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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-07 05:43:13 +02:00
Bram Matthys b51c8315fd Add and use set::modef-split-delay which makes +f ignore join-flood
for this amount of seconds (default: 75) when a server splits.
This helps in case a server dies and the clients reconnect to the
other servers, causing a join-flood to be triggered needlessly.
Of course, OTOH disabling a flood protection temporarily is not
ideal, but after seeing it being triggered too often and requiring
manual intervention in many +f/+F channels, this is the best option
I think, if we want +f/+F to work as painless as possible.

If you have a large network (eg: >5 servers) with equal user
spreading then you could disable this by setting it to 0, since then
1 server dieing may not have enough impact on +f join floods
for this to be needed.

TODO: Documentation and release notes
2023-03-30 16:57:27 +02:00
2023-03-27 13:23:23 +02:00
2023-03-25 09:19:41 +01:00
2023-03-25 09:19:41 +01:00
2021-12-06 13:36:12 +01:00
2000-02-28 22:45:44 +00:00
2022-06-19 13:13:33 +00:00
2022-12-01 17:17:11 +00:00

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About UnrealIRCd

UnrealIRCd is an Open Source IRC Server, serving thousands of networks since 1999. It runs on Linux, OS X and Windows and is currently the most widely deployed IRCd with a market share of 42%. UnrealIRCd is a highly advanced IRCd with a strong focus on modularity, an advanced and highly configurable configuration file. Key features include SSL/TLS, cloaking, its advanced anti-flood and anti-spam systems, swear filtering and module support. We are also particularly proud on our extensive online documentation.

Versions

  • UnrealIRCd 6 is the stable series since December 2021. All new features go in there.
  • UnrealIRCd 5 is the oldstable series. It is End Of Life. Only security bugs will be fixed until June 30, 2023, after which all support will stop.
  • For full details of release scheduling and EOL dates, see UnrealIRCd releases on the wiki

How to get started

Follow the installation guide on the wiki. See:

Documentation & FAQ

You can find all documentation online at: https://www.unrealircd.org/docs/

We also have a good FAQ: https://www.unrealircd.org/docs/FAQ

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