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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-05 20:13:12 +02:00
Bram Matthys aab9bffe23 - Changed the way MSG/NOTICE <prefix>#chan works:
- It now goes to <prefix> and higher, so '/notice +#chan hi!' goes to +vhoaq
  - You need at least voice in order to be able to msg/notice +#chan, %#chan or @#chan
  - You need at least ops in order to be able to msg/notice &#chan or ~#chan
  - Any multi-prefix targets will be converted automatically (eg: ~&@#chan to @#chan).
  - internal: use of the CHANOPPFX macro is now deprecated.
  All of this was done to make it a bit more 'safe' and userfriendly (#0001812).
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==[ COMPILING ]==
To build the ircd, run:
./Config
make

If you specified an alternative location during ./Config you also need
to run "make install".

==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:

copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .

==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
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