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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-08 18:13:12 +02:00
Bram Matthys 98db288079 - Added some big warnings regarding big timeshifts.
In the IRCd world correct time is very important. This means that time
  should be correct when the IRCd is booted, either by running ntpd/ntpdate
  on the system or some other synchronization software, or by using the
  built-in timesync feature.
  Whenever the clock is adjusted for more than a few seconds AFTER the IRCd
  has booted, it can lead to dangerous effects ranging from unfair
  timestamps
  for nicks and channels (and hence the possibility to takeover channels),
  to even completely stalling the IRCd (negative timeshift) or making it so
  nobody can connect anymore due to throttling (positive timeshift).
  We now try to 'fix' the worst effects such as the IRCd freeze and
  throttling. This does not fix the whole problem, so I've added some big
  warnings when the clock is adjusted, including an annoying one every 5
  minutes if the clock was set backwards, until the time is OK again
  (catches up with the original time).
  This fixes #0003230 reported by Stealth, and #0002521 reported by durrie.
2009-01-24 15:16:15 +00:00
2009-01-24 12:37:37 +00:00
2003-07-16 21:13:25 +00:00
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2003-09-07 23:17:28 +00:00
2009-01-19 10:03:06 +00:00
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2000-11-19 19:45:02 +00:00
...
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2001-06-18 20:21:57 +00:00
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2008-12-28 14:31:34 +00:00
2006-01-19 21:47:31 +00:00

==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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