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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-15 12:04:46 +02:00

1657 Commits

Author SHA1 Message Date
Bram Matthys 45d04d8940 - Undid that. Version is now 3.3-willneverbereleased.
Added comment to changelog:
*****

THIS WAS THE DEVELOPMENT BRANCH FOR UNREAL3.3*. HOWEVER, 3.3* HAS BEEN
DISCONTINUED. FOCUS IS ON 4.* (NEXT-GEN IRCD) AND 3.2* (CURRENT STABLE
IRCD).
FOR 3.2* USE THE BRANCH 'unreal3_2_fixes'
DO NOT USE THIS 3.3* BRANCH FOR ANYTHING OTHER THAN COPYING FEATURES/FIXES
FROM 3.3* TO 3.2* !!

*****
2007-10-24 12:18:52 +00:00
stskeeps 2711cd2c86 - Changed version into 3.2.8 as this will be the target for devel branch 2007-07-18 11:25:14 +00:00
stskeeps a212fe9347 implementing multi service support 2007-07-15 14:21:29 +00:00
stskeeps ea303f149d - Small fix in s_conf.c and Velcro 2007-06-27 11:30:08 +00:00
aquanight ca86e3b898 Config -advanced for --with-moduleswhich 2007-06-22 15:17:22 +00:00
stskeeps 83384cef2a - Fixed typo in new module build switch 2007-06-22 14:30:47 +00:00
stskeeps 38c54cf5fb - Added Command *CommandAdd_Alias(Module *module, char *cmd, char *tok, int
(*func)(aClient*, aClient*, int, char**, char *sentcmd), unsigned char
  params, int flags), which will add a command that gets the command that
  the user sent along in sentcmd
2007-06-22 12:44:13 +00:00
stskeeps c5da05f68b - Added -b flag to install in make install, so src/ircd, INSTALL_CONFS,
src/modules/*.so and *.pem is backed up to name~ if already exists
2007-06-22 09:46:30 +00:00
stskeeps 5f7a7dc9b0 - Renamed spamfilter.conf to spamfilters.conf.sample, to have one less
problem with overwriting during install
2007-06-22 09:21:09 +00:00
stskeeps f84c1da01d #0003396 regarding not copying server.*pem 2007-06-22 08:25:42 +00:00
wolfsage dc69fdc2b7 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2446
diff -u -r1.1.1.1.2.1.2.1.2.2446 Changes
--- Changes	21 Jun 2007 19:37:46 -0000	1.1.1.1.2.1.2.1.2.2446
+++ Changes	22 Jun 2007 03:25:21 -0000
@@ -1809,3 +1809,5 @@
   a ./Config option. Default is commandsandmodules. Any takers?
 - Changed logging into not open/close constantly, #0002943. This may leaks
   fds and cause problems, so its a heads up
+- Some minor changes to unreal.in, to fix unreal stop, start, and
+  restart a bit.
2007-06-22 03:26:07 +00:00
stskeeps 81627d4e9e - Changed logging into not open/close constantly, #0002943. This may leaks
fds and cause problems, so its a heads up
2007-06-21 19:37:47 +00:00
stskeeps b4f2619a64 - Added configure --with-moduleswhich=PARA where PARA can be:
onlycommands = only build commands.so (plus chanmodes)
  onlymodules = only build m_* modules (plus chanmodes)
  commandsandmodules = build both. We still need to add this as a default or
  a ./Config option. Default is commandsandmodules. Any takers?
2007-06-21 19:02:46 +00:00
stskeeps 2944546c1d - #0003399 changing numeric 307 to has identified for this nickname 2007-06-21 18:13:06 +00:00
stskeeps 64b46a7123 - Fixed a MYOSNAME bug (ret is <0 if failure)
- Changed regexp engine to PCRE. Heads up: May severely break things. You
  need to ./Config -q; make clean all to get this working.
- Laid groundwork for seperated build (onlycommands, commandsandmodules,
  onlymodules)
2007-06-20 00:35:07 +00:00
aquanight cb7856a788 uname() vs uname #0001438 2007-06-17 22:38:55 +00:00
stskeeps 6f20433c8b - Made m_tkl use NULL instead of TOK_NONE 2007-06-17 12:56:23 +00:00
stskeeps 002b4478ee - #0003363 patched by adrianp, changing IRC_UID and IRC_GID into
defines IRC_USER, IRC_GROUP which is a string specifiying what user name/
  group name that should be changed into, instead of a hardcoded gid/uid.
  This should make it easier for packaged binary releases to work (even
  though this probably means Debian will take us in, ick .. Can't we pull
  a new fight with debian-legal again?)
2007-06-17 12:35:17 +00:00
stskeeps 920291f4ba *** empty log message *** 2007-06-15 19:40:12 +00:00
stskeeps 05074adef2 - #0001740 reported by Trocotronic, making the IRCd send ERROR : to all
links with possible reason for RESTART; like /die does it.
2007-06-12 21:36:20 +00:00
stskeeps 2eda2e95ca - #0002475 reported by aquanight on detecting \'s in module filenames on
win32 and not do ./module for it
2007-06-12 21:30:08 +00:00
stskeeps 925cf08021 - #0003177 patched by aegis, changing non-modular add_Command to
CommandAdd's through a huge patch. This may break some things, so heads
  up. From now on add_Command is unsafe land for modules and may be removed
  without warning.
2007-06-12 20:53:11 +00:00
stskeeps 112a576c9c - #0002172 reported by Stealth, patched by WolfSage, fixing if you have an
admin block, and forget a semicolon on a line, Unreal will proceed to use
  the block with no error, but the information will be incorrect/incomplete.
2007-06-11 22:26:07 +00:00
stskeeps 7d14f833e6 - Broke compile with portnum fix, fixed
- #0003027 reported by Trocotronic, regarding doing -l <para> on SJOIN,
  and not -l as supposed. This may have caused desyncs
2007-06-11 21:51:20 +00:00
stskeeps 36ba7623cf - Removed anything involving portnum global variable. Not proper in
newconf world
- #0002920 reported by aquanight, regarding command line mkpasswd,
  patched by BuHHunyx. Syntax: wircd.exe -P|-p authmethod password.
  If it is -p, it will get shown in a MessageBox, -P it will get copied
to clipboard
2007-06-11 18:36:05 +00:00
wolfsage 83a7cdd734 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2431
diff -u -r1.1.1.1.2.1.2.1.2.2431 Changes
--- Changes	10 Jun 2007 08:33:04 -0000	1.1.1.1.2.1.2.1.2.2431
+++ Changes	10 Jun 2007 18:25:29 -0000
@@ -1758,3 +1758,5 @@
 - #0002451 reported by GSF19 regarding *** Q: %s tried to kick you, when
   it should be *** q: %s. (Actually that's ugly too but at least it
   matches the umode for now)
+- #0002695 reported by w00t regarding unused check_registered and
+  check_registered_user calls in s_misc.c
2007-06-10 18:25:35 +00:00
wolfsage 9b866fa123 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2430
diff -u -r1.1.1.1.2.1.2.1.2.2430 Changes
--- Changes	10 Jun 2007 07:58:43 -0000	1.1.1.1.2.1.2.1.2.2430
+++ Changes	10 Jun 2007 08:33:01 -0000
@@ -1755,3 +1755,6 @@
 - #0001518 reported by Cnils regarding new WHO functionality: -c with
   no args now shows all users not in a channel if you are an IRCOp,
   and +c shows all users in at least 1 channel.
+- #0002451 reported by GSF19 regarding *** Q: %s tried to kick you, when
+  it should be *** q: %s. (Actually that's ugly too but at least it
+  matches the umode for now)
2007-06-10 08:33:05 +00:00
wolfsage b7a5fdb989 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2429
diff -u -r1.1.1.1.2.1.2.1.2.2429 Changes
--- Changes	10 Jun 2007 04:26:07 -0000	1.1.1.1.2.1.2.1.2.2429
+++ Changes	10 Jun 2007 07:58:39 -0000
@@ -1752,5 +1752,6 @@
 - #0001317 reported by thilo regarding removal of (username) being
   appended to topics set by U:Lined servers.
 - Added missing semicolons to some help.conf entries
-- #0001518 reported by Cnils regarding new WHO functionality: +c with
-  no args now shows all users not in a channel if you are an IRCOp
+- #0001518 reported by Cnils regarding new WHO functionality: -c with
+  no args now shows all users not in a channel if you are an IRCOp,
+  and +c shows all users in at least 1 channel.
2007-06-10 07:58:43 +00:00
wolfsage 7b2b77df4e Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2428
diff -u -r1.1.1.1.2.1.2.1.2.2428 Changes
--- Changes	10 Jun 2007 03:02:24 -0000	1.1.1.1.2.1.2.1.2.2428
+++ Changes	10 Jun 2007 04:26:04 -0000
@@ -1752,3 +1752,5 @@
 - #0001317 reported by thilo regarding removal of (username) being
   appended to topics set by U:Lined servers.
 - Added missing semicolons to some help.conf entries
+- #0001518 reported by Cnils regarding new WHO functionality: +c with
+  no args now shows all users not in a channel if you are an IRCOp
2007-06-10 04:26:08 +00:00
wolfsage 4238193d07 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2427
diff -u -r1.1.1.1.2.1.2.1.2.2427 Changes
--- Changes	10 Jun 2007 00:38:02 -0000	1.1.1.1.2.1.2.1.2.2427
+++ Changes	10 Jun 2007 03:02:19 -0000
@@ -1751,3 +1751,4 @@
 - Updated c-ares to latest release (1.4.0)
 - #0001317 reported by thilo regarding removal of (username) being
   appended to topics set by U:Lined servers.
+- Added missing semicolons to some help.conf entries
2007-06-10 03:02:24 +00:00
wolfsage 7e96a1c9ee Forgot to reference bug reporter 2007-06-10 00:38:02 +00:00
wolfsage 4458de5c5b Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2425
diff -u -r1.1.1.1.2.1.2.1.2.2425 Changes
--- Changes	9 Jun 2007 23:05:14 -0000	1.1.1.1.2.1.2.1.2.2425
+++ Changes	10 Jun 2007 00:32:44 -0000
@@ -1749,3 +1749,5 @@
 - #0003340 bug regarding compile warnings for lib/tre-parse.c. Upgraded
   tre to latest release (0.7.5)
 - Updated c-ares to latest release (1.4.0)
+- #0001317 reported by thilo regarding removal of (username) being
+  appended to topics set by U:Lined servers.
2007-06-10 00:33:19 +00:00
wolfsage d03f91e9b4 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2424
diff -u -r1.1.1.1.2.1.2.1.2.2424 Changes
--- Changes	9 Jun 2007 20:32:54 -0000	1.1.1.1.2.1.2.1.2.2424
+++ Changes	9 Jun 2007 23:04:41 -0000
@@ -1748,3 +1748,4 @@
 - #0003107 feature request by Sakkath regarding new WHO flag: +p <port>
 - #0003340 bug regarding compile warnings for lib/tre-parse.c. Upgraded
   tre to latest release (0.7.5)
+- Updated c-ares to latest release (1.4.0)
2007-06-09 23:05:15 +00:00
wolfsage fc2fad2c92 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2423
diff -u -r1.1.1.1.2.1.2.1.2.2423 Changes
--- Changes	9 Jun 2007 19:15:18 -0000	1.1.1.1.2.1.2.1.2.2423
+++ Changes	9 Jun 2007 20:32:30 -0000
@@ -1746,3 +1746,5 @@
 - #0003382 reported by stealth regarding nested C-style comments messing
 - up example.conf parsing
 - #0003107 feature request by Sakkath regarding new WHO flag: +p <port>
+- #0003340 bug regarding compile warnings for lib/tre-parse.c. Upgraded
+  tre to latest release (0.7.5)
2007-06-09 20:32:55 +00:00
wolfsage fcbb0fcd69 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2422
diff -u -r1.1.1.1.2.1.2.1.2.2422 Changes
--- Changes	9 Jun 2007 18:00:05 -0000	1.1.1.1.2.1.2.1.2.2422
+++ Changes	9 Jun 2007 19:15:14 -0000
@@ -1745,3 +1745,4 @@
   directive which loads velcro modules
 - #0003382 reported by stealth regarding nested C-style comments messing
 - up example.conf parsing
+- #0003107 feature request by Sakkath regarding new WHO flag: +p <port>
2007-06-09 19:15:18 +00:00
wolfsage f4850d25c0 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2421
diff -u -r1.1.1.1.2.1.2.1.2.2421 Changes
--- Changes	6 Jun 2007 17:50:32 -0000	1.1.1.1.2.1.2.1.2.2421
+++ Changes	9 Jun 2007 18:00:01 -0000
@@ -1743,4 +1743,5 @@
 - Some more Velcro changes to make it fit into 3.3
 - Some more actual working Velcro code, adding "loadmodule4" config
   directive which loads velcro modules
-
+- #0003382 reported by stealth regarding nested C-style comments messing
+- up example.conf parsing
2007-06-09 18:00:05 +00:00
stskeeps a0870fb76d - Some more actual working Velcro code, adding loadmodule4 config
directive which loads velcro modules
2007-06-06 17:50:33 +00:00
stskeeps 77317ec9f7 - Added HookAddCfg as a more typesafe way to add
HOOKTYPE_CONFIGRUN/CONFIGTEST. Was needed for Velcro and possibly other
  situations
- Some more Velcro changes to make it fit into 3.3
2007-06-06 15:36:40 +00:00
wolfsage 943d5ad6d5 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2418
diff -u -r1.1.1.1.2.1.2.1.2.2418 Changes
--- Changes	5 Jun 2007 19:46:32 -0000	1.1.1.1.2.1.2.1.2.2418
+++ Changes	5 Jun 2007 20:00:33 -0000
@@ -1735,3 +1735,5 @@
 - Changed Velcro/build to actually be able to compile to get included into
   u3 space
 - Patched #002531 by Stealth, removing /stats H
+- Fixed a bug introduced by another patch that caused log files to be
+  created without any permissions
2007-06-05 20:00:42 +00:00
stskeeps ca2b4ddecc - Changed Velcro/build to actually be able to compile to get included into
u3 space
- Patched #002531 by Stealth, removing /stats H
2007-06-05 19:46:32 +00:00
stskeeps 94d36995e5 - Changed Velcro/build script to fix a bug 2007-06-05 19:07:26 +00:00
stskeeps 5849092137 - Adding Velcro (the build system from unreal4), for some experimentation
with a new module API. Is currently not autoconf'ied, makefile'ed, etc.
  May the screaming commence.
2007-06-04 21:05:36 +00:00
stskeeps f119a2cea0 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2414
diff -u -r1.1.1.1.2.1.2.1.2.2414 Changes
--- Changes	30 May 2007 21:10:04 -0000	1.1.1.1.2.1.2.1.2.2414
+++ Changes	4 Jun 2007 17:21:12 -0000
@@ -1726,3 +1726,5 @@
   "UnrealIRCd is not running" as opposed to "kill: 3426: no such process" etc.
 - #0003368 patched by Stealth giving users access to do /module on remote
   servers
+- #0002677 reported by aquanight, removing listen::options::remoteadmin,
+  listen::options::mask, set::options::no-stealth
2007-06-04 17:21:21 +00:00
stskeeps 6357fb1f07 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2413
diff -u -r1.1.1.1.2.1.2.1.2.2413 Changes
--- Changes	27 May 2007 20:50:19 -0000	1.1.1.1.2.1.2.1.2.2413
+++ Changes	30 May 2007 21:09:43 -0000
@@ -1724,3 +1724,5 @@
 - #0002833 reported and patched by tabrisnet, implementing UHNAMES
 - #0003156 reported by Bricker: Made ./unreal dump some nicer errors eg
   "UnrealIRCd is not running" as opposed to "kill: 3426: no such process" etc.
+- #0003368 patched by Stealth giving users access to do /module on remote
+  servers
2007-05-30 21:10:04 +00:00
aquanight f880c03323 Nicer error messages for ./unreal 2007-05-27 20:50:19 +00:00
aquanight 52743f1871 Nicer error messages for ./unreal 2007-05-27 20:48:39 +00:00
stskeeps 56ce16788f Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2410
diff -u -r1.1.1.1.2.1.2.1.2.2410 Changes
--- Changes	20 May 2007 02:59:15 -0000	1.1.1.1.2.1.2.1.2.2410
+++ Changes	20 May 2007 21:18:59 -0000
@@ -1721,3 +1721,4 @@
   random keys 10 ~ 20 characters in length (doesn't (yet) work for Win32).
 - Misc fix for disabling extban chains, should've done stuff in our autoconf
   stuff instead of hacking configure directly :P .
+- #0002833 reported and patched by tabrisnet, implementing UHNAMES
2007-05-20 21:19:05 +00:00
aquanight 542fa2bcfc Added ./unreal gencloak 2007-05-20 02:59:16 +00:00
wolfsage ee77248055 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2408
diff -u -r1.1.1.1.2.1.2.1.2.2408 Changes
--- Changes	18 May 2007 08:02:32 -0000	1.1.1.1.2.1.2.1.2.2408
+++ Changes	20 May 2007 02:29:40 -0000
@@ -1715,4 +1715,5 @@
   originally by the inspircd team.
 - Fixed a number of compile errors/runtime errors on win32 (also a SSL
   brainfart regarding DH), #0003345, patched by fez
-
+- #0003350 - reported by aquanight regarding ./unreal restart not
+  working in 3.3*. Now works properly again.
2007-05-20 02:29:54 +00:00
stskeeps 50d7a4ecea Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2407
diff -u -r1.1.1.1.2.1.2.1.2.2407 Changes
--- Changes	17 May 2007 13:22:12 -0000	1.1.1.1.2.1.2.1.2.2407
+++ Changes	18 May 2007 08:02:21 -0000
@@ -1713,3 +1713,6 @@
 - Added set::ssl::dh to indicate DH parameters. These are needed to support
   DSA certificates and should probably make them work from now on. Code
   originally by the inspircd team.
+- Fixed a number of compile errors/runtime errors on win32 (also a SSL
+  brainfart regarding DH), #0003345, patched by fez
+
2007-05-18 08:02:33 +00:00
stskeeps c643895de7 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2406
diff -u -r1.1.1.1.2.1.2.1.2.2406 Changes
--- Changes	17 May 2007 11:38:07 -0000	1.1.1.1.2.1.2.1.2.2406
+++ Changes	17 May 2007 13:22:05 -0000
@@ -1710,3 +1710,6 @@
 - Added set::ssl::server-cipher-list, #002368 requested by Beastie
 - Added set::ssl::renegotiate-bytes, set::ssl:renegotiate-timeout, #0002971
   suggested by tabrisnet. Gets activated when >0. Please set sane values.
+- Added set::ssl::dh to indicate DH parameters. These are needed to support
+  DSA certificates and should probably make them work from now on. Code
+  originally by the inspircd team.
2007-05-17 13:22:13 +00:00
stskeeps 4b13535e28 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2405
diff -u -r1.1.1.1.2.1.2.1.2.2405 Changes
--- Changes	17 May 2007 10:52:42 -0000	1.1.1.1.2.1.2.1.2.2405
+++ Changes	17 May 2007 11:37:57 -0000
@@ -1708,3 +1708,5 @@
 - IRCd now also sets the &me fd as being non blocking (wasn't before, that
   was odd..)
 - Added set::ssl::server-cipher-list, #002368 requested by Beastie
+- Added set::ssl::renegotiate-bytes, set::ssl:renegotiate-timeout, #0002971
+  suggested by tabrisnet. Gets activated when >0. Please set sane values.
2007-05-17 11:38:08 +00:00
stskeeps bcd5d4a339 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2404
diff -u -r1.1.1.1.2.1.2.1.2.2404 Changes
--- Changes	17 May 2007 09:56:42 -0000	1.1.1.1.2.1.2.1.2.2404
+++ Changes	17 May 2007 10:52:33 -0000
@@ -1707,3 +1707,4 @@
   through this under load, and speeding up connection).
 - IRCd now also sets the &me fd as being non blocking (wasn't before, that
   was odd..)
+- Added set::ssl::server-cipher-list, #002368 requested by Beastie
2007-05-17 10:52:42 +00:00
stskeeps 832c612317 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2403
diff -u -r1.1.1.1.2.1.2.1.2.2403 Changes
--- Changes	15 May 2007 00:38:07 -0000	1.1.1.1.2.1.2.1.2.2403
+++ Changes	17 May 2007 09:56:36 -0000
@@ -1702,3 +1702,8 @@
   concept, so please tell me if some OS'es break bigtime.
 - #003075 - reported by aquanight regarding log block failing silently
   for non-creatable log files. Now fails with an error message.
+- Now using #0003028, with more intelligent accept() handling. The IRCd
+  will now attempt to accept() up to LISTEN_SIZE (possibly saving CPU
+  through this under load, and speeding up connection).
+- IRCd now also sets the &me fd as being non blocking (wasn't before, that
+  was odd..)
2007-05-17 09:56:42 +00:00
wolfsage c9d21d8ab0 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2402
diff -u -r1.1.1.1.2.1.2.1.2.2402 Changes
--- Changes	14 May 2007 20:47:03 -0000	1.1.1.1.2.1.2.1.2.2402
+++ Changes	15 May 2007 00:37:58 -0000
@@ -1700,3 +1700,5 @@
 - Added m_template.cpp and 'make custommodulecpp MODULEFILE=m_template'
   ability - meaning, C++ modules for Unreal. This is mostly a proof of
   concept, so please tell me if some OS'es break bigtime.
+- #003075 - reported by aquanight regarding log block failing silently
+  for non-creatable log files. Now fails with an error message.
2007-05-15 00:38:07 +00:00
stskeeps 0e87ac8aaf Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2401
diff -u -r1.1.1.1.2.1.2.1.2.2401 Changes
--- Changes	14 May 2007 19:26:07 -0000	1.1.1.1.2.1.2.1.2.2401
+++ Changes	14 May 2007 20:46:34 -0000
@@ -1695,3 +1695,8 @@
 - More cleanup - this may potentially break some OS'es, but let us catch
   this in testing
 - Fixed CommandAdd prototype a bit
+- Made autoconf detect c++ compiler, now availiable in CXX
+- Made the actual ircd be compiled by c++ compiler (linking, not source)
+- Added m_template.cpp and 'make custommodulecpp MODULEFILE=m_template'
+  ability - meaning, C++ modules for Unreal. This is mostly a proof of
+  concept, so please tell me if some OS'es break bigtime.
2007-05-14 20:47:05 +00:00
stskeeps 548cf88bce - Fixed CommandAdd prototype a bit 2007-05-14 19:26:07 +00:00
stskeeps e597f79e31 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2399
diff -u -r1.1.1.1.2.1.2.1.2.2399 Changes
--- Changes	14 May 2007 14:14:08 -0000	1.1.1.1.2.1.2.1.2.2399
+++ Changes	14 May 2007 14:22:31 -0000
@@ -1692,3 +1692,5 @@
 - Changed IRCCommand::friend into IRCCommand::partner
 - Removed an odd declaration in common.h regarding find_user_link
 - Changed make_virthost prototype to not include a C++ keyword
+- More cleanup - this may potentially break some OS'es, but let us catch
+  this in testing
2007-05-14 14:22:51 +00:00
stskeeps 9ac0513c56 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2398
diff -u -r1.1.1.1.2.1.2.1.2.2398 Changes
--- Changes	14 May 2007 13:41:57 -0000	1.1.1.1.2.1.2.1.2.2398
+++ Changes	14 May 2007 14:13:50 -0000
@@ -1690,3 +1690,5 @@
   This change should not break extban modules, and should need some more extensive testing.
 - Removed some more confusion in source (module IRC commands vs IRC commands)
 - Changed IRCCommand::friend into IRCCommand::partner
+- Removed an odd declaration in common.h regarding find_user_link
+- Changed make_virthost prototype to not include a C++ keyword
2007-05-14 14:14:09 +00:00
stskeeps 69095eb401 - Changed IRCCommand::friend into IRCCommand::partner 2007-05-14 13:41:57 +00:00
aquanight 2c7a3f2e66 Chained extbans support. 2007-05-13 23:09:24 +00:00
stskeeps ee3c5683db - Changed all references to 'class' to 'cclass' (connection class) - to
avoid some keyword confusion and other wacky ideas
2007-05-13 22:38:25 +00:00
wolfsage daf4161e12 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2394
diff -u -r1.1.1.1.2.1.2.1.2.2394 Changes
--- Changes	13 May 2007 16:48:38 -0000	1.1.1.1.2.1.2.1.2.2394
+++ Changes	13 May 2007 17:56:05 -0000
@@ -1666,3 +1666,4 @@
 - A bug was introduced in the patch for #0003139. Patched by WolfSage
 - #0002533 reported by Dodge_Ram, patched by WolfSage, regarding notices
   not being sent when /*line and /shun are used to request stats
+- Removed class.h and minor references to aClass. Patched by WolfSage
2007-05-13 17:56:31 +00:00
wolfsage 1a7c68a72b Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2393
diff -u -r1.1.1.1.2.1.2.1.2.2393 Changes
--- Changes	13 May 2007 16:02:53 -0000	1.1.1.1.2.1.2.1.2.2393
+++ Changes	13 May 2007 16:48:33 -0000
@@ -1664,4 +1664,5 @@
 - #0003333 reported by fbi, regarding a unreferenced and duplicate
   m_botmotd in core and modules
 - A bug was introduced in the patch for #0003139. Patched by WolfSage
-
+- #0002533 reported by Dodge_Ram, patched by WolfSage, regarding notices
+  not being sent when /*line and /shun are used to request stats
2007-05-13 16:48:38 +00:00
wolfsage 2c7a00d11f Let's see if it works this time 2007-05-13 16:27:52 +00:00
wolfsage ea630663f9 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2392
diff -u -r1.1.1.1.2.1.2.1.2.2392 Changes
--- Changes	13 May 2007 13:42:27 -0000	1.1.1.1.2.1.2.1.2.2392
+++ Changes	13 May 2007 16:02:50 -0000
@@ -1662,4 +1662,6 @@
 - #0003327 reported by fbi, regarding a unreferenced and duplicate
   m_opermotd/m_motd in core
 - #0003333 reported by fbi, regarding a unreferenced and duplicate
-  m_botmotd in core and modules
\ No newline at end of file
+  m_botmotd in core and modules
+- A bug was introduced in the patch for #0003139. Patched by WolfSage
+
2007-05-13 16:02:53 +00:00
stskeeps 7e87518dda Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2391
diff -u -r1.1.1.1.2.1.2.1.2.2391 Changes
--- Changes	10 May 2007 23:14:51 -0000	1.1.1.1.2.1.2.1.2.2391
+++ Changes	13 May 2007 13:41:57 -0000
@@ -1661,3 +1661,5 @@
   about SQUIT in help.conf
 - #0003327 reported by fbi, regarding a unreferenced and duplicate
   m_opermotd/m_motd in core
+- #0003333 reported by fbi, regarding a unreferenced and duplicate
+  m_botmotd in core and modules
\ No newline at end of file
2007-05-13 13:42:27 +00:00
stskeeps b7492458bf - #0003327 reported by fbi, regarding a unreferenced and duplicate
m_opermotd/m_motd in core
2007-05-10 23:14:51 +00:00
stskeeps ae2abd4f50 - #0002549 reported by Ostdeutschland, regarding lacking information
about SQUIT in help.conf
2007-05-04 15:38:11 +00:00
stskeeps ea36514f06 - #0003139 reported by vonitsanet, improving error messages on /connect
when trying to /connect to a server with wildcards (* and ?) in the link
  block. We also raise an error if link::options::autoconnect is used
  together with wildcards in hostname.
2007-05-04 14:59:39 +00:00
stskeeps a59bd57d5b - #0002318 reported by Stealth, regarding small error in oper block
documentation
2007-05-04 14:38:45 +00:00
stskeeps 59e80b2535 - #0002040 reported by aquanight, removing dependancy on +l for +L. This 2007-05-04 14:33:33 +00:00
stskeeps f8d18df440 - #0003313 reported by Stealth, regarding not erroring/warning when me::name
is bigger than HOSTLEN, from now it will error on config read.
2007-05-04 14:21:58 +00:00
stskeeps 97adf80062 +- #0003092 reported by tabrisnet, patched by WolfSage, regarding documentation says
+  link::bind-ip is optional, but not specifying it produces an error
2007-05-03 14:33:22 +00:00
stskeeps e73cb3e8f4 - #0003060 reported by Robby22, patched by WolfSage, regarding remote
rehashing -ssl / -garbage is not Global'd, and a bugfix to an earlier
  WolfSage patch
2007-05-01 08:27:56 +00:00
Bram Matthys 26eca67b82 - Disallowing channels with : in them, it's not worth to risk breakage of 32* to 33*,
services, and other things like odd-extbans and things we haven't thought about,
  all for allowing one silly character.
2007-04-29 22:41:00 +00:00
aquanight 0cd066d62d Fix SVSKILL sending illegal QUIT 2007-04-29 22:19:23 +00:00
stskeeps 5545cc49b9 ? Makefile
? Unreal.patch
? bindir.patch
? cert-swhois.patch.txt
? config.log
? config.settings
? config.status
? config_sslzipdirfix.patch
? dgets.patch
? diff-msg-wildcardfix
? diff-remove-addline
? diff-remove-unused-crap
? ircd.log
? ircd.pid
? ircd.tune
? locop.patch
? locops_see_ulines_in_map.patch
? login_page.php?return=%2Ffile_download.php?file_id=408
? myoper.patch
? pingseconds.patch
? quitreaderrormsg.patch
? readerrorquitmsg.patch
? s_conf.patch
? s_serv.patch
? server.cert.pem
? server.key.pem
? server.req.pem
? ssl.rnd
? tmp
? unreal
? unreal318fix.patch
? unrealircd.conf
? userip.patch
? extras/c-ares
? extras/c-ares-1.3.2
? extras/c-ares.tar
? extras/regexp
? extras/tre-0.7.2
? extras/tre.tar
? include/setup.h
? ircdcron/ircdchk
? src/ircd
? src/version.c
? src/modules/Makefile
? src/modules/m_cycle.cpp
? src/modules/test.cpp
? src/modules/chanmodes/Makefile
Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2380
diff -u -r1.1.1.1.2.1.2.1.2.2380 Changes
--- Changes	26 Apr 2007 12:55:16 -0000	1.1.1.1.2.1.2.1.2.2380
+++ Changes	26 Apr 2007 15:18:34 -0000
@@ -1632,3 +1632,6 @@
   Devel.WolfSage.org[192.168.2.97] closed the connection. This would
   probably have caused netsplits to go unnoticed.
 - #0002095 removing /helpop broadcasting
+- #0003298 reported by Stealth patched by WolfSage, regarding KICK now sends
+  proper channel name to other servers, Local KICK now displays proper
+  channel name from other servers
Index: src/modules/m_kick.c
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/src/modules/Attic/m_kick.c,v
retrieving revision 1.1.2.6
diff -u -r1.1.2.6 m_kick.c
--- src/modules/m_kick.c	25 Apr 2007 17:37:05 -0000	1.1.2.6
+++ src/modules/m_kick.c	26 Apr 2007 15:18:35 -0000
@@ -149,10 +149,10 @@
 					goto attack;

 				/* Note for coders regarding oper override:
-				 * always let a remote kick (=from a user on another server) trough or
+				 * always let a remote kick (=from a user on another server) through or
 				 * else we will get desynched. In short this means all the denying should
 				 * always contain a && MyClient(sptr) [or sptr!=cptr] and at the end
-				 * a remote kick should always be allowed (pass trough). -- Syzop
+				 * a remote kick should always be allowed (pass through). -- Syzop
 				 */

 				/* applies to everyone (well except remote/ulines :p) */
@@ -336,12 +336,12 @@
 						/* NORMAL */
 						sendto_channel_butserv(chptr,
 						    sptr, ":%s KICK %s %s :%s",
-						    parv[0], name, who->name, comment);
+						    parv[0], chptr->chname, who->name, comment);
 					}
 				}
 				sendto_serv_butone_token(cptr, parv[0],
 				    MSG_KICK, TOK_KICK, "%s %s :%s",
-				    name, who->name, comment);
+				    chptr->chname, who->name, comment);
 				if (lp)
 				{
 					remove_user_from_channel(who, chptr);
2007-04-26 15:18:40 +00:00
stskeeps 017c87cd4d - #0002095 removing /helpop broadcasting 2007-04-26 12:55:18 +00:00
stskeeps 22c17e5009 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2378
diff -u -r1.1.1.1.2.1.2.1.2.2378 Changes
--- Changes	25 Apr 2007 17:37:04 -0000	1.1.1.1.2.1.2.1.2.2378
+++ Changes	26 Apr 2007 05:32:14 -0000
@@ -1627,3 +1627,8 @@
   variable to determine what should be copied.
 - #0003281 regarding removing masked channels, this will make channels with
   :'s in them not be backwards compatible with 3.2.*, patch by WolfSage
+- #0003301 regarding sending @1 ]:Server %s closed the connection
+  Devel.WolfSage.org[192.168.2.97] instead of @1 ] :Server
+  Devel.WolfSage.org[192.168.2.97] closed the connection. This would
+  probably have caused netsplits to go unnoticed.
+
2007-04-26 05:32:22 +00:00
stskeeps 054a30e061 - #0003281 regarding removing masked channels, this will make channels with
:'s in them not be backwards compatible with 3.2.*, patch by WolfSage
2007-04-25 17:37:05 +00:00
stskeeps 68ed7aee77 - #0003294 reported by Bock, patched by aegis regarding a problem with make
install, that also cleans up the stuff to install a bit, with adding a
  variable to determine what should be copied.
2007-04-25 17:01:44 +00:00
stskeeps c3d01a03de - #0003288 patched by fbi, read error prefix in quit msg if socket error on
read and write for write
2007-04-24 19:43:48 +00:00
stskeeps 07c8d7604f - #0003000 reported and patched by Stealth, regarding Send TKL updates to G snomask 2007-04-24 11:51:55 +00:00
stskeeps 3ca6c4d3bc - Patch by WolfSage to make /rehash -all case insensitive. 2007-04-24 11:47:55 +00:00
stskeeps cf6965e9e2 - #0003223 reported by JasonTik patched by WolfSage, regarding undocumented
max link pass length. This now -WARNS- when there is a password bigger
  than PASSWDLEN.
2007-04-24 11:36:33 +00:00
stskeeps 7e6ca53e67 - #0002301 reported by vonitsanet patched by WolfSage, regarding adding oper
username to /whois, visible if you are an oper
2007-04-24 11:29:08 +00:00
stskeeps 8481b9da1d - Implemented #0002990, changing 432 into: %s 432 %s %s :%s, 2007-04-24 11:21:15 +00:00
stskeeps b6879d2b63 - #0003272 patched by w00t, regarding remove restrictions on NOTICE/PRIVMSG for opers. 2007-04-24 11:04:07 +00:00
stskeeps 4db5289ea6 - #0003232 reported by vonitsanet patched by djGrr, regarding /map is not shown u:lined servers to local opers and /links does. 2007-04-24 10:59:02 +00:00
stskeeps 1e0c422213 - #0002685 reported by w00t, patched by WolfSage, regarding useless if () in m_help.c 2007-04-24 10:53:20 +00:00
stskeeps c9ea9a7251 - #0002846 reported by alex323, patched by WolfSage, regarding local ircop cannot issue CLOSE command 2007-04-24 10:46:16 +00:00
stskeeps ad9c35029e - #0003287 reported and patched by satmd regarding 318 end of /whois list
breaks RFC
- Fixed a typo in #003091 related patch
2007-04-24 10:41:36 +00:00
stskeeps f21c338460 - #0003216 patched by djGrrr, regarding when you run ./Config for a second
time after settings are saved in config.settings, the SSLDIR and ZIPLINKSDIR
  defaults are basically completely ignored.
2007-04-24 10:20:47 +00:00
stskeeps d776eb39e2 - #0003091,#0003068,#003290 reported by Bock, aegis, WolfSage and patched by aegis, regarding
Makefile.in includes networks* files/dirs, Problems when specifying
  different directory for binary in Config, error on 'make install' if path
  to binary not exist
2007-04-24 10:16:48 +00:00
stskeeps 49e4360cde - #0003212 patched by Grunt, regarding /userip <someone_else> seemingly
shows my (cloaked) IP
2007-04-24 10:09:57 +00:00
stskeeps e136f05517 - #0003285 patched by w00t, removing add_local_domain and other useless
stuff
2007-04-24 09:43:02 +00:00
stskeeps 8650bb40f9 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2360
diff -u -r1.1.1.1.2.1.2.1.2.2360 Changes
--- Changes	24 Apr 2007 08:54:04 -0000	1.1.1.1.2.1.2.1.2.2360
+++ Changes	24 Apr 2007 09:03:21 -0000
@@ -1591,3 +1591,6 @@
 - #0003146 reported by vonitsanet, regarding Modes O,S (etc) not rejected for modes-on-connect
   fixed by djGrrr
 - #0003289 suggested and patched by fbi, adding (Ping timeout: 182 seconds)
+- #0002932 reported by therock247uk, patched by WolfSage, regarding Local
+  opers can /chghost /chgident /chgname on someone thats on another server on
+  the network
2007-04-24 09:03:26 +00:00
stskeeps e979619d0c Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2359
diff -u -r1.1.1.1.2.1.2.1.2.2359 Changes
--- Changes	18 Apr 2007 13:40:02 -0000	1.1.1.1.2.1.2.1.2.2359
+++ Changes	24 Apr 2007 08:53:59 -0000
@@ -1590,3 +1590,4 @@
   allows cloakkey 1 and 3 to be identical.
 - #0003146 reported by vonitsanet, regarding Modes O,S (etc) not rejected for modes-on-connect
   fixed by djGrrr
+- #0003289 suggested and patched by fbi, adding (Ping timeout: 182 seconds)
2007-04-24 08:54:05 +00:00
stskeeps 353e366445 ? Makefile
? config.log
? config.settings
? config.status
? dgets.patch
? diff-remove-addline
? ircd.log
? ircd.pid
? ircd.tune
? login_page.php?return=%2Ffile_download.php?file_id=408
? server.cert.pem
? server.key.pem
? server.req.pem
? ssl.rnd
? tmp
? unreal
? unrealircd.conf
? extras/c-ares
? extras/c-ares-1.3.2
? extras/c-ares.tar
? extras/regexp
? extras/tre-0.7.2
? extras/tre.tar
? include/setup.h
? ircdcron/ircdchk
? src/ircd
? src/version.c
? src/modules/Makefile
? src/modules/m_cycle.cpp
? src/modules/test.cpp
? src/modules/chanmodes/Makefile
Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2358
diff -u -r1.1.1.1.2.1.2.1.2.2358 Changes
--- Changes	18 Apr 2007 13:21:03 -0000	1.1.1.1.2.1.2.1.2.2358
+++ Changes	18 Apr 2007 13:38:36 -0000
@@ -1586,5 +1586,7 @@
 - #0002420 reported by KnuX fixed by WolfSage
 - #0003147 reported by vonitsanet, fixed by djGrrr regarding making
   spamfilters work in case of /setname
-- #0002157 repoted by Dukat, fixed by djGrrr regarding cloaking module
+- #0002157 reported by Dukat, fixed by djGrrr regarding cloaking module
   allows cloakkey 1 and 3 to be identical.
+- #0003146 reported by vonitsanet, regarding Modes O,S (etc) not rejected for modes-on-connect
+  fixed by djGrrr
Index: src/s_conf.c
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/src/s_conf.c,v
retrieving revision 1.1.1.1.6.1.2.374
diff -u -r1.1.1.1.6.1.2.374 s_conf.c
--- src/s_conf.c	16 Apr 2007 17:05:47 -0000	1.1.1.1.6.1.2.374
+++ src/s_conf.c	18 Apr 2007 13:38:47 -0000
@@ -6940,23 +6940,17 @@
 			}
 		}
 		else if (!strcmp(cep->ce_varname, "modes-on-connect")) {
+			char *p;
 			CheckNull(cep);
 			CheckDuplicate(cep, modes_on_connect, "modes-on-connect");
-			if (strchr(cep->ce_vardata, 'z'))
-			{
-				config_error("%s:%i: set::modes-on-connect may not have +z",
-					cep->ce_fileptr->cf_filename, cep->ce_varlinenum);
-				errors++;
-			}
+			for (p = cep->ce_vardata; *p; p++)
+				if (strchr("oOaANCrzSgHhqtW", *p))
+				{
+					config_error("%s:%i: set::modes-on-connect may not include mode '%c'",
+						cep->ce_fileptr->cf_filename, cep->ce_varlinenum, *p);
+					errors++;
+				}
 			templong = (long) set_usermode(cep->ce_vardata);
-			if (templong & UMODE_OPER)
-			{
-				config_error("%s:%i: set::modes-on-connect contains +o",
-					cep->ce_fileptr->cf_filename,
-					cep->ce_varlinenum);
-				errors++;
-				continue;
-			}
 		}
 		else if (!strcmp(cep->ce_varname, "modes-on-join")) {
 			char *c;
2007-04-18 13:40:02 +00:00
stskeeps 0f38bad303 - #0002157 repoted by Dukat, fixed by djGrrr regarding cloaking module
allows cloakkey 1 and 3 to be identical.
2007-04-18 13:21:04 +00:00
stskeeps 3897fada86 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2356
diff -u -r1.1.1.1.2.1.2.1.2.2356 Changes
--- Changes	16 Apr 2007 17:21:19 -0000	1.1.1.1.2.1.2.1.2.2356
+++ Changes	17 Apr 2007 17:21:10 -0000
@@ -1583,4 +1583,6 @@
 - #0002844 reported by RandomNumber: Spamfilter bawks on capitalizing actions
 - #0002404 reported by White_Magic, patched by w00t, removing /addline
   (which the bug report wasnt about)
-- #0002420 reported by KnuX fixed by .. not sure
+- #0002420 reported by KnuX fixed by WolfSage
+- #0003147 reported by vonitsanet, fixed by djGrrr regarding making
+  spamfilters work in case of /setname
2007-04-17 17:21:22 +00:00
stskeeps b61dee6561 - #0002420 reported by KnuX fixed by .. not sure 2007-04-16 17:21:19 +00:00
stskeeps 9c23d3d80d Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2354
diff -u -r1.1.1.1.2.1.2.1.2.2354 Changes
--- Changes	16 Apr 2007 16:47:15 -0000	1.1.1.1.2.1.2.1.2.2354
+++ Changes	16 Apr 2007 17:05:37 -0000
@@ -1581,3 +1581,5 @@
 - #0003159 reported by aegis and Bock, regarding typos in documentation
 - #0002560 reported and patched by w00t, regarding a typo in /SAMODE
 - #0002844 reported by RandomNumber: Spamfilter bawks on capitalizing actions
+- #0002404 reported by White_Magic, patched by w00t, removing /addline
+  (which the bug report wasnt about)
2007-04-16 17:05:48 +00:00
stskeeps e62959f1fe - #0002844 reported by RandomNumber: Spamfilter bawks on capitalizing actions 2007-04-16 16:47:15 +00:00
stskeeps f332d8754a Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2352
diff -u -r1.1.1.1.2.1.2.1.2.2352 Changes
--- Changes	16 Apr 2007 16:19:06 -0000	1.1.1.1.2.1.2.1.2.2352
+++ Changes	16 Apr 2007 16:33:46 -0000
@@ -1579,3 +1579,4 @@
 - #0002842 reported by Zell, fixed by WolfSage regarding glitch in rehash
   output glitch
 - #0003159 reported by aegis and Bock, regarding typos in documentation
+- #0002560 reported and patched by w00t, regarding a typo in /SAMODE
2007-04-16 16:33:50 +00:00
stskeeps a1e8de34f8 - #0003159 reported by aegis and Bock, regarding typos in documentation 2007-04-16 16:19:07 +00:00
stskeeps ebab7885c8 - #0002842 reported by Zell, fixed by WolfSage regarding glitch in rehash
output glitch
2007-04-16 16:11:50 +00:00
stskeeps 2e993427c6 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2349
diff -u -r1.1.1.1.2.1.2.1.2.2349 Changes
--- Changes	15 Apr 2007 22:42:35 -0000	1.1.1.1.2.1.2.1.2.2349
+++ Changes	16 Apr 2007 06:36:23 -0000
@@ -1574,3 +1574,5 @@
 - Fixed #0003171 reported by danieldg (typo)
 - #0003118 reported by vonitsanet (typo in ADDOMOTD), fixed by WolfSage
 - #0003272 reported and fixed by WolfSage (addmotd, addomotd in help.conf)
+- #0003274 reported by Stealth regarding using actual nick and not given
+  nick in SAPART
2007-04-16 06:36:26 +00:00
stskeeps 7778376e80 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2348
diff -u -r1.1.1.1.2.1.2.1.2.2348 Changes
--- Changes	15 Apr 2007 22:21:09 -0000	1.1.1.1.2.1.2.1.2.2348
+++ Changes	15 Apr 2007 22:42:31 -0000
@@ -1573,3 +1573,4 @@
 MOTDs
 - Fixed #0003171 reported by danieldg (typo)
 - #0003118 reported by vonitsanet (typo in ADDOMOTD), fixed by WolfSage
+- #0003272 reported and fixed by WolfSage (addmotd, addomotd in help.conf)
2007-04-15 22:42:35 +00:00
stskeeps 6efe4637a8 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2347
diff -u -r1.1.1.1.2.1.2.1.2.2347 Changes
--- Changes	15 Apr 2007 21:29:31 -0000	1.1.1.1.2.1.2.1.2.2347
+++ Changes	15 Apr 2007 22:21:05 -0000
@@ -1572,3 +1572,4 @@
 - Fixed #0003002 reported by DelGurth, fixed by WolfSage regarding trailing \'s in
 MOTDs
 - Fixed #0003171 reported by danieldg (typo)
+- #0003118 reported by vonitsanet (typo in ADDOMOTD), fixed by WolfSage
2007-04-15 22:21:10 +00:00
stskeeps d2fef70316 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2346
diff -u -r1.1.1.1.2.1.2.1.2.2346 Changes
--- Changes	15 Apr 2007 15:34:42 -0000	1.1.1.1.2.1.2.1.2.2346
+++ Changes	15 Apr 2007 21:29:27 -0000
@@ -1568,4 +1568,7 @@
 - Patch to remove lusers.c and change from bzero to memset in ircd.c
   by w00t
 - Patch to remove curses leftover (I am going to assume SIGWINCH isn't a
-  problem) by w00t
\ No newline at end of file
+  problem) by w00t
+- Fixed #0003002 reported by DelGurth, fixed by WolfSage regarding trailing \'s in
+MOTDs
+- Fixed #0003171 reported by danieldg (typo)
2007-04-15 21:29:31 +00:00
stskeeps e41424fdff - Patch to remove lusers.c and change from bzero to memset in ircd.c 2007-04-15 15:34:42 +00:00
stskeeps fbe0c28ec5 *** empty log message *** 2007-04-15 15:34:16 +00:00
stskeeps cd298bd951 ? Makefile
? config.log
? config.settings
? config.status
? ircd.log
? ircd.pid
? ircd.tune
? server.cert.pem
? server.key.pem
? server.req.pem
? ssl.rnd
? tmp
? unreal
? unrealircd.conf
? extras/c-ares
? extras/c-ares-1.3.2
? extras/c-ares.tar
? extras/regexp
? extras/tre-0.7.2
? extras/tre.tar
? include/setup.h
? ircdcron/ircdchk
? src/ircd
? src/version.c
? src/modules/Makefile
? src/modules/chanmodes/Makefile
Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2344
diff -u -r1.1.1.1.2.1.2.1.2.2344 Changes
--- Changes	15 Apr 2007 09:45:01 -0000	1.1.1.1.2.1.2.1.2.2344
+++ Changes	15 Apr 2007 15:33:53 -0000
@@ -1565,4 +1565,7 @@
  authentication for services, you can probably use the code in here to do it
  quite simple.
  .. please mind any errors, it's been years since I (Stskeeps) last committed to here :)
-
+- Patch to remove lusers.c and change from bzero to memset in ircd.c
+  by w00t
+- Patch to remove curses leftover (I am going to assume SIGWINCH isn't a
+  problem) by w00t
Index: include/config.h
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/include/config.h,v
retrieving revision 1.1.1.1.6.1.2.102
diff -u -r1.1.1.1.6.1.2.102 config.h
--- include/config.h	16 Dec 2006 16:56:31 -0000	1.1.1.1.6.1.2.102
+++ include/config.h	15 Apr 2007 15:33:54 -0000
@@ -535,16 +535,6 @@
  * whatever else.  -4 allows "safety" margin of 1 and space reserved.
  */
 #define	MAXCLIENTS	(MAXCONNECTIONS-4)
-#ifdef HAVECURSES
-# define DOCURSES
-#else
-# undef DOCURSES
-#endif
-#ifdef HAVETERMCAP
-# define DOTERMCAP
-#else
-# undef DOTERMCAP
-#endif
 # define stricmp strcasecmp
 # define strnicmp strncasecmp
 #if defined(CLIENT_FLOOD)
Index: include/proto.h
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/include/Attic/proto.h,v
retrieving revision 1.1.2.9
diff -u -r1.1.2.9 proto.h
--- include/proto.h	22 Jun 2005 22:55:45 -0000	1.1.2.9
+++ include/proto.h	15 Apr 2007 15:33:54 -0000
@@ -26,9 +26,6 @@
 int  sendmodeto_one(aClient *cptr, char *from, char *name, char *mode, char *param, TS creationtime);
 void make_cmodestr(void);

-/* lusers.c */
-void init_ircstats(void);
-
 /* match.c */
 char *collapse(char *pattern);

Index: include/struct.h
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/include/struct.h,v
retrieving revision 1.1.1.1.6.1.2.274
diff -u -r1.1.1.1.6.1.2.274 struct.h
--- include/struct.h	13 Mar 2007 02:18:31 -0000	1.1.1.1.6.1.2.274
+++ include/struct.h	15 Apr 2007 15:33:54 -0000
@@ -681,13 +681,6 @@
 /* blah */
 #define IsSkoAdmin(sptr) (IsAdmin(sptr) || IsNetAdmin(sptr) || IsSAdmin(sptr))

-/*
- * defines for curses in client
- */
-#define	DUMMY_TERM	0
-#define	CURSES_TERM	1
-#define	TERMCAP_TERM	2
-
 /* Dcc deny types (see src/s_extra.c) */
 #define DCCDENY_HARD	0
 #define DCCDENY_SOFT	1
Index: src/Makefile
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/src/Makefile,v
retrieving revision 1.1.1.1.6.1.2.46
diff -u -r1.1.1.1.6.1.2.46 Makefile
--- src/Makefile	5 Aug 2006 13:23:29 -0000	1.1.1.1.6.1.2.46
+++ src/Makefile	15 Apr 2007 15:33:54 -0000
@@ -22,7 +22,7 @@
 CC = danger will robinson

 OBJS=timesynch.o res.o s_bsd.o auth.o aln.o channel.o cloak.o crule.o dbuf.o \
-	events.o fdlist.o hash.o help.o ircd.o ircsprintf.o list.o lusers.o \
+	events.o fdlist.o hash.o help.o ircd.o ircsprintf.o list.o \
 	match.o modules.o packet.o parse.o s_auth.o \
 	s_conf.o s_debug.o s_err.o s_extra.o s_kline.o \
 	s_misc.o s_numeric.o s_serv.o s_svs.o $(STRTOUL) socket.o \
@@ -171,9 +171,6 @@
 list.o: list.c $(INCLUDES)
 	$(CC) $(CFLAGS) -c list.c

-lusers.o: lusers.c $(INCLUDES)
-	$(CC) $(CFLAGS) -c lusers.c
-
 res.o: res.c $(INCLUDES) ../include/res.h
 	$(CC) $(CFLAGS) -c res.c

Index: src/ircd.c
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/src/ircd.c,v
retrieving revision 1.1.1.1.6.1.2.208
diff -u -r1.1.1.1.6.1.2.208 ircd.c
--- src/ircd.c	27 Jan 2007 15:45:41 -0000	1.1.1.1.6.1.2.208
+++ src/ircd.c	15 Apr 2007 15:33:55 -0000
@@ -103,7 +103,7 @@
 char REPORT_DO_DNS[256], REPORT_FIN_DNS[256], REPORT_FIN_DNSC[256],
     REPORT_FAIL_DNS[256], REPORT_DO_ID[256], REPORT_FIN_ID[256],
     REPORT_FAIL_ID[256];
-extern ircstats IRCstats;
+ircstats IRCstats;
 aClient me;			/* That's me */
 MODVAR char *me_hash;
 aClient *client = &me;		/* Pointer to beginning of Client list */
@@ -315,11 +315,6 @@
 #ifndef HAVE_RELIABLE_SIGNALS
 	(void)signal(SIGALRM, dummy);
 	(void)signal(SIGPIPE, dummy);
-#ifndef HPUX			/* Only 9k/800 series require this, but don't know how to.. */
-# ifdef SIGWINCH
-	(void)signal(SIGWINCH, dummy);
-# endif
-#endif
 #else
 # ifdef POSIX_SIGNALS
 	struct sigaction act;
@@ -329,14 +324,8 @@
 	(void)sigemptyset(&act.sa_mask);
 	(void)sigaddset(&act.sa_mask, SIGALRM);
 	(void)sigaddset(&act.sa_mask, SIGPIPE);
-#  ifdef SIGWINCH
-	(void)sigaddset(&act.sa_mask, SIGWINCH);
-#  endif
 	(void)sigaction(SIGALRM, &act, (struct sigaction *)NULL);
 	(void)sigaction(SIGPIPE, &act, (struct sigaction *)NULL);
-#  ifdef SIGWINCH
-	(void)sigaction(SIGWINCH, &act, (struct sigaction *)NULL);
-#  endif
 # endif
 #endif
 }
@@ -1098,11 +1087,11 @@
 #else
 	WSAStartup(wVersionRequested, &wsaData);
 #endif
-	bzero((char *)&me, sizeof(me));
-	bzero(&StatsZ, sizeof(StatsZ));
+	memset(&me, 0, sizeof(me));
+	memset(&StatsZ, 0, sizeof(StatsZ));
 	setup_signals();
 	charsys_reset();
-	init_ircstats();
+	memset(&IRCstats, 0, sizeof(IRCstats));
 #ifdef USE_LIBCURL
 	url_init();
 #endif
@@ -1927,10 +1916,6 @@
 	(void)sigemptyset(&act.sa_mask);
 	(void)sigaddset(&act.sa_mask, SIGPIPE);
 	(void)sigaddset(&act.sa_mask, SIGALRM);
-# ifdef	SIGWINCH
-	(void)sigaddset(&act.sa_mask, SIGWINCH);
-	(void)sigaction(SIGWINCH, &act, NULL);
-# endif
 	(void)sigaction(SIGPIPE, &act, NULL);
 	act.sa_handler = dummy;
 	(void)sigaction(SIGALRM, &act, NULL);
@@ -1947,13 +1932,7 @@
 #else
 # ifndef	HAVE_RELIABLE_SIGNALS
 	(void)signal(SIGPIPE, dummy);
-#  ifdef	SIGWINCH
-	(void)signal(SIGWINCH, dummy);
-#  endif
 # else
-#  ifdef	SIGWINCH
-	(void)signal(SIGWINCH, SIG_IGN);
-#  endif
 	(void)signal(SIGPIPE, SIG_IGN);
 # endif
 	(void)signal(SIGALRM, dummy);
2007-04-15 15:33:59 +00:00
stskeeps 56958c9545 Index: Changes
===================================================================
RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v
retrieving revision 1.1.1.1.2.1.2.1.2.2343
diff -u -r1.1.1.1.2.1.2.1.2.2343 Changes
--- Changes	6 Apr 2007 22:17:27 -0000	1.1.1.1.2.1.2.1.2.2343
+++ Changes	15 Apr 2007 09:44:58 -0000
@@ -1546,3 +1546,23 @@
 - Added include::bind-ip to bind an ip to download in case of having defined LIBCURL, suggested by djGrrr (#00003185).
 - oper::from::userhost now accepts a CIDR address (eg *me@1.2.3.0/24), requested by djGrrr (#0003234).
 - Corrected a couple of grammar errors in WebTV whois (/msg IRC WHOIS nick) output, reported by CuLpA (#0003244).
+- Implemented #0003254 - Auth type 'sslcertfingerprint-sha1', suggested by
+  djGrr. There are reservations regarding the security of this, but for most
+   purposes it should be okay. Cryptographically minded people may comment.
+  This may also be used to allow remote included opers with SSL certificate
+  fingerprints as we cannot as of yet remote include client certificates
+  (#0002832, suggested by Stealth)
+  Example use:
+  $ openssl x509 -in cert.pem -noout -sha1 -fingerprint
+   (where cert.pem is the oper's/server's/etc SSL client certificate)
+  SHA1 Fingerprint=FA:A6:A3:42:95:34:15:68:26:35:40:18:8D:50:68:D4:15:C8:12:9E
+
+ translating into this auth block:
+ password "FA:A6:A3:42:95:34:15:68:26:35:40:18:8D:50:68:D4:15:C8:12:9E" { sslcertfingerprint-sha1; };
+ (the auth code is case sensitive).
+
+ If anyone is interested in making a module for SSL client certificate
+ authentication for services, you can probably use the code in here to do it
+ quite simple.
+ .. please mind any errors, it's been years since I (Stskeeps) last committed to here :)
+
2007-04-15 09:45:01 +00:00
aquanight 10bf77903f Fixed a couple of webtv whois grammar errors. 2007-04-06 22:17:27 +00:00
aquanight ce5303499d implement #3234, oper cidr 2007-03-13 02:18:32 +00:00
trocotronic 49ec84f55e Added include::bind-ip 2007-03-08 16:34:48 +00:00
trocotronic 5c83aeb8cb Added class::options::notargetlag 2007-03-03 19:51:59 +00:00
aquanight 852e074b8d Fixed serverprotocol.html typo. 2007-02-19 19:33:57 +00:00
Bram Matthys 50241b173a maths is teh hard 2007-02-16 14:09:16 +00:00
Bram Matthys 454aa172f6 - Fixed file descriptor leakage on rehash. This resulted in [number of modules loaded]
file descriptors being leaked upon every /REHASH.
  So if you, for example, had 3 modules loaded and rehashed 30 times, it would cause
  the ircd to consume 60 useless file descriptors (which often means 60 less file
  descriptors being available to clients).
2007-02-16 14:06:15 +00:00
Bram Matthys 29a78afbf8 - Changed password length from 32 to 48, is allocated dynamically anyway. 2007-02-06 15:34:47 +00:00
aquanight 46cfa34bd9 /rehash -dns/-ssl documented 2007-02-02 18:15:59 +00:00
trocotronic 067416d76a Made ./unreal configtest 2007-01-27 15:45:41 +00:00
aquanight 8ffb35563d Added extended ban ~j. 2007-01-25 17:20:22 +00:00
trocotronic 79b741feaf Fixed typo 2007-01-25 15:35:26 +00:00
trocotronic b637e33d7e Booting ircd extended to 5 secs 2007-01-25 15:34:44 +00:00
Bram Matthys 9004ddea06 - Fixed SAPART causing a flood of notices from all servers, fun. Reported and patch
provided by djGrrr.
2007-01-22 13:02:11 +00:00
Bram Matthys 133adeed90 - Fixed SDESC not messaging +s +s clients on local server when it is used, reported by
dre, patch provided by djGrrr.
2007-01-22 12:51:44 +00:00
Bram Matthys fd78f47031 - Added ability to enable "no fake lag" for a user through through services via the
new commands SVSNOLAG/SVS2NOLAG (syntax: SVSNOLAG [+|-] NickName). Obviously, care
  should be taken when giving such access to a user since he/she will be able to flood
  at full speed and could possibly take down the entire IRCd (well, everyone on it).
  Suggested by avb, coded by djGrrr.
2007-01-22 12:47:32 +00:00
Bram Matthys 5faee2f717 - /WHOIS now shows the ident of local users - if ident enabled and they had an ident -
instead of always "*" in the 'is connecting from' line. Suggested and patch provided
  by djGrrr (#0002888).
  NOTE: This needs checking, this patch changed the 'unknown' stuff to ~.. doublecheck
  the allow block and everything.. didn't we use unknown@ there sometimes? I'll leave this
  to someone else...
2007-01-22 12:37:10 +00:00
Bram Matthys 443149f01a - Fixed bug where SVSO was unable to give various operflags such as q, d, X, reported
by prodigy2k7 (#0003203).
2007-01-22 12:32:57 +00:00
aquanight ff81c7e846 Italic fix to serverprotocol 2006-12-28 16:35:32 +00:00
aquanight 4aeb5b7df7 Fixed description of STATS regarding server senders. 2006-12-23 22:17:53 +00:00
aquanight 6687fc0c96 Added TOKEN and STATS to serverprotocol.html. 2006-12-23 20:02:17 +00:00
Bram Matthys 38088f0e79 - Showing even more SSL server errors now, hopefully all of them, also changed the
error notice a bit so it's much more like non-SSL server link errors. Reported by
  vonitsanet (#0003150).
2006-12-19 19:39:32 +00:00
Bram Matthys 4b1a0f9771 - Fixed possible crash with using quarantine, reported by Sephiroth (#0003151). 2006-12-19 12:57:25 +00:00
trocotronic 88ae0eb161 - CRC32 is ripped out reported by Trocotronic (#0002963).
- DOMAINNAME is removed from ./Config reported by satmd (#0003063).
- THROTTLING and FAST_BADWORD_REPLACE cannot be configured in config.h reported by raymondvrolijk (#0002937).
- /sqline supports sqlining for channels. #*ble* will forbid channels and *ble* will forbid only nicks (not channels).
  Forbid message showed by numeric ERR_FORBIDDENCHANNEL (448) reported by aragon and Jase (#0000935, #0003012).
- conf_deny NOTICE message is replace by ERR_FORBIDDENCHANNEL.
2006-12-16 16:56:32 +00:00
Bram Matthys 22265ef4b0 - Post-3.2.5 CVS-only bug: Fixed spamfilter on user target not working properly when
changing nicks (was still trying to match on the old nick), reported by vonitsanet
  (#0003143).
2006-12-12 17:26:19 +00:00
Bram Matthys f4d6a50004 - Fixed SSL bug where an outgoing connect (either autoconnect, or /connect), would not
show any error message when it failed. Error information has also been slightly
  improved. Reported by vonitsanet (#0003138).
2006-12-06 14:34:11 +00:00
Bram Matthys 3adea60d91 - Improved detection of bad set::modes-on-oper and oper::modes, now rejecting things like
'o', 'z', and more.
- Fix from above fixes an /OPER announce problem reported by Bock (#0003135).
2006-12-05 13:51:41 +00:00
Bram Matthys 4d0bff1244 that's better... (again fix for previous) 2006-12-03 22:51:40 +00:00
Bram Matthys e020a53a47 - Renamed all chanmodule modules <-- now updated makefile.in ;P 2006-12-03 22:34:01 +00:00
Bram Matthys 31944265d5 - Now actually committed +G (different file, see next) ;)
- Renamed all chanmodule modules:
  +G = wordcensor
  +j = jointhrottle
  +Q = nokicks
  +f = chanflood
2006-12-03 21:16:58 +00:00
Bram Matthys 22c4007ee2 - Modulized channel mode +G (src/modules/chanmodes/chmode_upG.c) 2006-12-03 20:49:56 +00:00
Bram Matthys 2043609896 - Tagged chanmode modules as official (oops..) 2006-12-03 19:50:06 +00:00
Bram Matthys 893b1fb5b7 - Added donators since 3.2.5
- Setting set::pingpong-warning didn't work, reported by vonitsanet, patch supplied by
  avb (#0003131).
2006-12-01 15:43:18 +00:00
aquanight fae0aeee4c serverprotocol.html 3.2.6 info 2006-11-29 19:59:51 +00:00
Bram Matthys 95ba27b262 - fix for above (c-ares win32 lib) 2006-11-26 14:37:34 +00:00
Bram Matthys 65ad12e105 updated changelog comment, giving more credit
- Made SAPART work for mulitple channels, just like SAJOIN. Reported by Snake and
  SeigHart, patch provided by Bock (#0003064). This also fixes SAPART now being
  announced to all opers globally, just like SAJOIN.
2006-11-26 12:54:16 +00:00
Bram Matthys 39db232a0b - c-ares resolver: upgrade to 1.3.2. 2006-11-25 19:40:29 +00:00
Bram Matthys 7fa2109d8d FIXFORFIX
- Fixed bug where omitting class::connfreq would result in a huge connection attempt
  flood when autoconnect was enabled. We now set class::connfreq to 60 if it's not
  specified. Reported by Milliways (#0003018).
2006-11-25 16:48:57 +00:00
Bram Matthys f007f038a3 spelllllingg... 2006-11-25 16:43:03 +00:00
Bram Matthys c99189bb09 - Fixed bug where ommitting class::connfreq would not give a config error, and would
cause a huge connection attempt flood when autoconnect was enabled. Reported by
  Milliways (#0003018).
2006-11-25 16:42:34 +00:00
Bram Matthys 614b53165e - Fixed compile bug on Solaris due to missing INADDR_NONE, fix provided by Schak
(#0003125).
2006-11-24 21:21:33 +00:00
Bram Matthys 238a1c0c18 - Fixed charsys config error message sometimes saying stuff about set::accept-language,
which should be set::allowed-nickchars (the former does not exist). Reported and
  patch provided by avb (#0003122).
2006-11-24 21:07:23 +00:00
Bram Matthys e2f782743e - Added information about extbans to help.conf (/HELPOP ?EXTBANS). Patch from Bock
(#0003113).
- Made SAPART work for mulitple channels, just like SAJOIN. Patch provided by Bock
  (#0003064). This also fixes SAPART now being announced to all opers globally, just
  like SAJOIN.
- Finally fixed /RESTART issue on windows for good, should now always restart correctly.
  Patch provided by BuHHunyx and Bock (#0002734).
2006-11-24 20:56:13 +00:00
Bram Matthys 547978596a - Removed all files in networks/, the directory itself may stay for now. Those files were
old, newest one dating back to 2002 (most of them 2001)... much better if this is handled
  internally by the networks themselves anyway (and then they can put cloak keys in their
  network file too, which they now can't ;p). I wonder if someone actually still used it anyway.
2006-11-23 19:41:50 +00:00
aquanight 6d2ae0e5c4 serverprotocol.html fixes 2006-11-22 21:38:24 +00:00
Bram Matthys 42ef5be6ac - Changed some minor Makefile stuff
- Fixed belarussian-w1251 charset.. accidently copied a "'" which caused an internal
  error.
2006-11-22 15:38:22 +00:00
aquanight 24ffc94440 Improved link::hub/leaf/leafdepth description + leafdepth typo fix. 2006-11-16 22:22:44 +00:00
Bram Matthys c9bb7e3e17 - Fixed a couple of typos and other one-line-text fixes at various places: reported by
aegis (#3081), DanPMK (#2818), tabrisnet (#2974, #2970, #2467), penna (#2721),
  Brad (#2488), vonitsanet (#2467).
- Made OpenSSL version dynamic, reported by buildsmart (#0002975).
- Rejecting fake +z modes in conf, reported by rve (#0002532).
2006-11-12 21:50:50 +00:00
Bram Matthys df0588531f - /INVITE's from people on the silence list are now (silently) ignored, suggested by
White_Magic (#0002478).
2006-11-12 20:27:37 +00:00
Bram Matthys 7bf4127108 - Snomask N: Don't show nickchanges for U-lines, reported by seneces (#0002636).
- Fixed set::dns::bind-ip directive seen as duplicate, reported by aegis (#0003074).
- set::dns::* block is now no longer mandatory. All info has always been read from
  /etc/resolv.conf (*NIX) or the registry (Win32), and the set::dns block is ignored
  (except for set::dns::bind-ip, but that's a special case). Suggested by many including
  djGrrr to make things slightly more logical (#0003019).
- As a consequence of the above, set::dns blocks were removed from doc/example*conf.
- Added two more characters to Catalan charset, reported by rmh (#0002995).
- Added set::pingpong-warning [yes|no] which decides whether to send the "** If you are
  having problems connecting due to ping timeouts, please type /quote pong .." message
  to each client when NOSPOOF is enabled (usually on Win32). The default is NO.
  Previously this message was always sent if NOSPOOF was on, which often caused
  confusion among users. The message was intended for non-confirming clients, but these
  should be fixed by now, and those that were not fixed (self-made bots/etc) did often
  not understand the message anyway. Anyway, you can still turn it on ;). (#2680).
2006-11-12 19:41:53 +00:00
Bram Matthys 21ab148d31 - Fixed 'SVSMOTD !' not deleting the services motd in memory, reported by avb (#0003110). 2006-11-12 18:59:43 +00:00
Bram Matthys 594644dd62 - Cutoff webtv whois at MAXTARGETS (#0003004). 2006-11-11 20:25:31 +00:00
Bram Matthys 6930f843c3 - Made win32 compile again, reported by Bock (#0003106). 2006-11-05 20:13:22 +00:00
Bram Matthys 8ef42da438 - Moved a couple isatty() calls to DEBUGMODE (#0002945). 2006-11-05 00:29:01 +00:00
Bram Matthys 7f7e8496b2 - Win32: Fixed a few compiler warnings, suggested by Zell (#0002890). 2006-11-05 00:21:23 +00:00
Bram Matthys be0a8ab801 - If the 'crypt' algorithm is used, then passwords were/are truncated to 8 characters.
We now print a warning when this happens (both on the IRC command and command-line).
  Suggested by JasonTik (#0002953).
2006-11-04 23:54:54 +00:00
Bram Matthys d784acb0fd - Services timestamps are now always treated as an unsigned long (0..2^32-1), instead
of accidently as signed long during netsynchs. This bug caused issues with values
  larger than 2147483647. Reported by avenger (#0002980).
2006-11-04 22:25:39 +00:00
Bram Matthys 67a2c3aff8 - Win32: we now no longer crash if no access to write to service.log, suggested and
patch by Xuefer (#0002886).
2006-11-04 21:41:18 +00:00
Bram Matthys d172d7e490 - Win32: SSL private key prompt should now no longer crash. Patch provided by Alexey
Markevich (#0002866).
2006-11-04 13:23:52 +00:00
Bram Matthys 4aa480a48e - [internal] Made a spamfilter_build_user_string function that will build the spamfilter
user target string (nick!user@host:info), insteaf of doing it at like 5 places.
- Spamfilter target 'u' (user): the host field (nick!user@HOST:realname) is now escaped
  with brackets if it's an IPv6 address, eg: blah!blah@[1:2:3:4:5:6:7:8]:hello, reported
  by aquanight and others (#0003010).
2006-11-04 00:11:47 +00:00
Bram Matthys b97df7b529 - Using SVSMODE (or SVS2MODE) to set -x will now actually remove the vhost from memory,
instead of letting it magically reappear whenever +x is set. This means services can
  now properly "unvhost" a user by sending a "SVSMODE User -x+x" (then any existing vhost
  will be removed and user will have a cloaked host). Reported by avenger and others
  (#0002933).
2006-11-03 23:32:39 +00:00
Bram Matthys 9d00e22db9 - Fixed m_names.so not being build (a problem for people not using commands.so),
reported by aegis (#0003085).
2006-11-03 22:41:26 +00:00
Bram Matthys 4a205703cc - Fixed some unitialized pointer things for win32 w/ssl on keyprompt, no idea if it
helps, though. Would appreciate it if another code looks into this. -- Syzop
2006-11-03 19:31:40 +00:00
Bram Matthys 898d859b77 - Made it so that when 'java' is enabled for a listen block, then the 2nd parameter to
NICK is not seen as a password on this port. Patch from afolentes (#0003097).
2006-11-03 19:23:42 +00:00
Bram Matthys 15eeec8d2b - Updated ukrainian-w1251 and belarussian-w1251 charsets: some characters were previously
included that shouldn't. Reported by avb (#0003102), patch supplied by Bock.
2006-11-03 13:41:42 +00:00
Bram Matthys cb6df4e455 - Committed watch away notification, I did this more than a month ago but can't be bothered
to document it right now, just want to get it off my cvs queue ;P.
  Syntax is 'WATCH A +TestUser' to have someone with away notification on your watchlist.
2006-10-28 14:19:48 +00:00
Bram Matthys 1fe247500e - Fixed a couple of add_Command/del_Command lines in m_chgname and m_helpop trying to
add the same token twice. Didn't cause any trouble, normally, though...
2006-10-28 14:18:07 +00:00
aquanight 66de87ec29 Fixing deny link 2006-10-09 05:39:03 +00:00
aquanight 4b0796a091 Couple more not-sending-token fixes. 2006-10-01 23:00:57 +00:00
aquanight daf9ebb95f Fix #3077 (+C not killed on SVSO -). 2006-09-30 17:09:04 +00:00
aquanight 8ec4782859 Made some messages send TOKEN properly. 2006-09-29 19:45:59 +00:00
Bram Matthys 8c3a44ced1 - Fixed zlib version check: 1.x is compatible with all 1.*, etc. (#0002966). 2006-09-28 20:44:35 +00:00
aquanight e88a77d557 Fixed segfault from unknown charsets. 2006-09-24 23:22:58 +00:00
Bram Matthys 039e223df2 - Windows 2003: Fixed UnrealIRCd unable to boot if no DNS server is configured, we now
fallback to set::dns::nameserver in such a case. Thanks to Romeo (reporter, #0002802)
  and Bock for tracing this down.
2006-09-23 12:04:00 +00:00
Bram Matthys 38701f718a Added two FIXME's 2006-09-22 19:57:29 +00:00
Bram Matthys fa8fbc6a61 - Fixed cloak cutoff problem with long hosts. 2006-09-22 19:53:22 +00:00
Bram Matthys 99b50af732 suggest->suggested 2006-09-10 23:05:43 +00:00
Bram Matthys c6fc8dfa28 - Updated doc/coding-guidelines again 2006-09-10 23:05:16 +00:00
Bram Matthys 47652fc22c plok! 2006-09-10 23:05:00 +00:00
Bram Matthys ba8e5cd7a0 (PATCH FROM TROCOTRONIC -- UNEDITTED)
- Added set::nick-length so the nick length can be dynamically changed (from 1-30),
  requested by various people including IdiotStic (#0003042).
2006-09-10 22:15:54 +00:00
Bram Matthys 158676655c - Some more updates for above, plus updated authors list and all. 2006-09-08 23:09:37 +00:00
Bram Matthys 0cc02e308c - Setting some version info properly to 3.3-pre-alpha, removing all translated documents
(they will be readded around beta1 or so, to easy the work for translators a bit).
2006-09-08 22:35:20 +00:00
Bram Matthys f1b278e450 - Bugfix for above (wrongpasscont). 2006-09-08 22:28:57 +00:00
aquanight 2b9476c923 add allow::options::wrongpasscont 2006-09-07 22:42:00 +00:00
Bram Matthys 2bdc12b8f8 - Fixed small memory leak in resolver (~40 bytes when connecting to a server)
- Made Unreal use the original name in case of a CNAME, instead of the forwarded name,
  reported by jerrcsnet (#0003054).
- The "looking up your hostname" message was always sent, regardless of show-connect-info.
2006-09-06 12:30:12 +00:00
Bram Matthys 8dd90cc2ed - Fix for above so it doesn't -r the client if +r and case changing.
- Made WATCH not send a LOGOFF/LOGON for a nickchange with case-change (blah -> BLAH).
2006-09-03 20:40:04 +00:00
aquanight 4f2480fff2 Some SVSNICK collision fixes. 2006-09-03 19:41:29 +00:00
Bram Matthys acca35a057 - Fixed bug in MODE #channel showing extended channel mode parameters when not in #channel.
- Made 'MODE #channel b' and friends show bans to ircops even when not in channel.
2006-08-29 13:25:41 +00:00
Bram Matthys ebd5551d0f (PATCH FROM Trocotronic, although slightly changed/improved/partsdeleted by me)
- Kick non-SSL users when the channel turns out to be +z during netmerge, reported by
  Ron2K (#0002942).
2006-08-29 12:02:08 +00:00
Bram Matthys 42b3540a3c - Module coders: Fixed CALLBACKTYPE_CLOAK_EX, it was not working properly at all. 2006-08-29 11:58:58 +00:00
Bram Matthys 597226b3a4 - Fixed some bugs in webtv code that could have caused trouble in the future (off by one),
reported by Ilja van Sprundel.
2006-08-23 18:25:28 +00:00
Bram Matthys 6a5b247542 - Fixed SSL crash problem due to previous SSL change. 2006-08-23 10:45:08 +00:00
Bram Matthys d988ffa7ab - Added HOOKTYPE_CAN_KICK (sptr, who, chptr, comment, sptr_flags, who_flags). Returns an
error message if the kick should be denied. The upper layer (thus NOT you) takes care
  of OperOverride.
- Modulized channel mode +Q (src/modules/chanmodes/chmode_upQ.c)
(unmentioned: ripped out old MODE_FLOODLIMIT stuff -- 2 lines)
2006-08-21 23:03:31 +00:00
Bram Matthys 5f6816df57 - Fixed /SAJOIN able to join insecure users to +z channels, reported by phedny (#0002601). 2006-08-20 23:32:39 +00:00
Bram Matthys a7cdae2d81 - Small compile fix for above 2006-08-20 23:25:18 +00:00
Bram Matthys 2294fe88cc - The server SSL certificate and private key can now be reloaded without requiring a server
restart, simply use: /REHASH -ssl
2006-08-20 23:05:39 +00:00
Bram Matthys ae84795a12 CHANGELOG COMMENT EDIT: - Fixed sjoin issue due to modulizing. 2006-08-19 22:40:12 +00:00
Bram Matthys 6f8d4f83f8 - Sjoin issue due to +F modulizing fixed (tested. though, lightly) 2006-08-19 22:39:36 +00:00
Bram Matthys dc63d47084 - This might fix sjoin for above 2006-08-19 22:33:57 +00:00
Bram Matthys 9ad0ad77d7 - Moved HOOKTYPE_LOCAL_NICKCHANGE and HOOKTYPE_REMOTE_NICKCHANGE to *after* the nickchange.
As a consequence of this the last parameter you get in your hook is now 'oldnick' rather
  than 'newnick'. So the new nick is in sptr->name now and oldnick in last parameter.
- Added HOOKTYPE_PRE_CHANMSG, this should now be used for blocking/morphing text.
  It has the parameters: sptr, chptr, text, notice
- HOOKTYPE_CHANMSG now no longer allows one to block the text (use HOOKTYPE_PRE_CHANMSG for
  that). It's also moved to after the message was actually sent.
- Added HOOKTYPE_KNOCK (sptr, chptr)
- Added HOOKTYPE_MODECHAR_FIXME. Internal for now, will be replaced with a proper
  HOOKTYPE_MODECHAR later (and arguments will change). It's just an internal hack for
  chmode +f for now ;).
- Updated indent.pro to use length=110. It still does not indent how I want it to be though,
  so don't use it yet ;).
- Moved channel mode +f to src/modules/chanmodes/chmode_f.c, interestingly enough this took
  longer than recoding extcmodes paramter support and moving chan mode +j.
  It's not only looking like a complex channel mode, it actually *IS* one ;).
  TODO: make sure it actually works, and fix sjoining (partly not implemented yet->crash) ;p
2006-08-19 22:28:44 +00:00
aquanight 9ea0e07fff Whoops. 2006-08-19 21:51:06 +00:00
aquanight f3acb92ca8 doc fix for svsnline 2006-08-19 20:29:56 +00:00
aquanight dfa40c5367 missed one 2006-08-19 20:10:03 +00:00
aquanight 11ab94eb6c failed oper notices moved to snomask +o 2006-08-19 20:02:10 +00:00
darkelf b27881f912 fdlist and helpers implementation currently new io is broken helper codes we
have to change unreal helpers in future but currently for making working io they
are not bad to use.
2006-08-19 08:45:21 +00:00
darkelf 1ca4c73f43 forgotten defines at ssl.c and ircd.c 2006-08-19 05:44:09 +00:00
Bram Matthys 81ae7da025 - Start of modulizing of channel modes. This basically just means we will be using extcmodes
for everything. Recode of extcmodes partially complete (only 30% or something), using a
  FAST 'slot system' now in the channel structure for paramter modes instead of linked lists.
  Besides the slot system being faster, it also causes less memory fragmentation (and
  memory fragmentation actually causes slower CPU as well, especially when running for a
  long time). Channel modes are still permanent and all.
  I'm first going to move modes to modules and then later on have a go at making them non-
  permanent (already know exactly how to do it, but other things go first ;p).
  Documentation on how all this works will be added later as well. It's really work-in-progress
  at the moment, which means: the API might (or 'will') change.
  Channel modes will be in src/modules/chanmodes, named chmode_<modechar>.c, that's the
  general rule at least.. Some will be 'packed together' like the RFC modes s/n/t/k/l/etc.
  Channel mode 'j' has been moved to src/modules/chanmodes/chmode_j.c which seems to work ok.
  Details (aka: documentation) about which loadmodule's will be needed for which modes
  (like I said, since some will be bundled in for example an 'rfc' module) will also be added
  later. For now it doesn't matter much, since there's only j ;).
  Side note: some +j code is still in the core (only eating 4 bytes per-user and 4 bytes
  per-channel, though), and will remain there for now.
  I did the work of above in 2 days, so ehm.. it's still far from complete, but I don't want
  to wait for one BIG commit which changes half of the ircd :P.
  Added hooks (needs to be documented, like all other hooks, one day ;p):
  HOOKTYPE_CAN_JOIN: called from can_join(), seems more logical than PRE_LOCAL_JOIN, also
  more nicely passes the key and link stuff.
  HOOKTYPE_CAN_SEND: not implemented yet. will be called from can_send()
  HOOKTYPE_CLEANUP_CLIENT: called from free_client()
  HOOKTYPE_CLEANUP_USER: called from free_user()
  HOOKTYPE_CLEANUP_USER2: called from exit_client when freeing a user.. I know, this
  might sound redundant, but then again.. some things REQUIRE a certain order (like before
  freeing membership links).. Or at least I don't want to break the current logic ;).
2006-08-17 15:29:41 +00:00
darkelf 20e42e5bbe Fixed broken compile because of sockaddr_storage 2006-08-16 16:32:53 +00:00
darkelf b7d50aee12 Indented Code also added DoEvents to new io engine. 2006-08-16 16:32:12 +00:00
darkelf 10584456b4 fdlist structure added to fdlist.h 2006-08-16 15:54:58 +00:00
darkelf 95d9f969d8 Moved write_pidfile function to ircd.c 2006-08-16 13:39:06 +00:00
darkelf 32843244bd Added new defines with NEW_IO some of old NOPOLL define names changed to
NEW_IO too.
2006-08-16 06:59:30 +00:00
darkelf e0c9b38269 Removed warning at SocketLoop 2006-08-13 21:49:13 +00:00
aquanight f71456670c Fix error msg in unreal_copyfile 2006-08-13 21:27:31 +00:00
aquanight ef3afb8844 fixed loadmodule to use correct error msg when actual module .so is missing 2006-08-13 19:35:20 +00:00
darkelf e884446871 SocketLoop become general io loop function for *nix too. 2006-08-09 13:26:23 +00:00
darkelf 3d40229700 Align typo 2006-08-08 21:32:41 +00:00
darkelf 47a9211bf0 Changes file entries 2006-08-08 21:31:46 +00:00
darkelf 078fd039d4 Removed old set_blocking function. 2006-08-05 17:01:21 +00:00
darkelf 0523a55aca Removed old buggy poll code from s_bsd.c and s_debug.c 2006-08-05 16:52:00 +00:00
Bram Matthys cbdd3138c8 Resynch with 3.2* cvs .551 (=post-3.2.5). This should mark the real start of Unreal3.3* 2006-08-05 13:23:53 +00:00
Bram Matthys 361d1646e9 some version # -> 3.3* crap 2005-06-22 23:20:25 +00:00
Bram Matthys 9894663a55 better cvsignore 2005-06-22 23:05:18 +00:00
Bram Matthys 704b6260d2 branch off from current unreal3_2_fixes (post-Unreal3.2.3), for Unreal 3.3* (that's the idea at least). 2005-06-22 22:56:06 +00:00
Bram Matthys 335ff44a54 *** 3.2 release *** 2004-04-24 23:07:39 +00:00
Bram Matthys 019666b21f hmk, rephrased the "module support @ windows " sentence I added. 2004-04-24 20:37:38 +00:00
Bram Matthys 5e16df15a0 - Some doc/release notes updates on win module support. 2004-04-24 19:58:53 +00:00
Bram Matthys 533895722b - Added temporary fix for include "http://www.blah.com/"; crashbug...although I doubt
many people would use it. Reported by Angrywolf (#0001757).
2004-04-24 15:30:36 +00:00
Bram Matthys 45bf0ede3d TYPO.. just in time before pre2 :P 2004-04-23 22:26:35 +00:00
Bram Matthys ad9a40e7c4 - Changed version to 3.2 already
** internal pre2 release **
2004-04-23 22:25:38 +00:00
Bram Matthys 6199e0f98c - Fixed some remote includes issues and added a connect/transfer timeout, server should
now no longer be frozen if the site is unreachable. Reported by Ron2K (#0001751).
2004-04-23 22:05:36 +00:00
Bram Matthys 0eb09818c0 gzline user@host -> *@ipmask 2004-04-23 20:38:48 +00:00
Bram Matthys 12b538a6a8 - Docs/help.conf tweak on /connect syntax (#0001755).
- German doc updates (from April 18) + gzline docs tweak.
2004-04-23 20:37:46 +00:00
Bram Matthys 8b26ed3a2a BLALBSDJFsid 2004-04-16 22:44:31 +00:00
Bram Matthys deb07e14b3 ** internal pre1 release (testing only) ** 2004-04-16 22:43:09 +00:00
Bram Matthys 324bcc3cf9 - Minor sajoin/sapart ERR_NEEDMOREPARAMS tweak. 2004-04-16 22:41:46 +00:00
Bram Matthys ebcfe963a5 - Fixed SJOIN bug: it sometimes was setting too many modes at once. 2004-04-16 20:52:42 +00:00
Bram Matthys f032115d8a - Changed version to pre1 2004-04-16 19:20:25 +00:00
Bram Matthys 090589cfad update.. 2004-04-16 18:10:05 +00:00
Bram Matthys 0a790a5649 oh, forgot target quit... 2004-04-16 17:41:31 +00:00
Bram Matthys 376494f384 - spamfilter.conf: added signatures for Gaggle worm. 2004-04-16 17:30:59 +00:00
Bram Matthys ac7aa6ed03 fixed implicit declaration for reread_motdsandrules(). 2004-04-15 22:06:03 +00:00
Bram Matthys e53a688c7e - doc/unreal32docs.html and help.conf updates (#0001734 + other stuff). 2004-04-15 21:51:01 +00:00
Bram Matthys 8350a7958a - Fixed /rehash bug if an .so (or remote include?) failed to load properly,
reported by fez (#0001736).
2004-04-15 16:14:14 +00:00
Bram Matthys ab22a8bcb1 - Added some release notes already. 2004-04-15 01:30:57 +00:00
Bram Matthys 407f9af942 - Various doc/text updates 2004-04-14 23:09:16 +00:00
Bram Matthys fa6edb8c64 - Made ./unreal rehash (= kill -1 <pid>) also reread motd/rules/etc just as a
normal /rehash does, reported by superh (#0001699).
2004-04-14 18:51:14 +00:00
Bram Matthys e501f1b90f - Force a TRE recompile if ./Config is re-run, due to timestamp fun if you were
upgrading to CVS every time TRE was not recompiled even if you did make clean.
2004-04-14 18:21:49 +00:00
Bram Matthys d1bfc78a45 - Fixed /who +m bug for opers, reported by Bugz (#0001715).
- Fixed halfop mode code to not check remote halfop modes (desynch danger).
2004-04-13 22:22:50 +00:00
Bram Matthys 24336c6153 - Updated server<->server code for MODE so operoverride bug #0001704 and other
feature requests can be fixed/added in the future (3.2.1).
2004-04-13 19:04:41 +00:00
Bram Matthys c78a8c6110 - Fixed something if sptr->user->virthost was NULL (which is/should never be the case),
just to be sure... (#0001724).
2004-04-11 15:20:19 +00:00
codemastr 7399ad2cde Fixed a typo in /credits 2004-04-10 16:10:07 +00:00
codemastr 7ba09e3efd Made a note in example.conf about not using link::options::autoconnect for services 2004-04-07 22:22:20 +00:00
codemastr 23eddafaf7 Fixed /stats ? for Q and q 2004-04-07 22:18:27 +00:00
codemastr 7ebd0473b9 Updated /credits a bit more 2004-04-07 22:13:21 +00:00
Bram Matthys e9d96c267a - German doc updates (spelling+synch). // + moved language choose thingy to top 2004-04-07 20:51:28 +00:00
codemastr 1d140eff88 Updated credits 2004-04-07 02:33:13 +00:00
Bram Matthys 1103ffe636 - Windows: Updated makefile/unrealinst.iss/zip.h to use zlib 1.2.1. 2004-04-05 22:26:03 +00:00
codemastr 05c1c38d76 Fixed vhost::swhois not being shown remotely 2004-04-05 22:06:31 +00:00
codemastr a3a4158556 Patched win32 TRE 2004-04-05 21:47:15 +00:00
Bram Matthys d1982e4983 - Patched TRE 0.6.6 to fix known crashbug (#0001684), testing is welcomed. 2004-04-05 17:04:14 +00:00
Bram Matthys 0ac1676043 reference to translated doc (and vice versa) 2004-04-04 18:12:58 +00:00
Bram Matthys 829c102c7f typo ;) 2004-04-04 16:47:19 +00:00
Bram Matthys 2c8e443170 Added $Id$ thingy 2004-04-04 16:46:47 +00:00
Bram Matthys 5f9e2bff0b - Added german translation of unreal32docs (doc/unreal32docs.de.html), translated by Stylus740 which will also maintain it. 2004-04-03 21:46:24 +00:00
Bram Matthys 3a738a4c5d - Added german translation of unreal32docs (doc/unreal32docs.de.html), translated
by Stylus740 which will also maintain it.
2004-04-03 21:45:38 +00:00
Bram Matthys db7e75636d - spamfilter.conf: added signature for LOI trojan. 2004-04-01 03:57:11 +00:00
codemastr 602ea12b9f Fixed an SVSMODE #chan -qaohv bug 2004-03-29 23:18:26 +00:00
Bram Matthys ef942d39a2 - spamfilter.conf: changed a lot of rules from 'block' to 'gline', left some
on 'block' however if there was some (very low) chance on false positives (even though
  just like 0.01%).
2004-03-27 22:54:42 +00:00
Bram Matthys f6b0bf15b5 - Usermode 'r' (registered) was unset even in case of "case"-nickchanges (like:
'Syzop' -> 'syzop'). This affected f.e. ircservices. Reported by LoVeR (#0001679).
2004-03-27 20:13:27 +00:00
Bram Matthys a87a1688b6 - Made the setup script use the new compression method 'lzma' which makes the setup.exe
~300Kb smaller. Now also requires Inno Setup 4.1.6 (tested with 4.2.0).
2004-03-27 00:58:18 +00:00
codemastr 1ac0936d8a win32 installer changes 2004-03-26 23:12:22 +00:00
codemastr ec12bd4c05 Fixed a win32 GUI bug with rehash all not rehashing motd/rules 2004-03-26 21:25:45 +00:00
codemastr f095d6e9de Fixed a win32 resolver problem with detecting nameservers 2004-03-26 21:14:43 +00:00
codemastr a998fe14cc Fixed a /stats S modes-on-join extended mode problem 2004-03-22 21:35:56 +00:00
codemastr 6be3ab9291 Updated TRE to 0.6.6 2004-03-21 19:01:15 +00:00
codemastr 6c7a6b507f Imported TRE 0.6.6 for win32 2004-03-21 18:12:21 +00:00
codemastr cdaaa80c70 Made environment variables correctly work in Config 2004-03-20 04:23:58 +00:00
Bram Matthys d731cf04ab - Fixed /spamfilter reason field bug.. things were double escaped sometimes,
especially in post-RC2-cvs this was noticable. Reported by Fury (#0001670).
- help.conf: updated snomasks section.
2004-03-19 21:32:03 +00:00
Bram Matthys da9bd6e5e9 - Fixed /spamfilter removal problem... often the wrong entry was removed [!] or
nothing was removed at all. Reported by MiNdErAsR, RealCFC and others (#0001669).
2004-03-19 02:18:04 +00:00
codemastr 51704ca942 Fixed an SQLINE memory leak 2004-03-14 22:25:24 +00:00
codemastr 4e5ebba53f Added Nkie worm spamfilters to spamfilter.conf 2004-03-14 20:21:12 +00:00
Bram Matthys 2da3de60c4 - Added conf check for too large spamfilter regex + reason field. Reported by
Z3l3zT (#0001648).
2004-03-14 20:16:54 +00:00
codemastr c35aede803 Fixed a version.c.SH typo 2004-03-13 19:35:51 +00:00
Bram Matthys 6094f628eb - Fixed win32 compile problem. Reported by Troco (#0001644). 2004-03-13 15:48:49 +00:00
Bram Matthys 04177a8106 fixed win32 compile problem 2004-03-13 15:46:33 +00:00
Bram Matthys 8273643f88 - More Opteron fixes... sizeof() fun, %B fun (always use a 'long'!), etc..
- Added __attribute__ stuff for ircsprintf() to catch more warnings.
2004-03-11 21:59:08 +00:00
Bram Matthys 1c671a47bd SSsshht ;p 2004-03-11 20:39:58 +00:00
Bram Matthys 3294afe918 - Hide server IP in /stats z
- First Opteron crash bugfix. Thanks to Liverbugg for helping us trace this issue.
2004-03-11 20:34:36 +00:00
codemastr 017669dc40 Removed cp -f from curlinstall (non-portable) 2004-03-10 18:42:47 +00:00
codemastr 99a3c53703 Remote include installer changes and /credits updates 2004-03-10 17:11:27 +00:00
codemastr 2f64d946b4 Made set::modes-on-join work with extcmodes 2004-03-10 03:49:04 +00:00
Bram Matthys 6717b75911 minor adjustment. 2004-03-10 01:43:45 +00:00
Bram Matthys 80f397df6b changed version to 'RC2 *CVS*' 2004-03-10 01:25:30 +00:00
Bram Matthys 3a3ca8bac8 pjoink!!! 2004-03-10 01:24:55 +00:00
Bram Matthys 15b52e94b4 - Added '__' -> '_' decoding for spamfilter reason field. 2004-03-10 01:23:58 +00:00
codemastr dd6eb1bd34 Fixed a spamfilter memory leak 2004-03-10 01:00:22 +00:00
Bram Matthys f1bd72ffad pjoink 2004-03-09 23:14:20 +00:00
Bram Matthys 0f3204698b - spamfilter.conf: added soex trojan. Sig provided by Jay. 2004-03-09 20:47:10 +00:00
codemastr 25639df741 Documented except tkl qline/sqline 2004-03-09 00:31:10 +00:00
codemastr 248188cf54 Removed src/win32/version.c 2004-03-08 18:47:58 +00:00
codemastr 3d87f28751 Added check to detect broad /spamfilter masks 2004-03-08 03:38:16 +00:00
Bram Matthys 445a85871a - spamfilter.conf: fixed fyle sig (was bad!), some minor updates to the rest,
added mirc 6.12 exploit sig. Reported by PHANTOm.
2004-03-08 00:22:31 +00:00
Bram Matthys 84be2cf06f pjoink 2004-03-07 22:10:56 +00:00
Bram Matthys 63d7c6d04a *** RC2fix release *** 2004-03-07 22:10:19 +00:00
codemastr ddcec35e9f Fixed a compile problem on Solaris 2004-03-07 22:03:41 +00:00
codemastr 5b1be6a347 Fixed a HOOKTYPE_PRE_LOCAL_JOIN bug 2004-03-07 21:50:07 +00:00
Bram Matthys c1ca95b71f *** RC2 release *** 2004-03-07 18:51:29 +00:00
Bram Matthys 47aab8caaa - Changed version to RC2 2004-03-07 17:27:02 +00:00
Bram Matthys 9b242fd101 - And some more spamfilter.conf rules (aplore, gtbot, sdbot, spybot). <== this was already committed, just updating changes on it ;)
- Minor doc update.
2004-03-07 15:23:51 +00:00
Bram Matthys 61ab744d2a minor 'reason' adjustments (to make it more general) + . -> \. thingy 2004-03-06 22:18:11 +00:00
codemastr 7bc23b4279 More spamfilter updates 2004-03-06 20:26:24 +00:00
Bram Matthys 301dbe6e59 spybot .syn sig 2004-03-06 19:57:21 +00:00
codemastr c324f1455a GTBot detection filters 2004-03-06 19:20:12 +00:00
Bram Matthys 6e05e85dfb blank 2004-03-06 18:43:01 +00:00
codemastr 4f00918d7a Spamfilter.conf typo 2004-03-06 18:12:36 +00:00
codemastr 01cb63c745 Updated /credits with more donators 2004-03-06 17:41:17 +00:00
Bram Matthys 16802a8b6b - And some more spamfilter.conf rules (mirseed & fagot). 2004-03-06 04:22:31 +00:00
Bram Matthys 29eb81904a - Added first 2 rules to spamfilter.conf, update release notes and unrealinst.iss
for it too (also added missing badwords.quit.conf file @ win32).
2004-03-06 02:27:08 +00:00
Bram Matthys 41d7b0733b - Added rest of release notes. 2004-03-06 00:01:11 +00:00
codemastr 0fb0490262 Imported TRE 0.6.5 on Linux 2004-03-05 22:43:38 +00:00
codemastr 76fdc6505f Upgraded win32 TRE lib to 0.6.5 2004-03-05 22:29:39 +00:00
codemastr 2b19a70d31 Redesigned HOOKTYPE_PRE_LOCAL_JOIN 2004-03-04 23:06:54 +00:00
Bram Matthys 1854b50784 let's be nice and give credit.. 2004-03-04 19:48:08 +00:00
Bram Matthys 8a6619c0a8 - Fixed yet another fun remote includes memory corruption crash bug due
to curl strangeness (took me 2 hours to trace down, great!).
2004-03-04 19:33:59 +00:00
Bram Matthys c389dc58b5 - Minor doc updates on SSL (mIRC now supports SSL a bit). 2004-03-03 22:49:47 +00:00
Bram Matthys f58c46a334 - Updated SSL error for underlying syscall error a bit (#0001615). 2004-03-03 21:27:05 +00:00
Bram Matthys 9ba52eea92 - Added 90% of RC2 release notes.
- Cosmetic doc updates (#0001596) reported by HERZ.
2004-03-02 20:31:59 +00:00
Bram Matthys ad1a98523f a 2004-02-29 21:18:35 +00:00
Bram Matthys 7d2da2b910 - Q comes after P. Thanks to Rocko for remind us! (fixes /stats P bug ;p). 2004-02-29 21:15:45 +00:00
codemastr d48540a6d4 Fixed another remote include bug 2004-02-26 00:49:27 +00:00
codemastr 739feded92 More win32 remote include fixes 2004-02-25 23:17:32 +00:00
codemastr 19d843e650 Fixed a remote include problem with deleting files 2004-02-25 22:14:30 +00:00
Bram Matthys afc24e4fa8 - Made numerics 518-520 a bit more clear by mentioning the channelname in it.
Suggested by Zell (#0001589).
2004-02-25 21:39:04 +00:00
Bram Matthys 179e6dfe6d - Fixed a zero-terminate bug in remote includes: urls with '?' in it could
cause a crash, reported by Joolz (#0001587).
2004-02-25 21:21:49 +00:00
Bram Matthys 669cf6e189 - Fixed an issue where chanmode +f was often set by the server again
in a netjoin when there was no need to (nothing to synch).
- Added spamfilter::except which allows you to specify targets
  (eg: channels) where spamfilter should not take action. Requested by Fury
  (#0001586). Ex: set { spamfilter { except "#spamreport,#help"; }; };
2004-02-25 20:49:00 +00:00
Bram Matthys 0a166e3663 GRRR! bad/old module header! badbadbad m_template!! 2004-02-23 23:14:32 +00:00
Bram Matthys a573b29a0f - Fixed a bug in individual m_*.so loading, 39 new modules were affected. 2004-02-23 23:14:05 +00:00
Bram Matthys 2ae44c13b6 - '0' tkltime in spamfilter now really means 'perm', not '*line for
0 seconds' or something. Reported by Certus.
2004-02-23 22:20:02 +00:00
Bram Matthys a16533d0e9 - Improved dcc blocking support (both for spamfilter and deny dcc). 2004-02-23 17:28:07 +00:00
codemastr 1435dcb9fa Fixed a TKL update bug with sqlines 2004-02-22 22:30:59 +00:00
Bram Matthys 139e019e30 - Added some extra debugging for tkl update notice...
- Fixed a problem in 'tkl update': lowest expire time won instead of
  highest. Reported by Malcolm.
2004-02-22 22:14:00 +00:00
Bram Matthys a54752dd9e - Added a warning if your listen portrange affects >100 ports
(eg for idiots doing 6667-7000 which uses 333 sockets).
2004-02-22 20:43:59 +00:00
Bram Matthys 511ca1c3ec - Minor fix for previous.
- Improved 'viruschan' spamfilter target:
  - better msg after the forced join
  - +oaq's in set::spamfilter::virus-help-channel receive a notice about
    which filter the user matched.
  - it disables all commands except PONG, ADMIN, and msg/notices to
    set::spamfilter::virus-help-channel.
- Made snomask +S also show the spamfilter reason field.
- Added class::pingfreq checking, should be 30-600 now.. else you might
  get mysterious (mass) disconnect issues.
- Lol, I made /connect dissapear during modulizing ;).
2004-02-22 19:39:43 +00:00
Bram Matthys 8e0b0eb0fa in-between-commit 2004-02-22 19:34:44 +00:00
codemastr a09d36532e Moved qlines to TKL 2004-02-22 18:41:06 +00:00
Bram Matthys ce850c8317 really.. 2004-02-22 03:23:31 +00:00
Bram Matthys 86e58f58ba now? 2004-02-22 03:21:51 +00:00
Bram Matthys 9bd077b7cd no it's not fixed syz, CHAOS chaoooos 2004-02-22 03:20:06 +00:00
Bram Matthys d071464264 - Fixed a bug which prevented "/spamfilter del[..]" from working.
Reported by Fury (#0001575).
2004-02-22 03:08:43 +00:00
Bram Matthys 790a69a402 compile fixes 2004-02-22 02:56:28 +00:00
Bram Matthys 2a8252d0c0 - Modulized: connect... should be the last one till 3.2final.
- Fixed some compile warnings/problems caused by modulizing.
2004-02-22 02:53:07 +00:00
Bram Matthys 3f14551bc2 pjoink 2004-02-22 02:52:12 +00:00
Bram Matthys 346dc05818 - Modulized: svsfline, dccdeny, undccdeny, whowas 2004-02-22 02:40:13 +00:00
Bram Matthys 6ca03d0922 win compile fix 2004-02-22 02:02:05 +00:00
Bram Matthys f47d14342c winfix 2004-02-22 01:59:50 +00:00
Bram Matthys 7b3fe6a13d - Modulized: server, stats 2004-02-22 01:57:47 +00:00
Bram Matthys 01143520c6 made it compile on win32 again 2004-02-22 00:33:54 +00:00
Bram Matthys 5afdd3139f removed m_eos... win compile fun 2004-02-22 00:31:12 +00:00
Bram Matthys 1612b284be GRRR 2004-02-22 00:28:30 +00:00
Bram Matthys efa91d73b4 removed wallops 2004-02-22 00:25:15 +00:00
Bram Matthys 809b19743e - Modulized: netinfo, links, help, rules, close, map, eos and made it compile on win32 again. 2004-02-22 00:21:58 +00:00
Bram Matthys f997b16918 - Modulized: addline, addmotd, addomotd, wallops, globops, locops, chatops,
admin, trace.
- Removed: gnotice, goper
2004-02-21 23:40:58 +00:00
Bram Matthys 8ebf5b9a18 - Updated docs on tempshun and new spamfilter features. 2004-02-21 15:50:15 +00:00
Bram Matthys bbda4bcc6b - Added /tempshun, temporary shuns the current session of specified nick
(just like the 'tempshun' in spamfilter and ban version). Suggested by
  Cnils (#0001526). [docs/help.conf will be updated later]
2004-02-21 04:24:21 +00:00
codemastr 6016b57f1d ... 2004-02-21 01:10:58 +00:00
codemastr f8a13c22b2 Remote include fixes for Windows 2004-02-21 00:52:54 +00:00
Bram Matthys 81a1431665 - Fixed a bug in 'Flood from unknown connection' (#0001566). 2004-02-20 23:47:07 +00:00
Bram Matthys 648d73556c spamfilter improvements
- Fixed a few wrong macro's (ircstrdup/ircfree) in s_conf.c causing
  very weird behavior... This also fixes a bug where set::spamfilter::ban-reason
  would have the value of ban-time.
- Improved spamfilter again.
  - The new syntax is:
    /spamfilter [what] [type] [action] [tkltime] [reason] [regex]
    [tkltime] specifies the duration of any *lines placed by this rule.
    [reason] specifies the *line, kill and/or block reason.. no spaces
    allowed, but '_' will be escaped to a space.
    In both cases you can simply use '-' to skip and use the default.
    Ex: /spamfilter add p block - - Come watch me on my webcam
        /spamfilter add p gline 3h Please_go_to_www.viruscan.xx/
        nicepage/virus=blah Come watch me on my webcam
  - A message is now shown if the msg/notice/dcc is blocked.
  - There are 2 new spamfilter action types:
    'dccblock' will mark the user so (s)he's unable to send any files by DCC.
    'viruschan' will part the user from all channels and join
     set::spamfilter::virus-help-channel (default: #help).
     this action might be improved to do more later.
  - Internal: added EXTTKL PROTOCTL, this determinates if 10 parameters
    instead of 8 are supported for m_tkl (used by spamfilter add).
  This new system needs some testing... :)
2004-02-20 23:28:57 +00:00
codemastr 389c51c212 Fixed a problem with setting +qaohv on a +S user 2004-02-20 04:16:53 +00:00
codemastr fc4649781c Remote include fix to deal with memory corruption bug 2004-02-20 03:51:01 +00:00
codemastr 110bc140c6 Made PATH_MAX get found under Solaris 2004-02-19 23:11:38 +00:00
codemastr 05030fa603 Fixed allow::options::noident 2004-02-19 00:16:26 +00:00
codemastr 1d9301b73a Fixed a VHP problem causing SETHOST to be sent before NICK or not at all 2004-02-18 22:30:45 +00:00
Bram Matthys 145bf5dc1d - Fixed a bug in the unreal_checkregex() routine which could cause a crash
if you added an invalid regex. Reported by Tony (#0001556).
or... 'freeing a buffer on the stack is not exactly good!' ;)
2004-02-18 00:27:30 +00:00
Bram Matthys 8992874efa - Added support for single-target specifiction like spamfilter { regex "blah";
action kill; target private; }; previously it didn't warn/error on this
  but it didn't work either.
2004-02-17 21:09:56 +00:00
Bram Matthys 4769908543 - Added some set::throttle::* checking if insane values were supplied.
Reported by Troco (#0001555).
2004-02-17 20:47:43 +00:00
stskeeps 9cfc83d98d Changes 2004-02-17 20:45:03 +00:00
Bram Matthys d6e0d8ba0e - Module coders: for extended channelmodes the EXCHK_ACCESS* the return
value should now be one of EX_*:
  EX_DENY        : disallowed, except for oper override
  EX_ALLOW       : allowed
  EX_ALWAYS_DENY : disallowed, even in case of operoverride (eg for
                   operlevel modes like +A).
  Note that it's backward compatible since TRUE/EX_ALLOW=1 and FALSE/EX_DENY=0.
- Fixed a few bugs with oper override & extended chanmodes, for example
  chanmode +T could not be set by a globop w/can_override and non-+hoaq.
2004-02-17 20:37:26 +00:00
codemastr 6696331f66 Slightly changed extcmodes access control 2004-02-17 01:15:16 +00:00
Bram Matthys 9c8a1047f4 more more more! 2004-02-17 00:52:24 +00:00
Bram Matthys 4ab6fe18e4 abc! 2004-02-17 00:47:21 +00:00
Bram Matthys bb936d21f6 pjoink 2004-02-17 00:46:31 +00:00
codemastr 6648072334 Modulized knock, umode2, squit, protoctl 2004-02-17 00:40:42 +00:00
Bram Matthys f775b3cf91 sjoin, pass, userhost, ison, silence modulized... 2004-02-17 00:20:24 +00:00
codemastr a306586071 ... 2004-02-16 23:20:24 +00:00
codemastr 38adc8e08a Modulized time and svskill 2004-02-16 23:17:13 +00:00
codemastr ee54d529b2 Added HOOKTYPE_REHASH_COMPLETE 2004-02-16 23:03:42 +00:00
Bram Matthys 376fecbf18 TYPO 2004-02-16 22:21:10 +00:00
Bram Matthys 3e9ea217fb boink 2004-02-16 22:18:51 +00:00
Bram Matthys 01c5b99faa - Added [OLD?] flag in /module so you can easily spot old beta* modules.
- Modulized: samode, sajoin, sapart, kick, topic, invite, list
2004-02-16 22:10:39 +00:00
codemastr 1fd40599ce Fixed an ircsprintf problem with SJB64 2004-02-16 22:06:37 +00:00
codemastr 1f7a1dfb2b Docs typo fix 2004-02-16 16:58:10 +00:00
Bram Matthys 8789c6860a HMM!!! 2004-02-16 15:11:00 +00:00
stskeeps 43cc8b4875 Renamed HOOKTYPE_LOCAL_TOPIC to HOOKTYPE_TOPIC and made it actually work. 2004-02-16 10:58:44 +00:00
stskeeps f33bfea7b2 - Added HOOKTYPE_UMODE_CHANGE (sptr, oldflags, newflags) - this may
not be accurate as umode changes are done manually many places.
2004-02-16 10:03:32 +00:00
codemastr 794ce094a4 Removed reference to svstime in help.conf 2004-02-16 04:59:33 +00:00
Bram Matthys 3c9f54fb45 - Fixed a bug in "unkickable users" (umode +q), they could still be kicked
by non-netadmin ircops in some (many) cases, reported by Zell (#0001541).
note: this fix is still "wrong", because the whole override/whatever
system is flawed ;p.
2004-02-15 16:14:16 +00:00
codemastr f8a2359f62 Fixed a tmp/ bug on Linux 2.2 and updated /Credits 2004-02-15 05:06:59 +00:00
Bram Matthys da86427258 *** RC1 release *** 2004-02-14 19:48:12 +00:00
Bram Matthys 46ed9c2ef7 pjoink! 2004-02-14 19:26:43 +00:00
codemastr 36673fe643 Changed version to RC1 2004-02-14 19:16:09 +00:00
Bram Matthys 476e2ce72b - Fixed fdlist bug/warning if a local operator /oper'd up twice. Reported by DukePyrolator (#0001539). 2004-02-14 17:09:33 +00:00
Bram Matthys 28174f6e44 this should be it.. hopefully... 2004-02-14 16:37:52 +00:00
Bram Matthys cc91e5fde3 - Ouch!! Fixed a severe bug which caused opers not being recognized on remote
servers causing various problems... This was caused by a change 1-2 days ago.
  Reported by Rocko (#0001537).
2004-02-13 20:49:43 +00:00
codemastr b8c0185563 setup.h.in cleanups 2004-02-13 04:52:07 +00:00
codemastr 865ac6f8a5 Added a new Donation file 2004-02-12 23:03:41 +00:00
Bram Matthys f7bc069ef7 typo :p 2004-02-12 01:23:28 +00:00
Bram Matthys f1be169364 - We are having fun with Makefiles... 2004-02-12 01:17:33 +00:00
Bram Matthys 1d9168e957 - Added 80% of release notes, rest will be added a day before release or so :). 2004-02-12 00:25:32 +00:00
codemastr 0a1822a628 Added m_svssno 2004-02-12 00:19:10 +00:00
codemastr a607cc8b19 Added svssno/svs2sno 2004-02-11 23:04:36 +00:00
codemastr 8e55a798fa Made mknod deal with umask settings 2004-02-11 03:51:47 +00:00
codemastr 176ce7b047 Removed remote restart 2004-02-11 03:47:59 +00:00
codemastr e4dddbe7c0 Fixed a problem with config loading and module errors 2004-02-11 03:44:31 +00:00
Bram Matthys 3f4eb6ab46 - Started using the umode->allowed stuff a bit ourselves, just to be sure. 2004-02-10 23:28:43 +00:00
Bram Matthys 0bc26457b1 - Fixed a snomask bug reported by Cat / HERZ (#0001531). 2004-02-10 15:51:21 +00:00
Bram Matthys f916c64422 - Added a section "Security tips/checklist" to unreal32docs.html, this is something
I worked on a few months ago... It tries to explain how to get a server/network
  secured, what the potential risks are, etc... Of course security is a complex topic
  so I cannot talk about everything in it, but I tried to mention the main risks and
  what you can do about it in a (hopefully) simple and understandable language ;).
2004-02-10 01:21:26 +00:00
Bram Matthys bfa00c8626 - Fixed minor compile warning. 2004-02-07 22:51:13 +00:00
Bram Matthys ebbeddf969 - Forgot to add src/modules/m_sendsno.c to CVS, also fixed 2 compile warnings
and a crashbug related to previous commit.. bug hunting will continue ;).
2004-02-07 17:05:44 +00:00
Bram Matthys 3671a765cb this should be the last "big commit" before release :p.
- Added snomasks 'S' (Spamfilter) which notifies you of any spamfilter matches.
- [internal] always return after spamfilter match, don't continue looping trough
  targets list (eg in case of: /msg #a,#b,#c spamspam), otherwise you would get
  duplicate notification msgs.
- Added SENDSNO server command, similar to SENDUMODE but for snomasks, this is
  used by the spamfilter snomask (+S) so you get network-wide notifications.
- Added "compiled for.." versioning system, this way a beta17 module can't be loaded
  on beta18, etc... People often forgot to recompile their modules or had old ones
  somewhere by mistake, therefore crashing after upgrades... this should fix this
  (in the future). Module coders don't have to do anything for making this work,
  it's done automatically (via modules.h).
2004-02-07 15:49:37 +00:00
Bram Matthys a29dc83e69 - Ripped out fast (bad)words support out of spamfilter to avoid confusion, also renamed
spamfilter::word to spamfilter::regex to make it even more clear (since we match
  on the whole line and have nothing to do with words.. 'word' doesn't make sense).
- Updated docs with some better regex examples, reported by AngryWolf (#0001520).
2004-02-06 21:37:28 +00:00
codemastr 45c557f0ec Made -qaohv on +S require +N 2004-02-05 22:58:24 +00:00
Bram Matthys 4d2de582f1 doc updates on snomask N 2004-02-05 19:52:55 +00:00
Bram Matthys e52cf2119a - [internal] cleaned up snomask removal after deoper, now remove_oper_snomasks() is
called which might look a bit ugly, but is better than before (scattered on 3 places).
- Added snomasks 'N' which allows you to see nick changes of clients on other servers,
  requested by several people (#0001323).
2004-02-05 19:47:37 +00:00
Bram Matthys 1d12b2b0f9 - Made blocked dcc notices (sent to umode +v) global, suggested by neothematrix (#1513). 2004-02-05 02:12:01 +00:00
Bram Matthys 781cce98cb - '/rehash -all' had bugs and is now considered depricated, just use '/rehash' instead.
On '/rehash' we reload everything already so the '-all' option was useless anyway.
  Reported by fez (#0001516).
2004-02-05 01:52:09 +00:00
Bram Matthys d4723ee2e2 - Added can_dccdeny operflag so you can give your local/global opers access to this too.
Co-admin, admin, sadmin and netadmin get it by default. Suggested in #0001247.
- Updated operflag docs.
2004-02-05 01:34:59 +00:00
Bram Matthys 43b5886b7e - Limited 'All Connections in Use' message to max 1 every 15s, this DOES NOT mean we will
introduce throttling of other msgs (or making this configurable)... this is just
  an exception because this msg is sent to _all opers_ and you cannot disable it by
  unsetting certain snomasks. Anything lower than 15s would be bad anyway since this
  is a very serious error condition. Requested by LoVeR (#0001412).
2004-02-05 00:50:40 +00:00
Bram Matthys d7967cc004 - Modified 404 numeric a bit (#0001515).
- Fixed 'no server notice on /restart or /die', reported by Lx (#0001062). This was caused
  by a bug in flush_connections(&me), hopefully there won't be any side effects.
- Fixed file owner problems when IRC_UID/IRC_GID is used (eg: when running chrooted).
- Fixed crashbug if we were unable to write a remote include file to disk.
2004-02-04 23:11:02 +00:00
codemastr 425a4e57ee Fixed a remote include cached file bug 2004-02-04 01:58:48 +00:00
Bram Matthys 7b4ef15606 - Fixed invalid nameserver info when chrooted (nameserver was always localhost). 2004-02-03 22:42:27 +00:00
Bram Matthys a65906bc5e - Fixed issue when 2 servers link with identical user@host *:lines but with different
expire times, reason field, etc... Entries are now fully synced between servers.
  Reported by Cnils (#0001448).
- Added umode +T to help.conf
- Fixed an issue with add/del/remove in /spamfilter being case sensitive.
2004-02-03 21:13:02 +00:00
codemastr 165da0c5bd Some setuid/setgid and chroot changes and sajoin changes 2004-02-03 19:02:53 +00:00
Bram Matthys 094acdf25c - Cosmetic 'stats /zip' output change (#0001435).
- Made services admins able to see on which channel services bots are, just
  like a netadmins can, suggested by EviL_SmUrF (#0001481).
2004-02-01 19:52:47 +00:00
Bram Matthys 96925ef9b4 - Fixed possible compile bug (caused by HOOKTYPE_TKL_EXCEPT). 2004-01-31 21:05:41 +00:00
Bram Matthys 5d4e4339ff - Added HOOKTYPE_TKL_EXCEPT (arg: cptr, tkline) which is called from find_tkline_match
and find_tkline_match_zap. This can be used to add custom TKL exceptions.
2004-01-30 21:48:41 +00:00
codemastr 4ce745ca37 SSL fix and added can_setq 2004-01-30 21:13:32 +00:00
codemastr 66700cf631 Prevent multiple spaces in a MODE message 2004-01-30 00:50:42 +00:00
codemastr 0d70cd81d7 Fixed a problem with the snprintf checking code 2004-01-29 22:57:20 +00:00
codemastr 10aa5e9978 Made ./Config remember libcurl directory 2004-01-29 22:38:40 +00:00
Bram Matthys 3821d5c558 - Fixed '/SetHost Error' flood from all servers in some circumstances like re-opering, reported by blotter45 (#0001400). 2004-01-29 16:58:05 +00:00
Bram Matthys 6ef85abc6f - updated /stats help and docs on '/stats f' 2004-01-29 16:50:02 +00:00
Bram Matthys be83c94c68 - added set::spamfilter::* to docs 2004-01-28 00:57:43 +00:00
Bram Matthys 8f4dd07074 - win32 compile fix (typo) 2004-01-28 00:24:57 +00:00
Bram Matthys d2c6bb5ad5 spamfilter etc... *pray* 2004-01-28 00:16:33 +00:00
codemastr bd5b7ee6b8 Fixed a bug with HOOKTYPE_CONFIGTEST with perm modules 2004-01-27 00:25:03 +00:00
Bram Matthys 3aef23eecf added HOOKTYPE_REMOTE_CHANMODE 2004-01-22 22:47:19 +00:00
Bram Matthys a68898df22 - Changed NOSPOOF msg in ./Config a bit since this can also be effective against
"blind proxies" (like HTTP POST proxies).
- WebTV updates: made it so (user generated) channel notices are now displayed as
  privmsgs in the channel. Also made the /knock channelnotice a privmsg for webtv.
2004-01-22 22:03:04 +00:00
Bram Matthys 7c4418113b - Changed random number generator to use arc4random-alike routines so we can get "secure"
random numbers. We will also no longer be using rand()/random() anywhere.
  Thanks to dek\ for pointing out this is potentionally dangerous, especially on
  win32 with NOSPOOF enabled.
2004-01-19 19:49:28 +00:00
codemastr dc11242795 Made the configure script not add -I or -L for /usr/include and /usr/lib 2004-01-18 21:58:01 +00:00
codemastr de40c73a20 Updated /module docs 2004-01-18 21:41:41 +00:00
codemastr 560af0ec1b Added set::silence-limit 2004-01-18 20:27:38 +00:00
codemastr 80dc3a80bc Updated /stats docs 2004-01-17 20:56:20 +00:00
codemastr 3185d8c23b Added HOOKTYPE_PRE_LOCAL_QUIT 2004-01-17 20:37:52 +00:00
codemastr c07e1f96e1 Renamed FAKE_LAG_FOR_LOCOPS and made chanops override chmode +V 2004-01-17 20:13:48 +00:00
codemastr e406e0d99a Added EXBCHK_PARAM and some noew logging flags 2004-01-17 19:30:46 +00:00
codemastr f6ed927791 Made permanent modules receive HOOKTYPE_REHASH 2004-01-17 19:01:25 +00:00
codemastr e7c7909d66 Various minor changes 2004-01-17 18:38:40 +00:00
Bram Matthys 3980a7f7f6 - internal: Ok, I'm committing this in parts... did most of the TKL spamfilter
integration now, no.. it doesn't work at all yet but most of the internal stuff
  has now been done (but I temporarely need to work on other things now).
   moved/added a lot of regex stuff, banaction/spamfilter helper functions, etc
  into s_misc.c. [note: current code has some bugs but since the stuff isn't
  used that's no problem... it's also a bit ugly, do NOT mail me about these things ;p]
- Enabled talk-trough-+M for opers (just like +m)
- Disabled talk-trough-+m/+M for opers if NO_OPEROVERRIDE is defined
- Display zlib/SSL version in /version (oper only)... will prolly be improved later.
- updated doc/compiling_win32.txt
2004-01-16 21:40:18 +00:00
codemastr cfa469a940 Doc change 2004-01-11 21:36:57 +00:00
codemastr cbf7f33bf1 /who fixes 2004-01-11 21:01:53 +00:00
codemastr 58d2882fb5 Fixed a /kick bug 2004-01-11 15:38:24 +00:00
codemastr 11877f5270 Various fixes 2004-01-10 16:33:26 +00:00
codemastr ccd8318cd4 Extban fixes 2004-01-10 05:53:36 +00:00
codemastr aeff467a36 Made extbans use the module objects system 2004-01-09 00:56:15 +00:00
codemastr 5ce3fcc1e3 Fixes for TRE under win32 2004-01-08 19:00:44 +00:00
codemastr 973ac25a4a Made CmodeAdd return MODERR_EXISTS if the mode already exists 2004-01-08 16:51:29 +00:00
codemastr 1da0b9a540 Bug fixes and EXTBAN 005 token 2004-01-08 16:39:35 +00:00
codemastr 759be00efe Fixed a compile bug regarding TRE 2004-01-07 00:28:46 +00:00
codemastr 3dd67bf248 Integrated TRE into Unreal 2004-01-04 20:12:31 +00:00
codemastr ce14fdec61 Added TRE compiling 2004-01-04 19:11:50 +00:00
codemastr ab919886b5 More work on TRE 2004-01-03 17:43:29 +00:00
codemastr 57dcbd80f7 Operoverride fixes 2004-01-03 05:01:00 +00:00
codemastr decc5ba107 Remove FLAGS_TS8 stuff 2004-01-03 01:23:08 +00:00
codemastr d274d493fd ... 2004-01-02 23:12:27 +00:00
codemastr 43070cde48 More TRE stuff 2004-01-02 21:15:35 +00:00
codemastr 5de605d767 Made the TRE library get compiled 2004-01-02 20:30:41 +00:00
codemastr be84de8bde Updated the TRE library source to 0.6.4 2004-01-02 20:14:15 +00:00
codemastr 7c0620eae8 Updated the win32 TRE lib to 0.6.4 2004-01-02 20:04:35 +00:00
codemastr 1ff17b798e Updated the TRE library source code to 0.6.3 2004-01-02 04:32:35 +00:00
Bram Matthys 56cb95f189 - internal: Modified TKL system (getting ready for anti-spam system):
Instead of 1 big list of *lines, it's now an array to easily distinct between types.
  Also made tk->usermask static (USERLEN+2) instead of dynamic.
  These changes should give enough speed improvement to make the new anti-spam/anti-ads
  feature fast enough.
2004-01-01 22:53:50 +00:00
codemastr 081056522e More remote include fixes 2003-12-31 21:24:23 +00:00
Bram Matthys 0e0015a77a - Added some additional warnings for insane large values for allow::maxperip, and class::* stuff. Reported by Erik_Rana (#0001463). 2003-12-31 17:22:10 +00:00
codemastr 042ce07691 Various remote include fixes 2003-12-30 18:45:40 +00:00
codemastr 829a3c8a1f Made remote includes work with SSL protocols 2003-12-26 00:51:25 +00:00
codemastr 3be92d0201 added configure checks for libcurl and other various changes 2003-12-26 00:29:36 +00:00
codemastr f8e916d356 Fixed a bug with unloading modules on Mod_Load failuer 2003-12-23 22:28:42 +00:00
codemastr 084d57cef1 Updated TRE dll and fixed a MAX_PATH problem 2003-12-23 01:47:02 +00:00
codemastr 99d1b1e0d1 Made it possible to use remote includes in win32 2003-12-23 00:25:04 +00:00
codemastr 5daa253210 Added join_channel 2003-12-21 20:22:50 +00:00
Bram Matthys 41f81b2643 - internal: changed is_banned() again: cptr,sptr -> sptr (dropped cptr). It was too
confusing (and thus causing bad code/bugs) and was never used anyway.
2003-12-21 15:10:13 +00:00
Bram Matthys 93e187f4a3 - As expected, fixed a crashbug in extended bans system. Reported by Rocko (#0001444). 2003-12-21 14:48:48 +00:00
codemastr da3afb3420 Made the extban stuff compatible with the module API 2003-12-20 21:21:10 +00:00
Bram Matthys 240f7fbd04 minor fix 2003-12-19 23:50:11 +00:00
Bram Matthys 6ad735364f - Updated win32 makefile... 2003-12-19 23:43:25 +00:00
Bram Matthys 426fbd9663 - Added "extended bans". An idea from SorceryNet ircd.
These bans look like ~<type>:<stuff>. Currently the following bans are available:
  ~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
      but are unable to speak, unless they have +v or higher.
  ~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
  ~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
      matches this then (s)he is unable to join.
      NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
            so this ban would match 'Stupid bot script v1.4'.

  These bantypes can also be used in the channel exception list (+e).
  +e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
  and +e ~c:#admin makes anyone in #admin able to join, etc..

  This system allows modules to add extended bantypes too.

  This feature requires some additional testing, also the module interface will
  probably be changed in the next few weeks, and perhaps more extended bans will
  be added before next release.. we'll see...
2003-12-19 23:39:30 +00:00
codemastr cd5567a02a Merged the win32 makefiles into one file 2003-12-19 20:18:37 +00:00
codemastr 3439f9f02b Added include/url.h 2003-12-17 19:19:10 +00:00
codemastr f8486ab94b Added a patch to make hide-ulines apply to /who, /whois and /whowas 2003-12-17 03:24:47 +00:00
codemastr af289c8687 Various fixes and changes 2003-12-16 19:39:38 +00:00
codemastr 53f0297b8c Started some work on the remote include system 2003-12-14 04:49:46 +00:00
Bram Matthys 105dd3c092 - Added set::static-part: similar to static-quit, default 'no' (static-part disabled).
If set to 'yes' or '1' it will strip all part comments,
  if set to something else it will use that as a part comment.
- Partial cleanup of m_part (hopefully I didn't destroy anything).
- Minor stats compile warning fixed
2003-12-11 21:27:33 +00:00
Bram Matthys 6c4e63656b - Made it compile at windows again 2003-12-10 03:28:40 +00:00
Bram Matthys c3d09408e9 - Added error checking/error messages to new module reloading system, to catch errors like
insufficient hd space, permission denied, etc..
2003-12-10 03:16:16 +00:00
Bram Matthys cb6b67e586 - Made "chanop notices" only go to @#chan on non-prefixaq servers (and to ~&@#chan otherwise),
internal: added ugly macro CHANOPPFX which is "~&@" if prefix_aq, else "@".
2003-12-10 02:28:12 +00:00
codemastr f2a2fa77c8 New module rehash system fixes 2003-12-07 04:58:39 +00:00
codemastr 3a5a4947f0 Made it so modules can be reloaded (new image) on /rehash 2003-12-06 01:09:32 +00:00
Bram Matthys 5a6e957a9d docs.. 2003-12-06 00:27:59 +00:00
Bram Matthys 5a48671691 - Added channelmode +T: no notices allowed in channel. 2003-12-05 22:43:48 +00:00
Bram Matthys 6d497a9ae6 - '/rehash <server>' didn't reload motds&rules files, reported by w00t (#0001409). 2003-12-05 14:55:11 +00:00
Bram Matthys 5cec9564f6 kine-address to kline-address 2003-11-30 23:25:46 +00:00
Bram Matthys b537553d2e - example.conf: added +i in modes-on-connect.
- Temporarely added fdlist debugcode, please report any bugreports it gives,
  it would especially be helpful if you know _what_ triggered the error :).
2003-11-30 23:17:33 +00:00
codemastr b27e04b7a1 Fixed a bug with SVSNLINE - 2003-11-30 00:48:37 +00:00
Bram Matthys 1f0e883094 documented E version flag... 2003-11-26 19:57:43 +00:00
codemastr 5eafc5a1bc Fixed a problem with the rehashflag hook 2003-11-26 19:52:13 +00:00
codemastr 957e72dd98 Added HOOKTYPE_PRE_LOCAL_PART 2003-11-26 19:51:02 +00:00
codemastr abef160bce Changed the callback for HOOKTYPE_REHASHFLAG 2003-11-24 21:28:46 +00:00
Bram Matthys 7571387422 - A last-minute fix, lalala... 2003-11-24 15:32:02 +00:00
Bram Matthys 039a9753cd - A last-minute fix, omg... 2003-11-24 15:04:48 +00:00
Bram Matthys e43e1e1799 got everything ready for sts to tag :p 2003-11-23 17:33:57 +00:00
Bram Matthys 364c4a879c - Changed version to beta19 2003-11-22 23:52:01 +00:00
Bram Matthys 9eedf89ea5 typo, gr! 2003-11-21 20:43:52 +00:00
Bram Matthys 044d01e1d7 - Added stuff that will easy the transition to extended bans next release.
- Added beta19 release notes
- Made USE_ZIP the default again in src/win32/unrealinst.iss
2003-11-21 20:30:53 +00:00
Bram Matthys 948b4e61ad - Added comment regarding MLOCK and set::restrict-chanmodes in unreal32docs.html.
- Made PREFIX_AQ a ./Config question at *NIX and enabled it by default at Win32.
2003-11-21 15:13:45 +00:00
Bram Matthys fd5579dbde - Fixed a compile problem on alpha, reported by Hyperi (#0001374).
- Made "operator count bug" not notice all opers (log only), unless in debugmode.
2003-11-20 19:33:03 +00:00
Bram Matthys 3897fa417b - Made OperOverride work for chanmode +Q (#0001370).
- A few example.conf changes.
2003-11-20 17:28:40 +00:00
Bram Matthys b462450293 - Made /rehash reread botmotd and opermotd (#0001291). 2003-11-20 02:22:01 +00:00
Bram Matthys dee0370ced - Fixed remote BOTMOTD bug reported by Angrywolf (#0001365).
- Workaround for "special ban makes it impossible to add other bans" bug
  reported by wilkie, SerialKillinNinja, etc.
2003-11-20 01:37:42 +00:00
Bram Matthys 37a93b5502 - Added oper::maxlogins which allows you to limit the number of concurrent session
with the same oper block. Suggested by kain.
- Made /dns oper-only (the ircd command, not your client /dns command :p).
- Various help.conf fixes. Reported by nukie (#0001373).
2003-11-19 23:41:34 +00:00
Bram Matthys eacfd5eb5c - Fixed a snomask issue reported by Magnet (#0001354). 2003-11-11 23:22:53 +00:00
Bram Matthys dc73bd3a2d - Made win32 work again (broke it by /module patch 35 minutes ago). 2003-11-11 20:20:23 +00:00
Bram Matthys d6fd665ede - Multiple /module changes (the command):
- Normal users can now get a list, versioninfo will be hidden however.
  - Opers get some additional details like hooks and commandoverride's.
  - Opers can use /module <servername> to get a remote list of loaded modules.
  - Added flag [3RD] to show it's a 3rd party module
  This was requested by by quite some people because serveradmins started to load
  "spy modules" without clearly mentioning it in the MOTD (which is highly unethical
  and in some countries even illegal due to privacy law). Also the remote module
  list was requested by quite a few opers.
  Sure, this isn't a 100% guarantee but at least if someone goes hiding stuff
  then it's clear what their intentions are (and thus will be refused support, ..).
- Changed emailaddr in help window at windows to unreal-users mailinglist.
- Made the cloak mismatch msg during linking a bit more scary.
- Added comment to 'Install as a service' option in installer to help n00bs a bit.
2003-11-11 19:45:09 +00:00
Bram Matthys 58f0749fa3 - Fixed desynch bug regarding extended channelmodes. Reported by AngryWolf (#0001347) 2003-11-09 02:52:43 +00:00
Bram Matthys 9d33644df1 - Fix for permanent modules w/ config hooks (they were not called). 2003-11-06 17:34:46 +00:00
codemastr 17104a0d9e Removed references to tkline/tzline from help.conf 2003-11-05 23:47:02 +00:00
Bram Matthys b4f5788c8f - (Internal) Moved most valid-host checking into 1 function, valid_host(),
which checks for invalid characters.
- Added hostname check for me::name since this could cause mysterious trouble.
2003-11-04 01:38:01 +00:00
Bram Matthys c3dd8d08d5 - Made it so chanmode +f flood detection doesn't apply to u-lined servers. This was
already indirectly the case because services don't support the EOS command, but
  now some (homemade) services do :p. Reported by Troco (#0001337).
2003-11-04 00:27:31 +00:00
Bram Matthys 448ad3839a - Fixed a UMODE2 bug. 2003-11-03 17:10:20 +00:00
Bram Matthys ae87101170 - Added insane OperOverride system for joining +z channels (#0001189).
This seems better than just allowing the insecure oper trough +z.
2003-11-03 01:06:23 +00:00
Bram Matthys 3b37b0927f - Fixed a bug where link::options::autoconnect wasn't working after rehash, ircd
had to be restarted to make it work. Will now try to connect on /rehash to
  servers with autoconnect enabled. Bug was reported by Rocko (#0001321).
2003-11-03 00:05:47 +00:00
Bram Matthys 1e162381ac - Fixed some other weird remote PING/PONG stuff as well. 2003-11-02 20:05:12 +00:00
Bram Matthys c25223913c - (Internal) Added __attribute__ format checking for most format string functions,
this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
  Most warnings had to do with long vs int, and thus the format strings (%d->%ld)
  or the vars (int->long) have been changed (many of these were time_t/TS vs int).
  Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
  from type 'int' to 'time_t', while in most circumstances (like on ia32)
  you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
  set random remove-chanmode times in the default chanmode line.
2003-11-02 02:58:11 +00:00
Bram Matthys e52956fd77 - Don't allow remote pongs if unregistered. 2003-11-01 13:58:44 +00:00
Bram Matthys 79bc20a994 - Minor doc updates regarding snomasks reported by Stoebi (#0001324).
- Fixed two OperOverride kick bugs:
  - If ircop is +h and victim is +h it would deny it, reported by Special (#0001308)
  - Ircops (all except netadmin) had trouble kicking +q people, if the ircop isn't
    op'ed he can kick them, but if he has +o he can't. Reported by Michi (#0001012).
  If you use mixed unreal versions you can get desynch problems if you use those
  fixed things (like kick a +h if you are +h) because older servers will still block
  the kick. You will receive a 'You cannot kick channel' message from every older
  server so you'll at least be notified ;p.
2003-10-31 19:08:47 +00:00
stskeeps 5a32b8dc7e foo 2003-10-31 17:13:34 +00:00
stskeeps ba0dd97653 foo 2003-10-31 16:50:10 +00:00
Bram Matthys 2c00dd0546 added set::ban-version-tkl-time to /stats S and updated docs. 2003-10-30 21:38:45 +00:00
Bram Matthys 84d32b5378 - Fixed bug where color quits were stripped when they shouldn't be >:).
- Added 'action' field to ban version { } which can be: kill: kills the user (default),
  tempshun: shun the specific connection only, kline/zline/gline/gzline/shun: place
  a ban on *@IP. Time of those bans can be specified in set::ban-version-tkl-time.
  It's up to the admin to take a good decision, sometimes zlines are best (=won't use
  much sockets but will reconnect quite quickly), sometimes tempshun (=will use 1 socket
  but generates nearly no network traffic), sometimes klines/glines, etc..
2003-10-30 19:08:50 +00:00
Bram Matthys 5baebf692b - Moved it a bit too far (outside the loop), should be fixed now. 2003-10-28 18:47:05 +00:00
Bram Matthys 60f7aadf05 - Module coders: Moved call to HOOKTYPE_LOCAL_JOIN down to where the JOIN, NAMES, etc
are already sent... this seems to make more sense since we have a prejoin hook now.
2003-10-28 02:00:28 +00:00
Bram Matthys 9f4ce0d91d Added set::options::allow-part-if-shunned, is that name long enough? god.. 2003-10-27 00:44:41 +00:00
codemastr 4fcae4f1a1 Made DCC deny work with files with spaces 2003-10-26 20:39:47 +00:00
Bram Matthys 4264082420 - Fixed a bug regarding +f and bounce modes, would cause a crash, reported by Rocko. 2003-10-26 20:05:38 +00:00
Bram Matthys ff85a1f7b4 - Added HOOKTYPE_REMOTE_NICKCHANGE (called like: cptr, sptr, newnick). 2003-10-25 18:51:49 +00:00
Bram Matthys d64fb8dbab Multiple changes...
- Changed some useless stuff.
- Enabled EXTCMODE by default, I presume it's stable but can't promise anything.
- Module coders: changed 'allowed' callback function for umodes&snomasks,
  from 'aClient *sptr' to 'aClient *sptr, int what'.
  'what' will be MODE_ADD if trying to add and MODE_DEL if trying to remove.
2003-10-25 16:39:23 +00:00
Bram Matthys 2a469b1942 - Fixed a problem regarding module hooks, if a hook was called within a hook it could cause
problems (like pre connect hook -> exit_client -> quit hook).
2003-10-23 22:15:52 +00:00
Bram Matthys be86f0db32 - Fix for +L without +l desynch on serverlinking. 2003-10-23 17:30:32 +00:00
Bram Matthys ea7aca9a66 "typo"... not all *lines are glines :p 2003-10-19 20:11:33 +00:00
Bram Matthys 7efd5e8cda - Fixed gline with weird value causing a crash at windows, reported by Spectre (#0001309). 2003-10-19 20:03:23 +00:00
Bram Matthys ad9d0370fa Added remove-chanmode-after-X-minutes in +f & checks for /sethost&/chghost to same host.
- Added checks for /sethost&/chghost to same host.
- Added remove-chanmode-after-X-minutes in +f.
  The format is +f [30j#R5]:15, where 5 is the "do -R after 5 minutes". For a default
  action like +i you would have to do the same: +f [30j#i5]:15 (remove 'i' after 5 minutes).
  Additionally, 2 config items are added:
  - set::modef-default-unsettime, if this is set to for example '5' then things like
    +f [30j]:15 will be transormed into +f [30j#i5]:15. It's just a default, the user can still
    override it. By default this feature is not used.
  - set::modef-max-unsettime, specifies the maximum amount of time for the <time> parameter,
    by default this is set to 60 (=1 hour), the value should be between 0 and 255.
  I didn't do the extended tests I usually do but it seems stable, also the docs are updated
  but are probably updated again later to make it a bit more readable.
  Feel free to report any bugs as soon as you discover them.
  The only thing I could think of is: _usually_ only 1 server will have the -i/-R/.. timer
  running, so if that server splits (or even worse dies) it will only be -i/-R/.. at that server
  and when they sync back they merge chanmodes so +i/+R is set again.
  I don't consider this a huge problem but maybe it can be inconveniently, if people have
  a lot of trouble with this I'll have to consider a 50% recode of the +f system :/.
2003-10-18 18:44:54 +00:00
Bram Matthys 2b9f88c6d2 - Optimized send code re-enabled, I disabled it 6h ago due a bug-triggering-a-bug (see next).
- Fixed a PING bug resulting in 'trying to send .. to myself' msg.
- Some spelling corrections in unreal32docs.html.
2003-10-14 19:43:07 +00:00
Bram Matthys e02aab8d41 temporarely rollback... have some crashbug somewhere. 2003-10-14 14:01:07 +00:00
Bram Matthys b189e632c9 - Now it would be even better if it actually compiles... 2003-10-14 04:26:27 +00:00
Bram Matthys 3ef5ae6a80 - Yet another code audit:
- (Just for the record, this audit has nothing to do with the ircnet buffer overflow,
     unrealircd is not vulnerable)
  - Various fixes
  - Visual bug regarding +f & server synching, it was sometimes setting mode +f multiple
    times depending on the ban-/userlist.
  - Fixed a possible desynch regarding chmode +L.
  - Fixed possible client confusion regarding bans.
2003-10-13 17:56:49 +00:00
codemastr f3f2390615 Added umode +T (no ctcp) 2003-10-04 20:13:10 +00:00
codemastr 0e22126286 Added the ability to limit /who replies 2003-10-03 23:36:39 +00:00
Bram Matthys 5a65bcac20 blah... useless change. 2003-10-03 20:01:15 +00:00
Bram Matthys 8359ab9c76 - Fixed even more negative oper count bugs... 2003-10-03 19:52:12 +00:00
codemastr 97402c11a6 Fixed a negative oper count bug in SVSNOOP 2003-10-02 22:32:53 +00:00
codemastr 573dc68378 Documentation fixes 2003-09-28 21:08:52 +00:00
codemastr 59d73bf18c Added a command override system for modules 2003-09-28 19:43:15 +00:00
Bram Matthys 7d95c02ed1 - Minor botmotd-on-mode+B fix (was causing some useless servertraffic). 2003-09-28 02:06:03 +00:00
codemastr db445c0faf Sped up the message searching functions 2003-09-27 00:29:24 +00:00
codemastr 6612642d47 ... 2003-09-24 00:15:34 +00:00
codemastr 55ce8f9356 fixed a problem with tre.dll 2003-09-24 00:06:00 +00:00
Bram Matthys b0705fb7c5 - Changed version to 'beta18' 2003-09-21 22:19:38 +00:00
codemastr 3e4cfea3da Updated modules to use the new macros 2003-09-21 19:59:50 +00:00
Bram Matthys 7646a3735c - Minor doc update. 2003-09-21 18:09:14 +00:00
cknight 138923af18 Added ref link to section 4.9 from section 4.34 2003-09-21 18:04:54 +00:00
cknight 6b5adc7fe8 Updated .CHANGES.NEW to read Beta18 2003-09-21 17:23:54 +00:00
cknight b1338a1b41 Very Very small change to doc/example.conf 2003-09-21 16:46:25 +00:00
Bram Matthys 1b719f393f - Fixed hunt_server* bug 2003-09-21 16:40:54 +00:00
Bram Matthys 59a417e369 - Fixed a win32 resolver lockup bug 2003-09-21 14:31:17 +00:00
codemastr d803c716d6 Added some macros for modules 2003-09-20 23:39:45 +00:00
codemastr d051786f5c Channel hook changes 2003-09-20 19:57:46 +00:00
Bram Matthys 729689a4cd - Fix for HOOKTYPE_REMOTE_QUIT (was called for local quits too) 2003-09-20 14:47:47 +00:00
codemastr af2834d5e9 Added HOOKTYPE_REHASHFLAG 2003-09-20 00:20:36 +00:00
Bram Matthys 7aa7ea31b8 - Added beta18 release notes (might be changed) 2003-09-19 23:00:38 +00:00
codemastr b72b10d5ae TRE 2003-09-19 21:24:47 +00:00
Bram Matthys a316e4af6f - Added HOOKTYPE_REMOTE_QUIT 2003-09-18 23:41:32 +00:00
Bram Matthys 2d4f52665c - Added HOOKTYPE_LOCAL_PASS and HOOKTYPE_REMOTE_CONNECT 2003-09-18 01:31:10 +00:00
Bram Matthys d722051fb6 - Added set::default-bantime. It allows you to set the default time for a gline/kline/gzline/shun/etc when the time is not not specified (like with /gline *@*.stupid.net). 2003-09-18 00:08:48 +00:00
Bram Matthys 36392a485e +f regarding -R/-M blalbalba docs etc, grr commit plz! 2003-09-15 19:25:24 +00:00
codemastr 4ec62271c8 Made the win32 version use libtre for regex instead of GNU regex 2003-09-14 23:35:33 +00:00
codemastr 142f037fd2 Linux PPC fix 2003-09-14 16:43:02 +00:00
Bram Matthys 3c96db4e4d - Added HOOKTYPE_UNKUSER_QUIT (disconnects of unregistered clients). 2003-09-14 16:17:38 +00:00
codemastr 192556763f Fixed a win32 resolver bug 2003-09-12 21:33:11 +00:00
Bram Matthys 04f934d04c - Finished some of the extcmode code (memleaks). 2003-09-12 01:58:11 +00:00
Bram Matthys b63c1d2399 - Added checks for ipv4 listen lines on ipv6 compile. 2003-09-12 00:05:55 +00:00
Bram Matthys 7e2ca393ad - Minor +f code tweaks. 2003-09-11 19:33:20 +00:00
Bram Matthys 8f5fcc1704 - Fix-for-fix-for-+mu-fix (it was still crashing)... don't ask. 2003-09-08 00:29:02 +00:00
Bram Matthys 217c9ee30d there was no newline at end :p 2003-09-07 23:17:28 +00:00
Bram Matthys 6057b5749a - Fixed a SVSMOTD crashbug (removing of motd). 2003-09-07 22:55:15 +00:00
Bram Matthys 9e23c67a61 - Fixed Q:lined nickname msgs during linking and a debug fix. 2003-09-07 21:05:42 +00:00
Bram Matthys 632e0cbf88 - Improved SSL error msg sent to junk snomask. 2003-09-07 18:14:19 +00:00
codemastr d0a632a7b1 Fixed a typo 2003-09-07 16:07:41 +00:00
Bram Matthys 6237ee2239 - Fixed a crashbug introduced by +mu fixes 3 days ago (#0001237). 2003-09-07 15:50:11 +00:00
Bram Matthys da6eceef41 - Added official-channels block. These channels are listed in /list even if they have 0 users. 2003-09-06 23:16:18 +00:00
Bram Matthys 06cdd686de - Added clientsonly/serversonly/ssl/java flags to /stats P (#0000992). 2003-09-06 19:46:43 +00:00
Bram Matthys 7aa1ff0f78 - Added warn option to deny channel, this will send a notice to the eyes snomask when a user attempts to join. Suggested by Joolz (#0000992). 2003-09-06 19:27:37 +00:00
Bram Matthys 1eabf58160 Made it so that with +M and user not +r and not voice/halfop/ops/etc the part message isn't shown, just like with +m. 2003-09-06 00:39:07 +00:00
Bram Matthys e42336433c - Temporarely added trace code for hunting down negative operator counts (#0001155). 2003-09-05 23:06:17 +00:00
Bram Matthys 8899e0b366 - Will now strip/block color codes in quits if any channel the user is in has mode +S/+c. 2003-09-05 22:19:09 +00:00
Bram Matthys 4975d04299 - Badwords filtering is now only done for local clients, previously every server was filtering the message. This will reduce CPU usage, especially at hubs (#0001022). 2003-09-05 21:53:19 +00:00
Bram Matthys 4128d32eab - Fixed a chroot bug, reported by iceblade (#0001112). 2003-09-05 21:13:36 +00:00
Bram Matthys 153a3eea53 blah 2003-09-05 21:00:25 +00:00
Bram Matthys 8bfcc56c9e - Fixed an old bug where allow::hostname localhost (or *@localhost) didn't work (#0001115). 2003-09-05 20:38:52 +00:00
Bram Matthys 0475c6b874 - Fixed a /rehash crash regarding badword all & regex badwords, reported by Angrywolf (#0001230). 2003-09-05 20:11:48 +00:00
Bram Matthys 5c1225fc71 - Doc fixes/updates reported by Angrywolf (#0001163, #0001176). 2003-09-05 19:56:46 +00:00
Bram Matthys fb1ad02810 - Fixed a double OperOverride notice bug reported by DukePyrolator (#0001180). 2003-09-05 19:39:05 +00:00
Bram Matthys 49f5e68768 - Made anti away flood system work just like anti nick flood (#0001205). NO_FLOOD_AWAY is now enabled and away-flood is set to 4 per 120s by default. 2003-09-04 23:20:52 +00:00
Bram Matthys bc5a744312 - And another +f + modes-on-join one... 2003-09-04 20:33:20 +00:00
Bram Matthys 09178f3a0c - Fixed a crashbug with +f and services, reported by Rocko (#0001227). 2003-09-04 20:04:49 +00:00
Bram Matthys c9f03422e7 - Fixed a bug in +f + modes-on-join + 't' subfloodtype, reported by Rocko (#0001228). 2003-09-04 19:22:33 +00:00
Bram Matthys b140156778 - Probably fixed a bug regarding 'setting mode' notice with +f (was sometimes sent to non-chanops).
- Fixed multiple chmode +u bugs: remote join, netjoin, +mu relay between servers, kick and
  a part bug. Most of them reported by Lx (#0001097).
2003-09-04 19:04:43 +00:00
Bram Matthys aee400a104 extra +f action support: c#m c#M j#R m#M 2003-09-01 15:33:33 +00:00
Bram Matthys 8c5246bc25 - Fixed problem with opers having both 'admin' and 'coadmin' causing double-notices (#0001043). 2003-08-31 21:11:13 +00:00
Bram Matthys 7efe268c3b - Made SSL users unable to -z themselves, also added 2 flags to /stats S, reported by Joolz (#0001200). 2003-08-31 20:52:37 +00:00
Bram Matthys 331d10b5a4 - Fixed bug regarding hidden opers + m_whois cleanup (#0001208). 2003-08-31 20:04:00 +00:00
Bram Matthys 51b15e583c - Fixed minor config parser memleak reported by AngryWolf (#0001214). 2003-08-31 18:36:01 +00:00
Bram Matthys dc1a5a3e04 - Fixed a channel sync bug reported by thilo&Rocko (#0001218). 2003-08-31 18:10:16 +00:00
Bram Matthys 372814470f - Fixed ~5 compiler warnings at *NIX and ~20 at windows. Some of them _could_ have caused problems. // - Moved EOS debugging code to DEBUGMODE. 2003-08-31 00:36:31 +00:00
Bram Matthys 2f38c277f0 major channelmode +f change... oh-oh... I really hope this works ok :p 2003-08-30 20:23:49 +00:00
codemastr 09377cf3a0 Module system error reporting support 2003-08-24 19:41:51 +00:00
codemastr 23cdfb4597 ... 2003-08-24 15:53:22 +00:00
codemastr e741087ce4 extcmode changes 2003-08-24 00:56:31 +00:00
codemastr a450522052 *nix resolver for Windows 2003-08-21 16:11:08 +00:00
Bram Matthys bf156f47b6 - Allow opers to talk in channel even if +m (#0001109). 2003-08-17 19:39:30 +00:00
Bram Matthys e484db317d Allow o/a/q'd users to nickchange if banned (#0001150), Added badword all { }, config.h cleanup
==
- Allow o/a/q'd users to nickchange if banned (#0001150).
- Added badword all { }, this will add the badword to the badword channel, badword message
  and badword quit lists... could be useful :p.
- Little config.h cleanup (removed obsolete non-working defines).
2003-08-17 01:28:04 +00:00
Bram Matthys da18f18fa3 Minor oob read; someone forgot a parameter in sendto_one ;p 2003-08-17 00:05:38 +00:00
Bram Matthys 7f9841b01d Internal code cleanups, changed away flood configthing, added nickflood protection
===
- Internal code cleanups: EOS var rename, got rid of old UnknownUser structs, moved
  anti away flood to new flood struct.
- Changed away flood configuration to set::anti-flood::away-flood <count>:<period>.
- Added nickflood protection, can be set in set::anti-flood::away-flood <count>:<period>
  to allow max 'count' nickchanges per 'period' seconds. The default is 3 per 60s.
  As usual, the nickchange limiting does not apply to ircops.
2003-08-16 22:49:51 +00:00
Bram Matthys fe63f8476a - Fixed minor /WALLOPS bug reported by Praetorian_ (#0001195). 2003-08-16 16:11:52 +00:00
Bram Matthys 57f337a738 *just commit da crap* 2003-08-16 15:56:50 +00:00
Bram Matthys 1681fce504 multiple changes...
- Updated example.conf with a more strict default oper-only-stats.
- Made '/stats S' and '/stats Z' oper only again (always).
- Hopefully fixed incoming/outgoing rate in /stats T. Only the stats of the first
  listener was counted instead of the total. This also explains why on some (many?)
  ircd configurations it always showed 0.00 kb/s and why HTM (high traffic mode)
  was never kicking in.
2003-08-10 20:53:09 +00:00
codemastr 61fed28198 ... 2003-08-06 23:55:34 +00:00
codemastr 392fad7d3a Fixed a stats l/L bug 2003-08-06 23:55:13 +00:00
Bram Matthys 64eb8a9aa5 - A few documentation updates/fixes
- 005 CHANMODES= set back to original value before extcmode merge
- made some functions in channel.c non-static so module coders
  can use them (they are not defined in the header files [yet] however).
- fixed 2 minor oob write issues
2003-08-04 21:38:33 +00:00
codemastr c5643f70c3 Fixed a +k/+L bug with using the same parameter 2003-08-04 21:32:30 +00:00
codemastr f2ee326b4c ... 2003-08-04 20:54:51 +00:00
codemastr 73469bfea0 ... 2003-08-04 20:43:18 +00:00
codemastr 06b63be683 Added ModuleGetOptions and ModuleSetOptions 2003-08-04 20:40:32 +00:00
codemastr 78e9f881db Fixed a snomask and umode bug 2003-08-04 18:02:51 +00:00
codemastr 4db7542ee1 Recoded the usermode module system 2003-08-03 23:30:12 +00:00
codemastr c8bfc594cd Fixed a /stats bug 2003-08-03 18:05:49 +00:00
codemastr 4ac2e2ce6b /stats fixes 2003-08-03 00:00:56 +00:00
Bram Matthys 3eb5f121ef - stats bugfixes: a null pointer crash and a '/stats k' bug. 2003-08-02 00:00:21 +00:00
codemastr 83c2567d34 ... 2003-08-01 19:43:08 +00:00
codemastr 161e62ccc0 Added a new stats system 2003-08-01 19:13:46 +00:00
codemastr 313aa1e26c Fixed a problem with Sleep 2003-08-01 16:53:21 +00:00
Bram Matthys 6f2d85fbb6 - Fixed bug in /silence regarding cloaked hosts, reported by kuwatog (#0001157). 2003-07-31 16:37:25 +00:00
Bram Matthys 89ddc95c72 - minor m_kick tweak. [could help us in the future] 2003-07-29 19:13:36 +00:00
Bram Matthys 81035a2c3e - Fixed bug with SWHOIS: oper::swhois wasn't broadcasted correctly which made it only show up in local (or server) /whois, reported by format (#0001141). 2003-07-29 18:52:28 +00:00
Bram Matthys 41a0896d6d - First big part of modulized extended channelmodes system 2003-07-29 17:07:17 +00:00
Bram Matthys ded7f11727 - Some minor text/documentation fixes. 2003-07-28 15:43:30 +00:00
Bram Matthys b73de3c497 - Will now error at too large cloak keys (2147483647 and greater) because it's dangerous
and could cause cloak key differences (ex: mixed ia32&ia64 networks).
2003-07-22 17:01:58 +00:00
codemastr 6e45d6ccd3 Fixed a PPC problem 2003-07-18 22:02:14 +00:00
codemastr 4bda94acf3 Crontab fixes 2003-07-16 21:13:25 +00:00
codemastr 550ec43931 Documentation updates 2003-07-15 19:08:44 +00:00
codemastr 523c2fe815 Fixed a +b/+e bug 2003-07-15 18:31:53 +00:00
codemastr ecc53cc37a Fixed numerous logging bugs 2003-07-15 18:21:53 +00:00
codemastr d6f59a90c7 Various fixes/cleanups 2003-07-15 14:52:44 +00:00
codemastr 5732a799bd Made unreal work under Linux PPC 2003-07-15 14:35:46 +00:00
codemastr 51462f5ee1 ... 2003-07-14 22:23:32 +00:00
stskeeps f3f3703273 - Fixed ircd.c compile error discovered by Ravage 2003-07-14 15:33:43 +00:00
codemastr 822db16d91 Cleaned up some /die code under Window 2003-07-13 19:39:37 +00:00
codemastr 9df80388a7 various bug fixes and updates 2003-07-13 16:43:26 +00:00
Bram Matthys f574385475 - Fixed problem with make custommodule and multiple EXLIBS arguments (EXLIBS="-la -lb -lc"). 2003-07-07 18:27:47 +00:00
Bram Matthys 460a61a6d6 - Fixed ban version crash and another read-after-free. 2003-07-06 22:13:01 +00:00
codemastr 5ac4bae7ef Added a system to allow modules to create snomasks 2003-07-01 19:22:24 +00:00
codemastr d2187a72e1 Added a find text feature to the win32 editor 2003-06-26 15:15:27 +00:00
codemastr eed7f9c62d Made the win32 editor maximizable 2003-06-25 20:43:11 +00:00
codemastr 71c691ed0b Added a goto button on the win32 editor toolbar 2003-06-25 16:08:42 +00:00
codemastr 2d0e78cb02 Win32 editor changes 2003-06-25 00:27:06 +00:00
Bram Matthys 7a82d28b19 - Updated docs a bit (how-to-get-support/FAQ link style). 2003-06-22 21:49:04 +00:00
Bram Matthys f6cd86a00a added readme and fdlist bounds checking. 2003-06-22 21:33:50 +00:00
codemastr 9c713f7aa7 Added set::channel-command-prefix 2003-06-22 17:12:39 +00:00
Bram Matthys 507559b6be - IPv6: added warning if a ::ffff:a.b.c.d type addr doesn't work since this "feature" is disabled by default at newer *BSD versions. Also improved another warning. 2003-06-22 00:23:45 +00:00
codemastr b7c02898fe Fixed some SVSMODE/SVS2MODE bugs 2003-06-19 14:44:44 +00:00
Bram Matthys b4dbc4dc72 - Fixed bug with /list and '?' wildcard, reported by maGGus. 2003-06-18 23:32:36 +00:00
Bram Matthys 909bc03521 ./update will now refer user to the docs on upgrade instructions. 2003-06-16 19:24:58 +00:00
cvs2hg 1d04e380a2 fixup commit for tag 'unreal3_2_beta17' 2003-06-15 17:01:50 +00:00
codemastr 31f2e23e30 temporarily disabled TRE 2003-06-15 17:01:49 +00:00
codemastr 4535a0d008 Minor crontab fix and docs update 2003-06-15 16:52:04 +00:00
Bram Matthys 0c56bf9ad2 lalala 2003-06-15 16:17:34 +00:00
Bram Matthys d927eef7dd blah 2003-06-15 14:16:41 +00:00
stskeeps 5b8ca94431 *** Unreal3.2-beta17 release *** (god save us) 2003-06-15 09:10:02 +00:00
Bram Matthys 953d70ba28 - Fixed PRIVMSG bug with multiple targets. 2003-06-14 20:31:26 +00:00
codemastr 153b7c284a Added an experimental (disabled by default) prefix system for +a and +q 2003-06-14 00:05:26 +00:00
codemastr 9661a1a713 Made ./Config setup TRE 2003-06-13 15:11:57 +00:00
codemastr 41c3d206c5 Added the TRE regex library 2003-06-08 19:55:48 +00:00
codemastr c5489b186d Added some WebTV stuff 2003-06-04 22:50:48 +00:00
codemastr 40157a056b Added short motds 2003-06-03 22:38:46 +00:00
codemastr 3af1172dce Recoded some resolver mutex stuff 2003-06-01 19:18:57 +00:00
codemastr d478ad75c2 Fixed a win32 resolver bug 2003-06-01 19:05:03 +00:00
Bram Matthys 50911f28e9 - Minor oob fix for parse_v4_netmask 2003-06-01 19:00:48 +00:00
Bram Matthys 00f857ae99 - Resolver fix nr #1 (prolly not "the real problem"). 2003-06-01 18:49:46 +00:00
codemastr a6d33b3841 Win32 editor fix 2003-05-31 19:26:41 +00:00
Bram Matthys f7d2e7a972 - Fixed _some_ gcc3.3 + -Wall warnings. 2003-05-31 02:12:44 +00:00
Bram Matthys bb53b0be8c - Fixed some MOTD problems: remote MOTD gone after rehash (#0001007) and motd time, etc... 2003-05-31 01:28:14 +00:00
codemastr 88af97045e Changed /whois 'secret channel' flag to '?' 2003-05-30 21:02:15 +00:00
codemastr 825ee732bf ./Config fixes for Solaris 2003-05-30 20:31:07 +00:00
Bram Matthys b3576b29db - Removed "Duplicate user entry in SJOIN" notice because the problem has been traced down. 2003-05-29 19:23:12 +00:00
Bram Matthys cf91b1d89a - Doc updates 2003-05-29 14:35:33 +00:00
Bram Matthys 2cc542f427 added some helpop/docs stuff stating username in /oper is case sensitive. 2003-05-28 22:44:11 +00:00
Bram Matthys fce9f6463a multiple patches:
- Module coders: new hooks: part, kick, chanmode, topic. changed: quit (added 'comment' param).
- Enlarged REPORT_* vars a bit.
- IPv6: UnrealIRCd can now lookup ip6.arpa addresses too (original IRCnet patch modified for
  UnrealIRCd by Onliner).
2003-05-27 22:38:17 +00:00
codemastr 11b0c97e85 Changed some wording in TKL 2003-05-23 17:31:35 +00:00
Bram Matthys 187ef2996d - Fixed bug in HOOKTYPE_LOCAL_JOIN which could cause 0-member-channels if a hook returned 1 and the channel was new. 2003-05-22 18:52:11 +00:00
luke 83bf47452d Fixed /map 2003-05-21 14:21:40 +00:00
codemastr 0d33d9a412 Fixed a win32 editor bug 2003-05-20 18:43:57 +00:00
Bram Matthys 2dc82a43cc - Probably fixed server-notices bug (duplicates, to non-opers) caused by a few SVS* cmds, reported by _loco_ (#0000991). 2003-05-20 17:57:25 +00:00
codemastr a4a447e788 Made /whois slightly faster 2003-05-19 20:39:39 +00:00
codemastr d7efc09cef Removed a reference to pthreads 2003-05-18 17:30:56 +00:00
codemastr 225a84e300 Removed TSP 2003-05-18 17:27:51 +00:00
Bram Matthys 33b1fb5d41 set::options::mkpasswd-for-everyone + Added error messages if not oper for: sdesc, mkpasswd, htm, rping, opermotd 2003-05-17 17:52:24 +00:00
Bram Matthys 96720abeda - Fixed regex detection problem (introduced by a change 2 days ago). <- i added that () comment so ppl don't think it was in beta16 ;p 2003-05-17 15:48:57 +00:00
codemastr 23248c91e6 Changed who flag & to ? 2003-05-16 20:01:22 +00:00
Bram Matthys 83d19d60e4 - Updated src/win32/unrealinst.iss a bit 2003-05-15 18:52:53 +00:00
codemastr 730c302c72 Made regex use extended regexps, and fixed a Sun compile problem 2003-05-15 18:40:08 +00:00
codemastr 2c3eb0339c Solaris compile fix, and deny channel::redirect 2003-05-14 22:34:44 +00:00
stskeeps 878a0f899b - Check in autoconf for MacOS X that will make compiling and running on it
to work
2003-05-13 12:35:52 +00:00
stskeeps 9e70767b8d little fix 2003-05-13 09:50:08 +00:00
stskeeps 7ea0e34f85 - Committed little de-Fizzer module to extras/ 2003-05-13 09:12:59 +00:00
codemastr 7589b92df7 Fixed an SVSMOTD bug 2003-05-12 19:14:03 +00:00
Bram Matthys 99dbe995c0 - Code cleanup (sys_errlist[]) 2003-05-12 18:45:21 +00:00
Bram Matthys 9d377150a1 forgot to change date!!!~~~ 2003-05-11 22:52:28 +00:00
codemastr 2e03a27b15 Fixed a bug in del_throttling_bucket 2003-05-11 21:38:30 +00:00
codemastr 847a2f4944 Resolver changes 2003-05-11 21:33:30 +00:00
Bram Matthys 374a7d5950 Added set::ident::connect-timeout and set::ident::read-timeout, updated example.conf: added throttle block. 2003-05-11 21:08:13 +00:00
Bram Matthys b780fc9347 - Updated flags in /version (and greeting), added 'Z' for zip links support, updated tech doc. 2003-05-11 19:12:57 +00:00
Bram Matthys fb5ea7d873 channelmode +f fix /// IPv6: Fixed unable-to-resolve-bug if both a A/AAAA record and NS/MX/etc records were present 2003-05-11 16:26:58 +00:00
Bram Matthys 0e4a8945e6 - And another minor +L fix. 2003-05-10 23:19:51 +00:00
Bram Matthys 4e74bbac1e - Code cleanup/merge m_join/channel_link: fixed multiple channelmode +L problems. 2003-05-10 21:56:31 +00:00
codemastr 370acc2abe Made it so it is no longer necessary for modules to copy the ModuleInfo structure 2003-05-10 18:53:50 +00:00
Bram Matthys f0a5ab1310 - Moved /stats zip from NOTICE to RPL_TEXT, updated stats documentation. 2003-05-10 00:27:29 +00:00
Bram Matthys dc3f546925 - Fixed numeric checking... someone was really drunk when he coded this "if ((l < 0) && (l > 254))" ;p. 2003-05-09 23:44:11 +00:00
Bram Matthys f46494f02f /WHO code cleanup + partial recode + bugfixes /// Updated example.conf about U-lines since many people set them wrong. 2003-05-09 20:02:20 +00:00
stskeeps c7366d942f Added CASEMAPPING=ascii as per request 2003-05-09 08:29:41 +00:00
Bram Matthys e0a4cf5100 - Misc /whois and webtv whois fixes 2003-05-09 00:41:25 +00:00
Bram Matthys 66d64a62c5 Fixed minor ban_version undeflow, no risk.
No risk coz a 0 len can only happen by a "\1version :" and in that case the -1'th char would be ':'... ;p.
2003-05-08 23:43:55 +00:00
codemastr f3e2f1c524 NETINFO * for cloak-keys 2003-05-08 23:32:38 +00:00
codemastr 012ba4da76 made ban version {} also listen to CTCP SCRIPT 2003-05-08 19:09:31 +00:00
codemastr a9f06266b7 Made the command loop slightly faster 2003-05-08 17:43:31 +00:00
codemastr ed7a06f1e5 Renamed channel mode +a to 'channel admin' 2003-05-08 17:37:25 +00:00
Bram Matthys 54f35ce6a5 added include "help.conf" to example.conf, not worht mentioning in Changes ;p 2003-05-08 02:12:04 +00:00
codemastr 740e86e4b9 Added a CommandExists function 2003-05-06 22:26:48 +00:00
Bram Matthys c6be4ee44f - Removed some leftover TECHAT references (#0000953). 2003-05-06 21:55:21 +00:00
Bram Matthys 906f4dd0b7 - Little find_client() audit. 2003-05-06 18:42:52 +00:00
Bram Matthys eb6b8f89bb - Fixed ripemd-160 vs ripemd160 confusion, reported by thelight (#0000949). 2003-05-06 03:48:17 +00:00
Bram Matthys 1557bab74a - Fixed a local /kill bug during connection phase, reported by Gilou (#0000952). 2003-05-06 00:18:02 +00:00
codemastr 114cec45b1 New version flag system 2003-05-04 21:30:38 +00:00
codemastr 69f0e97c9e Fixed a SVSMODE bug 2003-05-04 18:50:24 +00:00
codemastr c7de811b78 Fixed an operoverride bug with +aq 2003-05-04 17:37:25 +00:00
Bram Matthys 337d05a43d - Fixed unprecise RPING output at windoze, reported by pak (#0000945). + useless code cleanups 2003-05-04 16:44:40 +00:00
Bram Matthys 0a74098238 Fixed a badword::action block bug with regex. 2003-05-04 14:10:13 +00:00
Bram Matthys 0c0faa05af - Removed some leftover +I code (can_stealth/^). 2003-05-03 22:28:31 +00:00
Bram Matthys d1fc8bff14 - Fixed "make install" error caused by bugreport file removal. 2003-05-03 22:00:51 +00:00
codemastr 8d6e18d086 Fixed a /topic operoverride bug and vhost::vhost verification added 2003-05-03 18:18:07 +00:00
cvs2hg 95762dff6d fixup commit for tag 'unreal3_2_beta16' 2003-05-03 15:37:06 +00:00
stskeeps 526cd8ba65 beta16 release 2003-05-03 15:37:05 +00:00
stskeeps 5023f55bc9 fooo 2003-05-02 15:55:39 +00:00
stskeeps ae68ad4994 blah 2003-05-02 15:54:28 +00:00
stskeeps d20f17fa8b Removed credits.potential 2003-05-02 15:44:04 +00:00
stskeeps f637e456d7 - Removed some more html files. 2003-05-02 15:40:53 +00:00
Bram Matthys 88cc0b6d96 BOPM windoze URL 2003-05-02 00:45:22 +00:00
Bram Matthys e91c2a8eed - Made SVSNOOP work. Reported by Lx (#0000933). [not dangerous to fix ;P] 2003-05-01 19:52:06 +00:00
Bram Matthys 09f74a9b11 Added warning if set::scan exists with a nice BOPM url etc. 2003-05-01 19:44:11 +00:00
Bram Matthys e244c24a26 release notes, moved REMOVED thing to top... will save us a few users screaming for help... 2003-05-01 19:29:54 +00:00
Bram Matthys 9f4d4e674e docs, module hook, blablabla. 2003-05-01 19:23:00 +00:00
stskeeps 40f4bb7e6c - Mm, let's see what this checkin brings:
* Removed thread questions from Config, and autoconf code from
    configure.in, leaving in the old macros though, but inactive
    --enable-standardthreads is dead as of now
  * Undefined HOOKTYPE_SCAN_INFO
  * Removed CONF_EXCEPT_SCAN
  * Removed locking in events, Lock/UnlockEventSystem still active for other
    possible uses.
  * Removed scanners, web server module
  * Removed except scan {}
  * Removed SCAN_API stuff from l_commands.c, win32 makefiles, etc
  * Removed basically any mentions of threads in source tree, excepting
    threads.h which Resolver uses on win32
  * Documentation changes not done yet
2003-05-01 18:31:58 +00:00
codemastr e385747451 Removed +I reference from help.conf 2003-04-29 22:28:15 +00:00
Bram Matthys 68a589daf5 Updated docs on +p 2003-04-29 18:45:57 +00:00
codemastr 0bdb6a2e78 Docs updates 2003-04-28 17:26:04 +00:00
codemastr b4e8b60973 release preparations 2003-04-27 21:40:22 +00:00
Bram Matthys ebc9d6242f - Preparing beta16: release notes ready, version updated in docs/text (except version.h). 2003-04-27 18:57:04 +00:00
Bram Matthys 9f1c81541d - Usermode +q can now be set by services admins, as stated in docs (#0000923). 2003-04-27 15:00:27 +00:00
Bram Matthys 59b1217a94 w00t ;P 2003-04-27 14:26:32 +00:00
codemastr d35810e819 Fixed a bug with ban version {} 2003-04-26 23:31:56 +00:00
codemastr a6f56a6121 ... 2003-04-26 18:52:29 +00:00
codemastr 69ac5a529b Allow Ulines to use a TS in the past for topics 2003-04-26 18:49:54 +00:00
codemastr a25630a958 module umode changes 2003-04-26 16:37:14 +00:00
Bram Matthys 31978ef74f Friendly IPv6 msg.. 2003-04-24 14:58:07 +00:00
Bram Matthys eed1a83d78 - Some documentation improvements regarding link::hostname. 2003-04-24 14:20:42 +00:00
Bram Matthys 9a56a16ee2 - Added link::options::nohostcheck which makes Unreal not to validate the incomming host/IP against the link::host field, usefull for dynamic DNS hosts. 2003-04-24 14:09:38 +00:00
Bram Matthys 8aefa6cdce - Fixed minor badwords /rehash memleak. 2003-04-24 02:13:28 +00:00
Bram Matthys d202cc0868 - Some code cleanups (s_conf.c, now has a config_setdefaultsettings()). 2003-04-24 01:42:16 +00:00
Bram Matthys 2d0abfa787 - Enabled throttling support by default, you need to have a (correct) set::throttle block to make it work, otherwise it's just turned off. 2003-04-24 01:21:52 +00:00
Bram Matthys fbabd2bd1e Additional SJOIN debug info in case of fishy timestamp 2003-04-20 20:34:09 +00:00
Bram Matthys 4a679b34c4 - Fixed usermode +S: was accidently a local usermode (#0000909) 2003-04-20 20:22:33 +00:00
Bram Matthys 01c8f8bdc7 - Added IP bans like *!*@194.109.* (#0000474). 2003-04-19 20:48:52 +00:00
Bram Matthys 4b066b3347 - Fixed far connect (+s +F): connects from U-lined servers are now hidden again. 2003-04-19 20:25:29 +00:00
Bram Matthys 3c5e7ff5e7 - Fixed a PRIVMSG channelprefix bug reported by aragon (#0000902) 2003-04-18 15:30:35 +00:00
Bram Matthys a63eee5ee9 I won the fight... 2003-04-17 18:13:01 +00:00
Bram Matthys 201c0e39bc Fix-for-fix (debug stuff), sendto... real... opers... 2003-04-17 18:01:55 +00:00
Bram Matthys 9691748a7e - Added some temporarely SQLINE debugging/trace code 2003-04-17 16:58:38 +00:00
Bram Matthys f13b9b539e - Fixed a compile error with openssl enabled at redhat 9. 2003-04-16 22:28:19 +00:00
codemastr d7f20fb507 Docs update 2003-04-16 19:28:39 +00:00
codemastr 8409ff6234 Fixed a bug where /nsg and /notice didn't use tokens for nick@server forms 2003-04-16 18:49:00 +00:00
codemastr f866ce40df Fixed a bug with reporting invalid set::dns directives 2003-04-16 18:12:32 +00:00
Bram Matthys 6ebcf46459 - Minor error msg improvements
- Fixed a bug with wrong hub/leaf settings ("non-hub introduced leaf") causing a crash (#0000732).
2003-04-16 17:05:00 +00:00
codemastr dd1364321a Fixed a ban version {} bug, added an aliases/anope.conf, and updated some docs 2003-04-15 21:56:24 +00:00
codemastr c2a4509d9c Made the channel be hidden from /who if you are +p 2003-04-13 23:46:04 +00:00
Bram Matthys 3c6ecbcbb2 - Fix for set::restrict-channelmodes (eating parameters). 2003-04-13 20:05:54 +00:00
codemastr bf0b2a98cd Docs update 2003-04-13 19:10:42 +00:00
Bram Matthys 3618b2a2fa - badword::action::block should now be ok 2003-04-13 19:04:46 +00:00
codemastr 8732330e38 Cleanups and /chgident fix 2003-04-13 18:10:56 +00:00
codemastr c8477ddb6a Made except ban override ban ip 2003-04-13 17:42:23 +00:00
codemastr a38c76dd44 ... 2003-04-13 17:13:01 +00:00
codemastr 7000658c42 Fixed some /stats b stuff and added badword::action 2003-04-13 16:51:08 +00:00
Bram Matthys e7672e9027 - Updated channelmode +f "algoritm", much better now. Reported by JimmyZ, Rocko, and others. 2003-04-13 16:39:40 +00:00
codemastr 87d89c721c Throttling fixes and changes 2003-04-13 00:43:04 +00:00
Bram Matthys 3ef30832cf Improved throttle hashing (both IPv4 and IPv6)... prime numbers are fun ;) 2003-04-12 21:46:58 +00:00
Bram Matthys 4c59392caa That's better... should be ok now ;). Not mentioning in Changes, no visual change. 2003-04-12 20:43:51 +00:00
Bram Matthys fa19910694 blah 2003-04-12 20:30:51 +00:00
Bram Matthys fca6689a19 fix-for-fix 2003-04-12 20:30:27 +00:00
Bram Matthys f473314312 - Improved IPv6 throttle hashing 2003-04-12 20:21:38 +00:00
codemastr 2c53187cad Fixed another throttling bug 2003-04-12 19:50:09 +00:00
Bram Matthys 7d88957dd6 Another code cleanup for -Wall.. added some functions to h.h etc. 2003-04-12 17:21:44 +00:00
Bram Matthys 406ba755d6 - code cleanup / misc minor bugfixes (MyMalloc, oper msgs) 2003-04-12 15:56:25 +00:00
codemastr 3a368be7e5 Fixed an SQLINE bug 2003-04-11 23:57:15 +00:00
codemastr 705c24399c docs update 2003-04-11 21:08:15 +00:00
Bram Matthys 3b56433320 - Added allow::options::ssl and allow::options::nopasscont, requested by iguy and Scytale. 2003-04-11 18:26:20 +00:00
Bram Matthys 498d82f5fe Added set::restrict-channelmodes and very minor speedup in restrict-usermodes handling. 2003-04-11 16:05:02 +00:00
Bram Matthys e21d4aceba - Fixed cloaking bug reported by Rocko (#0000869) 2003-04-11 14:29:35 +00:00
Bram Matthys fbd413549f blah 2003-04-11 02:30:26 +00:00
Bram Matthys 6f5683242a - Added tld::options::ssl so you can have different motd/rules files if the user is using SSL.
Also there's tld::options::remote but that's currently not used :P.
2003-04-11 02:19:29 +00:00
Bram Matthys 0778c391b6 Some useless BUFFERPOOL changes, only affects users manually running ./configure (do they exist? ;P)... 2003-04-11 00:57:48 +00:00
Bram Matthys f4c5418326 Let's be nice and give some thanks ;P. 2003-04-11 00:19:35 +00:00
Bram Matthys 8a4856fa8b Fixed MAJOR "messages are lost" caused by BUFFERPOOL being to low and bad return checking of dbuf_put.
If BUFFERPOOL dbuf_put would return -1, but at some places !dbuf_put was used,
I've changed it so it will return 0 (so use !dbuf_put now, don't use dbuf_put(...) < 0 :P).
I also added some nice warning thing. I couldn't send from the send routine because that's risky ;).
And...... I also doubled the default BUFFERPOOL, so if you leave everything the default then
BUFFERPOOL is now 52Mb instead of 26Mb, which should be ok for now.
2003-04-11 00:09:46 +00:00
codemastr d41d26a163 SQLINE/UNSQLINE and SVSNLINE fixes 2003-04-10 21:13:36 +00:00
Bram Matthys 7c9ba1feda - Added SSL quit error messages 2003-04-10 19:58:30 +00:00
Bram Matthys 49aa8d9921 - Changed throttling errormsg so mIRC recognizes it and waits a while. 2003-04-10 18:48:38 +00:00
Bram Matthys 152be25b08 - Fixed opermode bug which could cause the ircd to crash a while later (#0000823). 2003-04-10 17:59:17 +00:00
codemastr 27928952dd Possibly fixed an SSL crash 2003-04-08 23:49:01 +00:00
codemastr 318cd17c06 example.conf typo 2003-04-08 23:15:06 +00:00
codemastr f21a9758cf Fixed a bug with precedence in TKL 2003-04-07 21:46:47 +00:00
codemastr 6a990f2b05 Fixed a bug with ban version {} with NOSPOOF 2003-04-07 18:42:48 +00:00
Bram Matthys 5e95ab5595 - Fixed a fast badword replace crash (#0000834) reported by orga 2003-04-07 00:20:13 +00:00
codemastr b190794a4b Docs typo fix 2003-04-06 22:12:41 +00:00
Bram Matthys 94adac199e - Fixed yet another oob read in config parser (ie: #0000841).
Boring.. boring..
2003-04-05 22:37:20 +00:00
Bram Matthys 3348c84048 - Fixed 2 other oob reads in config parser (parsing of size and time). 2003-04-05 22:16:14 +00:00
Bram Matthys daf80ca716 - Fixed an oper bug with /names on a +s channel (#0000816). 2003-04-05 21:26:18 +00:00
Bram Matthys 629d0d59f7 - Fixed a set::modes-on-join bug and fixed an oob read in config parser.
(1st=someone forgot a bzero)
2003-04-05 21:16:21 +00:00
stskeeps c1dd98ece4 - Made throttling use DelListItem and fixed some confusing regarding
undeffing of THROTTLING
2003-04-01 12:25:59 +00:00
codemastr 4c23c4eeae Fixed some set::allow-userhost-change problems 2003-03-29 00:06:12 +00:00
codemastr 68fac1298d ... 2003-03-25 01:03:36 +00:00
codemastr 7424fa2904 Moved the 'missing user in SJOIN' notice to snomask +j 2003-03-24 17:36:27 +00:00
codemastr b71c11416a Away flood stopper patch 2003-03-24 01:07:57 +00:00
codemastr 8d950fbe2e ... 2003-03-23 20:22:08 +00:00
codemastr 21416a3a14 Added set::modes-on-join and fixed some docs typos 2003-03-23 17:27:04 +00:00
codemastr b6f456471e docs typo fix 2003-03-22 17:21:58 +00:00
codemastr f006ffe3c9 Added usermode +p 'hide channels in whois' 2003-03-21 21:43:38 +00:00
codemastr fe1dcfb6c2 Docs update 2003-03-21 17:23:55 +00:00
codemastr a2f68d0ae3 Docs updates 2003-03-21 00:49:08 +00:00
codemastr dc7564d5b8 Zip links fixes 2003-03-18 17:45:26 +00:00
codemastr df15fa62e1 Documentation update 2003-03-18 16:48:26 +00:00
codemastr ead651585e Rewrote the unknown connection flood system 2003-03-18 00:19:00 +00:00
codemastr 45a1b02ec2 Added ban version {} 2003-03-17 19:30:57 +00:00
codemastr 149a544fcf Fixed a bug where +x made hosts lowercase 2003-03-15 19:49:01 +00:00
codemastr e01932f2ba Added chmode +M to numeric 005 and a /restart and /die cleanup 2003-03-15 19:06:34 +00:00
Bram Matthys 631bf5823c - Fixed a restrict-usermodes bug reported by Rocko (#0000796)
Also some additional cleanups
2003-03-12 17:37:19 +00:00
Bram Matthys 1afff0c681 - Fixed compile error 2003-03-12 05:05:03 +00:00
codemastr 3e5953bfff Moved 'unknown connection flood' to snomask +f 2003-03-11 22:10:01 +00:00
Bram Matthys 0690d9bf2f - Fixed "proxyscan on quit" bug (#0000788) 2003-03-10 19:44:26 +00:00
codemastr 4ab745e0eb Updated some docs 2003-03-10 17:31:19 +00:00
codemastr 5250f5907e Added set::throttle::period 2003-03-10 17:09:51 +00:00
codemastr 6f78df5776 help.conf updates 2003-03-10 00:25:12 +00:00
Bram Matthys 3ff5f281a9 - Improved previous /version bugfix 2003-03-09 22:09:02 +00:00
Bram Matthys 9d6afdb321 - Improved fake lag stuff 2003-03-09 17:17:07 +00:00
Bram Matthys 9223dec1ee - Fixed a version bug. 2003-03-09 15:35:19 +00:00
Bram Matthys 45e2b69a07 - Fixed a match() bug
In case of a mask like '*\' it was trying to read out of bounds data.
2003-03-09 03:07:59 +00:00
Bram Matthys fa1f8c3d0f - Fixed a /who big which could make the server crash (oper only). 2003-03-08 20:53:15 +00:00
codemastr f5baa63cce Fixed a /list bug with +s channels and opers 2003-03-08 17:41:04 +00:00
stskeeps 853c27be84 bah 2003-03-07 14:47:30 +00:00
stskeeps 53f30bda07 - Fixed a buffer overflow that could be used against setuid setups,
found by rave@dtors.net, reported by kokanin
- Disabled CMDLINE_CONFIG(-f) by default
2003-03-07 14:37:26 +00:00
Bram Matthys 577125079e - Doc updates (SSL/stunnel example was wrong) 2003-03-04 21:08:47 +00:00
stskeeps 8ad07e6a5e h
:q
h
:q
2003-03-04 08:48:07 +00:00
stskeeps 849487df98 beta15 release 2003-03-03 18:37:55 +00:00
Bram Matthys 93a2477f3b - Fixed /setident bug 2003-03-02 23:13:33 +00:00
stskeeps 2271adf889 bah 2003-03-02 21:07:03 +00:00
Bram Matthys b231cf713d Improved story about SSL (links to xchat and stunnel, stunnel.conf example). 2003-03-02 02:17:06 +00:00
Bram Matthys 5957da083d Blah... layout
- bla
to
* bla
2003-03-01 23:10:27 +00:00
Bram Matthys dda16e5ef5 Integrated my unreal_beta15.txt into .RELEASE_NOTES, original release notes
still at end of the file. Most stuff about features has been integrated into
the documentation, so probably pretty much of it can be removed...
2003-03-01 23:08:13 +00:00
Bram Matthys 4d5987adee Documentation updates, and some replaces beta14->beta15 already (not yet
the version.h thing)
2003-03-01 21:33:41 +00:00
Bram Matthys d435c5becf - WebTV fixes 2003-02-28 14:40:11 +00:00
Bram Matthys a28a349eb2 - Documentation/text updates. 2003-02-28 01:00:36 +00:00
Bram Matthys def6483548 - Added SVSWATCH: allows U-lined server to modify the watch list of a user.
- Added SVSSILENCE: allows U-lined server to modify the silence list of a user.
2003-02-27 23:23:24 +00:00
Bram Matthys 06eaede3f2 - Added allow-userhost-change checks to /vhost.
Fixed Changes typo from me (forced-rejoin -> force-rejoin)
2003-02-27 18:41:26 +00:00
Bram Matthys 41e06cba28 - Made set::allow-userhost-change forced-rejoin work.
- Fixed chmode +u bug when chanop was parting but wasn't sent to normal users.
2003-02-27 17:13:04 +00:00
Bram Matthys b9ec2de0cb - Added feature that if the chan is +m AND +u (so both!) and you ban IRC!*@* then ops
will no longer see the "relayed" message from IRC.
2003-02-26 22:07:11 +00:00
Bram Matthys 60b77d4485 - Added EventMarkDel which marks an event for deletion for the (next) DoEvents() call.
- Fixed /rehash stall caused by delayed unloading of the scan module (deadlock).
2003-02-24 03:04:23 +00:00
codemastr 99ee86c9c9 NS cleanups 2003-02-23 21:47:56 +00:00
codemastr 931d78cd9b ... 2003-02-23 17:23:46 +00:00
Bram Matthys 28d355f649 - Code cleanup (gcc 3.2 warnings with -Wall).
Compile tests done: Linux, Linux SSL, Linux SSL+ZIP, Windows, Windows ZIP, Windows SSL+ZIP.
This might also have fixed some (or 1) bug(s) :P.
2003-02-23 03:41:39 +00:00
Bram Matthys 8fbb67818b - Added set::options::dont-resolve (=hostnames of incomming clients won't be resolved).
This is more usefull than the no nameserver + useip solution since with this no resolving
is done for incomming clients, but connecting to other servers (with hostnames) still works fine ;P.
2003-02-22 22:34:40 +00:00
Bram Matthys 4795a45150 - Fixed two ident bugs (multihomed&connect), both resulted in ident not working.
multihomed issue:
Instead of binding cptr->listener->ip it now uses getsockname(), otherwise it
won't work if you have a listen *:6667 thing + multihomed (it will connect for
example from 33.33.33.1 while the client connected to 33.33.33.5.
connect issue:
there was some kind of file descriptor race condition because of the way our
whole read_message() thing is coded... an ident socket might have been closed
+ a new might have been accepted... blablabla ;)
I wonder if anyone reads these CVS logs lol :).
2003-02-22 21:16:30 +00:00
codemastr 2a90309216 Added badword quit {} to replace CENSOR_QUIT 2003-02-22 19:41:00 +00:00
Bram Matthys 2cc2a89e5b Again. 2003-02-21 20:09:55 +00:00
Bram Matthys 76fd66d27f - Documentation updates (unreal32docs.html, example.conf).
Againnnnnn
2003-02-21 19:22:59 +00:00
Bram Matthys 64dab7821a - Fixed remote /rehash bug (#0000600). Actually rewrote 20/25% ;).
Also minor doc fixes, not worth mentioning in Changelog.
2003-02-21 02:44:48 +00:00
Bram Matthys 775378a410 - Documentation updates (added a section about features).
Also colour -> color ;P.
And... removed doc/Unreal31_to_32.html because it's no longer needed now
since I have integrated it in the features section / unreal32docs.html.
2003-02-20 23:51:25 +00:00
codemastr ca9a7a1e89 Fixed a TKL bug 2003-02-20 23:12:07 +00:00
Bram Matthys 2f10a46e1e - Fixed chmode +u again. 2003-02-19 16:02:29 +00:00
Bram Matthys 0d1e674fcf - Fixed win32 compile error 2003-02-19 02:59:50 +00:00
Bram Matthys aa44d4d728 - Updated win32 compile instructions
- Fixed set::dns error messages
2003-02-19 02:37:23 +00:00
Bram Matthys eb7333c874 - Added /who *.host.com support (ircop only), this was already possible via /who -h <host>
but most ppl expect it to work this way too.
2003-02-18 22:29:40 +00:00
Bram Matthys 4a7cef66dd - Fixed bug with channel mode +u: Quits/nick changes of other users were shown. 2003-02-18 18:59:37 +00:00
Bram Matthys 08eb667db8 - Fixed some case insensitive checks in configfile parsing, fixed to be case sensitive.
- Module changes: added two hooks: HOOKTYPE_USERMSG and HOOKTYPE_CHANMSG, changed umode_get.
The HOOKTYPE_USERMSG has been tested with a +D (deaf for private msgs except for opers)
module, the channel thing not yet...
added global/local mode flag to umode_get, or use umode_lget (local) / umode_gget (global) :P.
Blah.
2003-02-18 18:29:07 +00:00
Bram Matthys 7a4d7df866 - Fixed some case insensitive checks in configfile parsing, fixed to be case sensitive.
if someone used LoadModule instead of loadmodule no warning was shown. This issue is
known to cause negative psychological effects on some users.
2003-02-17 21:11:48 +00:00
codemastr d729d2a0e4 Fixed an alias bug 2003-02-17 20:03:55 +00:00
Bram Matthys 5a1bdba209 - Removed some debugging messages 2003-02-17 19:03:34 +00:00
codemastr 0c5ef6def4 Removed some more +I code, and fixed a /who bug 2003-02-16 22:36:07 +00:00
codemastr 8569877110 Fixed a TKL rehash bug and recoded aliases to be much faster 2003-02-16 21:57:31 +00:00
Bram Matthys e116c095f2 - Fixed MyConnect()/MyClient() bug causing memory leak. 2003-02-16 21:12:32 +00:00
Bram Matthys 9b38176f98 List options were not correctly freed when /list was completed.
The bug was it did free the yeslist/nolist elements but not the data in it (lp->value) :PP.
Changed to use free_str_list() instead, just like in exit_client.
2003-02-16 04:59:26 +00:00
Bram Matthys 36d7d271cc - set::services-server is now required to be set (#0000730). 2003-02-15 23:41:23 +00:00
Bram Matthys f2eb5f48b6 - Zip links: Added link::compression-level so you can set the compression level per link 2003-02-15 21:13:37 +00:00
codemastr 4606d94e27 +I stuff removed, and other stuff 2003-02-15 20:20:35 +00:00
Bram Matthys 0c12e70d59 - Fixed compile warning in ssl.c. 2003-02-15 18:16:57 +00:00
codemastr bf116f1f6c Removed cmode +H, coadmins can use /rehash -flags, added cmode +M 2003-02-15 01:27:48 +00:00
codemastr 8e3272ba0b Fixed a win32 bug 2003-02-14 23:20:05 +00:00
Bram Matthys f014032901 - Fixed link::port bug reported by AngryWolf: was signed so ports >32767 had problems 2003-02-13 17:12:54 +00:00
Bram Matthys 1901911405 - Removed usermode +I (invisibility) 2003-02-12 21:44:09 +00:00
Bram Matthys 5f772f0457 this helps... 2003-02-12 20:45:48 +00:00
Bram Matthys addd54c38f Revert set::options::owner-gets-dot patch. 2003-02-12 20:44:14 +00:00
Bram Matthys 71a7e91363 - Added set::options::owner-gets-dot which will give chanowners a . prefix. 2003-02-12 02:12:13 +00:00
Bram Matthys 82201421eb Made ".. did a /whois on you" always show the real host (#0000705). 2003-02-10 00:56:58 +00:00
Bram Matthys 934b898914 Fixed a bug in coadmin: global flags were not added (#0000716). 2003-02-10 00:41:19 +00:00
Bram Matthys 954ccf7265 added set::restrict-usermodes 2003-02-09 20:51:25 +00:00
Bram Matthys efc2c8f326 Updated docs. 2003-02-07 23:08:01 +00:00
codemastr 8070b2397e Fixed an except ban {} problem 2003-02-07 16:21:23 +00:00
Bram Matthys a127469d42 Added USE_ZIP stuff to win32 installer script. 2003-02-07 00:08:32 +00:00
Bram Matthys 09013995f6 Updated protoctl.txt (added ZIP). 2003-02-06 23:55:56 +00:00
Bram Matthys bd8cbf6713 * don't send SHOWCONNECTINFO if the link is (known to be) a server.
* same for scan message
* don't say "you have not registered" on NOTICE in unregistered state.
* made a send_prot(aClient, ConfigItem_link) for sending PROTOCTL message,
  takes care of sending ZIP in token in case of a ziplink (indeed, I don't
  send "ZIP" if it's not marked as a ziplink).
* added automatic fallback tot uncompressed link in case one of the sides
  has zip turned off or not compiled in.
* added configcheck for link::options::zip turned on when not compiled
  in (just like we do with ssl).
2003-02-06 01:09:17 +00:00
Bram Matthys af988ce74d Added config error if link::options::zip was enabled at a non-zip compiled server. 2003-02-05 22:14:39 +00:00
Bram Matthys 1c0860e841 - Fixed an ident bug, maybe it actually works now.. (#0000709) reported by marviiin. 2003-02-05 21:32:37 +00:00
Bram Matthys c177eb2580 Code (comments) cleanup. Yes very usefull.. ahem ;). 2003-02-05 20:15:28 +00:00
Bram Matthys 0dde38dd6a ZIP_LINKS fixes/debugging. 2003-02-05 01:28:31 +00:00
codemastr 0ca9f4c2c5 ... 2003-02-05 00:59:51 +00:00
codemastr 06dc8646a4 added ziplinks support to ./Config and updated SSL support in ./Config 2003-02-05 00:44:14 +00:00
codemastr da33a9e646 Fixed a bug when compiling with SSL ZIP_LINKS 2003-02-04 22:50:56 +00:00
Bram Matthys 1bea78bd0e - Fixed a bug in m_part reported by Angrywould, cause unknown (yet).
- Currently it's not possible to compile with ZIP_LINKS _and_ SSL without changing zlib.h :(.
It really sucks... it's because zlib.h has a typedef for 'free_func' and this is also used
in openssl header files as a (useless) name... :((. I did some updates to allow future zlib
changes, dunnow if they will because it can break other zlib programs. It compiled fine at
windows, but not at Linux... you need to replace free_func to zlib_free_func in zlib.h in
order to get ZIP_LINKS + SSL to work... but like I said, that may break programs (ARGH!).
2003-02-04 21:23:47 +00:00
Bram Matthys 6ceb9cb6f7 Code cleanup (in many files heh)... I replaced all:
IsHidden(sptr) ? sptr->user->virthost : sptr->user->realhost
stuff to a simple GetHost(sptr) macro (defined in struct.h).
Smaller and less error phrone :). Also fixed the if IsHidden -> if (IsHidden
found by codemastr .
2003-02-04 19:40:38 +00:00
Bram Matthys d98e7d3112 Fixed bug in ISON. 2003-02-04 18:50:55 +00:00
Bram Matthys 0b2d842d55 Code cleanup in m_umode. 2003-02-04 18:02:44 +00:00
Bram Matthys c0a3cd9c14 Fixed minor memleak with zip links (a few k per server link). 2003-02-04 16:54:53 +00:00
Bram Matthys 24f36c846c Documentation updates for nodnscache. 2003-02-04 02:13:35 +00:00
Bram Matthys 7ad5f10d76 - Fixed a resolver bug where cache entries didn't timeout correctly.
- Made async resolve-and-connect work
- Added link::options::nodnscache which means Unreal will not cache the host forever for
  outgoing server connections, you could for example enable this if you are linking two servers
  with an often changing host (like dyndns.org).
2003-02-04 02:09:40 +00:00
codemastr 1efcc56dce Fixed a throttling bug 2003-02-03 21:38:02 +00:00
Bram Matthys 39be4901df Added recvq column to /stats y reply. 2003-02-03 21:32:51 +00:00
Bram Matthys c5369043c7 Added better (specific) link error messages (only on the "incomming" side)
so you can easily see whether servername, hostname/ip or username is wrong.
2003-02-03 21:05:50 +00:00
Bram Matthys 6f9060ce4e Minor doc updates (mainly example.conf) 2003-02-03 20:27:33 +00:00
Bram Matthys 6f2be400c3 Major unreal32docs.html documentation update:
* Changed layout
* Removed text, split up 3.1.x->3.2.x upgrade info to Unreal31_to_32.html
  (actually that's just .RELEASE.NOTES, need a bit more explanation and
   stuff about converting configs etc).
* Improved Me, Class, Allow, Listen and Set block text/layout/etc.
* Removed typo's
2003-02-03 20:14:16 +00:00
Bram Matthys d7b0c619bd Fixed /topic for opers when not in +s-channel 2003-02-03 18:52:06 +00:00
Bram Matthys ded0df0b31 Don't encrypt SSL certificate by default @ win32. Why would we encrypt by default
at windows and not at *NIX? Also it's incompatible with running as a service.
AFAIK it doesn't increase security very much: if you own the box you can easily
snif the keyboard, read the certificate from memory, etc..
2003-02-03 17:44:33 +00:00
Bram Matthys 19960bf7de Fixed bug in ipv6 + unknown connection flood. 2003-02-03 17:27:21 +00:00
Bram Matthys 7e3664afe5 Bugfix for crash with STRIPBADWORDS_CHAN_ALWAYS (null pointer). 2003-02-03 16:33:05 +00:00
Bram Matthys 138fcd19e7 Added (optional) class::recvq so you can dynamically/per class set the recvq (flood control).
CLIENT_FLOOD in config.h is still used as a default value if recvq is not specified.
2003-02-03 01:51:26 +00:00
Bram Matthys 8d329b611a enabled FAST_BADWORD_REPLACE by default 2003-02-02 23:13:26 +00:00
Bram Matthys ef150daae7 Two tiny text fixes: missing space and an CRLF in 'sending to me' thing,
and some probably impossible oob read but just in case added a length check,
blahhh (sending empty line).
2003-02-02 23:05:03 +00:00
codemastr 56da92cab9 Added set::snomask-on-connect 2003-02-02 22:53:59 +00:00
Bram Matthys 0131baaf5b - Fixed bug which made opers unable to do -a/-q (#0000654).
- Fixed bug in +q/+a list (/mode #chan q) <= lol this was some historic
bug by DrBin or something ;). In case you wanna know.. the whole loop logic
was wrong... initalisation vs null pointer check... ;).
2003-02-02 03:39:52 +00:00
Bram Matthys 463a2b29c5 memleak bugfix for my previous improved-write/buffer-errors-patch.
Additionally, I've increased my life chances with 100% thanks to _this_ patch.
2003-02-02 01:09:43 +00:00
Bram Matthys 84596e0fc5 Redesigned "Dead socket" error msg thing. Added a error_str to client struct,
which is set if dead_link is called. You will now see "Write error",
"Max SendQ exceeded" etc error messages in the quit reason instead of just
the "Dead socket" message. Changed "notice" parameter of dead_link, now just
the reason and not a format string, maybe rename that var.
2003-02-02 00:48:02 +00:00
codemastr 47dabe4c36 Aliases updates 2003-02-01 19:18:06 +00:00
codemastr ab5ff5cdea Started work on set::allow-userhost-change 2003-02-01 19:14:31 +00:00
codemastr 0004c00d7a Documentation updates 2003-01-29 20:41:04 +00:00
codemastr 33cb958615 Fixed a channel mode +A bug 2003-01-29 20:27:02 +00:00
Bram Matthys 0a1aacda89 Fixed missing 's' flag in oper::snomask causing not receiving any server notices (attempt II) 2003-01-29 01:15:09 +00:00
codemastr 12a5746d47 Rechanged 'a Services Administrator' back to 'a Services Operator' 2003-01-29 00:56:01 +00:00
Bram Matthys a5ea13adc9 Added '/stats zip' 2003-01-29 00:19:16 +00:00
Bram Matthys 637867bc6d Added makefiles to compile with zip links @ windows (zlib needed). 2003-01-28 23:13:49 +00:00
Bram Matthys 95c0add864 Fix for error msgs flood at (at least) Linux 2.4.x and FreeBSD caused by
socket already disconnected when getpeername() is done.
2003-01-28 22:14:56 +00:00
Bram Matthys bcac798a99 Fixed whois: "a Services Operator" -> "a Services Administrator" 2003-01-28 20:32:21 +00:00
Bram Matthys 007d0c1d32 Added STRIPBADWORDS_CHAN_ALWAYS (a define, disabled by default) for always
censoring badwords from all channels (+G or not).
2003-01-28 20:24:55 +00:00
Bram Matthys f6333714a2 Fixed some minor sending-1-byte-too-much bugs when all connections where in use. 2003-01-28 19:06:56 +00:00
Bram Matthys 92fe4e04a3 Removed unnecessary #ifdef blocks added by previous ZIP_LINKS patch 2003-01-28 03:27:48 +00:00
Bram Matthys 482df3dce3 Added ZIP_LINKS: using flag FLAGS_ZIP (0x1000000, was FLAGS_UNOCCUP2),
instead of using a 2nd flag here for the special case of "the first zip msg"
like in hybrid/etc I use cptr->zip->first to flag that. Except for the many
#ifdef ZIP_LINKS blocks added I also had to do some stuff outside it, like
crc32->our_crc32 because zlib defines it, made a READBUF define (8192),
added a msg var to parsing/send functions.. blah.. etc ;P.
I've also put the patch online at www.vulnscan.org/tmp/zip_links.diff so you
can easily look what I've changed.
TODO: ask in ./Config if ziplinks should be enabled and let ./configure check
for zlib + add the library to IRCDLIBS in Makefile if enabled.
TODO: some little code cleanups
2003-01-28 02:50:19 +00:00
Bram Matthys d0dc13faa5 Little fix for previous throttling fix (accessing just free()d memory). 2003-01-27 21:25:27 +00:00
Bram Matthys 09776ff03f Fixed triple WATCH reply bug (#0000632) when USER was send before NICK. 2003-01-27 21:00:21 +00:00
codemastr 00698d9fd4 Fixed an SVSO bug and a throttling bug 2003-01-27 19:54:00 +00:00
codemastr 1db740e154 Fixed an HCN bug with client exiting notices 2003-01-27 19:30:34 +00:00
Bram Matthys e070a40353 Fixed crash when link::leaf (and some other link:: things) was empty. (#0000610) 2003-01-26 21:58:29 +00:00
Bram Matthys 9d48eee701 Tweaked fix for 2-bans-needed-trick a bit. I was checking against last virthost,
now always checking against cloaked host... Just feels better :P.
2003-01-26 15:20:06 +00:00
Bram Matthys deb038730a Minor documentation update for SVSNLINE. (#0000651) 2003-01-26 03:18:36 +00:00
Bram Matthys 74a984da48 Fixed 2-bans-needed-trick (#0000626). If a user got banned while having mode +x,
then does a -x virthost gets freed and the user can join again/circumvent the ban.
virhost should probably be moved in to the User struct like char virthost[HOSTLEN+1]
but in the meantime I've just removed the free() when someone does -x.
I noticed we already do make_userhost at connect even if mode +x isn't set, and also
is_banned checks if virthost exists.. if so -> check if that's banned... so this
patch won't decrease performance much.
2003-01-26 02:18:30 +00:00
Bram Matthys 117ec38808 Channel msging optimization by 10-30%. 2003-01-25 21:26:53 +00:00
Bram Matthys 423a8c2739 Fixed yet another bug in new badwords replace system (should be almost finished now! ;P). 2003-01-25 18:44:23 +00:00
Bram Matthys c4c87fb803 Blah... forgot to remove some debugging code in badwords.c (new fast replace system) 2003-01-25 01:32:17 +00:00
Bram Matthys efaf9d6709 Fixed halfop bug, ex: /mode -o+b user *!*@blah.com will get +b user!*@*. (#0000653)
The bug was we forgot to return wheter a parameter was eaten or not (returned always 0).
2003-01-24 23:37:33 +00:00
Bram Matthys 1dfdeb42f0 Temporarely added user-already-in-chan check in m_sjoin to help tracing user-twice-in-chan bug
which has been reported by two users (#0000594). About speed: I think it'll just use a few usec
so that's <100ms for X.000 users ;P.
2003-01-24 22:47:37 +00:00
Bram Matthys 3fc6734e65 Fixed minor bug in resolving of IPv4 names if IPv6 is enabled (#0000659).
We were doing: T_AAAA, if that fails then T_A. But in that case when a host
has both T_A and T_AAAA entries, the reverse lookup will fail for ipv4.
Now using T_ANY to fetch both T_A and T_AAAA addresses at once.
2003-01-24 20:34:11 +00:00
Bram Matthys 73810a4f82 Cleanups in badwords.c: removed duplicate code, now one big stripbadwords() function which
is called by stripbadwords_channel()/stripbadwords_message().
2003-01-24 02:49:41 +00:00
Bram Matthys e8d8a27cbc Added a much faster (>100x) badwords replace routine which will be used for easy replaces like
"blah", "*blah", "blah*" and "*blah*"... otherwise regexp is used. Disabled by default until
it's really finished and fully tested.
2003-01-24 02:18:33 +00:00
Bram Matthys 3a546fb04c Cleanup of m_userhost / my previous patch screwed things up ;P 2003-01-23 21:05:44 +00:00
Bram Matthys 358a00e90c Fixed some formatting issues. 2003-01-23 20:47:06 +00:00
Bram Matthys e333890b0f Fixed SSL session cache bug, symptoms were: stunnel can only connect the 1st time,
reconnecting etc fails with (in stunnel log) "SSL_connect: Peer suddenly disconnected".
This happends with OpenSSL 0.9.7.
2003-01-23 17:03:53 +00:00
Bram Matthys 78dc344785 Added much better checking for weird characters in hostnames.
We were doing "deny known bad characters" instead of "only allow known good characters", this was REALLY bad...
This patch limits hostnames to alphanumeric, '-', '_' and '.'.
2003-01-22 19:37:42 +00:00
Bram Matthys a79e26deff Fixed major (?) bug in resolver (affects ipv4 only), could cause long stalls / crashes.
for (i = 0; &HE(cp)->h_addr_list[i]; i++) was used in ipv4 mode, but should be
without the &... this caused some stalls (like 11 seconds) at my machine because the
loop was executing >1 million times (I don't understand why it didnt crash however).
2003-01-21 23:01:44 +00:00
Bram Matthys 735b011f3e (added to Changelog this time:) Added win32 compile instructions in doc/compiling_win32.txt 2003-01-21 22:47:45 +00:00
Bram Matthys e9b96afef8 Added win32 compile instructions in doc/compiling_win32.txt. 2003-01-21 22:46:48 +00:00
Bram Matthys d932cf0220 Fixed bug in channel mode +L #aaaaaaaaa<etcetc>. 2003-01-20 21:17:24 +00:00
Bram Matthys e71f39ea62 Fixed bug in non-working channel mode +H. There was a #ifdef ENABLE_INVISOPER
block around +H checking, but this #ifdef is only at this place and is also
never defined... Removed #ifdef because that's now in module...
2003-01-20 20:48:59 +00:00
Bram Matthys d944643010 Minor documentation fixes reported by Jollino (LUSERS, OFLAGS mode h) 2003-01-20 20:00:57 +00:00
Bram Matthys 1e51112790 Fixed win32 compile error because of report_error patch (oops, lalala :P).
Added P_ECONNABORTED and P_ECONNRESET.
2003-01-20 19:33:18 +00:00
stskeeps 56a0d8adf7 removed ircdreg 2003-01-20 16:08:35 +00:00
Bram Matthys 6a9579930a Fixed crash when +x is in modes-on-oper, user has -x and then /oper's. 2003-01-20 15:21:38 +00:00
Bram Matthys 9c31edf6e7 Made netadmins able to see users in all chans by using /who #chan or /names #chan. 2003-01-20 03:44:13 +00:00
Bram Matthys d7e7562626 I love ugly code!! I fixed an out of bound memory read a week ago in the
time function, however my fix was wrong / usually the out of bounds memory
reading went well so the function worked... now it didn't... patched ;P.
Some examples: 4s = 8, 1m = 61, 1h = 3601, 1h2m = 3722.
2003-01-20 01:38:59 +00:00
Bram Matthys 2a266829e3 Fixed SVSMODE bug in handling of non-qaohvbe modes. (#0000631)
*parabuf wasn't set to '\0' so previous modes were applied in some cases...
2003-01-20 00:46:27 +00:00
Bram Matthys 86021bdd9b Fixed shun: ADMIN and PONG are allowed if shunned, also manually removing
a SHUN from a user affects connected clients immediatly. Moved ~45 lines of
code to a seperate function for this.
2003-01-20 00:30:51 +00:00
Bram Matthys 87b22510c0 Fixed some of the FreeBSD warnings, like 'Cannot accept connections' and
'getsockopt(IP_OPTIONS)' reported in bug #0000616. There's still one around
somewhere, but it's a start. Also modified report_error so it reports both
the socket error AND the system error if they are different.
2003-01-19 23:46:16 +00:00
Bram Matthys 1c1f135f8d useless change: &me.name -> me.name in my previous patch, doesn't change
anything but it was annoying my eye ;P.
2003-01-19 23:29:22 +00:00
Bram Matthys 1d0936d07a Added RPL_ENDOFSTATS after tkl_stats output if called by /kline, /gline, etc
without parameters.
2003-01-19 22:58:07 +00:00
Bram Matthys 22f60e47c8 Fixed compile error in src/random.c at win32. Also added some nice #ifdef's
so we don't get unused var warnings in non-SSL mode...
2003-01-19 22:41:03 +00:00
Bram Matthys 5e2cf7b90f Fixed compile error in makefile.win32.ssl (added src/random.c) 2003-01-19 22:29:02 +00:00
Bram Matthys d5faf64581 Added message if '/helpop' is used without parameters by helpops. (dont panic!) 2003-01-19 21:26:34 +00:00
Bram Matthys f97b537b09 Fix for missing mode 'S' in 005 CHANMODES= message 2003-01-19 20:30:30 +00:00
Bram Matthys 193265ef69 Added access level required for chmodes, documented +G, changed USERCMDS layout 2003-01-19 20:21:35 +00:00
Bram Matthys 0c74c5cd11 Fixed example.conf set::dns::retries, 2s -> 2 2003-01-19 20:05:57 +00:00
cvs2hg 5ad7468aa1 fixup commit for tag 'unreal3_2_beta13' 2003-01-18 09:01:53 +00:00
stskeeps c5991fc8da fixed crypt on win32 2003-01-18 09:01:52 +00:00
stskeeps a05c61042b BAH FUCK 2003-01-17 22:20:48 +00:00
stskeeps e42a63972e ** beta14 released ** 2003-01-17 22:03:13 +00:00
stskeeps e5dc32a0d0 - Compile fixes regarding throttling
- Fix when you use another make than make
2003-01-17 20:32:49 +00:00
stskeeps 5289be076a - Preperations for beta14. Will be a recommended upgrade 2003-01-17 17:10:11 +00:00
luke f83daf4607 stupidity 2003-01-17 15:23:51 +00:00
codemastr eb1e4f000b Resolver bug fix 2003-01-16 22:10:06 +00:00
stskeeps 381350618f - One more fix to the above 2003-01-16 15:19:25 +00:00
stskeeps 1aabd39d27 - Fixed a bug where helpop would pass on a null pointer 2003-01-16 13:45:26 +00:00
stskeeps ea2f1c6fc7 - Fixed a bug where helpop would pass on a null pointer if it was a remote
client (this needs more investigating, could someone find out how the fuck
  it can get a remote helpop that's blank anyhow?).
2003-01-16 06:19:12 +00:00
mcskaf 3ff374d811 We were writing a null to the log file when we reached max size. Bug #0000613 reported by AngryWolf 2003-01-15 23:16:15 +00:00
mcskaf 0349a1d1d8 We were writing a null to the log file when we reached max size. Bug #0000613 reported by AngryWolf 2003-01-15 23:10:13 +00:00
stskeeps 7601cbcf12 - Adding throttling, read config.h for more info. For the uneducated,
throttling is to reconnect way too fast repeatedly. Thanks to [Real] for
  the idea
2003-01-15 18:32:25 +00:00
codemastr c02033f3ca Fixed a bug when leaving off a parameter for a password config entry 2003-01-15 16:40:15 +00:00
codemastr 3095782cfd Various fixes 2003-01-14 21:25:04 +00:00
codemastr fed61efcdb Misc. fixes 2003-01-11 19:33:42 +00:00
mcskaf fe9dc6d3c4 Fixed bug 601 - ipport_seperate() used strtok() to separate ip:port but when
just :port was specified it skipped the leading : and assigned the port to ip
and null to the port causing the calling routine to seg fault.
2003-01-07 02:30:21 +00:00
codemastr 8523a7554b Fixed a random bug and added link::password-connect encryption error 2003-01-05 16:51:15 +00:00
codemastr d47e956c5b Fixed a bug in the empty channel fix 2003-01-05 01:28:23 +00:00
codemastr b455704e7f Added a patch by Syzop to increase randomness of the random numbers 2003-01-05 01:26:28 +00:00
luke 909c5843cb Fixed bug with whole bunch of users in an empty channel (codemastr found it) 2003-01-04 21:42:03 +00:00
codemastr 286115c256 Fixed some conf3 bugs 2003-01-03 17:44:02 +00:00
codemastr 91b9fa2281 Removed USE_LONGMODE 2003-01-03 17:05:58 +00:00
codemastr a123023350 Added the ability to specify port ranges 2003-01-02 20:49:44 +00:00
codemastr d7c59f9961 Fixed a few bugs 2003-01-02 19:32:58 +00:00
codemastr efa61e7ec0 Fixed a bug in the binary searching routines 2002-12-29 17:34:51 +00:00
codemastr 2270e37dca Added pretty_time_val 2002-12-20 22:09:38 +00:00
codemastr 31171c09b4 Fixed a bug where setting umode -o didn't set -h 2002-12-19 21:59:22 +00:00
codemastr 67b1118abb Added set::snomask-on-oper 2002-12-19 21:49:37 +00:00
griever 24cd9ff5ef TKL fix and shit 2002-12-19 20:40:40 +00:00
mcskaf a94f2e208f Fix bug 552 2002-12-17 20:08:00 +00:00
mcskaf ab66342581 Fix bug 552 2002-12-17 19:56:36 +00:00
mcskaf c3f23435d5 Detect include file error. 2002-12-17 19:53:41 +00:00
stskeeps e1b22ca767 bah src/umodes.c 2002-12-16 13:36:50 +00:00
stskeeps 3c99989a07 fuck it all 2002-12-16 13:36:18 +00:00
codemastr 0fc5b50258 Docs updates 2002-12-15 16:30:47 +00:00
codemastr 5196094ca7 Added chmode +u to help.conf 2002-12-15 01:43:16 +00:00
codemastr 140eed6b4c Fixed a win32 bug with showing included files on the config menu 2002-12-15 01:35:07 +00:00
codemastr f5e278fac7 Fixed a +/-f bug when using values > 65535. Now limits to 500:500 2002-12-14 18:22:20 +00:00
codemastr 5a4e05a429 Fixed a crash if oper::flags is missing 2002-12-14 18:14:59 +00:00
codemastr 7c0bc3f0be Fixed a tsctl and a make install bug 2002-12-14 17:29:39 +00:00
codemastr a15d1337c0 ... 2002-12-13 22:35:07 +00:00
codemastr 696533a163 Rewrote some +G code 2002-12-13 22:06:17 +00:00
codemastr ef5f1c354b Added set::htm for htm options 2002-12-11 17:35:18 +00:00
stskeeps a76476371e *** beta13 released *** 2002-12-09 20:02:25 +00:00
stskeeps 04be404c6c - Changed base version name to Unreal3.2, instead of Unreal3.2-Selene
- Made McSkaf part of core coder team
2002-12-09 19:54:35 +00:00
mcskaf 997cb99faf Changed DWORD to u_int32_t. 2002-12-08 20:32:56 +00:00
mcskaf c609e0bbb1 IRCCreateThreadEx() was causing exception on Windows. 2002-12-08 20:09:27 +00:00
codemastr 2783e635b6 Fixed a typo 2002-12-08 18:44:30 +00:00
codemastr 5f9285e139 Updated version number in win32 installer 2002-12-05 20:09:27 +00:00
cvs2hg 2eef007c8a fixup commit for tag 'unreal3_2_beta13_rc1' 2002-12-05 19:51:26 +00:00
stskeeps d2e87700c3 - Added back the commands check that didn't get added in conf3 (lamers
beware)
2002-12-05 19:51:25 +00:00
codemastr 1c74c7458f docs updates 2002-12-05 16:54:05 +00:00
mcskaf 9102ebacf7 Use P_EWORKING in connect(). 2002-12-01 19:44:12 +00:00
mcskaf 2d9186c7a3 Fixed a dumb mistake. 2002-12-01 19:13:47 +00:00
mcskaf c28b3db527 Changed connect() success/fail checking in scanners for all OSs. 2002-12-01 19:10:26 +00:00
mcskaf 28fbd0bafe Added P_EWORKING define. Indicates a socket call is in progress on all OSs. 2002-12-01 18:53:06 +00:00
codemastr 2182c90be5 Release preparations 2002-12-01 18:23:11 +00:00
codemastr 6c167e3590 Documentation updates and misc. fixes 2002-12-01 17:50:08 +00:00
mcskaf b148656164 Change resolver to use our IRCMutex macros. 2002-12-01 17:42:56 +00:00
codemastr 5d31e2ac68 Changed the thread API to fix some win32 crashes 2002-12-01 17:11:34 +00:00
codemastr 1a64c71e7f Added a patch for logging vhosts in connect/disconnect notices 2002-11-30 21:11:05 +00:00
codemastr 48fb658531 Removed m_kline.c and m_zline.c they are now implimented as part of m_tkl.c 2002-11-30 21:01:12 +00:00
codemastr 211e930a1e Fixed an oper count bug with SVS2MODE 2002-11-30 19:22:43 +00:00
stskeeps f7d349e60a - Changed .SICI to point to cacert.org instead (patch by evilbunny) 2002-11-29 07:23:04 +00:00
stskeeps a5547b65f4 - Made config actually add listeners when rehashing (...) also you can now
change listener flags using /rehash
2002-11-28 17:34:19 +00:00
codemastr d21fc4bcca Fixed some logical module rehash problems 2002-11-28 16:21:05 +00:00
mcskaf b39615e26a Fixed doc: Changed set::scan::ban-time to set::scan::bantime. Added set::scan::timeout. 2002-11-27 22:05:59 +00:00
mcskaf a3c6b57a70 Changed set::scan::ban-time to set::scan::bantime. Added set::scan::timeout. 2002-11-27 22:03:47 +00:00
mcskaf ebed8efde7 Fixed typos in set::scan::bind-ip and set::scan::ban-time 2002-11-27 21:05:20 +00:00
codemastr 84fe71337e Docs fixes 2002-11-27 20:45:42 +00:00
stskeeps 8bf8eff75a - Removed makeconf 2002-11-27 20:40:30 +00:00
codemastr 9dd4b699b8 Cleaned up module code 2002-11-27 17:40:28 +00:00
codemastr 24eac63abd Changed the conf3 return values 2002-11-27 17:19:33 +00:00
stskeeps 4b738b28e2 - Small typo in config validation found by ins4ne 2002-11-27 15:23:35 +00:00
stskeeps c43a4d35c4 stuff 2002-11-27 14:55:47 +00:00
stskeeps fcfbf1cdaf serious who bug 2002-11-27 14:53:51 +00:00
codemastr dd2bf9e926 Fixed a bug where chmode +q users could not kick chmode +a users 2002-11-26 23:07:13 +00:00
codemastr 6750bca21c ... 2002-11-26 20:23:23 +00:00
codemastr 736474aa5f Finished module rehashing 2002-11-26 20:15:17 +00:00
codemastr 0ba49b9c4e Made modules rehash under dynamic linking 2002-11-26 19:52:02 +00:00
codemastr b87f79a271 Made alias{}'s get rehashed 2002-11-24 23:32:25 +00:00
mcskaf a21df7fcf5 Fixed sendto_ functions to use slot number as index into sentalong array. 2002-11-23 00:09:48 +00:00
codemastr 7ce89318f8 conf3 fix 2002-11-22 23:25:49 +00:00
mcskaf 3d945f5b1d Fixed sendto_ functions to use slot number as index into sentalong array. 2002-11-22 23:25:20 +00:00
mcskaf eba7f5ffe0 Fixed sendto_ functions to use slot number as index into sentalong array. 2002-11-22 23:07:35 +00:00
codemastr 387565717f Converted deny {} to conf3 2002-11-22 22:25:19 +00:00
codemastr 6a65111f12 Fixed several conf3 errors 2002-11-22 21:46:31 +00:00
stskeeps cd83b8a845 - Fixed win32 compile error with default: ; 2002-11-22 21:04:40 +00:00
stskeeps e4bd382898 - /rehash for conf3 (that works) :) 2002-11-22 16:16:33 +00:00
codemastr ce64bf6f6c Changes to the module config system 2002-11-18 20:04:36 +00:00
codemastr 594f8646d3 Made modules able to have config directives 2002-11-18 00:54:05 +00:00
codemastr e392d1435f Fixed a bug when set::help-channel is missing 2002-11-17 20:00:43 +00:00
codemastr d1e0d459c5 Added can_override oper flag 2002-11-17 17:31:30 +00:00
codemastr 1b17b5c0be Fixed a win32 debugger bug 2002-11-17 01:49:22 +00:00
codemastr 5e9107815e Added SVSLUSERS 2002-11-16 20:52:16 +00:00
codemastr 45590c3b5d Made alias {} work in conf3 and recoded the way aliases work somewhat 2002-11-08 21:26:44 +00:00
stskeeps 808acb8e57 - Finished up conf3, still needing some directives added but it sortof works. Rehash doesn't yet.
-  Fixed some idiotic lack of src/modules/Makefile.in changes for the sake of commands.so when
  /zline /kline etc was moved to a module
2002-11-05 19:25:21 +00:00
stskeeps f99caaa2bd Fixed alphabeticalising of named oper flags, added _conf/test_link 2002-11-05 13:52:44 +00:00
codemastr d75ffab485 Fixed some configure problems with gcc3 2002-11-02 20:32:47 +00:00
codemastr 16dd1804be Converted log and help to conf3 2002-11-02 17:24:54 +00:00
codemastr 85598d17ce Conf3 cleanups 2002-11-01 20:31:08 +00:00
codemastr b28ad5f76c Changed config flag parsers to use a binary search 2002-11-01 20:11:36 +00:00
codemastr 6dae920358 Made the main conf3 searching routine use a binary search 2002-10-27 20:31:02 +00:00
codemastr 9a280f3e14 Possible win32 resolver fix, conf3 fixes 2002-10-27 17:32:33 +00:00
stskeeps 402f031da1 bug 2002-10-26 21:42:36 +00:00
stskeeps 09bacf360e - Made CLIENT_FLOOD more customizable
- Fixed some conf3 compile errors and block-modded _*_tld
2002-10-26 19:55:24 +00:00
codemastr 6d77b60387 Added some additional NT Service options to the win32 installer 2002-10-26 19:20:52 +00:00
codemastr 1e23915986 Merged unrealinstssl.iss into unrealinst.iss 2002-10-25 17:37:53 +00:00
griever 391098a197 kline has been replaced with tkline 2002-10-24 15:58:44 +00:00
stskeeps 553c66eae6 . 2002-10-20 20:33:29 +00:00
stskeeps 34287cb733 f 2002-10-19 17:40:23 +00:00
stskeeps 6ad5b43fb5 - Fixed conf3 bug with _conf_except tkl 2002-10-19 17:37:52 +00:00
stskeeps 613c78924d conf3 2002-10-19 17:33:05 +00:00
cknight ab5c9b3a0a - Documentation - Corrected several HTML formating problems 2002-10-17 11:11:13 +00:00
cknight de97efbd21 - example.conf - Corrected incorrect set::services-services statment in alias block - reported by mcskaf (#0000401)
- Documentation - Corrected Spelling mistake in HTM mode - Reported by CoNfOuNd (#0000387)
- Documentation - Added coadmin to table of oper types - Reported by FrostByghte (#0000359)
2002-10-17 10:45:57 +00:00
cknight 479a6cf6c3 - Documentation - Updatet sec2.0 - list of Supported OS's for Win32 Version
- Documentation - Updated sec1.1 - Instructed to use bugs.unrealircd.org to report problems with docs
- Documentation - Updated misc hyperlinks - doc/unreal32docs.html
- Documentation - Updated sec3.31 - Added better description to the format we present set:: settings
- Documentation - Updated sec3.31 - Added more details to set directives
- Documentation - Updated sec3.25 - Added option vhost::swhois to section 3.25 Vhost block
- Documentation - Replaced text vair {} with <> to prevent confusion.
- Documentation - Documented that lusers now supports remote servers
- Documentation - Corrected vhost::from example as reported by joolz #329
- Documentation - Corrected set::scan:messages, currently listed as set::messages - as reported by joolz (#329)
- Documentation - Added channel mode t & description as reported by stfcs (#315)
2002-10-16 15:31:41 +00:00
codemastr 806701ac23 Scanner win32 fixes 2002-10-13 21:47:57 +00:00
codemastr 0a1a2e217f Fixed an htm bug with reporting no such server 2002-10-13 17:56:19 +00:00
codemastr 8d87ef6194 Added /lusers server.name support 2002-10-13 17:39:18 +00:00
codemastr 612751abde Fixed an samode bug 2002-10-13 17:15:29 +00:00
codemastr 1977439e27 Fixed another tkl bug 2002-10-05 00:27:22 +00:00
stskeeps 1c81b72a4f - Fixed crash bug in m_tkl_line 2002-10-04 18:35:40 +00:00
stskeeps 62b7acc6be dd 2002-09-28 14:28:14 +00:00
stskeeps 1d3c41ef75 Removed some IPv6 resolver specifics that seemed illogical (reference to Jollino's IPv6 crashes) 2002-09-28 12:47:59 +00:00
stskeeps bb6711691b - Fixed bug #0000342 reported by James LiGate about tokens leaking through from clients 2002-09-28 12:32:18 +00:00
stskeeps 379a8ccc3b Fixed bug with all TKL commands not accepting nicks anymore (#0000370 reported by Ravage) 2002-09-28 12:16:10 +00:00
stskeeps 979f96ca3a Fixed bug #0000371 reported by havlaz about an extra \n slipped in with the TKL notice 2002-09-28 11:59:01 +00:00
stskeeps 8f7455d423 - Fixed bug #0000377 reported by MorPheus where IPs of servers were shown in nick collision notices 2002-09-28 11:48:25 +00:00
stskeeps ce0ae3a46d - Fixed bug #0000372 reported by MorPheus where Killed (<everything-but-the-first-char-in-killer-letter-got-shown> (reason)) 2002-09-28 11:40:10 +00:00
stskeeps 4bc07b8789 +- Added set::ssl::options, with three options:
+    fail-if-no-clientcert   - If SSL client connects and doesn't provide a client certificate, abort connection immediately
+    verify-certificate      - Check the certificate's validity using X509 methods, check if we trust CA's, etc.
+                              It however does slip self signed certificates through UNLESS
+    no-self-signed          - Don't allow self-signed certificates through (requires verify-certificate)
+- Made conf parser mention if we make a link->options with CONNECT_SSL if we don't support SSL (and remove the CONNECT_SSL flag)
+- Made conf parser mention if we make a SSL listener and we don't support SSL
+- Added set::ssl::trusted-ca-file, if enabled, it will point the SSL stuff to use that file as trusted CA's (for verify-certificate)
+- Made conf _not_ bitch that it doesn't know set::ssl
+- Removed some leftover client certificate stuff
2002-09-28 11:02:05 +00:00
stskeeps 9d43770bd0 doc shit 2002-09-27 18:51:12 +00:00
stskeeps 282cc51768 - Changed auth method sslpubkey into sslclientcert, which means it will check the X509 certificate of the
user using X509_cmp. Also needing is some policy/conf setting to adjust if to reject invalid client certificates or whatever..
2002-09-27 16:08:03 +00:00
codemastr 519b491c1b Fixed a bug with /who -h 2002-09-20 20:06:33 +00:00
stskeeps c8c316c56d - Made channel keys be case sensitive 2002-09-07 09:26:45 +00:00
stskeeps 6926cca1bb - Added Syzop's various zero-terminate patches and fixes for crashes when
you send commands like JOIN from a server directly
2002-09-07 01:32:00 +00:00
codemastr 9f4f72d2af Now using unsigned chars 2002-09-02 15:30:03 +00:00
codemastr 13b2ebc773 ... 2002-09-01 18:55:19 +00:00
codemastr ff14d5d0bf Compile warning cleanups 2002-09-01 18:33:47 +00:00
codemastr 227563a13d removed some old win32 debugger debug code 2002-09-01 14:41:12 +00:00
stskeeps 6aa5b7a341 - Made the IRC_UID stuff more proper.. 2002-09-01 14:39:41 +00:00
stskeeps 9d35460488 bah 2002-09-01 09:27:23 +00:00
stskeeps e1872e1231 - Added Nugget's setuid patch 2002-08-31 16:30:29 +00:00
codemastr b5827fd1de Fixed some /who bugs 2002-08-31 15:33:05 +00:00
codemastr 528238f541 Fixed a bug in TKL that would allow *@* bans 2002-08-31 12:49:28 +00:00
codemastr 3ce3b10e04 Fixed a win32 editor bug with chars > 128 2002-08-28 20:50:09 +00:00
codemastr 478970ed36 Made alias {} use tokens where available 2002-08-28 17:40:17 +00:00
codemastr b89c6a8cd1 Added oper login to the 'is now an operator' notice 2002-08-28 12:12:21 +00:00
codemastr 12264cfa1b Fixed a bug with installed Unreal as a service under WinNT4 2002-08-28 12:06:23 +00:00
stskeeps a1e5a746e3 - A minor fix in SSL_is_inited stuff in s_bsd 2002-08-27 13:16:15 +00:00
stskeeps 4aff4a0376 - More SSL debugging stuff.. 2002-08-27 12:34:43 +00:00
stskeeps 9251a76f63 Added some more debugging stuff, made check_pings a little more readable 2002-08-27 05:04:30 +00:00
stskeeps a5809bba80 bah 2002-08-26 15:13:43 +00:00
stskeeps 9b597033ef bah 2002-08-26 15:10:19 +00:00
stskeeps a15ce8eb54 bah 2002-08-26 14:55:14 +00:00
stskeeps 012bad26c7 SSL debuggin stuff 2002-08-26 14:53:12 +00:00
stskeeps 709d9b87dd - Added a newline in dynconf.h 2002-08-26 10:16:44 +00:00
stskeeps 36e88f1364 - Fixed a problem with set::ssl::certificate and set::ssl::key that used
+  ->ce_varname instead of ->ce_vardata. Found by badSol
2002-08-26 01:02:29 +00:00
codemastr e1c7eead30 ... 2002-08-25 16:54:00 +00:00
codemastr cebae72da4 Fixed a win32 password encryption bug in NT service mode 2002-08-25 16:35:17 +00:00
codemastr 1f2e1a8bcf Added vhost::swhois 2002-08-25 16:10:09 +00:00
cvs2hg a44e23dcfe fixup commit for tag 'unreal3_2_beta12_fixes' 2002-08-25 14:09:01 +00:00
stskeeps 065b111e22 - Compile fix regarding above fix 2002-08-25 14:09:00 +00:00
stskeeps f62b8718aa Fixed problem where SSL handshakes weren't unknown--'ed on remove reported
by Alzirr
2002-08-25 12:57:45 +00:00
cknight f363332faa - Updated docs to include ripemd-160 encryption option 2002-08-25 11:48:04 +00:00
cknight 30efe19cbd - Added set::static-quit to unreal32docs.html 2002-08-25 11:38:27 +00:00
stskeeps 63ece5f2bc - Made so every join is a SJOIN to prevent TS0 problems. Read config.h to disable this if it causes problems 2002-08-25 05:04:58 +00:00
stskeeps 154860ee3a TOPIC_NICK_IS_NUHOST 2002-08-25 04:49:37 +00:00
stskeeps 5785860f71 - Make makecert.bat and encpem.bat show their use in titlebar when run 2002-08-25 04:33:16 +00:00
stskeeps e1b478909e - Made set::static-quit - check doc/example.conf for documentation - but
this allows the admin to decide a standard custom quit for users. so they
  won't be able to make their own quits. This affects set::prefix-quit and
  ANTI_SPAM_QUIT_TIME - it simply replaces it with the message if enabled
2002-08-25 04:26:45 +00:00
stskeeps 21d8c88e2c - Made standard-threads default, and made a Config option if to use FSU
pthreads or not
2002-08-25 03:03:11 +00:00
stskeeps a6776a30a2 - Removed ssl.rnd as it was not supposed to be provided by CVS 2002-08-25 02:08:13 +00:00
cknight 9074722d4b - Corrected release date in doc/unreal32docs.html 2002-08-24 19:21:56 +00:00
cknight 96f0f8274a *** empty log message *** 2002-08-24 18:31:59 +00:00
cknight b4ef73ca7c *** empty log message *** 2002-08-24 16:25:53 +00:00
cknight afc784ddb4 - - Reformated unreal32docs.html in something other than MS Word. 93k now! 2002-08-24 16:20:09 +00:00
luke f851f61b15 +O/+A ban implementation 2002-08-24 15:54:37 +00:00
cknight 751e14cbe2 - Made minor changes to help.conf 2002-08-24 15:48:52 +00:00
stskeeps 5fafec8555 .k
CVS
: ----------------------------------------------------------------------
2002-08-24 14:40:42 +00:00
stskeeps aff113dab8 - Added src/win32/gplplusssl.rtf for ssl-install script to show during
install in license - GPL + the notes from openssl
2002-08-24 13:13:21 +00:00
stskeeps a6c1bdacfb win32 install script changes to deal with version switchover 2002-08-24 12:24:27 +00:00
stskeeps ffbddddb8c Some install script win32 changes to deal with unreal32docs.html 2002-08-24 10:17:19 +00:00
codemastr 477ae217ab Made it so the win32 version of Unreal can't be reinstalled/uninstalled while it is currently running 2002-08-24 01:01:30 +00:00
codemastr 9fbe091509 Made /die exit nicely in service mode 2002-08-23 22:40:36 +00:00
codemastr b2efdf1fe4 unreal service utility changes and win32 resolver fixes 2002-08-23 21:26:02 +00:00
stskeeps 0f9fd774f4 - Changed version to beta12 2002-08-23 17:44:27 +00:00
stskeeps f2fd20d29d - Stripped the docs. 100kb down, but a reformat in something other than MS
word would really really help.
2002-08-23 17:33:25 +00:00
codemastr a29a242639 Made it so clicking wircd.exe when in NT service mode still starts Unreal 2002-08-23 16:48:41 +00:00
codemastr 8550484118 Fixed a set {} memory leak at /rehash 2002-08-22 16:21:40 +00:00
codemastr be5de25086 Recoded /helpop to work correctly 2002-08-21 20:35:22 +00:00
codemastr e898770e64 Fixed a host cloaking bug involving non-dot hosts 2002-08-21 17:23:17 +00:00
codemastr 9950600bcd ... 2002-08-21 17:16:28 +00:00
codemastr 96f407770c Fixed a /invite bug where remote invites didn't work 2002-08-21 17:12:51 +00:00
stskeeps 275d304475 - Added set::ssl::certificate and set::ssl::key to point to where we got the certificat
PEM and the private key PEM
2002-08-21 17:10:46 +00:00
codemastr 8c42cec638 Fixed a typo in /akill and /rakill 2002-08-20 20:20:03 +00:00
luke 18d25aa3e6 grammar bug + halfop kicking halfop bug 2002-08-20 18:58:11 +00:00
stskeeps 7c386cfe5a - FAKE_LAG_FOR_LOCOPS define added in config.h - enables local ops to
override RFC1459 flood control
2002-08-20 18:01:41 +00:00
griever 593b611a11 Added o and O flags for oper override verify and oper override. 2002-08-20 15:46:24 +00:00
griever f8bf69302c Removed LEAST_IDLE 2002-08-20 15:13:05 +00:00
codemastr 20b250b98c Removed .NEW_CONFIG references from the win32 installer scripts 2002-08-20 00:00:28 +00:00
codemastr fbbf54bd9d Fixed a bug where set {} info wasn't cleared out at rehash 2002-08-19 22:47:57 +00:00
codemastr b2752c2ffb Changed cr/lf to just lf in doc/unreal32docs.html 2002-08-19 18:56:46 +00:00
codemastr e72710e0e8 Fixed an oper::swhois bug where the swhois was not propagated 2002-08-19 17:55:03 +00:00
cknight 13a7293f34 - Removed old docs and added new docs to Makefile.in
- Updated .CHANGES.NEW with new version # and link to docs
- Updated .RELEASE.NOTES with new version # and link to docs
- Added NEW doc/unreal32docs.html Docs
2002-08-19 00:42:15 +00:00
cknight f6aa7cdcf6 - Removed ./Setup - No longer supported (read the docs!)
- Removed .NEW_CONFIG - No longer needed
- Removed INSTALL - Refer to NEW docs Unreal32docs.html
- Removed doc/commands.txt - Refer to NEW docs Unreal32docs.html
- Removed doc/faq - Refer to NEW docs Unreal32docs.html
- Removed doc/conf.doc - Refer to NEW Docs Unreal32docs.html
- Removed doc/unrealircd.doc - Refer to NEW docs Unreal32docs.html
- Removed doc/Elite.Changes - Out Dated
- Removed doc/services-install-guide - Refer to NEW docs Unreal32docs.html
- Modfied Unreal.nfo to include ref. to new docs
2002-08-18 21:33:45 +00:00
codemastr cc5258fe8a Added EGD support 2002-08-18 20:28:33 +00:00
cknight e73cb3dac5 Removed /doc/faq not needed included in new docset 2002-08-18 19:21:58 +00:00
stskeeps 330d102bad Fixed some installer problems wrt SSL compile, and added makefile.win32.ssl 2002-08-18 11:16:42 +00:00
stskeeps a1f707ef63 - Added some somewhat path specifics to unrealinstssl.iss 2002-08-18 10:42:49 +00:00
stskeeps 2d074be8fc - Removed GNU malloc totally from the FSU pthreads distribution 2002-08-18 10:33:17 +00:00
codemastr 90fff06b2b Fixed a win32 installer problem with dbghelp.dll installation 2002-08-17 00:57:16 +00:00
stskeeps 566e03e5b2 - Fixed problem with DEBUG ERROR when SSL handshaking (reported by some people) 2002-08-14 20:47:07 +00:00
codemastr 8f883d65b7 Fixed a win32 ssl installer problem 2002-08-14 17:42:51 +00:00
stskeeps 68794a3ffc - Fixed problem where the parameters of the RAKILL aliasing to TKL were switched,
and a missing return for normal users.
2002-08-13 17:41:00 +00:00
codemastr 1fa5ed84e6 Fixed invite 2002-08-12 18:16:01 +00:00
codemastr efb54b62f3 Fixed a bug where MAXCONNECTIONS is shown as 0 when it is too high 2002-08-12 17:51:49 +00:00
stskeeps 6901d27508 - Module load fix for a minor fuckup in SQLINE/UNSQLINE 2002-08-12 17:03:03 +00:00
stskeeps 7f3096ee6b - Allowed SQLINE/UNSQLINE to come from a U:lined client as well 2002-08-12 15:45:46 +00:00
stskeeps 6b51c2d53b .. Fixed a problem with normal unix source compiling as codemastr had
#ifdef _WIN32 'ed find_match_server, causing me to believe it was gone.
2002-08-12 15:18:32 +00:00
codemastr 272b7dd892 ... 2002-08-11 00:40:24 +00:00
codemastr 43e470f898 make install fix 2002-08-11 00:38:03 +00:00
stskeeps 9eede48af4 - Added note about Linux and FD_SETSIZE > 1024 in release notes
- Made IRCd bitch properly when MAXCONNECTIONS>FD_SETSIZE
2002-08-10 17:49:52 +00:00
stskeeps 41a69863d6 bay 2002-08-10 17:08:35 +00:00
stskeeps 07eb941a58 arg 2002-08-10 16:51:44 +00:00
stskeeps f8f829840d FD_SETSIZE crap 2002-08-10 15:40:08 +00:00
codemastr bb95bdfa7c Removed some useless code and added more modules 2002-08-09 20:26:04 +00:00
codemastr 1aa70c7b77 Removed src/s_unreal.c 2002-08-09 18:21:59 +00:00
codemastr 333499a98c Win32 installer 2002-08-07 21:35:51 +00:00
cvs2hg c51b8fe5dd fixup commit for tag 'unreal3_2_beta11' 2002-08-07 21:10:50 +00:00
stskeeps 7af962ecf7 SSL fixes 2002-08-07 21:10:49 +00:00
stskeeps 133ba46362 Operoverride_verify stuff. 2002-08-07 20:52:51 +00:00
luke 608963e031 blah 2002-08-07 20:40:49 +00:00
luke 081b1cd12e sts sucks with grammar 2002-08-07 18:44:45 +00:00
stskeeps 7c4f43b36e --CVS: ---------------------------------------------------------------------- 2002-08-07 17:28:23 +00:00
stskeeps 1db6a86254 - Cleaned out Credits (i'll fix the web part of it later), made doug lea malloc default
+  on Linux FSU Pthread installs. (When we got a better way, we will have full doug lea malloc..)
2002-08-07 17:23:52 +00:00
codemastr 6096b9844e Removed some useless things in include/config.h 2002-08-06 16:28:25 +00:00
luke 85fa5c5bd9 Updated config.h for operoverride_verify 2002-08-06 13:59:58 +00:00
codemastr 6b44a0d643 .RELEASE.NOTES change 2002-08-06 01:26:51 +00:00
codemastr 80d837fa8b Removed support for SSLv2 2002-08-05 17:54:52 +00:00
stskeeps 31d2224b2c - Made +x send out a SETHOST to VHP servers, requested by PreZ@DarkerNet 2002-08-04 08:41:55 +00:00
stskeeps b4f0d0fc9d - Compile error fix regarding version.h 2002-08-03 20:20:14 +00:00
stskeeps 8236faeaf6 Removed doc/Etiquette 2002-08-03 20:13:37 +00:00
stskeeps bf1ccab9a9 +- Removed doc/features.txt, doc/unrealircd.conf.txt, include/relinfo.h,
+  include/stamp.h, src/buildm4, src/chkconf.c, src/conftool.c
2002-08-03 20:12:35 +00:00
stskeeps c2b48d3ce4 - Fixed SSL compile error wrt to /trace 2002-08-03 19:01:26 +00:00
codemastr ba26cc59a9 updated .RELEASE.NOTES 2002-08-03 18:45:51 +00:00
codemastr 6e076ba67b installer fixes and version number change 2002-08-03 18:31:11 +00:00
stskeeps f99d6689ca RELEASENOTES stuff 2002-08-03 18:24:29 +00:00
stskeeps 66eb6fa848 SSL stuff 2002-08-03 16:10:25 +00:00
stskeeps 959c5b0188 Added some OpenSSL version showing 2002-08-03 13:47:23 +00:00
stskeeps 0c730e8931 bah 2002-08-03 11:52:01 +00:00
stskeeps 7d7d4aafca fix 2002-08-03 11:49:37 +00:00
stskeeps 385d9f3ada - SSL compile error fix in s_bsd.c 2002-08-03 11:25:40 +00:00
stskeeps ff4bc60486 Fixed SSL linking, again.. 2002-08-03 11:09:20 +00:00
ejb 7bb73b5e6f - send +f and +L correctly in CHANMODES 005. 2002-08-03 08:53:41 +00:00
codemastr 4897441259 Added some technical documentation 2002-08-02 22:35:20 +00:00
codemastr dc27e6470d Fixed some SJ3 bugs that could cause desync 2002-08-02 20:40:09 +00:00
stskeeps 4d410f5982 - Seemingily we can't do SSLv3 only for ctx_server? 2002-08-02 11:54:03 +00:00
stskeeps c9be3fbac8 +- Fixed some SSL errors. read() returns -1 on error, so ircd_SSL_write and
+  ircd_SSL_read must emulate the same. codemastr: could you check what the
+  win32 equiviant of EIO is? I don't think my WSAEIO or whatever I called it
+  in sys.h is correct.
2002-08-02 11:45:31 +00:00
stskeeps 51539ee85b - Fixed some compile errors found by Zerwas and fixed some implementation problems of
the not able to set +z when there's non +z users (ULines not counted) in channel
2002-08-02 09:22:58 +00:00
luke f448495e3a Made notices pretty 2002-08-01 23:15:12 +00:00
luke f45917c16c New operoverride system...hope it works 2002-08-01 19:53:30 +00:00
luke b22f4c890b fixed modebuf, parabuf sizes 2002-08-01 17:56:54 +00:00
stskeeps 9e205fe3d5 - Made the win32 installer have the option of installing as a service under NT and fixed a
+  shortcut bug
+- Fixed sptr->user->realhost becoming lowercase upon a +x
+- Fixed +bbbbb lots of crap desynch bug
+- Fixed OperOverride snotice bugs with halfop
+- Standardized OperOverride notices
2002-08-01 16:39:05 +00:00
stskeeps ba60adb833 fixed no nssl compile error 2002-07-25 18:35:48 +00:00
stskeeps c0af661c77 More SSL horror and fixed a missing , in m_who 2002-07-24 17:59:26 +00:00
codemastr 54ed370fb3 Fixed a /who hop count bug 2002-07-24 17:49:39 +00:00
codemastr 5b32996538 Some config changes and documentation updates 2002-07-24 17:00:37 +00:00
stskeeps 5af8478d67 moo 2002-07-24 10:22:22 +00:00
stskeeps 2336498e9d blah 2002-07-24 10:11:35 +00:00
stskeeps d7c8623438 . 2002-07-24 10:00:17 +00:00
stskeeps 4e84c85ceb - Added ircd/safe_SSL_read/write from bahamut+inet6/azzuranet. This can be done much nic
when newio is done.
2002-07-23 19:04:18 +00:00
stskeeps 775f3fe272 Fixed some ./configure errors 2002-07-23 17:55:02 +00:00
stskeeps 8aabac59e9 Credits changes 2002-07-23 16:12:16 +00:00
stskeeps 4f1345c350 Removed mutex.c 2002-07-23 15:35:39 +00:00
stskeeps f69335e62b - Made ./configure check if it has parameters, and error if it don't. 2002-07-23 13:11:52 +00:00
stskeeps 13f23e478d - Changed ./update to use update.unrealircd.com 2002-07-23 12:45:58 +00:00
stskeeps c4908cb4fd Added some release notes with regards to scanners 2002-07-23 12:33:44 +00:00
stskeeps f19ebceee6 Fixed a silly bug with regards to matching against compressed IPs in link {} checking 2002-07-22 20:39:58 +00:00
stskeeps f0564193ba - Added a #ifdef _WIN32 for extern BOOL IsService; in ircd.c that made compile break
on non WIN32 systems
- Depricated AKILL/RAKILL and made them alias to TKL G +/- - for normal users they
  just reply that the commands are depricated. Server compatiblity is maintained.
  Eventually it will just be removed. Thank god for modules.
2002-07-22 20:33:49 +00:00
codemastr 36e4b65c45 Made the win32 uninstaller remove dbghelp.dll if it was installed 2002-07-22 00:50:49 +00:00
codemastr a1456aa107 Added an installer script to generate the SSL win32 version 2002-07-21 21:40:24 +00:00
codemastr a799e48f82 Removed StackTrace and implimented a home-grown debugger for win32 2002-07-21 21:31:44 +00:00
codemastr dce6edf333 Removed a TechAdmin reference in makeconf 2002-07-19 20:26:03 +00:00
codemastr 33403f2c3c Added an installer for win32 2002-07-19 18:15:53 +00:00
codemastr ec47a030fb Added WinNT Service Support 2002-07-19 17:31:51 +00:00
luke 02d7d80eb6 Secure channel only (+z) ERR_BANNEDFROMCHAN fix 2002-07-19 00:27:48 +00:00
stskeeps 1dbd3b42d5 - Fixed compile problem with non-glob/win32 systems (sunos 4.1) found by rshurr 2002-07-18 18:05:18 +00:00
luke 6336f7706f Added s_join fix to changes 2002-07-17 16:51:49 +00:00
luke 2fa495de1f Added self to /info 2002-07-17 16:49:31 +00:00
luke 7003df9aaf m_sjoin bugfix to resolve banlist problems 2002-07-17 16:42:11 +00:00
codemastr a0d6f168eb Fixed a makeconf bug that would make it not work after make install in some cases 2002-07-13 17:39:26 +00:00
codemastr 3c11cbb999 Fixed an oper bug where locops didn't get a hidden host 2002-07-13 16:56:01 +00:00
codemastr c5572fa6d5 Fixed a +sp bug 2002-07-12 18:00:45 +00:00
codemastr 032b8c523c ... 2002-07-12 15:51:33 +00:00
codemastr 188fa47e73 Fixed an alias {} prefix bug 2002-07-12 00:52:00 +00:00
stskeeps a1a299b9ff - Added extras/channeldumper.c 2002-07-03 11:25:41 +00:00
codemastr fdfdbd993e Added MD5 and SHA1 encryption to the win32 version 2002-07-01 21:09:01 +00:00
codemastr e81ca7b87c Added support for RIPEMD-160 encryption of passwords 2002-07-01 16:32:15 +00:00
codemastr 65729501ed More WinXP IPv6 fixes 2002-06-30 16:03:38 +00:00
codemastr 6353f10f82 Started WinXP IPv6 2002-06-29 23:28:14 +00:00
codemastr 305d71e552 Removed some obsolete docs 2002-06-29 23:25:10 +00:00
codemastr 17eb4e57d1 Updated INSTALL 2002-06-22 15:39:15 +00:00
codemastr 15e00b6dff made set::scan::bind-ip work in win32 and added AWAYLEN= token to 005 2002-06-22 00:43:22 +00:00
stskeeps 110c1b4fe4 - Fixed minor problem with former patch 2002-06-21 10:41:46 +00:00
stskeeps 7bef381cc6 - Added set::scan::bind-ip, set::scan::message, on request of RaYmAn, documented
in example.conf
2002-06-21 10:23:16 +00:00
ejb f38f758639 - Added /who +R which shows real host to opers. 2002-06-20 19:49:44 +00:00
ejb 539f218fce - Fix a minor stupid in m_quit.c. 2002-06-19 03:50:53 +00:00
codemastr 6282bc7180 more count bug fixes 2002-06-19 00:06:51 +00:00
codemastr 7b39825bb1 Fixed an oper count bug 2002-06-18 23:44:43 +00:00
codemastr cedb574f89 Fixed a bug that could cause an incorrect oper count 2002-06-18 17:07:13 +00:00
codemastr 2b769d576d Updated install to tell the user to use make install 2002-06-18 16:27:06 +00:00
ejb 5d9a49587c - couple of updates to INSTALL. 2002-06-17 20:45:05 +00:00
ejb 6466d1ed3f - Changed m_quit.c slightly, removed a redundant strlen, made prefix-quit of
"no" not use one at all, since this is in example.conf and is sensicle..
2002-06-17 03:42:25 +00:00
ejb 145d3dfb7e - Rewrote m_who.c from scratch. It's slightly different, help.conf explains exactly how. 2002-06-17 03:00:37 +00:00
codemastr 8dd7b3efee Documentation changes 2002-06-16 20:39:22 +00:00
ejb d27f817403 - Added myself to s_info.c:m_info(). 2002-06-16 19:48:02 +00:00
stskeeps 2d2dcbd93a moo 2002-06-15 20:40:56 +00:00
stskeeps b5ae2f7fc8 crack 2002-06-15 20:12:13 +00:00
stskeeps ed34721f16 Failsafe 2002-06-15 19:46:55 +00:00
codemastr a92c041b88 ... 2002-06-09 22:43:59 +00:00
stskeeps 4761f302f6 Included larne's /who patch, adding a multitude of symbols? :P 2002-06-08 19:53:54 +00:00
codemastr b59cead0b2 Fixed a /who bug where + wasn't displayed for voices 2002-06-07 23:40:38 +00:00
codemastr 560155275b Fixed a win32 bug where the tray config menu didn't display anything 2002-06-07 23:29:11 +00:00
codemastr 8694c3ffbe Converted the status window to a modeless dialog 2002-06-07 19:47:30 +00:00
codemastr 562397aa87 Fixed a hidehost bug where ABC.com would generate a different key than abc.com 2002-06-07 16:28:02 +00:00
codemastr 6f5590934f Made module load failure non fatal 2002-06-07 16:14:06 +00:00
codemastr 6fd5101305 Fixed a module bug when there is an include between a module-config-directive and the loadmodule 2002-06-06 21:42:54 +00:00
codemastr 9d1c5c2ceb Fixed a scanner bug causing it to never timeout 2002-06-06 21:31:32 +00:00
codemastr c27a3229c7 Fixed a maxperip and maxunknownconnectionsperip bug in IPv6 2002-06-04 16:46:45 +00:00
codemastr 18892b6446 ... 2002-06-04 16:23:58 +00:00
codemastr 542ecdc7fb Fixed a bug in the new allow system 2002-06-04 16:21:21 +00:00
codemastr a510d024d6 Added allow::options 2002-05-31 21:53:33 +00:00
codemastr ac1c9232bf Fixed some /stats Z problems 2002-05-29 19:53:34 +00:00
codemastr b2ec3ec1a7 Fixed a typo in doc/example.conf (and a few cleanups) 2002-05-29 16:26:21 +00:00
stskeeps 3699932d77 - Fixed some stuff to deal with #136 - Please note that we do NOT compress our addies
- reason for this is because for example ::ffff:192.168.1.5 would really fuck up stuff
  in the IRC protocol
2002-05-28 23:55:07 +00:00
codemastr 2b68123854 Fixed some typos and hostilename problems 2002-05-28 22:03:52 +00:00
codemastr 636aa8352b Fixed a stats l/L bug 2002-05-27 19:28:42 +00:00
stskeeps e0048f7525 - Made ident checking work on IPv6 as well 2002-05-27 17:44:10 +00:00
stskeeps f8865a5aa1 - Fixed a openssl+ipv6 bug, pointed out by Aragon .. This probably breaks some other crap, but what
the heck..
2002-05-25 16:56:59 +00:00
stskeeps 1f75896d56 - Added OpenIRC-CA in .SICI 2002-05-23 09:31:36 +00:00
codemastr 870289c2fd Finally REALLY fixed the scanner (note to Stskeeps: bcmp returns 0 when there IS a match) 2002-05-21 20:54:14 +00:00
codemastr 037b2e6434 Removed some SOCKS scanner debug code 2002-05-21 20:20:17 +00:00
codemastr a6ddaba35b Added gethostbyname_r config check 2002-05-21 18:52:27 +00:00
griever 2484153b70 ... 2002-05-21 01:06:14 +00:00
codemastr 49bb821199 Network file additions/deletions 2002-05-19 22:59:09 +00:00
codemastr 99db84be8c Updated docs and changed version to beta10 2002-05-19 15:18:12 +00:00
griever 8d1ff52f0d Fixed various bugs 2002-05-18 22:41:16 +00:00
codemastr e53e4a93db Credits changes 2002-05-10 22:04:30 +00:00
codemastr e77382c196 Fixed an OpenBSD bug 2002-05-10 21:27:18 +00:00
stskeeps d90d0f52f6 - Fixed a number of bugs in the upper patch. 2002-05-10 17:29:49 +00:00
stskeeps f19f945836 mm 2002-05-10 16:09:26 +00:00
stskeeps 8833852342 :src/ircd.c 2002-05-10 16:02:25 +00:00
stskeeps c343bf91f7 . 2002-05-10 15:59:06 +00:00
stskeeps 1ccd58d2a2 - Rewrote check_pings and the whole way banning people are handled. Do loop.do_banch
to provoke a bans check. This possibly fixes #00001702, #0000137 and other
  funny bugs.
2002-05-10 15:50:54 +00:00
codemastr e1f991f196 Fixed a config parser bug 2002-05-08 23:44:16 +00:00
stskeeps 60a2ebc493 - Fixed a bug with \r\n being mistakenly parsed wrong. Thanks to John_z 2002-05-07 20:59:47 +00:00
codemastr a88f70518c Fixed some free call typecasting 2002-05-01 20:13:37 +00:00
codemastr 29454d1c56 Fixed a socks scanner bug 2002-04-30 22:13:33 +00:00
codemastr f31620b194 Fixed a bug where except ban didn't work 2002-04-28 19:37:23 +00:00
codemastr 3bd9fbcccf Fixed a typo after make is done 2002-04-28 18:45:14 +00:00
codemastr 9834eb7566 Fixed some typos 2002-04-28 18:37:23 +00:00
codemastr ac6f01c0df Fixed another memory leak with the scanners 2002-04-28 18:28:49 +00:00
stskeeps d2db682c97 . 2002-04-26 12:42:33 +00:00
stskeeps 49c8a45728 . 2002-04-26 11:55:31 +00:00
stskeeps 0322db7ebd g 2002-04-25 19:58:45 +00:00
stskeeps 8d35c56efb - Some fixes with connect(). Knowing my luck this will fuck up to hell 2002-04-25 19:55:55 +00:00
stskeeps 9cf9781698 - Memory leak fixes with scanners 2002-04-25 14:28:32 +00:00
griever de9b9854b9 Fixed some stuff 2002-04-23 01:12:45 +00:00
codemastr 640404a4d5 Fixed some 64bit int cloak problems and updated credits 2002-04-19 20:24:41 +00:00
codemastr 13597dc40d Fixed some problems with sykper's patch 2002-04-19 19:43:39 +00:00
stskeeps 5d401a394e - Some more of skyper's security audit patch. Some of them were simply
unfair in regards to performance or blindly added strlcats/strlcpy
2002-04-18 19:05:22 +00:00
stskeeps b95b9d9e27 compile fix 2002-04-18 15:20:39 +00:00
stskeeps 491d6f70c2 First part of skyper's security audit patch 2002-04-15 20:17:36 +00:00
stskeeps f18eb925c4 - Documentation bug #0000152 reported by Tony at sexnet.org fixed regarding
example.conf being wrong about set::socks
2002-04-15 07:31:37 +00:00
codemastr 296b085008 Fixed a bug involving +H and oper counts 2002-04-02 21:28:43 +00:00
codemastr b0178e83bd Fixed a +c bug involving locops 2002-03-28 21:37:27 +00:00
codemastr 4a49f9b21f Fixed a /stats q bug causing a crash with sqlines with no reason 2002-03-26 22:50:27 +00:00
codemastr c20d8fb8f8 Fixed a win32 editor bug causing a crash when you click save multiple times 2002-03-25 21:10:51 +00:00
stskeeps e478bced2e .. 2002-03-25 07:57:46 +00:00
griever 0ce08bb11a blah 2002-03-25 04:48:01 +00:00
codemastr a7851a2b95 Made +I work under win32 2002-03-24 17:25:43 +00:00
codemastr e65a717cf4 Changed version to beta9 and updated documentation 2002-03-24 17:17:26 +00:00
codemastr 430121770f Added EXLIBS= to make custommodule 2002-03-24 17:11:24 +00:00
codemastr e55a6611c8 conf_unknown bug fix 2002-03-23 20:14:44 +00:00
stskeeps 1937f8c742 . 2002-03-23 19:32:21 +00:00
codemastr b516697885 Dynamic hook type system 2002-03-20 19:45:20 +00:00
stskeeps 94306ba8a5 - Cosmetic fix for /setident, found by juli .. 2002-03-20 16:38:37 +00:00
stskeeps c695ee4bcf - One little patch for humanity, one giant step for science.. 2002-03-19 21:14:24 +00:00
stskeeps ba08714e66 - Fix for desynch problem with the fix in /mode system, Thanks to Luke 2002-03-19 19:57:26 +00:00
codemastr 0f9d6e71e8 Updated doc/conf.doc 2002-03-19 16:49:36 +00:00
codemastr 9237ce85cf ... 2002-03-19 16:48:09 +00:00
codemastr f10832a977 Changed HOOKTYPE_JOIN to HOOKTYPE_LOCAL_JOIN 2002-03-19 16:41:43 +00:00
codemastr 7523a30430 Updated all modules to use 3.2-b8 format 2002-03-19 16:00:34 +00:00
codemastr 7587d594da Added HOOKTYPE_JOIN 2002-03-19 15:19:34 +00:00
codemastr 65a2668ede Added log {} syslog support 2002-03-18 23:26:12 +00:00
stskeeps ffea432f5a cfrap 2002-03-17 23:06:56 +00:00
stskeeps e679134624 - Fixed bug with mode buffer overflow .. I'm not 100% positive it works..
Thanks to larne, Luke, SciFi, panda, ^Tux^.. Syzop .. and the countless
  people bitching about their servers going down.
2002-03-17 22:39:06 +00:00
griever 12869627e6 This really should be in all changes files 2002-03-16 20:54:37 +00:00
griever 7819ffae6c Fixed m_oper +Oo bug. 2002-03-16 20:34:17 +00:00
stskeeps 73b7a8be1e - Fix with status needed for remote clients too. Found by
Craig/FrostyCoolSlug <Craig@e-tidalwave.org>
2002-03-16 18:09:15 +00:00
codemastr 0b632d5e71 Fixed a Chinese nick bug 2002-03-16 17:10:17 +00:00
stskeeps 0576528af0 Mroe shit 2002-03-16 16:54:55 +00:00
stskeeps ef43f0f2ca Fix with debugmode 2002-03-16 16:51:56 +00:00
codemastr 0c540e883f Converted commands to use module objects 2002-03-15 23:35:55 +00:00
codemastr 0131d9f325 /mkpasswd typo fix and doc/unrealircd.doc update 2002-03-14 01:24:20 +00:00
stskeeps 2399936a6a - Fixed leftovers of non- char *configfile compliance. Thanks to ace and
various other people ..
2002-03-13 22:03:42 +00:00
codemastr b4a6f24f80 Fixed a listen::options::serversonly bug 2002-03-13 21:18:09 +00:00
codemastr 2f449e0918 Module Insanity Prototype Fix 2002-03-13 20:45:06 +00:00
codemastr fd925b3c28 Module Insanity v1 2002-03-13 20:42:40 +00:00
codemastr 5753585026 Fixed a win32 editor line count bug 2002-03-12 23:36:25 +00:00
stskeeps 1c73d5ae45 . 2002-03-12 20:40:42 +00:00
stskeeps 1a9b9ccf1a more shit 2002-03-12 20:39:16 +00:00
stskeeps ce580bbe09 - Small release tricks 2002-03-12 20:29:17 +00:00
stskeeps 1c22a8257c - Compile fix for TS2ts 2002-03-11 14:17:56 +00:00
griever 335e30513c Fixed -Wall warnings for TSTime 2002-03-11 04:26:27 +00:00
codemastr 38c48fef75 Fixed an IPv6 problem 2002-03-10 20:25:09 +00:00
codemastr 662f6398f3 Release preparation 2002-03-10 19:24:16 +00:00
codemastr 420991af6a Removed my_name_for_link (unused) 2002-03-08 22:13:51 +00:00
codemastr 0f2ae3c278 Win32 fix with u_int16_t 2002-03-06 21:45:04 +00:00
codemastr 4823908acb Removed src/cio_main.c, src/cio_init.c, include/cio.h, include/ciofunc.h extremely old unused code 2002-03-06 21:43:59 +00:00
codemastr 03aa90bc43 ... 2002-03-05 23:22:21 +00:00
codemastr bef880aa6a Removed all remnants of PROTO() 2002-03-05 23:09:39 +00:00
codemastr b8fecd310f ... 2002-03-05 19:34:10 +00:00
griever 104e7200f5 FOO! 2002-03-05 00:49:03 +00:00
codemastr eaecb8c42a Win32 -Wall cleanup 2002-03-04 23:34:13 +00:00
codemastr c4d3ae9df1 Clean compile with -Wall 2002-03-04 21:31:01 +00:00
codemastr b60eb8f989 Readded examples to doc/conf.doc 2002-03-03 19:25:35 +00:00
codemastr 8de39f6dc5 Made extraflags be checked by deny version and fixed a +I bug 2002-03-03 16:04:51 +00:00
codemastr a46ebe1f38 Added various patches by Syzop 2002-03-02 17:18:11 +00:00
griever 78fa804531 blah 2002-02-25 19:56:49 +00:00
stskeeps 2b6390daa3 fixed problem with wrong moved cptr passwd 2002-02-19 16:19:36 +00:00
stskeeps 4aa8f59611 - Fixed #undef STRIPBADWORDS problem, patch by light 2002-02-18 15:37:52 +00:00
griever 3debe8680a -Wall -Wno-implicit 2002-02-16 21:31:51 +00:00
griever 1c9ee5c817 -Wparentheses 2002-02-16 20:54:51 +00:00
griever e5d74b9ae0 -Wformat 2002-02-16 20:40:12 +00:00
griever 6f8aca82f3 -Wunused 2002-02-16 20:15:41 +00:00
griever dbaab6e026 Fixed ugly code 2002-02-16 19:24:42 +00:00
codemastr d3e7ab8006 Credits update and htm fix 2002-02-16 16:48:40 +00:00
codemastr 3a4c06ffd3 Fixed a typo in the docs 2002-02-15 23:00:05 +00:00
stskeeps 73af1fd6e0 . 2002-02-15 22:50:37 +00:00
stskeeps 4fd3ec7525 . 2002-02-15 22:48:51 +00:00
stskeeps 19cd68a204 - lack of time sucks. openbsd problem 2002-02-15 22:46:33 +00:00
codemastr 2d7eb2c1b1 Possibly fixed the /who flags bug 2002-02-12 20:06:20 +00:00
stskeeps c5d855eb10 - Fixed m_rawto.c problem found by TheDarkOne 2002-02-11 20:41:25 +00:00
codemastr d29b6498fb Modified the _ fix to work on all OSes that need it 2002-02-11 17:08:18 +00:00
stskeeps 1f8489a471 . 2002-02-11 16:23:02 +00:00
stskeeps 02acda1628 - Fixed an issue with -x and /quit and whowas, found by RaYmAn 2002-02-11 16:16:25 +00:00
stskeeps fccb560c67 . 2002-02-11 14:34:46 +00:00
stskeeps 376e3d3d6f - Fixed a problem with Mod_Handler being **, found by andi 2002-02-11 13:29:11 +00:00
stskeeps f92fcae257 - Added SJOIN fix so it won't accept NULL channels 2002-02-11 12:48:27 +00:00
stskeeps 7c54ce70c9 - Added andi's OpenBSD fix for the symbol issue with prefix _ 2002-02-11 12:24:15 +00:00
stskeeps 0206d844e9 +- Added tainted variable. 3rd party modules must ++ this upon load,
+  -- upon unload. Will show a 3 in flags.
+- Added extras/m_rawto.c - 3rd party module. Fixed some documentation
2002-02-11 11:03:05 +00:00
stskeeps afcb0b2a03 - Made makefile ability to "make custommodule MODULEFILE=m_zline"
if m_zline.c is in src/modules/, it will get compiled. This SHOULD
  help 3rd party modules atleast
2002-02-11 10:24:11 +00:00
stskeeps 9194aece63 Various 2002-02-06 19:38:30 +00:00
stskeeps a9f1838c3e - Various fixes to virthost system, may fix some memory corruptions
and potential exploits.
2002-02-06 19:35:42 +00:00
stskeeps 78ef8effe9 - Various fixes to virthost system, may fix some memory corruptions
and potential exploits.
2002-02-06 19:33:21 +00:00
stskeeps 90d56ef4e5 fix broken 2002-02-06 15:03:15 +00:00
griever ae0f7643dd Fixing broken tokens 2002-02-05 23:47:44 +00:00
codemastr 30b0175a39 ... 2002-02-03 17:25:52 +00:00
codemastr bd6729ad93 More -Wall cleanups 2002-02-03 17:15:37 +00:00
stskeeps 51d0d59ced slight compile error 2002-02-03 15:11:55 +00:00
stskeeps 9daf3d0b73 - BEFORE you use event functions, LockEventSystem(), after,
UnlockEventSystem(). In EVENT() functions, the system _is_ locked.
  This might fix the double recursion mutex problem we got.
2002-02-03 15:09:49 +00:00
stskeeps 7805566ceb - Fixed loadmodule invisibility.so: undefined symbol:
get_umode bug, reported by James-Bond, #0000060)
2002-02-02 16:50:51 +00:00
griever c7fbfa3e92 Yeah yeah, blah blah shit 2002-02-02 02:24:44 +00:00
codemastr 8e7b926c31 Made the win32 version set read only log files to writable 2002-01-31 21:11:29 +00:00
codemastr 887a003b98 Added a shutdown confirm message box when you click the X in win32 2002-01-31 20:32:38 +00:00
codemastr 5a0d13d9fa Fixed a umode system error with unknown modes 2002-01-31 17:50:56 +00:00
codemastr 164869dca5 Documented the new set::scan::* directives in doc/conf.doc 2002-01-30 22:10:54 +00:00
codemastr 538c318eb6 Fixed win32 scanner bugs, and added a menu option to view log files in win32 2002-01-29 22:45:17 +00:00
stskeeps fa2e9760f9 - Changed some m_ functions into CMD_FUNC(m_*) 2002-01-29 13:48:00 +00:00
codemastr 5a366beda7 Scanner config changes 2002-01-29 00:21:57 +00:00
codemastr 0f6d91091e ... 2002-01-28 00:39:32 +00:00
codemastr 8be7cbab05 Made all functiosn use new-style parameter lists 2002-01-28 00:38:02 +00:00
stskeeps 112d928f11 - Fix for /version crash, reported by RaYmAn 2002-01-27 23:18:32 +00:00
stskeeps 6d239e28ec - -Wall cleanup cleanup with SSL AUTH problem 2002-01-27 22:40:11 +00:00
codemastr d10bc57b74 ... 2002-01-27 20:31:56 +00:00
codemastr 6b8c83ba85 Cleaned up a bunch of -Wall warnings 2002-01-27 20:28:41 +00:00
stskeeps 93f759f200 - Changed umode +I behavoiur to you have to be loading invisibility.so to ha
the +I functionality. Code is still in IRCd, but isn't used until module
  is loaded. Loading of this will cause an R to be added to /version
  flags. Hopefully this will satisify some people's thoughts about a so
  called spy tool being enabled by default. Also added flag_add(char *)
  and flag_del(char) for modules to add to flags string. -Sts
- Removed -win32 postfix for wircds, look in /version for W instead
- Removed ircnetwork part of /version
2002-01-27 18:07:20 +00:00
codemastr dc3f1ba227 Documented link::cipher and except tkl in doc/conf.doc 2002-01-26 20:47:42 +00:00
codemastr b549340657 Added except tkl 2002-01-26 20:38:12 +00:00
codemastr 8f68a64363 Made SHOW_SECRET defined by default 2002-01-26 18:16:02 +00:00
codemastr 15c765449b Fixed a t.next recode typo and added -pipe check for gcc 2002-01-26 17:54:14 +00:00
stskeeps ec5231f565 - Fixed some t.next's and replaced with codemastr method(tm) 2002-01-26 00:20:20 +00:00
stskeeps db060a11b8 - Fixed some minor issues with dialog interface for .pem SSL passwords
- Added makecert.bat / encpem.bat to src/win32, which are used in SSL release
2002-01-26 00:17:35 +00:00
stskeeps f52f030346 fix 2002-01-26 00:12:32 +00:00
codemastr 58c667c7c3 Added a win32 dialog for the SSL .pem passwords 2002-01-25 23:11:29 +00:00
stskeeps a3a04d9797 - Added link::cipher for #define USE_SSL, use this to select
ciphers, read example.conf for more. Closes #000016. Suggested by narf
2002-01-25 22:22:11 +00:00
codemastr 3e89146e19 Fixed a listener bug 2002-01-24 21:11:19 +00:00
codemastr ce009a31ba Fixed a win32 bug that causes the editor to cut text at 32KB 2002-01-24 21:00:09 +00:00
stskeeps e39a1f9884 zogg socks fix 2002-01-24 18:29:19 +00:00
stskeeps 7a7e2de05c - Added patch in #0000053 by |savage|, speedup in can_send 2002-01-24 17:48:04 +00:00
stskeeps 59084e02a1 +- Fixed #0000046 regarding Module_free memory leak 2002-01-24 17:44:03 +00:00
codemastr 6fda3150a6 Removed some useless tkl code 2002-01-22 20:19:40 +00:00
codemastr 6db9156993 Fixed a listener bug reported by Dragon974 2002-01-22 20:03:54 +00:00
codemastr e306a6e55c Recoded hooks to work like events 2002-01-21 18:25:20 +00:00
codemastr e72587c252 ... 2002-01-20 20:19:40 +00:00
codemastr eca91bee1f Fixed a module object bug involving static linking 2002-01-20 16:04:13 +00:00
codemastr 0b873a2b6b Recoded hooks to use module objects 2002-01-20 15:42:48 +00:00
griever c78c669fdd wtf.. 2002-01-20 00:01:36 +00:00
stskeeps 863e32a3d9 Problem with sendto_ops and null aclient->user fix 2002-01-19 18:12:22 +00:00
codemastr de2c5e6cc7 Various changes to the module system 2002-01-19 17:04:04 +00:00
griever 84c70bdd2f Blah... 2002-01-15 20:07:30 +00:00
griever aedfae229a Fixes about stuff 2002-01-15 04:32:00 +00:00
griever f65e857d4e sendto_ops is SNO_SNOTICE now 2002-01-15 04:27:14 +00:00
griever 587f4c4281 fix for stuff... made kline-address error easier to understand 2002-01-15 03:50:24 +00:00
griever f5f4e4500f Blah de poop! 2002-01-15 00:39:04 +00:00
codemastr dbda73fa56 Fixed various bugs and some cleanups 2002-01-14 20:01:36 +00:00
griever 0dd1483fc3 example.conf and m_oper fixes 2002-01-13 22:00:27 +00:00
griever 96d2cf936b MAXPARA removal 2002-01-12 22:18:48 +00:00
griever f7ab73f82e stupid error 2002-01-10 20:22:46 +00:00
stskeeps 12cdefe981 . 2002-01-09 13:52:25 +00:00
griever 8b6f528b54 *prays* 2002-01-08 02:17:05 +00:00
griever f512f9b901 now does a NOQUIT type thing for SQUITs 2002-01-08 02:14:49 +00:00
griever 819e0c98ea uh? 2002-01-08 01:14:28 +00:00
codemastr 2f67e63456 Updated INSTALL because people don't read channel topics 2002-01-08 00:22:55 +00:00
griever c2649c5438 Code cleanups 2002-01-07 22:42:45 +00:00
griever b34268dad0 Fixed gline bug 2002-01-07 22:35:12 +00:00
codemastr e20e9dfd85 Added Tkline, Tzline, and Gzline to the docs 2002-01-07 22:08:24 +00:00
codemastr 455d732636 Changed version to beta6 2002-01-07 19:19:47 +00:00
codemastr ba01670af2 Updated release notes 2002-01-07 19:12:37 +00:00
codemastr 9e42107355 Converted all calls to hunt_server to hunt_server_token 2002-01-07 19:01:07 +00:00
codemastr d25d7900df Added the ability to go to a specific line in the win32 editor 2002-01-07 18:41:57 +00:00
codemastr d48edbdf5c Added hunt_server_token 2002-01-07 16:07:02 +00:00
griever b1fce6bb63 omg... 2002-01-06 04:24:57 +00:00
griever ff4517fa8a ... 2002-01-06 04:09:44 +00:00
griever 2ed3bf18df Fixed compile bug with me not knowing structure stuff 2002-01-06 04:08:04 +00:00
griever 3a49482363 Fixed target limits 2002-01-06 03:50:07 +00:00
griever 1055c2b73c Yay, sts was drunk 2002-01-06 02:01:34 +00:00
codemastr 29f53a13c4 More editor changes 2002-01-05 20:32:30 +00:00
codemastr 40a014a66e Fixed a token error 2002-01-04 22:18:56 +00:00
codemastr 393217392f Removed some // comments 2002-01-04 00:30:05 +00:00
codemastr 711b771b39 Made a few cleanups to the win32 code 2002-01-02 21:35:26 +00:00
codemastr 0f93326707 ... 2002-01-02 21:21:30 +00:00
codemastr bdd52d3eb8 Made the win32 editor use a toolbar, and added XP GUI support 2002-01-02 21:20:29 +00:00
griever 8b753d84eb Moved some stuff to the local section of aClient
stuff is still commented out (don't whine about //comments
as the lines are gonna be removed anyway)
in case this makes it core
2002-01-02 04:21:21 +00:00
griever 70a129aac4 Doh, forgot to comment the & too... 2002-01-02 04:12:21 +00:00
griever f0ddd37c49 Removed archaic useless stuff 2002-01-02 03:46:14 +00:00
stskeeps d20059ea7d +- Removed some ancient debugging code (num - %s) 2002-01-01 16:40:00 +00:00
stskeeps bebebf6cdf +- Made support in *nix for encrypted SSL private keys,
+  "make encpem" to make an encrypted server key if you already have one
2002-01-01 16:25:29 +00:00
codemastr 3bdee011e9 Fixed a typo in example.conf 2001-12-31 16:29:09 +00:00
stskeeps 259b1a5eeb +- Fixed .1081 problem, see bug #0000020 for more information about how
+  it REALLY should be fixed
2001-12-31 00:55:48 +00:00
codemastr 49780c8113 Fixed a editor bug where it always says the file was modified 2001-12-30 20:55:51 +00:00
codemastr 9aeeca3ee8 Fixed svsnoop 2001-12-30 20:52:14 +00:00
stskeeps be3f21edd7 +- Fix for svsnoop symdep problem 2001-12-30 20:43:53 +00:00
stskeeps 407aa55e58 +- Fixed problem with EventDel, doing eventptr instead of eventptr->name
+- Fixed bug #0000019 reported by Syzop, and bug found by same to deal with
+  individual module loading
2001-12-30 19:51:31 +00:00
codemastr 08ad7f0816 Made tld::mask user user@host instead of just host 2001-12-30 17:39:33 +00:00
stskeeps 0f9b578baa +- Crash in scan_http fixed, h->in instead of &h->in = bad 2001-12-30 11:41:25 +00:00
stskeeps 976aa0cb77 +- doh, missing a ! in m_tkl.c that allows us to do bad things(TM)
+- Fix for nested comments, found by lnxgk
+- C++ comment fix, lnxgk again.
2001-12-30 08:48:41 +00:00
griever 929dd62144 *cant enter a commit log because he's too busy laughing at himself* 2001-12-30 07:54:22 +00:00
codemastr 4df1253ab3 Removed set::hosts::techadmin from all network files 2001-12-30 00:34:23 +00:00
griever 662ad36275 Fixed makenet so techadmin-host is gone 2001-12-29 23:40:46 +00:00
griever 75b989d67a added mutex.c 2001-12-28 23:10:30 +00:00
codemastr 5b5ed53edb Fixed a major events bug caused by drunken coding 2001-12-28 22:44:24 +00:00
codemastr 009a3d498c Fixed a /chgname bug where you needed a : to have spaces 2001-12-28 22:25:57 +00:00
codemastr 9b8b45099f Fixed a bug causing weird things to happen after /rehash 2001-12-28 22:14:13 +00:00
griever 5d0f93255b Grr.... 2001-12-28 21:38:52 +00:00
codemastr b4091f77ff Fixed an editor bug under WinXP 2001-12-28 17:47:38 +00:00
stskeeps 4934786273 +- Reversed freeze bug fix, _NP means NON PORTABLE
+- Fixed a freeze problem with conf_deny_link
2001-12-27 13:01:00 +00:00
griever 0d0a632f51 Fixed (I think) freeze bug in m_htm, this might not work on all pthread implementations 2001-12-27 06:01:15 +00:00
griever 3594f2ee45 Made it so "modulename.so" -> "./modulename.so"` 2001-12-27 05:59:05 +00:00
stskeeps c07e8962e5 +- Small fix for #427583 mode bug 2001-12-26 23:35:25 +00:00
griever 9c947f140e Duh... 2001-12-26 22:38:10 +00:00
codemastr 86206ed51c Fixed a win32 editor bug 2001-12-26 17:03:27 +00:00
stskeeps 836be977eb +- Actually enabled MD5, SHA1 methods when SSL was defined. (fix for drunk
+  coding)
2001-12-25 18:13:34 +00:00
codemastr 3859340b2a Fixed a bug in new-style oper flags making it ignore some flags 2001-12-25 18:10:39 +00:00
stskeeps b2ef3ec1b6 crypt fix 2001-12-25 13:29:50 +00:00
griever 5c0894e57c fixed bug in /stats o causing classless oper{} blocks to possibly core 2001-12-25 05:23:33 +00:00
griever 12cee06bf1 Fixed /map bug that allowed users to find U:Lined servers 2001-12-25 02:24:24 +00:00
stskeeps c753c7adc1 +- Fixes for ->user structures 2001-12-24 22:43:14 +00:00
codemastr 897a8cec60 Fixed a DEFAULT_PERMISSIONS bug 2001-12-24 22:34:02 +00:00
codemastr 548c108ecb Fixed a last minute win32 bug 2001-12-24 18:51:40 +00:00
stskeeps 7ec691c0ed +- make install fix 2001-12-24 13:54:59 +00:00
stskeeps 129bc36adf +- Fixed some slave work.. return MOD_SUCCESS; in all command modules.. 2001-12-24 11:19:49 +00:00
stskeeps 23bc0b40e6 +- Changed to beta5 2001-12-24 09:02:00 +00:00
stskeeps 6ccda4cc95 +- Added back good old error reporting in ./unreal start 2001-12-24 08:16:58 +00:00
codemastr 8480b860cf Updated /info 2001-12-23 23:29:51 +00:00
codemastr 8505657eab Final Release Cleanups 2001-12-23 23:08:27 +00:00
stskeeps 9dd3367f72 +- Credits fixes 2001-12-23 22:51:58 +00:00
stskeeps e888024e63 +- CIDR IPv6 fixes, scan_* fixes 2001-12-23 22:27:10 +00:00
codemastr 41f65241a4 Added a few network files 2001-12-23 21:26:52 +00:00
codemastr 77e03b3c91 Credits updates 2001-12-23 19:17:27 +00:00
codemastr 1a0131e9a9 Made a few updconf changes 2001-12-22 21:25:35 +00:00
codemastr cd2b8186e7 Documentation updates 2001-12-22 21:09:33 +00:00
codemastr 64ee79c5f5 Fixed a /time bug in win32 2001-12-22 20:51:06 +00:00
stskeeps f387fbbd4f +- Auth_Make fix for crypt method 2001-12-22 16:59:08 +00:00
stskeeps 3981a679c5 +- Changed SERVICES-NAME warning to error 2001-12-22 16:07:48 +00:00
stskeeps e65e01ddff +- Config parser fixes (bugs found by Souleh) 2001-12-22 15:42:21 +00:00
codemastr 68615a398f Fixed a typo in s_misc.c 2001-12-22 01:50:47 +00:00
codemastr c6266dc19c Fixed some other scanner bugs 2001-12-21 23:08:03 +00:00
codemastr dae5b893d1 Scan API cleanup, goto = evil 2001-12-21 22:58:00 +00:00
stskeeps a4de9ac1e2 +- Added #undef SECURECHANMSGSONLYGOTOSECURE - send only channel msgs to +z
+  people on +z channels
+- win32 fixes
2001-12-21 17:40:43 +00:00
stskeeps ea1e7b3f70 win32 fixes, again 2001-12-21 17:18:16 +00:00
stskeeps edd0b08139 win32 fixes 2001-12-21 15:05:59 +00:00
griever d9d5cdc910 m_sendumode done 2001-12-20 21:54:09 +00:00
griever 343f193e7b ...misspelling 2001-12-20 21:07:45 +00:00
griever a1b3eb1331 Fixed some errors 2001-12-20 20:55:45 +00:00
griever 3a482d26ca Dumbass bug... 2001-12-20 20:33:16 +00:00
griever 68bfeffa70 Slightly working m_sendumode recode, nits:
it will send to people only with ALL umodes, but with ANY of the
snomasks

blame it on sendto_umode and sendto_snomask for being wierdass
2001-12-20 03:46:00 +00:00
griever 6e42d09c50 beginning of new SMO code, testing to make sure it worky
new command format:
SMO modes :message
OR
SMO modes snomasks :message

if you want to use JUST snomasks, put "+" as the mode

the modes parameter accepts a snomask as long as there
isn't a mode with same name
2001-12-20 00:07:38 +00:00
griever 567f3b8fcb Compiles and works fine now :D 2001-12-19 00:53:36 +00:00
griever f8d1e81206 now lets see if it will compile 2001-12-19 00:04:32 +00:00
griever 6c6130fab6 Untested, not sure if it even compiles TKL shits, testing on t2n as soon as this is committed 2001-12-18 23:57:13 +00:00
stskeeps 7695fb209d +- Made link::hubmask and link::leafmask actually work properly 2001-12-18 17:39:10 +00:00
griever 2cc3eb2266 Changes modified 2001-12-17 20:34:39 +00:00
griever 4fca682f8c Error is getting really annoying... 2001-12-17 00:51:31 +00:00
griever 6e67d9dea0 added set::modes-on-oper (modes all opers get when they op up)
made Aa oflags include O
modified docs to reflect such
2001-12-17 00:43:51 +00:00
griever 5d2092858d Made +N give you +OaA as well, since everyone used it that way
Grr, it seems like such a hack to me but ok :(
2001-12-17 00:13:37 +00:00
codemastr 4291191149 Help system recode 2001-12-16 00:35:57 +00:00
griever d2a90a5101 *#($&@#(*$! 2001-12-14 22:48:20 +00:00
griever 5d5ffa3f06 !*@*$^%! I reported this bug MONTHS ago people! 2001-12-14 22:44:08 +00:00
460 changed files with 131717 additions and 53451 deletions
+3 -2
View File
@@ -7,7 +7,7 @@
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
Configuration Program
for Unreal3.2-Selene(beta2)
for Unreal3.2.5
This program will help you to compile your IRC server, and ask you
questions regarding the compile-time settings of it during the process.
@@ -15,5 +15,6 @@ regarding the setup of it, during the process.
If you have problems regarding the setup & compile, read Unreal.nfo to get
more information on where to get help. Please, before running this setup,
read the documentation in the "doc" folder.
read the documentation in the "doc" folder. Docs are also avail online @
http://www.unrealircd.com/unreal32docs.html
-8
View File
@@ -1,8 +0,0 @@
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCD Custom Create Network Configuration|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| |
| This will not be too hard, just follow the |
| instructions, and answer the questions... |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
+3 -86
View File
@@ -1,86 +1,3 @@
Unreal3.2-Selene (BETA4) RELEASE NOTES
======================================
I M P O R T A N T R E A D I N G
* Unreal3.2-Selene is a lot different than Unreal3.1.1. Forget all you have
learned about setting up Unreal3.1.1 - this is a lot different. We have got
a new configuration format that integrates all the former config files,
ircd.conf, vhost.conf, chrestrict.conf, unrealircd.conf, into to one new
unrealircd.conf (what the ircd.conf is called now). See doc/ for more
information on the configuration format
* We have introduced a new cloaking algoritm (+x), which makes it
incompatible with Unreal3.1.1 - these can however still link, but the
hostname will look different. This is made of three big numbers,
configured in the config file - and these MUST be the same on all servers
on the network. Keep these numbers secret, and the cloaking algorithm is
uncrackable (within 55 years, that is)
* We use autoconf to help with compiliation, and this should make us able
to a lot more platform (we have even ported to BeOS).
* We require a pthreads library for the SOCKS scan now - and this is now
done in the background (no more waiting!).
* The IRCd is now modularized, and you load modules with the loadmodule
command. You will most likely want to add these lines:
loadmodule "src/modules/commands.so";
loadmodule "src/modules/scan.so";
loadmodule "src/modules/scan_socks.so";
loadmodule "src/modules/scan_http.so";
If you would like to code a module, doc/ will contain a module guide,
and we got an example module in src/modules/m_dummy.c.
* We have some IPv6 support, and there are some minor bugs in it.
* The documentation is NOT yet 100% complete
* We have added snomask (similar to ircu), basically this allowed us to remove several modes. Modes +cfFkje
are gone, but don't worry, you can still use them. They are now added like this:
/mode yournick +s +cF
You set the flags in the second parameter of the mode command for a mode change +s, setting -s with no
parameters removes all your snomask. You can remove a specific snomask by doing:
/mode yournick -s -c
The current snomasks are:
c - local connects
F - far connects
f - flood notices
k - kill notices
e - 'eyes' notices
j - 'junk' notices
v - vhost notices
G - gline/shun notices
It shouldn't be too hard to figure out, just play around with it a bit :)
* /who needs testing it was recoded and may contain bugs
* We have added alias {} which allows you to dynamically create commands such as /nickserv
Read example.conf for more information on how to create your own. To use standard ones include
one of the following files
aliases/ircservices.conf (IRCServices, Daylight)
aliases/epona.conf (Epona)
aliases/generic.conf (Magick, Sirius, Wrecked)
aliases/operstats.conf (OperStats)
aliases/genericstats.conf (GeoStats, NeoStats)
* You can now use an IP in the oper::from and vhost::from fields even if the host resolves
* Added an http proxy scanner (scan_http.so)
* MAKE SURE YOU RERUN ./Config AND RUN make clean BEFORE USING THIS VERSION!!!
* THIS IS A BETA VERSION. THINGS MAY NOT WORK. REPORT ANY BUGS TO THESE
ADDRESSES:
* coders@lists.unrealircd.org and bugs@lists.unrealircd.org
This is the Unreal3.3* development tree.
We are currently in pre-alpha stage, which means this code should not be
used by anyone but the developers or other people liking a broken ircd ;)
+7 -12
View File
@@ -4,17 +4,12 @@
| some kind of Certification Authority (CA), so your users can check that |
| they are really connected to the real server, so they feel secure? |
| |
| A initiative have been started, to help this problem, as more and more |
| SSL-enabled IRC servers will be started in the future, and people will |
| have trouble authenticating that they are really at the right server. |
| This initiative is called SICI (Secure IRC Certification Initiative. We |
| sign your certificates for free, using the simple way of authenticating |
| you by going to your IRC server and testing if it's really you. |
| There is an initiative at CACert.org - They offer SSL Certificates |
| for use with your IRCd for free, so your users can be sure that they |
| can trust you and your server. |
| |
| You can send in your "server.req.pem" file to us at our email |
| certs@sici.ircsystems.net, with contact info on you (IRC network, nick, |
| status). We will then contact you, and check if you have provided true |
| information. If you need more information about SICI, visit our website |
| http://sici.ircsystems.net, where you can download our root certificate,|
| and read even more about this project. | Press enter to continue |
| To get a free signed certificate please visit http://www.CACert.org |
| _________________________|
| | Press enter to continue |
---------------------------------------------------------------------------
+1 -1
View File
@@ -74,4 +74,4 @@ echo \n
echo Modules:\n
echo ----------------------\n
dumparray Modules 50
quit
quit
Vendored
+1 -1
View File
@@ -13,7 +13,7 @@
--braces-on-struct-decl-line
--paren-indentation0
--case-brace-indentation0
--line-length80
--line-length110
--declaration-indentation5
-T size_t
-T aClass
-2
View File
@@ -1,2 +0,0 @@
List of helpers in the alpha/beta phase:
* Headbang, Alpha/beta tester
+1844 -973
View File
File diff suppressed because it is too large Load Diff
+3093
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File diff suppressed because it is too large Load Diff
+509 -56
View File
@@ -16,9 +16,36 @@
# in the cache file is valid and therefore doesn't check it, so if you messed with
# default values thats your problem :P
# some bits edited by baafie on March 17 2004, every change marked.
RUN_CONFIGURE () {
ARG=""
# Do this even if we're not in advanced mode
if [ "$SHOWLISTMODES" = "1" ] ; then
ARG="$ARG--with-showlistmodes "
fi
if [ "$ADVANCED" = "1" ] ; then
if [ "$TOPICNICKISNUH" = "1" ] ; then
ARG="$ARG--with-topicisnuhost "
fi
if [ "$SHUNNOTICES" = "1" ] ; then
ARG="$ARG--with-shunnotices "
fi
if [ "$NOOPEROVERRIDE" = "1" ] ; then
ARG="$ARG--with-no-operoverride "
fi
if [ "$DISABLEUSERMOD" = "1" ] ; then
ARG="$ARG--with-disableusermod "
fi
if [ "$OPEROVERRIDEVERIFY" = "1" ] ; then
ARG="$ARG--with-operoverride-verify "
fi
if [ "$DISABLEEXTBANSTACKING" = "1" ]; then
ARG="$ARG--with-disable-extendedban-stacking ";
fi
ARG="$ARG--with-moduleswhich=$MODULESWHICH "
fi
if [ "$NOSPOOF" = "1" ] ; then
ARG="$ARG--enable-nospoof "
fi
@@ -26,25 +53,42 @@ if [ -n "$HUB" ] ; then
ARG="$ARG--enable-hub "
fi
if [ "$CRYPTOIRCD" = "1" ] ; then
if test x"$SSLDIR" = "x" ; then
ARG="$ARG--enable-ssl "
else
ARG="$ARG--enable-ssl=$SSLDIR "
fi
fi
if [ "$ZIPLINKS" = "1" ] ; then
if test x"$ZIPLINKSDIR" = "x" ; then
ARG="$ARG--enable-ziplinks "
else
ARG="$ARG--enable-ziplinks=$ZIPLINKSDIR "
fi
fi
if [ "$REMOTEINC" = "1" ] ; then
ARG="$ARG--enable-libcurl=$CURLDIR "
fi
if [ "$INET6" = "1" ] ; then
ARG="$ARG--enable-inet6 "
fi
if [ "$PREFIXAQ" = "1" ]; then
ARG="$ARG--enable-prefixaq "
fi
ARG="$ARG--with-listen=$LISTEN_SIZE "
ARG="$ARG--with-dpath=$DPATH "
ARG="$ARG--with-spath=$SPATH "
ARG="$ARG--with-nick-history=$NICKNAMEHISTORYLENGTH "
ARG="$ARG--with-sendq=$MAXSENDQLENGTH "
ARG="$ARG--with-bufferpool=$BUFFERPOOL "
ARG="$ARG--with-hostname=$DOMAINNAME "
ARG="$ARG--with-permissions=$DEFPERM "
ARG="$ARG--with-fd-setsize=$MAXCONNECTIONS "
ARG="$ARG--enable-dynamic-linking "
ARG="$ARG $EXTRAPARA "
CONF="./configure $ARG"
echo $CONF
$CONF
$CONF || exit 1
cd "$UNREALCWD"
if [ "$CRYPTOIRCD" = "1" ] ; then
if [ ! -f server.req.pem ]; then
export OPENSSLPATH
@@ -57,21 +101,274 @@ fi
fi
}
RUN_ADVANCED () {
TEST=""
while [ -z "$TEST" ] ; do
if [ "$SHOWLISTMODES" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to show the modes a channel has set in the /list output?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
SHOWLISTMODES="1"
;;
[Nn]*)
SHOWLISTMODES=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$TOPICNICKISNUH" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want the /topic command to show the nick!user@host of the person"
echo "who set the topic, rather than just the nickname?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
TOPICNICKISNUH="1"
;;
[Nn]*)
TOPICNICKISNUH=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$SHUNNOTICES" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Should Unreal notify a user when they are no longer shunned?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
SHUNNOTICES="1"
;;
[Nn]*)
SHUNNOTICES=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$NOOPEROVERRIDE" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to disable oper override?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
NOOPEROVERRIDE="1"
;;
[Nn]*)
NOOPEROVERRIDE=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$DISABLEUSERMOD" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to disable /sethost, /setident, /chgname,"
echo "/chghost, and /chgident?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
DISABLEUSERMOD="1"
;;
[Nn]*)
DISABLEUSERMOD=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$OPEROVERRIDEVERIFY" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to require opers to /invite themselves into a +s or +p channel?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
OPEROVERRIDEVERIFY="1"
;;
[Nn]*)
OPEROVERRIDEVERIFY=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$DISABLEEXTBANSTACKING" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to disable extended ban stacking (~q:~c:#test, etc) support?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
DISABLEEXTBANSTACKING="1"
;;
[Nn]*)
DISABLEEXTBANSTACKING="0"
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ]; do
if [ "$MODULESWHICH" = "onlycommands" ]; then
TEST="commands"
elif [ "$MODULESWHICH" = "onlymodules" ]; then
TEST="modules"
else
TEST="both"
fi
echo ""
echo "Do you wish to compile commands.so, the m_*.so modules, or both?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ]; then
cc=$TEST
fi
case "$cc" in
commands|commands.so|onlycommands|commandsonly)
MODULESWHICH="onlycommands"
;;
modules|m_\*.so|onlymodules|modulesonly)
MODULESWHICH="onlymodules"
;;
both|commandsandmodules|modulesandcommands)
MODULESWHICH="commandsandmodules"
;;
*)
echo ""
echo "Unrecognized response"
TEST=""
esac
done
}
c=""
n=""
UNREALCWD="`pwd`"
NOSPOOF=""
DPATH="`pwd`"
SPATH="`pwd`/src/ircd"
SPATH="`pwd`/src"
HUB="1"
DOMAINNAME=`hostname`
DEFPERM="0600"
CRYPTOIRCD=""
SSLDIR=""
ZIPLINKS=""
ZIPLINKSDIR=""
LISTEN_SIZE="5"
NICKNAMEHISTORYLENGTH="2000"
MAXSENDQLENGTH="3000000"
BUFFERPOOL="9"
BUFFERPOOL="18"
MAXCONNECTIONS="1024"
INET6=""
REMOTEINC=""
CURLDIR=""
PREFIXAQ="1"
SHOWLISTMODES="1"
TOPICNICKISNUH=""
SHUNNOTICES=""
NOOPEROVERRIDE=""
DISABLEUSERMOD=""
OPEROVERRIDEVERIFY=""
DISABLEEXTBANSTACKING=""
MODULESWHICH=""
EXTRAPARA=""
if [ "`eval echo -n 'a'`" = "-n a" ] ; then
c="\c"
@@ -83,37 +380,53 @@ fi
#parse arguments
NOCACHE=""
NOINTRO=""
if [ "$1" = "--help" ] ; then
echo "Config utility for UnrealIRCd"
echo "-----------------------------"
echo "Syntax: ./Config [options]"
echo "-nocache Ignore settings saved in config.settings"
echo "-nointro Skip intro (release notes, etc)"
echo "-quick Skip questions, go straight to configure"
echo "-C Clean ./configure cache"
exit 0
fi
if [ "$1" = "-nocache" -o "$2" = "-nocache" ] ; then
NOCACHE="1"
fi
if [ "$1" = "-nointro" -o "$2" = "-nointro" ] ; then
NOINTRO="1"
fi
CLEAN=""
ADVANCED=""
while [ $# -ge 1 ] ; do
if [ $1 = "--help" ] ; then
echo "Config utility for UnrealIRCd"
echo "-----------------------------"
echo "Syntax: ./Config [options]"
echo "-nocache Ignore settings saved in config.settings"
echo "-nointro Skip intro (release notes, etc)"
echo "-quick Skip questions, go straight to configure"
echo "-advanced Include additional advanced questions"
echo "-clean Clean ./configure cache"
exit 0
elif [ $1 = "-nocache" ] ; then
NOCACHE="1"
elif [ $1 = "-nointro" ] ; then
NOINTRO="1"
elif [ $1 = "-quick" -o $1 = "-q" ] ; then
echo "running quick config"
if [ -f "config.settings" ] ; then
. ./config.settings
fi
RUN_CONFIGURE
cd "$UNREALCWD"
exit 0
elif [ $1 = "-clean" -o $1 = "-C" ] ; then
CLEAN="1"
elif [ $1 = "-advanced" ] ; then
PREADVANCED="1"
fi
shift 1
done
if [ -f "config.settings" -a -z "$NOCACHE" ] ; then
. config.settings
. ./config.settings
fi
if [ "$1" = "-C" -o "$2" = "-C" ] ; then
if [ "$PREADVANCED" = "1" ] ; then
ADVANCED="1"
elif [ "$ADVANCED" = "1" ]; then
ADVANCED=""
fi
if [ -n "$CLEAN" ] ; then
rm -f config.cache
fi
if [ "$1" = "-quick" -o "$1" = "-q" -o "$2" = "-quick" ] ; then
echo "running quick config"
RUN_CONFIGURE
exit 0
fi
clear
if [ -f ".CHANGES.NEW" -a -z "$NOINTRO" ] ; then
@@ -140,11 +453,10 @@ while [ -z "$TEST" ] ; do
echo "Many older operating systems have an insecure TCP/IP stack"
echo "which may be vulnerable to IP spoofing attacks, if you run"
echo "an operating system that is vulnerable to such attacks"
echo "enable this option. If you aren't sure if your OS is vulnerable"
echo "you should still enable it."
echo "enable this option. This option can also be useful to prevent"
echo "blind proxies from connecting (eg: HTTP POST proxies)."
echo ""
echo "Do you have an insecure operating system and therefore want to"
echo "use the server anti-spoof protection?"
echo "Do you want to enable the server anti-spoof protection?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
@@ -167,25 +479,24 @@ done
TEST="$DPATH"
echo ""
echo "What directory are all the server configuration files in?"
echo "Where do you want to install the server configuration files?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
DPATH=$TEST
else
DPATH=$cc
DPATH=`eval echo $cc` # modified
fi
TEST="$SPATH"
echo ""
echo "What is the path to the ircd binary including the name of the binary?"
echo "Where do you want to install the server binary?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
SPATH=$TEST
else
SPATH=$cc
SPATH=`eval echo $cc` # modified
fi
TEST=""
@@ -218,17 +529,6 @@ while [ -z "$TEST" ] ; do
esac
done
TEST="$DOMAINNAME"
echo ""
echo "What is the hostname of the server running your IRCd?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
DOMAINNAME=$TEST
else
DOMAINNAME=$cc
fi
TEST=""
while [ -z "$TEST" ] ; do
TEST="$DEFPERM"
@@ -254,7 +554,6 @@ while [ -z "$TEST" ] ; do
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$CRYPTOIRCD" = "1" ] ; then
@@ -284,6 +583,20 @@ while [ -z "$TEST" ] ; do
esac
done
if [ "$CRYPTOIRCD" = "1" ] ; then
TEST="$SSLDIR"
echo ""
echo "If you know the path to OpenSSL on your system, enter it here. If not"
echo "leave this blank"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
SSLDIR="$TEST"
else
SSLDIR=`eval echo $cc` # modified
fi
fi
TEST=""
while [ -z "$TEST" ] ; do
if [ "$INET6" = "1" ] ; then
@@ -313,6 +626,131 @@ while [ -z "$TEST" ] ; do
esac
done
TEST=""
while [ -z "$TEST" ] ; do
if [ "$ZIPLINKS" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to enable ziplinks support?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
ZIPLINKS="1"
;;
[Nn]*)
ZIPLINKS=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
if [ "$ZIPLINKS" = "1" ] ; then
TEST="$ZIPLINKSDIR"
echo ""
echo "If you know the path to zlib on your system, enter it here. If not"
echo "leave this blank"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
ZIPLINKSDIR="$TEST"
else
ZIPLINKSDIR=`eval echo $cc` # modified
fi
fi
TEST=""
while [ -z "$TEST" ] ; do
if [ "$REMOTEINC" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to enable remote includes?"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
REMOTEINC="1"
;;
[Nn]*)
REMOTEINC=""
CURLDIR=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
if [ "$REMOTEINC" = "1" ] ; then
TEST=""
while [ -z "$TEST" ] ; do
TEST="$CURLDIR"
echo ""
echo "Specify the directory you installed libcurl to"
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
else
TEST=$cc
CURLDIR=`eval echo $cc` # modified
fi
done
fi
TEST=""
while [ -z "$TEST" ] ; do
if [ "$PREFIXAQ" = "1" ] ; then
TEST="Yes"
else
TEST="No"
fi
echo ""
echo "Do you want to enable prefixes for chanadmin and chanowner?"
echo "This will give +a the & prefix and ~ for +q (just like +o is @)"
echo "Supported by the major clients (mIRC, xchat, epic, eggdrop, Klient,"
echo "PJIRC, irssi, CGI:IRC, etc.)"
echo "This feature should be enabled/disabled network-wide."
echo $n "[$TEST] -> $c"
read cc
if [ -z "$cc" ] ; then
cc=$TEST
fi
case "$cc" in
[Yy]*)
PREFIXAQ="1"
;;
[Nn]*)
PREFIXAQ=""
;;
*)
echo ""
echo "You must enter either Yes or No"
TEST=""
;;
esac
done
TEST=""
while [ -z "$TEST" ] ; do
TEST="$LISTEN_SIZE"
@@ -431,7 +869,9 @@ while [ -z "$TEST" ] ; do
;;
esac
done
if [ -n "$ADVANCED" ] ; then
RUN_ADVANCED
fi
echo ""
echo "Would you like any more parameters to configure?"
echo "Write them here:"
@@ -444,23 +884,34 @@ cat > config.settings << __EOF__
NOSPOOF="$NOSPOOF"
DPATH="$DPATH"
SPATH="$SPATH"
CRYPT_OPER_PASSWORD="$CRYPT_OPER_PASSWORD"
CRYPT_LINK_PASSWORD="$CRYPT_LINK_PASSWORD"
CRYPT_ILINE_PASSWORD="$CRYPT_ILINE_PASSWORD"
CRYPT_XLINE_PASSWORD="$CRYPT_XLINE_PASSWORD"
INET6="$INET6"
PREFIXAQ="$PREFIXAQ"
LISTEN_SIZE="$LISTEN_SIZE"
MAXSENDQLENGTH="$MAXSENDQLENGTH"
BUFFERPOOL="$BUFFERPOOL"
MAXCONNECTIONS="$MAXCONNECTIONS"
NICKNAMEHISTORYLENGTH="$NICKNAMEHISTORYLENGTH"
HUB="$HUB"
DOMAINNAME="$DOMAINNAME"
DEFPERM="$DEFPERM"
CRYPTOIRCD="$CRYPTOIRCD"
SSLDIR="$SSLDIR"
ZIPLINKS="$ZIPLINKS"
ZIPLINKSDIR="$ZIPLINKSDIR"
REMOTEINC="$REMOTEINC"
CURLDIR="$CURLDIR"
SHOWLISTMODES="$SHOWLISTMODES"
TOPICNICKISNUH="$TOPICNICKISNUH"
SHUNNOTICES="$SHUNNOTICES"
NOOPEROVERRIDE="$NOOPEROVERRIDE"
DISABLEUSERMOD="$DISABLEUSERMOD"
OPEROVERRIDEVERIFY="$OPEROVERRIDEVERIFY"
DISABLEEXTBANSTACKING="$DISABLEEXTBANSTACKING"
MODULESWHICH="$MODULESWHICH"
EXTRAPARA="$EXTRAPARA"
ADVANCED="$ADVANCED"
__EOF__
RUN_CONFIGURE
cd "$UNREALCWD"
cat << __EOF__
_______________________________________________________________________
@@ -478,5 +929,7 @@ cat << __EOF__
| |
| * Stskeeps stskeeps@unrealircd.com |
| * codemastr codemastr@unrealircd.com |
| * Syzop syzop@unrealircd.com |
|_______________________________________________________________________|
__EOF__
+22 -9
View File
@@ -1,19 +1,32 @@
UnrealIRCd is a free program, but we do put a lot of time, effort, and money
into creating and maintaining Unreal. To make it easier for user's to show their
appreciation, the Unreal team has decided to accept donations through PayPal. If
you like Unreal, and you'd like to see it continue to exist, please consider making
a donation. We're not asking for anything huge, whatever you can afford is fine.
PayPal Donation Link:
<https://www.paypal.com/xclick/business=donation%40unrealircd.org&
item_name=UnrealIRCd+Donation&no_shipping=1&cn=Comments&tax=0&currency_code=USD>
Or simply send a payment through PayPal to:
donation@unrealircd.org
If you don't want to use PayPal, or you want to donate something other than money
(old computer hardware, etc.), contact Stskeeps (stskeeps@unrealircd.com) and send
your donation to:
Send donations to:
------------------
UnrealIRCd Project
C/O Carsten Munk
P.O.Box 52
7400 Herning
Denmark
(if you want to that is .. it will just make us a little more able to code
even more on this project. You will get in /credits if you do so).
All those who donate at least $10 USD will have their name and/or company listed in /credits.
Additionally, all donators will be listed on the website (regardless of the amount). To make
this possible, please include along with your donation the name (or nickname) you want to
appear in the list as well as the company name (or IRC server) to list.
Payment preferred (if money, is western union) - contact me on email
regarding other methods
-- Stskeeps
Thank you for your support,
The UnrealIRCd Team
[ $Id$ ]
-99
View File
@@ -1,99 +0,0 @@
###############################################################################
#### Unreal IRC Unix Daemon Installation Guide ####
#### UnrealIRCD ver 3.1.1 ####
#### unreal-dev@lists.sourceforge.com ####
#### http://www.unrealircd.com/ ####
###############################################################################
#### Unpackaging the IRCD ####
#### ####
#### 1) gzip -d Unreal3.1.1.tar.gz ####
#### ####
#### 2) tar xvf Unreal3.1.1.tar ####
#### ####
#### 3) cd Unreal3.1.1/ ####
###############################################################################
#### Compiling the IRCD ####
#### ####
#### 1) Supported Operating Systems ####
#### ####
#### OS and Version Compiler and Version Comments ####
#### --------------- ------------------------ ------------------------ ####
#### NetBSD 1.2B gcc 2.7.2 ####
#### FreeBSD 2.1.0 gcc 2.6.3 Don't use crypt at all ####
#### SunOS 4.1.4 gcc 2.7-96q1 (Cygnus) ####
#### Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4) ####
#### Solaris 2.5 SunWorks Pro C (SunOS 5.5.1) ####
#### cc: SC4.0 18 Oct 1995 C 4.0 ####
#### Digital Unix 3.2 gcc 2.7-96q3 (Cygnus) ####
#### Linux 2.0.24 gcc 2.7.2.1 ####
#### PUX 9.01 gcc 2.6.3 ####
#### HPUX 10.01 gcc 2.7-96q3 (Cygnus) ####
#### Linux PPC (iMac) ####
#### AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA) ####
#### Windows NT/95 MSVC++ 4.0 ####
#### Linux Mandrake Read FAQ ####
#### Linux 2.3.x gcc 2.95.2 glibc 2.1.3 ####
#### ####
#### 2) DO NOT edit the MakeFile or any of the files to configure your ####
#### IRCd. The newest releases of Unreal only require you to run: ####
#### ####
#### ./Config ####
#### ####
#### 2a) Windows users: please read WIN32 ####
#### ####
#### 3) When in ./Config put in the best answers to your knowledge. ####
#### This is all pretty self explanatory. We suggest, to advoid ####
#### problems later on, put the DPATH and SPATH as the default. ####
#### (When it asks where the config files and binarys will be). ####
#### Also, when it asks for max file connections, the default is ####
#### 1024, but above it you will see what your true limit is. ####
#### Please put the maxfd number in or else your IRCD will not ####
#### start at all and you will have to re-compile. ####
#### ####
#### 4) make ####
#### This will compile your server based on you settings chosen in ####
#### ./Config ####
#### ####
#### 4a) Hopefully, the server will compile without incident. If it ####
#### does not, and you are not able to determine the error, please ####
#### email supporters@lists.unrealircd.org and hopefully someone ####
#### will be able to help you. Another suggestion is going on IRC ####
#### /server irc.ircsystems.net #UnrealIRCD ####
#### ####
#### 4b) make install - IS NOT NEEDED ####
#### ####
###############################################################################
#### Configuring the Server ####
#### ####
#### 1) ./makeconf ####
#### This executable has been created to help with your ircd.conf ####
#### creation process. It walks you through the steps and makes the ####
#### file for you. Note: If you want to edit your ircd.conf you ####
#### should only need to: edit ircd.conf. If you ./makeconf again ####
#### it will delete the old ircd.conf and re-write a new one. ####
#### ####
###############################################################################
#### Starting the Server ####
#### ####
#### 1) Make sure you're in the top level Unreal3.1.1 directory.. ####
#### ####
#### 2) ./ircd ####
#### ####
#### 3) If you get the error screen, please go through and check each ####
#### point presented, if you have no luck, go on IRC ####
#### /server irc.ircsystems.net #UnrealIRCD ####
#### ####
#### 4) /server yourserverip or domainname ####
#### ####
###############################################################################
#### Updating the IRCD ####
#### ####
#### 1) ./update ####
#### Newer releases of Unreal allow the use of ./update which logs ####
#### into the Unreal server and allows you to pick a new version to ####
#### to upgrade to. ####
#### ####
###############################################################################
+23
View File
@@ -0,0 +1,23 @@
**** Remote Includes ****
Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
download c-ares. C-ares can be downloaded from <http://daniel.haxx.se/projects/c-ares/>
download the latest version of c-ares and extract the .tar.gz somewhere.
Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
again, extract the tar.gz somewhere.
Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
as follows:
./curlinstall ares_path curl_path
Paths should be complete pathnames. If you extracted c-ares to /home/username/c-ares-1.0.0
and curl to /home/username/curl-7.11.0 then you would run:
./curlinstall /home/username/c-ares-1.0.0 /home/username/curl-7.11.0
Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
for the path curl was installed to include the path that is printed out after ./curlinstall
completes. Then simply run make to compile Unreal as usual and remote includes should work
fine.
+53 -30
View File
@@ -20,6 +20,7 @@
#*/
CC=@CC@
CXX=@CXX@
INCLUDEDIR=../include
NETWORKSDIR=
FROMDOS=/home/cmunk/bin/4dos
@@ -33,12 +34,12 @@ FROMDOS=/home/cmunk/bin/4dos
# IRCDLIBS blank. If that fails, try recomendations below.
#
#XCFLAGS=-O -g -export-dynamic -pthread -DSCAN_API=1
IRCDLIBS=@IRCDLIBS@
#XCFLAGS=-O -g -export-dynamic
IRCDLIBS=@IRCDLIBS@ @TRELIBS@ @CARESLIBS@
CRYPTOLIB=@CRYPTOLIB@
OPENSSLINCLUDES=
XCFLAGS=@CFLAGS@
XCFLAGS=-I@TREINCDIR@ -I@CARESINCDIR@ @CARESLIBDIR@ @CFLAGS@
#
# use the following on MIPS:
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
@@ -95,11 +96,7 @@ IRCDMODE = 711
IRCDDIR=@IRCDDIR@
#
# If your system is lacking regex, uncomment this line
#
#REGEX=../extras/regex/regex.o
REGEX=@REGEX@
URL=@URL@
# [CHANGEME]
# If you get a link-time error dealing with strtoul, comment out
@@ -116,7 +113,7 @@ FD_SETSIZE=@FD_SETSIZE@
# Where is your openssl binary
OPENSSLPATH=@OPENSSLPATH@
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(FD_SETSIZE)
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) @LDFLAGS@ $(FD_SETSIZE)
SHELL=/bin/sh
SUBDIRS=src
@@ -134,8 +131,22 @@ MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}' \
'CRYPTOLIB=${CRYPTOLIB}' 'REGEX=${REGEX}' \
'CRYPTOINCLUDES=${CRYPTOINCLUDES}'
'CRYPTOLIB=${CRYPTOLIB}' \
'CRYPTOINCLUDES=${CRYPTOINCLUDES}' \
'URL=${URL}' 'CXX=${CXX}'
INSTALL_CONFS = badwords.channel.conf badwords.message.conf \
badwords.quit.conf dccallow.conf help.conf \
spamfilters.conf.sample LICENSE Donation
INSTALL_DOCS = doc/Authors doc/example.conf doc/coding-guidelines \
doc/tao.of.irc doc/unreal32docs.html
custommodule:
cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodule
custommodulecpp:
cd src; ${MAKE} ${MAKEARGS} MODULEFILE=${MODULEFILE} 'EXLIBS=${EXLIBS}' custommodulecpp
server:
build:
@@ -149,13 +160,9 @@ build:
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
done
@echo ' __________________________________________________ '
@echo '| Compile is now complete. Now you have to go do |'
@echo '| The load-time configuration - try go read the |'
@echo '| file "dynconf" using your favourite viewer or |'
@echo '| editor. The file will contain instructions on how|'
@echo '| to do the dynamic configuration :) |'
@echo '| You might want to see include/config.h to adjust |'
@echo '| some settings |'
@echo '| Compile is now complete. |'
@echo '| You should now read the documentation and learn |'
@echo '| how to configure your IRCd. |'
@echo '| |'
@echo '| If you really like UnrealIRCd, and would like to |'
@echo '| make a donation, please read the Donation file in|'
@@ -181,7 +188,7 @@ cleandir: clean
makex:
chmod +x Config newnet ircd ircdcron/ircdchk killircd
chmod +x makeconf rehash ircdreg
chmod +x rehash ircdreg
fromdos: cleandir
$(FROMDOS) -dv *
@@ -207,23 +214,28 @@ depend:
install: all
$(INSTALL) -m 0700 -d $(IRCDDIR)
$(INSTALL) -m 0700 src/ircd $(BINDIR)
$(INSTALL) -m 0700 -d $(IRCDDIR)/networks
$(INSTALL) -m 0600 networks/*.network $(IRCDDIR)/networks
$(INSTALL) -m 0700 networks/makenet $(IRCDDIR)/networks
$(INSTALL) -m 0600 networks/networks.ndx $(IRCDDIR)/networks
$(INSTALL) -m 0700 -d $(BINDIR)
$(INSTALL) -b -m 0700 src/ircd $(BINDIR)
$(INSTALL) -m 0700 -d $(IRCDDIR)/doc
$(INSTALL) -m 0600 doc/Authors doc/conf.doc doc/faq doc/tao.of.irc doc/coding-guidelines doc/example.conf doc/features.txt doc/unrealircd.conf.txt doc/Crule.readme doc/commands.txt doc/example.settings doc/services-install-guide doc/unrealircd.doc $(IRCDDIR)/doc
$(INSTALL) -m 0600 $(INSTALL_DOCS) $(IRCDDIR)/doc
$(INSTALL) -m 0700 -d $(IRCDDIR)/aliases
$(INSTALL) -m 0600 aliases/*.conf $(IRCDDIR)/aliases
$(TOUCH) $(IRCDDIR)/unrealircd.conf
chmod 0600 $(IRCDDIR)/unrealircd.conf
$(INSTALL) -m 0600 badwords.*.conf LICENSE Donation $(IRCDDIR)
$(INSTALL) -m 0700 bugreport makeconf unreal $(IRCDDIR)
$(INSTALL) -b -m 0600 $(INSTALL_CONFS) $(IRCDDIR)
$(INSTALL) -b -m 0700 unreal $(IRCDDIR)
$(INSTALL) -m 0700 -d $(IRCDDIR)/modules
$(INSTALL) -m 0700 src/modules/*.so $(IRCDDIR)/modules
$(INSTALL) -b -m 0700 src/modules/*.so $(IRCDDIR)/modules
-@if [ ! -f "$(IRCDDIR)/curl-ca-bundle.crt" ] ; then \
$(INSTALL) -b -m 0700 curl-ca-bundle.crt $(IRCDDIR) ; \
fi
-@if [ -f server.key.pem ] ; then \
if [ ! -f "$(IRCDDIR)/server.key.pem" ] ; then \
$(INSTALL) -b -m 0600 server.*.pem $(IRCDDIR) ; \
fi ; \
fi
pem: src/ssl.cnf
pem: src/ssl.cnf
@echo "Generating certificate request .. "
$(OPENSSLPATH) req -new \
-config src/ssl.cnf -out server.req.pem \
@@ -237,4 +249,15 @@ install: all
@echo "Setting o-rwx & g-rwx for files... "
chmod o-rwx server.req.pem server.key.pem server.cert.pem
chmod g-rwx server.req.pem server.key.pem server.cert.pem
@echo "Done!."
@echo "Done!. If you want to encrypt the private key, run"
@echo "make encpem"
encpem: server.key.pem
@echo "Encrypting server key .."
$(OPENSSLPATH) rsa -in server.key.pem -out server.key.c.pem -des3
-@if [ -f server.key.c.pem ] ; then \
echo "Replacing unencrypted with encrypted .." ; \
cp server.key.c.pem server.key.pem ; \
rm -f server.key.c.pem ; \
fi
+24
View File
@@ -0,0 +1,24 @@
==[ COMPILING ]==
To build the ircd, run:
./Config
make
If you specified an alternative location during ./Config you also need
to run "make install".
==[ MAKING A CONFIG FILE ]==
If you are new, then you need to create your own configfile:
copy doc/example.conf to your main UnrealIRCd directory and call
it unrealircd.conf .
Then open it in an editor and carefully modify it, consult the docs
(doc/unreal32docs.html, or online: www.unrealircd.com/unreal32docs.html)
for more information about every block/setting.
Common problems are explained in the FAQ, which is located at:
http://www.vulnscan.org/UnrealIrcd/faq/ .
==[ BOOTING YOUR IRCD ]==
Just type: ./unreal start
Note that after booting the errors are usually logged to ircd.log,
so check that file if you have any problems.
Again, check the FAQ (and docs) if you have any boot problems.
-23
View File
@@ -1,23 +0,0 @@
Unreal IRCD Win32 Version
-=-=-=-=-=-=-=-=-=-=-=-=-
Ok, in order to save time, and my nerves i am writing this short readme, and eventually an FAQ (after people ask questions) =)
This is information on how to run the win32 version, it does not say, and WILL not say how to use an ircd, as that is sufficiently docuimented in the docs !!!!
you will NEED to modify/create an ircd.conf, follow the documentation for that.
Right, thats almost it( that i can think of), but what happens if the server Crashes ???
----------------------------------------------------------------------------------------
ok i Have now coded the first bit of usefull (for me) code that dumps the stack to a dialog box, WHAT EVER YOU DO you must do the following:
1. Copy and paste EVERYTHING in that dialog box, and send it to me in an e-mail
2. Include in that e-mail EVERYTHING that happened in the lead up to the crash
i hope thats SIMPLE to follow, but it will help me soo much !!!!!
DrBin (Dave)
drbin@tspre.org
-15
View File
@@ -1,15 +0,0 @@
Some notes to remember:
-----------------------
* Don't EVER try to link it to incompatible IRCds (this does not
include services). It is *INCOMPATIBLE*. Please HEED this warning!!!
* If you need any help you can email me at stskeeps@tspre.org
* Please read the Changes file about release notes
* Bugs? Read Unreal.nfo
* Unreal IRCd is not meant to be a simple IRCd, rather an advanced
IRCd, please read the documentation before asking questions
[ $Id$ ]
-35
View File
@@ -1,35 +0,0 @@
#!/bin/sh
clear
echo "Starting up UnrealIRCd Setup"
echo ""
echo "Press enter to proceed to setup..."
read cc
more -d Unreal.nfo
echo "Press enter to proceed to FAQ..."
read cc
more -d doc/faq
echo "Press enter to proceed to configuration..."
read cc
if [ "$1" != "-noconfig" ] ; then
./Config
fi
echo "Press enter to proceed to compiling..."
read cc
make
echo "Press enter to proceed to unrealircd.conf making..."
read cc
./makeconf
echo "Press enter to proceed to network configuration..."
read cc
clear
echo "Do you want to use one of these network files, or make your own?"
cd networks
ls *.network
echo "[Type "no" if you want to make your own]"
read cc
if [ "$cc" == "no" ] ; then
./makenet
fi
echo "Now just edit your unrealircd.conf and you should be ready to run"
echo "UnrealIRCd with ./ircd"
+57 -68
View File
@@ -1,77 +1,66 @@
===============================================
= UnrealIRCd v3.2-Selene (beta1) =
= UnrealIRCd v3.3* =
===============================================
Was brought to you by:
The core team:
==============
* Stskeeps <stskeeps@tspre.org>
* codemastr <codemastr@unrealircd.com>
Coders team:
============
* McSkaf <mcskaf@unrealircd.org>
* Griever <griever@unrealircd.org>
* Zogg <zogg@unrealircd.org>
* NiQuiL <niquil@unrealircd.org>
* assyrian <assyrian@unrealircd.org>
In former versions:
* DrBin <drbin@unrealircd.com>
* llthangel <llthangel@unrealircd.org>
Precenses on the Internet:
* http://www.unrealircd.com
CVS:
To get anonymous access: (read only)
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
press enter when asked for password
and to get latest stable:
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r stable -d Unreal-stable unreal"
latest beta:
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r beta -d Unreal-beta unreal"
* To get support
The head coders
================
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
[Note: Please be patient after asking questions, we may do other stuff
or we're away. Don't repeat questions, we heard you first time,
READ THE TOPIC before you ask anything. We do this on a free
base so we are volunteeringly helping you, but we are humans
like you, and we got to have peace at times as well.]
* Mailing list: supporters@lists.unrealircd.org (for support)
* READ doc/faq BEFORE ASKING QUESTIONS!
* Stskeeps <stskeeps@tspre.org>
* Syzop <syzop@unrealircd.com>
* codemastr <codemastr@unrealircd.com>
* Want to discuss, chat, etc?
=============================
* IRC: /server irc.ircsystems.net 6667 - /join #UnrealIRCd
* Got a bug to report?
======================
* If the server crashes and dumps core do this:
* Go into the Unreal directory and type this:
gdb src/ircd core.filename
where core.filename is the filename in the dumping core message
if it loads gdb, (not saying "command not found" etc), type "bt" in
the program (type "quit" to get out again)
The output coming out there please mail it to
coders@lists.unrealircd.org , along with OS type,
what "uname -a" says, any clues what it is, if you did anything etc
etc. Please keep the core dump files if we ask you to mail us them
if needed
The coders
===========
* DarkElf <darkelf@unrealircd.com>
* Trocotronic <trocotronic@unrealircd.com>
* aquanight <aquanight@unrealircd.com>
* If you experince any wierdnesses (that doesnt crash the server)
please mail coders@lists.unrealircd.org with any clues on what
you did, what you experinced etc.
* Got a suggestion?
Additional credits
===================
* Mail it to coders@lists.unrealircd.org :) or catch one from
the Unreal team online on IRC:)
Credit also goes to past UnrealIRCd coders, including: McSkaf, Zogg,
NiQuiL, assyrian, nighthawk, DrBin, llthangel and Griever.
Credit also goes to everyone else who contributed, and those who coded
or contributed to UnrealIRCd's ancestors.
WEBSITE
========
http://www.unrealircd.com/
CVS
====
To get anonymous access: (read only)
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot login"
press enter when asked for password
Then, choose the appropiate branch you want:
latest 3.3 release (unstable/development):
"cvs -d :pserver:anonymous@cvs.ircsystems.net:/home/cmunk/ircsystems/cvsroot checkout -r devel -d Unreal-stable unreal"
To get support
================
Before asking others for help you MUST:
* read the docs (doc/unreal32docs.html or online: www.unrealircd.com/unreal32docs.html)
* check the FAQ (www.vulnscan.org/UnrealIRCd/faq/)
Means of support:
* Forum: http://forums.unrealircd.com/
* IRC: /server irc.ircsystems.net 6667 - /join #unreal-support
[Note: Follow the bots instructions in order to get voice.
Please be patient after asking questions, we may do other stuff
or we're away. Don't repeat questions, we heard you first time,
READ THE TOPIC before you ask anything. We do this on a free
base so we are volunteeringly helping you, but we are humans
like you, and we got to have peace at times as well.]
* Mailing list: unreal-users@lists.sourceforge.net
(http://lists.sourceforge.net/lists/listinfo/unreal-users also
has links to the archive).
UnrealIRCd Bugtracker (Where to report bugs or make suggestions)
=================================================================
http://bugs.unrealircd.org
Want to discuss, chat, etc?
=============================
* IRC: /server irc.unrealircd.org 6667 - /join #UnrealIRCd
+12 -6
View File
@@ -2,11 +2,13 @@
alias identify {
format "^#" {
alias chanserv;
target chanserv;
type services;
parameters "IDENTIFY %1-";
};
format "^[^#]" {
alias nickserv;
target nickserv;
type services;
parameters "IDENTIFY %1-";
};
type command;
@@ -14,11 +16,13 @@ alias identify {
alias services {
format "^#" {
alias chanserv;
target chanserv;
type services;
parameters "%1-";
};
format "^[^#]" {
alias nickserv;
target nickserv;
type services;
parameters "%1-";
};
type command;
@@ -26,11 +30,13 @@ alias services {
alias register {
format "^#" {
alias chanserv;
target chanserv;
type services;
parameters "REGISTER %1-";
};
format "^[^#]" {
alias nickserv;
target nickserv;
type services;
parameters "REGISTER %1-";
};
type command;
+18
View File
@@ -0,0 +1,18 @@
/* Anope Aliases */
alias nickserv { type services; };
alias ns { target nickserv; type services; };
alias chanserv { type services; };
alias cs { target chanserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias operserv { type services; };
alias os { target operserv; type services; };
alias helpserv { type services; };
alias botserv { type services; };
alias bs { target botserv; type services; };
alias hostserv { type services; };
alias hs { target hostserv; type services; };
include "aliases/aliases.conf";
+25 -8
View File
@@ -1,16 +1,33 @@
/* Auspice Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
/* Uncomment this, if you have enabled "MassServ, W and X" in auspice */
# alias massserv { type services; };
# alias ma { target massserv; type services; };
# alias W { type services; };
# alias X { type services; };
/* Uncomment this, if you have enabled "WebServ" in auspice */
# alias webserv { type services; };
# alias ws { target webserv; type services; };
alias agent { type services; };
alias adminserv { type services; };
alias as { target adminserv; type services; };
alias botserv { type services; };
alias bs { target botserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias cs { target chanserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias hs { target helpserv; type services; };
alias hostserv { type services; };
alias ho { target hostserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias nickserv { type services; };
alias ns { target nickserv; type services; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias os { target operserv; type services; };
alias rootserv { type services; };
alias rs { nick rootserv; type services; };
alias rs { target rootserv; type services; };
include "aliases/aliases.conf";
+12
View File
@@ -0,0 +1,12 @@
/* Cygnus Aliases */
alias nickserv { type services; };
alias ns { target nickserv; type services; };
alias chanserv { type services; };
alias cs { target chanserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias rootserv { type services; };
alias rs { target rootserv; type services; };
include "aliases/aliases.conf";
+7 -7
View File
@@ -1,16 +1,16 @@
/* Epona Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias ns { target nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias cs { target chanserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias os { target operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias hs { target helpserv; type services; };
alias botserv { type services; };
alias bs { nick botserv; type services; };
alias bs { target botserv; type services; };
include "aliases/aliases.conf";
+6 -6
View File
@@ -1,14 +1,14 @@
/* Generic Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias ns { target nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias cs { target chanserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias os { target operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias hs { target helpserv; type services; };
include "aliases/aliases.conf";
+1 -1
View File
@@ -1,4 +1,4 @@
/* Generic StatServ Aliases */
alias statserv { type stats; };
alias ss { nick statserv; type stats; };
alias ss { target statserv; type stats; };
+7 -7
View File
@@ -1,17 +1,17 @@
/* IRCServices Aliases */
alias nickserv { type services; };
alias ns { nick nickserv; type services; };
alias ns { target nickserv; type services; };
alias chanserv { type services; };
alias cs { nick chanserv; type services; };
alias memoserv { type services; };
alias ms { nick memoserv; type services; };
alias cs { target chanserv; type services; };
alias memoserv { type services; spamfilter yes; };
alias ms { target memoserv; type services; spamfilter yes; };
alias operserv { type services; };
alias os { nick operserv; type services; };
alias os { target operserv; type services; };
alias helpserv { type services; };
alias hs { nick helpserv; type services; };
alias hs { target helpserv; type services; };
alias irciihelp { type services; };
alias statserv { type services; };
alias ss { nick statserv; type services; };
alias ss { target statserv; type services; };
include "aliases/aliases.conf";
+4 -4
View File
@@ -1,6 +1,6 @@
/* OperStats Aliases */
operserv { type stats; };
os { nick operserv; type stats; };
statserv { type stats; };
ss { nick statserv; type stats; };
alias operserv { type stats; };
alias os { target operserv; type stats; };
alias statserv { type stats; };
alias ss { target statserv; type stats; };
+124 -292
View File
@@ -39,304 +39,136 @@ elif test "$ac_cv_sizeof_long" = 4 ; then
AC_CHECK_TYPE(u_int32_t, unsigned long)
else
AC_MSG_ERROR([Cannot find a type with size of 32 bits])
fi])
dnl @synopsis ACX_PTHREAD([ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
dnl
dnl This macro figures out how to build C programs using POSIX
dnl threads. It sets the PTHREAD_LIBS output variable to the threads
dnl library and linker flags, and the PTHREAD_CFLAGS output variable
dnl to any special C compiler flags that are needed. (The user can also
dnl force certain compiler flags/libs to be tested by setting these
dnl environment variables.)
dnl
dnl Also sets PTHREAD_CC to any special C compiler that is needed for
dnl multi-threaded programs (defaults to the value of CC otherwise).
dnl (This is necessary on AIX to use the special cc_r compiler alias.)
dnl
dnl If you are only building threads programs, you may wish to
dnl use these variables in your default LIBS, CFLAGS, and CC:
dnl
dnl LIBS="$PTHREAD_LIBS $LIBS"
dnl CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
dnl CC="$PTHREAD_CC"
dnl
dnl In addition, if the PTHREAD_CREATE_JOINABLE thread-attribute
dnl constant has a nonstandard name, defines PTHREAD_CREATE_JOINABLE
dnl to that name (e.g. PTHREAD_CREATE_UNDETACHED on AIX).
dnl
dnl ACTION-IF-FOUND is a list of shell commands to run if a threads
dnl library is found, and ACTION-IF-NOT-FOUND is a list of commands
dnl to run it if it is not found. If ACTION-IF-FOUND is not specified,
dnl the default action will define HAVE_PTHREAD.
dnl
dnl Please let the authors know if this macro fails on any platform,
dnl or if you have any other suggestions or comments. This macro was
dnl based on work by SGJ on autoconf scripts for FFTW (www.fftw.org)
dnl (with help from M. Frigo), as well as ac_pthread and hb_pthread
dnl macros posted by AFC to the autoconf macro repository. We are also
dnl grateful for the helpful feedback of numerous users.
dnl
dnl @version $Id$
dnl @author Steven G. Johnson <stevenj@alum.mit.edu> and Alejandro Forero Cuervo <bachue@bachue.com>
dnl This has been recoded a lot. It now fully supports caching and is a bit faster
AC_DEFUN([ACX_PTHREAD], [
AC_CANONICAL_HOST
acx_pthread_ok=no
# First, check if the POSIX threads header, pthread.h, is available.
# If it isn't, don't bother looking for the threads libraries.
AC_CHECK_HEADER(pthread.h, , acx_pthread_ok=noheader)
# We must check for the threads library under a number of different
# names; the ordering is very important because some systems
# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
# libraries is broken (non-POSIX).
# Create a list of thread flags to try. Items starting with a "-" are
# C compiler flags, and other items are library names, except for "none"
# which indicates that we try without any flags at all.
acx_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt"
# The ordering *is* (sometimes) important. Some notes on the
# individual items follow:
# pthreads: AIX (must check this before -lpthread)
# none: in case threads are in libc; should be tried before -Kthread and
# other compiler flags to prevent continual compiler warnings
# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
# -pthreads: Solaris/gcc
# -mthreads: Mingw32/gcc, Lynx/gcc
# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
# doesn't hurt to check since this sometimes defines pthreads too;
# also defines -D_REENTRANT)
# pthread: Linux, etcetera
# --thread-safe: KAI C++
case "${host_cpu}-${host_os}" in
*solaris*)
# On Solaris (at least, for some versions), libc contains stubbed
# (non-functional) versions of the pthreads routines, so link-based
# tests will erroneously succeed. (We need to link with -pthread or
# -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
# a function called by this macro, so we could check for that, but
# who knows whether they'll stub that too in a future libc.) So,
# we'll just look for -pthreads and -lpthread first:
acx_pthread_flags="-pthread -pthreads pthread -mt $acx_pthread_flags"
;;
esac
result=none
if test "$acx_pthread_ok" = "no"; then
AC_CACHE_CHECK(what flags pthreads needs,ac_cv_pthreadflag,[
for flag in $acx_pthread_flags; do
case $flag in
none)
result="none"
;;
-*)
PTHREAD_CFLAGS="$flag"
result="$flag"
;;
*)
PTHREAD_LIBS="-l$flag"
result="-l$flag"
;;
esac
save_LIBS="$LIBS"
save_CFLAGS="$CFLAGS"
LIBS="$PTHREAD_LIBS $LIBS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
# Check for various functions. We must include pthread.h,
# since some functions may be macros. (On the Sequent, we
# need a special flag -Kthread to make this header compile.)
# We check for pthread_join because it is in -lpthread on IRIX
# while pthread_create is in libc. We check for pthread_attr_init
# due to DEC craziness with -lpthreads. We check for
# pthread_cleanup_push because it is one of the few pthread
# functions on Solaris that doesn't have a non-functional libc stub.
# We try pthread_create on general principles.
AC_TRY_LINK([#include <pthread.h>],
[pthread_t th; pthread_join(th, 0);
pthread_attr_init(0); pthread_cleanup_push(0, 0);
pthread_create(0,0,0,0); pthread_cleanup_pop(0); ],
[acx_pthread_ok=yes])
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
if test "$acx_pthread_ok" = "yes"; then
dnl AC_MSG_RESULT($result)
ac_cv_pthreadflag=$result
break;
fi
PTHREAD_LIBS=""
PTHREAD_CFLAGS=""
done
fi
AC_CHECK_SIZEOF(rlim_t)
if test "$ac_cv_sizeof_rlim_t" = 8 ; then
AC_DEFINE(LONG_LONG_RLIM_T)
fi
])
case $ac_cv_pthreadflag in
none)
;;
-l*)
PTHREAD_LIBS=$ac_cv_pthreadflag
;;
*)
PTHREAD_CFLAGS=$ac_cv_pthreadflag
;;
esac
# Various other checks:
if test "x$ac_cv_pthreadflag"!=x; then
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS $LIBS"
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
AC_DEFUN(CHECK_LIBCURL,
[
AC_ARG_ENABLE(libcurl,
[AC_HELP_STRING([--enable-libcurl=DIR],[enable libcurl (remote include) support])],
[
CURLCFLAG=`$enableval/bin/curl-config --cflags`
CURLLIBS=`$enableval/bin/curl-config --libs`
# Detect AIX lossage: threads are created detached by default
# and the JOINABLE attribute has a nonstandard name (UNDETACHED).
AC_CACHE_CHECK([for joinable pthread attribute],ac_cv_pthreadjoin,[
AC_TRY_LINK([#include <pthread.h>],
[int attr=PTHREAD_CREATE_JOINABLE;],
ac_cv_pthreadjoin=PTHREAD_CREATE_JOINABLE, ac_cv_pthreadjoin=unknown)
if test "$ac_cv_pthreadjoin" = "unknown"; then
AC_TRY_LINK([#include <pthread.h>],
[int attr=PTHREAD_CREATE_UNDETACHED;],
ac_cv_pthreadjoin=PTHREAD_CREATE_UNDETACHED, ac_cv_pthreadjoin=unknown)
fi
dnl Ok this is ugly, basically we need to strip the version of c-ares that curl uses
dnl because we want to use our own version (which is hopefully fully binary
dnl compatible with the curl one as well).
dnl Therefore we need to strip the cares libs in a weird way...
dnl If anyone can come up with something better and still portable (no awk!?)
dnl then let us know.
if test "x`echo $CURLLIBS |grep ares`" != x ; then
dnl Attempt one: Linux sed
XCURLLIBS="`echo "$CURLLIBS"|sed -r 's/(@<:@^ @:>@+ @<:@^ @:>@+ )(@<:@^ @:>@+ @<:@^ @:>@+ )(.+)/\1\3/g' 2>/dev/null`"
if test x"$XCURLLIBS" = x; then
dnl Attempt two: FreeBSD (and others?) sed
XCURLLIBS="`echo "$CURLLIBS"|sed -E 's/(@<:@^ @:>@+ @<:@^ @:>@+ )(@<:@^ @:>@+ @<:@^ @:>@+ )(.+)/\1\3/g' 2>/dev/null`"
if test x"$XCURLLIBS" = x; then
AC_MSG_ERROR([sed appears to be broken. It is needed for a remote includes compile hack.])
fi
fi
CURLLIBS="$XCURLLIBS"
fi
IRCDLIBS="$IRCDLIBS $CURLLIBS"
CFLAGS="$CFLAGS $CURLCFLAG -DUSE_LIBCURL"
URL="url.o"
AC_SUBST(URL)
])
if test "$ac_cv_pthreadjoin" != "PTHREAD_CREATE_JOINABLE"; then
AC_DEFINE(PTHREAD_CREATE_JOINABLE, $ac_cv_pthreadjoin,
[Define to the necessary symbol if this constant
uses a non-standard name on your system.])
fi
if test "$ac_cv_pthreadjoin" = "unknown"; then
AC_MSG_WARN([we do not know how to create joinable pthreads])
fi
AC_CACHE_CHECK([if more special flags are required for pthreads],ac_cv_pthreadspecial,[
ac_cv_pthreadspecial=no
case "${host_cpu}-${host_os}" in
*-aix* | *-freebsd*) ac_cv_pthreadspecial="-D_THREAD_SAFE";;
*solaris* | alpha*-osf*) ac_cv_pthreadspecial="-D_REENTRANT";;
esac
])
if test "$ac_cv_pthreadspecial" != "no"; then
PTHREAD_CFLAGS="$ac_cv_pthreadspecial $PTHREAD_CFLAGS"
fi
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
# More AIX lossage: must compile with cc_r
AC_CHECK_PROG(PTHREAD_CC, cc_r, cc_r, ${CC})
else
PTHREAD_CC="$CC"
fi
if test "x$ac_cv_pthreadflag"!=x; then
AC_CACHE_CHECK(if pthreads uses one thread per process, ac_cv_thread_multi, [
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS $LIBS"
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
AC_TRY_RUN([
#include <pthread.h>
int pid;
int mypid = -1;
pthread_mutex_t mutex;
void testthreads(void *p)
{
pthread_mutex_lock(&mutex);
mypid = getpid();
pthread_mutex_unlock(&mutex);
pthread_exit(NULL);
}
int main() {
int i;
pthread_t thread;
pthread_attr_t attrs;
pid = getpid();
pthread_attr_init(&attrs);
pthread_mutex_init(&mutex, NULL);
pthread_mutex_lock(&mutex);
pthread_create(&thread, &attrs, (void*)testthreads, NULL);
pthread_mutex_unlock(&mutex);
sleep(2);
pthread_mutex_lock(&mutex);
if (mypid == pid)
exit(0);
else
exit(1);
}
],ac_cv_thread_multi=no, ac_cv_thread_multi=yes)
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
])
if test "$USESTDTHREAD" != "1"; then
if test "$ac_cv_thread_multi" = "yes"; then
AC_MSG_RESULT(Ok we'll install FSU Pthreads)
cd extras
if [[ -f "pthreads.tar.gz" ]] ; then
gunzip -fd pthreads.tar.gz
fi
tar xf pthreads.tar
cd threads/src
rm -f Makefile
case "${host_cpu}-${host_os}" in
*-freebsd*)
cp Makefile.FreeBSD Makefile
make
;;
*-linux*)
cp Makefile.Linux Makefile
make
;;
*-solaris2*)
cp Makefile.Solaris Makefile
make
;;
*)
./configure
;;
esac
cd ../../../
if test "$ac_cv_pthreadspecial" != no; then
PTHREAD_CFLAGS="-I=../extras/threads/include $ac_cv_pthreadspecial"
else
PTHREAD_CFLAGS="-I=../extras/threads/include"
fi
PTHREAD_LIBS="../extras/threads/lib/libgthreads.a ../extras/threads/lib/libmalloc.a"
fi
fi
fi
AC_SUBST(PTHREAD_LIBS)
AC_SUBST(PTHREAD_CFLAGS)
AC_SUBST(PTHREAD_CC)
# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
if test x"$acx_pthread_ok" = xyes; then
ifelse([$1],,AC_DEFINE(HAVE_PTHREAD,1,[Define if you have POSIX threads libraries and header files.]),[$1])
:
else
acx_pthread_ok=no
$2
fi
])dnl ACX_PTHREAD
dnl the following 2 macros are based on CHECK_SSL by Mark Ethan Trostler <trostler@juniper.net>
AC_DEFUN([CHECK_SSL],
[
AC_ARG_ENABLE(ssl,
[AC_HELP_STRING([--enable-ssl=],[enable ssl will check /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr])],
[
AC_MSG_CHECKING(for openssl)
for dir in $enableval /usr/local/ssl /usr/lib/ssl /usr/ssl /usr/pkg /usr/local /usr; do
ssldir="$dir"
if test -f "$dir/include/openssl/ssl.h"; then
AC_MSG_RESULT(found in $ssldir/include/openssl)
found_ssl="yes";
if test ! "$ssldir" = "/usr" ; then
CFLAGS="$CFLAGS -I$ssldir/include";
fi
break;
fi
if test -f "$dir/include/ssl.h"; then
AC_MSG_RESULT(found in $ssldir/include)
found_ssl="yes";
if test ! "$ssldir" = "/usr" ; then
CFLAGS="$CFLAGS -I$ssldir/include";
fi
break
fi
done
if test x_$found_ssl != x_yes; then
AC_MSG_RESULT(not found)
echo ""
echo "Apparently you do not have both the openssl binary and openssl development libraries installed."
echo "You have two options:"
echo "a) Install the needed binaries and libraries"
echo " and run ./Config"
echo "OR"
echo "b) If you don't need SSL..."
echo " Run ./Config and say 'no' when asked about SSL"
echo ""
exit 1
else
CRYPTOLIB="-lssl -lcrypto";
if test ! "$ssldir" = "/usr" ; then
LDFLAGS="$LDFLAGS -L$ssldir/lib";
fi
AC_DEFINE(USE_SSL)
fi
],
)
])
AC_DEFUN([CHECK_ZLIB],
[
AC_ARG_ENABLE(ziplinks,
[AC_HELP_STRING([--enable-ziplinks],[enable ziplinks will check /usr/local /usr /usr/pkg])],
[
AC_MSG_CHECKING(for zlib)
for dir in $enableval /usr/local /usr /usr/pkg; do
zlibdir="$dir"
if test -f "$dir/include/zlib.h"; then
AC_MSG_RESULT(found in $zlibdir)
found_zlib="yes";
if test "$zlibdir" = "/usr" ; then
CFLAGS="$CFLAGS -DZIP_LINKS";
else
CFLAGS="$CFLAGS -I$zlibdir/include -DZIP_LINKS";
fi
break;
fi
done
if test x_$found_zlib != x_yes; then
AC_MSG_RESULT(not found)
echo ""
echo "Apparently you do not have the zlib development library installed."
echo "You have two options:"
echo "a) Install the zlib development library"
echo " and run ./Config"
echo "OR"
echo "b) If you don't need compressed links..."
echo " Run ./Config and say 'no' when asked about ziplinks support"
echo ""
exit 1
else
IRCDLIBS="$IRCDLIBS -lz";
if test "$zlibdir" != "/usr" ; then
LDFLAGS="$LDFLAGS -L$zlibdir/lib";
fi
HAVE_ZLIB=yes
fi
AC_SUBST(HAVE_ZLIB)
],
)
])
+238 -83
View File
@@ -1,64 +1,67 @@
dnl Process this file with autoconf to produce a configure script.
AC_INIT(src/ircd.c)
if test $# = 0; then
echo "You might want to run ./Config or provide some parameters to this script."
echo "./configure --help for information about this script"
exit 0
fi
AC_CONFIG_HEADER(include/setup.h)
AC_PROG_CC
if test "$ac_cv_prog_gcc" = "yes"; then
AC_CACHE_CHECK(if you have gcc 3.0 or higher, ac_cv_gcc3, [
if test -z "`gcc -v 2>&1 |grep 'gcc version 3.'`"; then
ac_cv_gcc3="no"
else
ac_cv_gcc3="yes"
fi
CFLAGS="$CFLAGS -funsigned-char"
AC_CACHE_CHECK(if gcc has a working -pipe, ac_cv_pipe, [
save_cflags="$CFLAGS"
CFLAGS="$CFLAGS -pipe"
AC_TRY_COMPILE(,, ac_cv_pipe="yes", ac_cv_pipe="no")
CFLAGS="$save_cflags"
])
if test "$ac_cv_gcc3" = "yes"; then
CFLAGS="$CFLAGS -Wnone"
if test "$ac_cv_pipe" = "yes"; then
CFLAGS="-pipe $CFLAGS"
fi
fi
dnl (the gcc flag detection trick is taken from xemacs/Vin Shelton)
dnl UnrealIRCd might not be strict-aliasing safe at this time
case "`$CC -v --help 2>&1`" in
*-fstrict-aliasing* ) CFLAGS="$CFLAGS -fno-strict-aliasing" ;;
esac
dnl Pointer signedness warnings are really a pain and 99.9% of the time
dnl they are of absolutely no use whatsoever. IMO the person who decided
dnl to enable this without -Wall should be shot on sight.
case "`$CC -v --help 2>&1`" in
*-Wpointer-sign* ) CFLAGS="$CFLAGS -Wno-pointer-sign" ;;
esac
AC_PROG_CXX
AC_PATH_PROG(RM,rm)
AC_PATH_PROG(CP,cp)
AC_PATH_PROG(TOUCH,touch)
AC_PATH_PROG(OPENSSLPATH,openssl)
AC_PATH_PROG(INSTALL,install)
AC_CHECK_PROG(MAKER, gmake, gmake, make)
AC_PATH_PROG(GMAKE,gmake)
AC_PATH_PROG(GUNZIP, gunzip)
AC_PATH_PROG(PKGCONFIG, pkg-config)
dnl Checks for libraries.
AC_CHECK_LIB(descrypt, crypt, [AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-ldescrypt " MKPASSWDLIBS="-ldescrypt"],
AC_CHECK_LIB(crypt, crypt,[ AC_DEFINE(HAVE_CRYPT) IRCDLIBS="$IRCDLIBS-lcrypt " MKPASSWDLIBS="-lcrypt"]))
AC_CHECK_LIB(socket, socket,IRCDLIBS="$IRCDLIBS-lsocket ")
AC_CHECK_LIB(nsl, inet_ntoa,IRCDLIBS="$IRCDLIBS-lnsl ")
AC_CHECK_LIB(socket, socket,IRCDLIBS="$IRCDLIBS-lsocket " SOCKLIB="-lsocket")
AC_CHECK_LIB(nsl, inet_ntoa,IRCDLIBS="$IRCDLIBS-lnsl " INETLIB="-lnsl")
AC_SUBST(IRCDLIBS)
AC_SUBST(MKPASSWDLIBS)
AC_DEFUN(AC_INSTALL_REGEX,
[
AC_MSG_RESULT(Ok we'll install regex)
cd extras/regex
./configure
make
cd ../..
REGEX="../extras/regex/regex.o"
])
openssl=no
AC_DEFUN(AC_ENABLE_SSL,
[
if test "$openssl" = "yes"; then
AC_DEFINE(USE_SSL)
AC_CACHE_CHECK(what order we should supply the SSL libraries in, ac_cv_ssl_libs, [
save_libs="$LIBS"
LIBS="$LIBS -lssl -lcrypto -lssl"
AC_TRY_LINK([#include <openssl/ssl.h>], [
SSL_write(NULL, NULL, NULL);
], ac_cv_ssl_libs="-lssl -lcrypto -lssl" LIBS="$save_libs", ac_cv_ssl_libs="-lssl -lcrypto -lssl" LIBS="$save_libs")])
CRYPTOLIB="$ac_cv_ssl_libs"
CFLAGS="$CFLAGS -I/usr/local/include -I/usr/local/ssl/include -L/usr/local/lib -L/usr/local/ssl/lib"
else
AC_WARN(SSL support could not be enabled because openssl/ssl.h could not be found)
fi
])
dnl module checking based on Hyb7's module checking code
AC_DEFUN(AC_ENABLE_DYN,
AC_DEFUN([AC_ENABLE_DYN],
[
AC_CHECK_FUNC(dlopen,, AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS-ldl",AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found) AC_DEFINE(STATIC_LINKING)))
AC_CHECK_FUNC(dlopen,, [AC_CHECK_LIB(dl, dlopen,IRCDLIBS="$IRCDLIBS -ldl",
[
AC_MSG_WARN(Dynamic linking is not enabled because dlopen was not found)
AC_DEFINE(STATIC_LINKING)
])])
hold_cflags=$CFLAGS
CFLAGS="$CFLAGS -export-dynamic"
AC_CACHE_CHECK(if we need the -export-dynamic flag, ac_cv_export_dynamic, [
@@ -70,6 +73,14 @@ fi
AC_CACHE_CHECK(for compiler option to produce PIC,ac_cv_pic,[
if test "$ac_cv_prog_gcc" = "yes"; then
ac_cv_pic="-fPIC -DPIC -shared"
case `uname -s` in
Darwin*[)]
ac_cv_pic="-bundle -flat_namespace -undefined suppress"
;;
HP-UX*[)]
ac_cv_pic="-fPIC"
;;
esac
else
case `uname -s` in
SunOS*[)]
@@ -78,11 +89,31 @@ case `uname -s` in
esac
fi
])
AC_CACHE_CHECK(if your system prepends an underscore on symbols,ac_cv_underscore,[
cat >uscore.c << __EOF__
int main() {
return 0;
}
__EOF__
$CC -o uscore $CFLAGS uscore.c 1>&5
if test -z "`strings -a uscore |grep '^_main$'`"; then
ac_cv_underscore=no
else
ac_cv_underscore=yes
fi
rm -f uscore uscore.c
])
if test "$ac_cv_underscore" = "yes"; then
AC_DEFINE(UNDERSCORE)
fi
MODULEFLAGS=$ac_cv_pic
AC_DEFINE(DYNAMIC_LINKING)
])
AC_DEFUN(AC_ENABLE_INET6,[
AC_DEFUN([AC_ENABLE_INET6],[
AC_CACHE_CHECK(if your system has IPv6 support, ac_cv_ip6, [
save_libs="$LIBS"
LIBS="$LIBS $SOCKLIB"
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
@@ -97,8 +128,26 @@ if test "$ac_cv_ip6" = "no"; then
AC_MSG_WARN(Your system does not support IPv6 so it will not be enabled)
else
AC_DEFINE(INET6)
dnl in6addr_any detection code taken from ratbox
AC_MSG_CHECKING([for struct in6addr_any])
AC_COMPILE_IFELSE(
[AC_LANG_PROGRAM(
[[#define IN_AUTOCONF
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>]],
[[struct in6_addr a = in6addr_any;]]
)],
[AC_MSG_RESULT(yes)],
[
AC_MSG_RESULT(no)
AC_DEFINE(NO_IN6ADDR_ANY)
]
)
fi
LIBS="$save_libs"
])
AC_CHECK_HEADER(sys/param.h,AC_DEFINE(PARAMH))
AC_CHECK_HEADER(stdlib.h,AC_DEFINE(STDLIBH))
AC_CHECK_HEADER(stddef.h,AC_DEFINE(STDDEFH))
@@ -106,8 +155,6 @@ AC_CHECK_HEADER(sys/syslog.h,AC_DEFINE(SYSSYSLOGH))
AC_CHECK_HEADER(unistd.h,AC_DEFINE(UNISTDH))
AC_CHECK_HEADER(string.h,AC_DEFINE(STRINGH))
AC_CHECK_HEADER(strings.h,AC_DEFINE(STRINGSH))
AC_CHECK_HEADER(regex.h,AC_DEFINE(HAVE_REGEX),AC_INSTALL_REGEX)
AC_CHECK_HEADER(openssl/ssl.h,openssl=yes)
AC_CHECK_HEADER(malloc.h,AC_DEFINE(MALLOCH,<malloc.h>))
AC_CHECK_HEADER(sys/rusage.h,AC_DEFINE(RUSAGEH))
AC_CHECK_HEADER(glob.h,AC_DEFINE(GLOBH))
@@ -121,6 +168,8 @@ AC_TYPE_UID_T
unreal_CHECK_TYPE_SIZES
AC_CACHE_CHECK(what kind of nonblocking sockets you have, ac_cv_nonblocking,[
save_libs="$LIBS"
LIBS="$LIBS $SOCKLIB"
AC_TRY_RUN([
#include <sys/types.h>
#include <sys/socket.h>
@@ -204,10 +253,32 @@ AC_DEFINE(NBLOCK_BSD)
elif test "$ac_cv_nonblocking" = "FIONBIO"; then
AC_DEFINE(NBLOCK_SYSV)
fi
LIBS="$save_libs"
dnl Checks for library functions.
AC_PROG_GCC_TRADITIONAL
AC_FUNC_SETPGRP
AC_FUNC_SETVBUF_REVERSED
AC_FUNC_ALLOCA
AC_CHECK_FUNCS(snprintf,AC_DEFINE(HAVE_SNPRINTF))
AC_CHECK_FUNCS(vsnprintf,AC_DEFINE(HAVE_VSNPRINTF))
AC_CHECK_FUNCS(strlcpy, AC_DEFINE(HAVE_STRLCPY))
AC_CHECK_FUNCS(strlcat, AC_DEFINE(HAVE_STRLCAT))
AC_CHECK_FUNCS(strlncat, AC_DEFINE(HAVE_STRLNCAT))
AC_CHECK_FUNCS(inet_pton, AC_DEFINE(HAVE_INET_PTON))
AC_CHECK_FUNCS(inet_ntop, AC_DEFINE(HAVE_INET_NTOP))
dnl Check if it supports C99 style variable length arrays
AC_CACHE_CHECK(if C99 variable length arrays are supported, ac_cv_varlen_arrays, [
AC_TRY_COMPILE(,[
int main() {
int i = 5;
int a[i];
a[0] = 1;
return 0;
}], ac_cv_varlen_arrays=yes, ac_cv_varlen_arrays=no)
])
if test "$ac_cv_varlen_arrays" = "yes" ; then
AC_DEFINE(HAVE_C99_VARLEN_ARRAY)
fi
AC_CACHE_CHECK(if we can set the core size to unlimited, ac_cv_force_core,[
AC_TRY_RUN([
#include <sys/time.h>
@@ -277,45 +348,71 @@ AC_CHECK_FUNCS(bcopy,,AC_DEFINE(NEED_BCOPY))
AC_CHECK_FUNCS(bcmp,,AC_DEFINE(NEED_BCMP))
AC_CHECK_FUNCS(bzero,,AC_DEFINE(NEED_BZERO))
AC_CHECK_FUNCS(strcasecmp,AC_DEFINE(GOT_STRCASECMP))
save_libs="$LIBS"
LIBS="$LIBS $SOCKLIB $INETLIB"
AC_CHECK_FUNCS(inet_addr,,AC_DEFINE(NEED_INET_ADDR))
AC_CHECK_FUNCS(inet_ntoa,,AC_DEFINE(NEED_INET_NTOA))
AC_CHECK_FUNCS(inet_netof,,AC_DEFINE(NEED_INET_NETOF))
AC_SUBST(REGEX)
LIBS="$save_libs"
AC_CHECK_FUNCS(syslog,AC_DEFINE(HAVE_SYSLOG))
AC_CHECK_FUNCS(vsyslog,AC_DEFINE(HAVE_VSYSLOG))
AC_SUBST(STRTOUL)
AC_SUBST(CRYPTOLIB)
AC_SUBST(MODULEFLAGS)
AC_ARG_WITH(listen, [ --with-listen=backlog Specify the listen backlog value],
AC_ARG_WITH(listen, [AC_HELP_STRING([--with-listen=backlog],[Specify the listen backlog value])],
AC_DEFINE_UNQUOTED(LISTEN_SIZE,$withval),AC_DEFINE(LISTEN_SIZE,5))
AC_ARG_WITH(nick-history, [ --with-nick-history=length Specify the length of the nickname history],
AC_ARG_WITH(nick-history, [AC_HELP_STRING([--with-nick-history=length],[Specify the length of the nickname history])],
AC_DEFINE_UNQUOTED(NICKNAMEHISTORYLENGTH,$withval), AC_DEFINE(NICKNAMEHISTORYLENGTH,2000))
AC_ARG_WITH(sendq, [ --with-sendq=maxsendq Specify the max sendq for the server],
AC_ARG_WITH(sendq, [AC_HELP_STRING([--with-sendq=maxsendq],[Specify the max sendq for the server])],
AC_DEFINE_UNQUOTED(MAXSENDQLENGTH,$withval),AC_DEFINE(MAXSENDQLENGTH,3000000))
AC_ARG_WITH(bufferpool, [ --with-bufferpool=size Specify the size of the buffer pool],
AC_DEFINE_UNQUOTED(BUFFERPOOL,[($withval * MAXSENDQLENGTH)]),AC_DEFINE(BUFFERPOOL,[(9 * MAXSENDQLENGTH)]))
AC_ARG_WITH(hostname, [ --with-hostname=host Specify the local hostname of the server], AC_DEFINE_UNQUOTED(DOMAINNAME,"$withval"),AC_DEFINE_UNQUOTED(DOMAINNAME,"`hostname`"))
AC_DEFINE_UNQUOTED(MYOSNAME,"`uname -a`")
AC_ARG_WITH(permissions, [ --with-permissions=permissions Specify the default permissions for
configuration files], AC_DEFINE_UNQUOTED(DEFAULT_PERMISSIONS,$withval), AC_DEFINE(DEFAULT_PERMISSIONS, 0600))
AC_ARG_WITH(dpath, [ --with-dpath=path Specify the path where configuration files are stored],
AC_ARG_WITH(bufferpool, [AC_HELP_STRING([--with-bufferpool=size],[Specify the size of the buffer pool])],
AC_DEFINE_UNQUOTED(BUFFERPOOL,[($withval * MAXSENDQLENGTH)]),AC_DEFINE(BUFFERPOOL,[(18 * MAXSENDQLENGTH)]))
AC_ARG_WITH(permissions, [AC_HELP_STRING([--with-permissions=permissions],[Specify the default permissions for
configuration files])], AC_DEFINE_UNQUOTED(DEFAULT_PERMISSIONS,$withval), AC_DEFINE(DEFAULT_PERMISSIONS, 0600))
AC_ARG_WITH(dpath, [AC_HELP_STRING([--with-dpath=path],[Specify the path where configuration files are stored])],
AC_DEFINE_UNQUOTED(DPATH, "$withval") IRCDDIR="$withval", AC_DEFINE_UNQUOTED(DPATH,"`pwd`") IRCDDIR="`pwd`")
AC_ARG_WITH(fd-setsize, [ --with-fd-setsize=size Specify the max file descriptors to use],
AC_ARG_WITH(fd-setsize, [AC_HELP_STRING([--with-fd-setsize=size],[Specify the max file descriptors to use])],
ac_fd=$withval, ac_fd=1024)
AC_DEFINE_UNQUOTED(MAXCONNECTIONS, $ac_fd)
AC_ARG_WITH(spath, [ --with-spath Specify the location of the executable],
AC_DEFINE_UNQUOTED(SPATH,"$withval") BINDIR="$withval",AC_DEFINE_UNQUOTED(SPATH,"`pwd`/src/ircd") BINDIR="`pwd`/src/ircd")
AC_ARG_ENABLE(nospoof, [ --enable-nospoof Enable spoofing protection], AC_DEFINE(NOSPOOF))
AC_ARG_ENABLE(hub, [ --enable-hub Compile as a hub server], AC_DEFINE(HUB))
AC_ARG_ENABLE(ssl, [ --enable-ssl Enable client and server SSL connections ], AC_ENABLE_SSL)
AC_ARG_ENABLE(dynamic-linking, [ --enable-dynamic-linking Make the IRCd dynamically link shared objects rather than statically ], AC_ENABLE_DYN, AC_DEFINE(STATIC_LINKING))
AC_ARG_ENABLE(inet6, [ --enable-inet6 Make the IRCd support IPv6 ], AC_ENABLE_INET6)
AC_ARG_ENABLE(standardthreads, [ --enable-standardthreads Use standard threads ], USESTDTHREAD="1")
AC_ARG_WITH(spath, [AC_HELP_STRING([--with-spath],[Specify the location of the executable])],
AC_DEFINE_UNQUOTED(SPATH,"$withval/ircd") BINDIR="$withval",AC_DEFINE_UNQUOTED(SPATH,"`pwd`/src/ircd") BINDIR="`pwd`/src/ircd")
AC_ARG_ENABLE(nospoof, [AC_HELP_STRING([--enable-nospoof],[Enable spoofing protection])], AC_DEFINE(NOSPOOF))
AC_ARG_ENABLE(prefixaq, [AC_HELP_STRING([--enable-prefixaq],[Enable chanadmin and chanowner prefixes])], AC_DEFINE(PREFIX_AQ))
AC_ARG_ENABLE(hub, [AC_HELP_STRING([--enable-hub],[Compile as a hub server])], AC_DEFINE(HUB))
AC_ARG_WITH(showlistmodes, [AC_HELP_STRING([--with-showlistmodes], [Specify whether modes are shown in /list])],
AC_DEFINE(LIST_SHOW_MODES))
AC_ARG_WITH(topicisnuhost, [AC_HELP_STRING([--with-topicisnuhost], [Display nick!user@host as the topic setter])],
AC_DEFINE(TOPIC_NICK_IS_NUHOST))
AC_ARG_WITH(shunnotices, [AC_HELP_STRING([--with-shunnotices], [Notify a user when he/she is no longer shunned])],
AC_DEFINE(SHUN_NOTICES))
AC_ARG_WITH(no-operoverride, [AC_HELP_STRING([--with-no-operoverride], [Disable OperOverride])],
AC_DEFINE(NO_OPEROVERRIDE))
AC_ARG_WITH(disableusermod, [AC_HELP_STRING([--with-disableusermod], [Disable /set* and /chg*])],
AC_DEFINE(DISABLE_USERMOD))
AC_ARG_WITH(operoverride-verify, [AC_HELP_STRING([--with-operoverride-verify], [Require opers to invite themselves to +s/+p channels])],
AC_DEFINE(OPEROVERRIDE_VERIFY))
AC_ARG_WITH(disable-extendedban-stacking, [AC_HELP_STRING([--with-disable-extendedban-stacking], [Disable extended ban stacking])],
AC_DEFINE(DISABLE_STACKED_EXTBANS))
MODULES_WHICH=commandsandmodules
AC_MSG_CHECKING(for how much module building work we need to do)
AC_ARG_WITH(moduleswhich,
[ --with-moduleswhich=onlycommands|onlymodules|commandsandmodules What modules to build],
[ case "$withval" in
yes|no)
;;
* )
MODULES_WHICH="$withval"
;;
esac])
AC_SUBST(MODULES_WHICH)
AC_MSG_RESULT($MODULES_WHICH)
CHECK_SSL
CHECK_ZLIB
CHECK_LIBCURL
AC_ARG_ENABLE(dynamic-linking, [AC_HELP_STRING([--enable-dynamic-linking],[Make the IRCd dynamically link shared objects rather than statically])], [AC_ENABLE_DYN], [AC_DEFINE(STATIC_LINKING)])
AC_ARG_ENABLE(inet6, [AC_HELP_STRING([--enable-inet6],[Make the IRCd support IPv6])], [AC_ENABLE_INET6])
AC_SUBST(IRCDDIR)
AC_SUBST(BINDIR)
ACX_PTHREAD
CC="$PTHREAD_CC"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
IRCDLIBS="$IRCDLIBS $PTHREAD_LIBS"
AC_MSG_CHECKING(if FD_SETSIZE is large enough to allow $ac_fd file descriptors)
AC_TRY_RUN([
#include <sys/types.h>
@@ -325,28 +422,86 @@ if (FD_SETSIZE >= $ac_fd)
exit(0);
exit(1);
}
], AC_MSG_RESULT(yes), FD_SETSIZE="-DFD_SETSIZE=$ac_fd" AC_MSG_RESULT(no))
], AC_MSG_RESULT(yes), [
FD_SETSIZE="-DFD_SETSIZE=$ac_fd"
AC_MSG_RESULT(no)
])
AC_SUBST(FD_SETSIZE)
case "${host_cpu}-${host_os}" in
SunOS*5.*)
CFLAGS="$CFLAGS -DSOL20"
case `uname -s` in
*SunOS*)
CFLAGS="$CFLAGS -D_SOLARIS"
IRCDLIBS="$IRCDLIBS -lresolv "
;;
*solaris*)
CFLAGS="$CFLAGS -D_SOLARIS"
IRCDLIBS="$IRCDLIBS -lresolv "
;;
*AmigaOS*68020*)
CFLAGS="$CFLAGS -D_AMIGA -m68020"
;;
*AmigaOS*68030*)
CFLAGS="$CFLAGS -D_AMIGA -m68030"
;;
*AmigaOS*68040*)
CFLAGS="$CFLAGS -D_AMIGA -m68040"
;;
*AmigaOS*68060*)
CFLAGS="$CFLAGS -D_AMIGA -m68060"
;;
esac
AC_OUTPUT(Makefile src/modules/Makefile unreal)
dnl REMEMBER TO CHANGE WITH A NEW PCRE RELEASE!
tre_version="7.2"
AC_MSG_RESULT(extracting PCRE regex library)
cur_dir=`pwd`
cd extras
dnl remove old tre directory to force a recompile...
rm -rf pcre-$tre_version
if test "x$ac_cv_path_GUNZIP" = "x" ; then
tar xfz pcre.tar.gz
else
cp pcre.tar.gz pcre.tar.gz.bak
gunzip -f pcre.tar.gz
cp pcre.tar.gz.bak pcre.tar.gz
tar xf pcre.tar
fi
AC_MSG_RESULT(configuring PCRE regex library)
cd pcre-$tre_version
./configure --disable-shared --disable-system-abi --disable-utf8 --prefix=$cur_dir/extras/regexp || exit 1
AC_MSG_RESULT(compiling PCRE regex library)
$ac_cv_prog_MAKER || exit 1
AC_MSG_RESULT(installing PCRE regex library)
$ac_cv_prog_MAKER install || exit 1
TREINCDIR="$cur_dir/extras/regexp/include"
AC_SUBST(TREINCDIR)
if test "x$ac_cv_path_PKGCONFIG" = "x" ; then
TRELIBS="-L../extras/regexp/lib -lpcreposix -lpcre"
else
TRELIBS="`$ac_cv_path_PKGCONFIG --libs libpcre.pc` -lpcreposix -lpcre"
fi
AC_SUBST(TRELIBS)
cd $cur_dir
dnl REMEMBER TO CHANGE WITH A NEW C-ARES RELEASE!
cares_version="1.4.0"
AC_MSG_RESULT(extracting c-ares resolver library)
cur_dir=`pwd`
cd extras
dnl remove old c-ares directory to force a recompile...
rm -rf c-ares-$cares_version
if test "x$ac_cv_path_GUNZIP" = "x" ; then
tar xfz c-ares.tar.gz
else
cp c-ares.tar.gz c-ares.tar.gz.bak
gunzip -f c-ares.tar.gz
cp c-ares.tar.gz.bak c-ares.tar.gz
tar xf c-ares.tar
fi
AC_MSG_RESULT(configuring c-ares library)
cd c-ares-$cares_version
./configure --prefix=$cur_dir/extras/c-ares || exit 1
AC_MSG_RESULT(compiling c-ares resolver library)
$ac_cv_prog_MAKER || exit 1
AC_MSG_RESULT(installing c-ares resolver library)
$ac_cv_prog_MAKER install || exit 1
CARESINCDIR="$cur_dir/extras/c-ares/include"
AC_SUBST(CARESINCDIR)
CARESLIBDIR="-L../extras/c-ares/lib"
AC_SUBST(CARESLIBDIR)
CARESLIBS="-lcares"
AC_SUBST(CARESLIBS)
cd $cur_dir
AC_OUTPUT(Makefile src/modules/Makefile src/modules/chanmodes/Makefile unreal ircdcron/ircdchk)
chmod 0700 unreal
chmod 0700 ircdcron/ircdchk
-1
View File
@@ -49,5 +49,4 @@ badword channel { word "gay"; };
badword channel { word "dickhead"; };
badword channel { word "sonuvabitch"; };
badword channel { word "*fuck*"; };
badword channel { word "boobs"; };
badword channel { word "tits"; };
+20 -21
View File
@@ -30,24 +30,23 @@
*/
badword message { word "pussy"; };
badword message { word "fuck"; };
badword message { word "whore"; };
badword message { word "slut"; };
badword message { word "shit"; };
badword message { word "asshole"; };
badword message { word "bitch"; };
badword message { word "cunt"; };
badword message { word "vagina"; };
badword message { word "penis"; };
badword message { word "jackass"; };
badword message { word "*fucker*"; };
badword message { word "faggot"; };
badword message { word "fag"; };
badword message { word "horny"; };
badword message { word "gay"; };
badword message { word "dickhead"; };
badword message { word "sonuvabitch"; };
badword message { word "*fuck*"; };
badword message { word "boobs"; };
badword message { word "tits"; };
badword message { word "pussy"; };
badword message { word "fuck"; };
badword message { word "whore"; };
badword message { word "slut"; };
badword message { word "shit"; };
badword message { word "asshole"; };
badword message { word "bitch"; };
badword message { word "cunt"; };
badword message { word "vagina"; };
badword message { word "penis"; };
badword message { word "jackass"; };
badword message { word "*fucker*"; };
badword message { word "faggot"; };
badword message { word "fag"; };
badword message { word "horny"; };
badword message { word "gay"; };
badword message { word "dickhead"; };
badword message { word "sonuvabitch"; };
badword message { word "*fuck*"; };
badword message { word "tits"; };
+52
View File
@@ -0,0 +1,52 @@
/*
Unreal Internet Relay Chat Daemon
Copyright (C) Carsten V. Munk 2000
NOTE: Those words are not meant to insult you (the user)
but is meant to be a list of words so that quit message censoring
will work properly. You can easily modify this file at your will.
If you got words to add to this file, please mail badword badwords@tspre.org
This is some filling space, scroll down to see the words
*/
badword quit { word "pussy"; };
badword quit { word "fuck"; };
badword quit { word "whore"; };
badword quit { word "slut"; };
badword quit { word "shit"; };
badword quit { word "asshole"; };
badword quit { word "bitch"; };
badword quit { word "cunt"; };
badword quit { word "vagina"; };
badword quit { word "penis"; };
badword quit { word "jackass"; };
badword quit { word "*fucker*"; };
badword quit { word "faggot"; };
badword quit { word "fag"; };
badword quit { word "horny"; };
badword quit { word "gay"; };
badword quit { word "dickhead"; };
badword quit { word "sonuvabitch"; };
badword quit { word "*fuck*"; };
badword quit { word "tits"; };
-25
View File
@@ -1,25 +0,0 @@
#!/bin/sh
DATE=`date +%Y%m%d-%H%M%S`
HOSTNAME=`hostname`
USERNAME=`whoami`
BUGREPORT=bugreport.$HOSTNAME.$USERNAME.$DATE.txt
echo "UnrealIRCd Bug Report" > $BUGREPORT
echo "---------------------" >> $BUGREPORT
echo "" >> $BUGREPORT
echo "Made at `date`">> $BUGREPORT
echo "`src/ircd -v`" >> $BUGREPORT
echo "Operating system:" >> $BUGREPORT
ls -l *core* >> $BUGREPORT
uname -a >> $BUGREPORT
gdb -x .bugreport.gdb src/ircd *core* >> $BUGREPORT 2>&1
cat |sendmail -t << __EOF__&
To: bugs-unreal@tspre.org
From: autobugreport@unrealircd.com
Subject: Bug report - $BUGREPORT
`cat $BUGREPORT`
.
__EOF__
Vendored
+12546 -3740
View File
File diff suppressed because it is too large Load Diff
+4453
View File
File diff suppressed because it is too large Load Diff
Executable
+66
View File
@@ -0,0 +1,66 @@
#!/bin/sh
if test "x$1" = x -o "x$2" = x ; then
echo "Syntax:"
echo "curlinstall ares_path libcurl_path"
echo ""
exit 1
fi
if [ "`eval echo -n 'a'`" = "-n a" ] ; then
c="\c"
else
n="-n"
fi
save_PWD=`pwd`
echo "Installing ares"
cd $1
./configure --prefix=$HOME/ares && make && make install
SSLFLAG=""
while [ -z "$SSLFLAG" ] ; do
echo ""
echo "Should libcurl be built with SSL support?"
echo $n "-> " $c
read cc
case "$cc" in
[Yy]*)
SSLFLAG="--with-ssl"
;;
[Nn]*)
SSLFLAG="--without-ssl"
;;
*)
echo ""
echo "You must enter either Yes or No"
;;
esac
done
if [ -f $HOME/ares/lib/libcares.a ] ; then
if [ -f $HOME/ares/lib/libares.a ] ; then
rm -f $HOME/ares/lib/libares.a
fi
cp $HOME/ares/lib/libcares.a $HOME/ares/lib/libares.a
fi
echo "Installing libcurl"
cd $2
CPPFLAGS="-I$HOME/ares/include" ./configure --prefix=$HOME/curl --disable-shared \
--disable-thread --enable-ares=$HOME/ares --disable-ipv6 $SSLFLAG
cp -R $HOME/ares/lib ares
make && make install
if [ -f $HOME/curl/lib/libares.a ] ; then
rm -f $HOME/curl/lib/libares.a
fi
cp $HOME/ares/lib/libares.a $HOME/curl/lib
cd $save_PWD
echo ""
echo ""
echo "libcurl has been installed. When running ./Config specify:"
echo "$HOME/curl"
echo "for the directory you installed libcurl to."
+42
View File
@@ -0,0 +1,42 @@
/* Example of a possible semi-secure /DCCALLOW configuration written by Syzop.
* $Id$
*
* Actually nothing is *100% secure*... there could still be
* bugs in the software itself (think: a winamp bug that can
* be exploited via an mp3, or: a wmplayer bug that can be
* exploited via a specially crafted .wmv, etc..).
* If you are really that paranoid you could just remove
* all 'allow dcc'-blocks and prompt the user for EVERY file ;).
*
* Still, I think this file is a good tradeoff between userfriendlyness
* and security. Note that when you try to only DENY specific
* file type (exe, com, etc) you are *guaranteed* to miss ones
* (like: did you know .r17 gets treated as a rar archive?
* and that an exe can be disguished as .cmd which is executable
* on nt/w2k/xp?)
*/
/* first.. deny everything, then allow known-good stuff... */
deny dcc { filename "*"; reason "Possible executable content"; soft yes; };
/* common image formats */
allow dcc { filename "*.jpg"; soft yes; };
allow dcc { filename "*.jpeg"; soft yes; };
allow dcc { filename "*.gif"; soft yes; };
allow dcc { filename "*.png"; soft yes; };
allow dcc { filename "*.bmp"; soft yes; };
/* audio / video (but not scripted/playlists!) */
allow dcc { filename "*.mp1"; soft yes; };
allow dcc { filename "*.mp2"; soft yes; };
allow dcc { filename "*.mp3"; soft yes; };
allow dcc { filename "*.mpg"; soft yes; };
allow dcc { filename "*.mpeg"; soft yes; };
allow dcc { filename "*.m1v"; soft yes; };
allow dcc { filename "*.m2v"; soft yes; };
allow dcc { filename "*.vob"; soft yes; };
allow dcc { filename "*.wav"; soft yes; };
/* text / misc */
allow dcc { filename "*.txt"; soft yes; };
allow dcc { filename "*.log"; soft yes; };
allow dcc { filename "*.pdf"; soft yes; };
allow dcc { filename "*.c"; soft yes; };
allow dcc { filename "*.cpp"; soft yes; };
+8 -3
View File
@@ -118,8 +118,13 @@ Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
always works on code, so he has to have done alot more than three
lines worth. :)
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
* Made many features based on Elite.. :/
UnrealIRCd Coders
Carsten Munk <stskeeps@unrealircd.com> / May 1999, date
Dominick Meglio <codemastr@unrealircd.com> / June 1999, date
David Flynn / March 2000, June 2000
McSkaf / June 2001, September 2001
Finny Merrill <griever@unrealircd.com> / November 2001, December 2002
Bram Matthys <syzop@unrealircd.com> / January 2002, date
Thanks go to those persons not mentioned here who have added their advice,
opinions, and code to IRC.
@@ -139,4 +144,4 @@ Eric P. Scott <eps@toaster.sfsu.edu>
Dan Goodwin <fornax@wpi.wpi.edu>
Noah Friedman <friedman@ai.mit.edu>
[ $Id$ ]
[ $Id$ ]
-128
View File
@@ -1,128 +0,0 @@
SmartRoute
Rule based connects
Draft 4 - Aug 19, 1994
by Tony Vencill
Rule based connects allow an admin to specify under what conditions
a connect should not be allowed. If no rules are specified for a
given C and/or N line it will be allowed under any condition.
A rule may consist of any legal combination of the following functions
and operators.
Functions
---------
connected(targetmask) - true if a server other than that processing
the rule is connected that matches the
target mask
directcon(targetmask) - true if a server other than that processing
the rule is directly connected that matches
the target mask
via(viamask, targetmask) - true if a server other than that processing
the rule matches the target mask and is
connected via a directly connected server
that matches the via mask
directop() - true if an oper is directly connected
Unary operators
---------------
! eg: !argument - true if the argument is false
Binary operartors
-----------------
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
Parenthesis () are allowed for grouping arguments, but if no parenthesis
are included, && will take precedence over ||, ! will take precedence
over both && and ||, and the function will be evaluated from left to
right. White space in a rule is ignored. Invalid characters in a rule
will lead to the rule being ignored.
Examples
--------
A simple example of a connect rule might be:
connected(*eu.under*)
This might be used in a US undernet server for a Europe CN pair to
insure that a second Europe link is not allowed if one US-EU link
already exists. Note that on the undernet, US server names are
city.state.us.undernet.org and Europe server names are
city.country.eu.undernet.org.
A more interesting example might be:
connected(*eu.under*) &&
( !direct(*eu.under*) || via(manhat*, *eu.under*) )
Imagine the Boston undernet server uses this rule on its Europe CN
pairs. This says that if a Europe server is already connected, a
Boston-Europe connect will not be allowed. It also says that if a
Europe server does already exist and Boston is not directly connected
to one or more Europe servers or Manhattan is, the Boston-Europe
connect will not be allowed. This has the effect of allowing multiple
US-EU links but attempting to limit these links to one server (ie:
Boston will not initiate its first Europe link if another server is
already linking Europe). This rule will also prefer to let Manhattan
handle the US-EU link by disallowing Boston-Europe links if a Europe
server is already linked to Manhattan.
A example of the remaining function, directop(), is:
connected(*eu.under*) || directop()
If this line is used on Boston for the Paderborn CN pair, it will allow
connects to Paderborn only if another Europe server is not already
connected and there is not an oper on Boston. If this rule is
overrideable (ie: is applied only to autoconnects as described below),
then it will disallow Boston autoconnects to Paderborn while a Boston
oper is online, but allow oper-initiated connects to Paderborn under any
circumstance. This directop() function could be used to invoke less
prefered routes only when an oper is not present to handle routing, or
conversly to allow use of less preferable routes only when an oper is
present to monitor their performance.
ircd.conf entries
-----------------
A rule is listed in the ircd.conf file using a D or d line (which can
be thought of as a "disallow" line). D lines will apply to all oper
and server originated connects, while d lines will apply only to
autoconnects (ie: they are overrideable by opers). The formats are:
D:targetmask::rule
d:targetmask::rule
Remember that newlines are not allowed in conf lines. Two examples
(from above) are:
D:*eu.under*::connected(*eu.under*)
d:*eu.under*::connected(*eu.under*) || directop()
Connects originating from other servers will be checked against and
matching D lines, while matching d lines will be ignored as it will not
be clear whether or not the connection attempt is oper initiated.
Checking and viewing rules
--------------------------
The chkconf program that comes with the servers has been modified to
also check your connect rules. If running in debug mode, parsing errors
will show up at debug level 8. To view rules online, "/stats d" can be
used to see all rules and "/stats D" can be used to view those rules
which affect oper initiated connects and accepts.
Processing and storage
----------------------
The rules are parsed when the conf file is read and transformed into a
more efficiently computed form, then all applicable rules are
evaluated each time a connect command is given or an autoconnect is
due. If more than one applicable rule is given, only one need
evaluate to true for the connect to be allowed (ie: the rules are ored
together). Note that conditions that exist when the connect is
initiated might differ from conditions when the link is established.
[ $Id$ ]
-126
View File
@@ -1,126 +0,0 @@
[ $Id$ ]
---------------------------
Version Elite2.0 ==========
===========================
- Since +x was rewritten, the ban bug is 100% fixed. :)
- Rewrote +x hidden host function completely.
- Fixed FUNNY bug with hiddenhost and /who (Reported by Prod|gy)
- Added/Removed irc networks
- Fixed bug in /watch (Reported/Fixed by Despise)
- Added nick-change flood protection.
- Added an awesome manual... ./manual to run
- Removed /who notice for opers.
- Added protection of /akill *@* :)
- Removed java stuff completely. (Java clients are like normal IRC clients...right?)
- Added new +a mode. This mode can only be set by +q channel owners. When you are +a in a
channel, you cannot be deopped or kicked. (Syntax: /mode #chan +a <nick>)
- Added new +q channel mode. ChanServ must set the channel founder +q so they are also
known as channel owners via the ircd. Channel owners are protected and may set
other users +a which they will also be protected (but not chan owners).
(Syntax: /mode #chan +q <nick>)
- Re-coded /MAP
- Changed GLINE notices from sendto_ops to send to all opers with +e flag on.
- Added (addnet) script, you can run this to add your net settings to the next release.
- Changed <server> to <ircnetwork> in whois "Blah is an oper on <server>"
- Added new +L channel mode. If a #chat has a limit (+l) of 10 users, and +L set to channel
#chat2, when a user trys to join #chat, they won't get "#chat is full", they will be
auto-joined to #chat2 - (Linked channels in other words).
(Syntax: /mode #chan +L <linked chan>)
- Changes user@shadow-33.com to user@user-33.one.com (noone will know one.com is the realhost)
- Changed +x for IP's from (x.x.x.***) to (x.x.x.network-#)
- In oline flags * will introduce +e on oper up. (before: required +e in oline flag)
- Removed +t usermode (UMODE_ALL) - wasn't used.
- Made 'create your own network setting' feature more stable.
- Added new channel mode (+x) to disable colored text in channel.
- Added +C (Co Administrator)
- Added +T (Technical Administrator)
- Changed /map to numerics...
- Made startup message when booting more stable.
Version Elite1.3 (02/23/99)
============================
- Cleaned up version.c.SH
- Added new net settings (netdomain & helpchan)
- Added new net config creator in ./Config
- Made ./Config more easier...
- Created new usermode +j (Java user)
- New hostname (java.shadownet.org) for java users.
- Removed RUN_SERVICES code from entire ircd.
Version Elite1.2.4 (02/14/99)
============================
- Fixed the nick crash bug! (damn m_kill small error)
- New network(s) added.
- Changed one thing in m_gline (nothing big)
Version Elite1.2.3 (02/10/99)
============================
- Removed SOCKS checking. (possibly cause of crashing)
- Added new networks
Version Elite1.2.2 (02/02/99)
============================
- Fixed the crashing bug. (Changing nicks with linked servers)
- Modified AceStar net settings.
- Q-line notices are back (except for ULined clients).
- Fixed /kill bug with services.
Version Elite1.2.1 (01/29/99)
============================
- Fixed multiple notices from +N / -N
- Added some text to s_err.c
- Possibly fixed the odd crashing... ?
Version Elite1.2 (01/24/99)
============================
- Netadmin can be used via +N in the oline slot now.
- When +N is executed, net-wide oper msg's are sent about it.
- Completely removed the freeze function (it's a toy unlike a command)
- Changed abit of the GLINE adding notice.
- Added logging to a file for glines (gline.log)
- Implemented SOCKS checking (thx Rhom).
- Changed channel lists only when 2 ppl in chan to 1.
- Changed sendto_ops function in many places in s_user.c/s_serv.c to
sendto_locfailops.
- Changed GNOTICE in s_user.c/s_serv.c to GLOBOPS
- Fixed hiddenhost bug with /kill (+w could see real host of oper)
- Fixed hiddenhost bug with /oper (+s could see real host of oper)
[Special thanks goes out to Rhom for reporting/help patch bugs]
Version Elite1.1.1 (12/12/98)
=============================
- Fixed /whois bug (had problems with mIRC clients *sigh*)
- Fixed /topic bug (didn't allow topic changes at all.)
Version Elite1.1 (12/6/98)
============================
- Fixed ./Config script (Net select)
- Fixed /remgline bug.
- If ULined clients, channels are not shown which they are in.
- Fixed +e / +t / +b (non-opers could get +et before)
- Fixed OperMode notice.
- Fixed Gline sending extra Global on expire.
- Fixed /whowas wrong hostname bug (by Thiago)
- Fixed chkconf ZLINE error (by matt)
- Added PhazeNet configuration
- Added option for auto +x in ./Config
- Freeze was disabled in this version (It will be back in 1.2)
Version Elite1.0 (09/20/98)
============================
- Changed Shadow3.9 to Elite1.0 (Starting a new IRCD)
- Changed some numeric's around in src/s_err.c
- Auto +x on Oper up.
- Fixed small error in ./ircd script.
- Made ./Config more Linux-redhat friendly.
- Added RelicNet to the ircd.
- include/config.h is much more compatible with all IRC nets.
- Added /gline (works 100%) [/gline <user@host> <seconds> <reason>].
- Fixed up /map.
- Added UMODE's +e & +t
* e: EYES [Can see ppl who /whois, and other notices.]
* t: ALL [See's all net notices ie: See's all Client connectings...]
- Fixed the hiddenhost bug with IP's...
- Fixed major bug with hiddenhost which caused coredump.
- Made a new script (makeconf) -- generates the ircd.conf file.
-16
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The foll. patches are NEW in 19.mu1 (besides the old patches of stats-w,
ban, topic, client connect, signon time, trace times in previous .mu
versions):
* All the modifications contained in U3.2, namely - TSpre8, silence, bquiet
* The K line comments patch.
* The operfail notification patch
* The mixed case userid reject patch
For info on these check the file README.patches
- Mmmm
[ $Id$ ]
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For starters, not a lot is new. What is ?
* STATS o and STATS h added;
* most STATS options are no longer oper-only;
* privacy fixes to all of WHO, WHOIS, TRACE and STATS;
* more options in the ircd.conf file;
* non-debilitating DNS/ident use (DNS routines written specifically
for ircd which indludes small local cache);
* less bugs;
* easier to compile;
* heaps and heaps of new numerics;
* more problems for old clients that do stupid things;
* more numeric replies which replace old NOTICE's;
* compulsory ident checks and optional result usage;
* sendQ can now be class dependant;
* server handles client flooding better;
* for more information on changes, bug fixes during development, see
ircd/ChangeLog and common/ChangeLog
[ $Id$ ]
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The Internet Relay Chat Program - IRC
Author: Jeff Trim, April '89
Revised: Greg Lindahl, Oct '90 (gl8f@virginia.edu)
Re-Revised: Helen Rose, March '94 (hrose@kei.com)
Have you ever wanted to talk with other computer users in other parts of
the world? Well guess what? You can! The program is called IRC and it
is networked much over North America, Europe, and Asia, Oceania, and parts
of Africa. This program is a substitution for talk(1), ytalk(1) and many
other multiple talk programs you might have read about. When you are
talking in IRC, everything you type will instantly be transmitted around
the world to other users that might be watching their terminals at the
time - they can then type something and RESPOND to your messages - and
vise versa. I should warn you that the program can be very addictive once
you begin to make friends and contacts on IRC ;-) especially when you
learn how to cuss in 14 languages.
Topics of discussion on IRC are varied, just like the topics of Usenet
newsgroups are varied. Technical and political discussions are
popular, especially when world events are in progress. IRC is also a
way to expand your horizons, as people from many countries and
cultures are on, 24 hours a day. Most conversations are in English,
but there are always channels in German, Japanese, and Finnish, and
occasionally other languages.
How To Get IRC (technical)
IRC is a fully-distributed client-server system, much like
NNTP-Usenet, with several clients availble in C and elisp. You may ftp
documentation and clients from any of the following sites:
many kinds of clients (C, elisp, X11, VMS, REXX for VM, MSDOS, Macintosh):
cs.bu.edu:/irc/clients
ftp.acsu.buffalo.edu:/pub/irc
ftp.funet.fi:/pub/unix/irc
coombs.anu.edu.au:/pub/irc
If you have any questions about IRC installation, write to hrose@kei.com.
[ $Id$ ]
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[ $Id$ ]
Take this with a grain of salt.. it's heaps old and this isn't Elite anymore
---------------------------
Version Elite2.0 ==========
===========================
- Since +x was rewritten, the ban bug is 100% fixed. :)
- Rewrote +x hidden host function completely.
- Fixed FUNNY bug with hiddenhost and /who (Reported by Prod|gy)
- Added/Removed irc networks
- Fixed bug in /watch (Reported/Fixed by Despise)
- Added nick-change flood protection.
- Added an awesome manual... ./manual to run
- Removed /who notice for opers.
- Added protection of /akill *@* :)
- Removed java stuff completely. (Java clients are like normal IRC clients...right?)
- Added new +a mode. This mode can only be set by +q channel owners. When you are +a in a
channel, you cannot be deopped or kicked. (Syntax: /mode #chan +a <nick>)
- Added new +q channel mode. ChanServ must set the channel founder +q so they are also
known as channel owners via the ircd. Channel owners are protected and may set
other users +a which they will also be protected (but not chan owners).
(Syntax: /mode #chan +q <nick>)
- Re-coded /MAP
- Changed GLINE notices from sendto_ops to send to all opers with +e flag on.
- Added (addnet) script, you can run this to add your net settings to the next release.
- Changed <server> to <ircnetwork> in whois "Blah is an oper on <server>"
- Added new +L channel mode. If a #chat has a limit (+l) of 10 users, and +L set to channel
#chat2, when a user trys to join #chat, they won't get "#chat is full", they will be
auto-joined to #chat2 - (Linked channels in other words).
(Syntax: /mode #chan +L <linked chan>)
- Changes user@shadow-33.com to user@user-33.one.com (noone will know one.com is the realhost)
- Changed +x for IP's from (x.x.x.***) to (x.x.x.network-#)
- In oline flags * will introduce +e on oper up. (before: required +e in oline flag)
- Removed +t usermode (UMODE_ALL) - wasn't used.
- Made 'create your own network setting' feature more stable.
- Added new channel mode (+x) to disable colored text in channel.
- Added +C (Co Administrator)
- Added +T (Technical Administrator)
- Changed /map to numerics...
- Made startup message when booting more stable.
Version Elite1.3 (02/23/99)
============================
- Cleaned up version.c.SH
- Added new net settings (netdomain & helpchan)
- Added new net config creator in ./Config
- Made ./Config more easier...
- Created new usermode +j (Java user)
- New hostname (java.shadownet.org) for java users.
- Removed RUN_SERVICES code from entire ircd.
Version Elite1.2.4 (02/14/99)
============================
- Fixed the nick crash bug! (damn m_kill small error)
- New network(s) added.
- Changed one thing in m_gline (nothing big)
Version Elite1.2.3 (02/10/99)
============================
- Removed SOCKS checking. (possibly cause of crashing)
- Added new networks
Version Elite1.2.2 (02/02/99)
============================
- Fixed the crashing bug. (Changing nicks with linked servers)
- Modified AceStar net settings.
- Q-line notices are back (except for ULined clients).
- Fixed /kill bug with services.
Version Elite1.2.1 (01/29/99)
============================
- Fixed multiple notices from +N / -N
- Added some text to s_err.c
- Possibly fixed the odd crashing... ?
Version Elite1.2 (01/24/99)
============================
- Netadmin can be used via +N in the oline slot now.
- When +N is executed, net-wide oper msg's are sent about it.
- Completely removed the freeze function (it's a toy unlike a command)
- Changed abit of the GLINE adding notice.
- Added logging to a file for glines (gline.log)
- Implemented SOCKS checking (thx Rhom).
- Changed channel lists only when 2 ppl in chan to 1.
- Changed sendto_ops function in many places in s_user.c/s_serv.c to
sendto_locfailops.
- Changed GNOTICE in s_user.c/s_serv.c to GLOBOPS
- Fixed hiddenhost bug with /kill (+w could see real host of oper)
- Fixed hiddenhost bug with /oper (+s could see real host of oper)
[Special thanks goes out to Rhom for reporting/help patch bugs]
Version Elite1.1.1 (12/12/98)
=============================
- Fixed /whois bug (had problems with mIRC clients *sigh*)
- Fixed /topic bug (didn't allow topic changes at all.)
Version Elite1.1 (12/6/98)
============================
- Fixed ./Config script (Net select)
- Fixed /remgline bug.
- If ULined clients, channels are not shown which they are in.
- Fixed +e / +t / +b (non-opers could get +et before)
- Fixed OperMode notice.
- Fixed Gline sending extra Global on expire.
- Fixed /whowas wrong hostname bug (by Thiago)
- Fixed chkconf ZLINE error (by matt)
- Added PhazeNet configuration
- Added option for auto +x in ./Config
- Freeze was disabled in this version (It will be back in 1.2)
Version Elite1.0 (09/20/98)
============================
- Changed Shadow3.9 to Elite1.0 (Starting a new IRCD)
- Changed some numeric's around in src/s_err.c
- Auto +x on Oper up.
- Fixed small error in ./ircd script.
- Made ./Config more Linux-redhat friendly.
- Added RelicNet to the ircd.
- include/config.h is much more compatible with all IRC nets.
- Added /gline (works 100%) [/gline <user@host> <seconds> <reason>].
- Fixed up /map.
- Added UMODE's +e & +t
* e: EYES [Can see ppl who /whois, and other notices.]
* t: ALL [See's all net notices ie: See's all Client connectings...]
- Fixed the hiddenhost bug with IP's...
- Fixed major bug with hiddenhost which caused coredump.
- Made a new script (makeconf) -- generates the ircd.conf file.
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/************************************************************************
* IRC - Internet Relay Chat, doc/etiquette
* Copyright (C) 1990, Lea Viljanen and Ari Husa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
HOW TO BEHAVE ON IRC
Authors: Lea Viljanen (LadyBug) viljanen@kreeta.helsinki.fi
Ari Husa (luru) so-luru@tolsun.oulu.fi
1) Language
The most widely understood and spoken language on IRC is English.
However! As IRC is used in many different countries, English is by
no means the only language. If you want to speak some other language
than English (for example with your friends), go to a separate channel
and set the topic (with /topic) to indicate that. For example
/topic Finnish only!
would mean that this channel would be reserved for Finnish discussion.
On the other hand, you should check the topic (with /list command)
before you move to a channel to see if there are any restrictions about
language.
On a channel not restricted by /topic, please speak a language
everybody can understand. If you want to do otherwise, change channels
and set the topic accordingly.
2) Hello/Goodbye
It's not necessary to greet everybody on a channel personally.
Usually one "Hello" or equivalent is enough. And don't expect everybody
to greet you back. On a channel with 20 people that would mean one
screenful of hellos. It's sensible not to greet, in order not to be rude
to the rest of the channel. If you must say hello, do it with a private /msg.
The same applies to goodbyes.
3) Discussion
When you come to a new channel it's advised you to listen
for a while to get an impression of what's discussed. Please feel free
to join in, but do not try to force your topic into the discussion
if that doesn't come naturally.
4) {}|[]\
IRC has quite a lot of people from Scandinavian countries,
the above characters are letters in their alphabet. This
has been explained on IRC about a thousand and one times, so
read the following, do not ask it on IRC:
{ is an A with 2 dots over it
} is an A with a small circle above it
| is either an O with 2 dots over it or an O with a dash (/) through it
[, ], and \ are the preceding three letters in upper case.
There are a lot of people from Japan as well, who use Kanji characters
which may look quite exotic as well. As I don't know Kanji I don't
even try to explain any of the characters.
5) ATTENTION!
Remember, people on IRC form their opinions about you only by
your actions, writings and comments on IRC. So think before you type.
Do not "dump" to a channel or user (send large amounts of unwanted
information). This is likely to get you /kicked off the channel or
/killed off from irc. Dumping causes network 'burbs', connections going
down because servers cannot handle the large amount of traffic any more.
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Some minor rules about patches & modifications to UnrealIRCd
1. When making a change, always add a small description in Changes, in the
BOTTOM
BOTTOM. Be sure to mention the bugid# (or muliple id's) if you are fixing
a bug from a bugtracker, and be sure to credit the reporter. Use:
'Fixed blahblahblah, reported by Blah (#0001234).'
Or, for example, for features:
'Added support for blahbalbvdshd, suggested by Blah (#0001235).'
Or something similar ;)
2. If new files are made, it must contain proper copyright headers,
and a $Id$ somewhere.
@@ -39,3 +44,54 @@ Some minor rules about patches & modifications to UnrealIRCd
8. We do NOT rip people off. If we use other people's code, it MUST be
properly credited.
9. We generally use tabsize 4 and 8. In any case, use tabs and NOT spaces.
Some code is old and horrible and has a mix of tabs and spaces used for
spacing, that's something we do not want to have ;)
10. Be careful about overflows. As you know a line from a user can never be longer
than 511 (510?) characters, sometimes you can use this knowledge to your
advantage. Whenever it's not safe or when you don't know what input size you
can expect, use strlcpy instead of strcpy. Do not ever use strncpy, this is
older, slower, and does not add proper zero termination.
For the same reason, use snprintf if really needed. Note though, that using
ircsprintf with a bigger buffer (eg: 1024 bytes) is MUCH faster, so preferably
use that instead of snprintf. The same can be true for strcpy vs strlcpy in
some circumstances as well.
11. Speed. When optimizing or writing code, keep in mind that readability and
stability comes first, and after that comes speed. So we'd rather prefer some
readable code (even if difficult) over some odd highly optimized routine which
nobody understands, is difficult to extend, and might have several bugs.
As mentioned earlier: use ircsprintf, not sprintf (this is because ircsprintf
is optimized for simple strings like the ones we use).
Prefer ircsprintf with a bigger buffer over the use of snprintf, since
ircsprintf is much faster.
12. Initialize your structs and use the proper memory calls.
In UnrealIRCd we use MyMalloc, MyMallocEx and MyFree (so not malloc/free).
MyMalloc usually maps to malloc, and MyMallocEx is a malloc plus filling
the memory area (eg: the struct) with zero's (a la calloc).
Use of MyMallocEx is suggested. In general you should not be using MyMalloc.
"But MyMalloc is faster!" you might say. This is true, but using MyMallocEx
has very little speed impact and enourmous benefits: people tend to forget
to set certain fields in the struct to NULL, or much more common: when
someone later on (eg: 1 year later) adds a field to a struct, there could
be several places he/she needs to update to make sure x->something is NULL
after allocating a new struct. Bad idea.
Little speed impact, huge stability benefits, easy decision ;).
13. Comment your code! This should speak for itself...
Put comments wherever you think they are needed, to aid any further coders
with reading your code.. and, in fact, it will aid yourself as well if you
would look back at your code 2 years later.
If there's some obscure pitfall, do mention it! Don't just "hope" a next
author will see it like you did.
14. Use enums whenever possible, rather than #define constants. Besides making
things more clean, it also aids debugging.
15. Whenever you add a new directive or setting, be sure to add documentation
for it in unreal32docs, and for new commands in help.conf as well.
16. Whenever you add a new set:: item, be sure to add it to /stats S
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Written by ^MrMike^ (mike@sector001.org) for the UnrealIRCd
Modified by codemastr to include a few other commands
(note, this file will be updated in CVS asap)
PRIVMSG
- Used to send a message to a person or a channel
Syntax: MSG <nick>,<nick2>,<nick3>,<nick4> <text>
Example: PRIVMSG Stskeeps :Hello. Unreal is a very good ircd.
Example: PRIVMSG Stskeeps,codemastr,DrBin :Hello Unreal Coding Team
NOTICE
- Mainly used for one-time communication or for the results of a command.
Syntax: NOTICE <nick>,<nick2>,<nick3>,<nick4> <text>
Example: NOTICE codemastr :Hi. How are you?
Example: NOTICE codemastr,Stskeeps :Hi codemastr and Stskeeps.
MODE
- Used to change the mode of a channel or a user. You can only change modes for channel you are an Operator or Half-Op on. Also, you can only changes user modes for yourself.
Syntax: MODE <channel/user> <mode>
Example: MODE #UnrealIRCD +tn
Example: MODE #UnrealIRCD +ootn codemastr Stskeeps
NICK
- Changes your "online identity" on a server. All those in the channel you are in will be alerted of your nickname change.
Syntax: NICK <new nickname>
Example: NICK |codemastr|
JOIN
- Used to enter one or more channels on an IRC server. All occupants of the channel will be notified of your arrival.
Syntax: JOIN <chan>,<chan2>,<chan3>
Example: JOIN #UnrealIRCD
Example: JOIN #UnrealIRCD,#OperHelp
PING
- Determines the amount of lag (time it takes for a response to reach a person and come back) between yourself and someone else.
Syntax: PING <user>
Example: PING Stskeeps
WHOIS
- Shows information about the user in question, such as their "name", channels they are currently in, their hostmask, etc.
Syntax: WHOIS <user>
Example: WHOIS DrBin
ISON
- Used to determine of a certain user or users are currently on the IRC server based upon their nickname.
Syntax: ISON <user> <user2> <user3> <user4>
Example: ISON Stskeeps DrBin codemastr NickServ ChanServ OperServ MemoServ
USER
- Used during registration to server (i.e. during inital connection sequence.)
PART
- Used to part (or leave) a channel you currently occupy. All those in the channel will be notified of your departure.
Syntax: PART <chan>,<chan2>,<chan3>,<chan4>
Example: PART #UnrealIRCD
Example: PART #UnrealIRCD,#OperHelp
QUIT
- Disconnects you from the IRC server. Those in the channels you occupy will be notified of your departure. If you do not specify a reason, your nickname becomes the reason.
Syntax: QUIT <reason>
Example: QUIT Leaving!
USERHOST
- Returns the userhost of the user in question. Usually used by scripts or bots to retrieve userhost information.
Syntax: USERHOST <nickname>
Example: USERHOST codemastr
SVSNICK
- Can only be used by a U:Lined server (i.e. services). Changes the nickname of the user in question.
Syntax: SVSNICK <nickname> <new nickname> :<timestamp>
Example: SVSNICK Stskeeps Techie :963086432
SVSMODE
- Can only be used by a U:Lined server (i.e. services). Changes the mode of the channel or user in question.
Syntax: SVSMODE <channel/user> :<mode>
Example: SVSMODE #UnrealIRCD :+o Stskeeps
Example: SVSMODE codemastr :+i
LUSERS
- Provides local and global user information (such as current and maximum user count).
Syntax: LUSERS <server>
CHANSERV
- Will send a secure message to ChanServ. Similar to /msg ChanServ, but more secure. May not work if server is configured improperly.
TOPIC
- Sets/Changes the topic of the channel in question, or just display the current topic.
Syntax: TOPIC <channel>
Syntax: TOPIC <channel> <topic>
Example: TOPIC #operhelp
Example: TOPIC #UnrealIRCD Welcome to the Unreal IRCD Home Channel.
INVITE
- Sends a user an invitation to join a perticular channel. You must be an operator on the channel in order to invite a user into it.
Syntax: INVITE <user> <channel>
Example: INVITE codemastr #OperHelp
KICK
- Removes a user from a channel. Can only be used by Operators or Half-Ops. If no reason is specified, your nickname becomes the reason.
Syntax: KICK <channel> <user> <reason>
WALLOPS
- Sends a "message" to all those with the umode +w. Only IRCops can send wallops, while anyone can view them.
Syntax: WALLOPS <message>
KILL
- Forcefully disconnects a user from an IRC Sever. Can only be used by IRCops.
Syntax: KILL <user> <reason>
Example: KILL Clone5 Cloning is not allowed
AWAY
- Sets your online status to "away".
Syntax: AWAY <reason> (AWAY without a reason will unset you away)
Example: AWAY Walking the dog...
SQUIT
- Disconnects an IRC Server from the network
Syntax: SQUIT <server>
Example: SQUIT leaf.*
WHO
- Searches user information (-i users only) for supplied information. IRCops are a ble to search +i users.
Syntax: WHO <search>
Example: WHO *.aol.com
WHOWAS
- Retrieves previous 'WHOIS' information for users no longer connected to the server.
Syntax: WHOWAS <nickname>
Example: WHOWAS Stskeeps
LIST
- Provides a complete listing of all channels on the network. If a search string is specified, it will only show those matching the search string.
Syntax: LIST <search string>
Example: LIST
Example: LIST *ircd*
NAMES
- Provides a list of users on the specified channel.
Syntax: NAMES <channel>
Example: NAMES #help
OPER
- Attempts to give a user IRCop status.
Syntax: OPER <uid> <pass>
Example: OPER codemastr codeit
CONNECT
- Links another IRC server to the one you are currently on. Remote connections are also possible.
Syntax: CONNECT <server>
Syntax: <CONNECT> <hub> <port> <leaf>
Example: CONNECT leaf.*
Example: CONNECT hub.* 6667 leaf.*
VERSION
- Provides version information of the IRCD software in usage.
Syntax: VERSION
STATS
- Provides certain statistical information about the server (for example, u will provide uptime information).
Syntax: STATS <letter>
Example: STATS u
LINKS
- Lists all of the servers currently linked to the network.
Syntax: LINKS
ADMIN
- Provides administrative information regarding the server.
Syntax: ADMIN <server>
SAMODE
- Allowed a services administrator to change the mode on a channel, without having operator status.
Syntax: SAMODE <channel> <mode>
Example: SAMODE #UnrealIRCD +m
SVSKILL
- Can only be used by a U:Lined server. Forcefully disconnects a user from the network.
Syntax: SVSKILL <user> <reason>
Example: SVSKILL codemastr Goodbye
SVSNOOP
- Can only be used by a U:Lined server. Enabled or disables whether Global IRCop functions exist on the server in question or not.
Syntax: SVSNOOP <server> <+/->
Example: SVSNOOP leaf.* -
MOTD
- Displays the Message of the Day.
Syntax: MOTD
Syntax: MOTD <server>
KLINE
- "Bans" a hostmask from connection to the IRC server.
Syntax: KLINE <hostmask> <reason>
Example: KLINE *@*.aol.com Abuse
UNKLINE
- Removes a k:line from the server.
Syntax: UNKLINE <hostmask>
Example: UNKLINE *@*.aol.com
ZLINE
- Disables all access to the IRC server from a specified IP.
Syntax: ZLINE <ip>
Example: ZLINE 127.0.0.1
UNZLINE
- Removes a currently active z:Line.
Syntax: UNZLINE <ip>
Example: ZLINE 127.0.0.1
GLOBOPS
- Sends a global "message" to all IRCops. Only viewable by IRCops (unlike WallOps, which can be viewed by normal users).
Syntax: GLOBOPS <message>
Example: GLOBOPS Going to be akilling those clones...
CHATOPS
- GLOBOPS is usually reserved for important network information. Therefore, for Oper Chat, CHATOPS was invented. IRCops with the +c flag enabled will be able to send/receive CHATOPS messages.
Syntax: CHATOPS <message>
Example: CHATOPS How's everyone doing today?
LOCOPS
- Similar to GLOBOPS, except only received by those IRCops local to your server.
Syntax: LOCOPS <message>
Example: LOCOPS Going to be adding a temp k:line for that user...
REHASH
- Prompts the server to reread its configuration file (ircd.conf). Will also remove any temporarly lines (i.e. k:line).
Syntax: REHASH
RESTART
- Kills and restarts the irc daemon, disconnecting all users currently on that server.
Syntax: RESTART
Syntax: RESTART <password>
DIE
- Kills the irc daemon, disconnecting all users currently on that server.
Syntax: DIE
Syntax: DIE <password>
RULES
- Reads the rules.conf file and sends the contents to the user.
Syntax: RULES
MAP
- Provides a "network map" of the IRC network. Mainly used for routing purposes.
Syntax: MAP
DALINFO
- Original DALnet ircd credits.
Syntax: DALINFO
MKPASSWD
- Used for generating an encrypted password. Mainly used for encrypted O:Line passwords.
Syntax: MKPASSWD <password>
Example: MKPASSWD codeit
ADDLINE
- Adds a line to the server's ircd.conf file. After added, you must REHASH the server for it to take affect.
Syntax: ADDLINE <line>
Example: ADDLINE C:127.0.0.1:server.dal.net:linking:7325:50
TECHAT
- Similar to CHATOPS, but only Technical Admins are able to send/receive messages on this "channel".
Syntax: TECHAT <message>
Example: TECHAT What do you think of the new routing map?
NACHAT
- Similar to CHATOPS (and TECHAT), but only Network Admins are able to send/recieve messages.
Syntax: NACHAT <message>
Example: NACHAT Linking a new server in a couple minutes...
KNOCK
- For channels which are invite only, you can "knock" on the channel to request an invite.
Syntax: KNOCK <channel> <message>
Example: KNOCK #secret_chan I'm an op, let me in!
CREDITS
- Credits for Unreal IRCD.
Syntax: CREDITS
LICENSE
- GPL information.
Syntax: LICENSE
SVSJOIN
- Forces a user to join a channel. Can only be used by a U:Lined server.
Syntax: SVSJOIN <nick> <channel>
Example: SVSJOIN codemastr #jail
SAJOIN
- Forces a user to join a channel. Can only be used by a Services Admin.
Syntax: SAJOIN <nick> <channel>
Example: SAJOIN Stskeeps #OperHelp
SVSPART
- Forces a user to leave a channel. Can only be used by a U:Lined server.
Syntax: SVSPART <nick> <channel>
Example: SVSPART codemastr #jail
SAPART
- Forces a user to leave a channel. Can only be used by a Services Admin.
Syntax: SAPART <nick> <channel>
Example: SAPART Stskeeps #OperHelp
SETHOST
- Changes the hostname of yourself. Only available to IRCops.
Syntax: SETHOST <host>
Example: SETHOST coder.tspre.org
SETIDENT
- Changes the ident of yourself. Only available to IRCops.
Syntax: SETIDENT <ident>
Example: SETIDENT coder
SETNAME
- Changes the "IRC Name" (or "Real Name") of yourself. Available to everyone.
Syntax: SETNAME <name>
Example: SETNAME Unreal Coding Team Member
CHGHOST
- Changes the hostname of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGHOST <nick> <host>
Example: CHGHOST codemastr coder.tspre.org
CHGIDENT
- Changes the ident of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGIDENT <nick> <ident>
Example: CHGIDENT codemastr coder
CHGNAME
- Changes the "IRC Name" (or "Real Name") of a user currently on the IRC network. Only available to IRCops.
Syntax: CHGNAME <nick> <name>
Example: CHGNAME codemastr Unreal Coding Team Member
+109
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@@ -0,0 +1,109 @@
==[ IMPORTANT MESSAGE ABOUT DISABLING NOSPOOF ]==
Disabling NOSPOOF at windows (w9x, nt, w2k, xp) is NOT recommended since this
WILL allow users to use "spoofed hosts" (like the IP of someone you trust).
If you have problems with NOSPOOF, fix your client (bot?) instead (you should PONG
back to the initial PING at connect).
==[ GENERAL GUIDELINES ]==
First of all you need Microsoft Visual C++ (see below), compiling with
cygwin is not supported (nor is there any good reason to do so).
Compatible compilers:
cygwin NOT supported. Will not work. Should be no reason to use this anyway.
msvc 6.x Microsoft Visual Studio 6 does not work, this compiler is too old.
msvc 7.x Microsoft Visual Studio 7.x (.NET) will work just fine
msvc 8.x Microsoft Visual Studio 8.x (.NET 2005), including the free kit,
should work fine (since Unreal3.2.5).
If you don't have the paid version of Microsoft Visual Studio 7.x, then you can
use the FREE development kit and PSDK as explained below:
1. Download the MS Visual Studio Development kit at:
http://msdn.microsoft.com/visualc/vctoolkit2003/
2. Install the Platform Software Development Kit (PSDK) from:
http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
3. NOTE: Whenever you need to compile something we say 'Start the Visual Studio
.NET Command Prompt' below, but you - a person using the free version - will
actually have to start the Platform SDK Prompt instead (check out the
Start Menu).
== Simple compile (no SSL/ZIP/Remote includes) ==
1. Start the Visual Studio .NET Command Prompt
2. Go to your UnrealIRCd dir (like: cd \dev\unreal3.2) and then compile with:
nmake -f makefile.win32
This will generate a wircd.exe and unreal.exe
3. Copy the src\win32\tre.dll to your UnrealIRCd main dir.
4. Done!
== Compiling modules ==
1. Put your module (the .c file) in src\modules (eg: c:\dev\unreal3.2\src\modules).
2. Start the Visual Studio .NET Command Prompt
3. Go to your UnrealIRCd dir (like: cd \dev\unreal3.2).
4. Compile the module with:
nmake -f makefile.win32 custommodule MODULEFILE=<name>
<name> is the name of the module WITHOUT the .c suffix, so if your
module has the filename 'm_crappymod.c', then you use:
nmake -f makefile.win32 custommodule MODULEFILE=m_crappymod
5. Done. A .dll file should have been created.
If you compiled with VC7 and used the official source (not a CVS version,
but for example 3.2.1 source) then the module should work on all these
versions (binary compatible) and you could for example put them on
your website so users can download them.
Such a module will work on both SSL and non-SSL, there should be no need
for separate versions... unless, of course, you use SSL-specific code in your
mod.
DO NOT download a CVS version & compile your mod and then start
distributing the .dll for use at another (non-CVS) version!!
Every time we change a struct (and in some other cases) it makes the
binary/module binary incompatible which practically means that your module
might seem to work fine at first (or not..) but will CRASH or cause memory
corruption and other subtle errors.
== COMPILING WITH ZIP LINKS / SSL / REMOTE INCLUDES SUPPORT ==
First of all, DO NOT use any precompiled libs from the official
zlib/openssl/curl sites. We require certain compile parameters.
Versions downloaded from such sites will often CRASH.
The easiest is to download the UnrealIRCd development package
which contains zlib, openssl and curl precompiled for you.
See: www.vulnscan.org/unrealwin32dev/
Just extract it somewhere (eg: to c:\dev).
Then, use compile flags to enable the features + specify where to look.
Here are examples if you used c:\dev:
ZIP: nmake -f makefile.win32 USE_ZIPLINKS=1 ZLIB_INC_DIR="c:\dev\zlib" ZLIB_LIB_DIR="c:\dev\zlib\dll32"
SSL: nmake -f makefile.win32 USE_SSL=1 OPENSSL_INC_DIR="c:\dev\openssl\include" OPENSSL_LIB_DIR="c:\dev\openssl\lib"
CURL: nmake -f makefile.win32 USE_REMOTEINC=1 LIBCURL_INC_DIR="c:\dev\curl\include" LIBCURL_LIB_DIR="c:\dev\curl\lib"
Obviously you can (and probably will) combine all these options, like
to build a zip+ssl+curl version (all in 1 line):
nmake -f makefile.win32 USE_ZIPLINKS=1 ZLIB_INC_DIR="c:\dev\zlib" ZLIB_LIB_DIR="c:\dev\zlib\dll32"
USE_SSL=1 OPENSSL_INC_DIR="c:\dev\openssl\include" OPENSSL_LIB_DIR="c:\dev\openssl\lib" USE_REMOTEINC=1
LIBCURL_INC_DIR="c:\dev\curl\include" LIBCURL_LIB_DIR="c:\dev\curl\lib"
== SYMBOL FILES ==
If you get something like this:
Creating library L_COMMANDS.lib and object L_COMMANDS.exp
M_OPER.obj : error LNK2019: unresolved external symbol _sendto_snomask_global re
ferenced in function _m_oper
(note: the exact name of the symbol will vary)
Then you will have to rebuild the wircd.def symbol file. You do this by
downloading http://www.vulnscan.org/tmp/dlltool.exe and putting the file somewhere
in your path (eg: c:\winnt\system32).
Then, to compile you do this:
nmake -f makefile.win32 [your other options here]
nmake -f makefile.win32 SYMBOLFILE
nmake -f makefile.win32 [your other options here]
So basically you just run 'nmake -f makefile.win32 SYMBOLFILE' and then restart
compiling again.
== COMPILING ZLIB/SSL/CURL YOURSELF ==
This is off-topic and not explained here.
Again, use the stuff from the win32 development pack unless you have a good
reason to do otherwise (in which case we might not support your self-compiled version
because we work with specific versions / compile options).
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+180 -111
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@@ -1,15 +1,24 @@
/*
* example.conf by Daniel Hawton AKA Osiris (osiris@unrealircd.org) Last
* updated 2. August 2001
* example.conf by Daniel Hawton AKA Osiris (osiris@unrealircd.org).
* $Id$
*
* Works for Unreal3.2 and up
*
* Okay guys. This is the new example.conf. Its look is much like C++, kinda.
* Anyway it is time to go over this. It's hard to pick up at first, but
* with some pratice and reading you'll understand.
*
* Just copy this file to your main unrealircd dir and call it 'unrealircd.conf'.
*
* NOTE: All lines, except the opening { line, end in an ;, including the
* closing } line. The IRCd will ignore commented lines.
*
* PLEASE READ doc/unreal32docs.html! The online version is also available at:
* www.vulnscan.org/UnrealIRCd/unreal32docs.html
* It contains a lot information about the configfile: gives information about
* every block, variable, etc..
* If you try to edit this file without reading the documentation properly
* then you are pretty much guaranteed to fail!
*/
/* Type of comments */
@@ -18,6 +27,32 @@
/* Comment type 3 (C Style) */
#those lines are ignored by the ircd.
/*
* UnrealIRCd supports modules, loading some of them is required.
* You need at least the commands module and a cloaking module.
*/
/* FOR *NIX, uncomment the following 2lines: */
//loadmodule "src/modules/commands.so";
//loadmodule "src/modules/cloak.so";
/* FOR Windows, uncomment the following 2 lines: */
//loadmodule "modules/commands.dll";
//loadmodule "modules/cloak.dll";
/*
* You can also include other configuration files.
* help.conf contains all the /helpop text. The badwords.*.conf
* files contain all the badword entries for mode +G...
* spamfilter.conf contains some good rules for current trojans.
* You probably want to include them:
*/
include "help.conf";
include "badwords.channel.conf";
include "badwords.message.conf";
include "badwords.quit.conf";
include "spamfilter.conf";
/*
* NEW: me {}
* OLD: M:Line
@@ -30,7 +65,6 @@
* };
* If linking, this numeric may not be used by any other server on the network.
*/
me
{
name "irc.foonet.com";
@@ -40,7 +74,8 @@ me
/*
* NEW: admin {}
* OLD: A:Line Admin gives information on the server admin. you
* OLD: A:Line
* Admin gives information on the server admin. you
* may put as many lines under admin { as you wish.
* Syntax is as follows:
* admin {
@@ -66,6 +101,7 @@ admin {
* pingfreq (how often to ping a user/server in seconds);
* maxclients (how many connections for this class);
* sendq (maximum send queue from a connection);
* recvq (maximum receive queue from a connection [flood control]);
* };
*/
@@ -74,6 +110,7 @@ class clients
pingfreq 90;
maxclients 500;
sendq 100000;
recvq 8000;
};
class servers
@@ -101,15 +138,15 @@ class servers
*/
allow {
ip *;
hostname *;
ip *@*;
hostname *@*;
class clients;
maxperip 5;
};
/* Passworded allow line */
allow {
ip *@*;
ip *@255.255.255.255;
hostname *@*.passworded.ugly.people;
class clients;
password "f00Ness";
@@ -153,44 +190,10 @@ allow channel {
* };
*/
/* OLD OPER FLAG | NEW FLAG NAME
O global
o local
a services-admin
A admin
r can_rehash
e eyes
D can_die
R can_restart
h helpop
w can_wallops
g can_globops
c can_localroute
L can_globalroute
k can_localkill
K can_globalkill
b can_kline
Z can_gzline
t can_gkline
B can_unkline
n can_localnotice
G can_globalnotice
N netadmin
T techadmin
C coadmin
u get_umodec
f get_umodef
z can_zline
W get_umodew
^ can_stealth
H get_host
*/
/*
Note: get_umodec get_umodef techadmin and eyes
are no longer used and will probably be removed
soon
*/
/* For a list of oper flags, see doc/unreal32docs.html#operblock
* [HIGHLY recommended to read]
*/
oper bobsmith {
class clients;
@@ -201,9 +204,13 @@ oper bobsmith {
flags
{
netadmin;
can_zline;
can_gzline;
can_gkline;
global;
};
};
/*
* NEW: listen {}
* OLD: P:Line
@@ -233,7 +240,17 @@ oper bobsmith {
* standard
*/
listen *:6601
/* NOTE ON SSL PORTS: SSL ports are pretty non-standardized,
* besides numerous high-SSL ports, some people say you should run
* it at 994 because that's the official SSL port.. but that
* requires root! Besides, port 194 is the official irc port and
* have you ever seen an ircd running on that?
* So, our suggestion is to use port 6697 for SSL, this is used by
* quite some networks and is recognized by for example StunTour.
* You are free to open up as many SSL ports as you want, but
* by (also) using 6697 you help the world standardize a bit ;).
*/
listen *:6697
{
options
{
@@ -245,6 +262,14 @@ listen *:6601
listen *:8067;
listen *:6667;
/* NOTE: If you are on an IRCd shell with multiple IP's you are
* likely to get 'Address already in use' errors in your log
* and the ircd won't start. This means you MUST bind
* to a specific IP instead of '*', so for example:
* listen 1.2.3.4:6667;
* Obviously, replace the IP with the IP that was assigned to you.
*/
/*
* NEW: link {}
* OLD: C/N:Lines
@@ -260,11 +285,16 @@ listen *:6667;
* hub (If this is a hub, * works, or servermasks it may bring in);
* [or leaf *;]
* password-connect "(pass to send)";
* password-receive "(pass we should recieve)";
* password-receive "(pass we should receive)";
* class (class to direct servers into);
* options {
* (options here*);
* };
* // If we use SSL, we can choose what cipher to use in SSL mode
* // Retrieve a list by "openssl ciphers", separate ciphers with :'s
*
* ciphers "DES-CBC3-MD5";
*
* };
*/
@@ -275,6 +305,7 @@ listen *:6667;
Z zip
N/A autoconnect
N/A quarantine
N/A nodnscache
*/
@@ -289,6 +320,7 @@ link hub.mynet.com
password-receive "LiNk";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
ssl;
zip;
@@ -298,13 +330,14 @@ link hub.mynet.com
*
* NEW: ulines {}
* OLD: U:Line
* Lets these server's clients do pretty much anything.
* U-lines give servers more power/commands, this should ONLY be set
* for services/stats servers and NEVER for normal UnrealIRCd servers!
* Syntax is as follows:
* ulines {
* (server to uline);
* (server to uline);
* [etc]
* };
* You may put as many servers in there as you like.
*/
ulines {
services.roxnet.org;
@@ -332,8 +365,6 @@ drpass {
*
* FLAGS: errors, kills, tkl, connects, server-connects, kline, oper
*
* NOTICE: Right now, SEGV messages are *always* sent to ircd.log. codemastr is
* working on a way to redirect the messages to this log file. *
* Syntax:
* log "log file"
* {
@@ -357,6 +388,10 @@ log "ircd.log" {
server-connects;
kills;
errors;
sadmin-commands;
chg-commands;
oper-override;
spamfilter;
};
};
@@ -368,21 +403,23 @@ log "ircd.log" {
*
* Syntax:
* alias "name" {
* nick "points to";
* target "points to";
* type aliastype;
* };
*
* [NOTE: You could also include a pre-defined alias file here, see doc/unreal32docs.html section 2.9]
*/
// This points the command /nickserv to the user NickServ who is connected to the set::services-name server
// This points the command /nickserv to the user NickServ who is connected to the set::services-server server
/*alias NickServ {
nick "NickServ";
target "NickServ";
type services;
};*/
// If you want the command to point to the same nick as the command, you can leave the nick entry out
//alias ChanServ { type services; };
// Points the /statserv command to the user StatServ on the set::stats-name server
// Points the /statserv command to the user StatServ on the set::stats-server server
//alias StatServ { type stats; };
// Points the /superbot command to the user SuperBot
@@ -404,7 +441,8 @@ alias StatServ { type stats; };
* Syntax:
* alias "name" {
* format "format string" {
* alias "points to";
* target "points to";
* type aliastype;
* parameters "parameters to send";
* };
* type command;
@@ -416,11 +454,13 @@ alias StatServ { type stats; };
/*
alias "identify" {
format "^#" {
alias "chanserv";
target "chanserv";
type services;
parameters "IDENTIFY %1-";
};
format "^[^#]" {
alias "nickserv";
target "nickserv";
type services;
parameters "IDENTIFY %1-";
};
type command;
@@ -434,17 +474,20 @@ alias "identify" {
/* The alias::format::parameters is similar to scripting languages. %N (where N is a number) represents a
* parameter sent to the command (in this case /identify). If you specify %N- it means all parameters from
* N until the last parameter in the string.
* N until the last parameter in the string. You may also specify %n which is replaced by
* the user's nickname.
*/
/* Standard aliases */
alias "services" {
format "^#" {
alias "chanserv";
target "chanserv";
type services;
parameters "%1-";
};
format "^[^#]" {
alias "nickserv";
target "nickserv";
type services;
parameters "%1-";
};
type command;
@@ -452,16 +495,30 @@ alias "services" {
alias "identify" {
format "^#" {
alias "chanserv";
target "chanserv";
type services;
parameters "IDENTIFY %1-";
};
format "^[^#]" {
alias "nickserv";
target "nickserv";
type services;
parameters "IDENTIFY %1-";
};
type command;
};
/* This is an example of a real command alias */
/* This maps /GLINEBOT to /GLINE <parameter> 2d etc... */
alias "glinebot" {
format ".+" {
command "gline";
type real;
parameters "%1 2d Bots are not allowed on this server, please read the faq at http://www.example.com/faq/123";
};
type command;
};
/*
* NEW: tld {}
@@ -482,6 +539,11 @@ tld {
rules "ircd.rules.fr";
};
/* note: you can just delete the example block above,
* in which case the defaults motd/rules files (ircd.motd, ircd.rules)
* will be used for everyone.
*/
/*
* NEW: ban nick {}
* OLD: Q:Line
@@ -510,7 +572,9 @@ ban ip {
/*
* NEW: ban server {}
* OLD: Server Q:Line
* Disables a server from connecting to you.
* Disables a server from connecting to the network.
* if the server links to a remote server, local server
* will disconnect from the network.
* Syntax is as follows:
* ban server {
* mask "(server name)";
@@ -574,18 +638,6 @@ except ban {
mask *stskeeps@212.*;
};
/*
* NEW: except socks {}
* OLD: e:Line
* Makes it so scan.so doesn't scan you.
*
* except scan { mask (ip number/hostmask); };
* repeat except scan {} for each ip to except.
*/
except scan {
mask 216.73.27.177;
};
/*
* NEW: deny dcc {}
* OLD: dccdeny.conf
@@ -646,13 +698,6 @@ vhost {
/* You can include other configuration files */
/* include "klines.conf"; */
/*
* Cloak-keys must be > 10000, and random. MUST be the same all over the
* network
*
* cloak-keys { 39999; 99398; 99397; }; for example
*/
/* Network configuration */
set {
network-name "ROXnet";
@@ -661,11 +706,17 @@ set {
stats-server "stats.roxnet.org";
help-channel "#ROXnet";
hiddenhost-prefix "rox";
prefix-quit "no";
/* prefix-quit "no"; */
/* Cloak keys should be the same at all servers on the network.
* They are used for generating masked hosts and should be kept secret.
* The keys should be 3 random strings of 5-100 characters
* (10-20 chars is just fine) and must consist of lowcase (a-z),
* upcase (A-Z) and digits (0-9) [see first key example].
*/
cloak-keys {
9666;
3333;
3330;
"aoAr1HnR6gl3sJ7hVz4Zb7x4YwpW";
"and another one";
"and another one";
};
/* on-oper host */
hosts {
@@ -674,7 +725,6 @@ set {
coadmin "coadmin.roxnet.org";
admin "admin.roxnet.org";
servicesadmin "csops.roxnet.org";
techadmin "techadmin.roxnet.org"; /* depreciated */
netadmin "netadmin.roxnet.org";
host-on-oper-up "no";
};
@@ -684,40 +734,59 @@ set {
set {
kline-address "set.this.email";
modes-on-connect "+xw";
modes-on-connect "+ixw";
modes-on-oper "+xwgs";
oper-auto-join "#opers";
dns {
nameserver 127.0.0.1;
timeout 2s;
retries 2s;
};
options {
enable-opermotd;
enable-chatops;
hide-ulines;
identd-check;
/* You can enable ident checking here if you want */
/* identd-check; */
show-connect-info;
};
socks {
ban-message "Insecure SOCKS server";
quit-message "Insecure SOCKS server";
ban-time "4d";
};
maxchannelsperuser 10;
/* The minimum time a user must be connected before being allowed to use a QUIT message,
* This will hopefully help stop spam */
anti-spam-quit-message-time 10s;
/* This allows you to make certain stats oper only, use * for all stats or leave this out to allow
* all users to use any stats. */
oper-only-stats "okG";
/* Make the message in static-quit show in all quits - meaning no
custom quits are allowed on local server */
/* static-quit "Client quit"; */
/* You can also block all part reasons by uncommenting this and say 'yes',
* or specify some other text (eg: "Bye bye!") to always use as a comment.. */
/* static-part yes; */
/* This allows you to make certain stats oper only, use * for all stats,
* leave it out to allow users to see all stats. Type '/stats' for a full list.
* Some admins might want to remove the 'kGs' to allow normal users to list
* klines, glines and shuns.
*/
oper-only-stats "okfGsMRUEelLCXzdD";
/* Throttling: this example sets a limit of 3 connection attempts per 60s (per host). */
throttle {
connections 3;
period 60s;
};
/* Anti flood protection */
anti-flood {
nick-flood 3:60; /* 3 nickchanges per 60 seconds (the default) */
};
/* Spam filter */
spamfilter {
ban-time 1d; /* default duration of a *line ban set by spamfilter */
ban-reason "Spam/Advertising"; /* default reason */
virus-help-channel "#help"; /* channel to use for 'viruschan' action */
/* except "#help"; channel to exempt from filtering */
};
};
/*
* Need more help ?
* 1) Read the documentation like this file
* 2) Come to irc.ircsystems.net #Unreal-Support
* 3) Mail supporters@lists.unrealircd.org
*
* Hope this helps you, -Osiris
* Problems or need more help?
* 1) www.vulnscan.org/UnrealIRCd/unreal32docs.html
* 2) www.vulnscan.org/UnrealIRCd/faq/ <- contains 80% of your questions!
* 3) If you still have problems you can go irc.ircsystems.net #unreal-support,
* note that we require you to READ THE DOCUMENTATION and FAQ first!
*/
-62
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@@ -1,62 +0,0 @@
/*
* Example set {} block
*/
set {
/*
* This is the mail users will get shown when k-lined
*/
kline-address "mail.to.mail.to";
/*
* What modes will users get when connecting to this server
*/
modes-on-connect "+ix";
/* What channels users will autojoin */
auto-join "0";
/* What channels opers will autojoin on connect*/
oper-auto-join "0";
/* This needs to be an unused port, that the IRCd will bind
* to, and make insecure proxies connect to.
*/
blackhole [ip]:port;
dns {
/* What IP has our DNS server got? */
nameserver 127.0.0.1;
/* How long time will we wait for each attempt? */
timeout 2s;
/* How many attempts will we do */
retries 2s;
};
options {
enable-opermotd;
enable-chatops;
hide-ulines;
// webtv-support;
identd-check;
};
socks {
ban-message "Insecure SOCKS server";
quit-message "Insecure SOCKS server";
ban-time "1d";
};
/*
* How many channels each user can join
*/
maxchannelsperuser 10;
/*
* This is a new thing in Unreal3.2.
* You _need_ to make three numbers up, bigger than 100000
* These MUST be the SAME on EVERY server in your NETWORK
* If people discover these keys, it is easier for them to crack
* the +x algoritm.
*/
cloak-keys
{
0;
0;
0;
};
};
-152
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@@ -1,152 +0,0 @@
[ $Id$ ]
UnrealIRCd FAQ
Made by Stskeeps
This file will contain frequently asked questions about
Unreal IRCd. If you need more help email stskeeps@tspre.org
1) * I compile and everything seems fine during the compiling, but when it
comes time for the program to link, I get errors complaining about dns and
res things. What causes this?
A: You need to make sure -lresolv is included in the "extra libraries"
option of ./Config (or IRCDLIBS in top-level makefile)
2) * When I start up the IRCd it complains about something with chdir()?
A: You need to make sure the right directory is specified when you was
asked about "What directory are all the server configuration files in?"
./Config question
3) The server says like:
*** Link server1 -> server2 is now synced [secs: 30 recv: 130.4 sent: 120.0]
when I link two servers together, what does that mean?
A: That means the link is "synced" (all infodata transfered about the server).
The "secs" (30 in this example) means it took 30 seconds to do the sync
"recv: 130.4" means there was recieved 130 KiloBytes and 4 bytes.
"sent: 120.0" means there was sent 120 kilobytes from my side.
4) What is a negative TS split?
A: Every computer/server has got a time (so they can do TimeStamps) ..
When the clock on the computer is set wrong and the computer it links
upto is wrong it creates a Negative TS split (means time is lower it
actually is. How to fix this is contacting the root of the machine
and ask him to fix the time (when you made sure it's YOUR server that's
wrong)
5) What is an uProtocol ?
A: UnrealIRCd uses numbers to check if a link is compatible with itself
F.x Unreal v2.1.3 has got number 2103 while version 2.1 only has got
2100 - This means .. if the number is lower/higher than the uProtocol
the server uses, it's an incompatible link (of some reasons)
6) How does T:Lines work and what are they?
A: T:Lines is a new Unreal feature that makes it able to show different
MOTDs and RULES to people who matches a certain hostmask . Lemme show you some examples:
T:*.dk:motds/danish.motd:rules/danish.rules
T:*.fr:motds/french.motd:rules/french.rules
This will get people from Denmark to see the "Danish" MOTD and the "Danish" RULLES
and people from France to see the French ones:)
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
it should be at the top so the other motd lines can work as well
7) Where can i download updates to Unreal?
A: Mostly you can download the newest version at
http://www.unrealircd.com
Versions may be spewed out regulary due to new features and bugs..
10) Hosts show up as (null).network.net !!
A: This is because you have forgotten to include the network file.
The correct form is (in unrealircd.conf)
Include ..........: <network file>
If this doesn't work .. seek me at irc.ircsystems.net #unrealircd
12) My IRCd which runs on a FreeBSD says something about FDs and
Max: 0 What shall I do??
A: Well it's somekinda bug but you can workaround it by removing those
lines in src/s_bsd.c: (init_sys())
<- snippet 1 ->
#ifdef RLIMIT_FD_MAX
struct rlimit limit;
int pid;
if (!getrlimit(RLIMIT_FD_MAX, &limit))
{
# ifdef pyr
if (limit.rlim_cur < MAXCONNECTIONS)
#else
if (limit.rlim_max < MAXCONNECTIONS)
# endif
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
limit.rlim_max, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# ifndef pyr
limit.rlim_cur = limit.rlim_max; /* make soft limit the max */
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
{
(void)fprintf(stderr,"error setting max fd's to %d\n",
limit.rlim_cur);
exit(-1);
}
# endif
}
#endif
<-snippet 2->
#ifdef sequent
# ifndef DYNIXPTX
int fd_limit;
fd_limit = setdtablesize(MAXCONNECTIONS + 1);
if (fd_limit < MAXCONNECTIONS)
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
fd_limit, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# endif
#endif
13) I run debian-sparc and i get errors when compiling in match.c
What should I do?
A: If it says like this
<-snippet->
match.c: In function 'myncmp':
match.c:247: argument 'str1' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'str2' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'n' doesn't match prototype
/usr/include/string.h:255: prototype declaration
<-end of snippet>
Then go into include/setup.h and add this line:
#define GOT_STRCASECMP
14) I have my ircd linked to 3.2beta4 and lower servers and people walk
bans!!
In include/config.h, define COMPAT_BETA4_KEYS, and make sure all servers
are using the exact same cloak keys. If you are running pre-3.2 servers
along with 3.2 servers this is unavoidable.
(C) Carsten Munk 1999-2000
(C) also Finny Merrill 2001
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RPL_PROTOCTL (RPL_ISUPPORT):
version: 2.1+ (new version: 3.1+)
This sends a numeric during client signon that lists various features that
Unreal supports. This allows client and script writers to know what features
they can use, and various parameters about the irc server. The numeric
used is '005' to try and maintain some semblance of compatibility with
DALnet which has a similar feature. The 005 numeric may be split across
multiple lines if the length exceeds 512 characters.
The format is:
:servername 005 target feature1 feature2... :are supported by this server.
:servername 005 target feature200... :are supported by this server.
features are either a word describing the feature eg: 'SILENCE', or a word
describing the feature and an equals and a list of parameters.
eg: SILENCE=15 (says that we support silence, and we support up to 15 of
them per user), or FOO=12,3 (says we support FOO with parameters 12 and 3)
for example ircu2.10.08 lists:
:test.undernet.org 005 test SILENCE=15 WHOX WALLCHOPS USERIP CPRIVMSG
CNOTICE MODES=6 MAXCHANNELS=10 MAXBANS=30 NICKLEN=9 TOPICLEN=160
KICKLEN=160
-------------------------------------------------------------------------
UnrealIRCd Supports:
:unreal.server 005 nick MAP KNOCK SAFELIST HCN WATCH=%i SILENCE=%i MODES=%i
MAXCHANNELS=%i MAXBANS=%i NICKLEN=%i TOPICLEN=%i
KICKLEN=%i CHANTYPES=# PREFIX=%s :are supported by this server
Feature "MAP"
-------------
/map shows the servers as the server percieves them, who's connected
to who in a pretty display, with number of users attached to each server
Numerics used:
RPL_MAP (006)
RPL_MAPEND (007)
Feature "KNOCK"
---------------
Command: /KNOCK #Channel :<Reason>
This command will only work if you are not a member of the channel and the
+K (No knocks) mode is not on, and the channel is not +i (and you are not
banned). This will send a notice to ops in the channel, about that the user
"knocked".
Feature "SAFELIST"
------------------
This note means that the user will not get disconnected when doing a /list,
as some IRC networks do
Feature "HCN"
-------------
This is a special feature that you activate using /protoctl +HCN,
that will cause +c notices when being oper, being in the Hybrid IRCd style
Feature "WATCH"
---------------
Parameters: How many watch entries are possible
This will ensure the server is able to do the DALnet WATCH command
Feature "SILENCE"
-----------------
Parameters: How many silence entries you can have
Version: unknown, ircu2.9.32 at least.
Silence is a server side ignore. You can /silence +hostmask or
/silence +nick, to add someone to your silence list, or use /silence
-hostmask to remove it. /silence will list your 'silence list'.
you can /silence nick, to see someone elses silence list (useful for
helping someone). Silence is preferably used as a last resort as it
tends to use server CPU time.
Syntax:
SILENCE +hostmask
SILENCE +nick
SILENCE -hostmask
SILENCE -nick
SILENCE nick
reply:
RPL_SILELIST 217
RPL_ENDOFSILELIST 218
Feature/Modifier "MODES"
------------------------
Parameters: How many modes with parameters you can use in one /mode buffer
Feature/Modifier "MAXCHANNELS"
------------------------------
Parameters: How many channels a normal user can join (opers may have
unlimited)
Feature/Modifier "MAXBANS"
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Services Install Guide For Unreal 3.2 by zyrorl (zyrorl@unrealircd.org)
=======================================================================
last updated: 4/5/2001 (4th May 2001)
First of all you will be required to download a services package for your
network.
A few of the most popular services are:
IRCServices - http://www.ircservices.za.net/
Epona - http://www.pegsoft.net/epona/
Wrecked - http://www.wrecked.net/services/index.html
Magick - http://www.magick.tm/
Sirius - http://ircsystems.net/sirius
After you have downloaded the appropriate services package, you will have to
upload it to your shell, and untar and un-gzip the file by typing: tar -zxvf
services.x.x.tar.gz
Then you will need to enter the directory created by your services package (for
a listing type ls -a) and type ./configure . This will run the configure script
to setup your services. The script will ask you questions regarding the path
want to install your services to, where you want the services data files to be
installed to, encryption options, and the type of ircd that you are using (Most
probably Unreal). If you have previously used any other services package, it
may also ask you if you would like to convert their databases. It may also ask
you if you would like the services to dump a core file when a segmentation fault
occurs so that you can find out the cause of the problem and bug report to the
developers of the ircd services.
Then you will be required to compile your services package by typing "make" or
possibly "gmake". To install services after compiled, type "make install".
Then you will need to enter the directory that you specified for the location
for the data of the services. You will most likely see a example.conf file in
the folder. You will need to rename this file to services.conf by typing "mv
example.conf services.conf" and then you will need to edit the services.conf
file in your favourite text editor. We recommend new users use pico, to edit
the file using pico type "pico services.conf". Edit the file to your liking,
make sure you follow their recommendations in settings, and make sure you edit
the root services passwords, server to link to, password and port.
After you have configured your services you will then be required to edit your
unrealircd.conf. You will require to add server connection lines to your server
in order for services to work. All services on your network will need to have
the same U line as the server that services are linking to. A sample of the
configuration for services for unrealircd.conf is listed below:
link services.yournetwork.net {
username *;
hostname 0.0.0.0; /*Server Ip Address Or Hostmask */
bind-ip *; /* IP To Bind To When Connecting */
port 6667; /* Port Number */
password-connect "passwordsend"; /*Password To Send On Connection*/
password-receive "passwordreceive"; /* Password To Receive From
Server Connecting */
class servers;
};
Make sure you then add a u:line entry for services. All the servers on your
network will be required to have a U:line. For UnrealIRCD 3.2 the U:lines
should look something like this:
ulines {
services.yournetwork.net;
};
Servers Running UnrealIRCD 3.1.1 Darkshades or below the U:Line for the servers
should look something like this:
U:services.yournetwork.net:*:*
You will then be required to edit your unrealircd.conf's network configuration
services name line, which has to be the same name as chosen on the connection
line for your services. ie. in this case your network configuration line would
look something like:
services-name "services.yournetwork.net";
Then you will require to /rehash your ircd and then go back to your services
directory and type ./services to run services.
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Numeric 005 Documentation (c) 2002-2005 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
Numeric 005 allows the server to inform the client of any protocol specific features in the
IRCd. The numeric is sent at connection time immediately after numeric 004. Additionally
the numeric is sent when a /version request is made by a local user, for remote users
numeric 105 is used but contains the same information.
Due to the limit imposed by RFC1459 on both the buffer size (512) and the amount of
parameters that can be sent in a single command (15) a total of 13 parameters may be
specified in each 005. Because of this, a client must be able to accept multiple 005s
consecutively. The format for the 005 message is as follows:
":" <servername> "005" SPACE <nickname> SPACE <token[=value]> SPACE ... ":are supported
by this server"
Currently UnrealIRCd supports several tokens that are included in numeric 005. A list of
all tokens, their respective value and a brief description are listed below.
Unreal attempts to follow the proposed ISupport standard as much as possible. Unreal only
ignores the standard in one regard, the TARGMAX token. This token is believed to be
impractical and technically impossible to correctly implement due to existing limitations
in the standard. Therefore, this token is not currently supported.
Unreal does additionally provide a few tokens which are not specified in the standard, these
include: HCN, AWAYLEN, WATCH, SILENCE, EXTBAN, ELIST, and CMDS. Unreal also maintains a few
legacy tokens such as MAXCHANNELS and WALLCHOPS to ensure compatibility until the ISupport
standard is more widely accepted by clients.
Token Value Default Value Description
------------------------------------------------------------------------------------------------
MAP none none Informs the client that the /map
command is present. [Obsolete]
KNOCK none none Informs the client that the /knock
command is present. [Obsolete]
SAFELIST none none The LIST command is sent in
multiple iterations so that the
client's queue does not get filled
causing the user to be killed.
HCN none none The server supports the HCN
(Hybrid Connect Notice) protocol.
MAXCHANNELS number 10 The maximum number of channels a
user may join. [Deprecated]
MAXBANS number 60 The maximum number of bans that
may be placed for a channel.
[Obsolete]
NICKLEN number 30 Maximum length of a user's
nickname.
TOPICLEN number 307 Maximum length of a channel's
topic.
KICKLEN number 307 Maximum length of a kick reason.
MAXTARGETS number 20 Maximum targets for the PRIVMSG
command.
AWAYLEN number 307 Maximum length of an away message.
WALLCHOPS none none Indicates that you may use
NOTICE/PRIVMSG to send to +ohv by
using PRIVMSG/NOTICE [@|%|+]#channel.
[Deprecated]
WATCH number 128 Indicates the presence of the
WATCH command and specifies the
maximum number of watch entries.
SILENCE number 15 Indicates the maximum number of
entries on the silence list.
MODES number 13 Indicates the number of channel
modes with parameters that may be
sent at one time.
CHANTYPES chars # Indicates the prefixes available
for channels.
PREFIX (modes)prefixes (qaohv)~&@%+ Indicates the modes on a channel
that corespond to the given
nickname prefixes.
CHANMODES A,B,C,D be,kfL,lj, Specifies how each channel mode is
psmntirRcOAQKVHGCuzNSMT set/unset. The A section specifies
modes that add a nick/mask to a
list. The B section specifies
modes that require a parameter
to be both set and unset. The C
section specifies modes that
only require a parameter to be
set, and the D section
specifies modes that require no
parameters.
NETWORK string no default value Specifies the name of the
network that the server is
connected to.
CASEMAPPING string ascii Specifies what definition the
server uses when determining if
characters are upper/lowercase
of eachother.
EXTBAN prefix,types ~,cqnr Specifies what extbans are
supported by the server. The prefix
defines which character indicates
an extban and the types defines
which extbans the server supports.
ELIST flags MNUCT Specifies the set of extended LIST
options supported. The M flag
indicates mask based searching,
the N flag indicates negative
mask based searching. The U flag
means support for user count
searching. The C flag allows channel
creation time searching, and the T
flag allows topic set time
searching.
CMDS commands MAP,KNOCK,DCCALLOW,USERIP Specifies a series of commands that
can be useful for the client to know
exist as they may provide a more
efficient means for the client to
accomplish a specific task. This
token replaces the MAP and KNOCK
tokens.
STATUSMSG flags ~&@%+ Specifies the mode flags that may
prefix a channel name in a PRIVMSG
or NOTICE to limit who receives the
message to only those with a certain
level of access. This token will
replace the WALLCHOPS token.
EXCEPTS none none Indicates that channel ban exceptions
(+e) are supported by the server.
INVEX none none Indicates that channel invite
exceptions (+I) are supported by
the server.
MAXLIST mode:num,... b:60,e:60,I:60 Specifies the maximum number of
entries that may be added to a
particular mode list (type A modes).
This token replaces MAXBANS.
CHANLIMIT pfx:num,... #:10 Specifies the maximum number of
channels with the specified prefix
that a user may join at one time.
This token will replace MAXCHANNELS.
CHANNELLEN number 32 Provides the maximum length of a
channel name that a user can create.
NAMESX none none Indicates that extended /NAMES info
is available on this server. If the
client sends "PROTOCTL NAMESX" then
the server will, from then on, send
all channel rights in a NAMES reply
instead of only the highest right
(eg: @+Person instead of @Person).
+11
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base64 Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
(As of Unreal3.2-beta11)
The base64 system used by Unreal is defined as follows:
0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T
U V W X Y Z a b c d e f g h i j k l m n o p q r s t u v w x
y z { }
These numbers are translated to and from their decimal equivilents of 0-64 in order to
provide a shorter way of expressing a number.
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PROTOCTL Documentation (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
(As of Unreal3.2-beta11)
The PROTOCTL command allows servers to negotiate protocol specific features when a link
occurs. The PROTOCTL command is sent during a link before the SERVER and PASS commands. The
command contains tokens that list what protocols the server supports.
PROTOCTL SPACE <token> SPACE ...
UnrealIRCd supports several tokens that add additional protocol support to the server. A
list of all supported tokens and their function listed below.
Token Description
------------------------------------------------------------------------------------------------
NOQUIT Informs the server it need not send out a QUIT for each user on the server
when an SQUIT occurs. Instead an SQUIT is sent out for each server that has
been disconnected from the network and the server can then assume all users
that were on those servers have left as well.
TOKEN Informs the server that it may send "tokenized commands", that is a shortened
name for the commands. This allows the server to save bandwidth by sending
less information to other servers. See doc/technical/token.txt for a list of
all commands and their respective token.
NICKv2 Notifies the server that it supports the extended NICK command (version 2),
this command allows the server to specify more information in the NICK
command rather than having to send out a NICK, MODE, and CHGHOST
command. This token only affects a NICK command introducing a client, not one
in which a client is changing his/her nickname. The format for a NICKv2 NICK
command is:
:<sender> NICK <nickname> <hops> <TS> <username> <host> <server>
<servicestamp> <umodes> <vhost> :<info>
If the user has no modes set the umodes parameter is a +, if the user has no
vhost set the vhost parameter is an *.
SJOIN SJOIN is an obsolete token that is only supported for backwards
compatibility. It should not be used.
SJOIN2 SJOIN2 is an obsolete token that is only supported for backwards
compatibility. It should not be used.
UMODE2 Informs the server that support for the UMODE2 command exists. The UMODE2
command is a shortened form of the MODE command but only applys to
usermodes. In a normal MODE command, when applied to usermodes, the nickname
is specified two times. Both as the sender prefix and as the first parameter,
UMODE2 solves this problem in order to save bandwidth, the format for UMODE2
is as follows:
:<sender> UMODE2 <modes>
VL Notifies the server that Vline information is included in the info field of
the SERVER command. Vline information consists of the protocol number of the
server and compiletime options supported. This allows denial of a server
based on version and/or features supported. The VL information is passed only
during connection, it is not filtered to other servers on the network, only
the uplink. The syntax for a VL supporting SERVER command is:
SERVER <servername> <hops> :U<protocol>-<versionflags> <info>
If an * appears for either protocol and/or versionflags no Vline checking is
done, this is often used by services programs where support for all versions
is desired. See doc/technical/vl.txt for a list of version flags and protocol
numbers.
SJ3 Notifies the server that the SJOIN command with SJ3 syntax is
supported. SJOIN is used at link time to inform servers about the channels on
the server. It is a combination of the JOIN commands, and MODE commands
associated with distribution of channel information. The syntax for the SJOIN
command with SJ3 syntax is:
:<sender> SJOIN <ts> <chname> [<modes>] [<mode para> ...] :<[[*~@%+]member] ...
[&"ban/except] ...>
The ts parameter is the time at which the channel, chname, was created. The
modes parameter is only included if modes are set, if not modes and mode para
are excluded. If modes exists and modes requiring parameters (+klLf) are set,
one mode para parameter is included for each value. The last parameter
specifies a list of channel members and the channel ban and except list. The
members are listed with the prefixes they have. * = +q, ~ = +a, @ = +o, % =
+h, + = +v. If no prefix is specified for the member then the user is a
normal user. The & prefix is used to denote a +b, and the " prefix denotes a
+e. It is important that if a & or " is encountered that you do not continue
to check that entry for other prefixes as a ban/except may contain *~@
characters which will intefere with prefixes.
When synching, if ts lower than the local value, the information supplied by
the remote server replaces the local (ie remove local +ohv that are not
recorded on the remote server). The opposite is true when the ts is
higher. Bans/excepts do not apply to the previous rule. If the ts is the
same, information is merged therefore the modes from both servers are added
together. If +l is set and both servers have different values, the highest is
choosen, for +f the highest of each param, N:M is chosen, and if one server
has * set, then it is included. For +k and +L the "highest" in a string
comparison is used.
NS When specified informs the server that numeric server names are
supported. Numeric server names are a base64 number that is associated with
each server. This number is used as a shorthand name for the server. It is
used in the server parameter of the NICK command and can also be used in the
prefix for a message. In the event that the prefix is an NS, rather than
using :<sender>, the format is @<ns> the ns should be translated into the
server name so that the message can be processed. The format for a SERVER
message (at sync time) that supports NS is:
SERVER <servername> <hops> :U<protocol>-<versionflags>-<numeric> <info>
The VL protocol must also be supported. The numeric is passed to all servers
on the network through the SERVER command using the syntax:
:<sender> SERVER <servername> <hops> <numeric> :<info>
Note: anywhere a :<sender> is expected an @<ns> may be received if the source
is a server. See doc/technical/base64.txt for information on the base64
system used.
SJB64 This token allows timestamps to be specified in base64 notation to conserve
bandwidth. When SJB64 is supported, anywhere a timestamp can appear may be in
base64 notation. A base64 timestamp is preceeded by a ! to identify that it
is an sjb64 rather than a regular timestamp, if this is the case the
characters following the ! represent the timestamp in base64. See
doc/technical/base64.txt for information on the base64 system used.
ZIP If both servers have this set then the link will be (zlib) compressed after
the SERVER message. If one of the servers does not have ZIP in his PROTOCTL
message then the link stays uncompressed.
TKLEXT This allows 10 instead of 8 parameters in TKL's for spamfilter, see s_kline.c
function m_tkl for more info on this (added in 3.2RC2).
NICKIP This token indicates that a (standard) base64 encoded IP address is included
in the NICK command. The IP is in binary network byte order formated and
encoded using the standard base64 algorithm. '*' is used if no IP is available.
NICKCHARS This specifies a list of language characters that are allowed in nicks.
USMARC codes are used, with a suffix if needed. See src/charsys.c for the full
list (ctrl+f, static LangList) of possible languages (2nd column).
The items in the list sent as NICKCHARS=.. must always be sorted.
If a server sends NICKCHARS= and if the remote parameters do not match the
charsets in use locally, then the server link is rejected.
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<!-- $Id$ -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"/>
<title>Unreal 3.2 Protocol Documentation</title>
</head>
<body>
<h1 style="text-align: center;">Unreal 3.2 Protocol Documentation</h1>
<h3 style="text-align: center;">Last update: 29 November 2006</h3>
<h1>Table of Contents</h1>
<p><a href="#S1">1 Introduction</a></p>
<p><a href="#S2">2 Server Negotiation</a></p>
<blockquote><p><a href="#S2_1">2.1 PASS - Connection Password</a></p></blockquote>
<blockquote><p><a href="#S2_2">2.2 PROTOCTL - Server Protocol Negotiation</a></p></blockquote>
<blockquote><p><a href="#S2_3">2.3 SERVER - Server Negotiation</a></p></blockquote>
<blockquote><p><a href="#S2_4">2.4 EOS - End Of Synch</a></p></blockquote>
<blockquote><p><a href="#S2_5">2.5 NETINFO - Network Information</a></p></blockquote>
<p><a href="#S3">3 User Operations</a></p>
<blockquote><p><a href="#S3_1">3.1 NICK - User Introduction and Nick Change</a></p></blockquote>
<blockquote><blockquote><p><a href="#S3_1_1">3.1.1 Nick Collisions</a></p></blockquote></blockquote>
<blockquote><p><a href="#S3_2">3.2 MODE, UMODE2 - User Mode Change</a></p></blockquote>
<blockquote><p><a href="#S3_3">3.3 QUIT - User Disconnect</a></p></blockquote>
<blockquote><p><a href="#S3_4">3.4 KILL - Force Disconnect</a></p></blockquote>
<blockquote><p><a href="#S3_5">3.5 SETHOST/CHGHOST - Change virtual host</a></p></blockquote>
<blockquote><p><a href="#S3_6">3.6 SETIDENT/CHGIDENT - Change a user's username</a></p></blockquote>
<blockquote><p><a href="#S3_7">3.7 SETNAME/CHGNAME - Change a user's realname</a></p></blockquote>
<blockquote><p><a href="#S3_8">3.8 WHOIS - User Information</a></p></blockquote>
<p><a href="#S1">4 Server Operations</a></p>
<blockquote><p><a href="#S4_1">4.1 SERVER - Server Introduction</a></p></blockquote>
<blockquote><p><a href="#S4_2">4.2 SQUIT - Server Removal</a></p></blockquote>
<blockquote><p><a href="#S4_3">4.3 SDESC - Server Description</a></p></blockquote>
<blockquote><p><a href="#S4_4">4.4 PING - Live Connection Query</a></p></blockquote>
<blockquote><p><a href="#S4_5">4.5 PONG - Live Connection Reply</a></p></blockquote>
<blockquote><p><a href="#S4_6">4.6 STATS - Server Stats</a></p></blockquote>
<p><a href="#S5">5 Channel Operations</a></p>
<blockquote><p><a href="#S5_1">5.1 SJOIN - Channel Burst</a></p></blockquote>
<blockquote><p><a href="#S5_2">5.2 JOIN - Channel Join</a></p></blockquote>
<blockquote><p><a href="#S5_3">5.3 PART - Channel Part</a></p></blockquote>
<blockquote><p><a href="#S5_4">5.4 KICK - Channel Kick</a></p></blockquote>
<blockquote><p><a href="#S5_5">5.5 MODE - Channel Mode</a></p></blockquote>
<blockquote><p><a href="#S5_6">5.6 INVITE - Invite a user to a channel</a></p></blockquote>
<blockquote><p><a href="#S5_7">5.7 SAJOIN - Channel Force Join</a></p></blockquote>
<blockquote><p><a href="#S5_8">5.8 SAPART - Channel Force Part</a></p></blockquote>
<blockquote><p><a href="#S5_9">5.9 SAMODE - Channel Force Mode</a></p></blockquote>
<blockquote><p><a href="#S5_10">5.10 TOPIC - Chanel Topic</a></p></blockquote>
<p><a href="#S6">6 Services Commands</a></p>
<blockquote><p><a href="#S6_1">6.1 SVSKILL - Force Disconnect by Service</a></p></blockquote>
<blockquote><p><a href="#S6_2">6.2 SVSMODE, SVS2MODE - Force User Mode Change</a></p></blockquote>
<blockquote><p><a href="#S6_3">6.3 SVSSNO, SVS2SNO - Forced SNomask Change</a></p></blockquote>
<blockquote><p><a href="#S6_4">6.4 SVSNICK - Forced Nick Change</a></p></blockquote>
<blockquote><p><a href="#S6_5">6.5 SVSJOIN - Forced Join</a></p></blockquote>
<blockquote><p><a href="#S6_6">6.6 SVSPART - Forced Part</a></p></blockquote>
<blockquote><p><a href="#S6_7">6.7 SVSO - Oper Permissions</a></p></blockquote>
<blockquote><p><a href="#S6_8">6.8 SVSNOOP - Oper Lockdown</a></p></blockquote>
<blockquote><p><a href="#S6_9">6.9 SVSNLINE - RealName Ban</a></p></blockquote>
<blockquote><p><a href="#S6_10">6.10 SVSFLINE - File Ban</a></p></blockquote>
<p><a href="#S7">7 Messaging</a></p>
<blockquote><p><a href="#S7_1">7.1 PRIVMSG, NOTICE - Simple Message Transmission</a></p></blockquote>
<blockquote><p><a href="#S7_2">7.2 SENDUMODE, SMO - Usermode-based Delivery</a></p></blockquote>
<blockquote><p><a href="#S7_3">7.3 SENDSNO - SNomask-based Delivery</a></p></blockquote>
<blockquote><p><a href="#S7_4">7.4 CHATOPS - IRCop Chat</a></p></blockquote>
<blockquote><p><a href="#S7_5">7.5 WALLOPS - Wallop Chat</a></p></blockquote>
<blockquote><p><a href="#S7_6">7.6 GLOBOPS - FailOp Chat</a></p></blockquote>
<blockquote><p><a href="#S7_7">7.7 ADCHAT - Admin Chat</a></p></blockquote>
<blockquote><p><a href="#S7_8">7.8 NACHAT - NetAdmin Chat</a></p></blockquote>
<p><a href="#S8">8 Ban Control</a></p>
<blockquote><p><a href="#S8_1">8.1 TKL - Master Ban Control</a></p></blockquote>
<blockquote><blockquote><p><a href="#S8_1_1">8.1.1 GLINE - Network-wide user@host ban</a></p></blockquote></blockquote>
<blockquote><blockquote><p><a href="#S8_1_2">8.1.2 GZLINE - Network-wide IP ban</a></p></blockquote></blockquote>
<blockquote><blockquote><p><a href="#S8_1_3">8.1.3 SQLINE, UNSQLINE - Network-wide Nickname ban</a></p></blockquote></blockquote>
<blockquote><blockquote><p><a href="#S8_1_4">8.1.4 SPAMFILTER - Message Spam Filtration System</a></p></blockquote></blockquote>
<p><a href="#S9">9 Base64 Tables</a></p>
<blockquote><p><a href="#S9_1">9.1 Table for SJB64 (NICK and SJOIN).</a></p></blockquote>
<blockquote><p><a href="#S9_2">9.2 Table for NICKIP.</a></p></blockquote>
<hr/>
<h1><a name="S1"></a>1 Introduction</h1>
<p>This document describes the UnrealIRCd server-to-server protocol as of protocol 2307 (Unreal 3.2.4).</p>
<h2>A word about clocks.</h2>
<p>Unreal is very time-dependant. Users and channels, for example, are timestamped, and if server clocks are not synchronized properly, things can go very wrong very fast. See <a href="http://vulnscan.org/UnrealIrcd/faq/#67">http://vulnscan.org/UnrealIrcd/faq/#67</a> for more information on this. Note that there is a slight difference between server time and what is actually reported by the UNIX date command or by the C time() function. Unreal can apply an offset to the real time to create the server time, allowing servers to be virtually synchronized when synchronizing the real clocks is not possible (such as on shell servers).
I should make it quite clear that GMT time is used for everything. To be specific, timestamps in unreal are 32-bit integer values (actually, however many bits the time_t type is, which is 32 on 32-bit systems such as x86). This integer value is the number of seconds that have elapsed since Midnight January 1, 1970 GMT (can be referred to as Epoch time in the UNIX world). This means that timezones are no problem, nor is daylight savings time (or whatever your country of choice calls it).</p>
<hr/>
<h1><a name="S2"></a>2 Server Negotiation</h1>
<p>The first step to establish a server-to-server communication is to negotiate the connection as a server. Negotiation is done using standard IRC commands - no PROTOCTL options are in force until the link is established. The first step is to open a TCP/IP connection to the target server. The target port must be one described by a listen {} block in the remote server's configuration, and that listen block must not have the clientsonly option. After the connection is open, you will be treated as any other connection and be greeted with the "Looking up your hostname..." and "Checking identd..." notices as you would for a client. As these are NOTICE messages and your session as a server isn't established, they should simply be ignored. Use the commands below to introduce a server connection.</p>
<h2><a name="S2_1"></a>2.1 PASS - Connection Password</h2>
<p><b>Syntax:</b> <tt>PASS :<i>link password</i></tt></p>
<p>The PASS command is used to transmit the password required for a server link. It must match the password specified in the remote server's link::password-receive (which can be crypted), otherwise the link will be rejected. This should be the first message sent.</p>
<h2><a name="S2_2"></a>2.2 PROTOCTL - Server Protocol Negotiation</h2>
<p><b>Syntax:</b> <tt>PROTOCTL <i>protocol options</i></tt></p>
<p>The PROTOCTL command sets several protocol options. The tokens supported are listed below.</p>
<ul>
<li>NOQUIT : When a netsplit occurs, only send a SQUIT message for each server lost. This server will assume that clients on these servers were also lost and will send the appropriate QUIT messages to local clients and to any non-NOQUIT servers.</li>
<li>TOKEN : Use tokenized commands. Tokens are case-sensitive, shortened versions of command names. Tokens will be usually one or two characters.</li>
<li>NICKv2 : Use extended NICK message for introducing users. See the NICK command for information about this.</li>
<li>VHP : When introducing a user, send his cloaked host as if it were a vhost. Usually used for services to avoid having duplicate code.</li>
<li>SJOIN : Supports SJOIN version 1 which is no longer in use. Use with SJ3.</li>
<li>SJOIN2 : Supports SJOIN version 2 which is no longer in use. Use with SJ3.</li>
<li>UMODE2 : Supports the UMODE2 command, which is a shortened version of MODE for usermode changes.</li>
<li>VL : Supports V:Line information. Extends the SERVER message to include version information used in deny version{} blocks. Note that this is assumed - unreal will always send its own version information.</li>
<li>SJ3 : Supports SJOIN version 3.</li>
<li>NS : Supports server numerics which provides a shorthand for server names. In any circumstance where a :server.name is permitted (the server is the message's real source), @servernumeric may be used instead. In addition, the server.name parameter in the NICK message may be simply the server's numeric. Requires VL support.</li>
<li>SJB64 : Timestamps in NICK and SJOIN are expressed in base64 rather than base10.</li>
<li>TKLEXT : Supports exntended TKL messages for spamfilter support.</li>
<li>NICKIP : Adds an IP parameter to the NICK message, which is the base64 encoding of the user's ip address (in network byte order). Requires NICKv2.</li>
<li>NICKCHARS : Indicates the set of enabled nickchar options (see the regular documention for info about this).</li>
<li>CHANMODES : (Not required to be sent) This is the same as the CHANMODES value in the 005 for client connections. Useful for autodetecting things like what modes are valid for ChanServ MLOCK, for example.</li>
<li>CLK : Supports an extra field in NICK for sending the cloaked host (not vhost).</li>
</ul>
<p>The syntax examples here follow the conventions for TOKEN and also NS in cases of server-only messages.</p>
<h2><a name="S2_3"></a>2.3 SERVER - Server Negotiation</h2>
<p><b>Note:</b> This message is also used for introducing additional servers, the format of this message in those cases is described later.</p>
<p><b>Syntax (normal):</b> <tt>SERVER <i>server.name</i> 1 :<i>server description</i></tt></p>
<p><b>Syntax (with VL):</b> <tt>SERVER <i>server.name</i> 1 :U<i>protocolversion</i>-<i>protocolflags</i> <i>server description</i></tt></p>
<p><b>Syntax (with VL and NS):</b> <tt>SERVER <i>server.name</i> 1 :U<i>protocolversion</i>-<i>protocolflags</i>-<i>servernumeric</i> <i>server description</i></tt></p>
<p>The literal 1 in the parameter list is the hopcount parameter. Since you are a direct link, your own hopcount will be 1.</p>
<p>The server.name is the same as that in the remote server's link:: block. When received from unreal servers, this will be the value of that server's me::name. The protocol version is the numeric protocol version (2306 for example), and the protocol flags are the server's compilation flags (described below). These two fields are checked against the deny version {} blocks in the remote server's configuration. A value of 0 for either field prevents deny version{} checking for that field. The server description can be anything. When received from unreal servers, it'll be the value of me::description.</p>
<p>The following version numbers have been used previously:</p>
<ul>
<li>2309 - Unreal 3.2.6</li>
<li>2308 - Unreal 3.2.5</li>
<li>2307 - Unreal 3.2.4</li>
<li>2306 - Unreal 3.2.3</li>
<li>2305 - Unreal 3.2.2</li>
<li>2304 - Unreal 3.2.1</li>
<li>2303 - Unreal 3.2beta* through 3.2 Release</li>
<li>2302 - Unreal 3.1.1 through 3.1.4</li>
<li>2301 - Unreal 3.1 Release</li>
<li>2300 - Unreal 3.0 Release</li>
</ul>
<p>The compile flags as specified in protocol flags are:</p>
<ul>
<li>c : Server is chrooted (#define CHROOTDIR).</li>
<li>C : Server has command line config (-f option) enabled (#define CMDLINE_CONFIG).</li>
<li>D : Server is in debugmode (#define DEBUGMODE).</li>
<li>F : Using filedescriptor lists.</li>
<li>h : Server is compiled with hub support (#define HUB or answer "Hub" to relevant ./Config prompt).</li>
<li>i : Server shows invisible users in /TRACE.</li>
<li>n : NOSPOOF (pingcookies) is enabled (#define NOSPOOF or answer "Yes" to relevant ./Config prompt).</li>
<li>V : Server is using valloc().</li>
<li>W : Windows IRCd.</li>
<li>Y : Syslog logging enabled.</li>
<li>6 : Server has IPv6 support (#define INET6 or answer "yes" to relevant ./Config prompt).</li>
<li>X : Server has badword stripping (user and channel modes +G) (#define STRIPBADWORDS).</li>
<li>P : Server is using poll().</li>
<li>e : Server has SSL Support (#define USE_SSL or answer "yes" (and have ssl libraries installed) to relevant ./Config prompt).</li>
<li>O : Server has OperOverride enabled (#undef NO_OPEROVERRIDE or answer "no" to relevant ./Config prompt).</li>
<li>o : Server has disabled Oper verify (#undef OPEROVERRIDE_VERIFY or answer "no" to relevant ./Config prompt).</li>
<li>Z : Server has ziplink support (#define ZIP_LINKS or answer "yes" to relevant ./Config prompt AND have the zlib dev libraries).</li>
<li>E : Server has extended channel mode support.</li>
<li>3 : 3rd party modules are loaded or some system libraries are wonky.</li>
<li>m : Private message handling is 'tainted' (one or modules registered a USERMSG hook).</li>
<li>M : Channel message handling is 'tainted' (one or modules registered a CHANMSG hook).</li>
<li>Additional Version flags can be added by 3rd-party modules.</li>
</ul>
<h2><a name="S2_4"></a>2.4 EOS - End Of Synch (TOKEN: ES)</h2>
<p><b>Syntax:</b> ES</p>
<p>Marks the end of the synching process. This is really optional, but it might be a good idea to send it anyway when you really are done synching. Once you send this, unreal will announce &quot;Client connecting&quot; or &quot;Client exiting&quot; notices (to those with snomask +F) for users (unless your server is U:Lined), and joins will be counted toward channel flood controls (chanmode +f).</p>
<p>Sending EOS only marks your server as synched, but does not do so for servers behind you. EOS would need to be sent on those servers' behalf as well.</p>
<h2><a name="S2_5"></a>2.5 NETINFO - Network Information (TOKEN: AO)</h2>
<p><b>Syntax:</b> AO <i>maxglobal</i> <i>currenttime</i> <i>protocolversion</i> <i>cloakhash</i> 0 0 0 :<i>networkname</i></p>
<p>This tells the other server your current network configuration. The max global is the highest number of concurrent users network-wide that this server has seen. The current time is a timestamp value. Protocolversion is the same as that in the SERVER command. Cloakhash is a hash representing the configured cloak keys. It may be a * if you are implementing services. The network name is that specified in set::network-name. The cloak-prefix is currently not sent here (and thus unreal won't generate warning for mismatching cloak prefixes, but they should be the same anyway).</p>
<p>It is NETINFO, not EOS, that triggers the &quot;Link bla bla bla is now synched&quot; notices, but NETINFO does not imply synching is actually complete (see EOS).</p>
<hr/>
<h1><a name="S3"></a>3 User Operations</h1>
<p>One important function of servers is it must notify all other servers about all of the users behind it. These commands represent the operations that can result in the change of a user's global state.</p>
<h2><a name="S3_1"></a>3.1 NICK - User Introduction and Nick Change (TOKEN: &amp;)</h2>
<p><b>Syntax (nick change):</b> <tt>:<i>oldnick</i> &amp; <i>newnick</i> :<i>timestamp</i></tt></p>
<p>This format of the NICK message indicates an existing user is changing his or her nickname. If a collision occurs, see the section on Nick Collisions below. The timestamp is the new nickname's timestamp.</p>
<p><b>Syntax (normal):</b> <tt>&amp; <i>nick</i> <i>hopcount</i> <i>timestamp</i> <i>username</i> <i>hostname</i> <i>server</i> <i>servicestamp</i> :<i>realname</i></tt></p>
<p><b>Syntax (NICKv2):</b> <tt>&amp; <i>nick</i> <i>hopcount</i> <i>timestamp</i> <i>username</i> <i>hostname</i> <i>server</i> <i>servicestamp</i> <i>+usermodes</i> <i>virtualhost</i> :<i>realname</i></tt></p>
<p><b>Syntax (NICKv2+CLK):</b> <tt>&amp; <i>nick</i> <i>hopcount</i> <i>timestamp</i> <i>username</i> <i>hostname</i> <i>server</i> <i>servicestamp</i> <i>+usermodes</i> <i>virtualhost</i> <i>cloakhost</i> :<i>realname</i></tt>
<p><b>Syntax (NICKv2+NICKIP):</b> <tt>&amp; <i>nick</i> <i>hopcount</i> <i>timestamp</i> <i>username</i> <i>hostname</i> <i>server</i> <i>servicestamp</i> <i>+usermodes</i> <i>virtualhost</i> <i>nickipaddr</i> :<i>realname</i></tt></p>
<p><b>Syntax (NICKv2+NICKIP+CLK):</b> <tt>&amp; <i>nick</i> <i>hopcount</i> <i>timestamp</i> <i>username</i> <i>hostname</i> <i>server</i> <i>servicestamp</i> <i>+usermodes</i> <i>virtualhost</i> <i>cloakhost</i> <i>nickipaddr</i> :<i>realname</i></tt>
<p><b>Note:</b> Because each server normally does its own cloak generation, Unreal does not expect to receive NICK messages with the CLK info, so do not send it. It will send this info to a server it has received a PROTOCTL CLK from however.</p>
<p>This format of the NICK message introduces a new user to the network. If PROTOCTL VHP is enabled, the user's cloaked host is put in the virtualhost field, otherwise it'll be * unless the user is +t. With the addition of CLK, VHP is no longer necessary for determining the cloak host.</p>
<h3><a name="S3_1_1"></a>3.1.1 Nick Collisions</h3>
<p>A nick collision occurs when a server receives a NICK message (or &amp; token) introducing a user that the server already sees on the network. When a collision occurs, one or both of the colliding clients must be disconnected. The timestamp is examined to determine which client loses. The client with the earlier timestamp remains. If both clients have equal timestamps, both are removed. Currently, Unreal handles NICK collisions both passively and agressively:</p>
<ul>
<li><b>Aggressive Handling:</b> The server actively sends a KILL message back across the link to terminate that end's client.</li>
<li><b>Passive Handling:</b> Upon receipt of a NICK message that should "win", the server simply silently exits it's own client.</li>
</ul>
<h2><a name="S3_2"></a>3.2 MODE, UMODE2 - User Mode Change (TOKEN: G or |)</h2>
<p><b>Syntax (MODE):</b> <tt>:<i>user</i> G <i>user</i> <i>modechange</i></tt></p>
<p><b>Syntax (UMODE2):</b> <tt>:<i>user</i> | <i>modechange</i></tt></p>
<p>This indicates a usermode change. The modechange can consist of zero or more strings of characters, each prefixed with either a + or -; the only delimiter between them being said + or -. If no + or - is at the beginning of the mode string, a + should be implied.</p>
<p>Some user modes are never sent between servers. Specifically, usermode +s and +O are not sent between servers. Modules can define additional usermodes that also might not be sent between servers. The UMODE2 saves bandwidth by not including the redundant target field for usermode changes, so use it when possible.</p>
<h2><a name="S3_3"></a>3.3 QUIT - User Disconnect (TOKEN: ,)</h2>
<p><b>Syntax:</b> <tt>:<i>user</i> , :<i>reason</i></tt></p>
<p>This command indicates that a user has disconnected. The reason field is filled in with the reason the user disconnected, which will be any of: quit message provided by the user in a /quit command, kill message for local operator kills, "Client exited" if the user does a brutal quit (clean (by TCP's definition) disconnect without sending a QUIT message), or a socket error message if present.</p>
<p>The QUIT message must NOT be prefixed when passing on to other servers. Only local user quit messages are affected by set::prefix-quit.</p>
<h2><a name="S3_4"></a>3.4 KILL - Force Disconnect (TOKEN: .)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> . <i>target</i> :<i>killpath</i>!<i>source</i> (<i>reason</i>)</tt></p>
<p>Used to indicate that an operator has used KILL on a user not on the same server. Anything beyond the last ! in the kill path is used as the reason. The source (reason) part is simply a standard used by Unreal. As each server passes on a KILL message, it usually prepends the bottommost part (up to the first .) of it's name followed by a ! character. When unreal receives a KILL from a directly connected irc operator, it will usually add that oper's vhost (or realhost if -x) as the first hop in the kill path, then follow with it's own name as mentioned before if it is passing to another server.</p>
<p>A server can also send KILLs on it's own. This is done in cases involving nickname collisions, fake senders, bad direction, and other cases of protocol errors. Usually, in these cases, the server puts it's own name as the source, and also prefixes with <i>bottompart</i>! like for any other ircop on that server. For example: @3 . someone :irc!irc.example.com (Nick collision)</p>
<h2><a name="S3_5"></a>3.5 SETHOST/CHGHOST - Change virtual host (TOKEN: AA or AL)</h2>
<p><b>Syntax (SETHOST):</b> <tt>:<i>source</i> AA <i>newvhost</i></tt></p>
<p><b>Syntax (CHGHOST):</b> <tt>:<i>source</i> AL <i>target</i> <i>newvhost</i></tt></p>
<p>Indicates the change of a user's virtual host. Currently, servers are expected to assume UMODE2 +xt on the target user in both commands. (In the case of SETHOST, the target is the sender.) Servers using PROTOCTL VHP will receive the cloaked host in a SETHOST message when a user activates his cloaked host. A server can also send CHGHOST (from one of it's opered clients) to change a user's hostname. This is generally used by HostServ implementations. To disable a cloaked host, use CHGHOST to set the user's virtual host equal to his real host, or use SVSMODE -xt, but the latter requires services.</p>
<h2><a name="S3_6"></a>3.6 SETIDENT/CHGIDENT - Change a user's username (TOKEN: AD or AZ)</h2>
<p><b>Syntax (SETIDENT):</b> <tt>:<i>source</i> AD <i>newusername</i></tt></p>
<p><b>Syntax (CHGIDENT):</b> <tt>:<i>source</i> AZ <i>target</i> <i>newusername</i></tt></p>
<p>Indicates the change of a user's username. No usermode change is associated with this. Unreal does not use a distinguished virtual username, so servers should only keep the original username (from the NICK message) if they intend to allow the user to reset the original username. Servers can use CHGIDENT to change a user's username.</p>
<h2><a name="S3_7"></a>3.7 SETNAME/CHGNAME - Change a user's realname (TOKEN: AE or BK)</h2>
<p><b>Syntax (SETNAME):</b> <tt>:<i>source</i> AE :<i>newrealname</i></tt></p>
<p><b>Syntax (CHGNAME):</b> <tt>:<i>source</i> BK <i>target</i> :<i>newrealname</i></tt></p>
<p>Indicates the change of a user's realname. No usermode change is associated with this. Unreal does not use a distinguished virtual realname, so servers should only keep the original realname (from the NICK message) if they intend to allow the user to reset the original realname. Servers can use CHGNAME to change a user's username. Note that servers must NOT check that the sender be an IRCop in SETNAME - normal users are permitted to use SETNAME.</p>
<h2><a name="#S3_8"></a>3.8 WHOIS - User Information (TOKEN: #)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> # [<i>from-server</i> ]<i>nick</i></tt></p>
<p>Requests the information on a user. This works exactly like the user /whois command - in fact, the source parameter must be a user, or the command will do nothing. <i>from-server</i> is the server to request the information from; if a server recives a WHOIS message without this parameter, it should return its own information on the user, otherwise it should pass the message to the given server. Note that <i>from-server</i> may name a user instead of a server (such as when a user uses /whois nick nick), in which case the the nick should be interpreted as naming the server that user is on. <i>nick</i> may be several users seperated by commas, but may not contain wildcards.</p>
<p>The reply to a WHOIS message uses the same numeric replies as the user command.</p>
<hr/>
<h1><a name="S4"></a>4 Server Operations</h1>
<p>This is different from server negotiation. Negotiation is when you are first connecting. Server introduction is used for introducing additional servers behind an existing server (aka hubbing). Hubbing is limited as specified by the hub, leaf, and leafdepth parameters in the link block and attempted violation of a hub restriction results in termination of the link. If no hub or leaf directive is given your server is a leaf by default, so any introduction of any server behind you would be an automatic drop. U:Lines don't matter here; services must be configured as a hub in the link block. The reason is U:Line is a permission rule, but hub privilege is a network structure rule.</p>
<h2><a name="S4_1"></a>4.1 SERVER - Server Introduction (TOKEN: ')</h2>
<p><b>Note: This command is also used for negotiation. Be warned that the token for this command is NOT VALID at that time! See section 2.3 for the syntax for negotiation.</b></p>
<p><b>Syntax (without PROTOCTL NS):</b> <tt>:<i>source</i> SERVER <i>new.server</i> <i>hopcount</i> :<i>description</i></tt></p>
<p><b>Syntax (with PROTOCTL NS):</b> <tt>@<i>sourcenumeric</i> SERVER <i>new.server</i> <i>hopcount</i> <i>numeric</i> :<i>description</i></tt></p>
<p>The command indicates that the server named new.server is being introduced by the source (the source is the server which new.server is directly linked to). The hopcount will be the number of links the receiving server would have to cross to reach new.server. In other words, new.server introduced itself with a hopcount of 1, and as the SERVER message is passed along, hopcount is incremented.</p>
<p>As an example, a services server faking a SERVER message for JUPE functionality would use a hopcount of 2.</p>
<h2><a name="S4_2"></a>4.2 SQUIT - Server Removal (TOKEN: -)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> SQUIT <i>server.name</i> <i>:reason</i></tt></p>
<p>From an IRCop or when server.name is not behind the source, this command requests the removal of the specified server.name. The command in this case is treated very much like KILL in the respect that the message is broadcasted to all servers, except server.name and any servers behind it. When the SQUIT reaches server.name's uplink, that server closes the link to server.name (which would then generate it's own SQUIT on behalf of it's uplink for the servers behind it).</p>
<p>A server can also use SQUIT in the same manner as QUIT to note the removal of a server behind it, or that it itself is quitting. In the former case, server.name is behind source, and the message is forward on to all other servers. In the latter case, source and server.name are equal, the receiving server closes the link and forwards the SQUIT message.</p>
<p>Unreal closes a direct link by simply sending an ERROR message and then closing the TCP connection. This typically causes the other end to generate an SQUIT bearing the message "Client exited" or similar, however, the ERROR will usually cause the server to send a message to all IRCops.</p>
<h2><a name="S4_3"></a>4.3 SDESC - Server Description (TOKEN: AG)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> AG :<i>newdesc</i></tt></p>
<p>The server to which source is connected to should have it's description updated to newdesc. This does NOT include the VL inforamtion.</p>
<h2><a name="S4_4">4.4 PING - Live Connection Query (TOKEN: 8)</a></h2>
<p><b>Syntax:</b> <tt>8 <i>source</i>[ :<i>destination</i>]</tt></p>
<p>Used to check if a connection is still live if it has been &quot;quiet&quot; for a certain amount of time. Typically, unreal will send PING requests at intervals determined by the class::pingfreq setting. PINGs originating from the direct uplink will use the token, but it seems PINGs originating from a distant server will not.</p>
<p>The response to a PING is sent with the <a href="#S4_5">PONG</a> command.</p>
<p>When receiving a two-parameter PING, the second parameter is the target. If the target isn't you, you can either reply on behalf of that target (using its name instead of yours), or if there is a real connection representing the target, forward the PING to the target.</p>
<h2><a name="S4_5">4.5 PONG - Live Connection Reply (TOKEN: 9)</a></h2>
<p><b>Syntax:</b> <tt>9 <i>source</i>[ :<i>destination</i>]</tt></p>
<p>Used to respond to a <a href="#S4_4">PING</a> query.</p>
<p><b>Responding to a ping:</b> Once a PING is received, you usually have an amount of time to respond equal to your class::pingfreq. The correct response will always have two parameters. If you received one parameter, then the received parameter becomes the second parameter of your response, and the first parameter is your server name. If you received two parameters, the response returns both parameters in reverse order.</p>
<p>For example, the response to <tt>8 uplink.server</tt> is <tt>9 my.name uplink.server</tt>, while the response to <tt>PING distant.server your.server</tt> is <tt>9 your.server distant.server</tt>. Unreal typically includes a : prior to the last parameter. This isn't required if that parameter contains no spaces, but it is especially important to not include the colon when reversing the parameters, or else Unreal mistake it for a single-parameter PONG.
<p>If a two-parameter PONG is received, the second parameter names the target. If the target is not you, and a real connection represents that target, you should forward the PONG message via that connection.</p>
<h2><a name="#S4_6"></a>4.6 STATS - Server Stats (TOKEN: 2)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> 2 [<i>type</i> [<i>server</i>] [<i>extended-params</i>]]</tt></p>
<p>Requests statistics or configuration information from a server. This command is used to transport cross-server STATS requests from users (eg: /stats o other.server), and should only be sent from a user (not a server). With no parameters, this will cause unreal to simply dump its help output. <i>type</i> is the type of stats to request, <i>server</i> names a server (or a user on that server) to request stats from, and <i>extended-params</i> is used to filter output from STATS G, etc. When received, it is up to the receiver to determine what stats to support and how to reply, but generally numeric replies are used. For the list of unreal's stats types, type /stats in a client for the helptext dump.</p>
<p><b>Note:</b> Stats set as oper-only (see set::oper-only-stats) will be refused from a server. In this case, it will be necessary to send the stats request from a psuedo-oper (such as a services agent, etc) for services/stats/etc.</p>
<hr/>
<h1><a name="S5"></a>5 Channel Operations</h1>
<p>These commands deal with the state of channels across the network. Unreal only supports Network Channels, where the first character is a # character.</p>
<h2><a name="S5_1"></a>5.1 SJOIN - Channel Burst (TOKEN: ~)</h2>
<p><b>Syntax:</b> <tt>@<i>servernumeric</i> ~ <i>timestamp</i> <i>channel</i> +<i>modes</i>[ <i>modeparams</i>] :<i>memberlist</i> <i>&amp;ban</i> <i>"exempt</i> <i>'invex</i></tt></p>
<p>Timestamp is the channel timestamp and can be !b64 as defined by PROTOCTL SJB64. Modes should only include those in the last three mode sets listed in CHANMODES. Modeparams is one parameter for each mode character that requires one. Memberlist is a series of users (all of which must at least be behind the server sending the SJOIN), each user is prefixed with one or more characters indicating their status. Owners (+q) are prefixed with *, admins (+a) ~, ops (+o) @, halfops (+h) %, voices (+v) +. Normal users are not prefixed with anything. Ban, ban exception, and invite exception masks are also included, with bans prefixed with &amp;, ban exceptions prefixed with ", and invite exceptions with '. Note that when a &amp;, " or ' is encountered as the first character, further processing of ~, *, @, %, or + characters must not continue because ban, exempt, and invite masks can contain any of those characters. (Plus it's just not right for a ban mask to be marked as a channel admin...)</p>
<p>If the channel didn't already exist it is created with the information given in the SJOIN. Otherwise the timestamp is used to determine how the SJOIN information is handled. As a given, all members are joined into the channel, regardless. The mode information (modes, modeparams, memberlist prefixes, bans, exempts, and invites) is subject to the timestamp rules:</p>
<ul>
<li>If the channel's current timestamp is equal to the timestamp in SJOIN, then the mode information is merged.</li>
<li>If the channel's current timestamp is less than the SJOIN timestamp, then the mode information is ignored.</li>
<li>If the channel's current timestamp is greater than the SJOIN timestamp, then the channel's existing mode information is cleared (for example, deop, etc all local clients), and the SJOIN mode information is added.</li>
</ul>
<p>When merging modes, conflicting modes (including +p vs +s, differing +l limits or +k keys, etc) are handled as follows:</p>
<ul>
<li><b>Private (+p) vs. Secret (+s):</b> Secret (+s) is preferred. Private (+p) is removed. (Note: there is a <a href="http://bugs.unrealircd.org/view.php?id=2391">bug</a> in Unreal versions prior to 3.2.3 in which a desynch will occur in which one side is +p and the other is +s. Update to Unreal 3.2.4 if you have problems with this.)</li>
<li><b>Strip Color (+S) vs. Block Color (+c):</b> Block (+c) is preferred. Strip (+S) is removed. (Note: Bug for +p vs. +s in prior unreal versions apply here as well.)</li>
<li><b>Channel Limit:</b> Numericly larger limit is preferred (for example, +l 30 versus +l 15 : +l 30 wins).</li>
<li><b>Channel Key:</b> &quot;Larger&quot; key (as defined by strcmp) is preferred (for example, +k moo versus +k meow : +k moo wins).</li>
<li><b>Channel Link:</b> &quot;Larger&quot; link name (as defined by stricmp - not case sensitive) is preferred (for example, +L #moo versus +L #meow : +L #moo wins, but +L #Meow versus +L #meow : values are equal).</li>
<li><b>Flood String:</b> Not really sure on this. I think larger value in each component wins.</li>
<li><b>Join-Throttle:</b> Highest of time period wins, if equal, highest of join amount wins (so +j 3:40 beats +j 5:20 but +j 5:20 beats +j 3:20).</li>
<li>Parameterized modes in third party modules will define their own conflict resolution formula.</li>
</ul>
<h2><a name="S5_2"></a>5.2 JOIN - Channel Join (TOKEN: C)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> C <i>#channel</i></tt></p>
<p>Indicates a user has joined a channel. Only one channel is sent this way, and the key is not sent even if the user gave one one joining. If the channel parameter is the special "0" case, the server must interpret the message as a PART for all channels the user is on.</p>
<h2><a name="S5_3"></a>5.3 PART - Channel Part (TOKEN: D)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> D <i>#channel</i>[ :<i>reason</i></tt>]</p>
<p>Indicates a user has left a channel. Only one channel is sent this way. The reason parameter may be left out if no reason was given.</p>
<h2><a name="S5_4"></a>5.4 KICK - Channel Kick (TOKEN: H)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> H <i>#channel</i> <i>user</i> :<i>reason</i></tt></p>
<p>Orders the forced removal of user from #channel with the given reason. When updating state for this command, it should be the same as if :user PART #channel had been received - the user is removed from #channel's memberlist.</p>
<h2><a name="S5_5"></a>5.5 MODE - Channel Mode (TOKEN: G)</h2>
<p><b>Note:</b> This is the same command as that used for usermode changes.</p>
<p><b>Syntax:</b> <tt>:<i>source</i> G <i>#channel</i> <i>modechange</i> <i>modeparams</i>[ <i>timestamp</i>]</tt></p>
<p>Changes the specified modes on the given channel. If the source is a server and the last parameter is numeric, it is interpreted as timestamp (although it can also be consumed as a parameter for modes. For example: :server.name MODE #channel +l 4 &lt;-- 4 will be a timestamp and the +l parameter). When a mode change is timestamped in this way, the mode is treated as it is with SJOIN: the MODE message is ignored if the timestamp is greater than the channel timestamp. (If the timestamp is equal, the mode is simply added replacing any conflicting modes already in place.)</p>
<p>A services implementation can easily clear all entries in a list mode such as bans with SVSMODE (see below).</p>
<h2><a name="S5_6"></a>5.6 INVITE - Invite a user to a channel (TOKEN: *)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> * <i>target</i> <i>#channel</i></tt></p>
<p>Sends to target an invitation to join #channel. If the source is a channel operator on #channel, or a U:Lined server, the invitation grants the user the temporary ability to join the channel regardless of any bans or some restricting channel modes (not +O or +A).</p>
<h2><a name="S5_7"></a>5.7 SAJOIN - Channel Force Join (TOKEN: AX)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> AX <i>targetuser</i> <i>#channel</i></tt></p>
<p>This requests the forced join of targetuser to #channel. This type of forced join overrides bans, and most modes. The server to which targetuser is connected to must actually acknowledge the join for it to occur. Service implementations may ignore this command, as they would only ever receive it if an SAJOIN was targeted at a service client, in which case it should be ignored...</p>
<h2><a name="S5_8"></a>5.8 SAPART - Channel Force Part (TOKEN: AY)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> AY <i>targetuser</i> <i>#channel</i>[ :<i>reason</i>]</tt></p>
<p>This requests the forced part of targetuser from #channel. This is slightly different from a KICK in that the user's removal is announced with PART. The server to which targetuser is connected to must actually acknowledge the part for it to occur. Service implementations may ignore this command, as they would only ever receive it if an SAPART was targeted at a service client, in which case it should be ignored...</p>
<p>The reason field is optional. If provided the acknowledging PART message should prefix the message with &quot;SAPart:&quot;.</p>
<h2><a name="S5_9"></a>5.9 SAMODE - Channel Force Mode (TOKEN: o)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> o <i>#channel</i> <i>modechange</i> <i>modeparams</i></tt></p>
<p>This has the same parameters as for MODE. The only difference is that servers probably will never receive this (but is best to document just in case), and that absolutely NO permission checking is done on anything.</p>
<h2><a name="S5_10"></a>5.10 TOPIC - Channel Topic (TOKEN: ) )</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> ) <i>#channel</i> <i>nick</i> <i>timestamp</i> :<i>topic</i></tt></p>
<p>Changes the channel topic information. This format is used when synching, as well as when a topic is changed normally. Nick is the user who changed the topic (depending on compile options, it can be just nick or a full nick!user@host), timestamp is when the change occured, and topic is the new topic text. Normally, only a newer timestamp will actually change the topic, but a U:Lined server can use an older timestamp as well (such as for TOPICLOCK).
<hr/>
<h1><a name="S6"></a>6 Services Commands</h1>
<p>These are commands typically employed by a service implementation, in addition to some of the normal commands. All of the commands listed here require the sender to be correctly U:Lined. This means that the services server name must appear within a ulines {} block in the unrealircd.conf configuration for ALL servers in the network. All servers and clients behind a U:Lined server are themselves U:Lined.</p>
<h2><a name="S6_1"></a>6.1 SVSKILL - Force Disconnect by Service (TOKEN: h)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> h <i>target</i> :<i>reason</i></tt></p>
<p>This command is similar to KILL but differs in several ways. First of all: there is no mutilation of the reason value. The reason given is the exact reason used to generate QUIT messages sent to users. Second, it is silent; no server notice is generated in response to this command. Third, it can only be used by a U:Lined server or client (such as services).</p>
<p>Because this command can be dangerous in the hands of an abusive person, service implementations should avoid granting humans control over the reason parameter. In cases of commands where a person has control over such parameter, either use a regular KILL instead, or otherwise modify the reason so that operators can be held accountable if necessary.</p>
<h2><a name="S6_2"></a>6.2 SVSMODE, SVS2MODE - Force User Mode Change (TOKEN: n or v)</h2>
<p><b>Syntax (SVSMODE):</b> <tt>:<i>source</i> n <i>target</i> +<i>usermodes</i></tt></p>
<p><b>Syntax (SVS2MODE):</b> <tt>:<i>source</i> v <i>target</i> +<i>usermodes</i></tt></p>
<p>Judging by these commands alone, you'd think they are identical. Both commands force a usermode change to occur. This is typically used by services to set +r on a user who has successfully identified. They differ in that SVS2MODE also sends the mode change to the user, while SVSMODE does not (hidden mode change).</p>
<p>SVSMODE and SVS2MODE also give special treatment to usermode +d. Rather than setting the deaf mode like you might expect, SVS(2)MODE +d allows services to change a user's services stamp (which is given in the NICK message). This could allow services to set the service stamp to an easily identifiable value that could then be used to say "hey, this person identified already". The syntax of this is: +d <i>newservicestamp</i> and can be combined with setting other usermodes as well. The deaf mode <b>can</b> be set by using +d without the service stamp parameter; however, in this case you <b>cannot</b> set the service stamp in the same SVS(2)MODE message.</p>
<p><b>Note:</b> Do <b>NOT</b> use SVSMODE to remove IRCop status from a user. Use the SVSO command for that instead.</p>
<p>Alternatively, target can name a channel. In this case, the mode change parameter can consist of a - character, followed by any or all of: b, e, I, q, a, o, h, or v. These characters cause the corresponding lists to be cleared of all entries. For example: SVSMODE #channel -b removes ALL bans from #channel, and SVSMODE #channel -qaohv turns ALL users on #channel into normal users (removes all owner, admin, op, halfop, and voice status). In this case, the uplink will acknowledge with a MODE listing the bans, etc that were removed.</p>
<p>To completely clear a channel of all modes: MODE #channel -cfijklmnprstzACGMKLNOQRSTVu (plus any added by third-party module) followed by SVSMODE #channel -beIqaohv.</p>
<h2><a name="S6_3"></a>6.3 SVSSNO, SVS2SNO - Forced SNomask Change (TOKEN: BV or BW)</h2>
<p><b>Syntax (SVSSNO):</b> <tt>:<i>source</i> BV <i>target</i> +<i>snomasks</i></tt></p>
<p><b>Syntax (SVS2SNO):</b> <tt>:<i>source</i> BW <i>target</i> +<i>snomask</i></tt></p>
<p>Changes a user's snomasks. The difference between SVSSNO and SVS2SNO is the same as with SVSMODE versus SVS2MODE. If the user is not +s, you must add it via SVSMODE +s. For example:</p>
<pre>:OperServ v someuser +s
:OperServ BW someuser +ks</pre>
<h2><a name="S6_4"></a>6.4 SVSNICK - Forced Nick Change (TOKEN: e)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> e <i>target</i> <i>newnick</i> :<i>newtimestamp</i></tt></p>
<p>Forces the specified user to change his nick to newnick and also sets the nick timestamp to newtimestamp (so, for example, services could protect identified users from a nick collision by simply setting the nick timestamp to something way less than "now" - though currently this requires actually changing the nick too). SVSNICK requires the server to which the target is connected to acknowledge the nick change. If the user specified by newnick already exists, then target will be disconnected (even if it's something like a case-change).</p>
<h2><a name="S6_5"></a>6.5 SVSJOIN - Forced Join (TOKEN: BX)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> BX <i>target</i> <i>#channel</i></tt></p>
<p>This is identical to SAJOIN with a few exceptions: 1) It is U:Line-only. 2) No opernotice on use. 3) Bans and restricting modes are respected, a prior INVITE message must be sent to cause bans to be ignored.</p>
<h2><a name="S6_6"></a>6.6 SVSPART - Forced Part (TOKEN: BT)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> BT <i>target</i> <i>#channel</i> :<i>reason</i></tt></p>
<p>Also identical to SAPART with a few exceptions: no static prefix on the optional part reason, and no global notice, and requires a U:Line. Usage recommendation of SVSPART versus KICK is the same as for SVSKILL versus KILL.</p>
<h2><a name="S6_7"></a>6.7 SVSO - Oper Permissions (TOKEN: BB)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> BB <i>target</i> <i>flagchanges</i></tt></p>
<p>This allows a service to add or remove IRCop permission flags for a user. Flagchanges is formatted similar to that of MODE with the exception that operflags are used instead of usermodes. If the change string consists only of -, then all oper permissions, usermodes, and snomasks are removed (as if the user had himself typed MODE nick -Oo).</p>
<p>If you are granting IRCop permissions to a user who is not currently an IRCop, you should follow up with an SVSMODE +o or SVSMODE +O as appropriate. For example:</p>
<pre>:OperServ BB somenick +o
:OperServ BW somenick +cefknoqsSv
:OperServ AL somenick local.oper.somethinghere.net
:OperServ v somenick +Ohs </pre>
<h2><a name="S6_8"></a>6.8 SVSNOOP - Oper Lockdown (TOKEN: f)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> f <i>(op)</i><i>server.name</i></tt></p>
<p>The (op) parameter is either a + or - indicating if NOOP mode should be activated (+) or deactivated (-). When NOOP mode is activated, all IRCops on the server are deopered (including local operators) and the /oper command is disabled. IRCop privileges can still be granted through use of SVSO. On UnrealIRCd, it is not necessary to masskill all IRCops on the nooped server, as they are deopered automatically.</p>
<h2><a name="S6_9"></a>6.9 SVSNLINE - RealName Ban (TOKEN: BR)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> BR <i>op</i> <i>reason</i> :<i>realname mask</i></tt></p>
<p>Op is either + (add) or - (remove). In the case of +, reason is a space-escaped string (all space chars are encoded as _). If -, reason is ignored.</p>
<h2><a name="S6_10"></a>6.10 SVSFLINE - File Ban (TOKEN: BC)</h2>
<p><b>Syntax (add):</b> <tt>:<i>source</i> BC + <i>filemask</i> :<i>reason</i></tt></p>
<p><b>Syntax (remove):</b> <tt>:<i>source</i> BC - <i>filemask</i></tt></p>
<p><b>Syntax (clear):</b> <tt>:<i>source</i> BC *</tt></p>
<p>Adds or removes a DCCDENY item for the specified filemask on all servers. These DCCDENYs are hard dccdenies - the /dccallow command cannot override it. The last form removes all dccdenies added via SVSFLINE.</p>
<hr/>
<h1><a name="S7"></a>7 Messaging</h1>
<p>What good is Internet Relay <b>CHAT</b> if users cannot <b>CHAT</b>? This section addresses the commands through which arbitrary user messages are sent.</p>
<h2><a name="S7_1"></a>7.1 PRIVMSG, NOTICE - Simple Message Transmission (Token: ! or B)</h2>
<p><b>PRIVMSG Syntax:</b> <tt>:<i>source</i> ! <i>target</i> :<i>message</i></tt></p>
<p><b>NOTICE Syntax:</b> <tt>:<i>source</i> B <i>target</i> :<i>message</i></tt></p>
<p>Sends a messages to the given target. The target either names a single client, or identifies a list of clients in which the message is to be sent to. The available targets include:</p>
<ul>
<li><i>nickname</i>: Names a single user to whom the message is delivered.</li>
<li><i>nickname</i>@<i>servermask</i>: Also names a single user, but the message will only be delivered if the user is connected to a server matching the specified servermask. This is typically used for sending messages to services. The target must not be changed at any point along the path it must travel for delivery, even up to the final receipt of the message by the target. This allows the target to know it has been sent a message in this way.</li>
<li>#<i>channelname</i>: Sends a message to all users on the specified channel (except when channel is a moderated auditorium (+mu), in which case the wierd +mu sending behavior goes off).</li>
<li><i>modeprefix</i>#<i>channelname</i>: Sends a message to all users on the given channel having the given status or higher. For example: + means all voices, halfops, etc.</li>
<li>$<i>servermask</i>: Sends a message to ALL users on all servers matching the specified servermask (known as a server broadcast message). The RFC requirements of having a TLD with no wildcards is not applied to U:Lined clients.</li>
</ul>
<p>Unreal does not support the #hostmask format.</p>
<h2><a name="S7_2"></a>7.2 SENDUMODE, SMO - Usermode-based Delivery (TOKEN: AP or AU)</h2>
<p><b>Syntax:</b> <tt>@<i>servernumeric</i> AU <i>umode</i> :<i>message</i></tt></p>
<p>Sends the specified message to all users with the given mode. Only one usermode may be given. This is a server-only command if you can't tell from the sender prefix :) .</p>
<p>The message will be displayed as coming from the receiving client's own server. It may be appropriate to add a &quot;*** Notice (or other leader here) -- from blah:&quot; if you wish to clarify where the message is from.</p>
<h2><a name="S7_3"></a>7.3 SENDSNO - SNomask-based Delivery (TOKEN: Ss)</h2>
<p><b>Syntax:</b> <tt>@<i>servernumeric</i> Ss <i>snomask</i> :<i>message</i></tt></p>
<p>Sends the specified message to all users with the given snomask. Only one snomask may be given. This is a server-only command if you can't tell from the sender prefix :) .</p>
<p>The message will be displayed as coming from the receiving client's own server. It may be appropriate to add a &quot;*** Notice (or other leader here) -- from blah:&quot; if you wish to clarify where the message is from.</p>
<h2><a name="S7_4"></a>7.4 CHATOPS - IRCop Chat (TOKEN: p)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> p :<i>message</i></tt></p>
<p>Sends the message to all IRCops on all servers.</p>
<h2><a name="S7_5"></a>7.5 WALLOPS - Wallop Chat (TOKEN: =)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> = :<i>message</i></tt></p>
<p>Sends the message to all users with usermode +w, whether they are ircops or not.</p>
<h2><a name="S7_6"></a>7.6 GLOBOPS - FailOp Chat (TOKEN: ])</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> ] :<i>message</i></tt></p>
<p>Send the message to all IRCops with usermode +g.</p>
<h2><a name="S7_7"></a>7.7 ADCHAT - Admin Chat (TOKEN: x)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> x :<i>message</i></tt></p>
<p>Send the message to all Server and Network Admins (usermode +A).</p>
<h2><a name="S7_8"></a>7.8 NACHAT - NetAdmin Chat (TOKEN: AC)</h2>
<p><b>Syntax:</b> <tt>:<i>source</i> AC :<i>message</i></tt></p>
<p>Send the message to all Network Admins (usermode +N).</p>
<hr/>
<h1><a name="S8"></a>8 Ban Control</h1>
<p>Sometimes, you have the misfortune of encountering a user who has no purpose but to serve as an annoyance to your server or network. These commands transmit network-wide ban information amongst each other.</p>
<h2><a name="S8_1"></a>8.1 TKL - Master Ban Control (TOKEN: BD)</h2>
<p>The TKL command seems to have one oddity about it: the real ban source is included in the TKL command rather than in the sender prefix. Most likely this is done for synching reasons (so that the *line ban can be credited to the proper person even if he/she is offline). For this reason, the command syntax is given without any sender prefix at all. It is still permissible to use one, however.</p>
<h3><a name="S8_1_1"></a>8.1.1 GLINE - Network-wide user@host ban</h3>
<p><b>Add Syntax (TKL):</b> <tt>BD + G <i>userpart</i> <i>hostpart</i> <i>source</i> <i>expiretimestamp</i> <i>settimestamp</i> :<i>reason</i></tt></p>
<p><b>Remove Syntax (TKL):</b> <tt>BD - G <i>userpart</i> <i>hostpart</i> <i>source</i></tt></p>
<p>Adds and Removes Network-wide user@host bans, known as G:Lines. The GLINE command itself must not be used. The userpart and hostpart are the user portion and hostname portion of the ban mask. The expiretimestamp is 0 if the G:Line should not expire, otherwise it will expire at the given time. It is an absolute time, not relative, thus it's imperitive to have reasonably synchrnoized clocks or bans may be removed too early or even immediately!</p>
<h3><a name="S8_1_2"></a>8.1.2 GZLINE - Network-wide IP ban</h3>
<p><b>Add Syntax (TKL):</b> <tt>BD + Z * <i>ipmask</i> <i>source</i> <i>expiretimestamp</i> <i>settimestamp</i> :<i>reason</i></tt></p>
<p><b>Remove Syntax (TKL):</b> <tt>BD - Z * <i>ipmask</i> <i>source</i></tt></p>
<p>Adds and Removes Network-wide IP bans, known as Global Z:Lines. The GZLINE command itself must not be used. Ipmask permits CIDR notation as well as wildcard masks.</p>
<h3><a name="S8_1_3"></a>8.1.3 SQLINE, UNSQLINE - Network-wide Nickname ban (TOKEN: c or d)</h3>
<p><b>Add Syntax (TKL):</b> <tt>BD + Q <i>hold</i> <i>nickmask</i> <i>source</i> <i>expiretimestamp</i> <i>settimestamp</i> :<i>reason</i></tt></p>
<p><b>Add Syntax (SQLINE):</b> <tt>:<i>source</i> c <i>nickmask</i> :<i>reason</i></tt></p>
<p><b>Remove Syntax (TKL):</b> <tt>BD - Q <i>hold</i> <i>nickmask</i> <i>source</i></tt></p>
<p><b>Remove Syntax (UNSQLINE):</b> <tt>:<i>source</i> d <i>nickmask</i></tt></p>
<p>In the TKL syntax, the hold parameter is either a * to mark the qline as a nick ban, or an H to mark it as a services hold. A services hold does not trigger qline rejection notice, and is typically used by NickServ to reserve registered nicks until they are released by the owner. The (UN)SQLINE syntax can only be used by a server, but any user can be used as the source for the TKL syntax. Unlike G and GZ lines, Q:Lines do not cause existing matching users to be disconnected or otherwise affected.</p>
<p>The TKL syntax is preferred, since it is more flexible, but (UN)SQLINE is permitted for compatibility.</p>
<h3><a name="S8_1_4"></a>8.1.4 SPAMFILTER - Message Spam Filtration System</h3>
<p>Proper use of spamfilter in TKL commands requires use of PROTOCTL TKLEXT, which increases the number of parameters allowed in TKL.</p>
<p><b>Add Syntax (TKL):</b> <tt>BD + F <i>target(s)</i> <i>action</i> <i>source</i> 0 <i>settimestamp</i> <i>tklduration</i> <i>tklreason</i> :<i>regex</i></tt></p>
<p><b>Remove Syntax (TKL):</b> <tt>BD - F <i>target(s)</i> <i>action</i> <i>source</i> 0 <i>settimestap</i> :<i>regex</i></tt></p>
<p>Adds and Removes network-wide spamfilters. The SPAMFILTER command itself must not be used. See <a href="http://vulnscan.org/UnrealIrcd/unreal32docs.html#feature_spamfilter">http://vulnscan.org/UnrealIrcd/unreal32docs.html#feature_spamfilter</a> for a list of valid targets. For actions, a single character is used to identify the action to be taken:</p>
<ul>
<li>K (kill) - The user is simply disconnected, with the reason given.</li>
<li>S (tempshun) - A temporary shun is placed on the user. This shun is applied only to that user, and disappears if the user reconnects.</li>
<li>s (shun) - A regular shun on the user's IP address is added. This causes all users with the same hostname to be shunned, but they will also stay shunned if they reconnect.</li>
<li>k (kline) - A K:Line is added on the user's IP address.</li>
<li>z (zline) - A Z:Line is added on the user's IP address.</li>
<li>g (gline) - A G:Line is added on the user's IP address.</li>
<li>Z (gzline) - A Global Z:Line is added on the user's IP address.</li>
<li>b (block) - Messages (or users!) matching the filter are simply blocked.</li>
<li>d (dccblock) - The user is prevented from sending files using DCC for the remainder of his session (in other words, until he quits).</li>
<li>v (viruschan) - User is removed from all channels, joined to the viruschan as defined in conf, and cannot message anything but that channel.</li>
<li>w (warn) - No action on the user is taken. Only the Spamfilter notice is sent to opers with snomask +S.</li>
</ul>
<h1><a name="S9">9 Base64 Tables</a></h1>
<p>Unreal uses base64 encoding to allow saving bandwidth by encoding numbers in a more compact format. Unreal uses two different variations of base64, one used for the SJB64 PROTOCTL option (in NICK and SJOIN), and one used for NICKIP.</p>
<h2><a name="S9_1">9.1 Table for SJB64 (NICK and SJOIN).</a></h2>
<p>In NICK and SJOIN, remember that the timestamp will be prefixed with ! to signal a base64 timestamp.</p>
<p>Just like in base10, the least significant &quot;digit&quot; is last.</p>
<pre> 0 0 17 H 34 Y 51 p
1 1 18 I 35 Z 52 q
2 2 19 J 36 a 53 r
3 3 20 K 37 b 54 s
4 4 21 L 38 c 55 t
5 5 22 M 39 d 56 u
6 6 23 N 40 e 57 v
7 7 24 O 41 f 58 w
8 8 25 P 42 g 59 x
9 9 26 Q 43 h 60 y
10 A 27 R 44 i 61 z
11 B 28 S 45 j 62 {
12 C 29 T 46 k 63 }
13 D 30 U 47 l
14 E 31 V 48 m
15 F 32 W 49 n
16 G 33 X 50 o</pre>
<h2><a name="S9_2">9.2 Table for NICKIP.</a></h2>
<p>In this table, the IP is encoded in network byte order. In terms of IPs, this means the first byte of the address really is first. Each &quot;digit&quot; in the base64 encoded IP corresponds to 6 bits of the IP address.</p>
<p>An IPv4 address is 32 bits, so 6 base64 &quot;digits&quot; are needed. Since base64 requires values to come in multiples of 4 &quot;digits&quot;, padding characters (=) need to be added if a value comes up short. In the case of IPv4 addresses, two are needed.</p>
<p>IPv6 addresses are 128-bit. They therefore need 22 base64 &quot;digits&quot; plus 2 pad characters.</p>
<pre> 0 A 17 R 34 i 51 z
1 B 18 S 35 j 52 0
2 C 19 T 36 k 53 1
3 D 20 U 37 l 54 2
4 E 21 V 38 m 55 3
5 F 22 W 39 n 56 4
6 G 23 X 40 o 57 5
7 H 24 Y 41 p 58 6
8 I 25 Z 42 q 59 7
9 J 26 a 43 r 60 8
10 K 27 b 44 s 61 9
11 L 28 c 45 t 62 +
12 M 29 d 46 u 63 /
13 N 30 e 47 v
14 O 31 f 48 w (pad) =
15 P 32 g 49 x
16 Q 33 h 50 y</pre>
</body>
</html>
+109
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@@ -0,0 +1,109 @@
Token List (c) 2002-2004 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
Command Token
------------------------------------------------------------------------------------------------
PRIVMSG !
WHOIS #
NICK &
SERVER '
TOPIC )
INVITE *
VERSION +
QUIT ,
SQUIT -
KILL .
INFO /
LINKS 0
STATS 2
HELP 4
ERROR 5
AWAY 6
CONNECT 7
PING 8
PONG 9
PASS <
TIME >
ADMIN @
SETHOST AA
NACHAT AC
SETIDENT AD
SETNAME AE
LAG AF
SDESC AG
KNOCK AI
CREDITS AJ
LICENSE AK
CHGHOST AL
RPING AM
RPONG AN
NETINFO AO
SENDUMODE AP
ADDMOTD AQ
ADDOMOTD AR
SVSMOTD AS
SMO AU
OPERMOTD AV
TSCTL AW
SAJOIN AX
SAPART AY
CHGIDENT AZ
NOTICE B
SWHOIS BA
SVSO BB
SVSFLINE BC
TKL BD
VHOST BE
BOTMOTD BF
HTM BH
DCCDENY BI
UNDCCDENY BJ
CHGNAME BK
SHUN BL
CYCLE BP
MODULE BQ
SVSNLINE BR
SVSPART BT
SVSLUSERS BU
SVSSNO BV
SVS2SNO BW
SVSJOIN BX
SVSSILENCE Bs
SVSWATCH Bw
JOIN C
PART D
LUSERS E
EOS ES
MOTD F
MODE G
KICK H
REHASH O
RESTART P
CLOSE Q
SENDSNO Ss
DNS T
TEMPSHUN Tz
SILENCE U
AKILL V
UNKLINE X
RAKILL Y
GLOBOPS ]
LOCOPS ^
PROTOCTL _
WATCH `
TRACE b
SQLINE c
UNSQLINE d
SVSNICK e
SVSNOOP f
SVSKILL h
SVSMODE n
SAMODE o
CHATOPS p
UNZLINE r
RULES t
MAP u
SVS2MODE v
DALINFO w
ADMINCHAT x
UMODE2 |
SJOIN ~
+36
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@@ -0,0 +1,36 @@
VL Information (c) 2002 codemastr (Dominick Meglio) [codemastr@unrealircd.com]
Protocol Version
------------------------------------------------------------------------------------------------
2308 3.2.5
2307 3.2.4
2306 3.2.3
2305 3.2.2
2304 3.2.1
2303 3.2-beta*, 3.2-RC*, 3.2
2302 3.1.1-Darkshades, 3.1.2-Darkshades, 3.1.3-Komara, 3.1.4-Meadows
2301 3.1-Silverheart
2300 3.0-Morrigana
Flag Description
------------------------------------------------------------------------------------------------
c Server is chrooted
C command line config enabled
D Server is in debugmode
F Using file descriptor lists
h Compiled as a hub
i Shows invisible users in /trace
n NOSPOOF enabled
V Uses valloc()
W Windows version
Y Syslog logging enabled
K No ident checking (?)
6 IPv6 supported
X STRIPBADWORDS enabled (chmode/umode +G)
P Uses poll()
e SSL supported
O OperOverride enabled
o OperOverride without verify
Z Zip links supported
3 3rd party modules (were) loaded or unreal is any other way 'tainted' (eg: bad libs)
E Extended channel modes supported
+48
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@@ -0,0 +1,48 @@
NOTE: For 3.3* we are not maintaining translated documents until reaching alpha or
beta1 status.
==[ Translations ]============================================================
Starting with the release of Unreal 3.2 we have begun accepting translated
documentation files. For now, only translations of unreal32docs.html and
example.conf are accepted. Other stuff might be translated later, but
this will probably be postponed to 3.3 (numerics/ircd text/help.conf/etc).
There a few requirements however:
- When you submit your translation it should be a translation of the
very latest doc... So be sure to translate the cvs version of
unreal32docs.html (www.vulnscan.org/UnrealIrcd/unreal32docs.html).
- Of course the translation should be correct.. So also 'technically',
it's therefore recommended that have some real experience with Unreal ;)
- If you are accepted and start working on it, it would be nice if you
could put your docs-in-progress online somewhere so we can see how
progress is going a bit.
- You should use a proper HTML editor, this especially excludes Microsoft
Word and Frontpage since it enlarges the .html file by (at least) 30%.
Don't worry, there are enough free&simple html editors out there that
work perfectly fine, you won't need to be an HTML expert at all!
- Someone, usually the person who translated it, needs to be willing
to actively maintain the docs. This is very important! If docs are
out of date (out-of-synch) there will be confusion among users.
Translators will receive once a week (and right before every release)
all changes that were made in unreal32docs.html. Then the translator
should update his/her doc and send it in (or commit it via cvs).
Count on an average of 15 minutes a week (it varies).
Now, we should tell you that the first-time translation of unreal32docs.html
is a LOT of work.. probably 20 hours or so. After that, the weekly updates
take really just 5, 10, 15 minutes a week, which is pretty much "no time".
Now why would you translate at all? Well, by translating UnrealIRCd
documentation you will help out your fellow citizens and/or other people
of that language, you will make Unreal a bit more 'internationalized',
and it's a worthwile contribution to the UnrealIRCd project.
Upon successful completion you will also receive an @unrealircd.org
forwarder email address, and of course your name will be in the docs.
If you want to start translating a document, please send an email to
coders@lists.unrealircd.org and mention the language you are willing
to translate to.. You will then receive an email back saying you can
go ahead (or not). This is mainly to avoid multiple persons working
on the same translation.
==============================================================================
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-432
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@@ -1,432 +0,0 @@
* * * * * * * * * * * * * * * * * * *
* Unrealircd.conf Documentation *
* http://www.unrealircd.com *
* Made for Version 3.2+ Daemon *
* by devdev *
* * * * * * * * * * * * * * * * * * *
* * * * T a b l e o f C o n t e n t s * * * *
Section 1.0 : Introduction
Section 2.0 : me{} line
2.1 : Syntax
2.2 : Variables
Section 3.0 : admin{} line
3.1 : Syntax
3.2 : Variables
Section 4.0 : class{} line
4.1 : Syntax
4.2 : Variables
Section 5.0 : allow{} line
5.1 : Syntax
5.2 : Variables
Section 6.0 : drpass{} line
6.1 : Syntax
6.2 : Variables
Section 7.0 : oper{} line
7.1 : Syntax
7.2 : Variables
7.3 : Oper Flags
7.4 : Flag Usage
Section 8.0 : listen{} line
8.1 : Syntax
8.2 : Variables
8.3 : Port Options
9.0 : link{} line
9.1 : Syntax
9.2 : Variables
9.3 : Link Options
Section 10.0 : ulines{} line
10.1 : Syntax
10.2 : Variables
Section 11.0 : tld{} line
11.1 : Syntax
11.2 : Variables
Section 12.0 : ban{} line
12.1 : ban nick{}
12.2 : ban ip{}
12.3 : ban server{}
12.4 : ban realname{}
12.5 : ban user{}
Section 13.0 : except{} line
13.1 : except ban{}
13.2 : except socks{}
Section 14.0 : vhost{} line
14.1 : Syntax
14.2 : Variables
* * * * * * * * * * * * * * * * * * * * * * * *
1.0) Introduction:
As you may have noticed, in this version of Unreal, the ircd.conf
has changed dramatically and has a new name... unrealircd.conf.
This will be a fully explanatory guide to the new unrealircd.conf
Every aspect of the new config file is explained below.
2.0) me{} (Server Information Line):
This is the same idea as the old M:line. Gives the server name,
description, and numeric. This, however, does not include the ip
of the server.
2.1) Syntax:
me {
name <server>;
info "<description>";
numeric <numeric>;
};
2.2) Variables:
<server> Server name (irc.network.com)
<description> Server description (Network Hub)
<numeric> Connection Numeric (Number 1-254)
3.0) admin{} (Administrator Line):
This is the same as the A:line. This line gives information about
the server owner/administrator including Name, nickname, and email.
This is not restricted to a number of lines. Shown at /admin
3.1) Syntax:
admin {
"<line>";
};
3.2) Variables:
<line> Text shown at /admin (Admin Name)
The "<line>"; can be repeated as many times as you wish. We suggest
placing the admins nickname and an email to reach them at.
4.0) class{} (Connection Classes Line):
These connection classes are used to define the ping freqency, maximum
amount of clients, and sendq limit for a certain class.
4.1) Syntax:
class <class name> {
connfreq <connfreq>; /*server only*/
ping freq <pingfrq>;
maxclients <maxclients>;
sendq <sendqlimit>;
};
4.2) Variables:
<class type> Name of connection class (client, server, oper)
<connfreq> Seconds between connection attempts (seconds)
<pingfrq> Ping Frequency (every x seconds) (seconds)
<maxclients> Number of maximum connections (number)
<sendqlimit> Limit for sends (number)
5.0) allow{} (Allowed Connections):
This line specifies from which hostnames/ips users can connect from and their
restrictions.
5.1) Syntax:
allow {
ip "<ip>";
hostname "<host>";
class <classname>;
password "<password>";
maxperip <max>;
};
5.2) Variables:
<ip> IP to allow connections from (1.2.3.4)
<host> Hostname to allow connections from (ident@host)
<classname> Class name to use defined above (name)
<password> Password required for connection (password)
<max> Maximum per ip address (number)
6.0) drpass{} (Die/Restart Password):
This line will defy the passwords required to restart or shutdown the irc server.
6.1) Syntax:
drpass {
die "<diepass>";
restart "<restartpass>";
};
6.2) Variables:
<diepass> Password to shutdown the server (password)
<restartpass> Password to restart the server (password)
7.0) oper{} (IRC Operator Line):
This line will define who (after suppling a login and password) will be allowed to have certain permissions
granted. Such as global kills compared to local kills, and being able to restart the server.
7.1) Syntax:
oper <login> {
class <classname>;
from {
userhost <host>;
userhost <host>
};
password "<password>";
flags {
<flag>;
<flag>;
}
};
7.2) Variables
<login> Login user name (opername)
<classname> Class the oper will connect from (class)
<host> Host the oper is allowed to op from (ident@host)
<password> Password to accompany login-name (password)
<flag> Flags to define permissions (see 7.3)
7.3) Oper Flags (old and new)
Old | New |Description
------- |---------------- |------------------------------
N | netadmin | Network Admnistrator
T | techadmin | Technical Administrator
A | admin | Server Administrator
a | sadmin | Services Operator
C | coadmin | Co Administrator
o | local | Local IRC Operator
O | global | Global IRC Operator
r | can_rehash | Is able to rehash the server
e | eyes | Can use the eyes message mode
D | can_die | Can shutdown the server (with password)
R | can_restart | Can restart the server (with password)
h | helpop | ..is available for help. Can see /helpops
g | can_globops | Can use /globops
w | can_wallops | Can use /wallops
l | locop | Can't kill remote users
c | can_localroute | Can locally /connect and /squit servers
L | can_globalroute | Can globally /connect and /squit servers
k | can_localkill | Can do local /kills
K | can_globalkill | Can do global /kills
b | can_kline | Can set a /kline
B | can_unkline | Can unset a /kline
n | can_localnotice | Can send local notices
G | can_globalnotice| Can send global notices
z | can_zline | Can set /zlines
^ | can_stealth | Is invisible to /names
7.4) Oper Flag Usage:
Usage:
flags oldflags;
[or]
flags { new flag; new flag; };
Example:
flags oN;
[or]
flags { netadmin; helpop; };
Local operators are defined by having no additional flags in the oper line or if the IRCD finsd an error in
the flags, locop will be set (default).
8.0) listen{} (Available Ports):
These line(s) define which ports the IRCd will be using. Ports that servers and clients can connect to.
8.1) Syntax:
listen <ip>:<port>;
{
options
{
<option>;
<option>;
};
};
8.2) Variables:
<ip> IP Address to bind to (1.2.3.4)
<port> Port to listen on (port)
<option> Option for the port to use (see 8.3)
8.3) Port Options
standard Normally listens on the port
ssl Port is available to accept SSL connections.
serveronly Port can only have servers connect to it (not clients)
clientsonly Port can only have clients connect to it
9.0) link{} (Connecting Servers):
This line will define what server can connect to yours.
9.1) Syntax:
link <servername>;
{
username <usermask>;
hostname <hostname>;
bind-ip <bindip>;
port <port>;
hub *; /* for connecting a hub */
leaf *; /* for connecting a leaf */
leaf-depth <leaf-depth>; /* for connecting a leaf */
password-connect "<cpassword>";
password-receive "<rpassword>";
class <class>;
rsa-auth "<keypath>";
options {
<option>;
<option>;
};
};
9.2) Variables
<servername> Server name to connect to (server.network.com)
<username> Username for authenticating connection (username)
<hostname> Hostname for authenticating connection (hostname)
<bindip> IP your server will bind to to connect (ip)
hub or leaf Place hub *; or leaf *; depending on
what type of server you're linking to
<leaf-depth> Number of servers below yours (number)
<cpassword> Password to send to the server (password)
<rpassword> Password you expect to receive (password)
<class> Class for servers (classname)
<keypath> Path use for rsa-authentication (keypath)
<option> Option used for connecting (see 9.3)
9.3) Link Options
autoconnect Automaticlly tries to connect to the server
ssl Defines you are connecting to a SSL server
zip Will make them compressed later
10.0) ulines{} (Ulined Servers):
This line will define servers that can have more control over the network. Services
require this line in order to modify channels without being irc-operators.
10.1) Syntax:
ulines {
<server>;
<server>;
};
10.2) Variables:
<server> Server to be u:lined, can be infinate (servername)
11.0) tld{} (MOTD and Rules by Domains):
This line defines which hosts will read which set of MOTDs/Rules. For instance, if you have
a bilingual network, connections from .fr can show a french MOTD and Rule file instead
of the default ircd.motd and ircd.rules
11.1) Syntax:
tld {
mask <mask>;
motd "<motd>";
rules "<rules>";
};
11.2) Variables:
<mask> Mask that will define the new set (ident@host)
<motd> Filename of the motd file (filename)
<rules> Filename of the rules file (filename)
12.0) ban{} (Bans):
This line has many parts to it and can ban different things. See the sections below
on more information on banning.
12.1) ban nick{}
This line is used for restricting the use of certain nicknames
Syntax:
ban nick {
mask "<nickname>";
reason "<reason>";
};
12.2) ban ip{}
Used for removing a entire ip from connecting.
Syntax:
ban ip { mask <ipaddress>; reason "<reason>"; };
12.3) ban server{}
Used for restrictring a server from connecting to you.
Syntax:
ban server {
mask <servername>;
reason "<reason>";
};
12.4) ban realname{}
Used to keep select individuals with certain realnames off the server.
Syntax:
ban realname {
mask "<real name>";
reason "<reason>";
};
12.5) ban user{}
This line is the same as the old K:Lines. It bans a host mask from connecting.
Syntax:
ban user { mask <ident@host>; reason "<reason>"; };
13.0) except{} (Cannot Be Banned):
Used to make sure your own IRCops dont ban you, or so you dont accidently ban an entire
nation's worth of addresses, etc.
13.1) except ban{}
This is so a realname and user cannot be banned.
Syntax:
except ban {
mask <ident@host>;
};
13.2) except socks{}
This line is used so the socks server does not ban a client.
Syntax:
except socks {
mask 216.73.27.177;
};
14.0) vhost{} (Vanity Hosts):
The vhost{} line is used so a user can change their hostname from blah.dialup.com to
a more fun hostname such as tends.to.write.some.really.evildocs.net
/vhost <login> <password>
14.1) Syntax:
vhost {
vhost <vhost>;
from {
userhost <mask>;
};
login <login>;
password <password>;
};
14.2) Variables:
<vhost> Name of the vhost to use (vhost)
<mask> Allowed masks to use the vhost (ident@host)
<login> A login name to use (login)
<password> Password to supply with login (password)
-1062
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File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -139,7 +139,7 @@ int create_client(const char *hostname, const int hostport) {
/* winlocal
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) < 0)
*/
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) // winlocal
if ((descript=socket(PF_INET, SOCK_STREAM, 0)) == -1) // winlocal
fatal("socket");
name_to_number(AF_INET, hostname, hostport, &hostaddr, &adlen);
Binary file not shown.
+128
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@@ -0,0 +1,128 @@
/*
* IRC - Internet Relay Chat, src/modules/channeldumper.c
* (C) 2002 Carsten V. Munk <stskeeps@tspre.org>
*
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#include "proto.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif
#ifndef DYNAMIC_LINKING
ModuleHeader channeldumper_Header
#else
#define channeldumper_Header Mod_Header
ModuleHeader Mod_Header
#endif
= {
"channeldumper",
"$Id$",
"Channel dump to text timed",
"3.2-b8-1",
NULL
};
static ModuleInfo ChannelDumperModInfo;
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Init(ModuleInfo *modinfo)
#else
int channeldumper_Init(ModuleInfo *modinfo)
#endif
{
tainted++;
bcopy(modinfo,&ChannelDumperModInfo, modinfo->size);
return MOD_SUCCESS;
}
EVENT(e_channeldump);
static Event *ChannelDumpEvent = NULL;
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Load(int module_load)
#else
int channeldumper_Load(int module_load)
#endif
{
LockEventSystem();
ChannelDumpEvent = EventAddEx(ChannelDumperModInfo.handle, "e_channeldump", 5, 0, e_channeldump, NULL);
UnlockEventSystem();
return MOD_SUCCESS;
}
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Unload(int module_unload)
#else
int channeldumper_Unload(int module_unload)
#endif
{
tainted--;
LockEventSystem();
EventDel(ChannelDumpEvent);
UnlockEventSystem();
return MOD_SUCCESS;
}
EVENT(e_channeldump)
{
aChannel *chptr;
unsigned int hashnum;
Member *m;
FILE *f;
f = fopen("ircd.channeldump", "w");
if (!f)
return;
for (hashnum = 0; hashnum < CH_MAX; hashnum++)
{
for (chptr = (aChannel *)hash_get_chan_bucket(hashnum); chptr; chptr
= chptr->hnextch)
{
if (SecretChannel(chptr))
continue;
fprintf(f, "C %s %s\r\n",
chptr->chname, chptr->topic ? chptr->topic : "");
for (m = chptr->members; m; m = m->next)
fprintf(f, "M %s\r\n",
m->cptr->name);
}
}
fclose(f);
return;
}
+128
View File
@@ -0,0 +1,128 @@
/*
* Defizzer, 3rd party module for Unreal3.2-beta15 and up
* (C) Carsten V. Munk 2003 <stskeeps@tspre.org>
* You can do everything you desire with this module, under the condition that if you
* meet the author, you must buy him a drink of his choice.
* Copyright notice must ALWAYS stay in place.
*
* Removes unidented fizzer clients from the network pre-local-connect
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif
DLLFUNC int h_defizzer_connect(aClient *sptr);
static Hook *LocConnect = NULL;
ModuleInfo DefizzerModInfo;
ModuleHeader MOD_HEADER(defizzer)
= {
"defizzer", /* Name of module */
"$Id$", /* Version */
"de-Fizzer", /* Short description of module */
"3.2-b8-1",
NULL
};
DLLFUNC int MOD_INIT(defizzer)(ModuleInfo *modinfo)
{
bcopy(modinfo,&DefizzerModInfo,modinfo->size);
LocConnect = HookAddEx(DefizzerModInfo.handle, HOOKTYPE_PRE_LOCAL_CONNECT, h_defizzer_connect);
return MOD_SUCCESS;
}
DLLFUNC int MOD_LOAD(defizzer)(int module_load)
{
return MOD_SUCCESS;
}
DLLFUNC int MOD_UNLOAD(defizzer)(int module_unload)
{
HookDel(LocConnect);
return MOD_SUCCESS;
}
static void ban_fizzer(aClient *cptr)
{
int i;
aClient *acptr;
char hostip[128], mo[100], mo2[100];
char *tkllayer[9] = {
me.name, /*0 server.name */
"+", /*1 +|- */
"z", /*2 G */
"*", /*3 user */
NULL, /*4 host */
NULL,
NULL, /*6 expire_at */
NULL, /*7 set_at */
NULL /*8 reason */
};
strlcpy(hostip, Inet_ia2p(&cptr->ip), sizeof(hostip));
tkllayer[4] = hostip;
tkllayer[5] = me.name;
ircsprintf(mo, "%li", 86400 + TStime());
ircsprintf(mo2, "%li", TStime());
tkllayer[6] = mo;
tkllayer[7] = mo2;
tkllayer[8] = "Fizzer";
m_tkl(&me, &me, 9, tkllayer);
return;
}
DLLFUNC int h_defizzer_connect(aClient *sptr)
{
char user[USERLEN + 1];
char *infobackup;
char *s1, *s2;
/*
* Algorithm is basically like this, inspired by Zaphod:
* Exchange first word with second in realname, prepend with
* ~, then add in second word and first word upto limit of username.
* sounds fun?
*/
infobackup = strdup(sptr->info);
if (!(s1 = strtok(infobackup, " ")))
{
free(infobackup);
return 0;
}
if (!(s2 = strtok(NULL, " ")))
{
free(infobackup);
return 0;
}
snprintf(user, sizeof(user), "%s%s%s", (IDENT_CHECK ? "~" : ""), s2, s1);
free(infobackup);
if (!strcmp(user, sptr->user->username))
{
ircstp->is_ref++;
ban_fizzer(sptr);
return exit_client(sptr, sptr, &me, "Fizzer client");
}
return 0;
}
+43 -1
View File
@@ -1 +1,43 @@
...
These are 3rd party programs modules, or unsupported modules.
Custom modules are compiled by copying them to src/modules
and running from the root directory
$ make custommodule MODULEFILE=modulename
This will produce a .so you can load. Upon load, this will show a "3" in the
/version flags, as it contains third party modules (we do not support if it
crashes because of the tainted module)
======================
Name: burst.c
Description:
Little program to test out the different aspects of the unreal protocol and
produce net.burst dumps
=======================
Name: m_rawto.c
Is a 3rd party module
Description:
Implements the RAWTO command, will allow U:lines to send raw data to
anywhere it pleases.
:uline.server RAWTO towho :what to send
=========================
Name: channeldumper.c
Is a 3rd party module
Description:
Dumps a list of non secret channels to ircd.channels or something every 5 seconds,
C #channel topic
M member1
M member2
C #channel2 topic
M member3
You can't rely on topic being there
+157
View File
@@ -0,0 +1,157 @@
/*
* Unreal Internet Relay Chat Daemon, m_rawto.c
* (C) 2002 Carsten V. Munk
* RAWTO Module - 3rd party
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* Use of this module will make it a 3rd party module, and will
* add to your /version thing. We DO NOT SUPPORT THIS.
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#include "proto.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif
DLLFUNC int m_rawto(aClient *cptr, aClient *sptr, int parc, char *parv[]);
/* Place includes here */
#define MSG_RAWTO "RAWTO" /* */
#define TOK_RAWTO "3A" /* 112 */
#ifndef DYNAMIC_LINKING
ModuleHeader m_rawto_Header
#else
#define m_rawto_Header Mod_Header
ModuleHeader Mod_Header
#endif
= {
"rawto", /* Name of module */
"$Id$", /* Version */
"command /rawto", /* Short description of module */
"3.2-b5",
NULL
};
/* The purpose of these ifdefs, are that we can "static" link the ircd if we
* want to
*/
/* This is called on module init, before Server Ready */
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Init(int module_load)
#else
int m_rawto_Init(int module_load)
#endif
{
/*
* We call our add_Command crap here
*/
add_Command(MSG_RAWTO, TOK_RAWTO, m_rawto, 2);
tainted++;
return MOD_SUCCESS;
}
/* Is first run when server is 100% ready */
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Load(int module_load)
#else
int m_rawto_Load(int module_load)
#endif
{
return MOD_SUCCESS;
}
/* Called when module is unloaded */
#ifdef DYNAMIC_LINKING
DLLFUNC int Mod_Unload(int module_unload)
#else
int m_rawto_Unload(int module_unload)
#endif
{
if (del_Command(MSG_RAWTO, TOK_RAWTO, m_rawto) < 0)
{
sendto_realops("Failed to delete commands when unloading %s",
m_rawto_Header.name);
}
tainted--;
return MOD_SUCCESS;
}
/*
* m_rawto Send a raw string to anywhere
* if you are U:line
* parv[0] = sender prefix
* parv[1] = whoto
* parv[2] = string
*/
DLLFUNC int m_rawto(aClient *cptr, aClient *sptr, int parc, char *parv[])
{
aClient *acptr = NULL;
if (!IsULine(sptr))
{
sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);
return -1;
}
if (parc < 3)
{
sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS),
me.name, parv[0], "RAWTO");
return -1;
}
if ((acptr = find_client(parv[1], NULL)))
{
if (MyConnect(acptr))
{
sendto_one(acptr, "%s", parv[2]);
return 0;
}
else
{
sendto_one(acptr, ":%s %s %s :%s",
parv[0], IsToken(acptr->from) ? TOK_RAWTO : MSG_RAWTO,
parv[1], parv[2]);
return 0;
}
}
return 0;
}
+5563
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-12
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@@ -1,12 +0,0 @@
all: client server
client:
gcc -o tsp-client tsp-client.c sscript.c
server:
gcc -o tsp-server-run tsp-server-run.c
gcc -o tsp-skin socker.c
clean:
rm -f *~
rm -f tsp-server-run tsp-client tsp-skin
-26
View File
@@ -1,26 +0,0 @@
how to use tsp-client:
first make it "make"
then run it like this:
$ ./tsp-client <tsp server> <port>
do this a couple of times
if the answers come within 1 second count its right
then take the most common time difference count and do in UnrealIRCd like
this:
/quote tsctl offset + <difference count>
then your server is time synched
current tsp servers online:
server port
-----------------------------
irc.flirt.org 6100
if you want to make your own TSP server (must be a box using NTP)
run ./tsp-server, it will then start running on port 6100
-40
View File
@@ -1,40 +0,0 @@
Socket Script C library
-----------------------
Home page:
http://www.linsupport.com
This is a simple library that provides usefull functions for C
networking applications. It's based on the Socket Script scripting
language, but meant for C programmers. These functions are really
shortcuts to C functions, meant to make their use simple.
This can create a static lib: libsscript.a
To compile:
make
Then to install it:
make install
(C) Copyright 1998-2000 Patrick Lambert <drow@post.com>
This library is under the LGPL license which means:
1- You can copy and use this program freely.
2- You may not claim that you wrote it.
3- If you want to include parts of this software in your own product,
you can do so if that product stays under free software and if all
copyright notices in source and documentation, as well as the no warranty
comment, remains.
4- This program is distributed without ANY WARRANTY, without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.
-149
View File
@@ -1,149 +0,0 @@
/*
SOCKER Socket redirector version 0.1
Patrick Doyle Oct 1998
Based on tserver by Michael Johnson and Erik Troan
Puts a normal stdin & stdout based program up on a port
as a server process. Each connection spawns a new copy
of the program.
Please notify me of any changes to this code tha you
subsequently redistribute. I can be contacted at
patrick@minotaursoftware.com.
Also, please leave my name and those of Michael Johnson
and Erik Troan at the top of this file.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <signal.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/wait.h>
#define ZOMBIE /* Causes zombies to be collected. Only works under Linux. */
#define debug printf
#undef debug
void debug(char *format, ...){}
int sock = -1;
void die(char *msg){
perror(msg);
exit(1);
}
void handle_sig(int signum){
if(signum == SIGCHLD){
/* Collect exit statuses. Prevent zombies. */
int status;
while(0 < waitpid(-1, &status, WNOHANG));
}else{
fprintf(stderr, "\nSocker exiting normally.\n");
close(sock);
exit(0);
}
}
#define asizeof(x) (sizeof(x)/sizeof(x[0]))
void setup_sig_handler(){
int sa_num;
static int sigs[] = {
SIGHUP, SIGINT, SIGQUIT, SIGXCPU, SIGXFSZ, SIGTERM
# ifdef ZOMBIE
, SIGCHLD
# endif
};
static struct sigaction sig_actions[asizeof(sigs)];
debug("Starting setup_sig_handler\n");
memset(sig_actions, 0, sizeof(sig_actions));
sig_actions[0].sa_handler = handle_sig;
sigemptyset(&(sig_actions[0].sa_mask));
for(sa_num=1; sa_num < asizeof(sigs); sa_num++){
memcpy(sig_actions+sa_num, sig_actions, sizeof(sig_actions[0]));
}
for(sa_num=0; sa_num < asizeof(sigs); sa_num++){
if(sigaction(sigs[sa_num], sig_actions+sa_num, NULL))
die("sigaction");
}
# ifdef ZOMBIE
siginterrupt(SIGCHLD, 0); /* Don't let SIGCHLD interrupt socket calls */
# endif
debug("Ending setup_sig_handler\n");
}
int main(int argc, char *argv[]) {
struct sockaddr_in address;
int conn, i, portnum;
size_t addrLength = sizeof(struct sockaddr_in);
fprintf(stderr, "SOCKER Socket Redirector Patrick Doyle Oct 1998\n");
if (argc < 3 || !(portnum = atoi(argv[1]))){
fprintf(stderr, "Usage: socker {port_num} {command}\n");
fprintf(stderr, "Waits for TCP connections on the given port, and then\n");
fprintf(stderr, "spawns a new process executing {command} for each connection.\n");
fprintf(stderr, "Exit status: 0=caught signal and exited; 1=error\n");
exit(1);
}
if ((sock = socket(PF_INET, SOCK_STREAM, 0)) < 0)
die("socket");
debug("Calling setup_sig_handler\n");
setup_sig_handler();
/* Let the kernel reuse the socket address. This lets us run
twice in a row, without waiting for the (ip, port) tuple
to time out. */
i = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*)&i, i);
address.sin_family = AF_INET;
address.sin_port = htons(portnum);
memset(&address.sin_addr, 0, sizeof(address.sin_addr));
if (bind(sock, (struct sockaddr *) &address, sizeof(address)))
die("bind");
if (listen(sock, 5))
die("listen");
while ((conn = accept(sock, (struct sockaddr *) &address, &addrLength)) >= 0) {
if(fork()){ /* Parent; loop back to accept another */
close(conn);
}else{ /* Child; exec given command line */
close(sock);
/* Redirect stdin & stdout to socket */
if(0 != dup2(conn, 0) || 1 != dup2(conn, 1))
die("dup2 redirection");
/* Turn off buffering */
/* Note: this seems to have no effect beyond execvp */
setbuf(stdin, 0);
setbuf(stdout, 0);
setbuf(stderr, 0);
/* Execute command */
execvp(argv[2], argv+2);
/* Error if we get here */
fprintf(stderr, "execvp failed. Please make sure that '%s' refers to a valid program.\n", argv[2]);
_exit(1)/*
man fork says _exit should be called to prevent parent from
being corrupted.
*/;
}
}
if (conn < 0)
die("accept");
/* Shouldn't get here */
close(sock);
return 2;
}
-115
View File
@@ -1,115 +0,0 @@
Socket Script Library 2.0
-------------------------
Here are the functions and errno code numbers returned by some of SScript's
functions:
errno:
SSCRIPT_SOCKET_FAILED 10
SSCRIPT_BIND_FAILED 11
SSCRIPT_GETSOCKETNAME_FAILED 12
SSCRIPT_FLAGS_FAILED 13
SSCRIPT_CONNECT_FAILED 20
SSCRIPT_UDPSEND_FAILED 31
SSCRIPT_UDPRECEIVE_FAILED 32
SSCRIPT_READ_FAILED 33
The following are the SScript functions available in this library.
They return either a string, an int or void. If an error occurs, it returns
NULL (in case of a string) or -1 (in case of an int) and sets errno to
the right error code (see above). Note that since each connection is
associated with a socket number (sockfd), it is possible to make
multiple connections.
- char *sscript_lindex(char *input_string, int word_number);
Get <word_number> from <input_string>. Returns the requested word.
- char *sscript_lrange(char *input_string, int starting_at);
Return everything after <starting_at> in <input_string>.
- int sscript_connect(char *server, int port, char *virtual);
Connect to <server> at port <port>, binding to virtual address
<virtual>. If no binding is required, use NULL. Returns the socket
number.
- int sscript_server(int port);
Initialize a server socket. Returns the socket number.
- int sscript_wait_clients(int sockfd, int port, int forking);
Listen to port <port> and wait for clients. This function is a
blocking function. It will stay there untill it gets a client, and when
it does, it will create a child and return its associated socket number.
The child will go in the background if <forking> is set to 1
(required for multithreading). This returns the child' sockfd.
- char *sscript_get_remote_ip();
This function returns the IP that connected to a server-oriented program.
- void sscript_disconnect(int sockfd);
Diconnects the connection pointed by <sockfd>.
- void sscript_dump(int sockfd, char *filename);
Dumps the content of <filename> to the connection pointed by <sockfd>.
- void sscript_ping(char *hostname);
Sends a TCP ping (echo to port 7) to <hostname>. This is a blocking
function and only returns if the ping worked.
- int sscript_test(char *hostname, int port);
This tests if port <port> from <hostname> is open. Returns 0 if it is.
- char *sscript_version();
Returns the current library version.
- char *sscript_read(int sockfd, int chop);
Read from the connection pointed by <sockfd> and clear the last
char if <chop> is set to 1.
- void sscript_write(int sockfd, char *string);
Write <string> to the connection pointed by <sockfd>.
- int sscript_udp_send(char *hostname, int port, char *msg);
Send an UDP packet to <hostname> at port <port> containing the message <msg>
- char *sscript_udp_listen(int port);
Listen for UDP packets on port <port>. Available to root only.
- char *sscript_icmp_detect();
Listen for ICMP messages and return the type (see ICMP.types) and the IP
that sent one. Available to root only.
- char *sscript_resolve_host(char *hostname);
Resolve <hostname> into an IP.
- char *sscript_resolve_ip(char *ip);
Resolve <ip> into an hostname.
- char *sscript_get_localhost();
Get the local hostname.
- void sscript_binary_send(int sockfd, char *filename);
This function sends a binary file.
- void sscript_binary_get(int sockfd);
This function receives a binary file.
- char *sscript_login_to_passwd(char *login)
This function converts a login name to its crypted password.
- char *sscript_uid_to_login(long uid)
This function finds the login name for the UID provided.
- int sscript_sokstat(char *option, int sockfd)
This will give the settings for the currently open socket sockfd. Option
is what you want the setting of and can be sendbuf, recvbuf, error or type.
- char *sscript_time_read(int sockfd, int time);
This function reads from sockfd for time secs, and then returns what it
read, or "timeout".
- void sscript_redir(int sockfd1, int sockfd2);
This function will redirect packets from sockfd1 to sockfd2, and the
other way around.
- void sscript_nodelay(int sockfd);
Set the socket in non-blocking mode.
-509
View File
@@ -1,509 +0,0 @@
/*
* SScript - See the sscript.doc
* (C) 1998 Drow <drow@wildstar.net>
* http://devplanet.fastethernet.net
*/
#include "sscript.h"
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <strings.h>
#include <sys/file.h>
#include <signal.h>
#include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#ifndef FNDELAY
#define FNDELAY O_NONBLOCK
#endif
#ifdef POSIX
#include <pwd.h>
#include <sys/utsname.h>
#endif
char global_var[9][1024]; /* need to find why gcc outputs warns without this */
char remoteIP[30];
char *sscript_lindex(char *input_string, int word_number)
{
char *tokens[1024];
static char tmpstring[1024];
int i;
strncpy(tmpstring,input_string,1024);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while (((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
return(tokens[word_number]);
}
int sscript_connect(char *server, int port, char *virtual)
{
struct sockaddr_in address;
struct sockaddr_in la;
int len, sockfd;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr(server);
address.sin_port = htons(port);
len = sizeof(address);
if(virtual!=NULL)
{
la.sin_family = AF_INET;
la.sin_addr.s_addr = inet_addr(virtual);
la.sin_port = 0;
bind(sockfd, (struct sockaddr *)&la, sizeof(la));
}
if(connect(sockfd, (struct sockaddr *)&address, len)<0)
{
errno = SSCRIPT_CONNECT_FAILED;
return -1;
}
return sockfd;
}
int sscript_server(int port)
{
int sockfd2, listen_len;
struct sockaddr_in listen_addr;
sockfd2 = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd2<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
listen_len = sizeof(listen_addr);
if(bind(sockfd2, (struct sockaddr *)&listen_addr, listen_len))
{
errno = SSCRIPT_BIND_FAILED;
return -1;
}
return sockfd2;
}
int sscript_wait_clients(int sockfd2, int port, int forking)
{
int sockfd=(int)NULL,len,from_len,pid;
struct sockaddr_in address;
struct sockaddr_in from_addr;
struct sockaddr_in listen_addr;
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
len = sizeof(address);
listen(sockfd2, 5);
for(;;)
{
if(forking) if(sockfd!=(int)NULL) close(sockfd);
sockfd = accept(sockfd2, (struct sockaddr *)&address, &len);
if(forking) if((pid=fork())) break;
}
from_len=sizeof(from_addr);
memset(&from_addr, 0, sizeof(from_addr));
if(getpeername(sockfd, (struct sockaddr *)&from_addr,&from_len) < 0)
{
strcpy(remoteIP,"unknown");
}
else
{
strcpy(remoteIP,inet_ntoa(from_addr.sin_addr));
}
return sockfd;
}
char *sscript_get_remote_ip()
{
return remoteIP;
}
void sscript_disconnect(int sockfd)
{
shutdown(sockfd,2);
close(sockfd);
}
void sscript_dump(int sockfd, char *filename)
{
char temp[1024]="";
FILE *fpa;
fpa=fopen(filename,"r");
if(fpa==NULL) return;
while(fgets(temp,1024,fpa)!=NULL)
write(sockfd, temp, strlen(temp));
fclose(fpa);
}
void sscript_ping(char *hostname)
{
struct sockaddr_in other_addr;
int sockfd, result;
char temp[255];
sockfd=socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(7);
connect(sockfd, (struct sockaddr*) &other_addr,sizeof(other_addr));
result=write(sockfd,"ping\n",strlen("ping\n"));
result=read(sockfd,temp,result);
close(sockfd);
}
int sscript_test(char *hostname, int port)
{
int sockfd;
struct sockaddr_in other_addr;
if((sockfd=socket(AF_INET, SOCK_STREAM, 0))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(port);
if(connect(sockfd, (struct sockaddr*)&other_addr,sizeof(other_addr))==-1)
{
errno = SSCRIPT_CONNECT_FAILED;
close(sockfd);
return -1;
}
close(sockfd);
return 0;
}
char *sscript_version()
{
return ABOUT;
}
char *sscript_read(int sockfd, int chop)
{
int i, result;
char inchar;
char string[1024];
bzero(string,1024);
strcpy(string,"");
for(i=0;(result=read(sockfd,&inchar,1))!='\0';i++)
{
string[i]=inchar;
if(inchar=='\n') break;
}
if (chop) string[i-1]=' ';
strcpy(global_var[0],string);
return global_var[0];
}
void sscript_write(int sockfd, char *string)
{
write(sockfd, string, strlen(string));
}
int sscript_compare(char *case1, char *case2)
{
return (strcmp(case1,case2));
}
char *sscript_lrange(char *input_string, int starting_at)
{
char *tokens[555];
static char tmpstring[512]="";
int i;
char out_string[512]="";
strcpy(out_string,"");
if(input_string==NULL) {
strcpy(out_string," ");
strcat(out_string,NULL);
strcpy(global_var[1],out_string);
return global_var[1]; }
strcpy(tmpstring,input_string);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while(((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
i++;
if(i<starting_at) return (int)NULL;
while(tokens[starting_at] != NULL)
{
strcat(out_string,tokens[starting_at]);
strcat(out_string, " ");
starting_at++;
}
strcpy(global_var[2],out_string);
return global_var[2];
}
int sscript_udp_send(char *hostname, int port, char *msg)
{
int udpsock;
struct sockaddr_in udpaddr;
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_port = htons(port);
udpaddr.sin_addr.s_addr = inet_addr(hostname);
if(sendto(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_UDPSEND_FAILED;
return -1;
}
return 0;
}
char *sscript_udp_listen(int port)
{
int udpsock,len;
struct sockaddr_in udpaddr, from;
char msg[255];
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_addr.s_addr = INADDR_ANY;
udpaddr.sin_port = htons(port);
if(bind(udpsock,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(udpsock);
return (char *)NULL;
}
len = sizeof(from);
if(recvfrom(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&from,&len)<0)
{
errno = SSCRIPT_UDPRECEIVE_FAILED;
close(udpsock);
return (char *)NULL;
}
close(udpsock);
strcpy(global_var[3],msg);
return global_var[3];
}
char *sscript_icmp_detect()
{
int icmpsock,len,result,type;
struct sockaddr_in icmpaddr;
char readbuf[1024]="";
char msg[255];
if((icmpsock=socket(AF_INET, SOCK_RAW, IPPROTO_ICMP))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
icmpaddr.sin_family = AF_INET;
icmpaddr.sin_addr.s_addr = INADDR_ANY;
icmpaddr.sin_port = 0;
if(bind(icmpsock,(struct sockaddr *)&icmpaddr,sizeof(icmpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(icmpsock);
return (char *)NULL;
}
len=sizeof(icmpaddr);
if(getsockname(icmpsock,(struct sockaddr *)&icmpaddr,&len)<0)
{
errno = SSCRIPT_GETSOCKETNAME_FAILED;
close(icmpsock);
return (char *)NULL;
}
if((result=read(icmpsock,readbuf,sizeof(readbuf)))<0)
{
errno = SSCRIPT_READ_FAILED;
close(icmpsock);
return (char *)NULL;
}
type=readbuf[20] & 0xff;
sprintf(msg,"%d %d.%d.%d.%d ",type,readbuf[12]&0xff,readbuf[13]&0xff,readbuf[14]&0xff,readbuf[15]&0xff);
close(icmpsock);
strcpy(global_var[4],msg);
return global_var[4];
}
char *sscript_resolve_host(char *hostname)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
memset(&from, 0, sizeof(struct sockaddr_in));
from.sin_family = AF_INET;
hp=gethostbyname(hostname);
if(hp==NULL) strcpy(result,"unknown");
else
{
memcpy(&from.sin_addr,hp->h_addr,hp->h_length);
strcpy(result,inet_ntoa(from.sin_addr));
}
strcpy(global_var[5],result);
return global_var[5];
}
char *sscript_resolve_ip(char *ip)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
from.sin_family = AF_INET;
from.sin_addr.s_addr = inet_addr(ip);
hp=gethostbyaddr((char *)&from.sin_addr, sizeof(struct in_addr),from.sin_family);
if(hp==NULL) strcpy(result,"unknown");
else strcpy(result,(char *)hp->h_name);;
strcpy(global_var[6],result);
return global_var[6];
}
char *sscript_get_localhost()
{
char result[255];
gethostname(result,sizeof(result));
strcpy(global_var[7],result);
return global_var[7];
}
void sscript_binary_send(int sockfd, char *string)
{
char temp4[255], temp2[255];
int cnt;
FILE *fpa;
sprintf(temp4,"uuencode %s %s > %s/.temp.uue 2>/dev/null",string,string,TMP_DIR);
system(temp4);
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"r");
if(fpa==NULL || fileno(fpa)<0) return;
else {
while((cnt = read(fileno(fpa), temp4, 250))>0)
write(sockfd, temp4, cnt);
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
}
void sscript_binary_get(int sockfd)
{
char temp2[255], temp4[255], inchar, inall[1024];
FILE *fpa;
int i;
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"w");
if(fpa==NULL || fileno(fpa)<0) return;
while(strcasecmp(inall,"end\n"))
{
bzero(inall, 1024);
for(i=0;read(sockfd,&inchar,1)!='\0';i++)
{
inall[i]=inchar;
if(inchar=='\n') break;
}
fputs(inall,fpa);
}
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"uudecode %s/.temp.uue",TMP_DIR);
system(temp4);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
char *sscript_login_to_passwd(char *login)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwnam(login);
if(pw!=NULL) return pw->pw_passwd;
#endif
return (char *)NULL;
}
char *sscript_uid_to_login(long my_uid)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwuid(my_uid);
if(pw!=NULL) return pw->pw_name;
#endif
return (char *)NULL;
}
int sscript_sokstat(char *option, int sockfd)
{
int optlen=sizeof(int),optval=1;
if(!strcasecmp(option,"sendbuf")) getsockopt(sockfd, SOL_SOCKET, SO_SNDBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"recvbuf")) getsockopt(sockfd, SOL_SOCKET, SO_RCVBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"error")) getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (char *)&optval, &optlen);
else if(!strcasecmp(option,"type")) getsockopt(sockfd, SOL_SOCKET, SO_TYPE, (char *)&optval, &optlen);
else optval=-1;
return optval;
}
char *sscript_time_read(int sockfd, int time_sec)
{
struct timeval timeout;
int max_fd;
fd_set readfs, newfs;
timeout.tv_sec=time_sec;
timeout.tv_usec=0;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
max_fd = sockfd;
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, &timeout);
if(FD_ISSET (sockfd, &newfs))
{
read(sockfd, global_var[8], sizeof(global_var[8]));
return(global_var[8]);
}
return("timeout");
}
void sscript_redir(int sockfd, int rsck)
{
char buf[4096];
fd_set readfs, newfs;
int max_fd, len;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
FD_SET(rsck, &readfs);
if(sockfd>rsck) max_fd = sockfd;
else max_fd = rsck;
while(1) {
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, NULL);
if(FD_ISSET(sockfd, &newfs))
{
if((len=read(sockfd, buf, sizeof(buf)))<1) break;
if(write(rsck, buf, len)!=len) break;
}
if(FD_ISSET(rsck, &newfs))
{
if((len=read(rsck, buf, sizeof(buf)))<1) break;
if(write(sockfd, buf, len)!=len) break;
}
}
}
void sscript_nodelay(int sockfd)
{
int i;
if(( i = fcntl(sockfd, F_GETFL, 0)) == -1);
else if (fcntl(sockfd, F_SETFL, i | FNDELAY) == -1);
}
-45
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@@ -1,45 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#define SSCRIPT_SOCKET_FAILED 10
#define SSCRIPT_BIND_FAILED 11
#define SSCRIPT_GETSOCKETNAME_FAILED 12
#define SSCRIPT_FLAGS_FAILED 13
#define SSCRIPT_CONNECT_FAILED 20
#define SSCRIPT_UDPSEND_FAILED 31
#define SSCRIPT_UDPRECEIVE_FAILED 32
#define SSCRIPT_READ_FAILED 33
#define ABOUT "Socket Script library 2.0 by Patrick Lambert (drow@post.com)"
#define POSIX
#define TMP_DIR "."
char *sscript_lindex(char *input_string, int word_number);
int sscript_connect(char *server, int port, char *virtual);
int sscript_server(int port);
int sscript_wait_clients(int sockfd2, int port, int forking);
char *sscript_get_remote_ip();
void sscript_disconnect(int sockfd);
void sscript_dump(int sockfd, char *filename);
void sscript_ping(char *hostname);
int sscript_test(char *hostname, int port);
char *sscript_version();
char *sscript_read(int sockfd, int chop);
void sscript_write(int sockfd, char *string);
int sscript_compare(char *case1, char *case2);
char *sscript_lrange(char *input_string, int starting_at);
int sscript_udp_send(char *hostname, int port, char *msg);
char *sscript_udp_listen(int port);
char *sscript_icmp_detect();
char *sscript_resolve_host(char *hostname);
char *sscript_resolve_ip(char *ip);
char *sscript_get_localhost();
void sscript_binary_send(int sockfd, char *string);
void sscript_binary_get(int sockfd);
char *sscript_login_to_passwd(char *login);
char *sscript_uid_to_login(long my_uid);
int sscript_sokstat(char *option, int sockfd);
char *sscript_time_read(int sockfd, int time_sec);
void sscript_redir(int sockfd, int rsck);
void sscript_nodelay(int sockfd);
-39
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@@ -1,39 +0,0 @@
/* compile with: gcc -lsscript -o example example.c */
#include <stdio.h>
#include <errno.h>
#include <time.h>
main(int argc, char *argv[])
{
/* initializing variables */
char result[255]=".";
char *p;
int port = atoi(argv[2]);
int sockfd=0,i;
time_t t,d;
/* connect somewhere */
printf("Connecting to %s:%i .. \n", argv[1], port);
/* call to sscript_connect to connect to the server */
sockfd=sscript_connect(sscript_resolve_host(argv[1]),port,NULL);
/* if it returns -1, then print the error code */
if(sockfd<1)
{
printf("An error occured: %d\n",errno);
exit(1);
}
/* call to sscript_read and copy the result in 'result' */
p = (char *)sscript_time_read(sockfd,5);
if (p)
{
strcpy(result,p);
t = atol(result);
d = t - time(NULL);
printf("TS difference from timeserver is %li (%li)\n", d, t);
}
/* print the result */
/* disconnects */
sscript_disconnect(sockfd);
}
-2
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@@ -1,2 +0,0 @@
#!/bin/sh
./tsp-skin 6100 ./tsp-server-run &
-3
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@@ -1,3 +0,0 @@
main() {
printf("%li", time(0));
}
+1374
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-124
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@@ -1,124 +0,0 @@
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>
$ TITLE
</title>
<style type="text/css" media="screen">
BODY {
scrollbar-base-color : Black;
scrollbar-3d-light-color : #D3D3D3;
scrollbar-dark-shadow-color : #D3D3D3;
scrollbar-shadow-color : #D3D3D3;
scrollbar-highlight-color : #D3D3D3;
scrollbar-arrow-color : Black;
scrollbar-face-color : #D3D3D3;
background-color : #FFFFFF;
font-size : 8pt;
font-family : "Trebuchet MS", Arial, Tahoma;
}
.text, INPUT {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 12px;
}
.status {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 10px;
}
.title {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 15pt;
}
.button {
font-family : Tahoma;
border : 1px solid #C8C8C8;
font-size : 11px;
cursor : hand;
background-color : #E5E5E5;
}
#background { position: absolute; z-index: 0; top: 0px; left: 0px; width: 650px; height: 450px; visibility: visible }
#content { position: absolute; top: 77px; left: 133px; width: 399px; height: 283px; visibility: visible }
#unrealIRCdLink { font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 432px; left: 0px; width: 650px; height: 16px; visibility: visible; }
#icon { z-index: 1; font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 13px; left: 22px; width: 72px; height: 73px; visibility: visible; scrollbar-3d-light-color: #D3D3D3; scrollbar-arrow-color: Black; scrollbar-base-color: Black; scrollbar-dark-shadow-color: #D3D3D3; scrollbar-face-color: #D3D3D3; scrollbar-highlight-color: #D3D3D3; scrollbar-shadow-color: #D3D3D3 }
#button1img { z-index: 3; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button1text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 150px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button1bg { z-index: 1; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button2img { z-index: 3; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button2text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 180px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button2bg { z-index: 1; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button3img { z-index: 3; position: absolute; top: 210px; left: 11px; width: 111px; height: 23px; }
#button3text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 210px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button3bg { z-index: 1; position: absolute; top: 210px; left: 11px; width: 111px; height: 23px; }
#button4img { z-index: 3; position: absolute; top: 240px; left: 11px; width: 111px; height: 23px; }
#button4text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 240px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button4bg { z-index: 1; position: absolute; top: 240px; left: 11px; width: 111px; height: 23px; }
#button5img { z-index: 3; position: absolute; top: 270px; left: 11px; width: 111px; height: 23px; }
#button5text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 270px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button5bg { z-index: 1; position: absolute; top: 270px; left: 11px; width: 111px; height: 23px; }
#button6img { z-index: 3; position: absolute; top: 300px; left: 11px; width: 111px; height: 23px; }
#button6text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 300px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button6bg { z-index: 1; position: absolute; top: 300px; left: 11px; width: 111px; height: 23px; }
#button7img { z-index: 3; position: absolute; top: 330px; left: 11px; width: 111px; height: 23px; }
#button7text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 330px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button7bg { z-index: 1; position: absolute; top: 330px; left: 11px; width: 111px; height: 23px; }
#button8img { z-index: 3; position: absolute; top: 360px; left: 11px; width: 111px; height: 23px; }
#button8text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 360px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button8bg { z-index: 1; position: absolute; top: 360px; left: 11px; width: 111px; height: 23px; }
#button9img { z-index: 3; position: absolute; top: 390px; left: 11px; width: 111px; height: 23px; }
#button9text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 390px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button9bg { z-index: 1; position: absolute; top: 390px; left: 11px; width: 111px; height: 23px; }
#button10img { z-index: 3; position: absolute; top: 420px; left: 11px; width: 111px; height: 23px; }
#button10text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 420px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button10bg { z-index: 1; position: absolute; top: 420px; left: 11px; width: 111px; height: 23px; }
</style>
</head>
<body bgcolor="#ffffff" text="black" link="black" vlink="black" alink="black">
<div id="button1img"><a href="http://www.unrealircd.org" onMouseOver="document.button1.src='../sections/active.gif';" onMouseOut="document.button1.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button1" border="0"></a></div>
<div id="button1text" align="center"><center>Operators</center></div>
<div id="button1bg"><img src="../sections/bg.gif" border="0"></div>
<div id="button2img"><a href="http://www.unrealircd.org" onMouseOver="document.button2.src='../sections/active.gif';" onMouseOut="document.button2.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button2" border="0"></a></div>
<div id="button2text" align="center"><center>Other stuff</center></div>
<div id="button2bg"><img src="../sections/bg.gif" border="0"></div>
<div id="icon"><img
$ ICON
width="72" height="73" border="0"></div>
<div id="background"><img src="../back/background.jpg" width="650" border="0"></div>
<div id="unrealIRCdLink">
<table width="650" height="18" border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="3"><img src="../back/line.gif" width="650"></td></tr>
<tr width="650"><td valign="middle" align="right" height="9" width="97"><a target="_blank" href="http://www.unrealircd.com/" onMouseOver="document.unreallink.src='../unrealircd.com/active.gif';" onMouseOut="document.unreallink.src='../unrealircd.com/inactive.gif';"><img src="../unrealircd.com/inactive.gif" name="unreallink" border="0"></a></td>
$ STATUSLINE
</div>
<div id="content">
<div align="left"><i><span class="title">
$ SECTION
</span></i></div>
<center><table border="0" cellpadding="20" cellspacing="0" width="470" height="250" borderColorDark="black" borderColorLight="black"><tr><td valign="top" borderColorDark="#ffffff" borderColorLight="#ffffff">
$ DATA
</td></tr></table></center>
</div>
</body>
</html>
-90
View File
@@ -1,90 +0,0 @@
<html>
<head>
<meta http-equiv="content-type" content="text/html;charset=iso-8859-1">
<title>
$ TITLE
</title>
<style type="text/css" media="screen">
<!--
BODY {
scrollbar-base-color : Black;
scrollbar-3d-light-color : #D3D3D3;
scrollbar-dark-shadow-color : #D3D3D3;
scrollbar-shadow-color : #D3D3D3;
scrollbar-highlight-color : #D3D3D3;
scrollbar-arrow-color : Black;
scrollbar-face-color : #D3D3D3;
background-color : #FFFFFF;
font-size : 8pt;
font-family : "Trebuchet MS", Arial, Tahoma;
}
.text, INPUT {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 12px;
}
.status {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 10px;
}
.title {
font-family : "Trebuchet MS", Arial, Tahoma;
font-size : 15pt;
}
.button {
font-family : Tahoma;
border : 1px solid #C8C8C8;
font-size : 11px;
cursor : hand;
background-color : #E5E5E5;
}
#background { position: absolute; z-index: 0; top: 0px; left: 0px; width: 650px; height: 450px; visibility: visible }
#content { position: absolute; top: 77px; left: 133px; width: 399px; height: 283px; visibility: visible }
#unrealIRCdLink { font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 432px; left: 0px; width: 650px; height: 16px; visibility: visible; }
#icon { z-index: 1; font-size: 8pt; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; top: 13px; left: 22px; width: 72px; height: 73px; visibility: visible; scrollbar-3d-light-color: #D3D3D3; scrollbar-arrow-color: Black; scrollbar-base-color: Black; scrollbar-dark-shadow-color: #D3D3D3; scrollbar-face-color: #D3D3D3; scrollbar-highlight-color: #D3D3D3; scrollbar-shadow-color: #D3D3D3 }
#button1img { z-index: 3; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button1text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 150px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button1bg { z-index: 1; position: absolute; top: 150px; left: 11px; width: 111px; height: 23px; }
#button2img { z-index: 3; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
#button2text { font-size: 10px; font-family: "Trebuchet MS", Arial, Tahoma; position: absolute; z-index: 2; top: 180px; left: 11px; width: 111px; height: 23px; padding: 1px}
#button2bg { z-index: 1; position: absolute; top: 180px; left: 11px; width: 111px; height: 23px; }
--></style>
</head>
<body bgcolor="#ffffff" text="black" link="black" vlink="black" alink="black">
<div id="button1img"><a href="http://www.unrealircd.org" onMouseOver="document.button1.src='../sections/active.gif';" onMouseOut="document.button1.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button1" border="0"></a></div>
<div id="button1text" align="center"><center>Operators</center></div>
<div id="button1bg"><img src="../sections/bg.gif" border="0"></div>
<div id="button2img"><a href="http://www.unrealircd.org" onMouseOver="document.button2.src='../sections/active.gif';" onMouseOut="document.button2.src='../sections/inactive.gif';"><img src="../sections/inactive.gif" name="button2" border="0"></a></div>
<div id="button2text" align="center"><center>Other stuff</center></div>
<div id="button2bg"><img src="../sections/bg.gif" border="0"></div>
<div id="icon"><img
$ ICON
width="72" height="73" border="0"></div>
<div id="background"><img src="../back/background.jpg" width="650" border="0"></div>
<div id="unrealIRCdLink">
<table width="650" height="18" border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="3"><img src="../back/line.gif" width="650"></td></tr>
<tr width="650"><td valign="middle" align="right" height="9" width="97"><a target="_blank" href="http://www.unrealircd.com/" onMouseOver="document.unreallink.src='../unrealircd.com/active.gif';" onMouseOut="document.unreallink.src='../unrealircd.com/inactive.gif';"><img src="../unrealircd.com/inactive.gif" name="unreallink" border="0"></a></td>
$ STATUSLINE
<!-- statusline <td align="center" height="9" width="450"><table width="398" height="9" border="0" cellspacing="0" cellpadding="0"><tr><td valign="top" align="center"><span class="status">Status Text goes here</span></td></tr></table></td><td align="right" height="9" width="159"><img src="../back/grad.jpg"></td></tr></table> -->
</div>
<div id="content">
<div align="left"><i><span class="title">
$ SECTION
</span></i></div>
<center><table border="0" cellpadding="20" cellspacing="0" width="470" height="250" borderColorDark="black" borderColorLight="black"><tr><td valign="top" borderColorDark="#ffffff" borderColorLight="#ffffff">
$ DATA
</td></tr></table></center>
</div>
</body>
</html>

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