|
||||
// https://www.unrealircd.org/docs/JSON-RPC:Technical_documentation
|
||||
// (Don't just look at the list of rpc/* modules below, occasionaly some rpc
|
||||
// functionality is together in a regular module which has no rpc/* prefix)
|
||||
//
|
||||
// By loading the following modules, we enable RRPC for intra-server JSON-RPC,
|
||||
// so calls like modules.list work properly accross the network. It DOES NOT
|
||||
// enable the webserver, nor does it listen on any RPC socket. For that, you
|
||||
// need to include "conf/rpc.modules.default.conf";
|
||||
loadmodule "rpc/rpc";
|
||||
loadmodule "rpc/stats";
|
||||
loadmodule "rpc/user";
|
||||
loadmodule "rpc/server";
|
||||
loadmodule "rpc/channel";
|
||||
loadmodule "rpc/server_ban";
|
||||
loadmodule "rpc/server_ban_exception";
|
||||
loadmodule "rpc/name_ban";
|
||||
loadmodule "rpc/spamfilter";
|
||||
loadmodule "rpc/log";
|
||||
loadmodule "rpc/whowas";
|
||||
loadmodule "rpc/message";
|
||||
loadmodule "rpc/security_group";
|
||||
|
||||
/*** Other ***/
|
||||
// These are modules that don't fit in any of the previous sections
|
||||
loadmodule "ident_lookup"; /* Ident lookups if set::options::identd-check is set*/
|
||||
loadmodule "certfp"; /* TLS certificate fingerprint in /WHOIS (& more) */
|
||||
loadmodule "tls_cipher"; /* Store and retrieve TLS cipher of local and remote clients */
|
||||
loadmodule "tls_antidos"; /* prevent TLS DoS (renegotiate floods) */
|
||||
loadmodule "connect-flood"; /* throttling against connection flooding */
|
||||
loadmodule "max-unknown-connections-per-ip"; /* limit number of connections in 'unknown state' */
|
||||
loadmodule "webirc"; /* WEBIRC command. See webirc block. */
|
||||
loadmodule "blacklist"; /* Blacklist support (DNSBL). See blacklist block. */
|
||||
loadmodule "jointhrottle"; /* set::anti-flood::join-flood (previously chanmode +j) */
|
||||
loadmodule "charsys"; /* Provides set::allowed-nickchars (must always be loaded!) */
|
||||
loadmodule "authprompt"; /* Authentication prompt, see set::authentication-prompt */
|
||||
loadmodule "history_backend_mem"; /* History storage backend (used by chanmodes/history) */
|
||||
loadmodule "tkldb"; /* Write TKLines to .db file */
|
||||
loadmodule "channeldb"; /* Write channel settings to .db file (+P channels only) */
|
||||
loadmodule "rmtkl"; /* Easily remove *-Lines in bulk with /RMTKL */
|
||||
loadmodule "restrict-commands"; /* Provides set::restrict-commands settings */
|
||||
loadmodule "reputation"; /* used by Connthrottle and others, see next */
|
||||
loadmodule "connthrottle"; /* see https://www.unrealircd.org/docs/Connthrottle */
|
||||
loadmodule "userip-tag"; /* unrealircd.org/userip tag for ircops (IP address) */
|
||||
loadmodule "userhost-tag"; /* unrealircd.org/userhost tag for ircops (real host) */
|
||||
loadmodule "geoip-tag"; /* unrealircd.org/geoip tag for ircops (country) */
|
||||
loadmodule "json-log-tag"; /* unrealircd.org/json-log tag and CAP for ircops */
|
||||
loadmodule "issued-by-tag"; /* unrealircd.org/issued-by tag for servers and ircops */
|
||||
loadmodule "real-quit-reason"; /* unrealircd.org/real-quit-reason for servers only */
|
||||
loadmodule "targetfloodprot"; /* set::anti-flood::target-flood protection */
|
||||
loadmodule "watch-backend"; /* used by watch and other modules */
|
||||
loadmodule "geoip_base"; /* needed for ALL geoip functions */
|
||||
loadmodule "websocket_common"; /* helper functions for websocket (internal) */
|
||||
loadmodule "spamreport"; /* Spam reporting to a blacklist */
|
||||
loadmodule "crule"; /* Rules in spamfilter::rule and deny link::rule */
|
||||
loadmodule "maxperip"; /* allow::maxperip restrictions */
|
||||
loadmodule "utf8functions"; /* Various UTF8 helper functions */
|
||||
loadmodule "utf8only"; /* UTF8ONLY via set::utf8-only */
|
||||
loadmodule "portinfo"; /* storing local_port and server_port of users */
|
||||
loadmodule "isupport"; /* ISUPPORT / numeric 005 handling */
|
||||
|
||||
@if !defined(NO_DEFAULT_GEOIP)
|
||||
@if $GEOIP_ENGINE != "none"
|
||||
loadmodule "$GEOIP_ENGINE";
|
||||
@endif
|
||||
@if module-loaded("geoip_classic")
|
||||
set {
|
||||
geoip-classic {
|
||||
ipv4-database "https://geoip.unrealircd.org/classic/GeoIP.dat" { url-refresh 14d; url-fail warn; }
|
||||
ipv6-database "https://geoip.unrealircd.org/classic/GeoIPv6.dat" { url-refresh 14d; url-fail warn; }
|
||||
asn-ipv4-database "https://geoip.unrealircd.org/classic/GeoIPASNum.dat" { url-refresh 14d; url-fail warn; }
|
||||
asn-ipv6-database "https://geoip.unrealircd.org/classic/GeoIPASNumv6.dat" { url-refresh 14d; url-fail warn; }
|
||||
}
|
||||
}
|
||||
@endif
|
||||
@if module-loaded("geoip_mmdb")
|
||||
set {
|
||||
geoip-mmdb {
|
||||
database "https://geoip.unrealircd.org/mmdb/GeoIP.mmdb" { url-refresh 14d; url-fail warn; }
|
||||
asn-database "https://geoip.unrealircd.org/mmdb/GeoIP-ASN.mmdb" { url-refresh 14d; url-fail warn; }
|
||||
}
|
||||
}
|
||||
@endif
|
||||
@endif
|
||||
@@ -1,249 +0,0 @@
|
||||
/* This file will load all optional modules. These are features that
|
||||
* not everyone will use or are considered experimental.
|
||||
* You can include this file from your unrealircd.conf like this:
|
||||
* include "modules.optional.conf";
|
||||
* OR... and this is probably a better idea... you can copy-paste it
|
||||
* to another file where you do your own customizations.
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize, make a copy of this file (for example
|
||||
* name it modules.custom.conf) and edit it.
|
||||
* Then include that file from your unrealircd.conf instead of this one.
|
||||
*/
|
||||
|
||||
/*** Commands ***/
|
||||
|
||||
// This add the /IRCOPS command: A more visual way for users
|
||||
// to see which IRCOps are online.
|
||||
loadmodule "ircops";
|
||||
|
||||
// This adds the /STAFF command: This command simply displays
|
||||
// a text file that you can configure here:
|
||||
loadmodule "staff";
|
||||
@if module-loaded("staff")
|
||||
set { staff-file "network.staff"; }
|
||||
@endif
|
||||
|
||||
|
||||
/*** Channel modes ***/
|
||||
|
||||
// The following module ('nocodes') is not a true channel mode.
|
||||
// It simply enhances the existing channel mode +S/+c to include
|
||||
// stripping/blocking of bold, underline and italic text.
|
||||
loadmodule "nocodes";
|
||||
|
||||
|
||||
/*** Other ***/
|
||||
|
||||
// The hideserver module will hide /MAP and /LINKS to regular users.
|
||||
// It does not truly enhance security as server names can still be
|
||||
// seen at other places.
|
||||
// Comment out the following line to enable this:
|
||||
// loadmodule "hideserver";
|
||||
|
||||
// The antirandom module will kill or *line users that have a nick,
|
||||
// ident and/or realname that is considered "random".
|
||||
// This helps to combat simple botnets/drones.
|
||||
// Note that failure to set the right settings may ban innocent users.
|
||||
// This is especially true if you are on a non-English network where
|
||||
// the module may consider a sequence of characters "random" even though
|
||||
// it is a perfectly pronounceable word in your language.
|
||||
loadmodule "antirandom";
|
||||
@if module-loaded("antirandom")
|
||||
set {
|
||||
antirandom {
|
||||
/* THRESHOLD:
|
||||
* This is the most important setting of all.
|
||||
* For every randomly looking item the user gets a certain amount of
|
||||
* 'points'. If the points reach the 'threshold' then the appropriate
|
||||
* action is taken (killed, *lined, see later on).
|
||||
* lower = more randomly looking users will be caught
|
||||
* (but also more innocent users).
|
||||
* higher = less chance of innocent users getting killed
|
||||
* (but also less chance on bots getting caught).
|
||||
* <2: DON'T!!
|
||||
* 4: Works good, probably a few more innocent kills, but if you have a
|
||||
* big problem with drone attacks then this might be a good setting.
|
||||
* 5: Works well with few innocent kills, probably good to begin with.
|
||||
* 6: If you want to be a tad more careful
|
||||
* >6: For the paranoid. Module can still be quite effective, though :)
|
||||
*/
|
||||
threshold 6;
|
||||
|
||||
/* BAN-ACTION:
|
||||
* Action to take whenever the user is caught as random, options:
|
||||
* warn, kill, gline, gzline, kline, zline, shun, tempshun
|
||||
*/
|
||||
ban-action kill;
|
||||
|
||||
/* BAN-TIME:
|
||||
* Time to ban the user (irrelevant for tempshun/kill).
|
||||
* Something between 1 hour and 2 days is recommended.
|
||||
* If you set it higher than 3 or 4 days then you get quite a risk
|
||||
* of catching innocent users due to dynamic IP, not to mention
|
||||
* your *line list gets filled up... so choose it wisely.
|
||||
*/
|
||||
ban-time 4h;
|
||||
|
||||
/* BAN-REASON:
|
||||
* The ban or kill reason to use.
|
||||
* Tip: you might want to put in an entry to a FAQ or an email address where
|
||||
* users can mail if they have been caught and don't know what to do.
|
||||
* NOTE: One of the various reasons that "innocent users" are blocked is when
|
||||
* they randomly type in info for their nick, ident, or realname.
|
||||
*/
|
||||
ban-reason "You look like a bot. Be sure to fill in your nick/ident/realname properly.";
|
||||
|
||||
/* CONVERT-TO-LOWERCASE:
|
||||
* Convert nicks, idents, and realnames to lowercase before doing random checks?
|
||||
* Useful to catch GnStA5FYhiTH51TUkf style random nicks as random.
|
||||
* Enabled by default.
|
||||
*/
|
||||
convert-to-lowercase yes;
|
||||
|
||||
/* SHOW-FAILEDCONNECTS:
|
||||
* This will send out a notice whenever a randomly looking user has been caught
|
||||
* during connecting. This can be pretty noisy.
|
||||
* Especially recommended to enable during the first few days you use this module.
|
||||
*/
|
||||
show-failedconnects yes;
|
||||
|
||||
/* EXCEPT:
|
||||
* Don't do antirandom checks for these users.
|
||||
*/
|
||||
except {
|
||||
/* Exempt WEBIRC gateways because these frequently
|
||||
* cause false positives. So the default is yes.
|
||||
*/
|
||||
webirc yes;
|
||||
|
||||
/* Exempt LAN users */
|
||||
ip { 192.168.*; 127.*; }
|
||||
|
||||
// Or by hostname:
|
||||
//mask { *.example.net; }
|
||||
|
||||
/* You can also exempt security groups: */
|
||||
// security-group known-users;
|
||||
|
||||
/* For all options, see https://www.unrealircd.org/docs/Mask_item */
|
||||
}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
// This module will send a HTTP 301 redirect to any client which sends
|
||||
// a HTTP request to us. This is commented out by default:
|
||||
//loadmodule "webredir";
|
||||
//set {
|
||||
// webredir {
|
||||
// url 'https://...';
|
||||
// }
|
||||
//}
|
||||
|
||||
// Load the webserver module, needed for websocket (see next)
|
||||
loadmodule "webserver";
|
||||
|
||||
// This adds websocket support. For more information, see:
|
||||
// https://www.unrealircd.org/docs/WebSocket_support
|
||||
loadmodule "websocket";
|
||||
|
||||
// This module will detect and stop spam containing characters of
|
||||
// mixed "scripts", where (for example) some characters are in
|
||||
// Latin script and other characters are in Cyrillic script.
|
||||
loadmodule "antimixedutf8";
|
||||
@if module-loaded("antimixedutf8")
|
||||
set {
|
||||
antimixedutf8 {
|
||||
/* Take action at this 'score' (lower = more sensitive)
|
||||
*
|
||||
* A score of 2 or 3 will catch a lot but also
|
||||
* catch innocent users who are not using a pure
|
||||
* Latin script, such as Russian people who
|
||||
* commonly use a mix of Latin and Cyrillic.
|
||||
*
|
||||
* A score of 8 is a safe default.
|
||||
*/
|
||||
score 8;
|
||||
|
||||
/* Action to take, see:
|
||||
* https://www.unrealircd.org/docs/Actions
|
||||
*/
|
||||
ban-action block;
|
||||
|
||||
/* Block/kill/ban reason (sent to user) */
|
||||
ban-reason "Mixed character spam";
|
||||
|
||||
/* Duration of ban (does not apply to block/kill) */
|
||||
ban-time 4h; // For other types
|
||||
|
||||
/* Except these users - see
|
||||
* https://www.unrealircd.org/docs/Mask_item for options.
|
||||
*/
|
||||
//commented out by default:
|
||||
//except {
|
||||
// security-group known-users;
|
||||
// webirc yes;
|
||||
//}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
// This module will add support for /EXTJWT command,
|
||||
// used for generating authorization tokens for external services.
|
||||
// The feature is based on a specification described here:
|
||||
// https://github.com/ircv3/ircv3-specifications/pull/341
|
||||
// Please create your configuration block based on the example below.
|
||||
// Do not uncomment the example.
|
||||
//
|
||||
// Supported JWT methods: NONE (not recommended), HS256, HS384, HS512,
|
||||
// ES256, ES384, ES512, RS256, RS384, RS512
|
||||
// Method NONE does not use any cryptography to sign the token. This
|
||||
// is only useful for checking whether the service works when initially
|
||||
// setting it up. HS* methods use a password that must be shared with
|
||||
// the verification service. ES* and RS* methods use public-private key
|
||||
// pairs, so the verification service, knowing your public key, can't
|
||||
// generate own valid tokens.
|
||||
//
|
||||
// For methods requiring a key, place it in your "conf" directory.
|
||||
//
|
||||
// Use following shell commands to create keys if needed:
|
||||
// To generate RS256, RS384 or RS512 private key (for UnrealIRCd):
|
||||
// openssl genrsa -out privkey.pem 4096
|
||||
// To generate matching public key (for the external service to verify
|
||||
// the token):
|
||||
// openssl rsa -in privkey.pem -pubout > pubkey.pem
|
||||
//
|
||||
// To generate ES256, ES384 or ES512 private key (for UnrealIRCd):
|
||||
// openssl ecparam -genkey -name secp521r1 -noout -out privkey.pem
|
||||
// To generate matching public key (for the external service to verify
|
||||
// the token):
|
||||
// openssl ec -in privkey.pem -pubout -out pubkey.pem
|
||||
//
|
||||
// In all cases, substitute your preferred file names for "pubkey.pem"
|
||||
// and "privkey.pem".
|
||||
|
||||
//loadmodule "extjwt";
|
||||
//extjwt {
|
||||
// /* The configuration below is used when no service name is
|
||||
// * provided by the user command.
|
||||
// */
|
||||
// method "HS256"; /* described above */
|
||||
// expire-after 30; /* seconds */
|
||||
// secret "somepassword"; /* required for HS* methods */
|
||||
// /* Optional service blocks for generating different tokens.
|
||||
// * Add as many of these as you need.
|
||||
// */
|
||||
// service "service1" {
|
||||
// method "ES512";
|
||||
// //secret "anotherpassword"; /* required for HS* method */
|
||||
// key "es512.pem"; /* required for ES* and RS* methods */
|
||||
// //verify-url 'https://example.com/verify/?t=%s'; /* URL for your validation service - optional; use single quotes here! */
|
||||
// expire-after 60; /* seconds, will be inherited from main if not given */
|
||||
// };
|
||||
// /* Another service block. */
|
||||
// service "service2" {
|
||||
// method "RS256";
|
||||
// key "RS256.pem";
|
||||
// };
|
||||
//};
|
||||
@@ -1,21 +0,0 @@
|
||||
#
|
||||
# This file contains the list of repositories that are used
|
||||
# by the './unrealircd module' command.
|
||||
# Note that 3rd party modules are NOT written by the UnrealIRCd team.
|
||||
# Use such modules at your own risk. In case of problems, contact
|
||||
# the module author. For more information, see:
|
||||
# https://www.unrealircd.org/docs/Module_manager
|
||||
#
|
||||
|
||||
#
|
||||
# This is the unrealircd-contrib repository which is added by default in
|
||||
# UnrealIRCd to make it easy for users to install 3rd party modules.
|
||||
# If you are a module coder and want to add your module to this repository
|
||||
# as well, then read the rules and procedure at:
|
||||
# https://www.unrealircd.org/docs/Rules_for_3rd_party_modules_in_unrealircd-contrib
|
||||
#
|
||||
https://modules.unrealircd.org/modules.list
|
||||
|
||||
# You can add more repositories here. However, do note that all
|
||||
# URLs MUST start with https://
|
||||
|
||||
@@ -1,144 +0,0 @@
|
||||
/* This file defines a number of default operclass blocks which you can
|
||||
* use in your oper blocks (via oper::operclass).
|
||||
*
|
||||
* This file is normally included from your unrealircd.conf through:
|
||||
* include "operclass.default.conf";
|
||||
*
|
||||
* The operclass block is extensively documented at:
|
||||
* https://www.unrealircd.org/docs/Operclass_block
|
||||
* And the permissions itself (operclass::permissions) at:
|
||||
* https://www.unrealircd.org/docs/Operclass_permissions
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* Instead, if you want to change the permissions in an operclass block,
|
||||
* you should copy the definition, or this entire file, to either your
|
||||
* unrealircd.conf or some other file (eg: operclass.conf) that you
|
||||
* will include from your unrealircd.conf.
|
||||
* Then edit it, and while doing so don't forget to change the name
|
||||
* of your custom operclass block(s), so operclass <name>.
|
||||
*/
|
||||
|
||||
/* Local IRC Operator */
|
||||
operclass locop {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; override { flood; } }
|
||||
client { see; }
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash { local; } }
|
||||
route { local; }
|
||||
kill { local; }
|
||||
server-ban {
|
||||
kline;
|
||||
zline { local; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Global IRC Operator */
|
||||
operclass globop {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban { dccdeny; shun; zline; kline; gline; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Server administrator */
|
||||
operclass admin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
}
|
||||
}
|
||||
|
||||
/* Services Admin */
|
||||
operclass services-admin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl { view; } }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
sacmd;
|
||||
services;
|
||||
}
|
||||
}
|
||||
|
||||
/* Network Administrator */
|
||||
operclass netadmin {
|
||||
permissions {
|
||||
chat;
|
||||
channel { operonly; see; override { flood; } }
|
||||
client;
|
||||
immune;
|
||||
self { getbaddcc; opermodes; set; }
|
||||
server { opermotd; info; close; module; dns; rehash;
|
||||
remote; description; addmotd;
|
||||
addomotd; tsctl; }
|
||||
route;
|
||||
kill;
|
||||
server-ban;
|
||||
sacmd;
|
||||
services;
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'globop' operclass, but with OperOverride capabilities added */
|
||||
operclass globop-with-override {
|
||||
parent globop;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'admin' operclass, but with OperOverride capabilities added */
|
||||
operclass admin-with-override {
|
||||
parent admin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'services-admin' operclass, but with OperOverride capabilities added */
|
||||
operclass services-admin-with-override {
|
||||
parent services-admin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Same as 'netadmin' operclass, but with OperOverride capabilities added */
|
||||
operclass netadmin-with-override {
|
||||
parent netadmin;
|
||||
permissions {
|
||||
channel { operonly; see; override; }
|
||||
self { getbaddcc; opermodes; set; unkickablemode; }
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
/* This file defines a number of default rpc-class blocks which you can
|
||||
* use in your rpc-user blocks (via rpc-user::rpc-class).
|
||||
*
|
||||
* This file is normally included via rpc.modules.default.conf, or you
|
||||
* can do so from your unrealircd.conf through:
|
||||
* include "rpc-class.default.conf";
|
||||
*
|
||||
* The rpc-class block is documented at:
|
||||
* https://www.unrealircd.org/docs/Rpc-class_block
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to tweak rpc-class { } blocks, simply define your own
|
||||
* and optionally use 'parent read-only' or the like if you want to inherit.
|
||||
* Do not edit the build-in rpc-classes from below ('full' and 'read-only').
|
||||
*/
|
||||
|
||||
rpc-class full {
|
||||
permissions {
|
||||
all;
|
||||
}
|
||||
}
|
||||
|
||||
rpc-class read-only {
|
||||
permissions {
|
||||
rpc;
|
||||
stats;
|
||||
log;
|
||||
user { list; get; }
|
||||
whowas { get; }
|
||||
server { list; get; }
|
||||
channel { list; get; }
|
||||
server_ban { list; get; }
|
||||
server_ban_exception { list; get; }
|
||||
spamfilter { list; get; }
|
||||
name_ban { list; get; }
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
/* This file will load all UnrealIRCd modules needed for JSON-RPC,
|
||||
* this allows remote (web) endpoints to query and control UnrealIRCd.
|
||||
* To actually use it, you would also need one or more rpc-user blocks
|
||||
* and one or more special listen blocks, see the documentation at
|
||||
* https://www.unrealircd.org/docs/JSON-RPC.
|
||||
*
|
||||
* You can include this file from your unrealircd.conf, using:
|
||||
* include "rpc.modules.default.conf";
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize the modules to load you have two options:
|
||||
* 1) Keep the include for rpc.modules.default.conf as usual and make use
|
||||
* of blacklist-module "xyz"; to selectively disable modules.
|
||||
* See https://www.unrealircd.org/docs/Blacklist-module_directive
|
||||
* 2) OR, make a copy of this file (eg: name it rpc.modules.custom.conf)
|
||||
* and edit it. Then include that file from your unrealircd.conf
|
||||
* instead of this one.
|
||||
* The downside of option #2 is that you will need to track changes
|
||||
* in the original rpc.modules.default.conf with each new UnrealIRCd
|
||||
* release to make sure you don't miss any new functionality (as new
|
||||
* important modules may be added you need to add them to your conf).
|
||||
* You don't have this problem with option #1.
|
||||
*/
|
||||
|
||||
/* The RPC modules are loaded in modules.default.conf nowadays,
|
||||
* so we only need to load the web server and add the default
|
||||
* local RPC UNIX socket socket.
|
||||
*/
|
||||
|
||||
/* These are required for RPC to work */
|
||||
loadmodule "webserver";
|
||||
loadmodule "websocket_common";
|
||||
|
||||
/* And a RPC listen socket */
|
||||
@if !defined($NO_DEFAULT_RPC_SOCKET)
|
||||
listen {
|
||||
file "rpc.socket";
|
||||
options { rpc; }
|
||||
}
|
||||
@endif
|
||||
|
||||
/* And a memory log block */
|
||||
@if !defined($NO_DEFAULT_LOG_MEMORY_BLOCK)
|
||||
log {
|
||||
source {
|
||||
all;
|
||||
!debug;
|
||||
!join.LOCAL_CLIENT_JOIN;
|
||||
!join.REMOTE_CLIENT_JOIN;
|
||||
!part.LOCAL_CLIENT_PART;
|
||||
!part.REMOTE_CLIENT_PART;
|
||||
!kick.LOCAL_CLIENT_KICK;
|
||||
!kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
memory {
|
||||
max-lines 1000;
|
||||
max-time 7d;
|
||||
}
|
||||
}
|
||||
}
|
||||
@endif
|
||||
|
||||
/* Also load the default rpc-class { } blocks */
|
||||
include "rpc-class.default.conf";
|
||||
@@ -1,270 +0,0 @@
|
||||
/* Default snomask configuration.
|
||||
*
|
||||
* DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!!
|
||||
* If you want to customize it, make a copy of this file
|
||||
* (eg: name it snomasks.custom.conf) and edit it.
|
||||
* Then include that file from your unrealircd.conf instead of this one.
|
||||
*/
|
||||
|
||||
/* Server bans snomask - 'b' */
|
||||
log {
|
||||
source {
|
||||
tkl.BAN_REALNAME;
|
||||
tkl.TKL_ADD;
|
||||
tkl.TKL_DEL;
|
||||
tkl.TKL_ADD_TEMPSHUN;
|
||||
tkl.TKL_DEL_TEMPSHUN;
|
||||
tkl.TKL_EXPIRE;
|
||||
tkl.RMTKL_COMMAND;
|
||||
}
|
||||
destination {
|
||||
snomask b;
|
||||
}
|
||||
}
|
||||
|
||||
/* Blacklist snomask: 'B' */
|
||||
log {
|
||||
source {
|
||||
blacklist;
|
||||
}
|
||||
destination {
|
||||
snomask B;
|
||||
}
|
||||
}
|
||||
|
||||
/* Local client connects snomask - 'c' */
|
||||
log {
|
||||
source {
|
||||
connect.LOCAL_CLIENT_CONNECT;
|
||||
connect.LOCAL_CLIENT_DISCONNECT;
|
||||
}
|
||||
destination {
|
||||
snomask c;
|
||||
}
|
||||
}
|
||||
|
||||
/* Remote client connects snomask - 'C' */
|
||||
log {
|
||||
source {
|
||||
connect.REMOTE_CLIENT_CONNECT;
|
||||
connect.REMOTE_CLIENT_DISCONNECT;
|
||||
}
|
||||
destination {
|
||||
snomask C;
|
||||
}
|
||||
}
|
||||
|
||||
/* DCC rejections snomask - 'd' */
|
||||
log {
|
||||
source {
|
||||
dcc;
|
||||
}
|
||||
destination {
|
||||
snomask d;
|
||||
}
|
||||
}
|
||||
|
||||
/* Debug snomask (not recommended) - 'D' */
|
||||
log {
|
||||
source {
|
||||
debug;
|
||||
}
|
||||
destination {
|
||||
snomask D;
|
||||
}
|
||||
}
|
||||
|
||||
/* Floods snomask - 'f' */
|
||||
log {
|
||||
source {
|
||||
flood;
|
||||
}
|
||||
destination {
|
||||
snomask f;
|
||||
}
|
||||
}
|
||||
|
||||
/* Join, parts, kicks - 'j' */
|
||||
log {
|
||||
source {
|
||||
join.LOCAL_CLIENT_JOIN;
|
||||
join.REMOTE_CLIENT_JOIN;
|
||||
part.LOCAL_CLIENT_PART;
|
||||
part.REMOTE_CLIENT_PART;
|
||||
kick.LOCAL_CLIENT_KICK;
|
||||
kick.REMOTE_CLIENT_KICK;
|
||||
}
|
||||
destination {
|
||||
snomask j;
|
||||
}
|
||||
}
|
||||
|
||||
/* Kill snomask */
|
||||
log {
|
||||
source {
|
||||
kill;
|
||||
}
|
||||
destination {
|
||||
snomask k;
|
||||
}
|
||||
}
|
||||
|
||||
/* Local nick changes snomask - 'n' */
|
||||
log {
|
||||
source {
|
||||
nick.LOCAL_NICK_CHANGE;
|
||||
}
|
||||
destination {
|
||||
snomask n;
|
||||
}
|
||||
}
|
||||
|
||||
/* Remote nick changes snomask - 'N' */
|
||||
log {
|
||||
source {
|
||||
nick.REMOTE_NICK_CHANGE;
|
||||
}
|
||||
destination {
|
||||
snomask N;
|
||||
}
|
||||
}
|
||||
|
||||
/* Deny nick (QLINE) rejections snomask - 'q' */
|
||||
log {
|
||||
source {
|
||||
nick.QLINE_NICK_LOCAL_ATTEMPT;
|
||||
nick.QLINE_NICK_REMOTE;
|
||||
}
|
||||
destination {
|
||||
snomask q;
|
||||
}
|
||||
}
|
||||
|
||||
/* Spamfilter hits snomask - 'S' */
|
||||
log {
|
||||
source {
|
||||
tkl.SPAMFILTER_MATCH;
|
||||
}
|
||||
destination {
|
||||
snomask S;
|
||||
}
|
||||
}
|
||||
|
||||
/* IRCOp overriding in channels (OperOverride) - 'o' */
|
||||
log {
|
||||
source {
|
||||
operoverride;
|
||||
}
|
||||
destination {
|
||||
snomask o;
|
||||
}
|
||||
}
|
||||
|
||||
/* IRCOp changing user properties or forcing users to do things - 'O' */
|
||||
log {
|
||||
source {
|
||||
chgcmds;
|
||||
sacmds;
|
||||
}
|
||||
destination {
|
||||
snomask O;
|
||||
}
|
||||
}
|
||||
|
||||
/* VHOST usage - 'v' */
|
||||
log {
|
||||
source {
|
||||
vhost;
|
||||
}
|
||||
destination {
|
||||
snomask v;
|
||||
}
|
||||
}
|
||||
|
||||
/* JSON-RPC usage - 'R' */
|
||||
log {
|
||||
source {
|
||||
rpc;
|
||||
}
|
||||
destination {
|
||||
snomask R;
|
||||
}
|
||||
}
|
||||
|
||||
/* Spam reports - 'r' */
|
||||
log {
|
||||
source {
|
||||
spamreport;
|
||||
}
|
||||
destination {
|
||||
snomask r;
|
||||
}
|
||||
}
|
||||
|
||||
/* Connection-limit rejections (maxperip / connthrottle) - 'x' */
|
||||
log {
|
||||
source {
|
||||
connthrottle.CONNTHROTTLE_IPV6_LIMIT;
|
||||
maxperip.MAXPERIP_LIMIT;
|
||||
}
|
||||
destination {
|
||||
snomask x;
|
||||
}
|
||||
}
|
||||
|
||||
/* Snomask s (server notices) - the "catch all" snomask for all other things */
|
||||
log {
|
||||
source {
|
||||
link;
|
||||
oper;
|
||||
!debug;
|
||||
nomatch;
|
||||
}
|
||||
destination {
|
||||
snomask s;
|
||||
}
|
||||
}
|
||||
|
||||
/* These log sources are sent to all servers (globally).
|
||||
* These are generally two categories:
|
||||
* 1) Things that affect the network as a whole, eg linking
|
||||
* 2) Things that otherwise cannot be logged by a remote server
|
||||
* that may interest ircops. Eg: a spamfilter match,
|
||||
* since that would otherwise not be propagated.
|
||||
*/
|
||||
log {
|
||||
source {
|
||||
/* All link messages affect the network so
|
||||
* these should be global. Except for the
|
||||
* link connecting... and timeout while
|
||||
* connecting.. messages, which can be noisy.
|
||||
*/
|
||||
link;
|
||||
!link.LINK_CONNECTING;
|
||||
!link.LINK_CONNECT_TIMEOUT;
|
||||
!link.SERVER_LINKED_REMOTE;
|
||||
!link.SERVER_LINKED;
|
||||
/* All oper up/downs */
|
||||
oper;
|
||||
/* Flood messages, important to keep an eye on, network-wide */
|
||||
flood;
|
||||
/* TEMPSHUN: these are otherwise missing for snomask 'b' */
|
||||
tkl.TKL_ADD_TEMPSHUN;
|
||||
tkl.TKL_DEL_TEMPSHUN;
|
||||
/* Spamfilter matches: needed for snomask 'S' */
|
||||
tkl.SPAMFILTER_MATCH;
|
||||
/* Critical issue: */
|
||||
tls.TLS_CERT_EXPIRING;
|
||||
/* SAMODE: needed for snomask 'o' */
|
||||
samode.SAMODE_COMMAND;
|
||||
/* Blacklist hits */
|
||||
blacklist;
|
||||
/* Central blocklist hits and errors */
|
||||
central-blocklist;
|
||||
/* Never any debug messages */
|
||||
!debug;
|
||||
}
|
||||
destination {
|
||||
remote;
|
||||
}
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
/*
|
||||
* This configuration file contains example spamfilter rules.
|
||||
* They are real rules that were useful a long time ago.
|
||||
* Since 2005 these rules are no longer maintained.
|
||||
* The main purpose nowadays is to serve as an example
|
||||
* to give you an idea of how powerful spamfilters can
|
||||
* be in real-life situations.
|
||||
*
|
||||
* Documentation on spamfilter is available at:
|
||||
* https://www.unrealircd.org/docs/Spamfilter
|
||||
*/
|
||||
|
||||
/* General notes:
|
||||
* 1) We use match 'xyz' instead of match "xyz". When using single quotes
|
||||
* you don't risk it being interpreted as an URL for remote includes.
|
||||
* 2) If you want to use a \ in a spamfilter, or in fact anywhere in the
|
||||
* configuration file, then you need to escape this to \\ instead.
|
||||
*/
|
||||
|
||||
/* First some spamfilters with match-type 'simple'.
|
||||
* The only matchers available are * and ?
|
||||
* PRO's: very fast, easy matching: everyone can do this.
|
||||
* CON's: limited ability to fine-tune spamfilters
|
||||
*/
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'Come watch me on my webcam and chat /w me :-) http://*:*/me.mpg';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by fyle trojan: see http://www.sophos.com/virusinfo/analyses/trojfylexa.html";
|
||||
}
|
||||
|
||||
/* This signature uses a \ which has to escaped to \\ in the configuration file */
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'C:\\WINNT\\system32\\*.zip';
|
||||
target dcc;
|
||||
action block;
|
||||
reason "Infected by Gaggle worm?";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'Speed up your mIRC DCC Transfer by up to 75%*www.freewebs.com/mircupdate/mircspeedup.exe';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by mirseed trojan: see http://www.sophos.com/virusinfo/analyses/trojmirseeda.html";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type simple;
|
||||
match 'STOP SPAM, USE THIS COMMAND: //write nospam $decode(*) | .load -rs nospam | //mode $me +R';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by nkie worm: see http://www.trojaninfo.com/nkie/nkie.htm";
|
||||
}
|
||||
|
||||
|
||||
/* Now spamfilters of type 'regex'.
|
||||
* These use powerful regular expressions (Perl/PCRE style)
|
||||
* You may have to learn more about "regex" first before you
|
||||
* can use them. For example the dot ('.') has special meaning.
|
||||
*/
|
||||
|
||||
/* This regex shows a pattern which requires 20 paramaters,
|
||||
* such as "x x x x x x x x x x x x x x x x x x x x"
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '\x01DCC (SEND|RESUME)[ ]+\"(.+ ){20}';
|
||||
target { private; channel; }
|
||||
action kill;
|
||||
reason "mIRC 6.0-6.11 exploit attempt";
|
||||
}
|
||||
|
||||
/* Similarly, this regex shows a pattern that matches
|
||||
* against at least 225 characters in length.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '\x01DCC (SEND|RESUME).{225}';
|
||||
target { private; channel; }
|
||||
action kill;
|
||||
reason "Possible mIRC 6.12 exploit attempt";
|
||||
}
|
||||
|
||||
/* Earlier you saw an example of a $decode exploit which used
|
||||
* match-type 'simple' and - indeed - the filter was quite simple.
|
||||
* The following uses a regex with a similar example.
|
||||
* Regular expressions are very powerful but here you can see
|
||||
* that it actually complicates writing a filter quite a bit.
|
||||
* With regex in this filter we need to escape the ( and all
|
||||
* the dots, question marks, etc. if we want to match these
|
||||
* characters in literal text.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^Want To Be An IRCOp\? Try This New Bug Type: //write \$decode\(.+=.?,m\) \| \.load -rs \$decode\(.+=.?,m\)$';
|
||||
target private;
|
||||
action block;
|
||||
reason "Spamming users with an mIRC trojan. Type '/unload -rs newb' to remove the trojan.";
|
||||
}
|
||||
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^http://www\.angelfire\.com/[a-z0-9]+/[a-z0-9]+/[a-z_]+\.jpg <- .*!';
|
||||
target private;
|
||||
action block;
|
||||
reason "Infected by fagot worm: see http://www.f-secure.com/v-descs/fagot.shtml";
|
||||
}
|
||||
|
||||
/* This shows a regex which specifically matches an entire line by
|
||||
* the use of ^ and $
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^!login Wasszup!$';
|
||||
target channel;
|
||||
action gline;
|
||||
reason "Attempting to login to a GTBot";
|
||||
}
|
||||
|
||||
/* An example of how to match against an IP address in text (IPv4 only) */
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '^!packet ([0-9]{1,3}\.){3}[0-9]{1,3} [0-9]{1,15}';
|
||||
target channel;
|
||||
action gline;
|
||||
reason "Attempting to use a GTBot";
|
||||
}
|
||||
|
||||
/* A slightly more complex example with a partial OR matcher (|) */
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match '(^wait a minute plz\. i am updating my site|.*my erotic video).*http://.+/erotic(a)?/myvideo\.exe$';
|
||||
target private;
|
||||
action gline;
|
||||
reason "Infected by some trojan (erotica?)";
|
||||
}
|
||||
|
||||
/* In regex a \ is special and needs to be escaped to \\
|
||||
* However in this configuration file, \ is also special and
|
||||
* needs to be escaped to \\ as well.
|
||||
* The result is that we need double escaping:
|
||||
* To match a \ you need to write \\\\ in the configuration file.
|
||||
*/
|
||||
spamfilter {
|
||||
match-type regex;
|
||||
match 'C:\\\\WINNT\\\\system32\\\\(notes|videos|xxx|ManualSeduccion|postal|hechizos|images|sex|avril)\.zip';
|
||||
target dcc;
|
||||
action dccblock;
|
||||
reason "Infected by Gaggle worm";
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,521 @@
|
||||
#
|
||||
# IRC - Internet Relay Chat, doc/example.conf
|
||||
# Copyright (C) 1994, Helen Rose
|
||||
# $Id$
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 1, or (at your option)
|
||||
# any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software
|
||||
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
#
|
||||
# This is an example configuration file for the Unreal3.0-Morrican
|
||||
# and higher IRC servers.
|
||||
#
|
||||
# You only need an ircd.conf (IRC server configuration file) if you are
|
||||
# running an IRC server. If you are running a standalone client this file
|
||||
# is not necessary.
|
||||
#
|
||||
# This file will explain the various lines in the IRC server
|
||||
# configuration file. Not all lines are mandatory. You can check to make
|
||||
# sure that your configuration file is correct by using the program
|
||||
# "chkconf", provided in the server distribution (and when you do "make
|
||||
# install" this program will be installed in the same directory as the irc
|
||||
# server).
|
||||
#
|
||||
# This document modified for use by with the Unreal3.0 IRCD
|
||||
#
|
||||
#
|
||||
# The options for whether a line is needed or not are:
|
||||
# MANDATORY: you absolutely MUST have this line
|
||||
# NETWORKED: you must have this line if you are connecting this irc
|
||||
# server to any other server (servers can run standalone).
|
||||
# SUGGESTED: it is highly suggested that you use this line
|
||||
# OPTIONAL: it's completely up to you whether to define this or not
|
||||
# DISCOURAGED: you really really should not use this line if at all
|
||||
# possible.
|
||||
# OBSOLETE: an old or out of date line that isn't needed.
|
||||
#
|
||||
# MANDATORY lines are absolute *musts*, that is, if you do not have this
|
||||
# line then your server will not work properly. SUGGESTED lines are
|
||||
# close-to-mandatory (that is, the server will run without it, but you are
|
||||
# highly encouraged to use these lines).
|
||||
#
|
||||
# Note that "*" in a field indicates an "unused" field.
|
||||
#
|
||||
#
|
||||
# ========================================================================
|
||||
# NOTE! this entire configuration file is read UPSIDE-DOWN! So if you have
|
||||
# to put something in a specific order (for example, client-connection
|
||||
# lines), put them in reverse order!
|
||||
# ========================================================================
|
||||
#
|
||||
#
|
||||
# M: [MANDATORY]. This line sets your server's name, description, port
|
||||
# number, and IP address to bind to. Fields, in order, are:
|
||||
#
|
||||
# If you leave IP address field blank or
|
||||
# *, it defaults to binding all local IP addresses on the machine.
|
||||
#
|
||||
# M:hostname:IP:Description Of Your Server:port:NS
|
||||
#
|
||||
# NS is a new feature in Unreal3.1. It is optional but it is recommended.
|
||||
# Every server on the network must have a completely unique NS. This number
|
||||
# will be used to identify the server.
|
||||
#
|
||||
M:server.my.net:*:My IRC Server:6667:34
|
||||
#
|
||||
# A: [MANDATORY]. This line lists your administrative information
|
||||
# (contact address, etc). To view this information, /admin (server) will
|
||||
# show it to you.
|
||||
#
|
||||
# The A: line has no set information, in fact, you can put arbitrary text
|
||||
# in there if you wish (it is encouraged that you put at *least* a contact
|
||||
# address for a person responsible for the irc server, however)
|
||||
#
|
||||
A:Generic Internet Access:Admin John Doe:jdoe@generic.com
|
||||
#
|
||||
# Y: [SUGGESTED]. These lines define connection classes. Connection
|
||||
# classes allow you to fine-tune your client and server connections. It is
|
||||
# suggested that clients and servers be placed in seperate classes, and if
|
||||
# you have lots of server connections (if you do have lots of servers you
|
||||
# shouldn't be reading this file :-) each set of servers (defined
|
||||
# arbitrarily by you) should have its own class. If you have clients
|
||||
# coming in from lots of different sites, you may want to seperate them
|
||||
# out into classes. For instance, you may want to put local users in one
|
||||
# class, with remote users in another class.
|
||||
#
|
||||
# The class numbers are not arbitrary. In auto-connecting servers -- that
|
||||
# is, servers that you have a port number (e.g. 6667) on the end of the C:
|
||||
# line (see below) the higher the number the higher the priority in
|
||||
# auto-connecting.
|
||||
#
|
||||
# The fields in order are: class number, ping frequency (in seconds),
|
||||
# connect frequency (in seconds), maximum number of links (used for
|
||||
# auto-connecting, and for limiting the number of clients in that class),
|
||||
# and sendq (this overrides any value set in include/config.h for #define
|
||||
# MAXSENDQLENGTH).
|
||||
#
|
||||
# Note that it is a good idea to have ping frequency the same at both ends
|
||||
# of the link.
|
||||
#
|
||||
# in this case, connect-frequency is 0 indicating that this is a client
|
||||
# class (servers never connect to clients, it is the other way around).
|
||||
Y:1:90:0:20:100000
|
||||
#
|
||||
# These are the recommended server Y:lines for connecting to dalnet.
|
||||
# In addition to these you should have at *least* one client class, and one
|
||||
# oper class (see O:lines). By convention on dalnet, these are usually
|
||||
# numbered from 5 to 10.
|
||||
#
|
||||
# Class 50 - Hub to hub, autoconnect
|
||||
Y:50:90:60:1:4000000
|
||||
#
|
||||
# Class 51 - Hub to hub, no autoconnect
|
||||
Y:51:90:60:0:4000000
|
||||
#
|
||||
# Class 30 - Hub to US leaf
|
||||
Y:30:90:0:0:3500000
|
||||
#
|
||||
# Class 32 - Hub to EU leaf
|
||||
Y:32:180:0:0:3500000
|
||||
#
|
||||
# Class 34 - Hub to AU leaf
|
||||
Y:34:300:0:0:3500000
|
||||
#
|
||||
# Class 40 - US leaf to hub, autoconnect
|
||||
Y:40:90:90:1:3500000
|
||||
#
|
||||
# Class 41 - US leaf to hub, no autoconnect
|
||||
Y:41:90:90:0:3500000
|
||||
#
|
||||
# Class 42 - EU leaf hub
|
||||
Y:42:180:90:1:3500000
|
||||
#
|
||||
# Class 44 - AU leaf to hub
|
||||
Y:44:300:120:1:3500000
|
||||
#
|
||||
# I: [MANDATORY]. The I: lines are client-authorization lines. Without
|
||||
# these lines, no clients will be able to connect to your server.
|
||||
# Wildcards ("*") are permitted. Passwords are also permitted (clients can
|
||||
# be configured to send passwords).
|
||||
#
|
||||
# Ident (for more information on this, see rfc1413) can also be used by
|
||||
# placing a @ in the appropriate fields.
|
||||
#
|
||||
# Fields are as follows:
|
||||
# I:IP-address-mask:optional password:domain-mask::connection class (opt)
|
||||
#
|
||||
# With a password..... This will allow anyone from anywhere to connect
|
||||
# as long as they know the password ("foobar"). Note listing this I: line
|
||||
# first, it will be read *last*, meaning it is the "fall-through". That
|
||||
# is, anyone who doesn't match the I: lines listed below must know the
|
||||
# password ("foobar") to connect.
|
||||
#
|
||||
I:*@*:foobar:*@*::1
|
||||
# This is a standard vanilla I: line which will permit anyone with an IP
|
||||
# address starting with 205.133 OR with a hostname ending in
|
||||
# .toledolink.com to connect to the server. NOTE, the ircd matches on the
|
||||
# *right-most* match, so if I connect as rmiller@glass.toledolink.com
|
||||
# (which is rmiller@205.133.127.8) I will show up on irc as
|
||||
# rmiller@glass.toledolink.com since that is the first match it found.
|
||||
# (Even though the second match is valid).
|
||||
I:205.133.*::*.toledolink.com::1
|
||||
#
|
||||
# using ident
|
||||
I:*@205.133.*::*@*.toledolink.com::1
|
||||
# and you can even specify just certain usernames running ident (as long
|
||||
# as the client's site is running the ident daemon):
|
||||
I:NOMATCH::rmiller@glass.toledolink.com::1
|
||||
# putting NOMATCH in the first field will stop the ircd from matching
|
||||
# automatically against the IP address and it will force the server to
|
||||
# match against the hostname. (the "NOMATCH" string is not mandatory, you
|
||||
# can use any arbitrary text in the first field).
|
||||
I:*@*:ONE:*@*::1
|
||||
# putting the ONE in the password field makes it so that only 1 user matching
|
||||
# that host or IP can connect through that I:line.
|
||||
#
|
||||
#
|
||||
# O: [OPTIONAL]. These lines define operator access. You do not need to
|
||||
# have an operator to run a server. A well configured leaf site should not
|
||||
# need an operator online, if it's connections are well defined, the irc
|
||||
# administrator can use kill -HUP on the ircd to reload the configuration
|
||||
# file.
|
||||
# The fields are as follows:
|
||||
# O:hostname (ident "@" permitted):password:NickName:AccessFlags:class
|
||||
# if the person in "NickName" is not coming from the hostname defined in
|
||||
# the first field then the person will get the error message "No O: lines
|
||||
# for your host".
|
||||
# NOTE that since Crypted Passwords are defined by default in
|
||||
# include/config.h this text probably will not be plaintext. See
|
||||
# ircd/crypt/README for more information.
|
||||
#
|
||||
# class is the Y:Line class you want this operator to end up in after they
|
||||
# have successfully /oper'd.
|
||||
#
|
||||
# Access flags may be left blank, or * to give full access rights. Flags
|
||||
# are in the form of single characters making a string. Any combination
|
||||
# of the following can be used(these are cAsE sensitive characters):
|
||||
#
|
||||
# r = access to /rehash server
|
||||
# R = access to /restart server
|
||||
# D = access to /die server
|
||||
# h = oper can send /help ops
|
||||
# g = oper can send /globops
|
||||
# w = oper can send /wallops
|
||||
# l = oper can send /locops
|
||||
# c = access to do local /squits and /connects
|
||||
# L = access to do remote /squits and /connects
|
||||
# k = access to do local /kills
|
||||
# K = access to do global /kills
|
||||
# b = oper can /kline users from server
|
||||
# B = oper can /unkline users from server
|
||||
# n = oper can send local server notices(/notice $servername message)
|
||||
# G = oper can send global server notices(/notce $*.my.net message)
|
||||
# A = admin
|
||||
# u = oper can set /umode +c
|
||||
# f = oper can set /umode +f
|
||||
# ^ = oper can set /umode +I
|
||||
# e = oper can set /umode +e
|
||||
# W = oper can set /umode +W
|
||||
# H = oper gets auto +x on /oper
|
||||
# o = local oper, flags included: rhgwlckbBnuf
|
||||
# O = global oper, flags included: oRDCK
|
||||
# a = services admin, access to /samode
|
||||
# C = co admin
|
||||
# A = admin
|
||||
# N = network admin access to remote /rehash and remote /restart and a bunch more
|
||||
# * = flags included: AaNCTzSHW^
|
||||
|
||||
#
|
||||
# This is a plain vanilla O:line:
|
||||
O:*.toledolink.com:nopassword:Russell:*:10
|
||||
#
|
||||
# and this line forces ident:
|
||||
O:rmiller@glass.toledolink.com:nopassword:Russell::10
|
||||
#
|
||||
# This line is a generic "local operator", because of the flags, the only
|
||||
# thing that really makes them global operators, is if they have the flags
|
||||
# CKN set in their access flags.
|
||||
#
|
||||
# this line permits the nickname "jhs" with the password of "ITBites" to
|
||||
# be a local operator only (be able to issue commands locally -- can /kill
|
||||
# and /squit and /connect -- but *only* locally)
|
||||
#
|
||||
O:*.something.net:ITBites:jhs:o:10
|
||||
#
|
||||
# a crypted password line (NOTE that if you have crypted passwords, *all*
|
||||
# of you passwords must be crypted! In fact, if you are getting an error
|
||||
# "Incorrect Password" it may well be because crypted passwords are
|
||||
# defined and you have used plaintext. So my example of plaintext and
|
||||
# crypted strings in the same IRC server configuration file is an
|
||||
# impossibility (but it is just theoretical, which is why I explained both).
|
||||
#
|
||||
O:rmiller@*.toledolink.com:T0eiVgHrqeKTQ:Russell::10
|
||||
#
|
||||
# U: [OPTIONAL]. This line defines the servers that IRC recognizes as being
|
||||
# allowed to make various changes to the IRC environment (mode changes, for
|
||||
# example), without complaining or otherwise obstructing them. For example,
|
||||
# DALnet requires the following line:
|
||||
U:services.my.net:*:*
|
||||
#
|
||||
# X: [ENCOURAGED]. This line defines the password that an operator must use
|
||||
# to restart or die the server. Note that they still myst have they R and D
|
||||
# flags. This is just a security precaution against accidentaly typing
|
||||
# /die or /restart
|
||||
# X:<password for /DIE>:<password for /RESTART>
|
||||
X:diepass:restartpass
|
||||
|
||||
# C: [NETWORKED]. These lines define what servers your server tries to
|
||||
# connect to.
|
||||
# N: [NETWORKED]. These lines define what servers your server permits
|
||||
# connections to be initiated from.
|
||||
# C/N lines MUST be used in pairs. You cannot have one without the other.
|
||||
#
|
||||
# C: lines contain the following fields:
|
||||
# C:remote server's hostname:passwd:remote server's name:port:conn class:options
|
||||
# N: lines contain the following fields:
|
||||
# N:remote server's hostname:passwd:remote server's name:host mask:conn class
|
||||
#
|
||||
# "host mask" is the number of parts in *your* hostname to mask to. For
|
||||
# instance, with my servername being "csa.bu.edu", if I wanted to present
|
||||
# my servername to be "*.bu.edu" I would have a host-mask portion of "1".
|
||||
#
|
||||
# it is *strongly* advised that your C/N line passwords be different for
|
||||
# security's sake.
|
||||
#
|
||||
# ident is allowed in the server's hostname part of the field.
|
||||
# The options field in a C:line is only available as of Unreal3.1.1
|
||||
# Currently the only option is S which declares the link an SSL link.
|
||||
# If the other server is not compiled with SSL then the link will fail.
|
||||
#
|
||||
# these lines tell the server to automatically (note the port number, that
|
||||
# means automatic connection) connect to server2.my.net:
|
||||
C:foobar@server2.my.net:bigspark:server2.my.net:7000:32
|
||||
N:foobar@server2.my.net:bigalpha:server2.my.net::32
|
||||
#
|
||||
# This server's connection lines are more vanilla, masking the host to
|
||||
# *.toledolink.com (as described above):
|
||||
C:*.my.net:camelsrk00l:*.my.net::32
|
||||
N:*.my.net:andsoarellamas:*.my.net:1:32
|
||||
#
|
||||
# This this line makes use of the options field:
|
||||
# C:*.my.net:linkme:*.my.net:6667:32:S
|
||||
# N:*.my.net:linkme:*.my.net::32
|
||||
#
|
||||
# K: [OPTIONAL]. These lines define user@host patterns to be banned from
|
||||
# this particular server (with an optional time field). Note that K: lines
|
||||
# are *not* global, and if you ban a user they can still use any other IRC
|
||||
# server (unless they have specifically been banned there as well).
|
||||
#
|
||||
# The time field (same as reason) is only used if you #define
|
||||
# TIMED_KLINES in config.h, and even then they are discouraged.
|
||||
#
|
||||
# the fields are defined as:
|
||||
# K:hostmask:reason:username
|
||||
# wildcards are permitted in any one of the fields, in other words, you can
|
||||
# K:*::* if you wanted (but your server wouldn't be used much ;-)
|
||||
#
|
||||
# Spaces are permitted in the reason field (you don't have to use _).
|
||||
# The /stats command has been modified to replace all spaces with _'s when
|
||||
# doing a /stats k. K:lines also allows you to specify a file to play to the
|
||||
# user when they are K:lined. To use this feature the reason must be in the
|
||||
# format of |filename. the filename must be kc.anythinghere, this is to prevent
|
||||
# the sending of text files such as your ircd.conf.
|
||||
#
|
||||
# This K: line bans the username "hrose" (the wildcards are used to make
|
||||
# sure that any ident-checking character will match) on any machine from
|
||||
# the University of Boston.
|
||||
K:*.bu.edu:Hacking #UnrealIRCD:*hrose*
|
||||
#
|
||||
# This K: line bans any users from acs*.bu.edu between the hours of 8am
|
||||
# and 12pm and 1pm and 5pm (the time is always the server's local time).
|
||||
# Time-based K-lines such as this require TIMED_KLINES in config.h to be
|
||||
# #defined.
|
||||
K:acs*.bu.edu:0800-1200,1300-1700:*
|
||||
# Note that 24 hour time is used (no "AM" or "PM").
|
||||
# This K: line bans all *.foobar.com users and will play the file |kc.flooding
|
||||
# to the user as the reason.
|
||||
K:*.foobar.com:|kc.flooding:*
|
||||
#
|
||||
# E: [OPTIONAL]. This allows kline exceptions, even if a person matches
|
||||
# a K:line or /kline they are still allowed to connect.
|
||||
#
|
||||
# The fields are as follows
|
||||
# E:hostmask:reason:usermask
|
||||
#
|
||||
E:foo.bar.com:Oper on this server:*john21*
|
||||
#
|
||||
#
|
||||
# q: [DISCOURAGED]. These lines "quarantine" specified servers. Because
|
||||
# of the way they operates, the same q: lines MUST be installed by
|
||||
# everyone or the net will keep breaking. I CANNOT EMPHASIZE THIS ENOUGH.
|
||||
# Do NOT use q: lines lightly!
|
||||
#
|
||||
# This is NOT a nick q-line, if you wish to quarantine a NICK, see below.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# q:*:reason why quarantine is in place:servername
|
||||
#
|
||||
q::this server is too slow and lags the net:cm5.eng.umd.edu
|
||||
#
|
||||
# Q: [OPTIONAL]. Different from the above type of q: line, these lines
|
||||
# prevent users on your server from picking certain nicks. This is useful
|
||||
# if your network has 'reserved' nicknames that should not be taken by
|
||||
# normal users. Note the difference in capitalization and BE CAREFUL!
|
||||
#
|
||||
# The fields are as follows:
|
||||
# Q:*:reason why quarantine is in place:nickname
|
||||
#
|
||||
# For example, You might want to use the following lines:
|
||||
Q::Reserved for services:ChanServ
|
||||
Q::Reserved for services:NickServ
|
||||
Q::Reserved for services:MemoServ
|
||||
Q::Reserved for services:OperServ
|
||||
Q::Reserved for services:HelpServ
|
||||
Q::Reserved for services:StatServ
|
||||
Q::Reserved for operators:IRCop
|
||||
Q::Reserved for operators:*Oper*
|
||||
Q::Reserved for administrators:Admin*
|
||||
#
|
||||
#
|
||||
# T: [OPTIONAL]. These allow you to specify different MOTD and RULES files
|
||||
# based on a users host. This is made so you can have MOTDs in different
|
||||
# languages so all users can see the MOTD and understand it.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# T:host:motdfile:rulesfile
|
||||
#
|
||||
# T:*.fr:french.motd:french.rules
|
||||
#
|
||||
#
|
||||
# e: [OPTIONAL]. These lines allow you to specify a host which will not
|
||||
# be scanned by the proxy scanner when they connect. This is made so you
|
||||
# can allow some open proxys to connect while still killing others. Make
|
||||
# sure you use an IP and not a host for this line or it will not work.
|
||||
# NOTE: These are not the same as E:lines.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# e:IP:*:*
|
||||
#
|
||||
# e:123.123.123:*:*
|
||||
#
|
||||
#
|
||||
# Z: [DISCOURAGED]. These block ALL incoming connections from a certain
|
||||
# IP address mask. They can stop users who log on and issue the SERVER
|
||||
# command a couple of times just to annoy irc ops. They are more
|
||||
# powerful that K-lines because they can stop users before they've had a
|
||||
# chance to register. This works on servers, SO BE VERY CAREFUL WITH
|
||||
# YOUR Z-LINE MASKS. Z-lines are a LAST RESORT. They are much too
|
||||
# dangerous and powerful to be using them instead of K-lines and akills.
|
||||
#
|
||||
# NOTE 1: Z-lines do NOT work on host names! Only IP addresses.
|
||||
# NOTE 2: Z-lines are part of /stats k.
|
||||
# NOTE 3: The :* at the end is REQUIRED. Not using it will cause both
|
||||
# ircd and chkconf to segfault without saying why.
|
||||
#
|
||||
# Syntax:
|
||||
# Z:IP mask:reason for zapping:*
|
||||
Z:127.0.0.1:Please don't log on from the local machine:*
|
||||
#
|
||||
# L: [OPTIONAL]. These lines "Leaf" specified servers. They are only
|
||||
# useful if you are a non-leaf site yourself. There are two ways you can
|
||||
# use L: lines. The first will limit one particular site to a particular
|
||||
# tree depth (including 0, which would mean the server has to connect with
|
||||
# no servers linked behind it otherwise the connection will fail). The
|
||||
# second will allow you to be selective about which other servers you wish
|
||||
# the connecting server to behave as a leaf towards.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# L:disallow connections to this hostmask::server name:depth
|
||||
# For example, this will force kaja.gi.alaska.edu to connect only as a
|
||||
# leaf (if it is not a leaf, the link will be dropped):
|
||||
L:::kaja.gi.alaska.edu
|
||||
# This line will force cm5.eng.umd.edu to have a depth of only 1 below it
|
||||
# (that is, it is allowed to have only leaves connected to it):
|
||||
L:::cm5.eng.umd.edu:1
|
||||
#
|
||||
# This line will prohibit anything matching *.edu to be connected behind
|
||||
# any server matching *.au:
|
||||
L:*.edu::*.au
|
||||
#
|
||||
# H: [OPTIONAL]. These lines define who you permit to act as a "hub" to
|
||||
# you (that is, who you permit to connect non-leafed servers to you).
|
||||
#
|
||||
# the first field may use wildcards, the third field *must* be an exact
|
||||
# match for a server's name (NOT a server's hostname, if they differ, the
|
||||
# server's name must be used). If the servername is a wildcard (e.g. *.au)
|
||||
# that is an acceptable name for the third field.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# H:servers which are permitted entry::hub server
|
||||
#
|
||||
# Example, permit server.my.net to allow any servers behind it to
|
||||
# connect:
|
||||
H:*::server2.my.net
|
||||
#
|
||||
# Example, permit irc-2.mit.edu to allow any MIT servers behind it to
|
||||
# connect:
|
||||
H:*.mit.edu::irc-2.mit.edu
|
||||
#
|
||||
# P: [OPTIONAL]. This field allows the server to listen on various ports
|
||||
# (other than 7000) for connections.
|
||||
#
|
||||
# You can now bind internet ports to specific IP interface devices. To do
|
||||
# this put the IP address of the interface in the host field. To bind to
|
||||
# all interfaces, leave empty or put * in.
|
||||
#
|
||||
# P:lines can be limited to specific connections. For example you can make
|
||||
# a port listen for only server connections. The currently available flags
|
||||
# are:
|
||||
#
|
||||
# S - Server Only
|
||||
# C - Client(User) Only
|
||||
# J - JavaChat (for CR Java Client)
|
||||
# s - Secure SSL
|
||||
# * - CS flags
|
||||
#
|
||||
# The fields are as follows::
|
||||
# P:IP# or UNIX socket file:*:*:port number
|
||||
# for example, an internet domain socket on port 6665 for the local
|
||||
# computer
|
||||
P:127.0.0.1:*:*:6665
|
||||
#
|
||||
# Examples using flags
|
||||
P:127.0.0.1:S:*:6666
|
||||
P:127.0.0.1:C:*:7000
|
||||
#
|
||||
# V: [OPTIONAL]. These lines are very complex and allow you to deny a
|
||||
# server from linking based on what version of Unreal they are running,
|
||||
# as well as what flags the IRCd was compiled with.
|
||||
#
|
||||
# The fields are as follows:
|
||||
# V:protocol:flags:servermask
|
||||
#
|
||||
# The format for the protocol field is as follows:
|
||||
# >protocol - denys any protocols higher than that specified
|
||||
# <protocol - denys any protocols lower than that specified
|
||||
# =protocol - denys the specified protocol
|
||||
# !protocol - denys all but the specified protocol
|
||||
#
|
||||
# The format for the flags field is as follows:
|
||||
# flag - server must have the specifed flag
|
||||
# !flag - server may not have the specified flag
|
||||
#
|
||||
# Examples:
|
||||
# V:<2302:*:*
|
||||
# V:*:S:hub.*
|
||||
# V:=2301:!S:*
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,144 @@
|
||||
[ $Id$ ]
|
||||
|
||||
UnrealIRCd FAQ
|
||||
Made by Stskeeps
|
||||
|
||||
This file will contain frequently asked questions about
|
||||
Unreal IRCd. If you need more help email stskeeps@tspre.org
|
||||
|
||||
1) * I compile and everything seems fine during the compiling, but when it
|
||||
comes time for the program to link, I get errors complaining about dns and
|
||||
res things. What causes this?
|
||||
|
||||
A: You need to make sure -lresolv is included in the "extra libraries"
|
||||
option of ./Config (or IRCDLIBS in top-level makefile)
|
||||
|
||||
2) * When I start up the IRCd it complains about something with chdir()?
|
||||
|
||||
A: You need to make sure the right directory is specified when you was
|
||||
asked about "What directory are all the server configuration files in?"
|
||||
./Config question
|
||||
|
||||
3) The server says like:
|
||||
*** Link server1 -> server2 is now synced [secs: 30 recv: 130.4 sent: 120.0]
|
||||
when I link two servers together, what does that mean?
|
||||
|
||||
A: That means the link is "synced" (all infodata transfered about the server).
|
||||
The "secs" (30 in this example) means it took 30 seconds to do the sync
|
||||
"recv: 130.4" means there was recieved 130 KiloBytes and 4 bytes.
|
||||
"sent: 120.0" means there was sent 120 kilobytes from my side.
|
||||
|
||||
4) What is a negative TS split?
|
||||
|
||||
A: Every computer/server has got a time (so they can do TimeStamps) ..
|
||||
When the clock on the computer is set wrong and the computer it links
|
||||
upto is wrong it creates a Negative TS split (means time is lower it
|
||||
actually is. How to fix this is contacting the root of the machine
|
||||
and ask him to fix the time (when you made sure it's YOUR server that's
|
||||
wrong)
|
||||
|
||||
5) What is an uProtocol ?
|
||||
|
||||
A: UnrealIRCd uses numbers to check if a link is compatible with itself
|
||||
F.x Unreal v2.1.3 has got number 2103 while version 2.1 only has got
|
||||
2100 - This means .. if the number is lower/higher than the uProtocol
|
||||
the server uses, it's an incompatible link (of some reasons)
|
||||
|
||||
6) How does T:Lines work and what are they?
|
||||
|
||||
A: T:Lines is a new Unreal feature that makes it able to show different
|
||||
MOTDs and RULES to people who matches a certain hostmask . Lemme show you some examples:
|
||||
|
||||
T:*.dk:motds/danish.motd:rules/danish.rules
|
||||
T:*.fr:motds/french.motd:rules/french.rules
|
||||
|
||||
This will get people from Denmark to see the "Danish" MOTD and the "Dandish" RULLES
|
||||
and people from France to see the French ones:)
|
||||
|
||||
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
|
||||
it should be at the top so the other motd lines can work as well
|
||||
|
||||
7) Where can i download updates to Unreal?
|
||||
|
||||
A: Mostly you can download the newest version at
|
||||
http://www.unrealircd.com
|
||||
|
||||
Versions may be spewed out regulary due to new features and bugs..
|
||||
|
||||
10) Hosts show up as (null).network.net !!
|
||||
A: This is because you have forgotten to include the network file.
|
||||
The correct form is (in unrealircd.conf)
|
||||
Include ..........: <network file>
|
||||
|
||||
If this doesn't work .. seek me at irc.ircsystems.net #unrealircd
|
||||
|
||||
12) My IRCd which runs on a FreeBSD says something about FDs and
|
||||
Max: 0 What shall I do??
|
||||
A: Well it's somekinda bug but you can workaround it by removing those
|
||||
lines in src/s_bsd.c: (init_sys())
|
||||
|
||||
<- snippet 1 ->
|
||||
#ifdef RLIMIT_FD_MAX
|
||||
struct rlimit limit;
|
||||
int pid;
|
||||
|
||||
if (!getrlimit(RLIMIT_FD_MAX, &limit))
|
||||
{
|
||||
# ifdef pyr
|
||||
if (limit.rlim_cur < MAXCONNECTIONS)
|
||||
#else
|
||||
if (limit.rlim_max < MAXCONNECTIONS)
|
||||
# endif
|
||||
{
|
||||
(void)fprintf(stderr,"ircd fd table too big\n");
|
||||
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
|
||||
limit.rlim_max, MAXCONNECTIONS);
|
||||
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
|
||||
exit(-1);
|
||||
}
|
||||
# ifndef pyr
|
||||
limit.rlim_cur = limit.rlim_max; /* make soft limit the max */
|
||||
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
|
||||
{
|
||||
(void)fprintf(stderr,"error setting max fd's to %d\n",
|
||||
limit.rlim_cur);
|
||||
exit(-1);
|
||||
}
|
||||
# endif
|
||||
}
|
||||
#endif
|
||||
|
||||
<-snippet 2->
|
||||
#ifdef sequent
|
||||
# ifndef DYNIXPTX
|
||||
int fd_limit;
|
||||
|
||||
fd_limit = setdtablesize(MAXCONNECTIONS + 1);
|
||||
if (fd_limit < MAXCONNECTIONS)
|
||||
{
|
||||
(void)fprintf(stderr,"ircd fd table too big\n");
|
||||
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
|
||||
fd_limit, MAXCONNECTIONS);
|
||||
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
|
||||
exit(-1);
|
||||
}
|
||||
# endif
|
||||
#endif
|
||||
|
||||
13) I run debian-sparc and i get errors when compiling in match.c
|
||||
What should I do?
|
||||
A: If it says like this
|
||||
<-snippet->
|
||||
match.c: In function 'myncmp':
|
||||
match.c:247: argument 'str1' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
match.c:247: argument 'str2' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
match.c:247: argument 'n' doesn't match prototype
|
||||
/usr/include/string.h:255: prototype declaration
|
||||
<-end of snippet>
|
||||
|
||||
Then go into include/setup.h and add this line:
|
||||
#define GOT_STRCASECMP
|
||||
|
||||
(C) Carsten Munk 1999-2000
|
||||
@@ -0,0 +1,109 @@
|
||||
|
||||
RPL_PROTOCTL (RPL_ISUPPORT):
|
||||
version: 2.1+ (new version: 3.1+)
|
||||
|
||||
This sends a numeric during client signon that lists various features that
|
||||
Unreal supports. This allows client and script writers to know what features
|
||||
they can use, and various parameters about the irc server. The numeric
|
||||
used is '005' to try and maintain some semblance of compatibility with
|
||||
DALnet which has a similar feature. The 005 numeric may be split across
|
||||
multiple lines if the length exceeds 512 characters.
|
||||
|
||||
The format is:
|
||||
:servername 005 target feature1 feature2... :are supported by this server.
|
||||
:servername 005 target feature200... :are supported by this server.
|
||||
|
||||
features are either a word describing the feature eg: 'SILENCE', or a word
|
||||
describing the feature and an equals and a list of parameters.
|
||||
eg: SILENCE=15 (says that we support silence, and we support up to 15 of
|
||||
them per user), or FOO=12,3 (says we support FOO with parameters 12 and 3)
|
||||
for example ircu2.10.08 lists:
|
||||
|
||||
:test.undernet.org 005 test SILENCE=15 WHOX WALLCHOPS USERIP CPRIVMSG
|
||||
CNOTICE MODES=6 MAXCHANNELS=10 MAXBANS=30 NICKLEN=9 TOPICLEN=160
|
||||
KICKLEN=160
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
UnrealIRCd Supports:
|
||||
|
||||
:unreal.server 005 nick MAP KNOCK SAFELIST HCN WATCH=%i SILENCE=%i MODES=%i
|
||||
MAXCHANNELS=%i MAXBANS=%i NICKLEN=%i TOPICLEN=%i
|
||||
KICKLEN=%i CHANTYPES=# PREFIX=%s :are supported by this server
|
||||
|
||||
Feature "MAP"
|
||||
-------------
|
||||
|
||||
/map shows the servers as the server percieves them, who's connected
|
||||
to who in a pretty display, with number of users attached to each server
|
||||
|
||||
Numerics used:
|
||||
|
||||
RPL_MAP (006)
|
||||
RPL_MAPEND (007)
|
||||
|
||||
Feature "KNOCK"
|
||||
---------------
|
||||
|
||||
Command: /KNOCK #Channel :<Reason>
|
||||
|
||||
This command will only work if you are not a member of the channel and the
|
||||
+K (No knocks) mode is not on, and the channel is not +i (and you are not
|
||||
banned). This will send a notice to ops in the channel, about that the user
|
||||
"knocked".
|
||||
|
||||
Feature "SAFELIST"
|
||||
------------------
|
||||
|
||||
|
||||
This note means that the user will not get disconnected when doing a /list,
|
||||
as some IRC networks do
|
||||
|
||||
Feature "HCN"
|
||||
-------------
|
||||
|
||||
This is a special feature that you activate using /protoctl +HCN,
|
||||
that will cause +c notices when being oper, being in the Hybrid IRCd style
|
||||
|
||||
Feature "WATCH"
|
||||
---------------
|
||||
|
||||
Parameters: How many watch entries are possible
|
||||
|
||||
This will ensure the server is able to do the DALnet WATCH command
|
||||
|
||||
|
||||
Feature "SILENCE"
|
||||
-----------------
|
||||
Parameters: How many silence entries you can have
|
||||
Version: unknown, ircu2.9.32 at least.
|
||||
|
||||
Silence is a server side ignore. You can /silence +hostmask or
|
||||
/silence +nick, to add someone to your silence list, or use /silence
|
||||
-hostmask to remove it. /silence will list your 'silence list'.
|
||||
you can /silence nick, to see someone elses silence list (useful for
|
||||
helping someone). Silence is preferably used as a last resort as it
|
||||
tends to use server CPU time.
|
||||
|
||||
Syntax:
|
||||
SILENCE +hostmask
|
||||
SILENCE +nick
|
||||
SILENCE -hostmask
|
||||
SILENCE -nick
|
||||
SILENCE nick
|
||||
|
||||
reply:
|
||||
RPL_SILELIST 217
|
||||
RPL_ENDOFSILELIST 218
|
||||
|
||||
|
||||
Feature/Modifier "MODES"
|
||||
------------------------
|
||||
Parameters: How many modes with parameters you can use in one /mode buffer
|
||||
|
||||
|
||||
Feature/Modifier "MAXCHANNELS"
|
||||
------------------------------
|
||||
Parameters: How many channels a normal user can join (opers may have
|
||||
unlimited)
|
||||
|
||||
Feature/Modifier "MAXBANS"
|
||||
@@ -0,0 +1,82 @@
|
||||
.\" $Id$
|
||||
.TH IRC 1 "7 October 1990"
|
||||
.SH NAME
|
||||
irc \- User Interface to Internet Relay Chat Protocol
|
||||
.SH SYNOPSIS
|
||||
\fBirc\fP [\fB-p\fP \fIportnum\fP] [\fB-c\fP \fIchannel\fP] [ \fInickname\fP [ \fIserver\fP ]]
|
||||
.SH DESCRIPTION
|
||||
.LP
|
||||
\fBIrc\fP is a user interface to the Internet Relay Chat, a CB-like
|
||||
interactive discussion environment. It is structured into \fIchannels\fP,
|
||||
which are public discussion forums, and also allows for private intercommunication.
|
||||
Each participant has a \fInickname\fP, which is the one specified in the command
|
||||
line or else his login name.
|
||||
.LP
|
||||
Once invoked, \fBirc\fP connects as a client to the specified server,
|
||||
\fIserver\fP or to the default one (see below). The screen splits into a dialogue
|
||||
window (the major part
|
||||
of the screen) and a command line, from which messages can be sent and
|
||||
commands given to control irc.
|
||||
.SH COMMAND SYNTAX
|
||||
The syntax of irc commands is of the form \fB/COMMAND\fP. The most notable
|
||||
ones are listed below. For an uptodate list, use the \fBHELP\fP command
|
||||
of \fBirc\fP. Case is ignored.
|
||||
.IP "\fB/ADMIN\fR [\fIserver\fP]"
|
||||
Prints administrative information about an IRC \fIserver\fP.
|
||||
.IP "\fB/AWAY\fP [\fImessage\fP]"
|
||||
Mark yourself as being away (with an automatic reply \fImessage\fP
|
||||
if specified)
|
||||
.IP "\fB/BYE\fR, \fB/EXIT\fR, \fB/QUIT\fR"
|
||||
Terminate the session
|
||||
.IP "\fB/CHANNEL\fR [\fIchannel\fP]"
|
||||
Join another \fIchannel\fP
|
||||
.IP "\fB/CLEAR\fR"
|
||||
Clear the screen
|
||||
.IP "\fB/HELP\fR [\fIcommand\fP]"
|
||||
Display a brief description of the \fIcommand\fP (or list all commands, if none
|
||||
specified).
|
||||
.IP "\fB/SUMMON\fR \fIuser\fP"
|
||||
Allows to summon a \fIuser\fP specified as a full Internet address, i.e.,
|
||||
\fIlogin@host.domain\fP, to an IRC dialogue session (in much the same
|
||||
way as the talk(1) command). It is usable ONLY if the irc daemon runs on
|
||||
the target machine (host.domain).
|
||||
.IP "\fB/TOPIC\fR \fItopic\fP"
|
||||
Sets the \fItopic\fP for the current channel
|
||||
.IP "\fB/WHO\fR [\fIchannel\fP|*]"
|
||||
Lists all users of IRC if no argument, of the specified \fIchannel\fP or of the
|
||||
current channel (*).
|
||||
.SH ARGUMENTS
|
||||
.IP "\fB-p\fP \fIportnum\fP"
|
||||
TCP/IP "port number. Default is 6667 and this option should seldom if ever"
|
||||
be used.
|
||||
.IP "\fB-c\fP \fIchannel\fP"
|
||||
\fIChannel\fP number to join upon beginning of the session. Default is no channel.
|
||||
.IP "\fInickname\fP"
|
||||
\fINickname\fP used in the session (can be changed with the \fB/NICK\fP command).
|
||||
Default is user login name.
|
||||
.IP "\fIserver\fP"
|
||||
\fIServer\fP to connect to. Default is specified in the irc system configuration
|
||||
file, and can be superseded with the environment variable IRCSERVER.
|
||||
.SH EXAMPLE
|
||||
.RS
|
||||
.nf
|
||||
tolmoon% \fBirc -p6667 Wizard tolsun\fP
|
||||
.fi
|
||||
.RE
|
||||
.LP
|
||||
connects you to irc server in host tolsun (port 6667) with nickname Wizard
|
||||
.SH COPYRIGHT
|
||||
Copyright (c) 1988 University of Oulu, Computing Center, Finland.
|
||||
.nf
|
||||
Copyright (c) 1988,1989,1990 Jarkko Oikarinen
|
||||
.nf
|
||||
All rights reserved.
|
||||
For full COPYRIGHT see LICENSE file with IRC package.
|
||||
.SH "SEE ALSO"
|
||||
ircd(8)
|
||||
.SH BUGS
|
||||
What bugs ?
|
||||
.SH AUTHOR
|
||||
Jarkko Oikarinen <jto@tolsun.oulu.fi>
|
||||
.nf
|
||||
Manual page updated by Michel Fingerhut <Michel.Fingerhut@ircam.fr>
|
||||
+140
@@ -0,0 +1,140 @@
|
||||
.\" $Id$
|
||||
.TH IRCD 8 "29 March 1989"
|
||||
.SH NAME
|
||||
ircd \- The Internet Relay Chat Program Server
|
||||
.SH SYNOPSIS
|
||||
.hy 0
|
||||
.IP \fBircd\fP
|
||||
[-a] [-c] [-i] [-o] [-q] [-t] [-d directory]
|
||||
[-f configfile] [-x debuglevel] [-h hostname] [-p portnum]
|
||||
.SH DESCRIPTION
|
||||
.LP
|
||||
\fIircd\fP is the server (daemon) program for the Internet Relay Chat
|
||||
Program. The \fIircd\fP is a server in that its function is to "serve"
|
||||
the client program \fIirc(1)\fP with messages and commands. All commands
|
||||
and user messages are passed directly to the \fIircd\fP for processing
|
||||
and relaying to other ircd sites. The \fIirc(1)\fP program depends upon
|
||||
there being an \fIircd\fP server running somewhere (either on your local
|
||||
UNIX site or a remote ircd site) so that it will have somewhere to connect
|
||||
to and thus allow the user to begin talking to other users.
|
||||
.SH OPTIONS
|
||||
.TP
|
||||
.B \-d directory
|
||||
This option tells the server to change to that directory and use
|
||||
that as a reference point when opening \fIircd.conf\fP and other startup
|
||||
files.
|
||||
.TP
|
||||
.B \-o
|
||||
Starts up a local ircdaemon. Standard input can be used to send IRC
|
||||
commands to the daemon. The user logging in from standard input will
|
||||
be given operator privileges on this local ircd. If ircd is a setuid program,
|
||||
it will call setuid(getuid()) before going to local mode. This option
|
||||
can be used in inetd.conf to allow users to open their own irc clients
|
||||
by simply connecting their clients to the correct ports. For example:
|
||||
.TP
|
||||
.B
|
||||
irc stream tcp nowait irc /etc/ircd ircd \\-f/etc/ircd.conf \\-o
|
||||
|
||||
allows users connecting to irc port (specified in /etc/services) to start
|
||||
up their own ircdaemon. The configuration file should be used to check from
|
||||
which hosts these connections are allowed from. This option also turns
|
||||
on the autodie option -a.
|
||||
.TP
|
||||
.B \-a
|
||||
Instructs the server to automatically die off if it loses all it's clients.
|
||||
.TP
|
||||
.B \-t
|
||||
Instructs the server to direct debugging output to standard output.
|
||||
.TP
|
||||
.B \-x#
|
||||
Defines the debuglevel for ircd. The higher the debuglevel, the more stuff
|
||||
gets directed to debugging file (or standard output if -t option was used
|
||||
as well).
|
||||
.TP
|
||||
.B \-i
|
||||
The server was started by inetd and it should start accepting connections
|
||||
from standard input. The following inetd.conf-line could be used to start
|
||||
up ircd automatically when needed:
|
||||
.TP
|
||||
.B
|
||||
ircd stream tcp wait irc /etc/ircd ircd \-i
|
||||
|
||||
allows inetd to start up ircd on request.
|
||||
.TP
|
||||
.B \-f filename
|
||||
Specifies the ircd.conf file to be used for this ircdaemon. The option
|
||||
is used to override the default ircd.conf given at compile time.
|
||||
.TP
|
||||
.B \-c
|
||||
This flag must be given if you are running ircd from \fI/dev/console\fP or
|
||||
any other situation where fd 0 isnt a tty and you want the server to fork
|
||||
off and run in the background. This needs to be given if you are starting
|
||||
\fIircd\fP from an \fIrc\fP (such as \fI/etc/rc.local\fP) file.
|
||||
.TP
|
||||
.B \-q
|
||||
Using the -q option stops the server from doing DNS lookups on all the
|
||||
servers in your \fIircd.conf\fP file when it boots. This can take a lengthy
|
||||
amount of time if you have a large number of servers and they are not all
|
||||
close by.
|
||||
.TP
|
||||
.B \-h hostname
|
||||
Allows the user to manually set the server name at startup. The default
|
||||
name is hostname.domainname.
|
||||
.B \-p portname
|
||||
Specifies the port where the daemon should start waiting for connections.
|
||||
This overrides the default which is given at compile time.
|
||||
.TP
|
||||
.SH
|
||||
If you plan to connect your \fIircd\fP server to an existing Irc-Network,
|
||||
you will need to alter your local IRC CONFIGURATION FILE (typically named
|
||||
"ircd.conf") so that it will accept and make connections to other \fIircd\fP
|
||||
servers. This file contains the hostnames, Network Addresses, and sometimes
|
||||
passwords for connections to other ircds around the world. Because
|
||||
description of the actual file format of the "ircs.conf" file is beyond the
|
||||
scope of this document, please refer to the file INSTALL in the IRC source
|
||||
files documentation directory.
|
||||
.LP
|
||||
BOOTING THE SERVER: The \fIircd\fP server can be started as part of the
|
||||
UNIX boot procedure or just by placing the server into Unix Background.
|
||||
Keep in mind that if it is *not* part of your UNIXES Boot-up procedure
|
||||
then you will have to manually start the \fIircd\fP server each time your
|
||||
UNIX is rebooted. This means if your UNIX is prone to crashing
|
||||
or going for for repairs a lot it would make sense to start the \fIircd\fP
|
||||
server as part of your UNIX bootup procedure. In some cases the \fIirc(1)\fP
|
||||
will automatically attempt to boot the \fIircd\fP server if the user is
|
||||
on the SAME UNIX that the \fIircd\fP is supposed to be running on. If the
|
||||
\fIirc(1)\fP cannot connect to the \fIircd\fP server it will try to start
|
||||
the server on it's own and will then try to reconnect to the newly booted
|
||||
\fIircd\fP server.
|
||||
.SH EXAMPLE
|
||||
.RS
|
||||
.nf
|
||||
tolsun% \fBircd\fP
|
||||
.fi
|
||||
.RE
|
||||
.LP
|
||||
Places \fIircd\fP into UNIX Background and starts up the server for use.
|
||||
Note: You do not have to add the "&" to this command, the program will
|
||||
automatically detach itself from tty.
|
||||
.SH COPYRIGHT
|
||||
(c) 1988,1989 University of Oulu, Computing Center, Finland,
|
||||
.LP
|
||||
(c) 1988,1989 Department of Information Processing Science,
|
||||
University of Oulu, Finland
|
||||
.LP
|
||||
(c) 1988,1989,1990,1991 Jarkko Oikarinen
|
||||
.LP
|
||||
For full COPYRIGHT see LICENSE file with IRC package.
|
||||
.LP
|
||||
.RE
|
||||
.SH FILES
|
||||
/etc/utmp
|
||||
"irc.conf"
|
||||
.SH "SEE ALSO"
|
||||
irc(1)
|
||||
.SH BUGS
|
||||
None... ;-) if somebody finds one, please inform author
|
||||
.SH AUTHOR
|
||||
Jarkko Oikarinen, currently jto@tolsun.oulu.fi,
|
||||
manual page written by Jeff Trim, jtrim@orion.cair.du.edu,
|
||||
later modified by jto@tolsun.oulu.fi.
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user